Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 21:33:42 Player: BionicBot Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (94) 470 Value Destroyed (2431) 2431 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 4723 Bonus ------- High Alert Combat Kills 62 Cogmind --------- Core Integrity 335/550 Matter 185/300 Energy 259/290 System Corruption 1% Temperature Critical (546) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- Light Assault Rifle Heavy Assault Rifle High-powered Shotgun > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Improved Heat Sink Signal Interpreter Signal Interpreter Improved Targeting Computer Recoil Stabilizer Hardened Heavy Armor Plating High-powered Tractor Beam Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Hardened Heavy Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Autogun High-powered Shotgun Flak Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Signal Interpreter Signal Interpreter Salvage Targeting Computer Improved Targeting Computer Hardened Heavy Armor Plating High-powered Tractor Beam Heavy Assault Rifle Autogun Grenade Launcher Grenade Launcher [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device High-powered Tractor Beam Storage Large Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 56 | 6 7 23 20 Power 5 | 1 . 3 1 Engine 5 | 1 . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 21 | 2 3 11 5 Treads 21 | 2 3 11 5 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 2 5 Device 2 | . . . 2 Storage 4 | 1 2 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 20 | 2 2 7 9 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 15 | 1 2 5 7 Ballistic Cannon 1 | . . . 1 Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 10 | . . 2 8 Power . | . . . . Propulsion 4 | . . 1 3 Utility 3 | . . . 3 Weapon 3 | . . 1 2 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 97 98 88 Engine 11 | . 14 11 9 Treads 29 | . 28 32 25 Device 1 | . . . 8 Storage 20 | . 25 21 9 Protection 6 | . . 10 8 Ballistic Gun 23 | . 24 21 24 Naked Turns . | . . . . Heaviest Build 68 | 14 35 39 68 Greatest Support 62 | 40 40 60 62 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 14 15 15 Most Carried 15 | 3 15 15 15 Average Carried 13 | 1 13 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 3 15 15 14 Class Distribution -------------------- 74% | Mutant 9% | Scavenger-Tank 7% | Scavenger-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 3111 | 275 578 1410 848 Remotely 828 | . . . 828 Salvage Created 3470 | 110 573 1683 1104 Parts 208 | 9 38 86 75 Haulers Intercepted 6 | . 2 3 1 Recyclers Shooed 6 | 1 1 1 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 67 | . 14 28 25 Guns 62 | . 14 23 25 AOE 5 | . . 5 . Classes Destroyed 13 | 2 5 4 2 Worker 2 | . . 2 . Builder 2 | . 1 . 1 Tunneler 2 | 2 . . . Hauler 6 | . 2 3 1 Recycler 7 | 1 1 4 1 Operator 2 | . . 1 1 Watcher 6 | . 2 4 . Swarmer 19 | . 9 4 6 Grunt 35 | . 5 15 15 Brawler 1 | . . . 1 Duelist 2 | . . 2 . Sentry 9 | . . 7 2 Heavy 1 | . . . 1 Best Kill Streak 9 | 3 6 9 4 Combat Bots Only 5 | . 5 4 4 Max Kills in Single Turn 3 | 1 2 3 2 Gunslinging 1 | . 1 . 1 Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 336 | . 62 104 170 Missed 73 | . 19 25 29 Damage Taken 3785 | . 393 1142 2250 Core 407 | . 76 116 215 Absorbed by Shields . | . . . . Redirected to Shielding 22 | . . 22 . Regen/Repaired (Parts) 250 | . . 250 . Core Remaining (%) 80 | 100 69 71 . Volleys Fired 267 | 5 56 125 81 Largest 3 | 2 2 2 3 Hottest 71 | 70 70 53 71 Shots Fired 580 | 10 112 249 209 Gun 576 | 10 112 245 209 Cannon . | . . . . Launcher 4 | . . 4 . Special . | . . . . Kinetic 551 | 5 92 245 209 Thermal 25 | 5 20 . . Explosive 4 | . . 4 . Electromagnetic . | . . . . Robot Hit Streak 17 | 8 17 16 8 Robot Miss Streak 10 | . 6 6 10 Penetration Max . | . . . . Secondary Targets 6 | . 2 . 4 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 361 | 8 62 162 129 Core Hits 161 | 4 26 66 65 Critical Kills 1 | . . . 1 Critical Parts Destroyed 3 | . . 2 1 Critical Strikes 7 | 2 1 2 2 Burn 3 | 2 1 . . Destroy 4 | . . 2 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5857 | 103 920 2735 2099 Guns 5528 | 103 902 2430 2093 Cannons . | . . . . Explosions 280 | . . 280 . Melee . | . . . . Ramming 49 | . 18 25 6 Kinetic 5314 | 40 751 2430 2093 Thermal 214 | 63 151 . . Explosive 280 | . . 280 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Message Errors 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 27 | . . 27 . Shots 2 | . . 2 . Rammed 5 | . 2 2 1 Targets Rammed 5 | . 2 2 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 580 | 27 190 29 580 Average Temperature 107 | 12 52 5 183 Received Heat Transfer 1458 | . 84 456 918 Effects 26 | . . . 26 Shutdowns 5 | . . . 5 Energy Bleed 3 | . . . 3 Interference 6 | . . . 6 Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (minor) 5 | . . . 5 Damage (major) 2 | . . . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 851 | 333 518 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 500 | 15 336 500 441 Initial 150 | . 9 38 150 Average 229 | 5 143 264 284 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 35 | 100 77 18 11 Level 1 57 | . 22 75 69 Level 2 7 | . . 6 18 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 13 | . 1 6 6 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 6 | . . 4 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 105 | . 25 42 38 Peak Tracking Total 8 | . 7 5 8 Tactical Retreats 6 | . 3 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 1 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 6 6 1 Terminals 12 | . 6 5 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 14 16 5 Successful 21 | . 10 11 . Failed 14 | . 4 5 5 Catastrophic 3 | . . 3 . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 28 | . 14 9 5 Fabricators . | . . . . Repair Stations 7 | . . 7 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 10 5 . Record 2 | . 2 . . Prototype ID Bank 6 | . 5 1 . Level Access Points 2 | . 1 1 . Unreport Threat 1 | . . 1 . Registered Components 2 | . 1 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 3 | . . 3 . Repair 3 | . . 3 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . . 1 1 Used . | . . . . Hacking Detections 7 | . 4 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 3 . Time 84 | . . 84 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4506 | 113 1249 2149 995 Spaces Moved 2048 | 58 661 1026 303 Core 5 | 5 . . . Treads 2043 | 53 661 1026 303 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 155 Average Speed 167 | 150 160 160 211 Slowest Speed 245 | 160 160 240 245 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 6 84 72 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 29 | . . 29 . Melee . | . . . . Projectile . | . . . . AOE 29 | . . 29 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2667 | 71 758 1331 507 Wait 215 | . 6 131 78 Move 2045 | 57 660 1025 303 Hop . | . . . . Pick Up 34 | 3 15 10 6 Fast Attach 24 | 6 4 8 6 Attach 8 | . . 3 5 Detach 7 | . 3 . 4 Swap 24 | . 3 12 9 Drop 38 | . 9 15 14 Fire 267 | 5 56 125 81 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 5 | . 2 2 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 114 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 15) 705 | -10/Materials | Discovered new exit (range 13) 720 | -10/Materials | Identified exit to Materials 1363 | -10/Materials | Entered another Materials area 1363 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1588 | -9/Materials | Discovered new exit (range 4) 2117 | -9/Materials | Discovered new exit (range 7) 2556 | -9/Materials | Repaired Autogun 2587 | -9/Materials | Repaired Lgt. Treads 2615 | -9/Materials | Repaired Hcp. Matter Pod 2930 | -9/Materials | Discovered new exit (range 15) 3286 | -9/Materials | Identified exit to Materials 3512 | -9/Materials | Entered another Materials area 3512 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4248 | -8/Materials | Build established: Tank 4257 | -8/Materials | Garrison activated, responded to threat 4507 | -8/Materials | Self-destructed Last Messages --------------- 04496_ Overheating: Hrd. Heavy Armor Plating damaged (-30). 04496_ K-01 Serf collects debris. 04496_ G-47 Trooper destroyed. 04497_ Overheating: Core damaged (-60). 04497_ U-05 Engineer builds a Door. 04498_ Overheating: System interference. 04498_ Lgt. Assault Rifle temporarily disabled. 04499_ Overheating: Lrg. Storage Unit damaged (-113). 04499_ K-01 Serf collects debris. 04500_ Arm. Treads destroyed. 04502_ Power failure, Rnf. Deuterium Engine shutdown. 04502_ Overheating: Lgt. Treads damaged (-6). 04503_ Overheating: Matter decay (-26). 04503_ K-01 Serf collects debris. 04504_ Hrd. Heavy Armor Plating destroyed. 04504_ Lgt. Treads destroyed. 04506_ Overheating: System interference. 04506_ Hvy. Assault Rifle temporarily disabled. 04507_ Overheating: Energy bleed (-31). 04507_ K-01 Serf collects debris. 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G" ####??????????????# #? | | ????????????# """ ????????????????# #? | | ????????????+ ???????????????# #? | | ????????????# ??????????????# #? | | ????????????# ###+########## ????????????# #? | | ????????????### ????????????????????????????#+## | | ??????????????# ????????????????????????????# ! | | ??????????????# ?????????????????????????????# ] | | ??????????????# ?????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellFlakNanovents Manual? 0 Play Time 00:42:24 Cumulative 36.0 hours Start 2024.05.04 @ 20:49:14 End 2024.05.04 @ 21:33:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ba700e3-c413-4636-bed1-5ac10aaef623