Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.20 @ 15:17:05
Player: btmk16
Result: Self-destructed
Performance
-------------
Evolutions (3) 1500
Regions Visited (7) 1400
Robots Destroyed (43) 215
Value Destroyed (1047) 1047
Prototype IDs (3) 60
Alien Tech Used (0) 0
Bonus (48) 48
TOTAL SCORE: 4270
Bonus
-------
High Alert Combat Kills 48
Cogmind
---------
Core Integrity 654/700
Matter 130/300
Energy 96/100
System Corruption 0%
Temperature Cool (64)
Movement Flying (26)
Location -7/Factory
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (6) ---
Improved Flight Unit
Improved Flight Unit
Improved Flight Unit
Cooled VTOL Module
Cooled VTOL Module
> --- UTILITY (4) ------
Heat Sink
Improved Heat Sink
Weight Redist. System
Hardened Medium Armor Plating
> --- WEAPON (2) -------
Gauss Cannon
Gauss Cannon
> --- INVENTORY (5) ----
Large Matter Pod (0)
Improved Sensor Array
Transport Network Coupler
Heavy Missile Launcher
Peak State
------------
> --- POWER ------------
Light Nuclear Core
> --- PROPULSION -------
Improved Flight Unit
Improved Flight Unit
Improved Flight Unit
Cesium-ion Thruster
Cooled VTOL Module
Cooled VTOL Module
> --- UTILITY ----------
Heat Sink
Improved Heat Sink
Weight Redist. System
Hardened Medium Armor Plating
> --- WEAPON -----------
Gauss Cannon
Gauss Cannon
> --- INVENTORY --------
Flight Unit
Large Matter Pod
Improved Sensor Array
Transport Network Coupler
Heavy Missile Launcher
[Rating: 43]
Favorites
-----------
Power Ion Engine
Engine Ion Engine
Power Core Light Nuclear Core
Propulsion Improved Flight Unit
Leg Aluminum Leg
Flight Unit Improved Flight Unit
Utility Heat Sink
Device Heat Sink
Storage Small Storage Unit
Protection Improved Light Armor Plating
Weapon Small Laser
Energy Gun Small Laser
Ballistic Gun Assault Rifle
Ballistic Cannon Gauss Cannon
Launcher Mini Grenade Launcher
Build | -11 -10 -9 -9 -9 -8 -8 -7
------- Run | Scr Mat Mat Min Exi Min Mat Fac
Slots Evolved 6 | . . 2 . . . 2 2
Power . | . . . . . . . .
Propulsion 4 | . . 1 . . . 1 2
Utility 2 | . . 1 . . . 1 .
Weapon . | . . . . . . . .
Parts Attached 46 | . 12 6 . . . 20 8
Power 7 | . 1 . . . . 5 1
Engine 4 | . 1 . . . . 3 .
Core 3 | . . . . . . 2 1
Reactor . | . . . . . . . .
Propulsion 18 | . 7 3 . . . 4 4
Treads . | . . . . . . . .
Leg 5 | . 5 . . . . . .
Wheel . | . . . . . . . .
Hover . | . . . . . . . .
Flight 13 | . 2 3 . . . 4 4
Utility 9 | . 1 2 . . . 4 2
Device 6 | . 1 2 . . . 2 1
Storage . | . . . . . . . .
Processor . | . . . . . . . .
Hackware . | . . . . . . . .
Protection 3 | . . . . . . 2 1
Artifact . | . . . . . . . .
Weapon 12 | . 3 1 . . . 7 1
Energy Gun 3 | . 2 . . . . 1 .
Energy Cannon . | . . . . . . . .
Ballistic Gun 4 | . 1 . . . . 3 .
Ballistic Cannon 2 | . . . . . . 1 1
Launcher 3 | . . 1 . . . 2 .
Special Weapon . | . . . . . . . .
Impact Weapon . | . . . . . . . .
Slashing Weapon . | . . . . . . . .
Piercing Weapon . | . . . . . . . .
Special Melee Weapon . | . . . . . . . .
Unidentified Prototypes 3 | . 1 . . . . 1 1
Parts Lost 10 | . 1 1 . . . 3 5
Power 2 | . . . . . . 1 1
Propulsion 3 | . . 1 . . . . 2
Utility 3 | . . . . . . 1 2
Weapon 2 | . 1 . . . . 1 .
Highest Loss Streak 3 | . 1 1 . . . 1 3
To Critical Strikes . | . . . . . . . .
Average Slot Usage (%) 95 | . 97 86 100 100 100 99 93
Engine 10 | . 14 11 11 11 11 7 .
Core 1 | . . . . . . 1 7
Leg 14 | . 28 14 . . . . .
Flight 16 | . . 11 33 33 33 36 44
Device 18 | . 11 20 33 33 33 26 20
Storage 7 | . 14 7 . . . . .
Protection 2 | . . . . . . 9 4
Energy Gun 12 | . 21 11 11 11 11 . .
Ballistic Gun 6 | . 6 9 . . . 11 .
Ballistic Cannon 1 | . . . . . . . 13
Launcher 2 | . . 1 11 11 11 4 1
Naked Turns . | . . . . . . . .
Heaviest Build 29 | 12 16 17 12 12 12 19 29
Greatest Support 30 | 20 20 20 14 14 14 20 30
Greatest Overweight (x) 1 | . 1 1 . . . . .
Average Overweight (x) . | . . . . . . . .
Largest Inventory Capacity 8 | . 8 8 5 5 5 5 5
Average Capacity 6 | . 8 6 5 5 5 5 5
Most Carried 8 | . 8 8 5 5 5 5 5
Average Carried 6 | . 7 6 5 5 5 4 4
Final Capacity 8 | 8 8 5 5 5 5 5 5
Final Carried 8 | 6 8 5 5 5 5 5 4
Class Distribution
--------------------
58% | Scavenger-Mutant
21% | Scavenger-Sprinter
11% | Mutant
8% | Sprinter
Dominant Class
----------------
Scavenger-Mutant | -10/Materials
Scavenger-Mutant | -9/Materials
Scavenger-Mutant | -9/Mines
Scavenger-Mutant | -9/Exiles
Scavenger-Mutant | -8/Mines
Scavenger-Sprinter | -8/Materials
Sprinter | -7/Factory
Resources | -11 -10 -9 -9 -9 -8 -8 -7
----------- Run | Scr Mat Mat Min Exi Min Mat Fac
Matter Collected 1173 | 200 274 69 . . . 420 210
Remotely . | . . . . . . . .
Salvage Created 1292 | . 464 167 10 . . 593 58
Parts 91 | . 18 13 6 . . 50 4
Haulers Intercepted 5 | . 2 . . . . 2 1
Recyclers Shooed 1 | . . 1 . . . . .
Parts Field Recycled . | . . . . . . . .
Retrieved Matter . | . . . . . . . .
Parts Self-Destructed . | . . . . . . . .
Prevented . | . . . . . . . .
Kills | -11 -10 -9 -9 -9 -8 -8 -7
------- Run | Scr Mat Mat Min Exi Min Mat Fac
Combat Hostiles Destroyed 33 | . 9 5 4 . . 15 .
Guns 27 | . 9 5 . . . 13 .
Cannons 2 | . . . . . . 2 .
AOE 4 | . . . 4 . . . .
Classes Destroyed 7 | . 2 3 . . . 2 .
Worker 2 | . . 1 . . . 1 .
Builder 1 | . . . . . . 1 .
Hauler 5 | . 2 . . . . 2 1
Watcher 2 | . . . . . . 1 1
Swarmer 14 | . . 3 4 . . 7 .
Grunt 13 | . 9 . . . . 4 .
Sentry 6 | . . 2 . . . 4 .
Best Kill Streak 4 | . 2 4 4 . . 4 1
Combat Bots Only 4 | . 2 3 4 . . 4 .
Max Kills in Single Turn 3 | . 1 1 3 . . 2 1
Gunslinging . | . . . . . . . .
Exploded 3 | . . . 3 . . . .
Melee . | . . . . . . . .
Uniques/NPCs Destroyed . | . . . . . . . .
Combat | -11 -10 -9 -9 -9 -8 -8 -7
-------- Run | Scr Mat Mat Min Exi Min Mat Fac
Damage Taken 1618 | . 457 201 14 . . 626 320
Core 287 | . 79 44 7 . . 111 46
Absorbed by Shields . | . . . . . . . .
Core Remaining (%) 83 | 100 68 . . . 87 79 .
Volleys Fired 137 | . 49 21 2 . . 54 11
Largest 2 | . 2 2 1 . . 2 2
Hottest 96 | . 85 85 30 . . 90 96
Shots Fired 247 | . 97 41 2 . . 85 22
Gun 214 | . 97 40 . . . 77 .
Cannon 27 | . . . . . . 5 22
Launcher 6 | . . 1 2 . . 3 .
Special . | . . . . . . . .
Kinetic 132 | . 13 20 . . . 77 22
Thermal 109 | . 84 20 . . . 5 .
Explosive 6 | . . 1 2 . . 3 .
Electromagnetic . | . . . . . . . .
Robot Hit Streak 21 | . 21 18 . . . 8 1
Robot Miss Streak 6 | . 3 3 . . . 6 2
Penetration Max . | . . . . . . . .
Secondary Targets 3 | . . 2 . . . 1 .
Max Gunslinging Chain 1 | . . 1 . . . 1 .
Shots Hit Robots 155 | . 69 25 . . . 58 3
Core Hits 69 | . 22 8 3 . . 34 2
Critical Kills . | . . . . . . . .
Critical Parts Destroyed . | . . . . . . . .
Critical Strikes . | . . . . . . . .
Melee Attacks . | . . . . . . . .
Impact . | . . . . . . . .
Slashing . | . . . . . . . .
Piercing . | . . . . . . . .
Sneak Attacks . | . . . . . . . .
Combat Hostiles . | . . . . . . . .
Follow-up Attacks . | . . . . . . . .
Damage Inflicted 2667 | . 847 416 246 . . 1071 87
Guns 2120 | . 847 416 . . . 857 .
Cannons 212 | . . . . . . 125 87
Explosions 335 | . . . 246 . . 89 .
Melee . | . . . . . . . .
Ramming . | . . . . . . . .
Kinetic 1309 | . 133 154 . . . 935 87
Thermal 1023 | . 714 262 . . . 47 .
Explosive 335 | . . . 246 . . 89 .
Electromagnetic . | . . . . . . . .
Impact . | . . . . . . . .
Slashing . | . . . . . . . .
Piercing . | . . . . . . . .
Highest Corruption . | . . . . . . . .
Average Corruption . | . . . . . . . .
Corruption Purged . | . . . . . . . .
Corruption Blocked . | . . . . . . . .
Overload Shots . | . . . . . . . .
Overflow Damage 13 | . . . 13 . . . .
Projectiles . | . . . . . . . .
Explosions 13 | . . . 13 . . . .
Melee . | . . . . . . . .
Knockbacks . | . . . . . . . .
Impact . | . . . . . . . .
Kinetic . | . . . . . . . .
Secondary . | . . . . . . . .
Self-Inflicted Damage 48 | . . . . . . 48 .
Shots 1 | . . . . . . 1 .
Rammed . | . . . . . . . .
Targets Rammed . | . . . . . . . .
Kicked . | . . . . . . . .
Crushed . | . . . . . . . .
Highest Temperature 171 | . 171 4 . . . 23 114
Average Temperature 37 | . 36 4 . . . 13 44
Received Heat Transfer 684 | . 255 54 . . . 261 114
Siege Activations . | . . . . . . . .
Robots Corrupted . | . . . . . . . .
Combat Hostiles . | . . . . . . . .
Parts Fried . | . . . . . . . .
Impact Corruptions . | . . . . . . . .
Robots Melted . | . . . . . . . .
Combat Hostiles . | . . . . . . . .
Parts Melted 3 | . 2 1 . . . . .
Heat Transferred 2275 | . 1572 592 . . . 111 .
Parts Sabotaged . | . . . . . . . .
Parts Stolen . | . . . . . . . .
Parts Stripped . | . . . . . . . .
Power Chain Reactions . | . . . . . . . .
Missiles Intercepted . | . . . . . . . .
Alert | -11 -10 -9 -9 -9 -8 -8 -7
------- Run | Scr Mat Mat Min Exi Min Mat Fac
Peak Influence 629 | . 158 305 247 . . 629 502
Initial 245 | . . 25 118 . . . 245
Average 169 | . 75 136 180 . . 303 374
Maximum Alert Level 2 | . . 1 1 . . 2 2
Low Security (%) 67 | . 100 67 51 . 100 31 .
Level 1 19 | . . 32 48 . . 30 56
Level 2 12 | . . . . . . 37 43
Level 3 . | . . . . . . . .
Level 4 . | . . . . . . . .
Level 5 . | . . . . . . . .
High Security . | . . . . . . . .
Max Security . | . . . . . . . .
Squads Dispatched 7 | . 4 . . . . 2 1
Investigation 2 | . 2 . . . . . .
Extermination . | . . . . . . . .
Reinforcement 5 | . 2 . . . . 2 1
Assault . | . . . . . . . .
Garrison . | . . . . . . . .
Intercept . | . . . . . . . .
Searches Triggered . | . . . . . . . .
Construction Impeded 1 | . . . . . . 1 .
Haulers Reinforced . | . . . . . . . .
Active Scanning Responses . | . . . . . . . .
Cargo Convoy Interrupts . | . . . . . . . .
Stealth | -11 -10 -9 -9 -9 -8 -8 -7
--------- Run | Scr Mat Mat Min Exi Min Mat Fac
Distress Signals 10 | . 4 1 . . . 4 1
Communications Jammed . | . . . . . . . .
Distress Signals . | . . . . . . . .
Times Spotted 85 | . 18 11 4 . . 32 20
Peak Tracking Total 10 | . 4 4 4 . . 10 9
Tactical Retreats 11 | . 1 2 . . . 4 4
Traps | -11 -10 -9 -9 -9 -8 -8 -7
------- Run | Scr Mat Mat Min Exi Min Mat Fac
Traps Triggered 2 | . 2 . . . . . .
Indirectly . | . . . . . . . .
Trap Hack Attempts . | . . . . . . . .
Triggered . | . . . . . . . .
Disarmed . | . . . . . . . .
Reprogrammed . | . . . . . . . .
Reused . | . . . . . . . .
Traps Extracted . | . . . . . . . .
Installed . | . . . . . . . .
Triggered . | . . . . . . . .
Machines | -11 -10 -9 -9 -9 -8 -8 -7
---------- Run | Scr Mat Mat Min Exi Min Mat Fac
Machines Disabled 5 | . . . . . . 3 2
Max in Single Turn 1 | . . . . . . 1 1
Machines Sabotaged . | . . . . . . . .
Garrisons Compromised . | . . . . . . . .
Overloaded Fab Kills . | . . . . . . . .
Hacking | -11 -10 -9 -9 -9 -8 -8 -7
--------- Run | Scr Mat Mat Min Exi Min Mat Fac
Machines Accessed 9 | . 3 2 . . . 2 2
Terminals 8 | . 3 2 . . . 2 1
Fabricators . | . . . . . . . .
Repair Stations . | . . . . . . . .
Recycling Units 1 | . . . . . . . 1
Scanalyzers . | . . . . . . . .
Garrison Access . | . . . . . . . .
Total Hacks 17 | . 5 4 . . . 5 3
Successful 11 | . 4 2 . . . 4 1
Failed 6 | . 1 2 . . . 1 2
Catastrophic 1 | . . 1 . . . . .
Database Lockouts . | . . . . . . . .
Manual 6 | . 3 . . . . 2 1
Terminals 15 | . 5 4 . . . 5 1
Fabricators . | . . . . . . . .
Repair Stations . | . . . . . . . .
Recycling Units 2 | . . . . . . . 2
Scanalyzers . | . . . . . . . .
Garrison Access . | . . . . . . . .
Terminal Hacks 9 | . 4 2 . . . 3 .
Robot Analysis 4 | . 4 . . . . . .
Emergency Access Points 1 | . . . . . . 1 .
Machine Index 1 | . . . . . . 1 .
Alert Level 2 | . . 1 . . . 1 .
Zone Layout 1 | . . 1 . . . . .
Fabricator Hacks . | . . . . . . . .
Repair Station Hacks . | . . . . . . . .
Recycling Unit Hacks 1 | . . . . . . . 1
Retrieve Matter 1 | . . . . . . . 1
Scanalyzer . | . . . . . . . .
Garrison Access Hacks . | . . . . . . . .
Unauthorized Hacks 1 | . . . . . . 1 .
Terminals 1 | . . . . . . 1 .
Assimilate 1 | . . . . . . 1 .
Fabricators . | . . . . . . . .
Repair Stations . | . . . . . . . .
Recycling Units . | . . . . . . . .
Scanalyzers . | . . . . . . . .
Garrison Access . | . . . . . . . .
Data Cores Recovered . | . . . . . . . .
Used . | . . . . . . . .
Hacking Detections 6 | . 1 1 . . . 2 2
Full Trace Events . | . . . . . . . .
Feedback Events . | . . . . . . . .
Feedback Blocked . | . . . . . . . .
Robot Schematics Acquired . | . . . . . . . .
Robots Built . | . . . . . . . .
Authchips . | . . . . . . . .
Time . | . . . . . . . .
Total Robot Build Rating . | . . . . . . . .
Part Schematics Acquired . | . . . . . . . .
Parts Built . | . . . . . . . .
Authchips . | . . . . . . . .
Time . | . . . . . . . .
Total Part Build Rating . | . . . . . . . .
Parts Repaired . | . . . . . . . .
Time . | . . . . . . . .
Parts Recycled . | . . . . . . . .
Recycled Matter . | . . . . . . . .
Retrieved Matter . | . . . . . . . .
Retrieved Components . | . . . . . . . .
Parts Scanalyzed . | . . . . . . . .
Part Schematics Acquired . | . . . . . . . .
Parts Damaged . | . . . . . . . .
Bothacking | -11 -10 -9 -9 -9 -8 -8 -7
------------ Run | Scr Mat Mat Min Exi Min Mat Fac
Used RIF Installer . | . . . . . . . .
Robots Hacked . | . . . . . . . .
Non-combat . | . . . . . . . .
Combat . | . . . . . . . .
Robot Hacks Applied . | . . . . . . . .
Relay Couplers Released . | . . . . . . . .
Fabnet Peak Effective % . | . . . . . . . .
Robots Rewired . | . . . . . . . .
Allies Hacked . | . . . . . . . .
Hacks Repelled . | . . . . . . . .
Allies | -11 -10 -9 -9 -9 -8 -8 -7
-------- Run | Scr Mat Mat Min Exi Min Mat Fac
Total Allies 3 | . . . 2 . . 1 .
Largest Group 2 | . . . 2 2 . 1 .
Highest-Rated Group 45 | . . . 45 45 . 10 .
Highest-Rated Ally 31 | . . . 31 31 . 10 .
Total Orders . | . . . . . . . .
Ally Attacks . | . . . . . . . .
Total Damage . | . . . . . . . .
Kills . | . . . . . . . .
Allies Corrupted . | . . . . . . . .
Allies Melted . | . . . . . . . .
Intel | -11 -10 -9 -9 -9 -8 -8 -7
------- Run | Scr Mat Mat Min Exi Min Mat Fac
Robot Analysis Total 4 | . 4 . . . . . .
Derelict Logs Recovered 1 | . . . 1 . . . .
Drone Launches . | . . . . . . . .
Drone Recoveries . | . . . . . . . .
Exploration | -11 -10 -9 -9 -9 -8 -8 -7
------------- Run | Scr Mat Mat Min Exi Min Mat Fac
Turns Passed 2118 | . 922 346 80 71 38 435 226
Spaces Moved 2675 | 1 561 400 190 208 112 620 583
Core . | . . . . . . . .
Treads . | . . . . . . . .
Legs 692 | 1 561 130 . . . . .
Wheels . | . . . . . . . .
Hover . | . . . . . . . .
Flight 1983 | . . 270 190 208 112 620 583
Fastest Speed 22 | 120 120 34 34 34 34 29 22
Average Speed 53 | 120 120 62 34 34 34 30 23
Slowest Speed 190 | 120 190 120 34 34 34 31 29
Overloaded Moves . | . . . . . . . .
Propulsion Burnouts . | . . . . . . . .
Robots Hopped 22 | . . 3 5 . 2 7 5
Cave-ins Triggered . | . . . . . . . .
Exploration Rate (%) 39 | 2 83 31 44 61 27 45 19
Regions Visited 7
Branch Regions 3
Pre-discovered Areas . | . . . . . . . .
Known Exits Taken . | . . . . . . . .
Unknown Exits Taken 7 | 1 1 1 1 1 1 1 .
Scrap Searched . | . . . . . . . .
Spaces Dug 36 | . . 10 . . . 18 8
Terrain Destroyed 125 | . . 10 26 . . 79 10
Melee . | . . . . . . . .
Projectile 11 | . . . . . . 1 10
AOE 114 | . . 10 26 . . 78 .
Terrain Rammed . | . . . . . . . .
Walls Destroyed . | . . . . . . . .
Machines Disabled . | . . . . . . . .
Actions | -11 -10 -9 -9 -9 -8 -8 -7
--------- Run | Scr Mat Mat Min Exi Min Mat Fac
Total 3101 | . 717 452 197 207 109 772 647
Wait 217 | . 75 19 11 . . 67 45
Move 2626 | . 560 393 179 207 108 606 573
Hop 20 | . . 3 5 . 1 6 5
Pick Up 18 | . 7 4 . . . 5 2
Fast Attach 16 | . 3 3 . . . 7 3
Attach 9 | . 1 2 . . . 4 2
Detach 2 | . 1 . . . . 1 .
Swap 21 | . 8 1 . . . 9 3
Drop 35 | . 13 6 . . . 13 3
Fire 137 | . 49 21 2 . . 54 11
Melee . | . . . . . . . .
Ram . | . . . . . . . .
Kick . | . . . . . . . .
Crush . | . . . . . . . .
Escape Stasis . | . . . . . . . .
Rewire . | . . . . . . . .
Trap . | . . . . . . . .
Miscellaneous . | . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min x2])
-9/Materials
-9/Mines (discovered 2 exits: *Mat / [*Exi])
-9/Exiles
-8/Mines
-8/Materials
-7/Factory
History
---------
Turn | Location | Event
1 | -11/Scrapyard | Discovered new exit (range 0)
1 | -11/Scrapyard | Entered Materials
336 | -10/Materials | Discovered new exit (range 8)
423 | -10/Materials | Discovered new exit (range 12)
544 | -10/Materials | Discovered new exit (range 14)
560 | -10/Materials | Build established: Scavenger-Mutant
655 | -10/Materials | Discovered new exit (range 7)
782 | -10/Materials | Discovered new exit (range 9)
923 | -10/Materials | Entered another Materials area
923 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1
1242 | -9/Materials | Discovered new exit (range 12)
1269 | -9/Materials | Entered Mines
1271 | -9/Mines | Learned 2 Materials zone layouts
1316 | -9/Mines | Discovered new exit (range 5)
1331 | -9/Mines | Deemed a non-threat by the Exiles lab entrance
1331 | -9/Mines | Discovered new exit (range 6)
1349 | -9/Mines | Entered Exiles
1349 | -9/Exiles | Found Exiles lab abandoned
1349 | -9/Exiles | Accompanied by 2 allies
1379 | -9/Exiles | Led the pair of lost Derelicts to a safe place
1414 | -9/Exiles | Discovered new exit (range 14)
1420 | -9/Exiles | Entered Mines
1456 | -8/Mines | Discovered new exit (range 9)
1458 | -8/Mines | Entered Materials
1458 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1
1765 | -8/Materials | Build established: Scavenger-Sprinter
1861 | -8/Materials | Discovered new exit (range 16)
1893 | -8/Materials | Entered Factory
1893 | -7/Factory | Evolved 2 slots: Propulsion x2
2119 | -7/Factory | Self-destructed
Last Messages
---------------
02034_ Slug penetrates Wall.
02045_ Acquired Weight Redist. System.
02052_ Acquired Hrd. Medium Armor Plating.
02056_ Dropped Lrg. Matter Pod.
02057_ Extracted 150 matter.
02057_ Acquired Lrg. Matter Pod.
02067_ Connecting with Recycling Unit...
02089_ W-25 Informer sends out distress signal.
02095_ C-30 ARC bursts open, deploying its payload.
02095_ G-50 Soldier unfolds itself.
02095_ G-47 Trooper unfolds itself. <x2>
02104_ U-05 Engineer builds a Wall.
02108_ Slug penetrates Wall.
02114_ U-05 Engineer builds a Wall.
02114_ Slug penetrates Wall.
02114_ Cesium-ion Thruster destroyed.
02117_ U-05 Engineer builds a Wall.
02117_ Lgt. Nuclear Core destroyed.
02118_ G-50 Soldier IFF system glitched.
02118_ Flight Unit destroyed.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 51
Energy Generation 14
Energy Capacity 250
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Density 10
Armor Coverage 225
Evasion (%) 65
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed MobileCoolantShifter
Manual? 0
Play Time 00:25:36
Cumulative 239.8 hours
Start 2022.05.20 @ 11:54:49
End 2022.05.20 @ 15:17:05
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 331
Rogue 331
Adventurer 0
Explorer 0
Win Type -
Total 4
Types 3/0/0/1/0/0/0/0/0
Lore% 64
Gallery% 77
Achievement% 57
Wizard Run 0
Options
---------
ASCII 0
Keyboard 1
Movement Vi
Keybinds 0
Fullscreen 1
Font 18/SmallcapsGlow
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: b528c482-348e-4aeb-b176-3a46eeaea400