Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.03 @ 14:43:32 Player: Player Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (569) 569 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3754 Bonus ------- None Cogmind --------- Core Integrity 544/850 Matter 214/300 Energy 85/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (5) ---- Improved Cooling System Improved Terrain Scanner Advanced Terrain Scan Processor Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Trap Scanner Advanced Visual Processing Unit Advanced Sensor Array Advanced Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Advanced Beam Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Cooling System Improved Trap Scanner Improved Terrain Scanner Advanced Terrain Scan Processor Improved Spread Laser Remote Datajack [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 2 | . . 1 . 1 . Utility 5 | . . 1 1 1 2 Weapon . | . . . . . . Parts Attached 71 | 6 14 4 12 15 20 Power 8 | 1 1 1 1 1 3 Engine 6 | 1 1 1 1 . 2 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 16 | 2 5 1 . 5 3 Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 2 1 . . . . Hover 2 | . 2 . . . . Flight 11 | . 2 1 . 5 3 Utility 15 | 1 4 1 2 1 6 Device 10 | . 2 1 1 1 5 Storage 2 | 1 1 . . . . Processor 3 | . 1 . 1 . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 32 | 2 4 1 9 8 8 Energy Gun 15 | 2 2 1 5 3 2 Energy Cannon 14 | . 1 . 4 5 4 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 3 | . 1 . . . 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 . . 2 . Parts Lost 12 | . 2 . . 1 9 Power 3 | . . . . . 3 Propulsion 7 | . 1 . . 1 5 Utility 1 | . . . . . 1 Weapon 1 | . 1 . . . . Highest Loss Streak 6 | . 2 . . 1 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 98 96 87 77 67 Engine 8 | . 14 11 9 6 1 Core 1 | . . . . . 5 Wheel 1 | . 2 . . . . Hover 4 | . 12 . . . . Flight 19 | . 12 33 27 25 21 Device 9 | . 3 7 9 14 13 Storage 9 | . 14 11 9 7 5 Processor 12 | . 9 11 17 15 13 Energy Gun 12 | . 24 18 12 . 1 Energy Cannon 2 | . 2 3 3 6 1 Peak Build Rating 45 | 6 12 16 26 35 45 Average Rating 19 | 4 9 15 20 26 31 On Entrance 13 | . 6 12 16 20 29 Naked Turns . | . . . . . . Heaviest Build 32 | 13 15 16 23 25 32 Greatest Support 26 | 26 26 15 15 21 26 Greatest Overweight (x) 6 | . 2 1 1 1 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 Average Carried 7 | 2 6 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 7 8 8 4 Class Distribution -------------------- 44% | Mutant 18% | Scavenger-Scout 16% | Scout 11% | Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scout | -8/Materials Scout | -7/Factory Scavenger-Scout | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 784 | 260 90 . 159 138 137 Remotely . | . . . . . . Salvage Created 1007 | 157 157 . 159 283 251 Parts 58 | 7 10 . 11 10 20 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 18 | . 7 . 3 4 4 Guns 7 | . 5 . 2 . . Cannons 11 | . 2 . 1 4 4 Classes Destroyed 7 | 2 2 . 1 . 2 Tunneler 2 | 2 . . . . . Recycler 4 | 1 . . . 2 1 Watcher 1 | . . . . . 1 Swarmer 12 | . 5 . . 4 3 Grunt 2 | . 2 . . . . Sentry 3 | . . . 3 . . Programmer 1 | . . . . . 1 Best Kill Streak 5 | 3 3 . 1 4 5 Combat Bots Only 4 | . 3 . 1 3 4 Max Kills in Single Turn 2 | 1 2 . 1 2 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 182 | . 45 3 8 27 99 Missed 62 | . 15 2 2 13 30 Damage Taken 1573 | . 266 15 92 205 995 Core 430 | . 60 15 15 34 306 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 76 96 97 95 . Volleys Fired 54 | 5 21 . 5 10 13 Largest 2 | 2 2 . 2 2 2 Hottest 150 | 90 150 . 145 133 143 Shots Fired 97 | 10 37 . 10 18 22 Gun 44 | 10 28 . 3 . 3 Cannon 47 | . 7 . 7 18 15 Launcher . | . . . . . . Special 6 | . 2 . . . 4 Kinetic . | . . . . . . Thermal 93 | 10 37 . 10 18 18 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | 4 7 . 9 7 8 Robot Miss Streak 6 | 1 3 . 1 1 6 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 64 | 6 20 . 8 13 17 Core Hits 36 | 4 10 . 5 6 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Burn 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1225 | 80 259 . 223 330 333 Guns 410 | 80 188 . 87 . 55 Cannons 815 | . 71 . 136 330 278 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 1225 | 80 259 . 223 330 333 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 4 . . . 2 Average Corruption 2 | . 3 . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 3 | . . . . 3 . Projectiles 3 | . . . . 3 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 362 | 60 362 . 159 285 150 Average Temperature 97 | 24 123 . 65 133 52 Received Heat Transfer 123 | . 60 9 36 . 18 Effects 2 | . 2 . . . . Shutdowns 1 | . 1 . . . . Damage (minor) 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 2 . 1 1 1 Heat Transferred 2308 | 211 742 . 385 518 452 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 284 | 15 121 108 242 269 284 Initial 131 | . 9 39 45 109 131 Average 112 | 6 69 61 113 161 159 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 89 | 100 100 100 82 60 89 Level 1 10 | . . . 17 39 10 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation 1 | . 1 . . . . Extermination 1 | . . . . . 1 Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . . 2 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 11 11 5 8 22 Peak Tracking Total 13 | . 4 10 2 4 13 Tactical Retreats 5 | . . 1 . 1 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 13 | . 5 2 1 2 3 Terminals 11 | . 5 2 1 1 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 11 4 2 3 8 Successful 7 | . 1 1 . 1 4 Failed 21 | . 10 3 2 2 4 Catastrophic 5 | . 3 2 . . . Database Lockouts . | . . . . . . Manual 19 | . 11 3 1 1 3 Terminals 23 | . 11 4 2 1 5 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 1 . 1 2 Open DSF 2 | . . . . . 2 Level Access Points 3 | . 1 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . . 2 Report Inventory 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 5 2 1 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . . . 1 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 2 | . . . . . 2 parse_system 2 | . . . . . 2 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 1738 | 59 626 60 240 222 531 Spaces Moved 2050 | 33 486 151 218 388 774 Core 8 | 6 . . . . 2 Treads . | . . . . . . Legs . | . . . . . . Wheels 72 | 27 45 . . . . Hover 224 | . 224 . . . . Flight 1746 | . 217 151 218 388 772 Fastest Speed 27 | 50 56 34 34 27 27 Average Speed 52 | 82 104 34 35 35 34 Slowest Speed 460 | 90 180 104 104 104 460 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . 2 2 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 71 24 17 10 17 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . 1 . 1 . . Melee . | . . . . . . Projectile 2 | . 1 . 1 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2627 | 54 566 155 369 456 1027 Wait 335 | . 10 . 112 23 190 Move 2037 | 32 485 146 213 387 774 Hop 4 | . . 2 2 . . Pick Up 60 | 11 19 2 10 9 9 Fast Attach 10 | 1 . . 2 1 6 Attach 38 | 5 6 2 3 10 12 Detach 16 | . 2 . 3 6 5 Swap 23 | . 8 2 7 4 2 Drop 50 | . 15 1 12 6 16 Fire 54 | 5 21 . 5 10 13 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 10) 196 | -10/Materials | Met 8R-AWN 241 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 549 | -10/Materials | Identified exit to Materials 686 | -10/Materials | Entered another Materials area 686 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 714 | -9/Materials | Identified exit to Materials 746 | -9/Materials | Entered another Materials area 746 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 974 | -8/Materials | Discovered new exit (range 20) 982 | -8/Materials | Identified exit to Factory 986 | -8/Materials | Entered Factory 986 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1013 | -7/Factory | Identified exit to Factory 1208 | -7/Factory | Entered another Factory area 1208 | -6/Factory | Evolved 2 slots: Utility x2 1214 | -6/Factory | Identified exit to DSF 1641 | -6/Factory | Discovered new exit (range 9) 1642 | -6/Factory | Identified exit to Factory 1707 | -6/Factory | Cargo convoy interrupted 1739 | -6/Factory | Self-destructed Last Messages --------------- U-05 Engineer destroyed. Slug penetrates Wall. Adv. Weight Redist. System destroyed. Imp. Deuterium Engine destroyed. Dropped Imp. Flight Unit. Lgt. Nuclear Core destroyed. Dropped Sml. Storage Unit. Dropped Imp. Trap Scanner. Dropped Adv. Sensor Array. Dropped Imp. Spread Laser. Dropped Adv. Beam Cannon. U-05 Engineer repairs door. M-28 Smith repairs S-27 Virus. Jacked P-60 Hacker... >>parse_system Reading system data... P-60 Hacker repels hacking attempt. Jacked P-60 Hacker... >>parse_system Reading system data... 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