Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.17 @ 14:02:00 Player: Clifton Shawgrass Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (92) 460 Value Destroyed (2436) 2436 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (285) 285 TOTAL SCORE: 4361 Bonus ------- High Alert Combat Kills 285 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 11/100 System Corruption 3% Temperature Cool (394) Movement Walking (150) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Improved EM Shotgun Particle Cannon > --- INVENTORY (4) ---- Improved EM Shotgun Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Thermal Generator Improved Heat Sink Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Reinforced Ion Engine Improved Heat Sink Improved EM Shotgun Rocket Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 86 | 9 10 56 11 Power 10 | 1 3 5 1 Engine 9 | 1 3 4 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 23 | 5 . 15 3 Treads 5 | 3 . 1 1 Leg 18 | 2 . 14 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 19 | 1 3 13 2 Device 7 | . 2 5 . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 9 | . . 7 2 Artifact . | . . . . Weapon 34 | 2 4 23 5 Energy Gun 4 | . 1 2 1 Energy Cannon 7 | . . 4 3 Ballistic Gun 7 | 2 2 3 . Ballistic Cannon 7 | . 1 6 . Launcher 9 | . . 8 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 4 . Parts Lost 12 | . . 7 5 Power 2 | . . 1 1 Propulsion 5 | . . 4 1 Utility 3 | . . 2 1 Weapon 2 | . . . 2 Highest Loss Streak 4 | . . 2 4 Average Slot Usage (%) 97 | . 97 96 98 Engine 8 | . 13 6 5 Core 3 | . . 4 4 Treads 11 | . 28 4 2 Leg 19 | . . 27 29 Device 14 | . 12 12 18 Storage 5 | . 14 3 . Protection 9 | . . 13 13 Energy Gun 3 | . 3 5 . Energy Cannon 8 | . . 3 21 Ballistic Gun 8 | . 21 4 . Ballistic Cannon 2 | . 2 3 . Launcher 1 | . . 3 . Naked Turns . | . . . . Heaviest Build 29 | 12 16 26 29 Greatest Support 40 | 40 40 30 30 Greatest Overweight (x) 2 | 1 . 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 8 6 4 Average Capacity 4 | 5 6 4 4 Most Carried 6 | 3 6 6 4 Average Carried 4 | 2 5 4 3 Final Capacity 6 | 6 6 4 4 Final Carried 6 | 3 6 4 2 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1784 | 244 312 930 298 Remotely . | . . . . Salvage Created 2934 | . 442 1170 1322 Parts 206 | . 34 103 69 Haulers Intercepted 3 | . . 3 . Recyclers Shooed 4 | . 1 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 68 | . 14 31 23 Guns 20 | . 11 9 . Cannons 27 | . 3 3 21 AOE 21 | . . 19 2 Classes Destroyed 13 | . 4 8 1 Worker 3 | . . 2 1 Builder 5 | . 1 4 . Tunneler 1 | . . 1 . Hauler 3 | . . 3 . Recycler 5 | . . 1 4 Mechanic 1 | . . 1 . Operator 1 | . . . 1 Watcher 5 | . 1 3 1 Swarmer 17 | . 6 8 3 Grunt 34 | . 8 15 11 Brawler 2 | . . 1 1 Duelist 1 | . . 1 . Sentry 14 | . . 6 8 Best Kill Streak 12 | . 5 12 10 Combat Bots Only 11 | . 5 11 7 Max Kills in Single Turn 5 | . 1 5 3 Gunslinging . | . . . . Exploded 5 | . . 5 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 3397 | . 580 1682 1135 Core 514 | . 104 192 218 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 58 . . Volleys Fired 170 | . 56 55 59 Largest 2 | . 2 2 2 Hottest 136 | . 79 136 136 Shots Fired 315 | . 103 102 110 Gun 130 | . 93 36 1 Cannon 153 | . 10 36 107 Launcher 32 | . . 30 2 Special . | . . . . Kinetic 131 | . 89 42 . Thermal 148 | . 14 27 107 Explosive 32 | . . 30 2 Electromagnetic 4 | . . 3 1 Robot Hit Streak 8 | . 8 7 8 Robot Miss Streak 6 | . 4 5 6 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 168 | . 63 49 56 Core Hits 138 | . 28 73 37 Critical Hits 8 | . . 2 6 Critical Kills 5 | . . 2 3 Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5117 | . 776 2792 1549 Guns 1108 | . 643 446 19 Cannons 1613 | . 128 298 1187 Explosions 2359 | . . 2035 324 Melee . | . . . . Ramming 37 | . 5 13 19 Kinetic 1006 | . 639 367 . Thermal 1616 | . 132 297 1187 Explosive 2359 | . . 2035 324 Electromagnetic 99 | . . 80 19 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 2 3 3 Average Corruption 2 | . 2 3 3 Corruption Purged . | . . . . Effects 36 | . 5 17 14 Message Errors 7 | . 1 1 5 Matter Fused 16 | . . 11 5 Heat Flow Errors 4 | . . 3 1 Energy Discharges 2 | . 1 . 1 Data Loss (minor) 4 | . 1 1 2 Targeting Errors 2 | . 1 1 . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 105 | . . 83 22 Projectiles 18 | . . . 18 Explosions 87 | . . 83 4 Melee . | . . . . Knockbacks 4 | . 3 1 . Impact . | . . . . Kinetic 4 | . 3 1 . Secondary . | . . . . Self-Inflicted Damage 410 | . . 285 125 Shots 12 | . . 9 3 Rammed 7 | . 1 2 4 Targets Rammed 12 | . 1 5 6 Kicked 5 | . . 3 2 Crushed . | . . . . Highest Temperature 470 | . 154 259 470 Average Temperature 95 | . 49 70 137 Received Heat Transfer 945 | . 267 312 366 Effects 5 | . . . 5 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 3108 | . 333 629 2146 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 737 | . 212 625 737 Average Influence 279 | . 80 343 439 Maximum Alert Level 3 | . 1 2 3 Low Security (%) 43 | 100 93 32 . Level 1 21 | . 6 19 42 Level 2 33 | . . 47 54 Level 3 . | . . . 2 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 2 4 3 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 6 | . 2 3 1 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Construction Impeded 2 | . . 2 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 99 | . 24 46 29 Peak Tracking Total 10 | . 4 10 6 Tactical Retreats 6 | . 2 1 3 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 9 | . . 3 6 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 10 | . 2 3 5 Terminals 6 | . . 3 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 30 | . 10 11 9 Successful 20 | . 8 5 7 Failed 10 | . 2 6 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . . 11 5 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 9 | . 6 . 3 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 9 | . . 5 4 Record 2 | . . . 2 Emergency Access Points 1 | . . . 1 Locate Traps 1 | . . 1 . Surveillance Status 1 | . . 1 . Recall Reinforcements 2 | . . 1 1 Recall Assault 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 8 | . 6 . 2 Recycle Component 2 | . 2 . . Process 2 | . 1 . 1 Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 7 | . 1 2 4 Full Trace Events 4 | . 1 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled 2 | . 2 . . Recycled Matter 306 | . 87 . 219 Retrieved Matter 87 | . 87 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2866 | 131 836 1061 838 Spaces Moved 1412 | 78 383 564 387 Core 4 | 4 . . . Treads 457 | 55 383 19 . Legs 951 | 19 . 545 387 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 136 | 146 160 127 125 Slowest Speed 180 | 160 160 180 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 44 | 5 70 49 54 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 194 | . . 182 12 Melee . | . . . . Projectile . | . . . . AOE 194 | . . 182 12 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 2038 | 91 510 807 630 Wait 260 | . 40 62 158 Move 1409 | 77 382 563 387 Hop . | . . . . Pick Up 41 | 4 12 23 2 Fast Attach 25 | 6 3 13 3 Attach 16 | . 3 10 3 Detach 3 | . 1 2 . Swap 45 | 3 4 33 5 Drop 57 | 1 8 41 7 Fire 170 | . 56 55 59 Melee . | . . . . Ram . | . . . . Kick 11 | . . 5 6 Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage (discovered 1 exit: Gar) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 779 | -10/Materials | Discovered new exit (range 6) 850 | -10/Materials | Repaired Ion Engine 925 | -10/Materials | Discovered new exit (range 16) 968 | -10/Materials | Entered another Materials area 968 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1251 | -9/Materials | Crushed by falling debris 1571 | -9/Materials | Destroyed 11 combat bots 1609 | -9/Materials | Build established: Scavenger-Mutant 1768 | -9/Materials | First assault squad dispatched 1805 | -9/Materials | Discovered new exit (range 8) 1812 | -9/Materials | Discovered new exit (range 12) 1815 | -9/Materials | Identified exit to Storage 2029 | -9/Materials | Entered Storage 2146 | -9/Storage | Identified exit to Garrison 2232 | -9/Storage | Core integrity fell below 50% 2841 | -9/Storage | Core integrity fell below 20% 2867 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02843_ G-34 Mercenary destroyed. 02843_ U-05 Engineer builds a Wall. 02844_ Y-45 Defender suffers critical hit. 02847_ U-05 Engineer builds a Wall. 02848_ Overheating: Energy bleed (-8). 02850_ Adv. Beam Cannon destroyed. 02852_ Overheating: System interference. 02852_ Imp. Heat Sink temporarily disabled. 02852_ Y-45 Defender destroyed. 02852_ U-05 Engineer builds a Wall. 02853_ R-06 Scavenger collects Aluminum Leg. 02854_ Overheating: System interference. 02854_ Imp. EM Shotgun temporarily disabled. 02857_ U-05 Engineer lays Concrete. 02857_ R-06 Scavenger collects Lgt. Ion Engine. 02858_ U-05 Engineer lays Concrete. 02860_ Overheating: Imp. EM Shotgun damaged (-33). 02860_ U-05 Engineer lays Concrete. 02864_ R-06 Scavenger collects Sml. Laser. 02866_ U-05 Engineer lays Concrete. 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"""# #####?????????????????? | | ??????????##+#### ####+#?????????????????????? | | ??????????????? # ???? ????????????????????? | | ?????????????? # #????? ???????????????????? | | ????????????? ?# #?????? ??????????????????? | | ???????????"" ??+ "???????" #?????????????????? | | ???????????"" ?? # #???????? #?????????????????? | | ????????????"??? # ????????????????????????????? | | ??????????????? ?# ????????????????????????????? | | ?????????????? ?# ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Let's See Who's Tougher Loot Pinata Novice Programmer Part-time Mechanic Quick And Dirty Significant Disruption Storm Trooper Unlikely Earthworm Challenges ------------ None Game ------ Seed MyomerMiningSink Manual? 0 Play Time 01:06:37 Cumulative 2.8 hours Start 2019.12.17 @ 12:53:26 End 2019.12.17 @ 14:02:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 500bba5f-4652-49bc-861b-4ae347211a5e