Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.23 @ 18:36:11 Player: McSaucyNugget Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (115) 575 Value Destroyed (3591) 3591 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (143) 143 TOTAL SCORE: 10509 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 75 Met Data Miner 300 Friendly Fire -249 Cogmind --------- Core Integrity 904/1150 Matter 300/300 Energy 2/100 System Corruption 8% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved VTOL Module > --- UTILITY (8) ------ Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Terrain Scan Processor Advanced Melee Analysis Suite ECM Suite > --- WEAPON (3) ------- Plasma Rifle Lance > --- INVENTORY (10) --- Micro Nuclear Core Fission Core VTOL Module VTOL Module Advanced Heat Sink Carbide Saw Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VTOL Module > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Weight Redist. System Enhanced Optical Array Advanced Terrain Scan Processor Advanced Melee Analysis Suite ECM Suite High-powered Tractor Beam > --- WEAPON ----------- Plasma Rifle Railgun Lance > --- INVENTORY -------- Micro Nuclear Core Carbide Saw [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Advanced Hacking Suite Protection Insulated Plating Weapon Gauss Rifle Energy Gun Gatling Laser Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Impact Weapon Power Maul Slashing Weapon Carbide Saw Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Slots Evolved 12 | . . 2 . 2 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . 1 . . . . . 1 . . 2 . Utility 6 | . . 1 . 1 2 . . . . . . . . 2 Weapon 1 | . . 1 . . . . . . . . . . . . Parts Attached 173 | 7 2 11 8 17 19 15 10 . 25 17 2 5 16 19 Power 28 | 1 1 1 1 1 4 1 . . 4 2 . 1 6 5 Engine 11 | 1 1 1 1 1 2 . . . 2 . . . 2 . Core 15 | . . . . . 2 1 . . 2 2 . 1 4 3 Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 35 | 3 . 4 . 4 4 3 . . 9 2 1 1 1 3 Treads 3 | . . 2 . 1 . . . . . . . . . . Leg 20 | 2 . 1 . 3 3 3 . . 5 . . . . 3 Wheel 2 | 1 . . . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . . . Flight 10 | . . 1 . . 1 . . . 3 2 1 1 1 . Utility 51 | 1 1 1 3 3 6 3 6 . 1 12 . 2 5 7 Device 30 | . . . 1 1 4 2 4 . 1 5 . 2 4 6 Storage 4 | 1 . . 1 1 . . . . . . . . . 1 Processor 10 | . . . 1 1 . . 1 . . 7 . . . . Hackware 1 | . . . . . . . . . . . . . 1 . Protection 6 | . 1 1 . . 2 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 59 | 2 . 5 4 9 5 8 4 . 11 1 1 1 4 4 Energy Gun 20 | 1 . 1 1 6 1 2 . . 6 . . . 1 1 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 22 | 1 . 4 1 2 3 2 3 . 4 . . . 1 1 Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . Launcher 12 | . . . 2 1 1 3 1 . 1 . 1 . 1 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 2 2 . 1 . . . . . 1 . Corrupted Parts 5 | . . . . . . . . . 5 . . . . . System Corruption 19 | . . . . . . . . . 19 . . . . . Parts Lost 51 | . . 1 3 2 1 6 . . 16 . 2 2 1 17 Power 9 | . . . 1 . . . . . 3 . 1 1 . 3 Propulsion 15 | . . . . . 1 2 . . 4 . 1 . 1 6 Utility 13 | . . . 2 . . 2 . . 2 . . 1 . 6 Weapon 14 | . . 1 . 2 . 2 . . 7 . . . . 2 Highest Loss Streak 9 | . . 1 3 1 1 4 . . 5 . 1 2 1 9 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . Average Slot Usage (%) 82 | . 92 91 92 98 99 89 86 69 59 76 82 73 79 75 Engine 3 | . 14 11 10 9 5 1 . . 2 . . . 1 . Core 4 | . . . . . 1 5 7 7 3 13 9 3 7 7 Treads 3 | . . 7 22 18 . . . . . . . . . . Leg 12 | . 28 13 . 7 22 22 20 15 9 . . . . 5 Flight 6 | . . . . . . . . . 10 26 25 26 27 13 Device 10 | . . . 2 18 22 13 16 7 1 11 13 9 10 17 Storage 5 | . 14 11 11 9 7 7 7 7 3 . . . . 1 Processor 8 | . . . 2 9 7 7 6 7 7 17 26 26 18 15 Protection 3 | . 7 16 10 . 6 6 3 . . . . . . . Energy Gun 7 | . 14 11 10 12 7 7 7 7 8 2 . . . 1 Ballistic Gun 9 | . 14 19 21 13 14 7 12 15 8 . . . . 2 Ballistic Cannon 1 | . . . . . . 5 2 . . . . . . . Peak Build Rating 79 | 6 7 17 20 39 48 43 61 35 38 55 55 54 62 79 Average Rating 37 | 3 6 11 16 33 46 39 47 35 29 46 53 48 56 60 On Entrance 32 | . 6 7 17 20 39 43 41 35 35 26 55 53 54 54 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 62 | 14 15 21 35 37 62 57 50 39 40 22 21 21 26 56 Greatest Support 69 | 20 20 40 40 63 54 54 53 35 55 23 23 23 27 69 Greatest Overweight (x) 13 | . . . . 12 8 1 1 1 13 . . . . 8 Average Overweight (x) . | . . . . . . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 5 5 5 5 10 Average Capacity 11 | 6 8 8 10 15 15 15 15 15 10 5 5 5 5 6 Most Carried 15 | 1 4 8 8 15 15 15 15 14 15 5 5 5 5 6 Average Carried 9 | . 2 5 7 11 14 11 14 14 8 4 4 4 4 3 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 5 5 5 5 5 10 Final Carried 15 | 1 4 8 6 15 15 12 14 14 5 5 5 5 4 6 Class Distribution -------------------- 20% | Tank 17% | Gunner 17% | Skirmisher 10% | Scavenger-Mutant 10% | Scout 5% | Ninja 5% | Mutant 5% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Ninja | -5/Factory Ninja | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Matter Collected 3222 | 268 66 198 123 385 175 472 155 . 692 170 60 13 155 290 Remotely 1126 | . . . . 385 21 413 119 . 53 . . . . 135 Salvage Created 3821 | . 176 404 230 455 441 352 227 . 547 215 51 117 155 451 Parts 215 | . 16 30 25 24 29 12 10 . 33 1 3 4 7 21 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . Recyclers Shooed 8 | . 1 3 . . 1 . . . . 1 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . 10 9 . 30 . 2 . . . Prevented 11 | . . . . . . 2 . . 5 . . 4 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Combat Hostiles Destroyed 85 | . 6 9 6 6 8 13 5 . 15 1 4 2 2 8 Melee 6 | . . . . . . . . . . 1 . . 2 3 Guns 43 | . 5 9 3 3 2 5 2 . 13 . . . . 1 AOE 31 | . 1 . 3 2 6 8 2 . 1 . 4 . . 4 Classes Destroyed 16 | . 3 3 3 3 . 3 1 . . . . . . . Worker 9 | . . . 3 2 3 . . . . 1 . . . . Builder 4 | . . . 1 . . . . . . . . . . 3 Tunneler 3 | . 1 . 2 . . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . Recycler 6 | . 1 1 1 . 1 . . . . 1 . . . 1 Minesweeper 2 | . . . . . . 1 1 . . . . . . . Operator 3 | . . 1 . . . . . . . 2 . . . . Watcher 1 | . . . . 1 . . . . . . . . . . Swarmer 42 | . 6 4 4 . 5 4 . . 11 . 4 . . 4 Grunt 11 | . . 1 . . 2 2 . . 3 . . . . 3 Brawler 4 | . . . . . . 4 . . . . . . . . Sentry 12 | . . 4 . 4 . 2 . . . . . . 2 . Demolisher 2 | . . . 2 . . . . . . . . . . . Hunter 9 | . . . . 2 1 . 3 . 1 . . 2 . . Programmer 4 | . . . . . . . 2 . . 1 . . . 1 Behemoth 1 | . . . . . . 1 . . . . . . . . Decomposer 1 | . . . . . . 1 . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 8 | . 4 4 5 2 8 7 3 . 3 2 4 2 1 5 Combat Bots Only 7 | . 3 4 4 2 7 7 3 . 3 1 4 2 1 4 Max Kills in Single Turn 6 | . 1 1 2 2 6 2 2 . 2 1 3 1 1 3 Gunslinging 1 | . . . . . . . . . 1 . . . . . Exploded 4 | . 1 . 1 1 4 2 2 . 1 . 3 . . 2 Melee 1 | . . . . . . . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Hostile Shots Fired 661 | . 36 28 31 33 25 82 48 . 184 36 24 15 13 106 Missed 224 | . 11 7 7 10 12 21 11 . 74 15 10 5 5 36 Damage Taken 7162 | . 207 240 799 430 231 1064 433 . 1545 138 194 128 177 1576 Core 1173 | . 60 21 122 41 8 148 40 . 289 32 49 28 89 246 Absorbed by Shields 273 | . . . . . 6 . . . . 105 85 35 12 30 Redirected to Shielding 56 | . 2 16 38 . . . . . . . . . . . Ignored by Resistances 89 | . . . . . 45 44 . . . . . . . . Core Remaining (%) 77 | 100 76 . 64 92 . . . . 30 . . 87 91 . Volleys Fired 175 | . 18 20 17 20 8 21 13 . 43 . 3 . . 12 Largest 3 | . 2 3 3 3 3 3 3 . 3 . 1 . . 2 Hottest 171 | . 60 102 115 123 101 135 152 . 171 . 43 . . 110 Shots Fired 418 | . 36 54 51 60 24 52 33 . 88 . 3 . . 17 Gun 375 | . 36 54 46 58 22 30 30 . 87 . . . . 12 Cannon 13 | . . . . . . 11 2 . . . . . . . Launcher 30 | . . . 5 2 2 11 1 . 1 . 3 . . 5 Special . | . . . . . . . . . . . . . . . Kinetic 215 | . 18 35 32 27 16 24 19 . 37 . . . . 7 Thermal 82 | . . 8 14 . . 17 13 . 25 . . . . 5 Explosive 30 | . . . 5 2 2 11 1 . 1 . 3 . . 5 Electromagnetic 91 | . 18 11 . 31 6 . . . 25 . . . . . Robot Hit Streak 18 | . 5 9 3 18 7 14 10 . 9 . 2 . . 4 Robot Miss Streak 6 | . 4 5 5 3 2 1 3 . 6 . 1 . . 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . . . . . . 2 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . . . 1 Shots Hit Robots 272 | . 21 30 15 41 15 34 21 . 57 9 2 3 6 18 Core Hits 221 | . 9 17 18 16 38 37 15 . 39 . 7 . 3 22 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . 1 . . . . . 4 . 2 . . Critical Strikes 9 | . . . . 2 . . . . . 4 . 2 . 1 Destroy 2 | . . . . 2 . . . . . . . . . . Smash 6 | . . . . . . . . . . 4 . 2 . . Impale 1 | . . . . . . . . . . . . . . 1 Melee Attacks 36 | . . . . . . . . . . 14 . 3 9 10 Impact 17 | . . . . . . . . . . 14 . 3 . . Slashing . | . . . . . . . . . . . . . . . Piercing 19 | . . . . . . . . . . . . . 9 10 Sneak Attacks 6 | . . . . . . . . . . 1 . . 2 3 Combat Hostiles 2 | . . . . . . . . . . . . . 1 1 Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9663 | . 286 402 523 1150 951 1809 577 . 1057 559 312 175 275 1587 Guns 3928 | . 264 354 284 727 221 434 409 . 988 . . . . 247 Cannons 211 | . . . . . . 191 20 . . . . . . . Explosions 4032 | . 22 48 239 423 724 1170 148 . 69 . 312 . . 877 Melee 1472 | . . . . . . . . . . 559 . 175 275 463 Ramming 20 | . . . . . 6 14 . . . . . . . . Kinetic 1869 | . 152 174 185 157 140 383 172 . 340 . . . . 166 Thermal 1711 | . 22 122 99 318 201 242 257 . 369 . . . . 81 Explosive 3012 | . . . 239 105 92 1170 148 . 69 . 312 . . 877 Electromagnetic 1579 | . 112 106 . 570 512 . . . 279 . . . . . Impact 734 | . . . . . . . . . . 559 . 175 . . Slashing . | . . . . . . . . . . . . . . . Piercing 738 | . . . . . . . . . . . . . 275 463 Highest Corruption 21 | . . . . . . . 2 2 21 3 3 3 . 8 Average Corruption 7 | . . . . . . . 1 2 12 2 3 3 . 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 77 | . . . . . . . 10 1 57 . 2 5 . 2 Message Errors 25 | . . . . . . . 5 . 18 . 1 . . 1 Matter Fused 12 | . . . . . . . 1 . 8 . . 3 . . Heat Flow Errors 5 | . . . . . . . . 1 4 . . . . . Energy Discharges 12 | . . . . . . . 1 . 9 . 1 . . 1 Parts Fused 2 | . . . . . . . 1 . 1 . . . . . Data Loss (minor) 10 | . . . . . . . 2 . 8 . . . . . Data Loss (major) 7 | . . . . . . . . . 5 . . 2 . . Alerts 1 | . . . . . . . . . 1 . . . . . Misdirections 2 | . . . . . . . . . 2 . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 837 | . . 14 . 19 4 46 . . . 396 . 121 40 197 Projectiles . | . . . . . . . . . . . . . . . Explosions 110 | . . 14 . 19 4 46 . . . . . . . 27 Melee 727 | . . . . . . . . . . 396 . 121 40 170 Knockbacks 7 | . . . . . . . 1 . . 3 . 3 . . Impact 6 | . . . . . . . . . . 3 . 3 . . Kinetic 1 | . . . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 533 | . 7 . 44 113 48 120 3 . 27 . 67 . . 104 Shots 16 | . 1 . 2 3 2 3 1 . 1 . 1 . . 2 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . 2 1 . . . . . . . . Kicked 3 | . . . . . 2 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 431 | . 12 84 148 431 1 29 411 217 342 12 1 . 38 14 Average Temperature 69 | . 12 28 54 94 1 10 140 115 89 7 1 . 10 5 Received Heat Transfer 911 | . . 81 . 63 . 291 . . 243 29 12 . 36 156 Effects 1 | . . . . . . . 1 . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . 1 . . . . 1 4 . 2 . . Combat Hostiles 4 | . . . . 1 . . . . 1 . . 2 . . Parts Fried 18 | . 1 1 . 4 1 . . . 3 5 . 3 . . Impact Corruptions 17 | . . . . . . . . . . 15 . 2 . . Robots Melted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Parts Melted 5 | . . 1 . . . . 3 . . . . . . 1 Heat Transferred 3084 | . 50 185 259 350 250 518 525 . 797 . . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 13 | . 1 1 . 4 7 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Peak Influence 441 | . 184 367 360 228 441 . . . . 296 . . 292 430 Initial 172 | . . 77 142 70 103 . . . . 121 . . 172 142 Average 170 | . 68 249 221 131 94 . . . . 181 . . 211 298 Maximum Alert Level 2 | . . 1 1 1 2 . . . . 1 . . 1 2 Low Security (%) 63 | 100 100 38 54 71 92 . . . . 47 . . 43 36 Level 1 34 | . . 61 45 28 2 . . . . 52 . . 56 55 Level 2 1 | . . . . . 4 . . . . . . . . 7 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 1 . . 2 . . . . 5 . . . 4 Investigation 2 | . . . . . . . . . . 2 . . . . Extermination 3 | . . . . . . . . . . 2 . . . 1 Reinforcement 6 | . 1 1 . . 1 . . . . 1 . . . 2 Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . 1 . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . 1 . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Distress Signals 5 | . . . 1 1 2 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 153 | . 8 13 7 18 4 13 5 . 39 17 8 2 6 13 Peak Tracking Total 8 | . 4 4 4 5 3 7 4 . 5 8 5 2 3 5 Tactical Retreats 25 | . . . 2 1 . . . . 9 6 2 . 4 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Traps Triggered 4 | . . . . . 3 . . . . . . . 1 . Indirectly 1 | . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Machines Disabled 19 | . 1 2 . . 13 1 . . 1 . . . . 1 Max in Single Turn 8 | . 1 1 . . 8 1 . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Machines Accessed 19 | . 1 1 . 2 1 . 3 4 . 4 . . 2 1 Terminals 11 | . 1 1 . 2 1 . . . . 3 . . 2 1 Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 65 | . 2 5 . 6 2 . 6 29 . 11 . . 3 1 Successful 55 | . . 4 . 5 1 . 6 29 . 6 . . 3 1 Failed 9 | . 2 1 . . 1 . . . . 5 . . . . Catastrophic 2 | . 1 . . . . . . . . 1 . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . Manual 7 | . 2 . . 4 . . . . . 1 . . . . Terminals 28 | . 2 5 . 6 2 . . . . 9 . . 3 1 Fabricators 2 | . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 53 | . . 4 . 5 1 . 6 29 . 4 . . 3 1 Record 22 | . . . . 3 . . 4 11 . 2 . . 2 . Part Schematic 9 | . . . . . . . . 9 . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . Prototype ID Bank 4 | . . 1 . . . . . 3 . . . . . . Open Door 2 | . . . . . . . 2 . . . . . . . Open DSF 3 | . . . . . 1 . . . . 1 . . 1 . Alert Level 2 | . . . . 1 . . . . . . . . . 1 Locate Traps 1 | . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 . . 2 1 . . . . 2 . . 2 1 Full Trace Events 3 | . . . . 1 . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . 152 . . . . Total Part Build Rating 5 | . . . . . . . . . . 5 . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 2 . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Total Allies 8 | . . . . . 3 2 . . 3 . . . . . Largest Group 3 | . . . . . 3 2 . . 1 . . . . . Highest-Rated Group 96 | . . . . . 93 64 . . 96 . . . . . Highest-Rated Ally 96 | . . . . . 31 32 . . 96 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 46 | . . . . . 23 8 . . 15 . . . . . Total Damage 775 | . . . . . 231 376 . . 168 . . . . . Kills 5 | . . . . . 2 1 . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 2 . . 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Turns Passed 8673 | 61 208 352 594 760 819 1520 830 194 1624 505 254 279 292 381 Spaces Moved 8104 | 45 117 184 309 394 479 1125 387 100 1758 919 559 552 739 437 Core 9 | 4 . . . 2 . . . . 1 . . . . 2 Treads 604 | . . 53 309 242 . . . . . . . . . . Legs 3058 | 41 117 131 . 150 475 1125 387 100 446 . . . . 86 Wheels 13 | . . . . . . . . . 13 . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4420 | . . . . . 4 . . . 1298 919 559 552 739 349 Fastest Speed 28 | 50 120 120 170 120 120 120 123 195 35 31 32 32 28 31 Average Speed 82 | 113 120 134 170 151 149 123 149 195 62 31 32 41 28 51 Slowest Speed 700 | 120 120 170 170 650 615 190 195 195 700 32 32 55 32 450 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 30 17 60 30 7 97 49 75 98 19 78 63 16 8 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . 1 1 1 . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 11 | . . . 2 . . 2 2 . . . 2 3 . . Spaces Dug 16 | . . . . . . 13 . . . . . . 3 . Terrain Destroyed 321 | . 2 . 57 44 28 96 12 . 7 . 23 . 3 49 Melee 3 | . . . . . . . . . . . . . 3 . Projectile 1 | . . . . . . . . . . . . . . 1 AOE 317 | . 2 . 57 44 28 96 12 . 7 . 23 . . 48 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Total 9696 | 52 147 247 339 513 568 1210 614 99 2216 1104 629 594 809 555 Wait 934 | . 9 15 . 48 26 17 181 . 339 133 65 30 4 67 Move 8087 | 44 116 183 308 393 478 1124 386 99 1757 918 558 551 735 437 Hop 1 | . . . . . . . . . . . . . 1 . Pick Up 91 | . 2 9 2 15 11 2 5 . 21 7 1 1 10 5 Fast Attach 67 | 7 1 4 2 10 6 3 3 . 2 10 . 4 5 10 Attach 52 | . . 1 2 2 4 5 4 . 15 4 1 . 7 7 Detach 40 | 1 . 1 1 5 4 2 8 . 2 7 . 1 5 3 Swap 56 | . 1 6 4 6 10 7 3 . 8 3 1 1 4 2 Drop 96 | . . 8 3 14 19 2 10 . 14 8 . 3 13 2 Fire 175 | . 18 20 17 20 8 21 13 . 43 . 3 . . 12 Melee 36 | . . . . . . . . . . 14 . 3 9 10 Ram . | . . . . . . . . . . . . . . . Kick 3 | . . . . . 2 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . 16 . Rewire 42 | . . . . . . 26 1 . 15 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 9) 270 | -10/Materials | Entered another Materials area 270 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 313 | -9/Materials | Build established: Mutant 485 | -9/Materials | Discovered new exit (range 15) 622 | -9/Materials | Entered Mines 696 | -9/Mines | Assembled infested the area 709 | -9/Mines | Discovered new exit (range 15) 724 | -9/Mines | Build established: Scavenger-Tank 938 | -9/Mines | Lost 3 parts (1p2u) 1006 | -9/Mines | Discovered new exit (range 3) 1216 | -9/Mines | Entered Materials 1216 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1311 | -8/Materials | Central database locked down 1517 | -8/Materials | Discovered new exit (range 14) 1552 | -8/Materials | Build established: Skirmisher 1976 | -8/Materials | Entered Factory 1976 | -7/Factory | Evolved 2 slots: Utility x2 2062 | -7/Factory | Discovered new exit (range 13) 2740 | -7/Factory | Garrison activated, responded to threat 2761 | -7/Factory | Destroyed 7 combat bots 2795 | -7/Factory | Entered Lower Caves 2967 | -7/Lower Caves | Learned location of Zion (-6) 3013 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3074 | -7/Lower Caves | Lost 4 parts (2n1u1w) 3086 | -7/Lower Caves | Destroyed 7 combat bots 3224 | -7/Lower Caves | Spotted B-75 Beast 3254 | -7/Lower Caves | Destroyed B-75 Beast 3278 | -7/Lower Caves | Discovered new exit (range 6) 3500 | -7/Lower Caves | Build established: Tank 3534 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3774 | -7/Lower Caves | Encountered a Warlord checkpoint 3794 | -7/Lower Caves | Learned Factory terminal intel 4315 | -7/Lower Caves | Entered another Lower Caves area 4318 | -7/Lower Caves | Encountered a Warlord checkpoint 4452 | -7/Lower Caves | Learned location of Extension (-6) 4452 | -7/Lower Caves | Learned Factory trap positions 4452 | -7/Lower Caves | Learned Extension stockpile data 4452 | -7/Lower Caves | Learned Extension terminal intel 4579 | -7/Lower Caves | Ambushed by research squad 4705 | -7/Lower Caves | Found Prototype Device 4705 | -7/Lower Caves | Identified Heart of Steel 4991 | -7/Lower Caves | Build established: Gunner 5135 | -7/Lower Caves | Discovered new exit (range 5) 5145 | -7/Lower Caves | Entered Data Miner 5145 | -7/Data Miner | Discovered new exit (range 6) 5183 | -7/Data Miner | Met Data Miner 5255 | -7/Data Miner | Learned location of Section 7 (-2) 5255 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5294 | -7/Data Miner | Received God Mode back door access code from Data Miner 5339 | -7/Data Miner | Entered Proximity Caves 5488 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 5581 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5660 | -6/Proximity Caves | Lost 3 parts (1u2w) 5806 | -6/Proximity Caves | Learned Factory non-interactive machine intel 6003 | -6/Proximity Caves | Core integrity fell below 50% 6006 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6014 | -6/Proximity Caves | System corruption reached 10% 6045 | -6/Proximity Caves | Lost 5 parts (1p1n3w) 6472 | -6/Proximity Caves | Build established: Scavenger-Mutant 6722 | -6/Proximity Caves | Escorted by Enhanced Grunt 6787 | -6/Proximity Caves | Spotted B-75 Beast 6958 | -6/Proximity Caves | Discovered new exit (range 15) 6963 | -6/Proximity Caves | Entered Factory 6963 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6964 | -6/Factory | Loaded intel: 68 trap records 6965 | -6/Factory | Loaded intel: 206 non-interactive machine locations 6966 | -6/Factory | Loaded intel: 27 terminal locations 6968 | -6/Factory | Identified exit to DSF 7123 | -6/Factory | Fabricated Gravity Neutralizer? 7412 | -6/Factory | Discovered new exit (range 8) 7428 | -6/Factory | Build established: Scout 7430 | -6/Factory | Spotted B-75 Beast 7468 | -6/Factory | Entered Lower Caves 7567 | -6/Lower Caves | Spotted B-75 Beast 7660 | -6/Lower Caves | Learned 4 Factory zone layouts 7710 | -6/Lower Caves | Discovered new exit (range 18) 7722 | -6/Lower Caves | Entered another Lower Caves area 7728 | -6/Lower Caves | Encountered a Warlord checkpoint 7790 | -6/Lower Caves | Spotted B-75 Beast 7985 | -6/Lower Caves | Discovered new exit (range 10) 8001 | -6/Lower Caves | Entered Factory 8001 | -5/Factory | Evolved 2 slots: Propulsion x2 8002 | -5/Factory | Identified exit to Factory 8098 | -5/Factory | Identified exit to DSF 8293 | -5/Factory | Entered another Factory area 8293 | -4/Factory | Evolved 2 slots: Utility x2 8336 | -4/Factory | Discovered new exit (range 17) 8534 | -4/Factory | Lost 6 parts (3n2u1w) 8620 | -4/Factory | Garrison activated, responded to threat 8674 | -4/Factory | Self-destructed Last Messages --------------- 08665_ G-67 Veteran heat damages Lgt. Antimatter Reactor. 08665_ U-05 Engineer builds a Wall. 08665_ U-05 Engineer lays Concrete. 08665_ G-67 Veteran overheating. 08665_ Mic. Nuclear Core destroyed. 08665_ U-05 Engineer lays Concrete. 08666_ Flexi-carbon Leg destroyed. 08666_ R-10 Processor collects Corrupted Imp. Ion Engine. 08666_ U-05 Engineer lays Concrete. 08667_ R-10 Processor collects Wheel. 08667_ U-05 Engineer lays Concrete. 08668_ G-67 Veteran heat damages core (-21). 08668_ Imp. Force Field destroyed. 08668_ U-05 Engineer lays Concrete. 08669_ G-67 Veteran overheating. 08669_ U-05 Engineer lays Concrete. 08673_ Railgun destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? ? | | ???????????????????????????????????????????????"?? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????""? | | ???????????????????????????##########???????????#? | | ???????????????????????????? ! #?#???#????#?# | | ?????????????????????????? #????##????### | | ???????????????????????? 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""" | | ?????????????# ## === """ | | ?????????????# gg [! % """ | | ?????????????# @## [! | | ?????????????# ## """ | | ?????????????# ## """ | | ?????????????# ## """ | | ?????????????# ## # | | ?????????????# ## # | | ?????????????# ## #"######## | | ?????????????# ## # ? | | ?????????????# ## %+ = ?? ? | | ?????????????# ## # ? ? | | ?????????????##+############ !!! # ? | | ??????????????????????????? !! # """" """ | | ?????????????????????????? !!! # """" "?" | | ????????????????????????? + """" """ | | ???????????????????????? "" "" # """" """ | | ???????????????????????? ""G"" # "??"?""" | | ????????????????????????#####+######### #?"????"?" | | ??????????????????????????????????????? #??????? ? | | ??????????????????????????????????????? #?????? ?? | | ??????????????????????????????????????? #????????? | | ??????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 32 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 9 Corruption Containment 24 Armor Coverage 150 Resistance: KI 20 Resistance: EM 15 Propulsion Shielding 33 Evasion (%) 64 Melee Accuracy 16 Recoil Reduction 3 Matter Filtering 30 Force Boost 20 Salvage Targeting 4 Offensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. Sensor Array | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Gravity Neutralizer | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Just Browsing Omniscient Cartographer The Oracle Challenges ------------ None Game ------ Seed ReinforcedTargetFrame Manual? 0 Play Time 01:48:02 Cumulative 22.0 hours Start 2025.03.23 @ 14:09:37 End 2025.03.23 @ 18:36:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 9 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 47465a95-ca54-4687-9957-b1fc7337a9ba