Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.28 @ 13:30:10 Player: lsend Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (50) 250 Value Destroyed (1620) 1620 Prototype IDs (82) 1640 Alien Tech Used (5) 1000 Bonus (54769) 54769 TOTAL SCORE: 70579 Bonus ------- Pacifist 270 High Alert Combat Kills 98 Follower Combat Kills 2151 Network Hubs Disabled 200 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Started Test 138-B 500 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -950 Cogmind --------- Core Integrity 586/1600 Matter 215/300 Energy 239/260 System Corruption 0% Temperature Cool (42) Movement Flying (10) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION (7) --- Diametric Drive Improved Diametric Drive Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY (15) ----- Small Storage Unit Advanced Weight Redist. System Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Core Analyzer Advanced Armor Integrity Analyzer Experimental Core Shielding Centrium Light Armor Plating Deep Network Scanner Architect God Chip A Architect God Chip A Quantum Router > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (8) ---- Light Particle Reactor Improved Power Shielding Centrium Light Armor Plating Advanced Force Field Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Diametric Drive Improved Diametric Drive Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Small Storage Unit Dimensional Manipulator Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Core Analyzer Advanced Armor Integrity Analyzer Experimental Core Shielding Improved Power Shielding Centrium Light Armor Plating Centrium Medium Armor Plating Advanced Force Field Architect God Chip A > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Light Particle Reactor Combat Antigrav System Experimental Q-thruster Centrium Light Armor Plating Deep Network Scanner Architect God Chip A Quantum Router High-powered Transdimensional Reconstructor [Rating: 209] Favorites ----------- Power Micro Fission Core Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Q-thruster Treads Light Treads Leg Biometal Leg Wheel Armored Wheel Flight Unit Q-thruster Utility Advanced Signal Interpreter Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Weapon Longsword +1 Energy Gun Heavy Beamcaster Ballistic Gun Helical Railgun Ballistic Cannon Bore Cannon Launcher Precision Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Longsword +1 Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Utility 12 | . . . . . 2 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . 2 . . 1 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 186 | 2 . . . . 4 17 1 1 . . 7 6 3 2 4 11 3 2 3 . 2 1 6 2 . 5 . 18 1 2 6 9 51 17 Power 11 | . . . . . . 2 . . . . . . . 1 1 . 1 . 1 . . . . . . 1 . . . 1 . . 2 1 Engine . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . 2 . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . 2 1 Propulsion 52 | 2 . . . . 2 5 . 1 . . 2 1 . 1 1 4 1 . . . . 1 1 . . 1 . 5 . . 2 3 13 6 Treads 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Leg 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 43 | . . . . . 2 5 . 1 . . 2 1 . 1 1 3 1 . . . . 1 1 . . 1 . 5 . . 2 3 7 6 Utility 97 | . . . . . 1 9 1 . . . 4 3 2 . 1 4 1 2 2 . 1 . 5 1 . 3 . 13 1 1 3 6 24 9 Device 34 | . . . . . . 2 1 . . . . 1 . . . . . . . . . . 3 1 . 2 . 4 1 . 1 2 13 3 Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Processor 18 | . . . . . 1 2 . . . . 1 . . . . 3 . . . . 1 . 1 . . . . 3 . . . . 6 . Hackware 20 | . . . . . . 1 . . . . 2 2 . . 1 . . 1 . . . . 1 . . . . 3 . . 2 3 . 4 Protection 24 | . . . . . . 4 . . . . 1 . 2 . . 1 1 1 2 . . . . . . . . 3 . 1 . 1 5 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 26 | . . . . . 1 1 . . . . 1 2 1 . 1 3 . . . . 1 . . 1 . . . . . . 1 . 12 1 Energy Gun 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Ballistic Cannon 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Slashing Weapon 7 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . 3 1 Piercing Weapon 6 | . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . . . . 1 . . . . 1 1 1 . . 2 . . 3 . . 1 . . . 2 . 6 1 . 2 . 13 7 Parts Lost 42 | . . . . . 1 . . . . . . . 2 1 6 5 . . . 2 . . . . . . 1 . . . 1 3 13 7 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Propulsion 17 | . . . . . 1 . . . . . . . . 1 3 3 . . . 1 . . . . . . . . . . . 1 5 2 Utility 18 | . . . . . . . . . . . . . 2 . 2 1 . . . . . . . . . . 1 . . . 1 2 5 4 Weapon 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 1 Highest Loss Streak 9 | . . . . . 1 . . . . . . . 1 1 6 4 . . . 2 . . . . . . 1 . . . 1 2 9 7 Average Slot Usage (%) 77 | . 28 28 28 28 30 78 92 92 92 92 82 90 90 84 89 35 64 71 76 72 57 66 73 81 84 86 89 87 85 80 86 78 77 87 Core 3 | . . . . . . 5 7 7 7 7 6 6 6 6 6 1 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 . . Treads 1 | . 28 28 28 28 18 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Flight 19 | . . . . . 3 29 38 38 38 38 33 33 33 31 32 6 17 17 17 16 10 13 16 21 21 23 26 24 23 23 26 21 8 22 Device 7 | . . . . . . 2 15 15 15 15 10 6 3 . . . . . . . . . 6 10 10 9 10 5 9 9 11 11 11 14 Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 4 4 4 4 3 3 3 Processor 12 | . . . . . 1 10 7 7 7 7 6 6 6 6 5 6 17 17 17 17 15 21 19 15 15 15 15 15 14 14 13 11 17 22 Hackware 9 | . . . . . . 6 . . . . 3 13 13 13 17 8 5 8 11 11 10 10 10 10 10 10 10 13 14 14 14 16 8 . Protection 9 | . . . . . . 10 15 15 15 15 13 13 13 13 13 3 11 14 16 16 10 10 10 10 10 8 5 7 4 . 4 4 8 14 Slashing Weapon 2 | . . . . . . . . . . . . 3 . . . . . . . . 4 5 5 5 5 5 5 4 4 4 7 3 2 . Piercing Weapon 2 | . . . . . . . 7 7 7 7 6 6 5 6 6 4 5 5 5 3 . . . 3 5 5 5 4 4 4 . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | . . . . . 3 20 19 19 19 19 21 27 28 28 27 22 15 19 19 19 16 16 23 27 27 31 31 52 52 64 55 55 59 67 Greatest Support 112 | 3 3 3 3 3 3 21 20 20 20 20 22 27 27 27 25 16 20 20 20 20 16 23 32 30 30 38 38 57 57 57 57 64 112 73 Greatest Overweight (x) 1 | . . . . . . . . . . . . 1 1 1 1 1 . . . . . . . . . . . 1 . 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 8 8 8 8 8 8 8 8 Most Carried 8 | 1 1 1 2 2 5 5 5 5 5 5 5 5 5 5 5 5 5 3 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 Average Carried 6 | . 1 1 1 2 3 4 4 4 5 5 4 5 4 4 4 4 2 3 3 5 4 5 4 5 5 6 8 7 7 5 7 7 7 7 Final Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 Final Carried 8 | 1 1 1 2 2 5 5 4 5 5 5 5 5 5 5 5 5 3 3 5 5 5 5 5 5 5 8 8 8 7 8 8 8 7 4 Class Distribution -------------------- 26% | Hacker-Sprinter 11% | Scavenger-Assassin 11% | Wizard-Mutant 10% | Hacker-Mutant 10% | Sprinter 8% | Wizard-Sprinter 7% | Mutant 5% | Hacker-Scout 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Scout | -6/Factory Hacker-Sprinter | -6/Extension Hacker-Sprinter | -6/Cetus Hacker-Mutant | -6/Archives Hacker-Mutant | -6/Hub_04(d) Mutant | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Armory Hacker-Sprinter | -3/Lab Hacker-Sprinter | -2/Research Wizard-Sprinter | -1/Access Scavenger-Assassin | -1/Command Scavenger-Scout | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Matter Collected 2446 | 220 . . . . 10 145 . 40 30 . 35 95 188 92 155 95 50 10 . . . 70 60 20 . 50 . 186 . . 133 80 602 80 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2768 | . . . . . 30 31 . . . . 35 421 147 98 419 239 . . . . . . 169 . . . . 207 . . 421 269 282 . Parts 105 | . . . . . . . . . . . 5 12 9 4 18 15 . . . . . . 8 . . . . 3 . . 9 9 13 . Haulers Intercepted 15 | . . . . . . . . . . . . 4 . . 1 1 . . . . . . 1 . . . . 2 . . 4 2 . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 2 . . 5 . . . . . . . . . 3 . . . . . 2 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Combat Hostiles Destroyed 16 | . . . . . . . . . . . . . 1 . 5 6 . . . . . . . . . . . . . . . 1 3 . Melee 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 3 . Cannons 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . AOE 7 | . . . . . . . . . . . . . . . 3 4 . . . . . . . . . . . . . . . . . . Classes Destroyed 10 | . . . . . 1 1 . . . . 1 1 1 . 3 1 . . . . . . . . . . . . . . . . 1 . Worker 7 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . 1 . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . . . . . . . . . . . . 4 . . 1 1 . . . . . . 1 . . . . 2 . . 4 2 . . Operator 4 | . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . 1 . . Watcher 5 | . . . . . . 1 . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . Swarmer 8 | . . . . . . . . . . . . . . . 2 5 . . . . . . . . . . . . . . . 1 . . Grunt 4 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . 1 . Duelist 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . . . . . 1 1 . . . . . 2 1 . 10 5 . . . . . . 1 . . . . 1 . . 2 2 1 . Combat Bots Only 4 | . . . . . . . . . . . . . 1 . 4 4 . . . . . . . . . . . . . . . 1 1 . Max Kills in Single Turn 8 | . . . . . 1 1 . . . . 1 1 1 1 8 3 . . . . . . 1 . . . . 1 . . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Damage Taken 8689 | . 7 . . 80 285 343 10 22 . 102 . 10 239 98 771 897 . 108 . 383 47 . . . 55 . 72 57 . . 18 839 2466 1780 Core 1659 | . . . . 45 69 70 . . . 29 . 7 32 . 69 364 . 31 . 32 . . . . . . . 25 . . . 41 580 265 Absorbed by Shields 760 | . . . . . . 68 4 8 . 31 . 5 33 . . . . . . . . . . . 36 . 24 9 . . 19 111 189 223 Core Remaining (%) 82 | 100 . . . 82 87 . . . . 85 . . . . 87 . . . . 57 . . . . . . 100 . . 89 100 . . 36 Volleys Fired 65 | . . . . . . . . . . . . . 24 11 16 2 . . . . . . . . . . . . . . . . 12 . Largest 1 | . . . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . 1 . Hottest 81 | . . . . . . . . . . . . . 57 57 57 43 . . . . . . . . . . . . . . . . 81 . Shots Fired 65 | . . . . . . . . . . . . . 24 11 16 2 . . . . . . . . . . . . . . . . 12 . Gun 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Cannon 51 | . . . . . . . . . . . . . 24 11 16 . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 51 | . . . . . . . . . . . . . 24 11 16 . . . . . . . . . . . . . . . . . . . Thermal 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Explosive 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | . . . . . . . . . . . . . 2 2 6 . . . . . . . . . . . . . . . . . 8 . Robot Miss Streak 4 | . . . . . . . . . . . . . 2 4 1 . . . . . . . . . . . . . . . . . 2 . Penetration Max 1 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 131 | . . . . . 1 1 . . . . 2 10 13 4 13 14 . . . . . . 13 . . . . 10 1 . 18 8 23 . Core Hits 69 | . . . . . . . . . . . 2 6 5 1 22 14 . . . . . . 3 . . . . 2 . . 4 4 6 . Critical Kills 5 | . . . . . . . . . . . . . 2 1 2 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 10 | . . . . . . . . . . . . . 7 . 3 . . . . . . . . . . . . . . . . . . . Critical Strikes 21 | . . . . . . . . . . . . . 9 3 5 1 . . . . . . . . . . . . 1 . . . 2 . Burn 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 17 | . . . . . . . . . . . . . 9 3 5 . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Puncture 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 248 | . . . . . 5 7 1 . 1 . 9 13 . . 4 44 . . . . 13 . 16 1 . 1 5 20 8 6 18 36 32 8 Impact 12 | . . . . . 5 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 141 | . . . . . . . . . . . . 2 . . . . . . . . 13 . 16 1 . 1 5 15 8 4 18 36 20 2 Piercing 95 | . . . . . . . 1 . 1 . 9 11 . . 4 44 . . . . . . . . . . . 5 . 2 . . 12 6 Sneak Attacks 25 | . . . . . 1 . . . . . 2 6 . . 1 1 . . . . . . 2 . . . . 3 1 . 4 3 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . Damage Inflicted 9648 | . . . . . 111 36 . . . . 173 841 366 70 1556 1435 . . . . . . 968 . . . . 759 117 . 1369 853 994 . Guns 118 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118 . Cannons 701 | . . . . . . . . . . . . . 366 70 265 . . . . . . . . . . . . . . . . . . . Explosions 2118 | . . . . . . . . . . . . . . . 1160 958 . . . . . . . . . . . . . . . . . . Melee 6711 | . . . . . 111 36 . . . . 173 841 . . 131 477 . . . . . . 968 . . . . 759 117 . 1369 853 876 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 701 | . . . . . . . . . . . . . 366 70 265 . . . . . . . . . . . . . . . . . . . Thermal 721 | . . . . . . . . . . . . . . . . 603 . . . . . . . . . . . . . . . . 118 . Explosive 355 | . . . . . . . . . . . . . . . . 355 . . . . . . . . . . . . . . . . . . Electromagnetic 1160 | . . . . . . . . . . . . . . . 1160 . . . . . . . . . . . . . . . . . . . Impact 147 | . . . . . 111 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5105 | . . . . . . . . . . . . 296 . . . . . . . . . . 968 . . . . 626 117 . 1369 853 876 . Piercing 1459 | . . . . . . . . . . . 173 545 . . 131 477 . . . . . . . . . . . 133 . . . . . . Highest Corruption 9 | . . . . . . . . . . . . . . . 7 . . . . 1 . . . . . . . 3 3 3 . 1 9 . Average Corruption 3 | . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . 3 3 3 . 1 4 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 81 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . 1 3 4 . 2 60 . Message Errors 18 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 1 . . 13 . Matter Fused 25 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . 3 . . 18 . Heat Flow Errors 9 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 8 . Energy Discharges 13 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 10 . Data Loss (minor) 16 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 1 . . . 11 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1024 | . . . . . 71 1 . . . . . 99 . . 48 235 . . . . . . 149 . . . . 127 . . 52 208 34 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 280 | . . . . . . . . . . . . . . . 48 232 . . . . . . . . . . . . . . . . . . Melee 744 | . . . . . 71 1 . . . . . 99 . . . 3 . . . . . . 149 . . . . 127 . . 52 208 34 . Knockbacks 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 336 | . . . . . . . . . . . . . . . 105 231 . . . . . . . . . . . . . . . . . . Shots 4 | . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 352 | . . . . . . 7 . . . 45 2 210 154 140 241 29 . 4 . . . . . . 5 . . 243 24 . . 25 352 47 Average Temperature 60 | . . . . . . 3 . . . 25 2 105 68 56 116 19 . 4 . . . . . . 5 . . 42 8 . . 8 106 13 Received Heat Transfer 903 | . . . . 48 63 67 . . . 61 . . . 9 90 66 . 36 . 27 . . . . 18 . . 4 . . . 8 103 303 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Impact Corruptions 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 508 | . . . . . . . . . . . . . . . . 400 . . . . . . . . . . . . . . . . 108 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Peak Influence 1019 | . 45 17 . . 52 214 . . . . 106 709 654 475 673 1019 . . . . 128 44 136 . . . . 252 262 . 87 284 170 . Initial 396 | . . 17 . . . 18 . . . . 19 51 396 261 165 324 . . . . 72 44 30 . . . . . 132 . . 52 122 . Average 220 | . 2 17 . . 21 108 . . . . 50 277 481 399 246 713 . . . . 83 44 80 . . . . 88 177 . 36 126 148 . Maximum Alert Level 3 | . . . . . . 1 . . . . . 3 2 2 2 3 . . . . . . . . . . . 1 1 . . 1 . . Low Security (%) 72 | 100 100 100 . 100 100 89 . . . . 100 21 . . 37 . . . . . 100 100 100 . . . . 93 47 . 100 85 100 . Level 1 18 | . . . . . . 10 . . . . . 67 47 53 59 31 . . . . . . . . . . . 6 52 . . 14 . . Level 2 3 | . . . . . . . . . . . . 8 52 46 2 4 . . . . . . . . . . . . . . . . . . Level 3 4 | . . . . . . . . . . . . 2 . . . 64 . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . . . . . 3 6 . . . . . 2 . . 8 5 . 1 . . 1 . . . . . . 6 2 . 3 8 3 . Investigation 15 | . . . . . 1 6 . . . . . . . . 1 1 . . . . 1 . . . . . . . 2 . 3 . . . Extermination 4 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 1 . Reinforcement 23 | . . . . . 2 . . . . . . 2 . . 5 2 . . . . . . . . . . . 6 . . . 4 2 . Assault 3 | . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Distress Signals 38 | . . . . . 2 1 . . . . . 1 2 . 3 2 . . . . 1 . . . . . . . . . 3 2 21 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 312 | . 1 . . 6 15 18 3 1 . 3 4 14 15 3 32 30 1 10 . 16 4 . 2 . 7 . 3 12 4 . 7 49 19 33 Peak Tracking Total 27 | . 3 . . 6 13 7 . 1 . 3 1 4 5 1 27 11 1 7 . 8 3 . 1 . 7 . 3 8 4 . 5 15 4 27 Tactical Retreats 44 | . 1 . . . . 7 . . . . . 1 1 . 1 4 . 3 . 3 1 . . . 3 . . 3 . . . 9 3 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Traps Triggered 21 | . . . . . 1 3 . . . . . 3 . . 3 2 . . . . 1 . . . . . . . . . . 1 7 . Indirectly 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 6 . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Machines Disabled 49 | . . . . . 1 . . . . 2 . 1 1 3 11 19 . . . . . . . 1 . . . . 2 1 . . 1 6 Max in Single Turn 18 | . . . . . 1 . . . . . . . . 1 10 18 . . . . . . . 1 . . . . 1 1 . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Machines Accessed 91 | . 1 . 3 . 2 11 . 1 . . 8 14 3 . 4 5 . 1 4 . 1 . 3 2 . 2 . 3 3 . 3 11 4 2 Terminals 58 | . 1 . . . 2 7 . . . . 6 12 3 . 4 4 . . . . 1 . 2 . . . . 2 1 . 1 8 4 . Fabricators 8 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 2 . 2 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . 2 . . . . 1 2 . . . . . . . . . . 1 . . . . 1 . . . 1 . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 227 | . 1 . 3 . 6 22 . 1 . . 18 23 10 . 14 12 . 1 17 . 6 . 5 2 . 2 . 10 7 . 8 34 6 19 Successful 139 | . 1 . 3 . . 9 . 1 . . 8 14 5 . 5 7 . 1 17 . 4 . 3 2 . 2 . 3 5 . 3 22 5 19 Failed 88 | . . . . . 6 13 . . . . 10 9 5 . 9 5 . . . . 2 . 2 . . . . 7 2 . 5 12 1 . Catastrophic 10 | . . . . . 3 2 . . . . . 1 . . 1 1 . . . . . . . . . . . 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 46 | . 1 . 1 . 6 17 . . . . 8 2 1 . . 4 . . . . 1 . . . . . . . . . . 5 . . Terminals 147 | . 1 . . . 6 16 . . . . 15 19 10 . 14 11 . . . . 6 . 4 . . . . 7 3 . 3 26 6 . Fabricators 16 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 4 . 5 4 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . . . . . . 3 . . . . 2 4 . . . . . . . . . . 1 . . . . 3 . . . 1 . . Scanalyzers 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 114 | . 1 . 3 . . 3 . 1 . . 4 11 5 . 5 5 . 1 17 . 4 . 2 2 . 2 . 3 2 . 1 18 5 19 Record 29 | . . . 2 . . . . . . . . . 4 . . . . . 5 . . . . 1 . . . . . . . . . 17 Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . 1 . . . . . . . 4 . . . 1 . . . . . . . . 1 1 . Open Door 20 | . . . . . . . . 1 . . . 10 1 . . . . 1 . . . . . 1 . 2 . . . . . 3 1 . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Branch Access Points 6 | . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . 1 . . Emergency Access Points 9 | . . . . . . . . . . . . . . . 2 1 . . . . 1 . . . . . . 1 1 . . 2 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 6 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . 3 . . Locate Traps 7 | . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . 1 1 . . 1 . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 6 | . . . . . . 1 . . . . . 1 . . . 2 . . . . . . . . . . . . . . . 2 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 8 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 3 . 2 1 . . Load Schematic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 1 . . Build 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . Retrieve Components 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . Scanalyzer 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Insert Component 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . . . . 2 . . . . 4 2 . . . 1 . . . . . . . . . . . . . . . 1 . . Terminals 8 | . . . . . . . . . . . 4 2 . . . 1 . . . . . . . . . . . . . . . 1 . . Assimilate 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . . . . . 2 7 . . . . 7 6 3 . 4 3 . . . . . . 2 . . . . 3 3 . 3 7 2 . Full Trace Events 10 | . . . . . 1 4 . . . . . . . . . 1 . . . . . . . . . . . . 2 . 2 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . 1 . . 15 . . . . . . . . . 4 . . . . . . . . . . . . . . . Parts Built 4 | . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 279 | . . . . . . 28 . . . . . . . . . 64 . . . . . . . . . . . . 187 . . . . . Total Part Build Rating 24 | . . . . . . 8 . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . . . . . 10 . . . . . . . . . . 3 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Total Allies 32 | . . . . . . 1 . . 6 . 2 14 5 . . . . . . . . . . . . . . . 3 . . 1 . . Largest Group 14 | . . . . . . 1 . . 6 6 1 14 11 4 3 . . . . . . . . . . . . . 3 . . 1 . . Highest-Rated Group 557 | . . . . . . 16 . . 164 164 10 521 557 373 278 . . . . . . . . . . . . . 139 . . 26 . . Highest-Rated Ally 159 | . . . . . . 16 . . 37 37 10 159 159 95 95 . . . . . . . . . . . . . 48 . . 26 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 325 | . . . . . . 2 . . . 23 . 126 108 33 26 . . . . . . . . . . . . . 7 . . . . . Total Damage 8452 | . . . . . . 35 . . . 477 . 2903 2746 1137 903 . . . . . . . . . . . . . 251 . . . . . Kills 61 | . . . . . . . . . . 7 . 26 13 4 9 . . . . . . . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . 1 . . 1 1 2 2 . . . . . . 2 1 . 1 . . . 1 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Turns Passed 10340 | 21 18 124 116 31 152 515 44 67 423 148 208 1049 273 107 446 512 73 107 55 81 224 75 224 102 96 234 99 341 148 224 221 634 2910 238 Spaces Moved 18946 | 35 35 229 229 40 253 1419 146 240 944 289 599 1132 258 47 400 789 216 324 146 249 247 213 556 333 299 763 257 864 401 383 608 1762 3120 1121 Core 2183 | 35 35 229 229 40 253 189 . . . . . . . . . 200 . . . . . . . . . . . . . . . . 973 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 978 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 978 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15785 | . . . . . . 1230 146 240 944 289 599 1132 258 47 400 589 216 324 146 249 247 213 556 333 299 763 257 864 401 383 608 1762 1169 1121 Fastest Speed 10 | 50 50 50 50 50 50 27 27 27 27 27 27 25 25 96 24 29 32 32 32 32 37 32 32 29 29 26 26 26 28 28 27 24 21 10 Average Speed 36 | 50 50 50 50 50 50 31 27 27 27 27 27 28 35 96 83 35 32 32 32 32 37 34 32 29 29 27 26 26 28 29 27 27 61 15 Slowest Speed 117 | 50 50 50 50 50 50 50 27 27 27 27 28 99 97 97 96 100 37 32 32 37 37 37 32 29 29 29 26 104 28 104 28 101 117 98 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 83 | . . . . . . 11 . . . . 6 18 . . 13 5 . . . 1 1 . . . 2 . 1 2 . . . 18 2 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Exploration Rate (%) 49 | 2 15 52 62 13 24 41 33 43 83 56 24 88 83 61 48 24 48 59 61 59 9 95 11 62 64 98 52 30 28 100 22 40 78 72 Regions Visited 34 Branch Regions 23 Pre-discovered Areas 11 | . . 1 1 . . 2 . . 3 1 . . . . . . . . 3 . . . . . . . . . . . . . . . Known Exits Taken 25 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . Scrap Searched 16 | . . 2 . . . . . 2 4 . . . . . . . 2 2 . . . . . 2 1 . 1 . . . . . . . Spaces Dug 108 | . . . . . 3 5 1 . . . 7 . . . 1 26 . . . . 13 . 2 . . 1 5 7 5 . . 27 4 1 Terrain Destroyed 385 | . . . . . 3 5 1 . . . 7 . 5 9 182 107 . . . . 13 . 2 . . 1 5 7 5 . . 27 5 1 Melee 108 | . . . . . 3 5 1 . . . 7 . . . 1 26 . . . . 13 . 2 . . 1 5 7 5 . . 27 4 1 Projectile 18 | . . . . . . . . . . . . . 5 9 3 . . . . . . . . . . . . . . . . . 1 . AOE 259 | . . . . . . . . . . . . . . . 178 81 . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Total 21945 | 37 34 237 229 50 267 1455 148 240 1109 358 623 1816 417 99 477 943 219 325 153 248 365 213 586 335 305 783 282 960 428 489 644 1837 4059 1175 Wait 2301 | . . 9 . 11 1 14 . . 165 70 11 587 128 36 65 97 . . . . 103 . . . 9 8 22 47 2 90 8 44 758 16 Move 18759 | 34 34 228 228 39 252 1397 145 239 943 288 587 1096 257 46 380 778 215 323 145 246 245 212 555 332 294 762 254 859 400 382 607 1728 3115 1114 Hop 70 | . . . . . . 10 . . . . 5 17 . . 6 5 . . . 1 1 . . . 2 . 1 2 . . . 15 2 3 Pick Up 47 | 1 . . 1 . 4 1 . . . . 1 . 2 2 . 1 1 . 1 . 1 . 3 . . 4 . 3 . 5 2 . 8 6 Fast Attach 129 | 2 . . . . 4 14 . . . . 4 3 1 1 2 10 . 2 4 . 1 1 5 1 . 2 . 12 1 3 3 9 36 8 Attach 48 | . . . . . . 1 1 . . . 1 . 2 1 2 1 3 . . . 1 . 1 . . 2 . 5 1 . 3 1 13 9 Detach 20 | . . . . . . . . . . . . . 1 . 2 2 . . 1 . . . . . . 1 . 2 . . 1 1 6 3 Swap 16 | . . . . . . 2 . 1 . . 2 3 . . . . . . . . . . . 1 . 1 . 1 . . . . 4 1 Drop 95 | . . . . . 1 7 1 . . . 3 3 2 2 . 3 . . 2 1 . . 6 . . 2 . 14 1 5 4 3 27 8 Fire 65 | . . . . . . . . . . . . . 24 11 16 2 . . . . . . . . . . . . . . . . 12 . Melee 235 | . . . . . 5 7 1 . 1 . 9 13 . . 4 44 . . . . 13 . 16 1 . 1 5 15 8 4 16 36 29 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 109 | . . . . . . . . . . . . 60 . . . . . . . . . . . . . . . . . . . . 49 . Rewire 51 | . . . . . . 2 . . . . . 34 . . . . . . . . . . . . . . . . 15 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp x2) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / *Tes x2) -3/Armory -3/Lab -2/Research (discovered 4 exits: *Acc x3 / [*Qua]) -1/Access -1/Command -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 13) 22 | -11/Scrapyard | Entered Materials 24 | -10/Materials | Identified exit to Mines 40 | -10/Materials | Entered Mines 51 | -10/Mines | Learned 8 Materials zone layouts 67 | -10/Mines | Met a Derelict bent on vengeance 75 | -10/Mines | Learned location of Zion (-7) 138 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 138 | -10/Mines | Discovered new exit (range 5) 149 | -10/Mines | Discovered new exit (range 10) 164 | -10/Mines | Entered Exiles 177 | -10/Exiles | Met 8R-AWN 185 | -10/Exiles | Met EX-HEX 199 | -10/Exiles | Met EX-BIN 206 | -10/Exiles | Aligned with FarCom system 206 | -10/Exiles | Given EX-Vault access code 218 | -10/Exiles | Opened EX-Vault 222 | -10/Exiles | Found Longsword +1 242 | -10/Exiles | Warned to stay clear of 0b10 Research branches 256 | -10/Exiles | Met EX-DEC 273 | -10/Exiles | Discovered new exit (range 15) 280 | -10/Exiles | Left Exiles lab with Longsword +1 280 | -10/Exiles | Entered Mines 283 | -9/Mines | Learned Materials stockpile data 296 | -9/Mines | Discovered new exit (range 8) 311 | -9/Mines | Entered Materials 311 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 312 | -8/Materials | Identified exit to Factory 318 | -8/Materials | Build established: Mutant 463 | -8/Materials | Entered Factory 463 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 507 | -7/Factory | Discovered new exit (range 17) 516 | -7/Factory | Identified exit to Storage 641 | -7/Factory | Fabricated Lyr. Light Armor Plating? 728 | -7/Factory | Discovered new exit (range 18) 878 | -7/Factory | Build established: Sprinter 911 | -7/Factory | Discovered new exit (range 16) 915 | -7/Factory | Identified exit to Factory 970 | -7/Factory | Discovered new exit (range 5) 971 | -7/Factory | Identified exit to Lower Caves 978 | -7/Factory | Entered Lower Caves 984 | -7/Lower Caves | Identified exit to Lower Caves 1022 | -7/Lower Caves | Entered another Lower Caves area 1026 | -7/Lower Caves | Learned Factory security intel 1030 | -7/Lower Caves | Discovered exit to Factory (range 8) 1085 | -7/Lower Caves | Discovered new exit (range 14) 1086 | -7/Lower Caves | Spotted B-75 Beast 1088 | -7/Lower Caves | Identified exit to Zion 1089 | -7/Lower Caves | Entered Zion 1106 | -7/Zion | Discovered new exit (range 9) 1112 | -7/Zion | Gained Derelict followers 1140 | -7/Zion | Learned location of Quarantine (-2) 1159 | -7/Zion | Learned location of Recycling (-7) 1161 | -7/Zion | Received a hallucinogenic algorithm 1202 | -7/Zion | Learned location of 1 exit from Factory 1213 | -7/Zion | Given the Hacking Drone Bay 1225 | -7/Zion | Rebuked by Imprinter 1240 | -7/Zion | Gained Derelict followers 1346 | -7/Zion | Identified exit to Proximity Caves 1512 | -7/Zion | Entered Proximity Caves 1512 | -6/Proximity Caves | Accompanied by 6 allies 1591 | -6/Proximity Caves | Learned 8 Factory zone layouts 1656 | -6/Proximity Caves | Discovered exit to Factory (range 16) 1660 | -6/Proximity Caves | Entered Factory 1660 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1661 | -6/Factory | Identified exit to Lower Caves 1662 | -6/Factory | Identified exit to Factory 1662 | -6/Factory | Identified exit to Extension 1856 | -6/Factory | Found Prototype Launcher 1868 | -6/Factory | Entered Extension 1930 | -6/Extension | Rescued A7 2060 | -6/Extension | Rescued a captive Derelict 2061 | -6/Extension | Rescued a captive Derelict 2077 | -6/Extension | Rescued a captive Derelict 2079 | -6/Extension | Rescued a captive Derelict 2096 | -6/Extension | Build established: Hacker-Sprinter 2129 | -6/Extension | Rescued a captive Derelict 2130 | -6/Extension | Rescued a captive Derelict 2535 | -6/Extension | Spotted B-75 Beast 2543 | -6/Extension | Identified Scatter Rocket Array 2558 | -6/Extension | Allies destroyed B-75 Beast 2567 | -6/Extension | Spotted B-75 Beast 2576 | -6/Extension | Allies destroyed B-75 Beast 2579 | -6/Extension | Discovered exit to Factory (range 5) 2628 | -6/Extension | Rescued a captive Derelict 2658 | -6/Extension | Rescued a captive Derelict 2789 | -6/Extension | Rescued a captive Derelict 2798 | -6/Extension | Rescued a captive Derelict 2801 | -6/Extension | Rescued a captive Derelict 2802 | -6/Extension | Rescued a captive Derelict 2838 | -6/Extension | Discovered exit to Factory (range 10) 2838 | -6/Extension | Discovered new exit (range 6) 2854 | -6/Extension | Identified exit to Cetus 2868 | -6/Extension | Disrupted transfer network 2917 | -6/Extension | Entered Cetus 2917 | -6/Cetus | Accompanied by 11 allies (A7) 2922 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 2931 | -6/Cetus | Spotted Cetus Guard 2932 | -6/Cetus | Spotted Cetus Guard 2938 | -6/Cetus | Spotted Cetus Guard 2939 | -6/Cetus | Spotted Cetus Guard 2948 | -6/Cetus | Allies destroyed Cetus Guard 2950 | -6/Cetus | Allies destroyed Cetus Guard 2954 | -6/Cetus | Allies destroyed Cetus Guard 2960 | -6/Cetus | Allies destroyed Cetus Guard 2996 | -6/Cetus | Started Cetus Manufacturing Module 3021 | -6/Cetus | Manufactured an Enhanced Grunt 3046 | -6/Cetus | Manufactured an Enhanced Grunt 3069 | -6/Cetus | Discovered new exit (range 15) 3071 | -6/Cetus | Manufactured an Enhanced Grunt 3092 | -6/Cetus | Spotted Cetus Guard 3096 | -6/Cetus | Manufactured an Enhanced Grunt 3107 | -6/Cetus | Spotted Cetus Guard 3108 | -6/Cetus | Spotted Cetus Guard 3108 | -6/Cetus | Spotted Cetus Guard 3112 | -6/Cetus | Allies destroyed Cetus Guard 3120 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 3120 | -6/Cetus | Allies destroyed Cetus Guard 3121 | -6/Cetus | Manufactured an Enhanced Grunt 3132 | -6/Cetus | Allies destroyed Cetus Guard 3134 | -6/Cetus | Allies destroyed Cetus Guard 3139 | -6/Cetus | Discovered exit to Factory (range 16) 3143 | -6/Cetus | Met Revision 17 3173 | -6/Cetus | Identified exit to Archives 3190 | -6/Cetus | Entered Archives 3190 | -6/Archives | Accompanied by 4 allies 3265 | -6/Archives | Discovered new exit (range 16) 3269 | -6/Archives | Unable to access archive contents 3283 | -6/Archives | Identified exit to Hub_04(d) 3297 | -6/Archives | Entered Hub_04(d) 3297 | -6/Hub_04(d) | Accompanied by 3 allies 3420 | -6/Hub_04(d) | Build established: Hacker-Mutant 3443 | -6/Hub_04(d) | Disrupted transfer network 3732 | -6/Hub_04(d) | Network Hub disabled 3738 | -6/Hub_04(d) | Spotted Lightning 3738 | -6/Hub_04(d) | Spotted Lightning 3738 | -6/Hub_04(d) | Spotted Lightning 3743 | -6/Hub_04(d) | Entered Factory 3743 | -5/Factory | Evolved 2 slots: Utility x2 3771 | -5/Factory | Lost 6 parts (3n2u1w) 3787 | -5/Factory | Identified exit to Upper Caves 3927 | -5/Factory | Spotted B-75 Beast 3958 | -5/Factory | Lost 4 parts (1p2n1u) 4043 | -5/Factory | First assault squad dispatched 4134 | -5/Factory | Fabricated Q-thruster? 4255 | -5/Factory | Entered Upper Caves 4270 | -5/Upper Caves | Learned 8 Factory zone layouts 4298 | -5/Upper Caves | Identified exit to Upper Caves 4328 | -5/Upper Caves | Entered another Upper Caves area 4369 | -5/Upper Caves | Encountered a Warlord checkpoint 4380 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4388 | -5/Upper Caves | Learned Factory security intel 4430 | -5/Upper Caves | Discovered new exit (range 9) 4435 | -5/Upper Caves | Entered Zhirov 4435 | -5/Zhirov | Discovered new exit (range 4) 4441 | -5/Zhirov | Met Zhirov 4447 | -5/Zhirov | Learned location of Testing (-3) 4447 | -5/Zhirov | Learned location of Command (-1) 4451 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4460 | -5/Zhirov | Found Alien Artifact 4460 | -5/Zhirov | Identified Integrated Reactor 4460 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4475 | -5/Zhirov | Found Alien Artifact 4490 | -5/Zhirov | Entered Proximity Caves 4569 | -4/Proximity Caves | Learned location of 1 exit from Research 4569 | -4/Proximity Caves | Discovered new exit (range 7) 4571 | -4/Proximity Caves | Entered Factory 4571 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4768 | -4/Factory | Identified exit to Upper Caves 4795 | -4/Factory | Manually triggered Chute Trap 4795 | -4/Factory | Sucked down chute 4795 | -4/Factory | Entered Waste 4795 | -4/Waste | The area was eerily silent 4866 | -4/Waste | Discovered new exit (range 12) 4870 | -4/Waste | Entered Factory 4932 | -4/Factory | Discovered exit to Upper Caves (range 4) 5094 | -4/Factory | Entered Upper Caves 5100 | -4/Upper Caves | Encountered a Warlord checkpoint 5102 | -4/Upper Caves | Learned Research garrison access intel 5126 | -4/Upper Caves | Spotted B-86 Titan 5194 | -4/Upper Caves | Discovered new exit (range 7) 5195 | -4/Upper Caves | Identified exit to Upper Caves 5196 | -4/Upper Caves | Entered another Upper Caves area 5198 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5206 | -4/Upper Caves | Learned Research stockpile data 5222 | -4/Upper Caves | Discovered new exit (range 11) 5224 | -4/Upper Caves | Identified exit to Research 5235 | -4/Upper Caves | Identified exit to Warlord 5292 | -4/Upper Caves | Entered Warlord 5307 | -4/Warlord | Discovered new exit (range 14) 5378 | -4/Warlord | Visited the Vortex Lab 5379 | -4/Warlord | Build established: Hacker-Scout 5392 | -4/Warlord | Warlord's base attacked by MAIN.C 5420 | -4/Warlord | Met Warlord 5432 | -4/Warlord | Found Prototype Device 5432 | -4/Warlord | Identified Exp. Focal Shield 5435 | -4/Warlord | Found Prototype Processor 5439 | -4/Warlord | Found Prototype Processor 5501 | -4/Warlord | Opened side exit 5526 | -4/Warlord | Identified exit to Proximity Caves 5526 | -4/Warlord | Entered Proximity Caves 5621 | -3/Proximity Caves | Discovered exit to Research (range 18) 5625 | -3/Proximity Caves | Entered Research 5625 | -3/Research | Evolved 2 slots: Utility x2 5626 | -3/Research | Identified exit to Research 5628 | -3/Research | Loaded intel: 4 garrison access locations 5663 | -3/Research | Found Prototype Processor 5663 | -3/Research | Identified Spectral Analyzer 5703 | -3/Research | Identified Exp. Targeting Computer 5704 | -3/Research | Identified Exp. Target Analyzer 5794 | -3/Research | Identified exit to Armory 5794 | -3/Research | Identified exit to Testing 5825 | -3/Research | Revision forces began assault on 0b10 5890 | -3/Research | Found Prototype Protection 5890 | -3/Research | Identified Centrium Heavy Armor Plating 5900 | -3/Research | Discovered exit to Research (range 4) 5905 | -3/Research | Spotted B-86 Titan 5966 | -3/Research | Entered Armory 5994 | -3/Armory | Build established: Hacker-Sprinter 6112 | -3/Armory | Identified Transdimensional Reconstructor 6112 | -3/Armory | Warped through subspace to slip node 6112 | -3/Armory | Discovered new exit (range 1) 6112 | -3/Armory | Identified exit to Lab 6114 | -3/Armory | Entered Lab 6114 | -3/Lab | Discovered exit to Research (range 9) 6120 | -3/Lab | Hidden lab's door opened automatically 6120 | -3/Lab | Sensor layout match revealed 6121 | -3/Lab | Gained access to the hidden lab's interior 6137 | -3/Lab | Found Alien Artifact 6141 | -3/Lab | Found Transdimensional Reconstructor 6146 | -3/Lab | Found Integrated Reactor 6146 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 6152 | -3/Lab | Found Alien Artifact 6308 | -3/Lab | Found Prototype Hackware 6338 | -3/Lab | Entered Research 6338 | -2/Research | Warlord forces began assault on 0b10 6338 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6339 | -2/Research | Identified Quantum Router 6379 | -2/Research | Met up with Warlord 6418 | -2/Research | Adv. Hacking Suite fried by hacking feedback 6420 | -2/Research | Found Antimissile System 6434 | -2/Research | Identified exit to Access 6448 | -2/Research | Research machine network offline 6544 | -2/Research | Spotted B-90 Cyclops 6557 | -2/Research | Discovered new exit (range 21) 6559 | -2/Research | Entered Access 6559 | -1/Access | Evolved 2 slots: Utility x2 6575 | -1/Access | Identified exit to Command 6592 | -1/Access | Garrison activated, responded to threat 6609 | -1/Access | Identified Core Expander 6617 | -1/Access | Installed Core Expander, added new Utility slot 6674 | -1/Access | Spotted B-99 Colossus 6675 | -1/Access | Spotted B-99 Colossus 6867 | -1/Access | Crushed by falling debris 7147 | -1/Access | Spotted B-99 Colossus 7193 | -1/Access | Entered Command 7221 | -1/Command | Build established: Wizard-Sprinter 7235 | -1/Command | Spotted M Guard 7235 | -1/Command | Spotted M Guard 7235 | -1/Command | Spotted Combat Programmer 7235 | -1/Command | Spotted Combat Programmer 7271 | -1/Command | Disengaged cave seal 7271 | -1/Command | Derelicts emerged from the dark tunnel 7271 | -1/Command | Welcomed Warlord to Command 7284 | -1/Command | Combat Programmer assimilated allied RC-J84(b) 7290 | -1/Command | Combat Programmer assimilated allied 4J-K1J(g) 7355 | -1/Command | All MAIN.C guards destroyed 7364 | -1/Command | Lost 3 parts (1n1u1w) 7383 | -1/Command | Disengaged cave seal 7383 | -1/Command | Derelicts emerged from the dark tunnel 7538 | -1/Command | Met MAIN.C 7542 | -1/Command | 0b10 Conduit disabled 7543 | -1/Command | Warlord shut down involuntarily 7557 | -1/Command | MAIN.C activated Command garrisons 7598 | -1/Command | Destroyed MAIN.C 7622 | -1/Command | Lost 9 parts (1p4n3u1w) 7652 | -1/Command | Found Prototype Device 7652 | -1/Command | Identified Active Sensor Suite 7684 | -1/Command | Spotted AG-NC2(L) 7867 | -1/Command | Discovered new exit (range 11) 7870 | -1/Command | Build established: Wizard-Mutant 7953 | -1/Command | Found Adv. Force Booster 8759 | -1/Command | Discovered new exit (range 8) 8760 | -1/Command | Found Prototype Processor 8760 | -1/Command | Identified Exp. Core Analyzer 8782 | -1/Command | Found Prototype Ballistic Gun 8782 | -1/Command | Identified Multirail 9006 | -1/Command | Found Prototype Processor 9006 | -1/Command | Identified Exp. Terrain Scan Processor 9030 | -1/Command | Build established: Scavenger-Assassin 9090 | -1/Command | Found Antimissile System 9307 | -1/Command | Spotted B-99 Colossus 9822 | -1/Command | Found Prototype Processor 9822 | -1/Command | Identified Exp. Melee Analysis Suite 9828 | -1/Command | Found Exp. Melee Analysis Suite 10094 | -1/Command | Identified Core Reset Matrix 10094 | -1/Command | Used Core Reset Matrix 10100 | -1/Command | Warped through subspace to slip node 10100 | -1/Command | Discovered new exit (range 4) 10102 | -1/Command | Identified exit to Access_0 10103 | -1/Command | Entered Access_0 10104 | -1/Access_0 | Sensed 2 artifacts in vicinity 10104 | -1/Access_0 | Met Architect 10128 | -1/Access_0 | A6 warped into view 10128 | -1/Access_0 | Subspace Access Node disabled 10165 | -1/Access_0 | A5 warped into view 10169 | -1/Access_0 | Core integrity fell below 50% 10181 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 10212 | -1/Access_0 | Subspace Access Node disabled 10215 | -1/Access_0 | Build established: Scavenger-Scout 10243 | -1/Access_0 | A4 warped into view 10257 | -1/Access_0 | Subspace Access Node disabled 10271 | -1/Access_0 | Subspace Access Node disabled 10305 | -1/Access_0 | Started Test 138-B, establishing a local singularity 10306 | -1/Access_0 | Architect triggered a singularity event 10306 | -1/Access_0 | Singularity Gate disabled 10308 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 10308 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 10313 | -1/Access_0 | Found Prototype Hackware 10315 | -1/Access_0 | Found Prototype Hackware 10318 | -1/Access_0 | Found Prototype Hackware 10319 | -1/Access_0 | Found Prototype Hackware 10319 | -1/Access_0 | Identified Architect God Chip A (x2) 10333 | -1/Access_0 | A3 warped into view 10336 | -1/Access_0 | Warped through subspace to slip node 10336 | -1/Access_0 | Discovered new exit (range 8) 10338 | -1/Access_0 | Identified Deep Network Scanner 10340 | -1/Access_0 | Identified Quantum Router 10341 | -1/Access_0 | Identified exit to Surface 10341 | *** | Heading to fleet! Last Messages --------------- goal there is to first take control of MAIN.C's resources. >>Record "Log L.OZLVE4D5" [REDACTED] >>Record "Log L.QL67S5A3" [REDACTED] >>Record "Log L.RSL58V7F" [REDACTED] >>Record "Log L.VFLK3RLK" Warlord has finally begun his main assault, and it's proceeding quite well. All upper Research areas are under control, as are Testing, Quarantine, and Armory. At this rate, MAIN.C and Warlord forces will wipe each other out, or at least severely cripple one another. >>Record "Log L.XLJZXWC5" [REDACTED] >>Record "Log L.Y1U23ASU" [REDACTED] 10336_ Warped through subspace, drawn to slip node. 10336_ EXIT=FOUND 10338_ Identified Deep Network Scanner. 10339_ Dropped Unknown Hover Unit. 10340_ Identified Quantum Router. 10341_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????#???#?##?????##?#?##??#??##?#?#???????????? | | ??????##?##??##???#?#??###?#???#??#?###??????????? | | ?????###?##???????#?##?###?#??#?#???#?##?##??????? | | ????#?#?###?#?##????###??####?#????#?????#?#?????? | | ???????######????#?????????#?????##??###???#?????? | | ???#???###???##???????????##?#??#??#######?##????? | | ????#?????###???###?????###???#?????#???#?#?#????? | | ?????#?#?##???####????### ##??#?#?#??#?#?#????#??? | | ??#?##??#?##??##???#???# #???##??#?#??##????#??? | | ??####??###?#??#??#??#?# @ ###?##???#?###?#?##???? | | ?##??#???#??#??####?#?## ##?###?###??????##?##?? | | ?##?????##???#?#?####?# ##?#??#?#??????????#??? | | ?#?#??#?##??#?#???????# ##???##???????#???##?#?? | | ??###??##????##???#?#?## #??#??#?##??#?#???#?#?? | | ?##?#???###??#????????# #?????#?##??#?#?#?##??? | | ??#?????????##?###?##?# ######?####??#?###???#?? | | #####?????###??##?#??## = #?##?#?##?#?????###??#? | | ???#??#?#???#?##??##### ##???##??###?#??##?#???? | | ?#??####?##?#?????##??## ##?#????#?#??#?#?##??#?? | | ?#?#?#?#??#???#?###?#######????#?#?#????#?#???##?? | | ?####?###??????????#?###?#??###??????#???##?#?#??? | | ??#????##????#?##?#?###?#????#???#???#????###?#??? | | ?????#?#??#??#?#??##?###???###????#?###??##???#??? | | ?????#?###????##??#???#?#??###?????########??#???? | | ???#####?????#####??#?#?#??######?#?##???????????? | | ??########?#???###?#??#??????###??????#????##?#??? | | ??????#?###??####?#?###?###???????#??#?#??##?#???? | | ???#?#?##???##??##??###?#?###?#????????#???#?????? | | ?????##?##???#??####?#???#??????##??????????#????? | | ?????????#?#?#??#?????#?##??????#???#????#???????? | | ?????##??##?##?##??###?????##??###??##???###?????? | | ??###?#?????##???###???##??????#??#?#?#??##??????? | | ??##??###??#??##?#?????##?#??#??##????#?#????????? | | ????#???#????###??###???####???#???#?#?##????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 61 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1010 Additional Mass Support 25 EM Shielding 4 Armor Coverage 600 Resistance: KI 30 Core Shielding 40 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Evasion (%) 75 Targeting Accuracy 12 Melee Accuracy 20 Core Analysis 15 Armor Integrity Analysis 40 Force Boost 5 Offensive Hacking 225 Defensive Hacking 37 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lyr. Light Armor Plating | x2 | -7/Factory | Preloaded Q-thruster | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Expander Core Reset Matrix High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed StormThrowingDoomcannon Manual? 0 Play Time 03:57:06 Cumulative 624.2 hours Start 2021.10.26 @ 22:10:42 End 2021.10.28 @ 13:30:10 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 476 Rogue 476 Adventurer 0 Explorer 0 Win Type 2 Total 160 Types 90/9/44/6/3/2/4/1/1 Lore% 95 Gallery% 94 Achievement% 84 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 184x79 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da06d53f-365e-4ef0-9029-293779c84a65