Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 20:02:53 Player: 277 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (236) 1180 Value Destroyed (8812) 8812 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1976) 1976 TOTAL SCORE: 18788 Bonus ------- High Alert Combat Kills 902 Follower Combat Kills 843 Met Data Miner 300 Friendly Fire -69 Cogmind --------- Core Integrity 0/1150 Matter 250/300 Energy 546/550 System Corruption 13% Temperature Cool (-192) Movement Flying (31) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (5) --- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY (9) ------ Advanced Cryofiber Web Improved Heat Sink Energy Well Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- Lance Lance > --- INVENTORY (5) ---- Myomer Leg Improved Thermal Shield Hypervelocity Gauss Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Advanced Particle Charger Makeshift Armor Plating > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Improved Medium Treads Improved VSS Leg Advanced Cryofiber Web Energy Well Advanced Weight Redist. System Improved Particle Charger Kinecellerator Advanced ECM Suite Improved Thermal Shield Point Defense Array High-powered Tractor Beam High-powered Shock Rifle HERF Cannon Advanced Plasma Cannon Mass Driver Enhanced Gauss Cannon Hypervelocity Gauss Cannon Lance [Rating: 116] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . . . 1 . . . . 1 . . 1 . Utility 7 | . . . 2 . . . 2 1 . . . . 1 . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . 1 Parts Attached 300 | 7 1 8 12 15 1 7 16 18 9 7 2 28 59 10 . 42 58 Power 35 | 1 . 1 1 1 . 1 2 1 1 2 . 2 5 1 . 6 10 Engine 18 | 1 . . . 1 . . 1 1 1 1 . 2 4 1 . 5 . Core 9 | . . 1 1 . . 1 1 . . 1 . . 1 . . 1 2 Reactor 8 | . . . . . . . . . . . . . . . . . 8 Propulsion 74 | 2 . 3 1 4 . 1 4 1 2 . . 4 19 . . 13 20 Treads 23 | . . 3 1 . . . 4 1 2 . . 2 6 . . 1 3 Leg 36 | 2 . . . . . . . . . . . . 11 . . 12 11 Wheel 8 | . . . . 4 . 1 . . . . . 2 1 . . . . Hover 2 | . . . . . . . . . . . . . 1 . . . 1 Flight 5 | . . . . . . . . . . . . . . . . . 5 Utility 86 | 2 . . 4 5 1 2 7 7 1 1 . 6 14 8 . 13 15 Device 51 | 1 . . . 2 . 2 5 4 1 . . 4 7 4 . 9 12 Storage 12 | 1 . . 1 . 1 . . . . . . 1 2 4 . 1 1 Processor 8 | . . . 1 1 . . . 1 . . . 1 2 . . 1 1 Hackware 1 | . . . . . . . . 1 . . . . . . . . . Protection 14 | . . . 2 2 . . 2 1 . 1 . . 3 . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 105 | 2 1 4 6 5 . 3 3 9 5 4 2 16 21 1 . 10 13 Energy Gun 29 | 1 . . . . . 1 . 3 3 1 2 5 5 1 . 4 3 Energy Cannon 21 | . . 1 . 1 . 1 3 3 . . . 2 6 . . . 4 Ballistic Gun 5 | 1 . . . . . . . . . . . . 3 . . 1 . Ballistic Cannon 23 | . . 2 3 2 . 1 . . . 1 . 4 2 . . 4 4 Launcher 19 | . 1 1 3 2 . . . 1 2 2 . 5 2 . . . . Special Weapon 2 | . . . . . . . . . . . . . 1 . . 1 . Impact Weapon 2 | . . . . . . . . . . . . . 2 . . . . Slashing Weapon 2 | . . . . . . . . 2 . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . 4 . . . 1 2 . . 1 1 Parts Lost 101 | . . . . 5 . 3 2 2 . 1 . 18 28 1 . 5 36 Power 16 | . . . . 1 . 1 1 . . 1 . 1 3 . . 2 6 Propulsion 30 | . . . . 1 . . . . . . . 6 9 . . . 14 Utility 27 | . . . . 2 . . . 2 . . . 5 7 1 . 2 8 Weapon 28 | . . . . 1 . 2 1 . . . . 6 9 . . 1 8 Highest Loss Streak 21 | . . . . 4 . 1 1 1 . 1 . 8 12 1 . 3 21 To Critical Strikes 3 | . . . . . . 1 . . . . . . 1 . . . 1 Average Slot Usage (%) 91 | . 100 100 100 99 100 99 99 99 100 100 86 72 70 88 100 98 87 Engine 5 | . 14 1 . 7 11 2 5 1 7 6 7 7 4 6 6 5 . Core 3 | . . 12 11 3 . 8 3 5 . . . . . . . 4 1 Treads 10 | . . 19 22 14 . . 16 23 23 23 23 3 3 . . . . Leg 6 | . 28 8 . . . . . . . . . . 10 20 20 28 18 Wheel 2 | . . . . 6 22 22 1 . . . . . 1 6 6 . . Device 15 | . 14 14 11 12 11 11 25 18 18 15 15 10 11 15 20 21 20 Storage 10 | . 14 14 11 11 11 11 9 7 7 7 7 12 10 13 20 7 6 Processor 14 | . . . 11 14 22 22 18 16 19 15 15 20 12 13 13 11 10 Hackware 1 | . . . . . . . . 5 7 7 7 2 . . . . . Protection 2 | . . . 11 5 . . 1 3 . 6 7 . 2 . . 3 1 Energy Gun 5 | . 14 2 . . . 10 5 2 10 4 1 6 3 10 13 7 2 Energy Cannon 4 | . . 11 6 5 11 2 12 8 . . . 2 5 . . . 5 Ballistic Cannon 3 | . . 5 13 6 . 8 . . . 5 . . . . . 3 5 Launcher 3 | . . 8 1 9 11 . . 1 3 3 . 4 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 15 16 23 61 63 57 61 70 66 62 72 62 69 91 70 70 96 111 Greatest Support 120 | 20 20 40 40 40 20 20 65 93 84 84 84 84 112 64 64 95 120 Greatest Overweight (x) 7 | . . 1 1 3 2 3 3 . . . . 4 7 1 1 3 3 Average Overweight (x) . | . . . . 2 2 2 . . . . . 2 1 . 1 . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 10 20 20 20 20 20 20 20 20 20 18 20 20 20 16 Most Carried 20 | 4 6 8 9 13 15 20 20 20 20 20 20 20 20 16 13 20 20 Average Carried 15 | 1 4 7 8 10 12 16 19 19 19 19 19 16 13 11 13 18 14 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 6 8 9 12 15 20 20 19 20 20 20 18 10 13 13 20 3 Class Distribution -------------------- 52% | Mutant 32% | Scavenger-Mutant 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Matter Collected 8837 | 304 . 457 233 696 50 209 315 160 359 279 . 773 2001 904 . 1083 1014 Remotely 605 | . . . . . . . . . . . . . 336 . . . 269 Salvage Created 8747 | 149 . 150 599 318 . 307 272 265 250 424 . 720 1607 383 . 1121 2182 Parts 436 | 15 . 16 43 27 . 20 19 12 21 15 . 33 49 8 . 46 112 Haulers Intercepted 5 | . . . 1 . . . 1 . . . . . 2 . . 1 . Recyclers Shooed 7 | . . . . . . . . . . . . . 5 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . . . 14 14 . 26 . 5 7 . . Prevented 7 | . . . . . . . . . . 6 . 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Combat Hostiles Destroyed 175 | . . 5 17 19 . 8 5 5 9 9 . 29 22 4 . 11 32 Guns 33 | . . . . . . 2 1 . . 4 . 3 8 3 . 6 6 Cannons 60 | . . 2 10 6 . 5 4 3 . 2 . 2 4 . . 2 20 AOE 66 | . . 3 7 13 . 1 . . 9 3 . 22 5 . . . 3 Classes Destroyed 22 | 3 . 3 3 2 . 2 1 1 2 . . 1 1 . . 2 1 Worker 22 | 1 . 1 3 1 . 3 . . . . . . 6 . . 4 3 Builder 8 | . . 1 1 1 . . . 1 . . . . . . . 1 3 Tunneler 12 | 3 . 2 . 3 . 3 . . . . . . . . . 1 . Hauler 5 | . . . 1 . . . 1 . . . . . 2 . . 1 . Recycler 11 | 1 . . 1 1 . 1 . . . . . . 3 . . 2 2 Mechanic 2 | . . . . . . . . . . . . . . . . 1 1 Operator 3 | . . . . . . . . . . . . . . . . 1 2 Watcher 8 | . . . 2 . . . . . . . . . . . . 4 2 Swarmer 48 | . . 3 4 5 . 4 . . 7 . . 14 4 . . 2 5 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 52 | . . 2 9 2 . 2 2 4 1 5 . 9 4 3 . 5 4 Brawler 1 | . . . . . . 1 . . . . . . . . . . . Duelist 4 | . . . . . . . . . 1 2 . 1 . . . . . Sentry 14 | . . . 4 . . . 1 . . 1 . 2 1 1 . 1 3 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . Specialist 9 | . . . . . . . 2 . . . . . 2 . . . 5 Hunter 16 | . . . . . . 1 . . . 1 . 2 7 . . 1 4 Programmer 15 | . . . . . . . . 1 . . . . 3 . . 2 9 Heavy 2 | . . . . . . . . . . . . . 1 . . . 1 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . Decomposer 2 | . . . . . . . . . 2 . . . . . . . . Samaritan 4 | . . . . . . . . . 1 . . . . 3 . . . Assembled 10 | . . . . 10 . . . . . . . . . . . . . Best Kill Streak 13 | 2 . 3 7 10 . 7 2 4 4 4 . 8 6 1 . 7 13 Combat Bots Only 11 | . . 3 4 10 . 3 2 4 4 4 . 9 6 1 . 3 11 Max Kills in Single Turn 5 | 1 . 1 3 5 . 2 1 1 3 2 . 3 3 1 . 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 2 5 . 1 . . 3 2 . 3 2 . . . 2 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Damage Taken 17400 | . . 119 459 686 . 245 590 390 66 391 . 2242 5185 129 . 1352 5546 Core 2813 | . . 18 77 49 . 16 103 68 . 51 . 306 770 26 . 178 1151 Absorbed by Shields 101 | . . . . . . . . . . . . 101 . . . . . Core Remaining (%) 66 | 100 . 92 . . . 64 81 . . . . 39 . . 6 82 . Volleys Fired 741 | 21 . 24 55 50 . 53 32 33 12 25 . 75 140 29 . 87 105 Largest 3 | 1 . 2 2 2 . 2 2 2 2 2 . 2 2 2 . 2 3 Hottest 294 | 40 . 119 119 119 . 131 143 136 110 110 . 122 160 170 . 170 294 Shots Fired 1185 | 21 . 26 77 60 . 76 64 55 15 40 . 132 192 41 . 166 220 Gun 509 | 21 . 6 . . . 52 14 . 8 20 . 68 106 41 . 125 48 Cannon 551 | . . 5 60 42 . 23 50 44 . 10 . 35 69 . . 41 172 Launcher 120 | . . 15 17 18 . 1 . 11 7 10 . 29 12 . . . . Special 5 | . . . . . . . . . . . . . 5 . . . . Kinetic 280 | . . 2 31 28 . 19 . . . 10 . 22 52 . . 41 75 Thermal 690 | . . 3 29 14 . 56 64 44 . 6 . 69 108 41 . 125 131 Explosive 120 | . . 15 17 18 . 1 . 11 7 10 . 29 12 . . . . Electromagnetic 95 | 21 . 6 . . . . . . 8 14 . 12 20 . . . 14 Robot Hit Streak 27 | 3 . 4 18 17 . 9 10 14 9 27 . 22 16 15 . 16 13 Robot Miss Streak 8 | 1 . 3 6 8 . 8 3 2 1 2 . 4 7 2 . 6 4 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 740 | 14 . 9 38 41 . 40 18 27 11 31 . 98 151 31 . 93 138 Core Hits 485 | 6 . 11 54 54 . 34 7 8 18 24 . 79 69 16 . 41 64 Critical Kills 18 | . . . . . . . . 1 . . . . . . . 3 14 Critical Parts Destroyed 15 | . . . . . . . . . . . . . 1 . . 4 10 Critical Strikes 77 | . . . . . . 2 . 1 . 1 . 7 7 6 . 24 29 Burn 41 | . . . . . . 2 . . . 1 . 7 6 6 . 16 3 Meltdown 4 | . . . . . . . . 1 . . . . . . . . 3 Destroy 28 | . . . . . . . . . . . . . . . . 7 21 Blast 3 | . . . . . . . . . . . . . . . . 1 2 Smash 1 | . . . . . . . . . . . . . 1 . . . . Melee Attacks 13 | . . . . . . . . 4 . . . . 9 . . . . Impact 9 | . . . . . . . . . . . . . 9 . . . . Slashing 4 | . . . . . . . . 4 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 24212 | 226 . 427 1443 1396 . 914 335 662 678 1197 . 4641 4329 598 . 2098 5268 Guns 6628 | 203 . 57 . . . 341 85 . 105 345 . 1007 1583 598 . 1618 686 Cannons 9765 | . . 77 869 731 . 480 241 624 . 134 . 778 1532 . . 465 3834 Explosions 7592 | 23 . 293 574 665 . 93 . 38 573 718 . 2856 1011 . . . 748 Melee 146 | . . . . . . . . . . . . . 146 . . . . Ramming 24 | . . . . . . . 9 . . . . . . . . 15 . Kinetic 4615 | . . 27 569 506 . 380 . . . 134 . 525 915 . . 465 1094 Thermal 11592 | 23 . 98 300 225 . 441 326 624 . 83 . 1174 2176 598 . 1618 3906 Explosive 6331 | . . 245 574 665 . 93 . 38 573 718 . 2774 651 . . . . Electromagnetic 1504 | 203 . 57 . . . . . . 105 262 . 168 441 . . . 268 Impact 146 | . . . . . . . . . . . . . 146 . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 1 . 2 2 2 2 2 3 3 3 1 13 Average Corruption 2 | . . . . . . 1 . 1 2 2 2 2 1 3 3 1 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 121 | . . . . . . 1 . 2 17 14 3 31 13 22 3 1 14 Message Errors 28 | . . . . . . . . 1 3 3 1 10 2 6 1 . 1 Matter Fused 30 | . . . . . . . . . 5 3 1 7 4 5 1 . 4 Heat Flow Errors 13 | . . . . . . . . . 4 2 . 2 1 3 . . 1 Energy Discharges 18 | . . . . . . 1 . . 2 4 . 3 3 2 1 . 2 Parts Rejected 4 | . . . . . . . . . . . . 1 1 . . . 2 Data Loss (minor) 15 | . . . . . . . . . 2 2 1 4 1 4 . . 1 Data Loss (major) 4 | . . . . . . . . . . . . 2 . 1 . 1 . Misfires 4 | . . . . . . . . . 1 . . 2 . . . . 1 Alerts 3 | . . . . . . . . 1 . . . . 1 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 645 | . . 13 41 . . . . 24 . 46 . 77 194 . . 11 239 Projectiles 186 | . . . 16 . . . . 24 . . . 26 4 . . 11 105 Explosions 340 | . . 13 25 . . . . . . 46 . 51 71 . . . 134 Melee 119 | . . . . . . . . . . . . . 119 . . . . Knockbacks 60 | . . 1 6 20 . 11 . . . 2 . 2 4 . . 2 12 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 56 | . . 1 6 20 . 9 . . . 1 . 2 3 . . 2 12 Secondary 4 | . . . . . . 2 . . . 1 . . 1 . . . . Self-Inflicted Damage 377 | . . 45 4 35 . . . . . . . . 153 . . . 140 Shots 12 | . . 2 1 4 . . . . . . . . 3 . . . 2 Rammed 2 | . . . . . . . 2 . . . . . . . . . . Targets Rammed 3 | . . . . . . . 2 . . . . . . . . 1 . Kicked 1 | . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 361 | 20 . 63 306 170 . 288 285 87 225 241 . 228 361 222 . 320 303 Average Temperature 76 | 18 . 29 84 42 . 60 84 66 94 115 . 58 85 82 . 93 88 Received Heat Transfer 2670 | . . 6 219 56 . 99 72 126 . 117 . 540 543 42 . 441 409 Effects 5 | . . . . . . . . . . . . 3 1 . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . 3 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 12 | 2 . . . . . . . . 1 3 . . 6 . . . . Impact Corruptions 4 | . . . . . . . . . . . . . 4 . . . . Robots Melted 17 | . . . . . . . . 2 . . . 2 4 2 . 3 4 Combat Hostiles 14 | . . . . . . . . 2 . . . 2 3 1 . 3 3 Parts Melted 64 | . . . 1 . . 3 . 4 . . . 7 17 10 . 11 11 Heat Transferred 24400 | 50 . 124 444 333 . 1036 555 1036 . 259 . 2751 4950 2150 . 5437 5275 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | 1 . 1 . . . . . . . . . 1 2 . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Peak Influence 1098 | 25 16 239 627 499 . 244 136 162 . . . . 211 . . 764 1098 Initial 323 | . 16 6 65 244 . . 48 56 . . . . 96 . . 30 323 Average 246 | 9 16 101 315 318 . 142 75 97 . . . . 95 . . 400 601 Maximum Alert Level 3 | . . 1 2 2 . 1 . . . . . . 1 . . 3 3 Low Security (%) 57 | 100 100 86 25 . . 73 100 100 . . . . 95 . . 42 . Level 1 23 | . . 13 43 83 . 26 . . . . . . 4 . . 6 38 Level 2 12 | . . . 31 16 . . . . . . . . . . . 35 24 Level 3 7 | . . . . . . . . . . . . . . . . 15 37 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . . . 2 1 . . 3 1 . . . . 9 . . 4 11 Investigation . | . . . . . . . . . . . . . . . . . . Extermination 9 | . . . . . . . . 1 . . . . 4 . . 1 3 Reinforcement 19 | . . . 2 1 . . 3 . . . . . 5 . . 2 6 Assault 3 | . . . . . . . . . . . . . . . . 1 2 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 1 1 Construction Impeded 3 | . . . . 1 . . . . . . . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Distress Signals 15 | . . . 7 . . . 1 . . . . . 1 . . 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 279 | . . 5 31 26 . 10 13 5 8 9 . 39 32 11 . 30 60 Peak Tracking Total 15 | . . 3 6 15 . 4 3 4 3 4 . 9 6 3 . 5 14 Tactical Retreats 18 | . . . 1 1 . 2 1 . . . . 2 1 7 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Traps Triggered 6 | . . 1 . . . . . . . . . . 2 . . . 3 Indirectly 3 | . . . . . . . . . . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . 2 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . 3 . . . . . . . . . . Triggered 4 | . . . . . . . 2 . . . . 1 . . 1 . . Most Traps Carried 3 | . . . . 3 3 3 3 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Machines Disabled 70 | . . 13 8 3 . 5 2 7 . . . 4 1 . . 13 14 Max in Single Turn 6 | . . 5 4 2 . 1 1 4 . . . 2 1 . . 6 6 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Machines Accessed 28 | . 1 1 4 . 4 . 2 2 3 . 4 . 1 . . 3 3 Terminals 11 | . 1 . 3 . . . 2 . . . . . 1 . . 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . . . . 1 . Recycling Units 2 | . . . 1 . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 131 | . 4 1 20 . 49 . 5 4 3 . 32 . 2 . . 7 4 Successful 107 | . 1 1 11 . 49 . 3 . 3 . 32 . 1 . . 3 3 Failed 24 | . 3 . 9 . . . 2 4 . . . . 1 . . 4 1 Catastrophic 3 | . . . 1 . . . 1 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 22 | . . . 11 . . . 5 1 . . . . . . . 3 2 Terminals 34 | . 4 . 16 . . . 5 . . . . . 2 . . 4 3 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . 2 . . . . . . . 3 . Recycling Units 5 | . . . 4 . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . . . . 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 95 | . 1 1 5 . 49 . . . 3 . 32 . 1 . . 1 2 Record 61 | . . . . . 49 . . . 1 . 11 . . . . . . Part Schematic 12 | . . . . . . . . . . . 12 . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . . . . 3 . . . . . . Open Door 3 | . . 1 . . . . . . 2 . . . . . . . . Open DSF 3 | . . . . . . . . . . . . . 1 . . 1 1 Alert Level 2 | . . . 1 . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . 5 . . . 3 . . . . . . . . . 1 Terminals 6 | . . . 3 . . . 3 . . . . . . . . . . Track 2 | . . . 1 . . . 1 . . . . . . . . . . Botnet 2 | . . . 1 . . . 1 . . . . . . . . . . Operators 2 | . . . 1 . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 2 . . . . . . . . . . . . . 1 Monitor 1 | . . . 1 . . . . . . . . . . . . . . Mask 2 | . . . 1 . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . 3 . . . 2 2 . . . . 1 . . 1 3 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . 12 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . . 62 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Total Allies 2 | . . . . . . . . . . . . 1 . 1 . . . Largest Group 1 | . . . . . . . . . . . . 1 . 1 1 1 . Highest-Rated Group 99 | . . . . . . . . . . . . 96 . 99 99 99 . Highest-Rated Ally 99 | . . . . . . . . . . . . 96 . 99 99 99 . Total Orders 2 | . . . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . . . 2 Ally Attacks 47 | . . . . . . . . . . . . 24 . . . 23 . Total Damage 2232 | . . . . . . . . . . . . 923 . . . 1309 . Kills 22 | . . . . . . . . . . . . 8 . . . 14 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 3 . . . . 2 3 . 2 . 1 . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Turns Passed 16016 | 120 48 1439 674 979 522 636 766 491 1490 1420 162 2225 1277 1116 229 1310 1112 Spaces Moved 8097 | 53 38 726 264 446 466 410 285 214 898 837 98 885 387 592 93 721 684 Core 598 | 2 . . . . . . . . . . . 590 1 . . . 5 Treads 3556 | . . 586 264 159 . . 256 214 898 837 98 175 54 . . . 15 Legs 2174 | 51 38 140 . . . . . . . . . . 231 592 93 688 341 Wheels 1446 | . . . . 287 466 410 29 . . . . 120 101 . . 33 . Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight 322 | . . . . . . . . . . . . . . . . . 322 Fastest Speed 28 | 50 120 120 165 110 110 110 125 160 160 160 160 110 120 120 190 102 28 Average Speed 155 | 117 120 170 180 174 110 113 173 160 160 160 160 220 174 159 190 124 91 Slowest Speed 410 | 120 120 250 245 410 110 125 320 160 160 160 160 320 400 190 190 260 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 13 95 41 87 92 93 23 7 94 85 70 97 12 71 15 16 28 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 4 | . . 1 . . 1 . . . 1 . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 14 | . . 2 . 2 . 1 . . 4 2 . 3 . . . . . Spaces Dug 39 | . . . 10 10 . . 14 4 . . . . 1 . . . . Terrain Destroyed 860 | 2 . 63 70 140 . 9 20 47 57 78 . 91 34 . . 97 152 Melee 5 | . . . . . . . . 4 . . . . 1 . . . . Projectile 73 | . . . 11 3 . . 20 . . 2 . . . . . 6 31 AOE 782 | 2 . 63 59 137 . 9 . 43 57 76 . 91 33 . . 91 121 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Total 10295 | 86 40 903 385 581 475 501 494 298 940 876 105 1022 768 725 146 967 983 Wait 877 | 2 . 126 46 64 5 24 116 16 2 3 . 23 139 83 54 71 103 Move 8079 | 52 37 725 263 445 465 409 285 213 897 836 97 884 386 591 92 720 682 Hop 1 | . . . . . . . . . . . . . . . . . 1 Pick Up 154 | 4 2 10 4 5 3 7 20 9 8 2 2 10 23 9 . 20 16 Fast Attach 70 | 7 . 2 . 1 . . 2 . . 1 . 4 22 1 . 8 22 Attach 91 | . . 1 2 4 . 3 3 5 2 1 2 13 20 7 . 6 22 Detach 17 | . . . . . . . . . 1 . 2 1 3 3 . 2 5 Swap 139 | . 1 5 10 10 1 4 11 13 7 5 . 11 17 2 . 28 14 Drop 107 | . . 10 5 2 1 1 21 5 11 2 2 1 9 . . 24 13 Fire 741 | 21 . 24 55 50 . 53 32 33 12 25 . 75 140 29 . 87 105 Melee 13 | . . . . . . . . 4 . . . . 9 . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . 1 . Crush 1 | . . . . . . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . . . . . Trap 3 | . . . . . . . 3 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 12) 169 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 349 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 544 | -10/Mines | Learned location of Zion (-6) 551 | -10/Mines | Discovered new exit (range 8) 786 | -10/Mines | Discovered new exit (range 6) 800 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1239 | -10/Mines | Excavation squad dispatched 1239 | -10/Mines | A large section of the Mines collapsed 1608 | -10/Mines | Entered Materials 1608 | -9/Materials | Evolved 2 slots: Utility x2 1957 | -9/Materials | Build established: Scavenger-Mutant 2028 | -9/Materials | Discovered new exit (range 16) 2282 | -9/Materials | Entered Mines 2283 | -9/Mines | Met a Derelict bent on vengeance 2340 | -9/Mines | Found a hidden stash of uninstalled traps 2599 | -9/Mines | Learned Materials security intel 2621 | -9/Mines | Assembled infested the area 2626 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2676 | -9/Mines | Destroyed 10 combat bots 2802 | -9/Mines | Lost 4 parts (1n2u1w) 2817 | -9/Mines | Build established: Mutant 2896 | -9/Mines | Discovered new exit (range 14) 2916 | -9/Mines | Learned 2 Materials zone layouts 2978 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2978 | -9/Mines | Discovered new exit (range 5) 3027 | -9/Mines | Discovered new exit (range 3) 3261 | -9/Mines | Entered Exiles 3279 | -9/Exiles | Discovered new exit (range 15) 3309 | -9/Exiles | Met 8R-AWN 3327 | -9/Exiles | Met EX-HEX 3412 | -9/Exiles | Build established: Scavenger-Mutant 3415 | -9/Exiles | Visited The Gauntlet 3531 | -9/Exiles | Met EX-DEC 3574 | -9/Exiles | Met EX-BIN 3763 | -9/Exiles | Discovered new exit (range 11) 3783 | -9/Exiles | Entered Mines 4101 | -8/Mines | Discovered new exit (range 6) 4228 | -8/Mines | Discovered new exit (range 8) 4419 | -8/Mines | Entered Materials 4419 | -8/Materials | Evolved 2 slots: Utility x2 4752 | -8/Materials | Build established: Mutant 5176 | -8/Materials | Discovered new exit (range 4) 5185 | -8/Materials | Entered Factory 5185 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5186 | -7/Factory | Identified exit to Storage 5461 | -7/Factory | Discovered new exit (range 6) 5676 | -7/Factory | Entered Lower Caves 6023 | -7/Lower Caves | Learned Factory stockpile data 6451 | -7/Lower Caves | Found Prototype Device 6876 | -7/Lower Caves | Discovered new exit (range 5) 7166 | -7/Lower Caves | Entered another Lower Caves area 7168 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7195 | -7/Lower Caves | Discovered new exit (range 15) 7200 | -7/Lower Caves | Learned 4 Factory zone layouts 7202 | -7/Lower Caves | Learned Factory stockpile data 7257 | -7/Lower Caves | Encountered a Warlord checkpoint 7666 | -7/Lower Caves | Build established: Derelict-Mutant 7708 | -7/Lower Caves | Discovered new exit (range 11) 8036 | -7/Lower Caves | Learned Factory emergency access door positions 8586 | -7/Lower Caves | Entered Data Miner 8588 | -7/Data Miner | Discovered new exit (range 6) 8619 | -7/Data Miner | Met Data Miner 8662 | -7/Data Miner | Learned location of Section 7 (-2) 8662 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8689 | -7/Data Miner | Received God Mode back door access code from Data Miner 8748 | -7/Data Miner | Entered Proximity Caves 8748 | -6/Proximity Caves | Spotted B-75 Beast 8860 | -6/Proximity Caves | Lost 5 parts (2n2u1w) 8877 | -6/Proximity Caves | Destroyed B-75 Beast 8918 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9086 | -6/Proximity Caves | Escorted by Enhanced Grunt 9132 | -6/Proximity Caves | Build established: Mutant 9319 | -6/Proximity Caves | Learned Factory terminal intel 9405 | -6/Proximity Caves | Attracted the attention of an 0b10 base 9422 | -6/Proximity Caves | Core integrity fell below 50% 9455 | -6/Proximity Caves | Lost 8 parts (1p2n1u4w) 9457 | -6/Proximity Caves | Destroyed 9 combat bots 9466 | -6/Proximity Caves | Discovered new exit (range 14) 9740 | -6/Proximity Caves | Learned Factory interactive machine intel 10973 | -6/Proximity Caves | Entered Factory 10973 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10973 | -6/Factory | Identified Heart of Steel 10977 | -6/Factory | Loaded intel: 52 interactive machine locations 10978 | -6/Factory | Loaded intel: 26 terminal locations 11018 | -6/Factory | Found Launcher Loader 11102 | -6/Factory | Identified exit to DSF 11504 | -6/Factory | Lost 5 parts (1n1u3w) 11619 | -6/Factory | Lost 12 parts (2p2n4u4w) 11704 | -6/Factory | Core integrity fell below 50% 11906 | -6/Factory | Build established: Scavenger-Mutant 12193 | -6/Factory | Core integrity fell below 20% 12241 | -6/Factory | Discovered new exit (range 5) 12243 | -6/Factory | Lost 9 parts (1p5n2u1w) 12250 | -6/Factory | Entered Lower Caves 12330 | -6/Lower Caves | Learned Factory non-interactive machine intel 12364 | -6/Lower Caves | Spotted B-75 Beast 12598 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12947 | -6/Lower Caves | Discovered new exit (range 6) 13249 | -6/Lower Caves | Heart of Steel transformed into Warbot 13366 | -6/Lower Caves | Entered another Lower Caves area 13366 | -6/Lower Caves | Accompanied by 1 ally (Warbot) 13385 | -6/Lower Caves | Discovered new exit (range 7) 13595 | -6/Lower Caves | Entered Factory 13595 | -5/Factory | Accompanied by 1 ally (Warbot) 13595 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13597 | -5/Factory | Loaded intel: 233 non-interactive machine locations 13600 | -5/Factory | Identified exit to DSF 14695 | -5/Factory | Lost 3 parts (1p1u1w) 14795 | -5/Factory | First assault squad dispatched 14808 | -5/Factory | Discovered new exit (range 20) 14818 | -5/Factory | Incoming assault squad redirected 14905 | -5/Factory | Entered another Factory area 14905 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 15284 | -4/Factory | Lost 11 parts (2p6n1u2w) 15708 | -4/Factory | Cargo convoy interrupted 15734 | -4/Factory | System corruption reached 10% 15753 | -4/Factory | Core integrity fell below 50% 15777 | -4/Factory | Destroyed 11 combat bots 15788 | -4/Factory | Core integrity fell below 20% 15811 | -4/Factory | Lost 21 parts (3p6n7u5w) 15948 | -4/Factory | First assault squad dispatched 15973 | -4/Factory | Incoming assault squad redirected 16017 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 15964_ Drone destroyed. 15973_ ALERT: Higher priority target reported, redirecting assault. 15974_ Acquired 15 matter. 15975_ Hpw. Shock Rifle destroyed. 15976_ Drone retrieved by Drone Bay. 15977_ Drone released from Drone Bay. 15981_ Neutrino Reactor explodes. 15981_ Gamma Bomb Trap short circuited. 15981_ A bubble of electromagnetic force engulfs the area. 15989_ K-01 Serf cleans the Neutrino Reactor. 15991_ System corrupted: Matter fused (-7). 15993_ K-01 Serf collects debris. 16000_ Drone destroyed. 16004_ W-44 Eye sends out distress signal. 16006_ System corrupted: Drone Bay rejected. 16006_ Slug penetrates Wall. 16008_ Penetrated by Slug. 16008_ Impulse Thruster destroyed. 16008_ Knocked back. 16010_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????# #? #?????? | | ???????????????????????????# #?! #?????? | | ???????????????????????????# #?? #?????? | | ???????????????????????????# #?? ! #?????? | | ???????????????????????????+ #???#######?????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ????????????????????######## #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# H #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# ###+####???????????????? | | ????????????????????# #? ??????????????????? | | ????????????????????# #?"""??????????????????? | | ????????????????????# # "G" ?????????????????? | | ????????????????????# # " " ?????????????????? | | ????????????????????+ # "????????????????? | | ????????????????????# # ????????????????? | | ????????????????????# # ???????????????? | | ??????# ######### # ???????????????? | | ??????# #########??????????????? | | ??????# #??????????????????????? | | ??????# g #??????????????????????? | | ??????+ @#??????????????????????? | | ??????# g g #??????????????????????? | | ??????# ###########/#+#??????????????????????? | | ???????? ??????????? ?????????????????????????? | | ????????????????????""" ?????????????????????????? | | ???????????????????"""" ?????????????????????????? | | ?????????????????? """" ?????????????????????????? | | ?????????????????# """" ?????????????????????????? | | ?????????????????# ?????????????????????????? | | ?????????????????????""??????????????????????????? | | ??????????????????????"??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 41 Energy Capacity 1005 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 600 Resistance: TH 25 Point Defense Rating 160 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 6 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 4 Particle Charging 25 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Flexi-carbon Leg | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Micro-nuke Launcher | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactCombatRegenerator Manual? 0 Play Time 03:55:52 Cumulative 256.5 hours Start 2022.03.20 @ 15:15:15 End 2022.03.20 @ 20:02:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 179 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 67 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 314b8788-bfc2-4c8c-91e3-556d747b0010