Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.20 @ 23:16:54 Player: APerTAS Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (10) 50 Value Destroyed (246) 246 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3716 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/850 Matter 39/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (9) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Light Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Power Amplifier Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Power Amplifier > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 24] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion None Utility System Shield Device Power Amplifier Hackware System Shield Weapon Grenade Launcher Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 8 | . . 2 . 2 2 2 Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 8 | . . . 1 1 . 6 Power 5 | . . . . . . 5 Engine 3 | . . . . . . 3 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion . | . . . . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 2 | . . . . 1 . 1 Device 1 | . . . . . . 1 Storage . | . . . . . . . Processor . | . . . . . . . Hackware 1 | . . . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 1 | . . . 1 . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . To Critical Strikes . | . . . . . . . Average Backups 2 | . . 1 . 1 3 3 Power 2 | . . . . 1 3 3 Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . 1 . . . . Tool/Special . | . . . . . . . Unused Backups . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 2 | . . . 3 3 . 1 Hackware 1 | . . . . 3 . . Peak Build Rating 24 | . . . 1 3 . 24 Average Rating 1 | . . . . 1 . 1 On Entrance . | . . . . . . . Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 456 | . 36 23 41 103 15 238 Heaviest Build . | . . . . . . . Greatest Support 3 | 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | . 1 1 . 3 3 5 Average Carried 2 | . . 1 . 1 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 . 3 3 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 98 | . . . 58 40 . . Remotely . | . . . . . . . Salvage Created 130 | . . . 11 119 . . Parts 14 | . . . 2 12 . . Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 9 | . . . 4 5 . . AOE 9 | . . . 4 5 . . Classes Destroyed 3 | . . . 1 2 . . Hauler 1 | . . . . 1 . . Swarmer 7 | . . . 4 3 . . Grunt 2 | . . . . 2 . . Best Kill Streak 6 | . . . 4 6 . . Combat Bots Only 5 | . . . 4 5 . . Max Kills in Single Turn 6 | . . . 2 6 . . Gunslinging . | . . . . . . . Exploded 5 | . . . 2 5 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 148 | . . . 9 46 . 93 Missed 72 | . . . 1 24 . 47 Hits 76 | . . . 8 22 . 46 Melee 1 | . . . . 1 . . Projectile 75 | . . . 8 21 . 46 AOE 4 | . . . 4 . . . Critical Strikes 4 | . . . . 1 . 3 Damage Taken 1464 | . . . 182 420 . 862 Core 1435 | . . . 157 416 . 862 Absorbed by Shields . | . . . . . . . Core Remaining (%) 76 | 100 100 . 60 24 100 . Volleys Fired 9 | . . . 9 . . . Largest 1 | . . . 1 . . . Hottest 30 | . . . 30 . . . Shots Fired 9 | . . . 9 . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher 9 | . . . 9 . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive 9 | . . . 9 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 1 | . . . 1 . . . Robot Miss Streak 1 | . . . 1 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 2 | . . . 2 . . . Core Hits 9 | . . . 4 5 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 914 | . . . 220 680 . 14 Guns . | . . . . . . . Cannons . | . . . . . . . Explosions 879 | . . . 220 659 . . Melee . | . . . . . . . Ramming 35 | . . . . 21 . 14 Kinetic . | . . . . . . . Thermal 273 | . . . . 273 . . Explosive 606 | . . . 220 386 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 1 . 2 Average Corruption 1 | . . . . 1 . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 30 | . . . 10 20 . . Projectiles . | . . . . . . . Explosions 30 | . . . 10 20 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 109 | . . . 26 77 . 6 Shots 3 | . . . 2 1 . . Rammed 6 | . . . . 2 . 4 Targets Rammed 6 | . . . . 2 . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 27 | . . . . . . 27 Average Temperature 27 | . . . . . . 27 Received Heat Transfer 406 | . . . . 117 . 289 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 150 | . . . . 150 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level 1 | . . . . 1 . 1 Low Security (%) 57 | 100 100 100 100 22 100 57 Level 1 42 | . . . . 77 . 42 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 313 | . . . 147 278 109 313 Initial 109 | . . . . 43 109 53 Average 151 | . . . 129 207 109 162 Influence Increases 790 | . . . 162 280 . 348 Destroy 0b10 Robot/C 180 | . . . 80 100 . . Destroy 0b10 Robot/NC 5 | . . . . 5 . . Destroy Leader 22 | . . . 10 12 . . Successful Hack 46 | . . . . 8 . 38 Select Force Hacks 100 | . . . . . . 100 Disable Machine 120 | . . . 45 75 . . Destroy Structure 32 | . . . 12 20 . . Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 270 | . . . . 60 . 210 Influence Decreases 509 | . . . 50 149 134 176 Entered New Map 259 | . . . . 69 134 56 Time Decay 230 | . . . 30 80 . 120 Lost Ally 20 | . . . 20 . . . Squads Dispatched 6 | . . . . 3 . 3 Investigation 5 | . . . . 2 . 3 Extermination . | . . . . . . . Reinforcement 1 | . . . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 47 | . . 1 6 19 . 21 Peak Tracking Total 12 | . . 1 4 8 . 12 Tactical Retreats 5 | . . . . 2 . 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Objects Rigged 2 | . . . . 2 . . Exploded 2 | . . . . 2 . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 8 | . . . 3 5 . . Max in Single Turn 5 | . . . 2 5 . . Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 12 | . . . . 5 . 7 Terminals 9 | . . . . 5 . 4 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 29 | . . . . 13 . 16 Successful 10 | . . . . 1 . 9 Failed 19 | . . . . 12 . 7 Catastrophic 7 | . . . . 5 . 2 Database Lockouts . | . . . . . . . Manual 17 | . . . . 10 . 7 Terminals 24 | . . . . 13 . 11 Fabricators 4 | . . . . . . 4 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 3 | . . . . . . 3 Record 2 | . . . . . . 2 Zone Layout 1 | . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 5 | . . . . 1 . 4 Terminals 3 | . . . . 1 . 2 Botnet 2 | . . . . . . 2 Detonate 1 | . . . . 1 . . Fabricators 2 | . . . . . . 2 Overload 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . . . . 5 . 5 Full Trace Events 6 | . . . . 5 . 1 Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 106 | . . . . . . 106 Total Part Build Rating 12 | . . . . . . 12 Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies 1 | . . . 1 . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks 1 | . . . 1 . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 567 | 9 36 23 60 173 15 251 Spaces Moved 1029 | 18 69 45 82 332 29 454 Core 1029 | 18 69 45 82 332 29 454 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . . 2 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 16 | 3 18 9 37 34 1 15 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 74 | . . . 50 24 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 74 | . . . 50 24 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 1066 | 17 69 44 91 337 28 480 Wait 8 | . . . . . . 8 Move 1023 | 17 68 44 81 331 28 454 Hop . | . . . . . . . Pick Up 6 | . 1 . . 3 . 2 Fast Attach 2 | . . . . 1 . 1 Attach 6 | . . . 1 . . 5 Detach 5 | . . . . . . 5 Swap . | . . . . . . . Drop 1 | . . . . . . 1 Fire 9 | . . . 9 . . . Melee . | . . . . . . . Ram 6 | . . . . 2 . 4 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Discovered new exit (range 16) 46 | -10/Materials | Entered another Materials area 46 | -9/Materials | Evolved 2 slots: Power x2 64 | -9/Materials | Discovered new exit (range 10) 69 | -9/Materials | Entered Mines 88 | -9/Mines | Released all parts (1) 120 | -9/Mines | Assembled infested the area 123 | -9/Mines | Received a Mining Laser from a helpful Derelict 128 | -9/Mines | Discovered new exit (range 4) 129 | -9/Mines | Entered Materials 129 | -8/Materials | Evolved 2 slots: Power x2 282 | -8/Materials | Core integrity fell below 50% 300 | -8/Materials | Discovered new exit (range 4) 302 | -8/Materials | Entered Factory 302 | -7/Factory | Evolved 2 slots: Power x2 311 | -7/Factory | Discovered new exit (range 11) 316 | -7/Factory | Build established: Mutant 317 | -7/Factory | Entered another Factory area 317 | -6/Factory | Evolved 2 slots: Power x2 435 | -6/Factory | Core integrity fell below 50% 466 | -6/Factory | Core integrity fell below 20% 496 | -6/Factory | Allied Derelicts emerged from ambush trap array 568 | -6/Factory | Destroyed by Heavy Explosive Trap Last Messages --------------- 00514_ Identified Cld. Ion Engine. 00515_ ZOP>XEHCEIHXHR 4J0G8FB B6U|TTQ/A 00526_ Dropped Lgt. Nuclear Core. 00537_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Query(Research) Upper levels of [Complex 0b10] are where new technology transported from the [Leopard] is first analyzed and other derivative technologies are developed. The latest prototypes originate here. >>Layout(Zone) Retrieving Zone 3R layout... Downloaded map data. 00567_ Slammed into G-50 Soldier. 00568_ Triggered Heavy Explosive Trap. 00568_ An explosion rips through the floor. 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