Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.16 @ 19:25:35 Player: sasha Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (74) 370 Value Destroyed (2526) 2526 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1350) 1350 TOTAL SCORE: 7386 Bonus ------- High Alert Combat Kills 257 Follower Combat Kills 221 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -28 Cogmind --------- Core Integrity 0/700 Matter 52/300 Energy 72/100 System Corruption 19% Temperature Cool (27) Movement Treading (180) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Improved Melee Analysis Suite > --- WEAPON (2) ------- Flak Cannon Mini Grenade Launcher > --- INVENTORY (16) --- Light Nuclear Core Light Nuclear Core Reinforced Deuterium Engine Combat Airjet Improved Sensor Array Heavy Laser Coil Gun Coil Gun Flak Cannon Greatsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Sensor Array Improved Targeting Computer Flak Cannon Flak Cannon Flak Cannon Flak Cannon Greatsword Greatsword [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Combat Airjet Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Slots Evolved 6 | . . . 2 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 4 | . . . 2 . 2 . . . Weapon . | . . . . . . . . . Parts Attached 71 | 7 1 2 14 11 2 31 1 2 Power 5 | 1 . . 1 1 . 2 . . Engine 3 | 1 . . 1 . . 1 . . Core 2 | . . . . 1 . 1 . . Reactor . | . . . . . . . . . Propulsion 26 | 2 . . 3 6 . 13 1 1 Treads 6 | . . . . 4 . 1 . 1 Leg 19 | 2 . . 3 2 . 11 1 . Wheel . | . . . . . . . . . Hover 1 | . . . . . . 1 . . Flight . | . . . . . . . . . Utility 17 | 2 1 . 6 1 2 5 . . Device 4 | 1 . . 2 . . 1 . . Storage 5 | 1 1 . 2 1 . . . . Processor 6 | . . . 2 . 2 2 . . Hackware . | . . . . . . . . . Protection 2 | . . . . . . 2 . . Artifact . | . . . . . . . . . Weapon 23 | 2 . 2 4 3 . 11 . 1 Energy Gun 3 | 2 . . . . . 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 10 | . . 2 2 2 . 4 . . Ballistic Cannon 7 | . . . 2 . . 4 . 1 Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 32 | . . . 2 1 . 24 . 5 Power 3 | . . . . . . 2 . 1 Propulsion 16 | . . . 1 1 . 12 . 2 Utility 8 | . . . . . . 7 . 1 Weapon 5 | . . . 1 . . 3 . 1 Highest Loss Streak 6 | . . . 2 1 . 6 . 5 Average Slot Usage (%) 88 | . 100 100 89 92 100 84 64 61 Engine 7 | . 14 14 11 3 . 4 7 3 Core 1 | . . . . 5 7 1 . . Treads 5 | . . . . 19 30 5 . . Leg 19 | . 28 28 20 11 . 20 10 12 Device 9 | . 14 14 17 1 . 4 7 6 Storage 13 | . 14 14 11 16 15 15 15 15 Processor 8 | . . . 7 18 30 7 7 7 Protection 3 | . . . . . . 8 . . Energy Gun 1 | . 28 1 . . . . . . Ballistic Gun 11 | . . 26 14 11 15 6 7 6 Ballistic Cannon 4 | . . . 6 . . 6 . . Naked Turns . | . . . . . . . . . Heaviest Build 63 | 12 16 17 35 43 43 63 54 54 Greatest Support 112 | 20 20 20 30 112 112 112 28 28 Greatest Overweight (x) 3 | . . . 2 1 . 3 3 2 Average Overweight (x) . | . . . . . . . 1 1 Largest Inventory Capacity 16 | 6 8 8 10 16 16 16 16 16 Average Capacity 12 | 5 7 8 9 14 16 16 16 16 Most Carried 16 | 4 5 8 10 16 15 16 14 13 Average Carried 11 | 1 4 5 8 13 13 14 13 12 Final Capacity 16 | 6 8 8 10 16 16 16 16 16 Final Carried 16 | 2 5 8 8 16 15 13 13 11 Class Distribution -------------------- 69% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Matter Collected 2519 | 224 56 74 626 279 22 1205 . 33 Remotely . | . . . . . . . . . Salvage Created 2259 | 15 57 144 697 199 22 882 . 243 Parts 125 | 3 2 17 45 10 2 34 . 12 Haulers Intercepted 7 | . 1 . 5 1 . . . . Recyclers Shooed 2 | . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Combat Hostiles Destroyed 61 | . . 9 12 5 . 25 . 10 Melee 1 | . . . . 1 . . . . Guns 30 | . . 9 5 4 . 10 . 2 Cannons 23 | . . . 7 . . 15 . 1 AOE 7 | . . . . . . . . 7 Classes Destroyed 10 | 1 1 1 5 1 . 1 . . Worker 1 | . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . Hauler 7 | . 1 . 5 1 . . . . Watcher 4 | . . . 3 . 1 . . . Swarmer 18 | . . 9 . 3 . 3 . 3 Grunt 29 | . . . 9 . . 14 . 6 Brawler 3 | . . . . . . 3 . . Duelist 4 | . . . 1 . . 2 . 1 Sentry 5 | . . . 2 1 . 2 . . Hunter 2 | . . . . 1 . 1 . . Best Kill Streak 10 | 1 1 3 10 3 1 7 . 7 Combat Bots Only 7 | . . 3 7 3 . 7 . 7 Max Kills in Single Turn 3 | 1 1 1 1 1 1 2 . 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . . . 3 Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Damage Taken 6075 | . . 272 654 525 . 3663 . 961 Core 910 | . . 72 69 69 . 436 . 264 Absorbed by Shields 5 | . . . . . . 5 . . Core Remaining (%) 85 | 100 . 71 82 87 . . . . Volleys Fired 270 | 3 16 26 87 21 2 104 . 11 Largest 2 | 2 2 2 2 2 2 2 . 2 Hottest 88 | 80 80 80 88 46 46 88 . 74 Shots Fired 521 | 6 32 52 171 42 4 194 . 20 Gun 349 | 6 32 52 103 42 4 102 . 8 Cannon 161 | . . . 68 . . 92 . 1 Launcher 11 | . . . . . . . . 11 Special . | . . . . . . . . . Kinetic 462 | . . 46 171 42 4 190 . 9 Thermal 48 | 6 32 6 . . . 4 . . Explosive 11 | . . . . . . . . 11 Electromagnetic . | . . . . . . . . . Robot Hit Streak 31 | 3 6 3 14 18 5 31 . 5 Robot Miss Streak 8 | 1 4 5 7 2 . 8 . 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . . 3 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 372 | 5 15 21 108 33 4 173 . 13 Core Hits 221 | 1 2 12 55 8 2 111 . 30 Critical Hits 3 | . . . 1 . . 2 . . Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 2 | . . . 1 . . 1 . . Melee Attacks 14 | . . . . 6 . 8 . . Impact . | . . . . . . . . . Slashing 14 | . . . . 6 . 8 . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . 1 . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7245 | 55 119 279 1299 747 54 3165 . 1527 Guns 2865 | 55 119 272 491 407 54 1300 . 167 Cannons 2425 | . . . 792 . . 1607 . 26 Explosions 1334 | . . . . . . . . 1334 Melee 598 | . . . . 340 . 258 . . Ramming 23 | . . 7 16 . . . . . Kinetic 5001 | . . 216 1283 407 54 2848 . 193 Thermal 289 | 55 119 56 . . . 59 . . Explosive 1334 | . . . . . . . . 1334 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 598 | . . . . 340 . 258 . . Piercing . | . . . . . . . . . Highest Corruption 19 | . . . . . . 19 19 19 Average Corruption 18 | . . . . . . 18 19 19 Corruption Purged . | . . . . . . . . . Effects 101 | . . . . . . 91 1 9 Message Errors 17 | . . . . . . 14 . 3 Matter Fused 18 | . . . . . . 17 1 . Heat Flow Errors 4 | . . . . . . 4 . . Energy Discharges 7 | . . . . . . 7 . . Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . 3 . 3 Data Loss (major) 6 | . . . . . . 6 . . Misfires 1 | . . . . . . 1 . . Alerts 2 | . . . . . . 2 . . Misdirections 13 | . . . . . . 12 . 1 Targeting Errors 20 | . . . . . . 18 . 2 Weapon Failures 6 | . . . . . . 6 . . Overload Shots . | . . . . . . . . . Overflow Damage 98 | . . . 5 . . 4 . 89 Projectiles 9 | . . . 5 . . 4 . . Explosions 89 | . . . . . . . . 89 Melee . | . . . . . . . . . Knockbacks 72 | . . . 13 . . 57 . 2 Impact 1 | . . . 1 . . . . . Kinetic 68 | . . . 12 . . 54 . 2 Secondary 3 | . . . . . . 3 . . Self-Inflicted Damage 205 | . . 3 6 . . . . 196 Shots 6 | . . . . . . . . 6 Rammed 3 | . . 1 2 . . . . . Targets Rammed 4 | . . 1 3 . . . . . Kicked 1 | . . . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 274 | 54 108 54 217 . . 274 . 13 Average Temperature 58 | 29 46 29 59 . . 65 . 8 Received Heat Transfer 1545 | . . . 240 63 . 927 . 315 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . Heat Transferred 673 | 125 275 125 . . . 148 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Peak Influence 849 | 5 10 213 247 202 46 849 445 609 Initial 445 | . 3 3 82 100 39 42 445 311 Average 309 | . 4 145 128 139 44 576 445 377 Maximum Alert Level 3 | . . 1 1 1 . 3 2 2 Low Security (%) 46 | 100 100 65 67 77 100 10 . . Level 1 25 | . . 34 32 22 . 22 . 82 Level 2 11 | . . . . . . 24 100 17 Level 3 17 | . . . . . . 42 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . 1 . 3 . . . . . Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . . . 3 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Distress Signals 5 | . . 2 3 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 103 | . 3 8 29 10 1 35 . 17 Peak Tracking Total 17 | . 3 3 4 2 1 7 . 17 Tactical Retreats 2 | . . . 1 . . . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Traps Triggered 9 | . 1 . . . . 8 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Machines Disabled 1 | . . . . . . 1 . . Max in Single Turn 1 | . . . . . . 1 . . Garrison Relay 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Machines Accessed 7 | . 1 1 3 . 1 . 1 . Terminals 2 | . . . 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 11 | . 2 1 5 . 1 . 2 . Successful 8 | . 1 1 3 . 1 . 2 . Failed 3 | . 1 . 2 . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 4 | . . . 4 . . . . . Terminals 4 | . . . 4 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 3 | . . . . . 1 . 2 . Terminal Hacks 3 | . . 1 2 . . . . . Open Door 1 | . . 1 . . . . . . Zone Layout 2 | . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 1 | . . . 1 . . . . . Insert Component 1 | . . . 1 . . . . . Garrison Access Hacks 3 | . . . . . 1 . 2 . Unlock Access 2 | . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . . . 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . Machine Destruction 4 | . . . . . . 4 . . Robots Rewired 9 | . . . . . . 9 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Total Allies 9 | . . . . . . 9 . . Largest Group 9 | . . . . . . 9 . . Highest-Rated Group 216 | . . . . . . 216 . . Highest-Rated Ally 38 | . . . . . . 38 . . Total Orders . | . . . . . . . . . Ally Attacks 55 | . . . . . . 55 . . Total Damage 1110 | . . . . . . 1110 . . Kills 10 | . . . . . . 10 . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Turns Passed 4284 | 83 212 385 1170 470 97 1704 54 109 Spaces Moved 2108 | 59 131 252 568 228 52 738 30 50 Core 17 | 17 . . . . . . . . Treads 247 | . . . . 116 52 79 . . Legs 1844 | 42 131 252 568 112 . 659 30 50 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 160 120 150 150 Average Speed 143 | 99 120 120 148 140 160 153 178 156 Slowest Speed 210 | 120 120 120 180 160 160 210 210 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 3 32 62 33 17 2 73 1 21 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 90 | . . . . . . 1 . 89 Melee . | . . . . . . . . . Projectile 2 | . . . . . . 1 . 1 AOE 88 | . . . . . . . . 88 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Total 2840 | 77 154 288 733 330 62 1102 31 63 Wait 93 | . . . 33 28 . 32 . . Move 2101 | 58 130 251 567 227 52 737 29 50 Hop . | . . . . . . . . . Pick Up 94 | 9 5 5 17 22 4 31 1 . Fast Attach . | . . . . . . . . . Attach 55 | 7 . 1 6 7 2 29 1 2 Detach 6 | . . . . 2 . 4 . . Swap 16 | . 1 1 8 4 . 2 . . Drop 45 | . 2 3 12 13 2 13 . . Fire 270 | 3 16 26 87 21 2 104 . 11 Melee 14 | . . . . 6 . 8 . . Ram . | . . . . . . . . . Kick 4 | . . 1 3 . . . . . Crush . | . . . . . . . . . Escape Stasis 35 | . . . . . . 35 . . Rewire 107 | . . . . . . 107 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 7) 296 | -10/Materials | Entered Mines 348 | -10/Mines | Build established: Mutant 454 | -10/Mines | Learned Materials terminal intel 578 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 657 | -10/Mines | Discovered new exit (range 12) 666 | -10/Mines | Found the Drone Emporium 671 | -10/Mines | Found Prototype Device 681 | -10/Mines | Entered Materials 681 | -9/Materials | Evolved 2 slots: Utility x2 682 | -9/Materials | Loaded intel: 12 terminal locations 722 | -9/Materials | Identified Bomb Drone Bay 1666 | -9/Materials | Destroyed 7 combat bots 1834 | -9/Materials | Discovered new exit (range 5) 1851 | -9/Materials | Entered another Materials area 1851 | -8/Materials | Evolved 2 slots: Propulsion x2 2302 | -8/Materials | Discovered new exit (range 11) 2321 | -8/Materials | Entered Factory 2321 | -7/Factory | Evolved 2 slots: Utility x2 2418 | -7/Factory | Identified exit to Garrison 2418 | -7/Factory | Entered Garrison 2454 | -7/Garrison | Triggered checkpoint 2648 | -7/Garrison | Destroyed 7 combat bots 2663 | -7/Garrison | Triggered checkpoint 2832 | -7/Garrison | System corruption reached 10% 2896 | -7/Garrison | Lost 6 parts (1n4u1w) 3254 | -7/Garrison | Triggered checkpoint 3288 | -7/Garrison | Triggered checkpoint 3292 | -7/Garrison | Triggered checkpoint 3322 | -7/Garrison | Discovered new exit (range 14) 3369 | -7/Garrison | Garrison Relay disabled 3472 | -7/Garrison | Triggered checkpoint 3551 | -7/Garrison | Build established: Scavenger-Mutant 3560 | -7/Garrison | Triggered checkpoint 3685 | -7/Garrison | Discovered new exit (range 15) 3786 | -7/Garrison | Triggered checkpoint 3921 | -7/Garrison | Discovered new exit (range 12) 3948 | -7/Garrison | Installed Relay Interface Framework 3998 | -7/Garrison | Core integrity fell below 50% 4034 | -7/Garrison | Lost 4 parts (3n1u) 4122 | -7/Garrison | Entered Factory 4164 | -7/Factory | Identified exit to Garrison 4176 | -7/Factory | Entered Garrison 4252 | -7/Garrison | Triggered checkpoint 4277 | -7/Garrison | Core integrity fell below 20% 4285 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04275_ Destroyed Coil Gun. 04277_ G-47 Trooper destroyed. 04278_ Destroyed Lgt. Angular Momentum Engine. 04278_ G-47 Trooper destroyed. 04278_ Destroyed Unknown Energy Gun. 04280_ Destroyed Aluminum Leg. 04280_ G-47 Trooper destroyed. 04280_ G-50 Soldier destroyed. 04280_ G-47 Trooper destroyed. 04280_ Destroyed Imp. Heat Sink. 04281_ The unstable cave ceiling collapses. 04281_ Imp. Aluminum Leg destroyed. 04282_ The unstable cave ceiling collapses. 04283_ System corrupted: Component data lost. 04284_ The unstable cave ceiling collapses. 04284_ System corrupted: Flak Cannon targeting data glitched. 04284_ L-41 Fighter knocked back. 04284_ L-41 Fighter destroyed. 04284_ G-47 Trooper destroyed. 04285_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#####??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????######### #??????????? | | ??????????????????????????# #??????????? | | ??????????????????????????# #??????????? | | ??????????????????????????# ##########??????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ???????????############???# #???????????????????? | | ?????????### #???# #???????????????????? | | ?????????# # [ ##### ###"""#####?????????? | | ?????????# # # [ #???????? | | ?????????# g #???????? | | ?????????# # ##### ###"""######????????? | | ?????????# # # #???????????????????? | | ????????# # # # g # #???????????????????? | | ????????#??#?### g %%= #???????????????????? | | ??????????????## = *% @ #???????????????????? | | ??????????????# %#g #???????????????????? | | ??????????????# = # #???????????????????? | | ??????????? # # #???????????????????? | | ??????? #???????????????????? | | ??? #???????????????????? | | ??### ## ## ###########???????????????????? | | ????# ???# ?# #?????????????????????????????? | | ???????? ? ?????????????????????????????? | | ??????? ?????????????????????????????? | | ?????? ?? ????????????????????????????? | | ????" ?? ????????????????????????????? | | ????? ## ???## ##????????????????????????????? | | ????? ?# ????# #?????????????????????????????? | | ????????? ?????? ?????????????????????????????? | | ???????????????? ?????????????????????????????? | | ???????????????? ?????????????????????????????? | | ????????????????###??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 24 Melee Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend The More The Merrier Challenges ------------ None Game ------ Seed HypervelocityStormUnit Manual? 0 Play Time 00:39:08 Cumulative 15.8 hours Start 2020.12.16 @ 17:56:03 End 2020.12.16 @ 19:25:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b81ee5e-1142-4c10-8832-6116a8202041