Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.20 @ 15:17:05 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (43) 215 Value Destroyed (1047) 1047 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 4270 Bonus ------- High Alert Combat Kills 48 Cogmind --------- Core Integrity 654/700 Matter 130/300 Energy 96/100 System Corruption 0% Temperature Cool (64) Movement Flying (26) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cooled VTOL Module Cooled VTOL Module > --- UTILITY (4) ------ Heat Sink Improved Heat Sink Weight Redist. System Hardened Medium Armor Plating > --- WEAPON (2) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (5) ---- Large Matter Pod (0) Improved Sensor Array Transport Network Coupler Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Heat Sink Improved Heat Sink Weight Redist. System Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Flight Unit Large Matter Pod Improved Sensor Array Transport Network Coupler Heavy Missile Launcher [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 4 | . . 1 . . . 1 2 Utility 2 | . . 1 . . . 1 . Weapon . | . . . . . . . . Parts Attached 46 | . 12 6 . . . 20 8 Power 7 | . 1 . . . . 5 1 Engine 4 | . 1 . . . . 3 . Core 3 | . . . . . . 2 1 Reactor . | . . . . . . . . Propulsion 18 | . 7 3 . . . 4 4 Treads . | . . . . . . . . Leg 5 | . 5 . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 13 | . 2 3 . . . 4 4 Utility 9 | . 1 2 . . . 4 2 Device 6 | . 1 2 . . . 2 1 Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 3 | . . . . . . 2 1 Artifact . | . . . . . . . . Weapon 12 | . 3 1 . . . 7 1 Energy Gun 3 | . 2 . . . . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | . 1 . . . . 3 . Ballistic Cannon 2 | . . . . . . 1 1 Launcher 3 | . . 1 . . . 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . 1 . . . . 1 1 Parts Lost 10 | . 1 1 . . . 3 5 Power 2 | . . . . . . 1 1 Propulsion 3 | . . 1 . . . . 2 Utility 3 | . . . . . . 1 2 Weapon 2 | . 1 . . . . 1 . Highest Loss Streak 3 | . 1 1 . . . 1 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 97 86 100 100 100 99 93 Engine 10 | . 14 11 11 11 11 7 . Core 1 | . . . . . . 1 7 Leg 14 | . 28 14 . . . . . Flight 16 | . . 11 33 33 33 36 44 Device 18 | . 11 20 33 33 33 26 20 Storage 7 | . 14 7 . . . . . Protection 2 | . . . . . . 9 4 Energy Gun 12 | . 21 11 11 11 11 . . Ballistic Gun 6 | . 6 9 . . . 11 . Ballistic Cannon 1 | . . . . . . . 13 Launcher 2 | . . 1 11 11 11 4 1 Naked Turns . | . . . . . . . . Heaviest Build 29 | 12 16 17 12 12 12 19 29 Greatest Support 30 | 20 20 20 14 14 14 20 30 Greatest Overweight (x) 1 | . 1 1 . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | . 8 8 5 5 5 5 5 Average Capacity 6 | . 8 6 5 5 5 5 5 Most Carried 8 | . 8 8 5 5 5 5 5 Average Carried 6 | . 7 6 5 5 5 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 Final Carried 8 | 6 8 5 5 5 5 5 4 Class Distribution -------------------- 58% | Scavenger-Mutant 21% | Scavenger-Sprinter 11% | Mutant 8% | Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Matter Collected 1173 | 200 274 69 . . . 420 210 Remotely . | . . . . . . . . Salvage Created 1292 | . 464 167 10 . . 593 58 Parts 91 | . 18 13 6 . . 50 4 Haulers Intercepted 5 | . 2 . . . . 2 1 Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 33 | . 9 5 4 . . 15 . Guns 27 | . 9 5 . . . 13 . Cannons 2 | . . . . . . 2 . AOE 4 | . . . 4 . . . . Classes Destroyed 7 | . 2 3 . . . 2 . Worker 2 | . . 1 . . . 1 . Builder 1 | . . . . . . 1 . Hauler 5 | . 2 . . . . 2 1 Watcher 2 | . . . . . . 1 1 Swarmer 14 | . . 3 4 . . 7 . Grunt 13 | . 9 . . . . 4 . Sentry 6 | . . 2 . . . 4 . Best Kill Streak 4 | . 2 4 4 . . 4 1 Combat Bots Only 4 | . 2 3 4 . . 4 . Max Kills in Single Turn 3 | . 1 1 3 . . 2 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Damage Taken 1618 | . 457 201 14 . . 626 320 Core 287 | . 79 44 7 . . 111 46 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 83 | 100 68 . . . 87 79 . Volleys Fired 137 | . 49 21 2 . . 54 11 Largest 2 | . 2 2 1 . . 2 2 Hottest 96 | . 85 85 30 . . 90 96 Shots Fired 247 | . 97 41 2 . . 85 22 Gun 214 | . 97 40 . . . 77 . Cannon 27 | . . . . . . 5 22 Launcher 6 | . . 1 2 . . 3 . Special . | . . . . . . . . Kinetic 132 | . 13 20 . . . 77 22 Thermal 109 | . 84 20 . . . 5 . Explosive 6 | . . 1 2 . . 3 . Electromagnetic . | . . . . . . . . Robot Hit Streak 21 | . 21 18 . . . 8 1 Robot Miss Streak 6 | . 3 3 . . . 6 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 2 . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . 1 . Shots Hit Robots 155 | . 69 25 . . . 58 3 Core Hits 69 | . 22 8 3 . . 34 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2667 | . 847 416 246 . . 1071 87 Guns 2120 | . 847 416 . . . 857 . Cannons 212 | . . . . . . 125 87 Explosions 335 | . . . 246 . . 89 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1309 | . 133 154 . . . 935 87 Thermal 1023 | . 714 262 . . . 47 . Explosive 335 | . . . 246 . . 89 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 13 | . . . 13 . . . . Projectiles . | . . . . . . . . Explosions 13 | . . . 13 . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 48 | . . . . . . 48 . Shots 1 | . . . . . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 171 | . 171 4 . . . 23 114 Average Temperature 37 | . 36 4 . . . 13 44 Received Heat Transfer 684 | . 255 54 . . . 261 114 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 2 1 . . . . . Heat Transferred 2275 | . 1572 592 . . . 111 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Peak Influence 629 | . 158 305 247 . . 629 502 Initial 245 | . . 25 118 . . . 245 Average 169 | . 75 136 180 . . 303 374 Maximum Alert Level 2 | . . 1 1 . . 2 2 Low Security (%) 67 | . 100 67 51 . 100 31 . Level 1 19 | . . 32 48 . . 30 56 Level 2 12 | . . . . . . 37 43 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 4 . . . . 2 1 Investigation 2 | . 2 . . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 2 . . . . 2 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Distress Signals 10 | . 4 1 . . . 4 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 18 11 4 . . 32 20 Peak Tracking Total 10 | . 4 4 4 . . 10 9 Tactical Retreats 11 | . 1 2 . . . 4 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Machines Disabled 5 | . . . . . . 3 2 Max in Single Turn 1 | . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Machines Accessed 9 | . 3 2 . . . 2 2 Terminals 8 | . 3 2 . . . 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 17 | . 5 4 . . . 5 3 Successful 11 | . 4 2 . . . 4 1 Failed 6 | . 1 2 . . . 1 2 Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual 6 | . 3 . . . . 2 1 Terminals 15 | . 5 4 . . . 5 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 4 2 . . . 3 . Robot Analysis 4 | . 4 . . . . . . Emergency Access Points 1 | . . . . . . 1 . Machine Index 1 | . . . . . . 1 . Alert Level 2 | . . 1 . . . 1 . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 Retrieve Matter 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . Terminals 1 | . . . . . . 1 . Assimilate 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 1 . . . 2 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Total Allies 3 | . . . 2 . . 1 . Largest Group 2 | . . . 2 2 . 1 . Highest-Rated Group 45 | . . . 45 45 . 10 . Highest-Rated Ally 31 | . . . 31 31 . 10 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Robot Analysis Total 4 | . 4 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Turns Passed 2118 | . 922 346 80 71 38 435 226 Spaces Moved 2675 | 1 561 400 190 208 112 620 583 Core . | . . . . . . . . Treads . | . . . . . . . . Legs 692 | 1 561 130 . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1983 | . . 270 190 208 112 620 583 Fastest Speed 22 | 120 120 34 34 34 34 29 22 Average Speed 53 | 120 120 62 34 34 34 30 23 Slowest Speed 190 | 120 190 120 34 34 34 31 29 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 22 | . . 3 5 . 2 7 5 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 2 83 31 44 61 27 45 19 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 36 | . . 10 . . . 18 8 Terrain Destroyed 125 | . . 10 26 . . 79 10 Melee . | . . . . . . . . Projectile 11 | . . . . . . 1 10 AOE 114 | . . 10 26 . . 78 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Total 3101 | . 717 452 197 207 109 772 647 Wait 217 | . 75 19 11 . . 67 45 Move 2626 | . 560 393 179 207 108 606 573 Hop 20 | . . 3 5 . 1 6 5 Pick Up 18 | . 7 4 . . . 5 2 Fast Attach 16 | . 3 3 . . . 7 3 Attach 9 | . 1 2 . . . 4 2 Detach 2 | . 1 . . . . 1 . Swap 21 | . 8 1 . . . 9 3 Drop 35 | . 13 6 . . . 13 3 Fire 137 | . 49 21 2 . . 54 11 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Discovered new exit (range 8) 423 | -10/Materials | Discovered new exit (range 12) 544 | -10/Materials | Discovered new exit (range 14) 560 | -10/Materials | Build established: Scavenger-Mutant 655 | -10/Materials | Discovered new exit (range 7) 782 | -10/Materials | Discovered new exit (range 9) 923 | -10/Materials | Entered another Materials area 923 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1242 | -9/Materials | Discovered new exit (range 12) 1269 | -9/Materials | Entered Mines 1271 | -9/Mines | Learned 2 Materials zone layouts 1316 | -9/Mines | Discovered new exit (range 5) 1331 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1331 | -9/Mines | Discovered new exit (range 6) 1349 | -9/Mines | Entered Exiles 1349 | -9/Exiles | Found Exiles lab abandoned 1349 | -9/Exiles | Accompanied by 2 allies 1379 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1414 | -9/Exiles | Discovered new exit (range 14) 1420 | -9/Exiles | Entered Mines 1456 | -8/Mines | Discovered new exit (range 9) 1458 | -8/Mines | Entered Materials 1458 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1765 | -8/Materials | Build established: Scavenger-Sprinter 1861 | -8/Materials | Discovered new exit (range 16) 1893 | -8/Materials | Entered Factory 1893 | -7/Factory | Evolved 2 slots: Propulsion x2 2119 | -7/Factory | Self-destructed Last Messages --------------- 02034_ Slug penetrates Wall. 02045_ Acquired Weight Redist. System. 02052_ Acquired Hrd. Medium Armor Plating. 02056_ Dropped Lrg. Matter Pod. 02057_ Extracted 150 matter. 02057_ Acquired Lrg. Matter Pod. 02067_ Connecting with Recycling Unit... 02089_ W-25 Informer sends out distress signal. 02095_ C-30 ARC bursts open, deploying its payload. 02095_ G-50 Soldier unfolds itself. 02095_ G-47 Trooper unfolds itself. 02104_ U-05 Engineer builds a Wall. 02108_ Slug penetrates Wall. 02114_ U-05 Engineer builds a Wall. 02114_ Slug penetrates Wall. 02114_ Cesium-ion Thruster destroyed. 02117_ U-05 Engineer builds a Wall. 02117_ Lgt. Nuclear Core destroyed. 02118_ G-50 Soldier IFF system glitched. 02118_ Flight Unit destroyed. 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"#?????# #??????? | | ??????????????????????# ##?????# ?? #??????? | | ??????????????????????# "" #??????# #??????? | | ??????????????????????# "" #??????# # ""???? | | ??????????????????????# """ #??????# #?""???? | | ??????????????????????# """ #??????# #? ???? | | ??????????????????????# """ #??????# #? ??? | | ??????????????????????# ######## ###/#### | | ??????????????????????# "" # ^ | | | ??????????????????????# "" # | | ??????????????????????# """ # | | ??????????????????????# """ + | | ??????????????????????# """ # | | ??????????????????????# # # | | ??????????????????????######## """"""" # | | ??????????????????????+ /[[ """"""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 65 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileCoolantShifter Manual? 0 Play Time 00:25:36 Cumulative 239.8 hours Start 2022.05.20 @ 11:54:49 End 2022.05.20 @ 15:17:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 331 Rogue 331 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 64 Gallery% 77 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b528c482-348e-4aeb-b176-3a46eeaea400