Cogmind - Beta 12 *** ADVENTURER MODE // 2023.09.23 @ 17:19:26 // Winter2019/RPGLIKE Player: Noname Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (389) 1945 Value Destroyed (22077) 22077 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (16361) 16361 TOTAL SCORE: 48683 Bonus ------- High Alert Combat Kills 5620 Follower Combat Kills 241 Entered DSFs 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Cogmind --------- Core Integrity 0/2350 Matter 630/850 Energy 717/750 System Corruption 12% Temperature Cool (0) Movement Walking (115) Location -1/Command Parts ------- > --- POWER (2) -------- Reinforced Quantum Reactor > --- PROPULSION (5) --- Myomer Leg Enhanced Biometal Leg Centrium Leg Centrium Leg > --- UTILITY (6) ------ Experimental Coolant Injector Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Medium Armor Plating > --- WEAPON (5) ------- Enhanced Quantum Rifle Null Cannon Railgun (fused) Linear Accelerator > --- INVENTORY (9) ---- Advanced Sensor Array Recoil Nullifier Advanced Particle Charger Advanced Weapon Cycler Experimental Focal Shield Thermal Barrier Phase Gun Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Quantum Shading Machine Advanced Signal Interpreter Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Null Cannon Railgun Hypervelocity Railgun > --- INVENTORY -------- Quantum Reactor Experimental Coolant Injector Recoil Nullifier Advanced Particle Charger Improved Weapon Shielding Improved Medium Armor Plating Experimental Focal Shield Thermal Barrier Phasing Sabre [Rating: 162] Favorites ----------- Power Reinforced Quantum Reactor Engine Cooled Ion Engine Power Core Fission Core Reactor Reinforced Quantum Reactor Propulsion Centrium Leg Leg Centrium Leg Utility Advanced Sensor Array Device Advanced Sensor Array Processor Improved Armor Integrity Analyzer Protection Improved Medium Armor Plating Weapon Railgun Energy Gun Enhanced Quantum Rifle Energy Cannon Null Cannon Ballistic Gun Railgun Ballistic Cannon Hardcell Cannon Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Fac Ext Fac Res Tes Res Acc Com Slots Evolved 14 | 3 . 1 2 . 1 . 2 2 . 1 1 . . 1 . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 4 | 1 . . . . 1 . 1 . . 1 . . . . . Utility 5 | 2 . . 2 . . . . 1 . . . . . . . Weapon 4 | . . 1 . . . . 1 1 . . . . . 1 . Parts Attached 324 | 1 6 7 11 16 1 5 33 43 14 22 20 26 23 80 16 Power 32 | . . 1 1 1 . . 3 4 2 2 2 1 4 11 . Engine 7 | . . 1 . 1 . . 3 2 . . . . . . . Core 6 | . . . 1 . . . . 2 2 1 . . . . . Reactor 19 | . . . . . . . . . . 1 2 1 4 11 . Propulsion 58 | 1 . 1 4 2 1 5 2 4 1 3 5 . 2 22 5 Treads . | . . . . . . . . . . . . . . . . Leg 58 | 1 . 1 4 2 1 5 2 4 1 3 5 . 2 22 5 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 86 | . 5 . 5 2 . . 8 12 3 6 5 14 9 8 9 Device 57 | . 2 . 1 1 . . 4 7 2 4 2 14 9 5 6 Storage . | . . . . . . . . . . . . . . . . Processor 12 | . 2 . 2 . . . . 2 . 1 2 . . 3 . Hackware . | . . . . . . . . . . . . . . . . Protection 17 | . 1 . 2 1 . . 4 3 1 1 1 . . . 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 148 | . 1 5 1 11 . . 20 23 8 11 8 11 8 39 2 Energy Gun 20 | . . . . 6 . . 5 3 1 1 . 2 . 2 . Energy Cannon 14 | . . 1 . 1 . . 1 . . 1 2 4 1 3 . Ballistic Gun 63 | . 1 4 1 . . . 7 10 6 5 3 3 3 19 1 Ballistic Cannon 10 | . . . . 4 . . 1 . . 1 . . 2 1 1 Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 41 | . . . . . . . 6 10 1 3 3 2 2 14 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . . 5 . . 3 2 . 2 2 11 4 3 1 Parts Lost 6 | . . . 1 . . . . 1 . . . . . 1 3 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 3 | . . . 1 . . . . 1 . . . . . . 1 Weapon 3 | . . . . . . . . . . . . . . 1 2 Highest Loss Streak 2 | . . . 1 . . . . 1 . . . . . 1 2 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 99 | . 86 99 100 99 95 99 99 99 98 99 99 99 99 99 99 Engine 2 | . 14 12 8 3 9 9 7 2 2 . . . . . . Core 1 | . . . 2 6 . . . 4 2 4 . . . . . Reactor 5 | . . . . . . . . . . 1 11 11 10 10 10 Leg 27 | . 28 25 22 20 21 26 28 29 26 26 29 29 29 28 26 Device 15 | . 10 12 12 20 18 18 23 20 19 12 15 16 17 11 10 Processor 16 | . 8 12 18 20 18 18 8 9 13 19 17 17 17 22 21 Protection 4 | . 9 12 11 10 9 9 8 6 6 6 1 . . . . Energy Gun 4 | . 7 . . 13 9 9 4 6 5 3 . . . 4 5 Energy Cannon 2 | . . 1 . . . . 2 . . 2 5 4 5 2 5 Ballistic Gun 13 | . 6 22 22 2 . . 10 11 18 17 15 12 10 14 14 Slashing Weapon 1 | . . . . . . . 2 2 . 1 . 3 1 1 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 120 | 4 9 17 20 30 30 30 41 42 48 59 73 66 64 100 120 Greatest Support 160 | 20 20 20 37 37 51 65 81 89 89 124 129 129 145 160 160 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 9 | 3 3 5 6 6 7 7 8 9 9 9 9 9 9 9 9 Average Capacity 8 | 1 3 4 6 6 6 7 7 8 9 9 9 9 9 9 9 Most Carried 9 | 3 3 5 6 6 7 7 8 9 9 9 9 9 9 9 9 Average Carried 8 | 1 2 4 5 5 6 6 7 8 8 8 8 9 8 8 8 Final Capacity 9 | 3 3 5 6 6 7 7 8 9 9 9 9 9 9 9 9 Final Carried 9 | 3 3 5 6 6 7 7 8 9 9 9 9 9 9 9 8 Class Distribution -------------------- 24% | Mutant 21% | Hauler-Gunner 20% | Scavenger-Gunner 10% | Scavenger-Assassin 9% | Gunner 7% | Hauler-Assassin 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Gunner | -5/Factory Hauler-Gunner | -5/Extension Hauler-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Assassin | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Hauler-Gunner | -1/Command Resources | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Fac Ext Fac Res Tes Res Acc Com Matter Collected 13425 | 210 59 442 606 420 . 246 622 1314 590 1045 874 247 1163 3394 2193 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 20803 | . 153 807 636 932 . 513 657 2058 1305 1328 959 256 1228 5455 4516 Parts 966 | . 10 53 56 71 . 19 44 89 59 87 85 17 54 245 77 Haulers Intercepted 2 | . . . . 1 . . . 1 . . . . . . . Recyclers Shooed 8 | . . 1 . . . . 1 . . 1 3 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Fac Ext Fac Res Tes Res Acc Com Combat Hostiles Destroyed 355 | . 5 20 25 28 . 10 18 38 17 21 24 4 16 87 42 Melee 1 | . . . . . . . . 1 . . . . . . . Guns 241 | . 5 19 25 17 . . 13 37 17 16 15 1 6 53 17 Cannons 101 | . . 1 . 11 . 10 5 . . 4 9 3 8 29 21 AOE 1 | . . . . . . . . . . 1 . . . . . Classes Destroyed 21 | . 3 1 1 4 . 2 3 2 2 . . . 1 . 2 Worker 8 | . . . 1 . . . . . . 2 1 1 1 . 2 Builder 8 | . . . . 1 . . . 2 1 1 . . . 3 . Tunneler 1 | . . . . . . . . . . . . . 1 . . Hauler 2 | . . . . 1 . . . 1 . . . . . . . Recycler 7 | . . . . . . . 1 . 1 . . . 3 . 2 Carrier 5 | . . . . . . . . . 1 . . . 1 1 2 Mechanic 1 | . . . . . . . . . . . . . . . 1 Operator 2 | . . . . 1 . . . . . . . . . . 1 Watcher 22 | . 1 1 . 2 . . . 1 1 1 1 1 6 3 4 Swarmer 44 | . 3 7 10 8 . . 8 5 . . 3 . . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 145 | . 2 8 10 8 . 6 4 16 11 14 7 . 1 42 16 Brawler 14 | . . . . . . . . 1 . 1 2 . . 5 5 Duelist 6 | . . . . . . . 1 1 . . . . . 2 2 Protector 4 | . . . . . . . . 1 . . . . . 2 1 Sentry 45 | . . 5 5 11 . . 3 2 4 3 3 . 1 5 3 Specialist 3 | . . . . . . 3 . . . . . . . . . Hunter 32 | . . . . 1 . . . 8 . . 4 2 4 9 4 Programmer 47 | . . . . . . . 2 4 . 3 4 2 10 16 6 Heavy 2 | . . . . . . 1 . . . . . . . 1 . Behemoth 7 | . . . . . . . . . 1 . 1 . . 5 . M Guard 1 | . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . 2 Savage 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 12 | . 3 7 8 5 . 5 4 9 5 6 5 2 6 8 12 Combat Bots Only 11 | . 3 7 7 5 . 5 4 8 4 6 5 2 4 7 11 Max Kills in Single Turn 3 | . 1 2 2 2 . 1 2 2 2 2 3 2 2 2 2 Gunslinging 1 | . . . 1 . . . 1 1 . . . . . 1 . Exploded 1 | . . . . . . . . . . 1 . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Fac Ext Fac Res Tes Res Acc Com Damage Taken 18663 | . 123 643 1011 475 . 786 632 2283 168 671 971 32 621 5647 4600 Core 13949 | . 98 461 719 343 . 546 390 1648 122 492 766 24 490 4454 3396 Absorbed by Shields 26 | . . . . . . . . . 26 . . . . . . Redirected to Core 12384 | . 66 381 545 298 . 419 336 1452 112 440 653 24 442 4074 3142 Regen/Repaired (Parts) 253 | . . . . . . . . 80 . 152 . . . . 21 Core Remaining (%) 87 | 100 89 50 . 100 . 75 100 . 98 73 . 99 90 . . Volleys Fired 859 | . 28 53 76 66 . 21 33 106 40 43 45 8 46 163 131 Largest 5 | . 1 2 2 2 . 2 3 3 4 4 4 4 4 5 5 Hottest 336 | . 40 91 46 122 . 105 130 126 186 215 216 236 268 330 336 Shots Fired 2785 | . 28 106 152 130 . 42 91 308 144 168 159 24 148 660 625 Gun 2293 | . 28 104 152 90 . 21 73 308 144 139 119 16 88 545 466 Cannon 492 | . . 2 . 40 . 21 18 . . 29 40 8 60 115 159 Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 1917 | . 3 104 152 50 . 21 58 207 112 129 119 16 124 435 387 Thermal 868 | . 25 2 . 80 . 21 33 101 32 39 40 8 24 225 238 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 86 | . 9 33 41 63 . 86 30 52 28 56 47 7 27 70 44 Robot Miss Streak 4 | . 1 1 2 2 . 1 1 2 1 1 2 1 4 2 4 Penetration Max 2 | . . . . . . . . . 2 2 2 1 1 2 1 Secondary Targets 23 | . . 1 4 . . . 2 9 3 . . . . 4 . Max Gunslinging Chain 2 | . . 1 1 . . . 1 2 1 . . . . 2 . Shots Hit Robots 2064 | . 23 90 124 106 . 40 67 253 116 120 109 7 95 470 444 Core Hits 928 | . 9 30 47 67 . 35 35 91 52 55 50 8 39 221 189 Critical Kills 73 | . . 1 . . . . . 2 11 15 5 . 7 21 11 Critical Parts Destroyed 105 | . . 1 . . . . 1 5 24 20 2 . 1 26 25 Critical Strikes 212 | . . 2 . 3 . 1 1 14 42 36 8 . 13 48 44 Burn 14 | . . . . 3 . 1 . 7 3 . . . . . . Meltdown 11 | . . . . . . . . . . . . . 2 5 4 Destroy 180 | . . 2 . . . . 1 7 39 36 8 . 6 43 38 Blast 7 | . . . . . . . . . . . . . 5 . 2 Melee Attacks 172 | . . . . . . . 20 36 2 17 8 34 12 43 . Impact . | . . . . . . . . . . . . . . . . Slashing 172 | . . . . . . . 20 36 2 17 8 34 12 43 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 69043 | . 260 1321 1886 2254 . 837 1886 6733 2099 2477 4142 474 4951 19978 19745 Guns 41061 | . 260 1280 1883 1438 . 340 1285 6420 2075 1224 2382 178 1923 11911 8462 Cannons 27230 | . . 41 . 816 . 497 523 . . 1086 1724 296 3028 7936 11283 Explosions 167 | . . . . . . . . . . 167 . . . . . Melee 451 | . . . . . . . 78 307 . . . . . 66 . Ramming 134 | . . . 3 . . . . 6 24 . 36 . . 65 . Kinetic 32650 | . 38 1280 1883 948 . 497 1008 4202 1252 988 2382 178 2930 8689 6375 Thermal 35757 | . 222 41 . 1306 . 340 800 2218 823 1438 1724 296 2021 11158 13370 Explosive 51 | . . . . . . . . . . 51 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 451 | . . . . . . . 78 307 . . . . . 66 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . 2 3 3 2 4 4 9 8 12 Average Corruption 4 | . . . . . . . 1 2 3 1 3 4 4 6 8 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 330 | . . . . . . . 21 24 24 6 12 27 21 128 67 Message Errors 70 | . . . . . . . 5 7 2 . 1 6 4 35 10 Matter Fused 79 | . . . . . . . 4 5 7 3 4 4 4 35 13 Heat Flow Errors 32 | . . . . . . . 3 1 2 2 . 5 2 9 8 Energy Discharges 45 | . . . . . . . 4 2 4 . 3 4 2 17 9 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Parts Fused 8 | . . . . . . . 2 . 1 . . . . 4 1 Data Loss (minor) 28 | . . . . . . . . 2 4 . . 5 3 5 9 Data Loss (major) 18 | . . . . . . . 2 2 1 1 . 1 5 5 1 Misfires 16 | . . . . . . . 1 3 . . 1 2 1 6 2 Alerts 7 | . . . . . . . . 1 . . 1 . . 3 2 Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 25 | . . . . . . . . 1 3 . 2 . . 9 10 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 2090 | . . . . . . . . 49 . 39 45 53 463 708 733 Projectiles 2003 | . . . . . . . . . . 39 45 53 463 670 733 Explosions . | . . . . . . . . . . . . . . . . Melee 87 | . . . . . . . . 49 . . . . . 38 . Knockbacks 41 | . . . . 10 . 13 . . 3 . . . 8 2 5 Impact 3 | . . . . . . . . . 2 . . . . 1 . Kinetic 36 | . . . . 9 . 13 . . . . . . 8 1 5 Secondary 2 | . . . . 1 . . . . 1 . . . . . . Self-Inflicted Damage 106 | . . . . . . . . . . 67 . . . . 39 Shots 2 | . . . . . . . . . . 1 . . . . 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 12 | . . . 2 . . . . 1 4 . 3 . . 2 . Kicked 12 | . . . 2 . . . . 1 4 . 3 . . 2 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 581 | . 114 51 23 317 . 440 238 441 210 474 418 204 313 269 581 Average Temperature 89 | . 55 11 6 85 . 134 58 73 66 114 126 71 111 63 132 Received Heat Transfer 4627 | . 48 321 657 351 . 135 264 1126 99 135 123 . 54 594 720 Effects 22 | . . . . . . 1 3 5 . 2 3 . 3 . 5 Shutdowns 8 | . . . . . . . . 1 . 1 2 . 1 . 3 Energy Bleed 2 | . . . . . . . . . . 1 . . . . 1 Interference 11 | . . . . . . 1 3 4 . . 1 . 2 . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . Robots Melted 12 | . . . . . . . . . . . . . 2 5 5 Combat Hostiles 11 | . . . . . . . . . . . . . 2 5 4 Parts Melted 42 | . . . . 8 . 1 1 3 1 . . 1 3 14 10 Heat Transferred 24187 | . 500 74 . 2738 . 703 1227 4270 1369 333 . 50 937 7011 4975 Parts Sabotaged 7 | . . . . . . . . 3 . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Fac Ext Fac Res Tes Res Acc Com Peak Influence 1616 | . 172 465 374 633 180 356 221 675 457 607 703 404 496 1168 1616 Initial 618 | . . 61 119 96 176 111 161 59 202 176 184 249 7 204 618 Average 405 | . 117 222 215 196 179 278 109 421 248 226 359 183 283 652 1115 Maximum Alert Level 5 | . . 2 1 2 . 1 1 2 2 2 3 2 2 4 5 Low Security (%) 30 | 100 100 49 57 58 100 28 80 11 26 50 21 36 30 2 . Level 1 28 | . . 41 42 27 . 71 19 23 69 37 39 63 49 9 . Level 2 26 | . . 9 . 14 . . . 65 3 11 37 . 20 57 9 Level 3 8 | . . . . . . . . . . . 2 . . 24 32 Level 4 5 | . . . . . . . . . . . . . . 5 54 Level 5 . | . . . . . . . . . . . . . . . 3 High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . Squads Dispatched 72 | . . 3 1 6 . 2 2 13 3 4 1 6 2 20 9 Investigation 6 | . . 1 . 1 . . . 3 . . . . . 1 . Extermination 19 | . . . . . . . 2 2 . 1 1 2 2 6 3 Reinforcement 17 | . . 2 1 3 . 2 . 1 1 1 . 3 . 3 . Assault 23 | . . . . . . . . 4 2 1 . 1 . 9 6 Garrison 7 | . . . . 2 . . . 3 . 1 . . . 1 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 1 . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Fac Ext Fac Res Tes Res Acc Com Distress Signals 19 | . . 1 2 3 . . . 1 3 2 2 1 1 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 479 | . 11 28 34 38 . 10 19 49 26 28 36 6 26 105 63 Peak Tracking Total 12 | . 5 7 9 5 . 4 4 7 7 5 8 2 4 6 12 Tactical Retreats 19 | . . 1 1 1 . 1 2 3 3 1 3 . . 2 1 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Fac Ext Fac Res Tes Res Acc Com Traps Triggered 20 | . . . . 3 . 3 4 1 2 2 . . . 4 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Fac Ext Fac Res Tes Res Acc Com Machines Disabled 31 | . . 1 . 4 . . 1 3 . 4 2 6 . 7 3 Max in Single Turn 3 | . . 1 . 1 . . 1 1 . 3 1 1 . 1 2 Garrison Access 10 | . . . . . . . 1 2 . 1 1 1 . 4 . Phase Generator 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Fac Ext Fac Res Tes Res Acc Com Machines Accessed 66 | . . 8 6 5 2 . 8 10 3 8 1 2 4 7 2 Terminals 42 | . . 8 6 4 2 . 3 4 3 4 . 1 2 4 1 Fabricators 3 | . . . . . . . 2 1 . . . . . . . Repair Stations 3 | . . . . . . . . 1 . 1 . . . . 1 Recycling Units 4 | . . . . . . . 1 1 . 1 . . 1 . . Scanalyzers 5 | . . . . . . . 1 1 . 2 . . 1 . . Garrison Access 9 | . . . . 1 . . 1 2 . . 1 1 . 3 . Total Hacks 138 | . . 22 17 10 2 . 13 20 4 17 3 2 8 16 4 Successful 86 | . . 18 11 5 1 . 11 13 2 10 1 1 5 5 3 Failed 52 | . . 4 6 5 1 . 2 7 2 7 2 1 3 11 1 Catastrophic 8 | . . . 2 . 1 . . 1 . . 1 1 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 31 | . . 11 9 4 1 . 2 1 . 1 . 1 1 . . Terminals 83 | . . 22 17 8 2 . 3 9 4 6 . 1 2 8 1 Fabricators 6 | . . . . . . . 3 3 . . . . . . . Repair Stations 8 | . . . . . . . . 2 . 3 . . . . 3 Recycling Units 8 | . . . . . . . 1 1 . 2 . . 4 . . Scanalyzers 15 | . . . . . . . 5 2 . 6 . . 2 . . Garrison Access 18 | . . . . 2 . . 1 3 . . 3 1 . 8 . Terminal Hacks 40 | . . 12 7 3 1 . 2 4 2 3 . . 1 4 1 Record 5 | . . 2 . . . . . 2 . . . . . 1 . Robot Analysis 2 | . . 2 . . . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . Open Door 8 | . . . . 1 . . . 1 2 . . . . 3 1 Open DSF 8 | . . . . . 1 . 2 1 . 3 . . 1 . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . Alert Level 4 | . . . 3 1 . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . Dispatch Records 3 | . . 1 2 . . . . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 2 . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . 1 1 . . . . . . . Repair Station Hacks 6 | . . . . . . . . 2 . 2 . . . . 2 Scan Component 3 | . . . . . . . . 1 . 1 . . . . 1 Repair 3 | . . . . . . . . 1 . 1 . . . . 1 Recycling Unit Hacks 8 | . . . . . . . 1 1 . 2 . . 4 . . Process 1 | . . . . . . . . . . . . . 1 . . Report Inventory 5 | . . . . . . . 1 1 . 1 . . 2 . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . Scanalyzer 9 | . . . . . . . 4 2 . 3 . . . . . Insert Component 5 | . . . . . . . 2 1 . 2 . . . . . Analyze 4 | . . . . . . . 2 1 . 1 . . . . . Garrison Access Hacks 5 | . . . . . . . 1 1 . . 1 1 . 1 . Seal Access 5 | . . . . . . . 1 1 . . 1 1 . 1 . Unauthorized Hacks 15 | . . 6 4 2 . . 2 1 . . . . . . . Terminals 14 | . . 6 4 2 . . 1 1 . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . Botnet 13 | . . 5 4 2 . . 1 1 . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . Report 1 | . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . Hacking Detections 33 | . . 4 2 2 1 . 4 7 . 4 1 1 1 5 1 Full Trace Events 6 | . . 1 . 1 . . . 3 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 2 1 . 1 . 5 . . . Parts Built 3 | . . . . . . . 1 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 164 | . . . . . . . 117 47 . . . . . . . Total Part Build Rating 17 | . . . . . . . 7 10 . . . . . . . Parts Repaired 3 | . . . . . . . . 1 . 1 . . . . 1 Time 127 | . . . . . . . . 89 . 22 . . . . 16 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 4 | . . . . . . . . . . . . . 4 . . Retrieved Matter 4 | . . . . . . . . . . . . . 4 . . Retrieved Components 9 | . . . . . . . . . . 9 . . . . . Parts Scanalyzed 5 | . . . . . . . 2 1 . 2 . . . . . Part Schematics Acquired 4 | . . . . . . . 2 1 . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Mat Mat Sto Fac DSF Fac Fac Ext Fac Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 1 . . . 3 . Machine Destruction 2 | . . . . . . . . . . 1 . . . 1 . Programmers 2 | . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . 8 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Fac Ext Fac Res Tes Res Acc Com Total Allies 11 | . . 1 . . . . . . 9 1 . . . . . Largest Group 4 | . . 1 1 . . . . . 4 1 . . . . . Highest-Rated Group 241 | . . 10 10 . . . . . 241 47 . . . . . Highest-Rated Ally 159 | . . 10 10 . . . . . 159 47 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 109 | . . . . . . . . . 107 2 . . . . . Total Damage 2152 | . . . . . . . . . 2074 78 . . . . . Kills 6 | . . . . . . . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Fac Ext Fac Res Tes Res Acc Com Robot Analysis Total 2 | . . 2 . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Fac Ext Fac Res Tes Res Acc Com Turns Passed 20039 | 31 370 941 1014 1228 60 328 1830 2153 929 1245 1438 1264 1166 4540 1502 Spaces Moved 10848 | 23 241 538 516 573 52 161 1066 901 495 719 840 672 703 2522 826 Core . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 10848 | 23 241 538 516 573 52 161 1066 901 495 719 840 672 703 2522 826 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 110 | 120 120 120 120 110 110 116 126 125 122 120 120 120 120 114 115 Average Speed 121 | 120 120 120 122 122 111 120 127 125 122 120 120 120 120 119 116 Slowest Speed 130 | 120 120 120 125 125 116 130 130 127 125 122 120 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . 1 . . . . . . . 2 1 Exploration Rate (%) 38 | 2 54 58 49 79 1 89 23 18 53 24 21 64 14 44 21 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . Known Exits Taken 13 | . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 145 | . . . . . . . 18 32 2 17 8 29 11 28 . Terrain Destroyed 608 | . . . . . . . 22 52 3 101 56 46 55 116 157 Melee 142 | . . . . . . . 18 31 2 17 8 27 11 28 . Projectile 308 | . . . . . . . 4 21 . 7 48 19 44 87 78 AOE 146 | . . . . . . . . . . 71 . . . . 75 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Fac Ext Fac Res Tes Res Acc Com Total 15963 | 26 294 731 752 977 54 263 1434 1659 756 1008 1190 1069 932 3695 1123 Wait 2761 | . 8 109 71 277 . 39 209 500 60 158 197 298 110 657 68 Move 10833 | 22 240 537 515 572 51 160 1065 900 494 718 839 671 702 2521 826 Hop . | . . . . . . . . . . . . . . . . Pick Up 115 | 3 4 6 13 7 2 7 18 8 10 12 9 2 5 7 2 Fast Attach 106 | 1 5 3 1 7 . 1 11 10 4 8 5 21 9 15 5 Attach 27 | . 1 1 2 1 1 . 5 2 3 1 2 . 1 4 3 Detach 6 | . 1 . . . . . 1 . . . . . 1 1 2 Swap 191 | . . 3 8 8 . 4 17 31 7 13 13 5 13 61 8 Drop 253 | . 5 9 16 17 . 12 25 21 12 25 20 24 17 44 6 Fire 859 | . 28 53 76 66 . 21 33 106 40 43 45 8 46 163 131 Melee 172 | . . . . . . . 20 36 2 17 8 34 12 43 . Ram . | . . . . . . . . . . . . . . . . Kick 12 | . . . 2 . . . . 1 4 . 3 . . 2 . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . 4 . 6 . . . . . . . . . Rewire 89 | . . . . . . . . . 84 5 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 529 | . 2 10 48 18 . 13 30 44 36 8 49 6 16 177 72 Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory -5/Factory -5/Extension -4/Factory -3/Research -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 12 | -11/Junkyard | Upgraded with Propulsion slot (x1) 12 | -11/Junkyard | Upgraded with Utility slot (x1) 15 | -11/Junkyard | Upgraded with Utility slot (x1) 32 | -11/Junkyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 319 | -10/Materials | Identified exit to Mines 383 | -10/Materials | Discovered exit to Mines (range 15) 384 | -10/Materials | Discovered new exit (range 13) 397 | -10/Materials | Identified exit to Materials 402 | -10/Materials | Entered another Materials area 404 | -9/Materials | Reached level 2 404 | -9/Materials | Reached level 3 405 | -9/Materials | Upgraded with Weapon slot (x1) 532 | -9/Materials | Identified exit to Mines 758 | -9/Materials | Reached level 4 788 | -9/Materials | Core integrity fell below 50% 966 | -9/Materials | Destroyed 7 combat bots 1060 | -9/Materials | Reached level 5 1330 | -9/Materials | Discovered new exit (range 8) 1333 | -9/Materials | Identified exit to Materials 1343 | -9/Materials | Entered another Materials area 1343 | -8/Materials | Accompanied by 1 ally 1345 | -8/Materials | Reached level 6 1345 | -8/Materials | Reached level 7 1406 | -8/Materials | Core integrity fell below 50% 1717 | -8/Materials | Upgraded with Utility slot (x1) 2027 | -8/Materials | Reached level 8 2075 | -8/Materials | Destroyed 7 combat bots 2278 | -8/Materials | Upgraded with Utility slot (x1) 2293 | -8/Materials | Discovered new exit (range 10) 2312 | -8/Materials | Reached level 9 2355 | -8/Materials | Identified exit to Storage 2357 | -8/Materials | Entered Storage 2459 | -8/Storage | Learned location of Armory (-4) 2523 | -8/Storage | Reached level 10 3231 | -8/Storage | Reached level 11 3400 | -8/Storage | Garrison activated, responded to threat 3497 | -8/Storage | Discovered new exit (range 17) 3556 | -8/Storage | Reached level 12 3584 | -8/Storage | Identified exit to Factory 3585 | -8/Storage | Entered Factory 3587 | -7/Factory | Reached level 13 3590 | -7/Factory | Identified exit to DSF 3590 | -7/Factory | Upgraded with Propulsion slot (x1) 3645 | -7/Factory | Entered DSF 3670 | -7/DSF | Additional patrols routed to DSF 3734 | -7/DSF | Reached level 14 3800 | -7/DSF | Crushed by falling debris 3800 | -7/DSF | Core integrity fell below 50% 3804 | -7/DSF | Sterilization system engaged 3824 | -7/DSF | Ambient heat levels rising (+10) 3839 | -7/DSF | Ambient heat levels rising (+10) 3854 | -7/DSF | Ambient heat levels rising (+10) 3869 | -7/DSF | Ambient heat levels rising (+10) 3884 | -7/DSF | Ambient heat levels rising (+10) 3899 | -7/DSF | Ambient heat levels rising (+10) 3907 | -7/DSF | Discovered new exit (range 17) 3914 | -7/DSF | Ambient heat levels rising (+10) 3929 | -7/DSF | Ambient heat levels rising (+10) 3944 | -7/DSF | Ambient heat levels rising (+10) 3959 | -7/DSF | Ambient heat levels rising (+10) 3972 | -7/DSF | Identified exit to Factory 3973 | -7/DSF | Entered Factory 3975 | -6/Factory | Reached level 15 4303 | -6/Factory | Fabricated Adv. Power Amplifier (x1) 4577 | -6/Factory | Upgraded with Weapon slot (x1) 4880 | -6/Factory | Reached level 16 4896 | -6/Factory | Upgraded with Propulsion slot (x1) 5670 | -6/Factory | Discovered new exit (range 13) 5688 | -6/Factory | Build established: Gunner 5700 | -6/Factory | Identified exit to Factory 5803 | -6/Factory | Entered another Factory area 5805 | -5/Factory | Reached level 17 5830 | -5/Factory | Reached level 18 5867 | -5/Factory | Identified exit to DSF 6109 | -5/Factory | Garrison activated, responded to threat 6185 | -5/Factory | Reached level 19 6457 | -5/Factory | Repaired Enh. Flexi-carbon Leg 6498 | -5/Factory | Reached level 20 7303 | -5/Factory | First assault squad dispatched 7440 | -5/Factory | Garrison activated, responded to threat 7700 | -5/Factory | Fabricated Hvy. Machine Gun (x2) 7740 | -5/Factory | Core integrity fell below 50% 7761 | -5/Factory | Reached level 21 7782 | -5/Factory | Core integrity fell below 20% 7827 | -5/Factory | Destroyed 8 combat bots 7892 | -5/Factory | Upgraded with Utility slot (x1) 7892 | -5/Factory | Upgraded with Weapon slot (x1) 7951 | -5/Factory | Discovered new exit (range 6) 7955 | -5/Factory | Identified exit to Extension 7956 | -5/Factory | Entered Extension 8188 | -5/Extension | Build established: Hauler-Gunner 8683 | -5/Extension | Rescued A7 8730 | -5/Extension | Spotted B-75 Beast 8756 | -5/Extension | Disrupted transfer network 8757 | -5/Extension | Spotted B-75 Beast 8772 | -5/Extension | Reached level 22 8772 | -5/Extension | Destroyed B-75 Beast 8794 | -5/Extension | Allies destroyed B-75 Beast 8856 | -5/Extension | First assault squad dispatched 8873 | -5/Extension | Discovered new exit (range 3) 8875 | -5/Extension | Identified exit to Factory 8885 | -5/Extension | Entered Factory 8885 | -4/Factory | Accompanied by 2 allies (A7) 8887 | -4/Factory | Reached level 23 8901 | -4/Factory | Found Unknown Device 8901 | -4/Factory | Identified Quantum Capacitor 9068 | -4/Factory | Identified exit to DSF 9111 | -4/Factory | Repaired Imp. Medium Armor Plating 9578 | -4/Factory | Garrison activated, responded to threat 9643 | -4/Factory | Reached level 24 9945 | -4/Factory | Upgraded with Propulsion slot (x1) 10062 | -4/Factory | Discovered new exit (range 18) 10120 | -4/Factory | Identified exit to Research 10130 | -4/Factory | Entered Research 10132 | -3/Research | Reached level 25 10132 | -3/Research | Upgraded with Power slot (x1) 10375 | -3/Research | Build established: Scavenger-Gunner 10477 | -3/Research | Reached level 26 11200 | -3/Research | Reached level 27 11285 | -3/Research | Spotted B-86 Titan 11297 | -3/Research | Destroyed B-86 Titan 11521 | -3/Research | Discovered new exit (range 18) 11560 | -3/Research | Identified exit to Testing 11568 | -3/Research | Entered Testing 11590 | -3/Testing | Protovariant out of control (PD-ISIUUB6LVQ) 11689 | -3/Testing | Found Prototype Device 11689 | -3/Testing | Identified Exp. Thermal Defense Suite 11748 | -3/Testing | Build established: Scavenger-Assassin 11768 | -3/Testing | Found Prototype Energy Gun 11768 | -3/Testing | Identified Hyp. EM Gauss Rifle 12077 | -3/Testing | Found Prototype Device 12077 | -3/Testing | Identified Exp. EM Disruption Field 12115 | -3/Testing | Found Prototype Device 12115 | -3/Testing | Identified Exp. Focal Shield 12388 | -3/Testing | Found Prototype Energy Cannon 12388 | -3/Testing | Identified Null Cannon 12610 | -3/Testing | Found Prototype Energy Cannon 12610 | -3/Testing | Identified Hpw. Disruptor Cannon 12650 | -3/Testing | Reached level 28 12781 | -3/Testing | Found Prototype Device 12781 | -3/Testing | Identified AEGIS Remote Shield 12826 | -3/Testing | Discovered new exit (range 5) 12831 | -3/Testing | Identified exit to Research 12832 | -3/Testing | Entered Research 12834 | -2/Research | Reached level 29 12911 | -2/Research | Found Prototype Device 12911 | -2/Research | Identified Thermal Barrier 13277 | -2/Research | Reached level 30 13442 | -2/Research | Build established: Scavenger-Gunner 13858 | -2/Research | Discovered new exit (range 12) 13895 | -2/Research | Identified exit to Access 13998 | -2/Research | Entered Access 14000 | -1/Access | Reached level 31 14210 | -1/Access | Found Prototype Processor 14210 | -1/Access | Identified Exp. Core Analyzer 14497 | -1/Access | Garrison activated, responded to threat 14530 | -1/Access | Reached level 32 14635 | -1/Access | Crushed by falling debris 14661 | -1/Access | Reached level 33 15498 | -1/Access | First assault squad dispatched 15916 | -1/Access | Build established: Hauler-Gunner 16227 | -1/Access | Build established: Hauler-Assassin 16363 | -1/Access | Reached level 34 16765 | -1/Access | Build established: Hauler-Gunner 16824 | -1/Access | Spotted B-99 Colossus 16833 | -1/Access | Upgraded with Weapon slot (x1) 16847 | -1/Access | Destroyed B-99 Colossus 16994 | -1/Access | Discovered new exit (range 8) 17001 | -1/Access | Identified exit to Command 17137 | -1/Access | Spotted B-99 Colossus 17189 | -1/Access | Core integrity fell below 50% 17189 | -1/Access | Destroyed B-99 Colossus 17190 | -1/Access | Crushed by falling debris 17537 | -1/Access | Reached level 35 17734 | -1/Access | Build established: Hauler-Assassin 17841 | -1/Access | Spotted B-99 Colossus 17860 | -1/Access | Destroyed B-99 Colossus 17916 | -1/Access | Destroyed 7 combat bots 18171 | -1/Access | Build established: Scavenger-Gunner 18382 | -1/Access | Spotted B-99 Colossus 18382 | -1/Access | Spotted B-99 Colossus 18446 | -1/Access | Destroyed B-99 Colossus 18456 | -1/Access | Destroyed B-99 Colossus 18538 | -1/Access | Entered Command 18540 | -1/Command | Reached level 36 18645 | -1/Command | Repaired Adv. Sensor Array 18788 | -1/Command | First assault squad dispatched 18840 | -1/Command | Phase Generator disabled 18894 | -1/Command | Build established: Hauler-Gunner 19570 | -1/Command | Spotted M Guard 19617 | -1/Command | Spotted M Guard 19622 | -1/Command | Spotted Combat Programmer 19622 | -1/Command | Spotted Combat Programmer 19644 | -1/Command | Destroyed Combat Programmer 19648 | -1/Command | System corruption reached 10% 19653 | -1/Command | Destroyed Combat Programmer 19671 | -1/Command | Crushed by falling debris 19697 | -1/Command | Core integrity fell below 20% 19740 | -1/Command | Destroyed 11 combat bots 19764 | -1/Command | Destroyed M Guard 19999 | -1/Command | Met MAIN.C 20007 | -1/Command | Reached level 37 20007 | -1/Command | Destroyed MAIN.C Shell 20010 | -1/Command | MAIN.C activated Command garrisons 20010 | -1/Command | 0b10 Conduit disabled 20040 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 20022_ HV Slug penetrates MAIN.C. 20027_ Rnf. Quantum Reactor blasted off. 20029_ Slug penetrates MAIN.C. 20029_ HV Slug penetrates MAIN.C. 20030_ Hvy. Armor Plating destroyed. 20030_ Knocked back. 20031_ Acquired 30 matter. 20031_ Door malfunctions. 20033_ System corrupted: Heat flow error (+184). 20033_ Slug penetrates M Guard. 20033_ HV Slug penetrates M Guard. 20033_ M Guard Prototype Storage blasted off. 20036_ Hyp. Railgun destroyed. 20036_ Centrium Leg blasted off. 20036_ Knocked back. 20038_ Slug penetrates M Guard. [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: Torch] [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????###########????????????????????????????? | | ??????????"""" ????????????????????????????? | | ????????? "" ???????????????????????????? | | ????????? "" #######################????? | | ?????????""" /% % % % #????? | | ?????????""" / % %p%% #????? | | ????????""" /*=@% = %Y p #????? | | ????????""" ################### #????? | | ????????"" M ????????????????????# ###??? | | ??????? ??????????????????????# ## ### | | ?????? % ????????????????????????# T# " | | ???????"""%% ??????????????????????????#+++###" | | ???????? %%????????????????????????????# | | ??????? ??????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# ### | | ????????????????????????????????????????######?# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Coolant Potential 120 Energy Generation 57 Energy Capacity 1000 Matter Stores 850 Matter Capacity 850 Sight Range 19 Robot Scan Range 28 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 600 Resistance: KI 50 Resistance: TH 70 Resistance: EX 40 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 25 Evasion (%) 61 Targeting Accuracy 8 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 15 Item Schematics ----------------- Hvy. Machine Gun | -6/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Imp. Cryofiber Web | -5/Factory | Scanalyzed KE Penetrator | -4/Factory | Scanalyzed Adv. Gravity Neutralizer | -3/Testing | Archive Imp. Diametric Drive | -3/Testing | Archive Adv. Plasma Rifle | -3/Testing | Archive Imp. Thermal Defense Suite | -3/Testing | Archive Exp. Melee Analysis Suite | -3/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Adv. Power Amplifier | x1 | -6/Factory | Preloaded Hvy. Machine Gun | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 30k Club 40k Club Giant Slayer Meet Your Maker Punisher Torch Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Fac Ext Fac Res Tes Res Acc Com Levels Raised 36 | . . 4 4 3 1 1 2 5 1 2 3 1 2 5 2 XP Earned 58422 | 4000 635 6021 5533 4319 1500 2138 3825 6284 1801 3216 4105 1137 3448 7866 2594 XP Spent 56385 | 3300 . 3650 7385 3140 4505 . 4420 7585 1390 3010 4560 1500 2940 7360 1640 Upgrades 133 | 6 . 8 19 8 14 . 7 11 4 7 13 3 11 19 3 Power Slot 1 | . . . . . . . . . . . 1 . . . . Propulsion Slot 4 | 1 . . . . 1 . 1 . . 1 . . . . . Utility Slot 5 | 2 . . 2 . . . . 1 . . . . . . . Weapon Slot 4 | . . 1 . . . . 1 1 . . . . . 1 . Core Integrity 35 | . . . 4 1 3 . 2 2 1 2 1 . 6 12 1 Heat Dissipation 18 | . . 1 . . 4 . . 1 1 1 4 . 3 3 . Energy Generation 1 | . . . . . 1 . . . . . . . . . . Energy Storage 8 | . . 1 . . 2 . . . 1 . 1 1 1 1 . Matter Storage 11 | . . 1 1 . 2 . . . . 1 2 1 1 2 . Mass Support 2 | . . . 1 . . . . . . 1 . . . . . Inventory Capacity 9 | 3 . 2 1 . 1 . 1 1 . . . . . . . Sight Range 3 | . . . . 1 . . . 1 . . 1 . . . . Sensor Range 6 | . . 1 . 1 . . 1 1 . . 1 . . . 1 Ranged Accuracy 4 | . . 1 2 . . . . 1 . . . . . . . Hack Defense % 3 | . . . . . . . . . . 1 1 1 . . . KI Resistance % 4 | . . . 2 2 . . . . . . . . . . . TH Resistance % 4 | . . . 2 2 . . . . . . . . . . . EX Resistance % 4 | . . . 3 1 . . . . . . . . . . . KI Damage % 4 | . . . 1 . . . . 1 1 . . . . . 1 TH Damage % 3 | . . . . . . . 1 1 . . 1 . . . . Protomatter Created 7058 | . 28 135 465 357 . 70 311 610 410 607 793 106 238 2119 809 Integrity Restored 11613 | . 33 231 1014 343 . 303 633 957 796 151 1059 126 333 4040 1594 Core 11567 | . 33 231 1014 343 . 303 633 957 796 151 1013 126 333 4040 1594 Parts 46 | . . . . . . . . . . . 46 . . . . Protomatter Decayed 3000 | . 17 58 98 131 . 70 40 350 111 304 509 136 127 772 277 Game ------ Seed NeutrinoNavigationStick Manual? 0 Play Time 05:10:25 Cumulative 41.9 hours Start 2023.09.20 @ 22:47:41 End 2023.09.23 @ 17:19:26 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 29 Rogue 25 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 690ff983-f13e-45ed-b7ce-b0dfdacefd8a