Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.16 @ 05:56:13 Player: Carpathian Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (122) 122 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1047 Bonus ------- None Cogmind --------- Core Integrity 394/400 Matter 246/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Huge Storage Unit Targeting Computer ECM Suite Light Armor Plating > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (25) --- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Advanced Targeting Computer Beam Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Targeting Computer ECM Suite Light Armor Plating > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Advanced Targeting Computer Beam Rifle Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 12 | 6 3 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 1 3 Device 1 | . 1 . Storage 2 | 1 . 1 Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 98 100 Engine 13 | . 14 11 Treads 27 | . 28 22 Device 12 | . 13 11 Storage 13 | . 14 11 Processor 1 | . . 11 Protection 1 | . . 11 Energy Gun 8 | . 8 11 Ballistic Gun 18 | . 19 11 Peak Build Rating 10 | 6 7 10 Average Rating 6 | 4 6 9 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 93 | 13 16 93 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 8 25 Average Capacity 8 | 7 8 16 Most Carried 8 | 3 8 7 Average Carried 5 | 2 6 6 Final Capacity 25 | 8 8 25 Final Carried 8 | 3 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 316 | 208 108 . Remotely . | . . . Salvage Created 149 | . 149 . Parts 10 | . 10 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 5 | . 5 . Guns 5 | . 5 . Classes Destroyed 2 | . 2 . Swarmer 2 | . 2 . Grunt 3 | . 3 . Best Kill Streak 2 | . 2 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 40 | . 36 4 Missed 16 | . 16 . Damage Taken 233 | . 203 30 Core 27 | . 21 6 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 91 . Volleys Fired 17 | . 17 . Largest 2 | . 2 . Hottest 70 | . 70 . Shots Fired 34 | . 34 . Gun 34 | . 34 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 20 | . 20 . Thermal 14 | . 14 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 7 . Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 21 | . 21 . Core Hits 8 | . 8 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 241 | . 241 . Guns 241 | . 241 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 153 | . 153 . Thermal 88 | . 88 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 60 | . 60 . Average Temperature 24 | . 24 . Received Heat Transfer 84 | . 84 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 333 | . 333 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 144 | . 144 . Initial . | . . . Average 60 | . 80 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 13 3 Peak Tracking Total 4 | . 4 3 Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 5 | . 5 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 1 | . 1 . Emergency Access Points 3 | . 3 . Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 578 | 85 432 61 Spaces Moved 306 | 55 225 26 Core 15 | 15 . . Treads 291 | 40 225 26 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 158 | 130 160 209 Slowest Speed 320 | 160 160 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 5 43 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 364 | 69 263 32 Wait 13 | . 13 . Move 304 | 54 224 26 Hop . | . . . Pick Up 17 | 9 6 2 Fast Attach . | . . . Attach 9 | 6 1 2 Detach . | . . . Swap 3 | . 2 1 Drop 1 | . . 1 Fire 17 | . 17 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 8) 518 | -10/Materials | Entered another Materials area 518 | -9/Materials | Evolved 2 slots: Utility x2 579 | -9/Materials | Self-destructed Last Messages --------------- >>Access(Emergency) Found 2 emergency access doors: (12,33) (23,46) Map updated. 00389_ U-05 Engineer lays Concrete. 00392_ T-07 Excavator is excavating. 00393_ U-05 Engineer lays Concrete. 00398_ T-07 Excavator is excavating. 00459_ K-01 Serf cleans the Hadron Collector. 00488_ K-01 Serf collects debris. 00492_ EXIT=FOUND 00498_ K-01 Serf collects debris. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 00538_ Acquired Beam Rifle. 00552_ Dropped Sml. Storage Unit. 00554_ K-01 Serf collects debris. 00559_ Acquired Adv. Targeting Computer. Map ----- +----------------------------------------------------+ | ??????????????????????##?????????????? | | ?????????????????????? ?????????????? | | ?????????????????????? #????????????? | | ??????????????????????# #????????????? | | ??????????????????????# #????????????? | | ??????????????????????# #????????????? | | ?????????????????????## ##???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????#########+### #???????????? | | ???????? 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