Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.03 @ 00:53:37 Player: Noggity Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (193) 965 Value Destroyed (6139) 6139 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1698) 1698 TOTAL SCORE: 13942 Bonus ------- High Alert Combat Kills 461 Follower Combat Kills 356 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 686 Friendly Fire -805 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Flying (35) Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Cesium-ion Thruster > --- UTILITY (9) ------ Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Phase Shifter Makeshift Light Armor Plating Gauss Cannon Segregator Segregator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Advanced Terrain Scanner Improved Melee Analysis Suite Core Analyzer Microactuators Phase Shifter Improved Medium Armor Plating Advanced Trap Extractor Mini Drone Bay > --- WEAPON ----------- KE Penetrator Rocket Array > --- INVENTORY -------- Neutrino Core Neutrino Core Carbon-fiber Leg Carbon-fiber Leg Aerolev Unit Makeshift Light Armor Plating Gauss Rifle Gauss Cannon Power Sword Power Sword [Rating: 81] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Improved EM Shotgun Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp War Slots Evolved 10 | . . 2 . 2 . 2 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . 1 . 1 . . 1 . . . . Utility 7 | . . 1 . 1 . 2 1 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 219 | 7 14 22 10 37 16 19 28 15 22 10 19 Power 20 | 1 2 2 1 4 . 1 2 4 . . 3 Engine 8 | 1 2 2 1 1 . . 1 . . . . Core 9 | . . . . 3 . 1 . 2 . . 3 Reactor 3 | . . . . . . . 1 2 . . . Propulsion 53 | 2 2 7 . 11 5 2 6 . 8 3 7 Treads 11 | 2 1 . . 6 . . . . 1 1 . Leg 22 | . . 6 . 5 . . . . 7 2 2 Wheel 1 | . . 1 . . . . . . . . . Hover 13 | . . . . . 5 1 6 . . . 1 Flight 6 | . 1 . . . . 1 . . . . 4 Utility 68 | 2 4 2 2 9 3 9 14 8 8 3 4 Device 39 | 1 2 1 1 4 1 5 9 7 5 2 1 Storage 4 | 1 1 . . 2 . . . . . . . Processor 7 | . 1 . . 1 . . 3 . . 1 1 Hackware 1 | . . . . . . . 1 . . . . Protection 17 | . . 1 1 2 2 4 1 1 3 . 2 Artifact . | . . . . . . . . . . . . Weapon 78 | 2 6 11 7 13 8 7 6 3 6 4 5 Energy Gun 4 | 1 3 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 23 | 1 3 5 3 7 . . . . . 2 2 Ballistic Cannon 5 | . . . . . 2 2 1 . . . . Launcher 17 | . . 4 2 2 2 2 . 1 2 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 4 | . . 2 2 . . . . . . . . Slashing Weapon 24 | . . . . 4 4 3 4 2 4 1 2 Piercing Weapon 1 | . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . 2 1 . 1 1 2 1 . . . 2 Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . 10 Parts Lost 56 | . . 2 2 10 1 1 5 2 14 . 19 Power 6 | . . . . 3 . . . . . . 3 Propulsion 23 | . . 2 . 2 . . 3 1 5 . 10 Utility 22 | . . . 2 3 1 1 1 1 8 . 5 Weapon 5 | . . . . 2 . . 1 . 1 . 1 Highest Loss Streak 12 | . . 1 1 4 1 1 3 2 5 . 12 To Critical Strikes 2 | . . . . . . . . . 1 . 1 Average Slot Usage (%) 96 | . 99 92 99 97 98 100 96 92 88 99 95 Engine 4 | . 14 10 11 5 . . 4 . . . . Core 1 | . . . . 3 9 7 . . . . . Reactor 1 | . . . . . . . . 5 5 5 4 Treads 11 | . 28 4 . 26 30 . . . 1 7 10 Leg 12 | . . 20 33 8 . . . . 17 20 16 Hover 4 | . . . . . 4 30 29 24 6 . . Device 16 | . 9 11 11 11 9 17 16 22 20 23 27 Storage 9 | . 14 11 11 15 9 7 6 5 5 5 4 Processor 7 | . 4 . . 2 9 7 11 17 13 15 10 Protection 6 | . . 10 10 4 8 12 5 5 6 5 4 Energy Gun 1 | . 16 . . . . . . . . . . Ballistic Gun 7 | . 11 12 11 10 . . . . . 5 10 Impact Weapon 1 | . . 8 10 . . . . . . . . Slashing Weapon 4 | . . . . 6 10 14 9 8 7 4 . Peak Build Rating 81 | 7 14 21 21 32 36 48 64 71 72 80 81 Average Rating 42 | 5 9 12 18 28 29 44 57 67 68 78 76 On Entrance 37 | . 7 10 19 21 31 36 43 64 66 68 80 Naked Turns 17 | . . . . . . . . . . . 17 Heaviest Build 49 | 14 22 27 27 28 29 40 38 39 47 48 49 Greatest Support 80 | 40 40 45 45 80 80 32 44 42 70 65 65 Greatest Overweight (x) 9 | . 1 2 . 9 8 3 . 1 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 7 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 5 8 9 9 9 9 9 9 8 8 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 7 10 10 9 10 10 10 9 9 10 10 5 Class Distribution -------------------- 41% | Scavenger-Mutant 25% | Mutant 17% | Gladiator 12% | Scavenger-Gladiator 3% | Infiltrator-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gladiator | -8/Storage Gladiator | -7/Factory Gladiator | -6/Factory Infiltrator-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Resources | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp War Matter Collected 3710 | 286 277 305 411 719 367 216 247 203 203 229 247 Remotely . | . . . . . . . . . . . . Salvage Created 6873 | 102 766 853 345 1401 877 370 820 167 795 185 192 Parts 395 | 8 52 47 28 81 51 26 32 12 43 8 7 Haulers Intercepted 9 | . 2 4 . . 1 1 1 . . . . Recyclers Shooed 3 | . 1 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . 18 4 . Prevented 3 | . . . . . . . . . . 3 . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 155 | . 18 24 18 25 20 6 12 6 17 4 5 Melee 58 | . . 9 3 12 4 6 12 1 11 . . Guns 38 | . 17 1 9 9 . . . . . 1 1 Cannons 4 | . . . . . 4 . . . . . . AOE 49 | . . 11 4 4 12 . . 5 6 3 4 Classes Destroyed 18 | 2 4 3 1 1 2 1 . . 2 . 2 Worker 3 | . . . 1 1 1 . . . . . . Builder 1 | . . . . . 1 . . . . . . Tunneler 4 | 2 . . 2 . . . . . . . . Hauler 9 | . 2 4 . . 1 1 1 . . . . Recycler 10 | 1 . 3 . 4 2 . . . . . . Operator 3 | . . 2 . 1 . . . . . . . Watcher 6 | . 3 1 . 1 . . 1 . . . . Swarmer 49 | . 6 11 15 4 1 . . 5 7 . . Grunt 62 | . 12 9 3 13 7 2 6 . 7 3 . Brawler 6 | . . 1 . . 2 . . . 1 1 1 Duelist 6 | . . . . 1 4 . 1 . . . . Protector 2 | . . . . . 2 . . . . . . Sentry 19 | . . 3 . 7 4 1 2 1 1 . . Hunter 2 | . . . . . . . . . 1 . 1 Programmer 8 | . . . . . . 3 3 . . . 2 Samaritan 2 | . . . . . . . . . 2 . . Tinkerer 1 | . . . . . . . . . . . 1 Surgeon 2 | . . . . . . . . . . . 2 Thug 1 | . . . . . . . . . . . 1 Best Kill Streak 12 | 1 4 9 4 5 12 3 4 5 5 4 8 Combat Bots Only 9 | . 4 9 4 4 9 3 4 5 5 4 5 Max Kills in Single Turn 7 | 1 1 4 4 3 4 1 1 5 5 3 7 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . 4 3 3 4 . . 5 5 3 3 Melee 1 | . . 1 1 1 1 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp War Hostile Shots Fired 949 | . 76 98 67 162 72 45 90 16 115 11 197 Missed 319 | . 27 29 17 50 26 21 26 3 34 9 77 Damage Taken 10033 | 24 545 899 420 1851 736 294 1037 208 1584 61 2374 Core 1794 | . 85 213 82 174 77 31 125 45 71 7 884 Absorbed by Shields 271 | . . . . . . . 93 78 55 . 45 Redirected to Shielding 145 | . . . . . . 57 48 . . . 40 Regen/Repaired (Parts) 537 | . 37 . . . 160 . 45 43 . . 252 Core Remaining (%) 71 | 100 66 . 26 . 54 95 85 . . . . Volleys Fired 239 | 16 69 26 31 63 20 3 1 1 2 3 4 Largest 2 | 2 2 2 2 2 2 1 1 1 1 2 2 Hottest 90 | 60 90 53 53 53 69 48 48 45 45 61 78 Shots Fired 392 | 20 132 36 38 116 28 3 1 1 2 7 8 Gun 337 | 20 132 29 36 109 . . . . . 5 6 Cannon 18 | . . . . . 14 3 1 . . . . Launcher 37 | . . 7 2 7 14 . . 1 2 2 2 Special . | . . . . . . . . . . . . Kinetic 294 | 16 75 29 36 109 14 3 1 . . 5 6 Thermal 25 | . 25 . . . . . . . . . . Explosive 37 | . . 7 2 7 14 . . 1 2 2 2 Electromagnetic 36 | 4 32 . . . . . . . . . . Robot Hit Streak 22 | 7 15 10 4 22 7 . . 2 6 11 2 Robot Miss Streak 5 | 2 4 3 3 5 2 . . 2 . 2 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 2 . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . Shots Hit Robots 457 | 14 87 62 30 115 34 19 45 6 38 3 4 Core Hits 334 | 6 37 26 18 50 44 8 21 10 30 16 68 Critical Kills 2 | . . 1 1 . . . . . . . . Critical Parts Destroyed 10 | . 1 7 2 . . . . . . . . Critical Strikes 40 | . 2 9 3 3 6 4 5 1 7 . . Burn 1 | . 1 . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . Smash 12 | . . 9 3 . . . . . . . . Sever 26 | . . . . 3 6 4 5 1 7 . . Melee Attacks 302 | . . 59 20 45 23 33 67 9 46 . . Impact 79 | . . 59 20 . . . . . . . . Slashing 200 | . . . . 45 23 33 44 9 46 . . Piercing 23 | . . . . . . . 23 . . . . Sneak Attacks 18 | . . 5 2 4 2 1 2 . 2 . . Combat Hostiles 4 | . . 1 . . 2 . 1 . . . . Follow-up Attacks 19 | . . . 2 1 2 3 8 . 3 . . Damage Inflicted 18835 | 164 1262 2858 1036 3261 2737 681 1653 466 2379 324 2014 Guns 3236 | 134 1189 292 248 1257 . . . . . 39 77 Cannons 263 | . . . . . 263 . . . . . . Explosions 6645 | 30 44 960 259 548 1822 . . 247 513 285 1937 Melee 8659 | . . 1606 529 1454 651 681 1653 219 1866 . . Ramming 32 | . 29 . . 2 1 . . . . . . Kinetic 2833 | 96 561 292 248 1257 263 . . . . 39 77 Thermal 279 | 30 249 . . . . . . . . . . Explosive 6571 | . . 960 259 548 1822 . . 247 513 285 1937 Electromagnetic 461 | 38 423 . . . . . . . . . . Impact 2135 | . . 1606 529 . . . . . . . . Slashing 5982 | . . . . 1454 651 681 1111 219 1866 . . Piercing 542 | . . . . . . . 542 . . . . Highest Corruption 19 | . . . . . . 4 3 . 11 11 19 Average Corruption 8 | . . . . . . 3 1 . 10 11 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 60 | . . . . . . 6 2 . 15 32 5 Message Errors 13 | . . . . . . 1 . . 2 10 . Matter Fused 14 | . . . . . . 1 2 . 2 6 3 Heat Flow Errors 8 | . . . . . . 1 . . 2 4 1 Energy Discharges 6 | . . . . . . 1 . . 1 4 . Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 3 | . . . . . . . . . 3 . . Data Loss (minor) 9 | . . . . . . 1 . . 4 3 1 Data Loss (major) 3 | . . . . . . . . . 1 2 . Misfires 2 | . . . . . . . . . . 2 . Alerts 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1167 | . . 527 289 136 31 31 26 3 111 . 13 Projectiles . | . . . . . . . . . . . . Explosions 101 | . . 31 . 42 7 . . 3 5 . 13 Melee 1066 | . . 496 289 94 24 31 26 . 106 . . Knockbacks 6 | . . 3 . . 3 . . . . . . Impact 2 | . . 2 . . . . . . . . . Kinetic 3 | . . . . . 3 . . . . . . Secondary 1 | . . 1 . . . . . . . . . Self-Inflicted Damage 490 | 24 . 100 . 37 27 . . 32 94 21 155 Shots 17 | 1 . 1 . 1 1 . . 1 5 1 6 Rammed 8 | . 7 . . . 1 . . . . . . Targets Rammed 9 | . 7 . . 1 1 . . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . Highest Temperature 365 | 32 206 48 12 24 206 215 2 . 265 198 365 Average Temperature 59 | 20 58 13 4 6 77 77 1 . 129 89 137 Received Heat Transfer 2779 | . 258 300 9 936 414 84 226 12 252 36 252 Effects 3 | . 3 . . . . . . . . . . Interference 3 | . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 9 | . 1 6 2 . . . . . . . . Combat Hostiles 6 | . 1 3 2 . . . . . . . . Parts Fried 13 | . 3 4 6 . . . . . . . . Impact Corruptions 30 | . . 20 10 . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . Heat Transferred 655 | 50 605 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp War Peak Influence 1006 | 15 240 500 499 513 1006 623 389 393 . . . Initial 457 | . 9 20 192 163 180 457 217 190 . . . Average 304 | 6 122 316 327 305 539 489 288 370 . . . Maximum Alert Level 3 | . 1 2 2 2 3 2 1 1 . . . Low Security (%) 27 | 100 81 17 12 18 23 . 3 7 . . . Level 1 51 | . 18 47 70 66 26 . 96 92 . . . Level 2 17 | . . 34 17 14 5 100 . . . . . Level 3 3 | . . . . . 45 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 25 | . 5 2 . 2 6 4 5 1 . . . Investigation 6 | . 2 . . . 1 1 1 1 . . . Extermination 4 | . . . . . . 1 3 . . . . Reinforcement 10 | . 3 2 . 2 . 2 1 . . . . Assault 3 | . . . . . 3 . . . . . . Garrison 2 | . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp War Distress Signals 10 | . 2 2 . 2 1 2 . 1 . . . Communications Jammed 1 | . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . 1 . . Times Spotted 313 | . 28 29 24 50 38 14 14 10 21 7 78 Peak Tracking Total 38 | . 7 7 4 7 8 6 4 5 5 4 38 Tactical Retreats 29 | . 4 2 5 5 3 1 . 2 3 2 2 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp War Traps Triggered 7 | . 1 . . 1 . . 4 . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted 8 | . . . . . . . . . . . 8 Installed . | . . . . . . . . . . . . Triggered 28 | . . . . . . . . . 1 . 27 Most Traps Carried 8 | . . . . . . . . . . . 8 Machines | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp War Machines Disabled 9 | . . 3 1 2 1 . . 2 . . . Max in Single Turn 2 | . . 1 1 1 1 . . 2 . . . Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp War Machines Accessed 52 | . 7 4 1 8 7 5 8 5 . 1 6 Terminals 26 | . 5 3 1 5 5 3 4 . . . . Fabricators 3 | . . . . . . 1 1 1 . . . Repair Stations 5 | . 1 . . 1 1 . 1 1 . . . Recycling Units 7 | . 1 . . 1 1 1 1 2 . . . Scanalyzers 2 | . . 1 . 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . Total Hacks 130 | . 16 20 2 26 14 13 14 8 . 1 16 Successful 75 | . 9 10 2 16 9 4 5 3 . 1 16 Failed 55 | . 7 10 . 10 5 9 9 5 . . . Catastrophic 7 | . . 1 . 1 . . 3 2 . . . Database Lockouts . | . . . . . . . . . . . . Manual 65 | . 10 13 1 15 11 5 9 1 . . . Terminals 77 | . 13 14 2 19 11 9 9 . . . . Fabricators 4 | . . . . . . 2 1 1 . . . Repair Stations 6 | . 1 . . 2 1 . 1 1 . . . Recycling Units 16 | . 2 . . 3 2 2 2 5 . . . Scanalyzers 8 | . . 6 . 2 . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . Terminal Hacks 33 | . 3 1 1 6 5 . . . . 1 16 Record 10 | . 1 . . 1 . . . . . . 8 Prototype ID Bank 6 | . . . . . . . . . . . 6 Open Door 5 | . . . . . 2 . . . . 1 2 Level Access Points 2 | . . . . 1 1 . . . . . . Branch Access Points 2 | . . . . 1 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Alert Level 2 | . 1 1 . . . . . . . . . Unreport Threat 2 | . 1 . . 1 . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . Assault Status 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . Repair 1 | . . . . 1 . . . . . . . Recycling Unit Hacks 7 | . 2 . . 1 2 1 . 1 . . . Process 2 | . 1 . . . . . . 1 . . . Report Inventory 2 | . . . . . 1 1 . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . Scanalyzer 8 | . . 6 . 2 . . . . . . . Insert Component 4 | . . 3 . 1 . . . . . . . Analyze 4 | . . 3 . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 23 | . 4 3 1 5 2 3 4 1 . . . Terminals 19 | . 3 3 1 5 1 3 3 . . . . Botnet 19 | . 3 3 1 5 1 3 3 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . 1 . . . 1 . 1 1 . . . Patch 4 | . 1 . . . 1 . 1 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . . Used 1 | . . . . 1 . . . . . . . Hacking Detections 35 | . 6 4 . 6 5 5 6 3 . . . Full Trace Events 2 | . . . . . 1 1 . . . . . Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . 3 . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . Time 53 | . . . . 53 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 137 | . 119 . . . . . . 18 . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . Parts Scanalyzed 4 | . . 3 . 1 . . . . . . . Part Schematics Acquired 4 | . . 3 . 1 . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 5 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp War Total Allies 7 | . . . . . 2 . . . . . 5 Largest Group 5 | . . . . . 2 . . . . . 5 Highest-Rated Group 269 | . . . . . 62 . . . . . 269 Highest-Rated Ally 68 | . . . . . 31 . . . . . 68 Total Orders 8 | . . . . . . 5 . . 3 . . EXPLORE 6 | . . . . . . 4 . . 2 . . RETURN 2 | . . . . . . 1 . . 1 . . Ally Attacks 79 | . . . . . 73 . . . . . 6 Total Damage 1371 | . . . . . 1055 . . . . . 316 Kills 15 | . . . . . 14 . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . 1 2 . Drone Launches 9 | . . . . . . 5 . . 4 . . Drone Recoveries 7 | . . . . . . 4 . . 3 . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp War Turns Passed 11070 | 185 1232 1102 1114 1611 597 466 666 385 1072 737 1903 Spaces Moved 6951 | 90 546 513 618 723 300 443 943 368 631 564 1212 Core 43 | 7 . . . 1 2 . . . . . 33 Treads 1405 | 83 546 74 . 495 207 . . . . . . Legs 3367 | . . 340 618 227 . . . . 563 564 1055 Wheels 99 | . . 99 . . . . . . . . . Hover 1915 | . . . . . 91 443 943 368 68 . 2 Flight 122 | . . . . . . . . . . . 122 Fastest Speed 29 | 50 160 110 120 120 38 38 36 38 100 120 29 Average Speed 112 | 151 160 149 120 154 134 63 39 78 132 120 110 Slowest Speed 500 | 160 240 240 120 500 450 230 43 100 190 120 195 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 4 89 48 97 53 54 23 31 10 86 70 91 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . 1 Known Exits Taken 5 | . . . . 1 1 . 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . . . 1 . Scrap Searched 6 | . . . 2 . . . . . 1 3 . Spaces Dug 41 | . . 9 . 1 2 11 14 4 . . . Terrain Destroyed 478 | 1 3 90 19 42 104 11 14 17 53 72 52 Melee 35 | . . 9 . 1 2 6 13 4 . . . Projectile 8 | . . . . . . 5 1 . . 1 1 AOE 435 | 1 3 81 19 41 102 . . 13 53 71 51 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp War Total 9372 | 119 791 701 925 1029 431 586 1163 445 806 616 1760 Wait 1325 | . 110 53 245 115 57 68 83 42 99 30 423 Move 6940 | 89 545 512 617 722 299 442 942 367 630 563 1212 Hop . | . . . . . . . . . . . . Pick Up 111 | 7 18 12 2 22 6 10 15 5 7 4 3 Fast Attach 74 | 7 6 6 . 16 5 5 4 2 9 4 10 Attach 45 | . . 3 2 9 1 4 9 2 8 . 7 Detach 17 | . 5 1 . . 1 3 3 1 1 1 1 Swap 100 | . 8 13 8 12 10 10 15 11 5 6 2 Drop 119 | . 23 16 2 25 10 14 12 5 2 5 5 Fire 239 | 16 69 26 31 63 20 3 1 1 2 3 4 Melee 276 | . . 59 18 44 21 27 55 9 43 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 9 | . 7 . . 1 1 . . . . . . Escape Stasis 24 | . . . . . . . 24 . . . . Rewire 93 | . . . . . . . . . . . 93 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 186 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 710 | -10/Materials | Discovered new exit (range 6) 806 | -10/Materials | Discovered new exit (range 16) 983 | -10/Materials | Discovered new exit (range 6) 1164 | -10/Materials | Discovered new exit (range 16) 1418 | -10/Materials | Entered another Materials area 1418 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1636 | -9/Materials | Destroyed 9 combat bots 1820 | -9/Materials | Discovered new exit (range 16) 2246 | -9/Materials | Core integrity fell below 50% 2315 | -9/Materials | Discovered new exit (range 5) 2520 | -9/Materials | Entered Mines 2550 | -9/Mines | Discovered new exit (range 7) 2754 | -9/Mines | Learned Materials terminal intel 2818 | -9/Mines | Discovered new exit (range 11) 3030 | -9/Mines | Build established: Scavenger-Mutant 3634 | -9/Mines | Entered Materials 3634 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3635 | -8/Materials | Loaded intel: 12 terminal locations 3745 | -8/Materials | Lost 4 parts (1p1n1u1w) 3778 | -8/Materials | Discovered new exit (range 16) 4014 | -8/Materials | Identified exit to Factory 4014 | -8/Materials | Identified exit to Storage 4415 | -8/Materials | Repaired Broken Axe 5125 | -8/Materials | Build established: Scavenger-Gladiator 5245 | -8/Materials | Entered Storage 5497 | -8/Storage | Met a pair of Derelict thieves 5559 | -8/Storage | Garrison activated, responded to threat 5582 | -8/Storage | Destroyed 9 combat bots 5645 | -8/Storage | First assault squad dispatched 5693 | -8/Storage | Identified exit to Recycling 5817 | -8/Storage | Garrison activated, responded to threat 5842 | -8/Storage | Entered Factory 5842 | -7/Factory | Evolved 2 slots: Utility x2 5891 | -7/Factory | Found Prototype Launcher 5891 | -7/Factory | Identified Rocket Array 6046 | -7/Factory | Build established: Gladiator 6295 | -7/Factory | Discovered new exit (range 12) 6308 | -7/Factory | Entered another Factory area 6308 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6548 | -6/Factory | Lost 3 parts (1n1u1w) 6864 | -6/Factory | Discovered new exit (range 9) 6889 | -6/Factory | Identified exit to Factory 6974 | -6/Factory | Entered another Factory area 6974 | -5/Factory | Evolved 2 slots: Utility x2 7188 | -5/Factory | Discovered new exit (range 9) 7212 | -5/Factory | Identified exit to Upper Caves 7357 | -5/Factory | Build established: Infiltrator-Gladiator 7359 | -5/Factory | Entered Upper Caves 7487 | -5/Upper Caves | Lost 3 parts (2n1u) 7709 | -5/Upper Caves | Build established: Gladiator 7793 | -5/Upper Caves | System corruption reached 10% 7823 | -5/Upper Caves | Lost 4 parts (4u) 8020 | -5/Upper Caves | Lost 5 parts (2n2u1w) 8313 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8342 | -5/Upper Caves | Build established: Scavenger-Gladiator 8421 | -5/Upper Caves | Discovered new exit (range 5) 8430 | -5/Upper Caves | Identified exit to Upper Caves 8431 | -5/Upper Caves | Entered another Upper Caves area 8553 | -5/Upper Caves | Discovered new exit (range 14) 8648 | -5/Upper Caves | Encountered a Warlord checkpoint 9021 | -5/Upper Caves | Learned Factory stockpile data 9098 | -5/Upper Caves | Build established: Scavenger-Mutant 9107 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9111 | -5/Upper Caves | Learned Factory emergency access door positions 9136 | -5/Upper Caves | Discovered new exit (range 16) 9168 | -5/Upper Caves | Entered Warlord 9208 | -5/Warlord | System corruption cleaned by Quarantine Array 9458 | -5/Warlord | Learned location of Testing (-2) 9459 | -5/Warlord | Learned 4 Armory zone layouts 9459 | -5/Warlord | Learned 4 Armory zone layouts 9459 | -5/Warlord | Learned 4 Testing zone layouts 9461 | -5/Warlord | Learned Factory terminal intel 9461 | -5/Warlord | Learned Factory recycling unit intel 9461 | -5/Warlord | Learned Research scanalyzer intel 9653 | -5/Warlord | Opened side exit 10007 | -5/Warlord | Met Warlord 10032 | -5/Warlord | Warlord's base attacked by MAIN.C 10382 | -5/Warlord | Warlord forces counterattacked 10707 | -5/Warlord | Warlord base infiltrated, sounded retreat 10708 | -5/Warlord | Enhanced Grunt warped into view 10708 | -5/Warlord | Enhanced Grunt warped into view 10708 | -5/Warlord | Enhanced Grunt warped into view 10708 | -5/Warlord | Enhanced Demolisher warped into view 10708 | -5/Warlord | Enhanced Demolisher warped into view 10708 | -5/Warlord | Enhanced Demolisher warped into view 10917 | -5/Warlord | Spotted Executioner 10924 | -5/Warlord | Spotted Striker 10933 | -5/Warlord | Attacked by Warlord forces 10933 | -5/Warlord | Spotted SS-GVN(K) 10935 | -5/Warlord | P-80 Master assimilated allied C7-SKH(g) 10952 | -5/Warlord | Spotted 83-T3X(K) 10955 | -5/Warlord | Spotted Striker 10964 | -5/Warlord | Released all parts (10) 10984 | -5/Warlord | Lost 13 allies 10988 | -5/Warlord | Found Prototype Device 10988 | -5/Warlord | Identified Adv. Kinecellerator 10994 | -5/Warlord | Lost 12 parts (1p6n4u1w) 11044 | -5/Warlord | Core integrity fell below 50% 11049 | -5/Warlord | Spotted Executioner 11052 | -5/Warlord | Spotted Striker 11061 | -5/Warlord | Core integrity fell below 20% 11061 | -5/Warlord | Spotted Executioner 11062 | -5/Warlord | Spotted Executioner 11064 | -5/Warlord | Spotted Executioner 11071 | -5/Warlord | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11055_ Acquired 111 matter. 11055_ Aerolev Unit destroyed. 11056_ System corrupted: Matter fused (-8). 11056_ Acquired Cesium-ion Thruster. 11056_ Cesium-ion Thruster destroyed. 11057_ Slug penetrates G-50 Soldier. 11059_ Neutrino Core destroyed. 11061_ Acquired 8 matter. 11061_ Propulsion Shielding destroyed. 11061_ Cesium-ion Thruster destroyed. 11062_ Penetrated by Slug. 11062_ Slug penetrates Wall. 11065_ S-27 Virus destroyed. 11065_ S-43 Plague destroyed. 11067_ Acquired Corrupted Neutrino Core. 11067_ Integrated Corrupted Neutrino Core (+10). 11067_ Slug penetrates Wall. 11069_ Acquired 10 matter. 11069_ Cesium-ion Thruster destroyed. 11070_ Neutrino Core destroyed. Map ----- +----------------------------------------------------+ | #????????????????????????????? | | ????????????#????????????????? | | ?#???????????????????????????? | | ????#???#???#?????? ????????? | | ???????????? ??????" ????????? | | ????#?????? ????##/* ??????? | | ?#?#??#???? ?####!%%[??#????? | | ??????????? !=%=[?? ###?? | | ?????????#?? *!%!*!#?* ##? | | ????????????#[%=*!%%=##%= !%#? | | ????????#???# * =[! =#[ %=%?? | | ??????#?#??## %* %%[=# E* #?? | | ?#####???#?? =[[!g!i#% ##? | | ?# ###?????# =%%%ss!#; %*## | | ### # ####??# !=!!%b!!!; "# | | # ##?# ![=!%%=! "#? | | ! #??# =[%=%/! ##? | | ]! #?##"=#%*![*= # | | ### !%*pEpp ;##?? | | ! [%+ [!!*=!%= #?? | | %%+ ==%=#=% ###? | | [ ==#### =%=### ; ! ## | | """""#??#" /=#?# ;[%=; # | | %""""#??#" #?##; # | | # #"########?# # "### ;[% ; # | | ### ##???????### ### @ ; # | | ??###??????#?## ### % ;## | | ?????????????# ### = ;;#? | | ?#????#?##??## ##?# ###? | | ???#????????# #??## ##??? | | #???????????# #???## #???? | | ???#????????# ##???## #???? | | ????#????##?# #?????#; ##??? | | ?#????????### ##????#; #?#? | | ???#?#????## ##??## #??? | | ??##??????# #??# #??? | | ??????##### ## #?# ##?# | | ?????## # ##?# ## #??? | | ?????# #??# ## #??? | | ?#???# ##?? # ##??? | | ?????# ## #??# #???? | | ?????###### #??### ##???? | | ?????????# ##?????#####????? | | ?????????# ##?????#????#???#? | | ?#???????# #????????????????? | | ?????????# #????????????????? | | ?????#???# #?#??????#???????? | | ?????????# #????????#???????? | | ?????????# #????#?????#?????? | | ????????## #??#??#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 500 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 450 Propulsion Shielding 66 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 65 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 10 Trap Extractor Capacity 8 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Axe | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Batter Up Brute Force Hunted Part-time Excavator Challenges ------------ None Game ------ Seed ShadingOmegaCharger Manual? 0 Play Time 03:09:42 Cumulative 28.2 hours Start 2025.04.02 @ 21:39:28 End 2025.04.03 @ 00:53:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 34 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 909269cc-44ea-462b-a365-54df384cbc04