Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.22 @ 22:27:27 Player: Zeia Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1718) 1718 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 4377 Bonus ------- High Alert Combat Kills 134 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/400 Matter 294/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -9/Recycling Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Scrap Engine Medium Storage Unit High-capacity Matter Pod (200) Improved Terrain Scanner Targeting Computer Beam Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Aluminum Leg Medium Storage Unit High-capacity Matter Pod Hardened Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -9 ------- Run | Jun Mat Mat Sto Gar Rec Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 53 | 6 11 13 10 13 . Power 5 | 1 1 2 1 . . Engine 5 | 1 1 2 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 21 | 2 5 5 6 3 . Treads . | . . . . . . Leg 21 | 2 5 5 6 3 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 2 2 1 1 . Device 1 | . . . 1 . . Storage 2 | 1 . 1 . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 3 | . 1 1 . 1 . Artifact . | . . . . . . Weapon 20 | 2 3 4 2 9 . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 14 | 1 3 3 1 6 . Ballistic Cannon . | . . . . . . Launcher 5 | . . 1 1 3 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 12 | . . 1 4 7 . Power 2 | . . 1 1 . . Propulsion 5 | . . . 2 3 . Utility 1 | . . . 1 . . Weapon 4 | . . . . 4 . Highest Loss Streak 4 | . . 1 4 3 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 98 100 94 99 100 Engine 11 | . 13 11 10 11 11 Leg 31 | . 27 33 30 33 33 Device 2 | . . . 7 7 . Storage 11 | . 14 11 11 11 11 Processor 8 | . . 11 11 11 11 Protection 8 | . 13 11 1 3 11 Ballistic Gun 22 | . 27 21 21 20 22 Naked Turns . | . . . . . . Heaviest Build 29 | 10 19 28 28 29 29 Greatest Support 33 | 20 20 33 33 33 30 Greatest Overweight (x) 1 | . 1 . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 Most Carried 10 | 2 8 10 10 10 10 Average Carried 8 | 1 7 8 9 8 9 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 2 8 10 10 8 10 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Jun Mat Mat Sto Gar Rec Matter Collected 1601 | 153 288 555 231 374 . Remotely . | . . . . . . Salvage Created 1702 | . 344 571 386 401 . Parts 124 | . 28 37 27 32 . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Jun Mat Mat Sto Gar Rec Combat Hostiles Destroyed 55 | . 12 14 10 19 . Guns 48 | . 12 12 8 16 . AOE 7 | . . 2 2 3 . Classes Destroyed 9 | . 2 4 2 1 . Worker 1 | . . . 1 . . Builder 1 | . . 1 . . . Tunneler 1 | . . 1 . . . Hauler 1 | . . . 1 . . Recycler 2 | . . 2 . . . Swarmer 23 | . 6 4 3 10 . Grunt 22 | . 6 7 4 5 . Sentry 8 | . . 3 3 2 . Hunter 2 | . . . . 2 . Best Kill Streak 11 | . 6 6 9 11 . Combat Bots Only 11 | . 6 4 7 11 . Max Kills in Single Turn 2 | . 1 2 2 2 . Gunslinging 1 | . . . . 1 . Exploded 2 | . . 1 1 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Jun Mat Mat Sto Gar Rec Damage Taken 2565 | . 347 529 597 1000 92 Core 471 | . 64 44 98 237 28 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 65 | . . . 65 . . Core Remaining (%) 87 | 100 74 . . . . Volleys Fired 121 | . 25 34 24 37 1 Largest 2 | . 2 2 2 2 2 Hottest 56 | . 46 56 56 46 46 Shots Fired 223 | . 50 63 48 60 2 Gun 203 | . 50 57 46 48 2 Cannon . | . . . . . . Launcher 20 | . . 6 2 12 . Special . | . . . . . . Kinetic 203 | . 50 57 46 48 2 Thermal . | . . . . . . Explosive 20 | . . 6 2 12 . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 10 11 12 7 1 Robot Miss Streak 4 | . 2 3 2 4 1 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 1 . 3 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 138 | . 36 35 30 36 1 Core Hits 85 | . 16 25 19 25 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3372 | . 550 980 668 1156 18 Guns 1987 | . 550 529 445 445 18 Cannons . | . . . . . . Explosions 1385 | . . 451 223 711 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1987 | . 550 529 445 445 18 Thermal . | . . . . . . Explosive 1385 | . . 451 223 711 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 18 | . . . . 18 . Projectiles . | . . . . . . Explosions 18 | . . . . 18 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 84 | . . 29 39 16 . Shots 3 | . . 1 1 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 69 | . 69 30 47 7 . Average Temperature 15 | . 34 10 10 4 . Received Heat Transfer 597 | . 93 171 159 147 27 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Jun Mat Mat Sto Gar Rec Peak Influence 783 | . 172 407 407 783 358 Initial 352 | . . 44 108 264 352 Average 246 | . 79 151 314 548 355 Maximum Alert Level 3 | . . 2 2 3 1 Low Security (%) 49 | 100 100 60 14 . . Level 1 30 | . . 29 79 29 100 Level 2 12 | . . 10 5 36 . Level 3 7 | . . . . 34 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 4 1 . . Investigation 5 | . 1 3 1 . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Jun Mat Mat Sto Gar Rec Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 19 22 12 20 3 Peak Tracking Total 11 | . 5 5 6 11 4 Tactical Retreats 3 | . . 2 . 1 . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Jun Mat Mat Sto Gar Rec Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . 4 . . . Reused 1 | . . 1 . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Jun Mat Mat Sto Gar Rec Machines Disabled 4 | . 1 1 . 2 . Max in Single Turn 1 | . 1 1 . 1 . Garrison Relay 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Jun Mat Mat Sto Gar Rec Machines Accessed 17 | . 5 4 4 1 3 Terminals 11 | . 3 4 1 1 2 Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 3 | . 1 . 1 . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 51 | . 14 19 12 2 4 Successful 32 | . 10 11 8 . 3 Failed 19 | . 4 8 4 2 1 Catastrophic 3 | . . 1 1 1 . Database Lockouts . | . . . . . . Manual 22 | . 8 7 5 . 2 Terminals 38 | . 9 19 5 2 3 Fabricators . | . . . . . . Repair Stations 5 | . 2 . 3 . . Recycling Units 7 | . 3 . 3 . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 12 | . 3 7 1 . 1 Record 1 | . . 1 . . . Emergency Access Points 1 | . . . . . 1 Alert Level 4 | . 1 2 1 . . Unreport Threat 2 | . 1 1 . . . Locate Traps 1 | . . 1 . . . Reprogram Traps 1 | . . 1 . . . Investigation Status 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 1 . 2 . . Scan Component 2 | . 1 . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 7 | . 3 . 3 . 1 Process 2 | . 1 . 1 . . Report Inventory 3 | . 1 . 1 . 1 Retrieve Matter 2 | . 1 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 9 | . 3 4 1 . 1 Terminals 9 | . 3 4 1 . 1 Assimilate 1 | . . . . . 1 Botnet 8 | . 3 4 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 5 4 3 1 3 Full Trace Events 4 | . 1 2 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 32 | . . . 32 . . Parts Recycled . | . . . . . . Recycled Matter 566 | . 309 . 257 . . Retrieved Matter 647 | . 310 . 337 . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Jun Mat Mat Sto Gar Rec Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . 5 . Machine Destruction 5 | . . . . 5 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Jun Mat Mat Sto Gar Rec Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -9 ------- Run | Jun Mat Mat Sto Gar Rec Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Jun Mat Mat Sto Gar Rec Turns Passed 2454 | 58 622 830 283 543 118 Spaces Moved 1540 | 41 414 543 123 324 95 Core 4 | 4 . . . . . Treads . | . . . . . . Legs 1536 | 37 414 543 123 324 95 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 119 | 113 120 120 121 120 120 Slowest Speed 190 | 120 190 120 190 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 65 38 19 44 21 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 141 | . . 55 23 63 . Melee . | . . . . . . Projectile . | . . . . . . AOE 141 | . . 55 23 63 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Jun Mat Mat Sto Gar Rec Total 1927 | 50 489 663 212 416 97 Wait 162 | . 21 57 52 32 . Move 1534 | 40 413 542 122 322 95 Hop . | . . . . . . Pick Up 28 | 2 10 7 2 6 1 Fast Attach 13 | 6 5 . 2 . . Attach 13 | . . 3 3 7 . Detach 1 | 1 . . . . . Swap 27 | . 6 10 5 6 . Drop 23 | 1 9 10 2 1 . Fire 121 | . 25 34 24 37 1 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -9/Garrison -9/Recycling History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 15) 59 | -11/Junkyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 4) 413 | -10/Materials | Discovered new exit (range 4) 680 | -10/Materials | Identified exit to Materials 681 | -10/Materials | Entered another Materials area 681 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 766 | -9/Materials | Discovered new exit (range 16) 812 | -9/Materials | Identified exit to Mines 1074 | -9/Materials | Discovered new exit (range 11) 1342 | -9/Materials | Identified exit to Storage 1365 | -9/Materials | Build established: Scavenger-Mutant 1511 | -9/Materials | Entered Storage 1604 | -9/Storage | Destroyed 7 combat bots 1609 | -9/Storage | Lost 4 parts (1p2n1u) 1645 | -9/Storage | Repaired Imp. Aluminum Leg 1793 | -9/Storage | Identified exit to Garrison 1794 | -9/Storage | Entered Garrison 1812 | -9/Garrison | Installed Relay Interface Framework 1862 | -9/Garrison | Triggered checkpoint 1863 | -9/Garrison | Garrison Relay disabled 1912 | -9/Garrison | Triggered checkpoint 2026 | -9/Garrison | Core integrity fell below 50% 2110 | -9/Garrison | Triggered checkpoint 2121 | -9/Garrison | Triggered checkpoint 2141 | -9/Garrison | Core integrity fell below 20% 2161 | -9/Garrison | Build established: Mutant 2204 | -9/Garrison | Destroyed 11 combat bots 2208 | -9/Garrison | Lost 3 parts (2n1w) 2325 | -9/Garrison | Discovered new exit (range 10) 2334 | -9/Garrison | Identified exit to Recycling 2337 | -9/Garrison | Entered Recycling 2340 | -9/Recycling | Found Scrap Engine 2455 | -9/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- >>Recycling(Report) Matter reserves: 0 Inventory: Shotgun (26%) Shield Generator (63%) Autogun (60%) 02365_ Connecting with Terminal... 02370_ Y-45 Defender springs to life. 02370_ L-31 Rogue springs to life. 02396_ Connecting with Terminal... >>Access(Emergency) Found 2 emergency access doors: (56,49) (59,49) Map updated. >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 02433_ Matter Filter disabled. 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