Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.23 @ 01:33:16 Player: void Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1567) 1567 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 4443 Bonus ------- Follower Combat Kills 56 Cogmind --------- Core Integrity 0/700 Matter 253/300 Energy 82/100 System Corruption 6% Temperature Cool (15) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heavy Rocket Launcher Mining Claw Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Hybrid Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Advanced Weight Redist. System Sensor Array Improved Signal Interpreter Transmission Jammer > --- WEAPON ----------- Shock Rifle Lightning Gun > --- INVENTORY -------- Improved Deuterium Engine Light Treads Improved Treads Large Storage Unit Gatling Laser Heavy Assault Rifle Minigun Minigun Heavy Rocket Launcher Mining Claw [Rating: 41] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . 1 . Utility 4 | . . 2 . 1 1 Weapon . | . . . . . . Parts Attached 42 | 7 2 10 . 6 17 Power 6 | 1 . 1 . . 4 Engine 6 | 1 . 1 . . 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 3 . 2 2 Treads 2 | . . 2 . . . Leg 7 | 2 . 1 . 2 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 2 5 . 2 4 Device 9 | 1 . 4 . 1 3 Storage 4 | 1 2 . . . 1 Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 12 | 2 . 1 . 2 7 Energy Gun 5 | . . 1 . 1 3 Energy Cannon 1 | . . . . . 1 Ballistic Gun 5 | 2 . . . 1 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 23 | . . 1 . 2 20 Power 3 | . . . . . 3 Propulsion 8 | . . 1 . 2 5 Utility 6 | . . . . . 6 Weapon 6 | . . . . . 6 Highest Loss Streak 11 | . . 1 . 2 11 To Critical Strikes . | . . . . . . Average Backups 8 | . 3 8 10 9 9 Power . | . . . . . . Propulsion 1 | . . 2 2 2 1 Utility 2 | . 1 3 5 3 2 Weapon 3 | . 1 2 3 4 4 Tool/Special . | . . . . . . Unused Backups 6 | . . . . 2 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . 1 1 Weapon 4 | . . . . 1 3 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 100 99 100 86 93 Engine 12 | . 14 11 11 9 13 Treads 1 | . . 4 . . . Leg 19 | . 28 17 22 17 19 Device 22 | . 14 30 22 17 22 Storage 9 | . 14 11 11 9 7 Processor 5 | . . 2 11 9 7 Protection 3 | . . . . 5 5 Energy Gun 5 | . . 9 11 6 3 Ballistic Gun 11 | . 28 11 11 11 9 Peak Build Rating 41 | 7 7 15 15 23 41 Average Rating 23 | 5 6 12 15 19 34 On Entrance 10 | . 7 7 15 15 20 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 50 | 12 17 29 28 33 50 Greatest Support 59 | 20 20 43 20 25 59 Greatest Overweight (x) 10 | 1 . 1 1 2 10 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 20 | 8 20 10 10 10 15 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 1 6 10 10 10 10 Average Carried 8 | . 3 8 10 9 9 Final Capacity 15 | 8 10 10 10 10 15 Final Carried 10 | 1 6 10 10 10 2 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1388 | 290 106 232 . 231 529 Remotely . | . . . . . . Salvage Created 1772 | 122 140 578 . 235 697 Parts 111 | 5 16 37 . 15 38 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 43 | . 6 10 . 8 19 Guns 36 | . 6 9 . 7 14 AOE 7 | . . 1 . 1 5 Classes Destroyed 11 | 2 2 4 . 1 2 Worker 2 | . . . . . 2 Builder 2 | . . 1 . . 1 Tunneler 1 | 1 . . . . . Recycler 1 | 1 . . . . . Mechanic 1 | . . . . 1 . Watcher 6 | . 2 2 . . 2 Swarmer 22 | . 6 . . 5 11 Grunt 8 | . . 5 . 2 1 Brawler 1 | . . 1 . . . Sentry 9 | . . 4 . 1 4 Programmer 3 | . . . . . 3 Best Kill Streak 7 | 2 6 5 . 7 6 Combat Bots Only 6 | . 6 4 . 6 5 Max Kills in Single Turn 4 | 1 2 2 . 1 4 Gunslinging . | . . . . . . Exploded 3 | . . 1 . 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 624 | . 44 50 . 60 470 Missed 230 | . 15 13 . 12 190 Hits 394 | . 29 37 . 48 280 Melee 2 | . . 2 . . . Projectile 392 | . 29 35 . 48 280 AOE 3 | . . . . . 3 Critical Strikes 6 | . . 2 . 1 3 Damage Taken 3660 | . 184 444 . 469 2563 Core 884 | . 29 38 . 117 700 Absorbed by Shields . | . . . . . . Ignored by Resistances 1107 | . 58 126 . 139 784 Regen/Repaired (Parts) 173 | . . 78 . 95 . Core Remaining (%) 89 | 100 88 . 90 78 . Volleys Fired 147 | 5 19 28 . 28 67 Largest 2 | 2 2 2 . 2 2 Hottest 135 | 40 40 65 . 68 135 Shots Fired 274 | 10 38 55 . 56 115 Gun 264 | 10 38 55 . 56 105 Cannon 4 | . . . . . 4 Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 191 | 10 38 27 . 53 63 Thermal 26 | . . . . . 26 Explosive 6 | . . . . . 6 Electromagnetic 51 | . . 28 . 3 20 Robot Hit Streak 23 | 8 7 17 . 13 23 Robot Miss Streak 5 | 1 5 2 . 3 3 Penetration Max . | . . . . . . Secondary Targets 10 | . 1 1 . 4 4 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 203 | 8 20 49 . 32 94 Core Hits 106 | 3 10 25 . 15 53 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 1 | . . . . 1 . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4117 | 80 229 819 . 564 2425 Guns 3209 | 80 229 727 . 421 1752 Cannons 152 | . . . . . 152 Explosions 752 | . . 92 . 143 517 Melee . | . . . . . . Ramming 4 | . . . . . 4 Kinetic 1799 | 80 229 262 . 338 890 Thermal 757 | . . 92 . 48 617 Explosive 612 | . . . . 95 517 Electromagnetic 945 | . . 465 . 83 397 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . . . . . 26 Message Errors 8 | . . . . . 8 Matter Fused 6 | . . . . . 6 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 6 | . . . . . 6 Data Loss (minor) 2 | . . . . . 2 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 100 | . . 33 . . 67 Projectiles 30 | . . . . . 30 Explosions 70 | . . 33 . . 37 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 156 | . . 33 . 112 11 Shots 5 | . . 2 . 2 1 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 248 | . . 35 . 27 248 Average Temperature 45 | . . 15 . 9 54 Received Heat Transfer 1131 | . . 210 . 81 840 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . 2 . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1575 | . . 150 . 50 1375 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 2 . 1 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 167 | 10 120 98 . 167 152 Initial 33 | . . 33 . . 4 Average 29 | 1 43 28 . 83 13 Influence Increases 1381 | 10 170 299 . 350 552 Destroy 0b10 Robot/C 940 | . 120 200 . 240 380 Destroy 0b10 Robot/NC 70 | 10 10 15 . 10 25 Destroy Leader 222 | . 24 64 . 30 104 Allied During Kill 7 | . . . . 7 . Successful Hack 50 | . 16 . . 18 16 Disable Machine 27 | . . 9 . 18 . Destroy Structure 65 | . . 11 . 27 27 Influence Decreases 1319 | 10 76 393 . 338 502 Entered New Map 69 | . . 61 . . 8 Time Decay 990 | 10 76 332 . 278 294 Lost Part 220 | . . . . 20 200 Lost Ally 40 | . . . . 40 . Squads Dispatched 11 | . . 1 . . 10 Investigation 1 | . . 1 . . . Extermination 3 | . . . . . 3 Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 6 | . . . . . 6 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . 1 . . 2 1 Communications Jammed 9 | . . . . . 9 Distress Signals 8 | . . . . . 8 Times Spotted 79 | . 9 13 . 19 38 Peak Tracking Total 6 | . 6 3 . 5 6 Tactical Retreats 3 | . . . . 3 . ECM-based Alert Blocks 4 | . . . . 4 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . . 1 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . 6 . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 3 | . . 1 . 2 . Max in Single Turn 1 | . . 1 . 1 . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 22 | . 3 4 . 7 8 Terminals 16 | . 3 3 . 5 5 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . 1 . 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 2 | . . . . . 2 Total Hacks 50 | . 7 10 . 19 14 Successful 35 | . 6 6 . 16 7 Failed 15 | . 1 4 . 3 7 Catastrophic 3 | . . 1 . . 2 Database Lockouts . | . . . . . . Manual 5 | . 3 2 . . . Terminals 32 | . 7 6 . 8 11 Fabricators 1 | . . . . . 1 Repair Stations 9 | . . 4 . 5 . Recycling Units . | . . . . . . Scanalyzers 6 | . . . . 6 . Garrison Access 2 | . . . . . 2 Terminal Hacks 22 | . 6 4 . 7 5 Record 7 | . 5 2 . . . Robot Analysis 1 | . . . . 1 . Open DSF 1 | . . . . . 1 Level Access Points 1 | . 1 . . . . Branch Access Points 1 | . . . . . 1 Emergency Access Points 2 | . . . . 1 1 Alert Level 1 | . . . . 1 . Reprogram Traps 1 | . . 1 . . . Dispatch Records 1 | . . . . 1 . Security Status 1 | . . . . . 1 Hauler Manifests 2 | . . . . 1 1 Zone Layout 3 | . . 1 . 2 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 6 | . . 2 . 4 . Scan Component 3 | . . 1 . 2 . Repair 3 | . . 1 . 2 . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . . 5 . Retrieve Study 5 | . . . . 5 . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 3 1 . 1 5 Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 5 | . . . . 5 . Parts Repaired 3 | . . 1 . 2 . Time 78 | . . 26 . 52 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 2 . Highest-Rated Group 47 | . . . 47 47 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 20 | . . . . 20 . Total Damage 255 | . . . . 255 . Kills 5 | . . . . 5 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 3578 | 19 274 862 220 585 1618 Sensors 3191 | . . 841 206 559 1585 Seismic 1169 | 19 274 862 14 . . Jamming 1600 | . . . . . 1600 ECM 752 | . . 284 220 248 . Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3718 | 77 274 862 220 585 1700 Spaces Moved 1679 | 44 176 315 113 209 822 Core 9 | 7 . . . . 2 Treads 63 | . . 36 . . 27 Legs 1607 | 37 176 279 113 209 793 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 175 110 Average Speed 152 | 117 120 182 190 187 135 Slowest Speed 550 | 190 120 190 190 260 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 42 31 33 20 26 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 63 | . . 10 . 27 26 Melee . | . . . . . . Projectile . | . . . . . . AOE 63 | . . 10 . 27 26 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2565 | 57 203 543 118 351 1293 Wait 617 | . . 173 4 89 351 Move 1674 | 43 175 314 112 208 822 Hop . | . . . . . . Pick Up 27 | 2 5 7 . 6 7 Fast Attach 24 | 6 1 1 . 7 9 Attach 14 | 1 . 4 . . 9 Detach 1 | . . 1 . . . Swap 37 | . 2 14 2 4 15 Drop 23 | . 1 1 . 9 12 Fire 147 | 5 19 28 . 28 67 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Identified exit to Materials 214 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Utility x2 878 | -9/Materials | Repaired Assault Rifle 993 | -9/Materials | Discovered new exit (range 4) 1204 | -9/Materials | Discovered new exit (range 6) 1212 | -9/Materials | Identified exit to Mines 1214 | -9/Materials | Entered Mines 1330 | -9/Mines | Discovered new exit (range 11) 1345 | -9/Mines | Discovered new exit (range 14) 1347 | -9/Mines | Identified exit to Materials 1354 | -9/Mines | Learned Materials trap positions 1367 | -9/Mines | Learned location of Storage (-8) 1434 | -9/Mines | Entered Materials 1434 | -8/Materials | Accompanied by 2 allies 1434 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1435 | -8/Materials | Loaded intel: 19 trap records 1439 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1642 | -8/Materials | Repaired Sensor Array 1791 | -8/Materials | Repaired Lgt. Armor Plating 1875 | -8/Materials | Build established: Scavenger-Mutant 1984 | -8/Materials | Discovered new exit (range 16) 2009 | -8/Materials | Identified exit to Factory 2019 | -8/Materials | Entered Factory 2019 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2277 | -7/Factory | Identified exit to DSF 2546 | -7/Factory | Discovered new exit (range 6) 2555 | -7/Factory | Identified exit to Factory 2564 | -7/Factory | Identified exit to Lower Caves 3200 | -7/Factory | Build established: Mutant 3631 | -7/Factory | Core integrity fell below 50% 3657 | -7/Factory | Core integrity fell below 20% 3691 | -7/Factory | Lost 11 parts (2p2n3u4w) 3719 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03707_ K-01 Serf collects debris. 03707_ U-05 Engineer lays Concrete. 03707_ R-06 Scavenger collects Lgt. Ion Engine. 03707_ U-05 Engineer lays Concrete. 03710_ K-01 Serf collects debris. 03710_ U-05 Engineer lays Concrete. 03711_ K-01 Serf collects debris. 03711_ U-05 Engineer lays Concrete. 03713_ Lgt. Treads+ destroyed. 03713_ U-05 Engineer lays Concrete. 03714_ K-01 Serf collects debris. 03714_ U-05 Engineer lays Concrete. 03716_ Med. Storage Unit destroyed. 03716_ R-06 Scavenger collects Wheel. 03716_ K-01 Serf collects debris. 03716_ U-05 Engineer lays Concrete. 03717_ K-01 Serf collects debris. 03717_ U-05 Engineer lays Concrete. 03718_ System corrupted: Energy discharge (-23). 03718_ U-05 Engineer lays Concrete. 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""" ????# [ %[" " # #???? | | ?????????????????????" """?????# *!% # #???? | | ???????????????????????????????## [ % # #???? | | ????????????????????????????????# % = ! # #???? | | ????????????????????????????????## !! = # #???? | | ?????????????????????????????????# ] | * # #???? | | ????????????????????????????################ #???? | | ????????????????????????????# ###?# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Matter Filtering 30 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 22% | -9/Materials Sensor Array | 15% | -8/Materials Lgt. Armor Plating | 13% | -8/Materials Studied --------- Rnf. Ion Engine | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Resistances Are Futile Throw Away The Key Challenges ------------ None Game ------ Seed SurgeExoskeletonMallet Manual? 0 Play Time 01:00:12 Cumulative 65.2 hours Start 2026.01.23 @ 00:29:21 End 2026.01.23 @ 01:33:16 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 105 Rogue 87 Adventurer 16 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 34 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 93% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43ce4651-d0ac-44a9-b952-4f71d493b344