Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 22:33:19 Player: Inverisimilidude Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (219) 1095 Value Destroyed (11693) 11693 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (18479) 18479 TOTAL SCORE: 37367 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4883 Follower Combat Kills 2679 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3400 Entered Garrisons 400 Used RIF Installer 1000 Registered with UFD 300 Friendly Fire -183 Cogmind --------- Core Integrity 0/1175 Matter 894/1000 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -4/Armory Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (5) --- Enhanced Flexi-carbon Leg (fused) Enhanced Armored Leg > --- UTILITY (9) ------ Experimental Heat Sink Advanced Gravity Neutralizer (fused) Enhanced Optical Array Improved Targeting Computer ECM Suite Experimental System Shield X0-1V1's Piety Tracker > --- WEAPON (4) ------- Cooled Phase Gun Kinetic Spear > --- INVENTORY (5) ---- Matter Compressor (250) Light Antimatter Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Improved VSS Leg Myomer Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Cooling System Large Storage Unit Experimental Optical Array Experimental Core Analyzer Improved Medium Armor Plating Wyrmscale X0-1V1's Piety Tracker > --- WEAPON ----------- Plasma Rifle Phase Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Light Quantum Reactor Myomer Leg Centrium Leg Centrium Leg Centrium Wheel Electron Diverter Advanced Heat Sink Experimental Energy Well Matter Compressor Improved Medium Armor Plating Hypervelocity Railgun Hypervelocity Mass Driver Light Antimatter Cannon Enhanced Hardcell Cannon Plasma Lance [Rating: 179] Favorites ----------- Power Quantum Reactor Engine Light Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Centrium Leg Treads Light Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Electron Diverter Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Optical Array Hackware Improved Hacking Suite Protection Wyrmscale Weapon Enhanced Nova Cannon Energy Gun Plasma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Railgun Ballistic Cannon Enhanced Hardcell Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Impact Weapon Thunder Hammer Slashing Weapon Plasma Sword Piercing Weapon Thermal Lance Build | -11 -10 -10 -9 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Gar Fac Fac Gar Arm Slots Evolved 12 | . . . . 8 2 . . 2 . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . 2 1 . . . . . Utility 7 | . . . . 4 1 . . 2 . . Weapon 2 | . . . . 2 . . . . . . Parts Attached 211 | 7 10 4 26 21 8 24 17 7 35 52 Power 20 | 1 3 . 2 2 1 1 3 1 2 4 Engine 5 | 1 3 . . 1 . . . . . . Core 9 | . . . 1 . 1 . 3 1 2 1 Reactor 6 | . . . 1 1 . 1 . . . 3 Propulsion 45 | 2 2 2 6 2 1 4 3 1 9 13 Treads 1 | 1 . . . . . . . . . . Leg 30 | . . . 3 2 1 4 3 . 9 8 Wheel 6 | 1 2 2 . . . . . 1 . . Hover 5 | . . . 2 . . . . . . 3 Flight 3 | . . . 1 . . . . . . 2 Utility 67 | 2 3 1 9 6 3 6 6 2 13 16 Device 45 | 1 1 1 5 4 1 6 5 1 9 11 Storage 7 | 1 2 . 2 . 1 . . . 1 . Processor 6 | . . . 1 . 1 . 1 . 1 2 Hackware 1 | . . . . . . . . . . 1 Protection 8 | . . . 1 2 . . . 1 2 2 Artifact . | . . . . . . . . . . . Weapon 79 | 2 2 1 9 11 3 13 5 3 11 19 Energy Gun 30 | 1 2 . 1 4 3 4 . . 7 8 Energy Cannon 13 | . . . 1 2 . 4 2 1 . 3 Ballistic Gun 15 | 1 . 1 2 1 . 3 2 . 3 2 Ballistic Cannon 8 | . . . . . . 2 . 2 1 3 Launcher 3 | . . . 2 1 . . . . . . Special Weapon 3 | . . . 2 . . . . . . 1 Impact Weapon 2 | . . . . 2 . . . . . . Slashing Weapon 2 | . . . 1 . . . 1 . . . Piercing Weapon 3 | . . . . 1 . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 35 | . 1 . 9 7 1 1 3 1 1 11 Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 9 | . . . . . . . . . . 9 Parts Lost 89 | . 4 2 6 15 . 7 21 . 11 23 Power 9 | . 1 . . 2 . . 3 . . 3 Propulsion 17 | . 1 2 2 . . . 4 . 2 6 Utility 27 | . . . 2 3 . 2 7 . 5 8 Weapon 36 | . 2 . 2 10 . 5 7 . 4 6 Highest Loss Streak 12 | . 2 2 4 9 . 2 6 . 3 12 To Critical Strikes 2 | . . . 1 . . . 1 . . . Average Backups 11 | 4 7 13 10 10 7 13 11 8 12 12 Power 1 | . . 1 1 . . 1 1 1 2 . Propulsion 2 | 2 3 3 1 3 2 3 2 . 1 3 Utility 3 | . . 3 3 3 3 5 5 4 4 3 Weapon 3 | 1 2 4 4 2 . 1 1 2 5 4 Tool/Special . | . . . . . . . . . . . Unused Backups 53 | . 1 . 13 2 . 16 4 . 9 8 Power 10 | . . . 2 1 . 1 1 . 2 3 Propulsion 11 | . . . 2 1 . 5 . . 2 1 Utility 12 | . . . 6 . . 4 1 . . 1 Weapon 19 | . 1 . 3 . . 5 2 . 5 3 Tool/Special 1 | . . . . . . 1 . . . . Average Slot Usage (%) 86 | . 99 97 66 85 78 98 92 65 95 78 Engine 2 | . 13 14 2 2 . . . . . . Core 2 | . . . 4 . 4 . 2 5 5 2 Reactor 1 | . . . 2 2 . 4 2 . . 1 Treads 1 | . 14 11 . . . . . . . . Leg 18 | . . . 4 25 29 28 26 15 23 16 Wheel 4 | . 14 16 14 . . . . 4 . . Device 16 | . 14 12 13 15 11 21 19 4 21 17 Storage 6 | . 14 14 9 6 5 4 4 5 5 3 Processor 3 | . . . 1 . 2 2 2 5 6 8 Protection 6 | . . . . 8 11 8 9 10 9 7 Energy Gun 8 | . 18 25 . 2 11 8 3 . 12 12 Energy Cannon 2 | . . . 2 7 . 5 8 5 . . Ballistic Gun 3 | . 9 3 4 2 . 4 4 . 4 1 Ballistic Cannon 1 | . . . . . . 3 1 3 1 3 Peak Build Rating 179 | 9 20 20 76 143 130 176 171 121 148 179 Average Rating 100 | 5 9 18 28 124 115 144 136 111 130 130 On Entrance 78 | . 9 20 20 63 89 130 171 89 121 148 Avg Prop Armor Cover (%) 10 | 15 12 13 . 3 . . . 2 1 17 Naked Turns 116 | . . . 53 . . . . . . 63 Heaviest Build 149 | 12 28 27 64 98 82 149 149 107 104 125 Greatest Support 158 | 10 16 32 64 128 156 158 150 90 125 130 Greatest Overweight (x) 4 | 1 2 2 4 . . . . 1 1 1 Average Overweight (x) . | . 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 12 15 11 15 15 15 15 15 15 12 Most Carried 15 | 6 12 14 15 15 12 15 15 11 15 15 Average Carried 11 | 4 7 13 10 11 8 14 12 8 12 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 12 12 14 6 12 15 9 11 15 2 Class Distribution -------------------- 31% | Scavenger-Gunner 30% | Mutant 16% | Scavenger-Tank 13% | Scavenger-Mutant 5% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Mutant | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Gunner | -4/Armory Resources | -11 -10 -10 -9 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Scr Fac Fac Gar Fac Fac Gar Arm Matter Collected 8238 | 284 259 24 1582 165 321 1743 829 151 1395 1485 Remotely 152 | . . . . . 44 108 . . . . Salvage Created 11239 | 120 634 127 748 1196 332 2073 1977 68 2037 1927 Parts 456 | 12 40 16 37 51 10 81 72 3 60 74 Haulers Intercepted 4 | . . . . 1 . . 3 . . . Recyclers Shooed 4 | . . . . 2 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Gar Fac Fac Gar Arm Combat Hostiles Destroyed 187 | . 11 6 16 28 2 38 21 3 34 28 Melee 4 | . . . . 1 . . 1 . 1 1 Guns 94 | . 10 6 5 7 . 18 5 . 23 20 Cannons 55 | . . . 6 10 . 17 8 3 6 5 AOE 20 | . 1 . 5 10 . . 4 . . . Classes Destroyed 26 | 3 4 1 6 6 . 3 . . 1 2 Worker 6 | 1 1 . . 2 . . 2 . . . Builder 3 | . 1 . . . . . 2 . . . Tunneler 6 | 3 1 . . 1 . . 1 . . . Hauler 4 | . . . . 1 . . 3 . . . Recycler 7 | 1 2 . . . 1 . 3 . . . Carrier 1 | . . . . . . . . . . 1 Watcher 5 | . 2 . . . 1 1 . . . 1 Swarmer 38 | . 6 3 . 4 . 11 . . 11 3 Saboteur 4 | . . . . 1 . . 1 . . 2 Grunt 63 | . 5 . . 11 . 16 9 . 13 9 Brawler 4 | . . . . 1 . . 1 . 1 1 Duelist 3 | . . . . . . 1 1 . . 1 Sentry 27 | . . . . 3 2 6 4 1 4 7 Demolisher 1 | . . . . . . . . . . 1 Hunter 12 | . . . . 5 . . 1 2 3 1 Programmer 8 | . . . . 1 . . 4 . . 3 Behemoth 4 | . . . . . . 3 . . 1 . Striker 1 | . . . . . . 1 . . . . Executioner 1 | . . . . . . . . . 1 . Subdweller 3 | . . 3 . . . . . . . . Bolteater 3 | . . . 3 . . . . . . . Federalist 3 | . . . 3 . . . . . . . Explorer 2 | . . . 2 . . . . . . . Ranger 2 | . . . 2 . . . . . . . Scrapper 3 | . . . 3 . . . . . . . Elite 3 | . . . 3 . . . . . . . Guerrilla 2 | . . . . 2 . . . . . . Best Kill Streak 12 | 2 6 4 5 12 3 7 8 2 9 12 Combat Bots Only 12 | . 6 4 5 12 2 7 4 2 9 12 Max Kills in Single Turn 3 | 1 2 2 3 2 1 2 3 1 2 1 Gunslinging 1 | . 1 1 1 . . 1 . . 1 . Exploded 3 | . 1 . 3 2 . . 2 . . . Melee 1 | . . . . 1 . . 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . 1 . . . . . . . Triborg (-9/Scraptown) Combat | -11 -10 -10 -9 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Gar Fac Fac Gar Arm Hostile Shots Fired 2189 | . 46 28 95 494 11 161 291 82 195 786 Missed 802 | . 15 8 33 169 5 59 104 26 38 345 Hits 1387 | . 31 20 62 325 6 102 187 56 157 441 Melee 13 | . . . . . . 1 5 . . 7 Projectile 1374 | . 31 20 62 325 6 101 182 56 157 434 AOE 4 | . . . . 3 . . . . . 1 Critical Strikes 59 | . 1 . 3 17 . 5 8 4 8 13 Part Disruptions 2 | . . . . 2 . . . . . . Damage Taken 24906 | . 430 203 1275 4940 142 2146 4488 993 3035 7254 Core 3667 | . 78 29 542 330 . 213 451 78 273 1673 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 22 | . . . . 22 . . . . . . Ignored by Resistances 249 | . . . . . . . . . . 249 Regen/Repaired (Parts) 4225 | . . . 3 1546 76 259 1207 114 341 679 Core Remaining (%) 58 | 100 . . 30 68 . . 35 . . . Volleys Fired 616 | 14 39 14 49 88 13 115 81 17 104 82 Largest 6 | 2 2 2 2 3 2 4 4 3 4 6 Hottest 461 | 70 90 90 120 205 135 295 332 214 278 461 Shots Fired 1430 | 28 78 23 61 128 18 304 192 36 317 245 Gun 982 | 28 78 23 36 52 18 201 83 . 282 181 Cannon 424 | . . . 18 59 . 103 109 36 35 64 Launcher 20 | . . . 3 17 . . . . . . Special 4 | . . . 4 . . . . . . . Kinetic 523 | 14 24 5 44 25 . 122 73 34 99 83 Thermal 759 | 14 26 18 9 69 4 143 102 2 218 154 Explosive 20 | . . . 3 17 . . . . . . Electromagnetic 128 | . 28 . 5 17 14 39 17 . . 8 Robot Hit Streak 27 | 7 7 3 9 12 24 27 9 5 16 16 Robot Miss Streak 6 | 3 4 3 3 5 . 4 5 2 6 6 Penetration Max 1 | . . . 1 . . 1 1 . . 1 Secondary Targets 16 | . 3 1 3 . . 1 . . 5 3 Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . 1 1 Shots Hit Robots 872 | 19 50 14 44 100 17 169 101 25 189 144 Core Hits 438 | 8 32 9 28 64 8 68 63 7 80 71 Critical Kills 10 | . . . . . . 1 2 . . 7 Critical Parts Destroyed 2 | . . . . . . . 1 . . 1 Critical Strikes 39 | 1 . . 2 . 1 6 5 1 11 12 Burn 11 | 1 . . . . . 1 . . 8 1 Meltdown 3 | . . . . . . 1 2 . . . Destroy 11 | . . . . . . . 1 . . 10 Blast 10 | . . . 2 . . 4 . 1 2 1 Corrupt 1 | . . . . . 1 . . . . . Sever 3 | . . . . . . . 2 . 1 . Melee Attacks 44 | . . . 9 15 . . 9 . 9 2 Thermal 3 | . . . . 3 . . . . . . Impact 12 | . . . . 12 . . . . . . Slashing 27 | . . . 9 . . . 9 . 9 . Piercing 2 | . . . . . . . . . . 2 Sneak Attacks 4 | . . . . 3 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 29484 | 211 665 156 2108 5218 392 4928 5289 855 4782 4880 Guns 13467 | 211 567 156 462 803 392 2377 1141 . 3826 3532 Cannons 9739 | . . . 666 1431 . 2507 2309 807 784 1235 Explosions 5002 | . 98 . 980 2258 . 44 1461 48 . 113 Melee 1177 | . . . . 726 . . 279 . 172 . Ramming 99 | . . . . . . . 99 . . . Kinetic 7843 | 85 104 34 865 360 . 1938 979 672 1573 1233 Thermal 15038 | 126 307 122 220 1860 103 2571 3022 183 3037 3487 Explosive 3865 | . . . 980 2047 . . 725 . . 113 Electromagnetic 1537 | . 254 . 43 300 289 419 185 . . 47 Impact 651 | . . . . 651 . . . . . . Slashing 451 | . . . . . . . 279 . 172 . Piercing . | . . . . . . . . . . . Highest Corruption 22 | . . . 1 4 . . 5 . 16 22 Average Corruption 9 | . . . 1 1 . . 3 . 13 21 Corruption Purged 2 | . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . Effects 105 | . . . 4 12 . . 6 . 9 74 Message Errors 19 | . . . 1 3 . . 1 . 1 13 Matter Fused 18 | . . . 3 2 . . 2 . . 11 Heat Flow Errors 16 | . . . . 1 . . 1 . 2 12 Energy Discharges 6 | . . . . . . . . . 1 5 Parts Rejected 4 | . . . . 2 . . 2 . . . Parts Fused 1 | . . . . 1 . . . . . . Data Loss (minor) 12 | . . . . . . . . . 3 9 Data Loss (major) 5 | . . . . 2 . . . . . 3 Misfires 6 | . . . . 1 . . . . 1 4 Weapon Failures 18 | . . . . . . . . . 1 17 Overload Shots . | . . . . . . . . . . . Overflow Damage 639 | . 6 . 97 155 . 5 301 75 . . Projectiles 157 | . . . . 33 . 5 44 75 . . Explosions 351 | . 6 . 97 8 . . 240 . . . Melee 131 | . . . . 114 . . 17 . . . Knockbacks 14 | . . . . . . 3 1 6 1 3 Impact 1 | . . . . . . . 1 . . . Kinetic 13 | . . . . . . 3 . 6 1 3 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 614 | . 91 . . 71 . . 452 . . . Shots 10 | . 2 . . 3 . . 5 . . . Rammed . | . . . . . . . . . . . Targets Rammed 6 | . . . . . . . 6 . . . Kicked 6 | . . . . . . . 6 . . . Crushed . | . . . . . . . . . . . Highest Temperature 450 | 90 218 269 258 352 231 303 450 141 308 260 Average Temperature 86 | 39 60 166 43 119 87 63 90 93 115 79 Received Heat Transfer 4748 | . 153 . 187 1015 9 420 1024 45 479 1416 Effects 10 | . . . . 5 1 . . . 1 3 Energy Bleed 3 | . . . . 1 1 . . . 1 . Interference 6 | . . . . 3 . . . . . 3 Matter Decay 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Robots Corrupted 4 | . . . . 1 2 1 . . . . Combat Hostiles 3 | . . . . . 2 1 . . . . Parts Fried 5 | . . . 1 1 2 1 . . . . Impact Corruptions 4 | . . . . 3 . . 1 . . . Robots Melted 10 | . . . . . . 1 3 . 5 1 Combat Hostiles 9 | . . . . . . 1 3 . 4 1 Parts Melted 53 | 1 . 1 1 1 2 5 3 . 28 11 Heat Transferred 21752 | 444 708 334 125 1972 148 3714 2938 137 6759 4473 Parts Sabotaged 10 | . . . . . . . . . . 10 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 2 . . 1 . 1 . . . . Alert | -11 -10 -10 -9 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Gar Fac Fac Gar Arm Maximum Alert Level 5 | . 1 . . 3 1 4 5 4 5 5 Low Security (%) 16 | 100 84 . . 49 14 11 . . . . Level 1 11 | . 15 . . 24 85 6 . . . . Level 2 5 | . . . . 12 . 14 10 . . . Level 3 22 | . . . . 12 . 19 52 76 23 17 Level 4 27 | . . . . . . 48 33 23 35 34 Level 5 12 | . . . . . . . 2 . 41 23 High Security 4 | . . . . . . . 1 . . 25 Max Security . | . . . . . . . . . . . Peak Influence 2412 | 5 241 . . 753 359 1478 1677 1283 2076 2412 Initial 1100 | . 3 . . . 359 121 775 1100 884 1089 Average 987 | 1 61 . . 246 263 947 1071 1083 1506 1609 Influence Increases 8699 | 25 411 60 . 1187 84 1547 1525 313 1342 2205 Destroy 0b10 Robot/C 3860 | . 220 60 . 560 40 860 420 60 800 840 Destroy 0b10 Robot/NC 160 | 25 35 . . 20 10 5 55 . 5 5 Destroy Leader 586 | . 44 . . 102 22 40 116 10 50 202 Allied During Kill 351 | . . . . . . 39 . . 71 241 Successful Hack 132 | . 12 . . 14 12 28 . . 21 45 Disable Machine 705 | . . . . 195 . . 240 165 . 105 Anti-Garrison Action 950 | . . . . 150 . 400 150 . 250 . Destroy Structure 965 | . 10 . . 146 . 115 364 78 70 182 Partial Spotted 15 | . . . . . . . . . . 15 Lose Combat Pursuer 975 | . 90 . . . . 60 180 . 75 570 Influence Decreases 6574 | 20 189 267 20 453 645 242 1323 1007 529 1879 Entered New Map 3485 | . 2 110 20 . 375 52 703 857 379 987 Time Decay 1883 | 20 147 157 . 307 270 . 410 150 . 422 Lost Part 806 | . 40 . . 146 . 70 210 . 110 230 Lost Ally 400 | . . . . . . 120 . . 40 240 Squads Dispatched 50 | . 2 . . 13 . . 9 2 . 24 Investigation 3 | . 1 . . 2 . . . . . . Extermination 4 | . . . . 1 . . 2 . . 1 Reinforcement 13 | . 1 . . 6 . . 1 1 . 4 Assault 26 | . . . . 2 . . 5 . . 19 Garrison 4 | . . . . 2 . . 1 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . . . Haulers Reinforced 3 | . . . . 3 . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Gar Fac Fac Gar Arm Distress Signals 12 | . 1 . . 2 . 2 5 . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 426 | . 22 7 73 40 3 52 56 5 44 124 Peak Tracking Total 21 | . 5 5 21 9 2 9 12 4 5 21 Tactical Retreats 34 | . 4 . 6 . . 2 8 . 4 10 Traps | -11 -10 -10 -9 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Gar Fac Fac Gar Arm Traps Triggered 23 | . 2 . . 1 . 5 4 . 8 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Scr Fac Fac Gar Fac Fac Gar Arm Machines Disabled 67 | . . . 9 14 . 4 17 11 5 7 Max in Single Turn 11 | . . . 1 4 . 1 6 11 1 1 Garrison Access 2 | . . . . 1 . . 1 . . . Garrison Relay 6 | . . . . . . 4 . . 2 . Energy Cycler 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Gar Fac Fac Gar Arm Machines Accessed 34 | . 3 . 4 3 4 3 2 3 5 7 Terminals 22 | . 3 . . 1 3 3 2 1 5 4 Fabricators 2 | . . . . . . . . 1 . 1 Repair Stations 1 | . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 3 | . . . . 1 1 . . 1 . . Total Hacks 85 | . 9 . 12 6 12 7 4 5 9 21 Successful 34 | . 2 . 12 2 4 3 1 2 3 5 Failed 51 | . 7 . . 4 8 4 3 3 6 16 Catastrophic 15 | . 4 . . 1 2 2 2 . . 4 Database Lockouts . | . . . . . . . . . . . Manual 19 | . 1 . . 2 4 1 3 2 . 6 Terminals 55 | . 9 . . 2 11 7 4 1 9 12 Fabricators 6 | . . . . . . . . 3 . 3 Repair Stations 1 | . . . . . . . . . . 1 Recycling Units 5 | . . . . . . . . . . 5 Scanalyzers 2 | . . . . 2 . . . . . . Garrison Access 4 | . . . . 2 1 . . 1 . . Terminal Hacks 23 | . 2 . 12 . 1 2 . . 3 3 Record 11 | . . . 11 . . . . . . . Prototype ID Bank 2 | . . . . . 1 . . . . 1 Open Door 2 | . . . . . . . . . 1 1 Branch Access Points 1 | . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . 1 . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . Patrol Navigation 2 | . . . . . . 1 . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Network Status 1 | . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . 1 Scanalyzer 1 | . . . . 1 . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . Unlock Access 2 | . . . . . 1 . . 1 . . Unauthorized Hacks 6 | . . . . 1 2 1 1 . . 1 Terminals 6 | . . . . 1 2 1 1 . . 1 Botnet 5 | . . . . 1 2 . 1 . . 1 Search 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 3 . . 3 3 1 2 2 3 6 Full Trace Events 5 | . 1 . . 2 . 1 . . 1 . Feedback Events 1 | . . . . 1 . . . . . . Corruption 1 | . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Scr Fac Fac Gar Fac Fac Gar Arm Used RIF Installer 2 | . . . . . . 1 . . 1 . Signal Jammer 1 | . . . . . . . . . 1 . Autooverride 1 | . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 29 | . . . . 2 . 18 . . 9 . Machine Destruction 29 | . . . . 2 . 18 . . 9 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . 4 7 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Gar Fac Fac Gar Arm Total Allies 28 | . . . 5 . . 6 . . 4 13 Largest Group 5 | . . . 1 . . 4 . . 3 5 Highest-Rated Group 464 | . . . 464 . . 175 . . 264 327 Highest-Rated Ally 464 | . . . 464 . . 95 . . 119 119 Total Orders 1 | . . . . . . . . . . 1 AID 1 | . . . . . . . . . . 1 Ally Attacks 264 | . . . 127 . . 25 . . 33 79 Total Damage 13011 | . . . 7814 . . 950 . . 1149 3098 Kills 79 | . . . 53 . . 5 . . 6 15 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . X0-1V1 Amusement Gains 287 | . 21 . 116 62 . 25 33 10 20 . Average Entertainment 71 | . 21 7 63 64 42 55 84 72 93 100 Good Acts 105 | . . 2 18 6 4 22 12 4 6 31 Bad Acts 31 | . 1 5 2 9 . 1 . 1 7 5 Intel | -11 -10 -10 -9 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Gar Fac Fac Gar Arm Active Infowar (turns) 4579 | 16 591 . 143 . . 2 583 313 1675 1256 Optics 3826 | . . . . . . . 583 313 1675 1255 Terrain 750 | 16 591 . 143 . . . . . . . Seismic 1 | . . . . . . . . . . 1 Cloaking 60 | . . . . . . . . . . 60 Spoofing 2 | . . . . . . 2 . . . . ECM 1 | . . . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Scr Fac Fac Gar Fac Fac Gar Arm Turns Passed 10557 | 117 613 558 1735 909 583 1675 991 313 1675 1388 Spaces Moved 7213 | 69 364 474 1565 501 444 1025 565 190 951 1065 Core 742 | 4 . . 610 . . . . . . 128 Treads . | . . . . . . . . . . . Legs 4497 | . . . 193 501 444 1025 565 190 951 628 Wheels 1617 | 65 364 474 710 . . . . . . 4 Hover 276 | . . . 48 . . . . . . 228 Flight 81 | . . . 4 . . . . . . 77 Fastest Speed 35 | 50 95 100 50 120 120 120 120 120 114 35 Average Speed 107 | 89 106 107 86 120 120 120 120 128 128 87 Slowest Speed 250 | 95 115 110 250 120 120 120 120 190 190 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 3 41 31 84 21 14 89 22 5 96 64 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . Scrap Searched 6 | . . . 6 . . . . . . . Spaces Dug 10 | . . . 2 . . . 4 . 3 1 Terrain Destroyed 583 | . 10 . 57 189 . 28 205 39 6 49 Melee 6 | . . . 2 . . . . . 3 1 Projectile 113 | . . . 4 10 . 21 41 6 3 28 AOE 464 | . 10 . 51 179 . 7 164 33 . 20 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Gar Fac Fac Gar Arm Total 8907 | 95 514 498 1873 658 473 1262 728 225 1256 1325 Wait 335 | . 79 4 164 5 . 36 2 . 35 10 Move 7202 | 68 363 473 1564 500 444 1024 565 190 950 1061 Hop 2 | . . . . . . . . . . 2 Pick Up 137 | 6 11 2 18 12 7 27 11 6 22 15 Fast Attach 126 | 7 4 1 22 8 7 6 16 2 12 41 Attach 93 | . 4 2 8 19 1 14 14 5 13 13 Detach 21 | . . . 9 1 . 4 2 2 3 . Swap 72 | . 7 1 4 2 . 10 9 1 24 14 Drop 142 | . 7 1 25 8 1 26 14 2 31 27 Fire 616 | 14 39 14 49 88 13 115 81 17 104 82 Melee 44 | . . . 9 15 . . 9 . 9 2 Ram . | . . . . . . . . . . . Kick 5 | . . . . . . . 5 . . . Crush . | . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . 27 . Rewire 84 | . . . . . . . . . 26 58 Trap 1 | . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -4/Garrison (discovered 3 exits: *Arm x3) -4/Armory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Met a group of wandering Federalists 241 | -10/Materials | Discovered new exit (range 5) 285 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 11) 423 | -10/Materials | Discovered new exit (range 16) 705 | -10/Materials | Prayed at D.C.S.S. Altar Unit 731 | -10/Materials | Entered Subcaves 732 | -10/Subcaves | Continued accompanying wandering Federalists (4) 827 | -10/Subcaves | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 858 | -10/Subcaves | Discovered new exit (range 5) 940 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 967 | -10/Subcaves | Learned Materials emergency access door positions 997 | -10/Subcaves | Learned location of Mines (-10) 1052 | -10/Subcaves | X0-1V1 caused items to flee you 1166 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x4) 1251 | -10/Subcaves | Items stopped fleeing you 1289 | -10/Subcaves | Entered Scraptown 1325 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1528 | -9/Scraptown | Visited Red Mages 1570 | -9/Scraptown | Visited The Evicted 1587 | -9/Scraptown | Visited Bundlers 1754 | -9/Scraptown | Visited UFD Registry 1754 | -9/Scraptown | Registered with UFD as "Plasmamod" 1835 | -9/Scraptown | X0-1V1 brought Wyrm Statue to life 1835 | -9/Scraptown | Attacked by Scraptown defenders 1972 | -9/Scraptown | Core integrity fell below 50% 1984 | -9/Scraptown | Allies destroyed Triborg 2067 | -9/Scraptown | Core integrity fell below 20% 2207 | -9/Scraptown | Released all parts (7) 2219 | -9/Scraptown | Core integrity permanently improved by X0-1V1 (+200) 2319 | -9/Scraptown | Identified exit to Factory 2319 | -9/Scraptown | X0-1V1 revealed exit location to -6/Factory 2344 | -9/Scraptown | X0-1V1 rescued you from certain death 2346 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2359 | -9/Scraptown | Visited Derelict Rescue Squad 2373 | -9/Scraptown | Lost 4 parts (2n1u1w) 2375 | -9/Scraptown | Visited Infowarlord's Domain 2377 | -9/Scraptown | Found Exp. Terrain Scanner 2403 | -9/Scraptown | X0-1V1 revealed exit location to -6/Factory 2411 | -9/Scraptown | Visited Junk Cannon Lab 2414 | -9/Scraptown | Found Prototype Special Weapon 2414 | -9/Scraptown | Identified Junk Cannon 2503 | -9/Scraptown | Visited Research Penetration Think Tank 2514 | -9/Scraptown | Visited A0-MCA Data Center 2523 | -9/Scraptown | Found Prototype Processor 2523 | -9/Scraptown | Identified Expert System 2527 | -9/Scraptown | X0-1V1 sent allied S-10 Pest (x4) 2561 | -9/Scraptown | Lost 4 allies 2598 | -9/Scraptown | Found Thermal Lance 2605 | -9/Scraptown | X0-1V1 activates XOMVISION 2614 | -9/Scraptown | Visited Science Guys 2733 | -9/Scraptown | X0-1V1 rescued you from certain death 2762 | -9/Scraptown | Found Prototype Protection 2762 | -9/Scraptown | Identified Wyrmscale 2772 | -9/Scraptown | Found Prototype Device 2772 | -9/Scraptown | Identified Adv. Particle Accelerator 2782 | -9/Scraptown | Found Prototype Launcher 2782 | -9/Scraptown | Identified Ragnarok Missile Launcher 2862 | -9/Scraptown | Found Wyrmscale 3024 | -9/Scraptown | Build established: Scavenger-Mutant 3024 | -9/Scraptown | Entered Factory 3024 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 3030 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 3176 | -6/Factory | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 3178 | -6/Factory | X0-1V1 sent you to a vault 3366 | -6/Factory | X0-1V1 sent hostile Guerrilla (x2) 3550 | -6/Factory | X0-1V1 announced a LAN party 3554 | -6/Factory | X0-1V1 caused items to flee you 3654 | -6/Factory | Build established: Scavenger-Gunner 3675 | -6/Factory | Garrison activated, responded to threat 3770 | -6/Factory | Lost 9 parts (1p2u6w) 3792 | -6/Factory | Items stopped fleeing you 3799 | -6/Factory | Destroyed 12 combat bots 3920 | -6/Factory | Discovered new exit (range 12) 3933 | -6/Factory | Entered another Factory area 3933 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3946 | -5/Factory | Lost 3 parts (3w) 3986 | -5/Factory | Build established: Scavenger-Mutant 4121 | -5/Factory | X0-1V1 activates XOMVISION 4125 | -5/Factory | Discovered new exit (range 15) 4205 | -5/Factory | X0-1V1 foreshadows a heat wave 4418 | -5/Factory | Ambient heat levels rising (+10) 4516 | -5/Factory | Identified exit to Garrison 4516 | -5/Factory | Entered Garrison 4560 | -5/Garrison | Spotted B-75 Beast 4583 | -5/Garrison | X0-1V1 sent allied Savage (x4) 4585 | -5/Garrison | Destroyed B-75 Beast 4681 | -5/Garrison | Build established: Scavenger-Gunner 4769 | -5/Garrison | Lost 4 allies 4796 | -5/Garrison | Triggered checkpoint 4819 | -5/Garrison | Garrison Relay disabled 4881 | -5/Garrison | Spotted B-75 Beast 4890 | -5/Garrison | Identified exit to Factory 4890 | -5/Garrison | X0-1V1 revealed exit location to -5/Factory 4895 | -5/Garrison | Destroyed B-75 Beast 4956 | -5/Garrison | Triggered checkpoint 4968 | -5/Garrison | Destroyed 7 combat bots 5080 | -5/Garrison | Triggered checkpoint 5101 | -5/Garrison | Garrison Relay disabled 5168 | -5/Garrison | Triggered checkpoint 5173 | -5/Garrison | X0-1V1 upgraded hostiles (x2) 5228 | -5/Garrison | Triggered checkpoint 5231 | -5/Garrison | Destroyed 7 combat bots 5430 | -5/Garrison | Spotted B-75 Beast 5450 | -5/Garrison | Destroyed B-75 Beast 5502 | -5/Garrison | Discovered exit to Factory (range 14) 5600 | -5/Garrison | Garrison Relay disabled 5722 | -5/Garrison | Found embedded Infiltrators 5822 | -5/Garrison | X0-1V1 revealed exit location to -5/Factory 5896 | -5/Garrison | X0-1V1 activates XOMVISION 5916 | -5/Garrison | Spotted Striker 5918 | -5/Garrison | Spotted Striker 5926 | -5/Garrison | Weapon slot count temporarily expanded by X0-1V1 (+4) 5938 | -5/Garrison | Allies destroyed Striker 5954 | -5/Garrison | Destroyed Striker 6098 | -5/Garrison | Triggered checkpoint 6109 | -5/Garrison | Garrison Relay disabled 6141 | -5/Garrison | Installed Relay Interface Framework 6162 | -5/Garrison | Discovered exit to Factory (range 79) 6162 | -5/Garrison | Discovered exit to Factory (range 93) 6162 | -5/Garrison | Discovered exit to Factory (range 20) 6191 | -5/Garrison | Entered Factory 6277 | -5/Factory | Build established: Scavenger-Executioner 6306 | -5/Factory | Weapon slot count reverted to normal (-4) 6720 | -5/Factory | Lost 6 parts (3u3w) 6791 | -5/Factory | First assault squad dispatched 6801 | -5/Factory | X0-1V1 downgraded hostiles (x2) 6801 | -5/Factory | Garrison activated, responded to threat 6847 | -5/Factory | Spotted B-75 Beast 6865 | -5/Factory | Core integrity fell below 50% 6936 | -5/Factory | Identified exit to Factory 6936 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 6968 | -5/Factory | Expanded RIF knowledge: Autooverride 7144 | -5/Factory | Build established: Scavenger-Mutant 7171 | -5/Factory | High security lockdown imminent 7182 | -5/Factory | Entered another Factory area 7182 | -4/Factory | Evolved 2 slots: Utility x2 7190 | -4/Factory | Lost 5 parts (2n3u) 7408 | -4/Factory | Garrison activated, responded to threat 7495 | -4/Factory | Identified exit to Garrison 7495 | -4/Factory | Entered Garrison 7579 | -4/Garrison | Triggered checkpoint 7658 | -4/Garrison | Garrison Relay disabled 7848 | -4/Garrison | Spotted B-86 Titan 7849 | -4/Garrison | Triggered checkpoint 7878 | -4/Garrison | Destroyed B-86 Titan 7927 | -4/Garrison | Lost 3 parts (1n2u) 8001 | -4/Garrison | Destroyed 9 combat bots 8053 | -4/Garrison | Triggered checkpoint 8144 | -4/Garrison | X0-1V1 activates XOMVISION 8161 | -4/Garrison | Expanded RIF knowledge: Signal Jamming 8202 | -4/Garrison | Build established: Scavenger-Tank 8217 | -4/Garrison | System corruption reached 10% 8281 | -4/Garrison | Triggered checkpoint 8507 | -4/Garrison | Triggered checkpoint 8554 | -4/Garrison | Discovered new exit (range 12) 8647 | -4/Garrison | Triggered checkpoint 8691 | -4/Garrison | Triggered checkpoint 8725 | -4/Garrison | Triggered checkpoint 8742 | -4/Garrison | Garrison Relay disabled 8767 | -4/Garrison | Spotted Executioner 8794 | -4/Garrison | Destroyed Executioner 8799 | -4/Garrison | Found Prototype Processor 8799 | -4/Garrison | Identified Exp. Core Analyzer 8800 | -4/Garrison | X0-1V1 caused items to flee you 8818 | -4/Garrison | Rewired Executioner 8826 | -4/Garrison | Rewired Striker 8909 | -4/Garrison | Discovered new exit (range 9) 9006 | -4/Garrison | Discovered new exit (range 12) 9043 | -4/Garrison | Items stopped fleeing you 9162 | -4/Garrison | Build established: Scavenger-Gunner 9170 | -4/Garrison | Entered Armory 9170 | -4/Armory | Accompanied by 2 allies 9231 | -4/Armory | Core integrity restored by X0-1V1 (+270) 9238 | -4/Armory | X0-1V1 destroyed Energy Cycler 9238 | -4/Armory | Energy Cycler disabled 9670 | -4/Armory | First assault squad dispatched 9868 | -4/Armory | X0-1V1 sent allied C-35 Carver (x3) 9906 | -4/Armory | Lost 3 allies 9934 | -4/Armory | Destroyed 12 combat bots 9979 | -4/Armory | Weapon slot count temporarily expanded by X0-1V1 (+3) 10208 | -4/Armory | High security lockdown imminent 10270 | -4/Armory | Released all parts (13) 10273 | -4/Armory | Core integrity fell below 50% 10288 | -4/Armory | High security lockdown engaged 10301 | -4/Armory | Lost 12 parts (1p2n4u5w) 10305 | -4/Armory | Core integrity restored by X0-1V1 (+329) 10334 | -4/Armory | Spotted B-86 Titan 10350 | -4/Armory | Released all parts (2) 10351 | -4/Armory | Core integrity fell below 20% 10352 | -4/Armory | X0-1V1 downgraded hostiles (x1) 10370 | -4/Armory | Lost 3 parts (1n1u1w) 10386 | -4/Armory | X0-1V1 downgraded hostiles (x1) 10386 | -4/Armory | Spotted B-75 Beast 10388 | -4/Armory | Weapon slot count reverted to normal (-3) 10388 | -4/Armory | X0-1V1 whisked you away to safety 10418 | -4/Armory | Core integrity restored by X0-1V1 (+235) 10463 | -4/Armory | X0-1V1 sent allied C-35 Carver (x3) 10537 | -4/Armory | X0-1V1 activates XOMVISION 10548 | -4/Armory | Found Prototype Hackware 10548 | -4/Armory | Identified Exp. System Shield 10558 | -4/Armory | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 10523_ X0-1V1: "Use it or lose it, I always say." 10523_ Enh. Flexi-carbon Leg fused. 10523_ Adv. Gravity Neutralizer fused. 10528_ B-60 Warrior suffers critical hit (Burn). 10529_ B-60 Warrior heat damages Imp. Medium Armor Plating. 10530_ B-60 Warrior overheating. 10532_ Melted Imp. Medium Armor Plating. 10532_ B-60 Warrior critical meltdown. 10537_ Suggestive images of robots vie for attention in your data streams. 10537_ X0-1V1: "Enjoy your XOMVISION!" 10548_ Acquired Prototype Hackware. 10548_ Identified Exp. System Shield. 10550_ Acquired Prototype Device. 10550_ Identified Exp. Heat Sink. 10552_ Imp. Linear Gravjet destroyed. 10558_ ALERT: Heavy assault forces dispatched. 10558_ X0-1V1 bursts into laughter! 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C #??# #????######? | | ??? ##"####??#w#??????????? | | ???? g g ## #?????#h#??????????? | | ???? g ###????### ###????????? | | ???? #??????#! #????????? | | ???? @ #??????# #????????? | | ???????######### #####/;####???# #????????? | | ??????????C?????##??# #???# %/ #????????? | | ????????????????????# != !! #???# = #????????? | | ????????????????????# /[ ![ ;######/######?????? | | ????????????????????# ; gg % #?????? | | ????????????????????# /! ! /g #?????? | | ????????????????????# ![ * #BB! #?????? | | ????????????????????# #BB [ #?????? | | ????????????????????# ; #?????? | | ????????????????????##########;;############?????? | | ??????????????????????????????###????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 216 Energy Generation 59 Energy Capacity 2350 Matter Stores 1000 Matter Capacity 1000 Sight Range 27 Terrain Scan Range 30 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 16 Armor Coverage 750 Resistance: TH 25 Utility Shielding 90 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 20 Core Analysis 8 Particle Charging 50 Offensive Hacking 24 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me About That Survey... Chaos Is Inevitable Civilization 2243 Executioner Hydra Join The Dark Side Let Me Out Of Here Preemptive Strike Rockin' Loadout Strength In Numbers You Will Be Upgraded Challenges ------------ None Game ------ Seed RainbowDeuteriumWings Manual? 0 Play Time 03:14:24 Cumulative 126.4 hours Start 2026.08.31 @ 21:50:39 End 2026.09.01 @ 22:33:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 50 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 161e640a-63b7-48b7-8a17-db6c4f9d32ad