Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.11 @ 17:00:42 Player: FrostySpirit Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (18) 90 Value Destroyed (733) 733 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (973) 973 TOTAL SCORE: 9236 Bonus ------- Follower Combat Kills 183 Entered DSFs 500 Met Data Miner 300 Friendly Fire -10 Cogmind --------- Core Integrity 0/1450 Matter 39/300 Energy 83/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Machine Analyzer Enhanced Optical Array Enhanced Optical Array Advanced Signal Interpreter Core Analyzer Hacking Suite Hacking Suite Advanced Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well Advanced Force Field Advanced Component Analysis Suite Advanced Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Machine Analyzer Triangulator Enhanced Optical Array Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer Core Analyzer Improved Reaction Control System Advanced Shield Generator > --- WEAPON ----------- Gamma Rifle Advanced Remote Datajack > --- INVENTORY -------- Improved Antigrav System Improved Antigrav System Advanced Component Analysis Suite Tesla Rifle Improved Plasma Cutter [Rating: 130] Favorites ----------- Power Neutrino Core Engine Deuterium Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Improved Gravmag System Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Advanced Terrain Scan Processor Device Dynamic Insulation System Storage Medium Battery Processor Advanced Terrain Scan Processor Hackware Authchip [Propulsion] Weapon Datajack Energy Gun Arc Projector Energy Cannon Light EM Pulse Cannon Ballistic Gun Railgun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Advanced Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 2 . . . . 2 2 . 2 . . 2 2 Power 1 | . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . 1 1 . . . . . . . . 1 . . 1 2 Utility 9 | . . 1 1 1 . . . . 2 2 . 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 132 | 6 12 3 6 5 4 3 . 5 9 5 5 15 4 7 32 11 Power 24 | 1 1 . 3 1 1 . . . . 1 4 5 . 3 3 1 Engine 7 | 1 1 . 3 1 1 . . . . . . . . . . . Core 11 | . . . . . . . . . . 1 4 3 . 2 1 . Reactor 6 | . . . . . . . . . . . . 2 . 1 2 1 Propulsion 32 | 2 2 1 . 2 1 1 . . 4 . . 2 1 3 8 5 Treads . | . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . 2 1 . Wheel 2 | 2 . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . 4 . . 2 1 1 1 1 Flight 17 | . 2 1 . 2 1 1 . . . . . . . . 6 4 Utility 42 | 1 2 1 3 1 1 1 . 3 1 3 1 5 1 1 14 3 Device 23 | . 1 1 1 . 1 . . 2 . 3 . 4 1 . 8 1 Storage 2 | 1 . . . 1 . . . . . . . . . . . . Processor 13 | . 1 . 2 . . 1 . 1 1 . . 1 . 1 4 1 Hackware 4 | . . . . . . . . . . . 1 . . . 2 1 Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 34 | 2 7 1 . 1 1 1 . 2 4 1 . 3 2 . 7 2 Energy Gun 12 | 2 2 . . . 1 . . 2 . . . 1 . . 3 1 Energy Cannon 2 | . . 1 . . . . . . 1 . . . . . . . Ballistic Gun 6 | . 2 . . . . . . . 1 . . 1 1 . 1 . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . Special Weapon 7 | . 1 . . . . . . . . . . 1 1 . 3 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . 1 . . . . 2 1 . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . . . . . . . . . . Parts Lost 57 | . 2 . 1 1 . 9 . 2 2 . . 4 . 5 23 8 Power 8 | . 1 . . . . 2 . . . . . . . 1 3 1 Propulsion 21 | . . . . 1 . 4 . . . . . 1 . 1 10 4 Utility 18 | . . . . . . 2 . 1 . . . 2 . 3 7 3 Weapon 10 | . 1 . 1 . . 1 . 1 2 . . 1 . . 3 . Highest Loss Streak 15 | . 2 . 1 1 . 9 . 2 2 . . 4 . 3 15 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 76 | . 88 100 81 89 92 75 30 45 40 77 95 94 97 98 65 48 Engine 3 | . 12 11 8 7 7 9 . . . . . . . . . . Core 2 | . . . . . . . . . . 5 7 9 10 9 1 . Hover 6 | . . . . . . . . . 1 23 23 21 26 22 3 . Flight 11 | . 14 33 27 27 30 22 7 7 5 . . . . . 6 3 Device 15 | . 13 22 18 15 15 9 . 3 6 12 23 21 29 27 14 3 Storage 2 | . 8 . . 7 7 7 7 2 . . . . . . . . Processor 19 | . 4 11 10 15 15 15 15 23 20 23 23 24 15 18 26 28 Hackware 1 | . . . . . . . . . . . 4 5 5 5 2 5 Energy Gun 1 | . 13 . . . . 4 . 6 1 . . 2 . . 1 . Ballistic Gun 1 | . 4 1 . . . . . . 1 5 5 1 2 5 . . Ballistic Cannon 2 | . 3 11 9 7 6 . . . . . . . . . . . Special Melee Weapon 2 | . . . . 7 7 4 . . 2 5 5 5 5 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 53 | 14 15 12 12 17 22 22 2 6 6 26 40 53 51 53 44 14 Greatest Support 51 | 26 26 12 12 20 22 22 6 6 40 40 40 51 51 51 48 24 Greatest Overweight (x) 2 | . 2 . . 1 . 1 . . 1 . . 1 . 2 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 2 4 4 4 4 4 5 3 4 3 4 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 50% | Mutant 24% | Scavenger-Mutant 16% | Sprinter 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Upp Upp Res Res Matter Collected 1281 | 260 50 55 78 . 103 88 . 47 . . . 45 299 151 70 35 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1029 | . 159 51 88 . 14 194 . . . . . 42 245 96 105 35 Parts 66 | . 15 1 4 . . 7 . . . . . 3 16 3 14 3 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . 6 . 4 . . . . 10 11 . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Upp Upp Res Res Combat Hostiles Destroyed 15 | . 5 . 1 . . 5 . . . . . . . 1 2 1 Guns 8 | . 5 . . . . . . . . . . . . 1 1 1 Cannons 1 | . . . . . . . . . . . . . . . 1 . AOE 5 | . . . . . . 5 . . . . . . . . . . Classes Destroyed 9 | . 2 . 3 . . 2 . . . . . . . 1 1 . Operator 1 | . . . 1 . . . . . . . . . . . . . Watcher 2 | . . . 1 . . . . . . . . 1 . . . . Swarmer 5 | . 3 . . . . . . . . . . . . . 1 1 Grunt 3 | . 2 . . . . 1 . . . . . . . . . . Brawler 3 | . . . . . . 3 . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 5 | . 5 . 1 . . 5 . . . . . 1 . 1 1 1 Combat Bots Only 5 | . 5 . 1 . . 5 . . . . . . . 1 1 1 Max Kills in Single Turn 3 | . 1 . 1 . . 3 . . . . . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Upp Upp Res Res Damage Taken 7135 | . 259 32 265 42 . 584 . 176 238 53 46 445 47 418 2356 2174 Core 2947 | . 73 . 95 13 . 238 . 86 86 28 20 115 . 77 623 1493 Absorbed by Shields 598 | . . . . . . . . . . . . 105 51 227 215 . Regen/Repaired (Parts) 27 | . . . 27 . . . . . . . . . . . . . Core Remaining (%) 80 | 100 70 100 82 . . . . 51 89 . 95 . . 83 52 . Volleys Fired 127 | . 10 2 9 . 5 5 . 17 4 1 . 13 10 19 28 4 Largest 2 | . 2 2 2 . 1 1 . 1 1 1 . 1 1 1 2 1 Hottest 140 | . 80 91 91 . 35 55 . 55 75 30 . 65 20 35 140 65 Shots Fired 147 | . 14 4 18 . 5 5 . 17 4 1 . 13 10 19 33 4 Gun 88 | . 14 . . . . 1 . 17 3 1 . 4 . 19 25 4 Cannon 28 | . . 4 18 . 5 . . . 1 . . . . . . . Launcher 4 | . . . . . . 4 . . . . . . . . . . Special 27 | . . . . . . . . . . . . 9 10 . 8 . Kinetic 52 | . . 2 9 . 5 . . . 2 1 . . . 19 14 . Thermal 27 | . . . . . . . . . . . . 9 10 . 4 4 Explosive 4 | . . . . . . 4 . . . . . . . . . . Electromagnetic 60 | . 14 2 9 . . 1 . 17 2 . . 4 . . 11 . Robot Hit Streak 19 | . 9 13 19 . 1 5 . 9 2 3 . 3 9 5 18 2 Robot Miss Streak 9 | . 1 . 1 . 2 . . 3 . . . 1 1 1 9 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 128 | . 12 4 14 . 10 7 . 11 4 2 6 4 12 19 20 3 Core Hits 61 | . 8 1 4 . 1 23 . 2 . . . 2 5 5 9 1 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . Melee Attacks 31 | . . . . . 8 3 . . 3 1 6 1 3 6 . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . 2 . . . 1 1 6 . . 6 . . Combat Hostiles 6 | . . . . . . . . . . . 6 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 2657 | . 151 84 302 . 40 932 . 142 34 24 . 80 152 354 263 99 Guns 982 | . 151 . . . . 12 . 90 9 24 . 80 . 354 171 91 Cannons 451 | . . 84 302 . 40 . . . 25 . . . . . . . Explosions 972 | . . . . . . 920 . 52 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 24 | . . . . . . . . . . . . . . . 16 8 Kinetic 679 | . . 36 100 . 40 . . . . 24 . . . 354 125 . Thermal 371 | . . . . . . . . 52 . . . . 152 . 76 91 Explosive 920 | . . . . . . 920 . . . . . . . . . . Electromagnetic 663 | . 151 48 202 . . 12 . 90 34 . . 80 . . 46 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . . . . 1 10 . Average Corruption 4 | . . . . . . . . . . . . . . 1 4 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . 8 . . . . Effects 10 | . . . . . . . . . . . . . . . 10 . Message Errors 1 | . . . . . . . . . . . . . . . 1 . Matter Fused 1 | . . . . . . . . . . . . . . . 1 . Heat Flow Errors 3 | . . . . . . . . . . . . . . . 3 . Energy Discharges 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 49 | . . 18 3 . 16 3 . 6 . . . . 3 . . . Projectiles 40 | . . 18 3 . 16 . . . . . . . 3 . . . Explosions 9 | . . . . . . 3 . 6 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 163 | . . . 26 . . 127 . . . . . . . . 7 3 Shots 4 | . . . 1 . . 3 . . . . . . . . . . Rammed 12 | . . . . . . . . . . . . . . . 4 8 Targets Rammed 12 | . . . . . . . . . . . . . . . 4 8 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 363 | . 13 3 27 . . 9 . 7 . . . . . . 363 . Average Temperature 55 | . 6 3 10 . . 6 . 4 . . . . . . 90 . Received Heat Transfer 661 | . 78 18 90 . . 159 . 12 57 9 . . . 49 54 135 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . Parts Fried 3 | . . . 2 . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 692 | . . . . . . . . 100 . . . . 333 . 148 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Upp Upp Res Res Peak Influence 217 | . 142 102 212 189 . . . . 142 89 77 108 . . 167 217 Initial 91 | . . 59 42 91 . . . . 38 69 62 39 . . 47 50 Average 76 | . 98 68 104 111 . . . . 86 77 67 54 . . 58 88 Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . . 1 Low Security (%) 97 | 100 100 100 82 100 . . . . 100 100 100 100 . . 100 96 Level 1 2 | . . . 17 . . . . . . . . . . . . 3 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . . 2 3 . . 1 . . 2 . . 2 . . 8 3 Investigation 11 | . . 2 2 . . . . . 1 . . . . . 5 1 Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 7 | . . . . . . . . . 1 . . 2 . . 2 2 Assault 1 | . . . . . . 1 . . . . . . . . . . Garrison 2 | . . . 1 . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . 2 . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Upp Upp Res Res Distress Signals 3 | . . . . . . . . . . . . 2 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 131 | . 5 1 11 8 2 16 . 1 10 1 2 5 4 6 39 20 Peak Tracking Total 14 | . 5 2 7 4 2 14 . 1 8 2 1 5 4 4 11 10 Tactical Retreats 27 | . . . 1 2 1 3 . . 2 . 1 2 2 . 10 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Upp Upp Res Res Traps Triggered 2 | . . 1 1 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Upp Upp Res Res Machines Disabled 3 | . 1 . . . . . . . . . . . . 2 . . Max in Single Turn 1 | . 1 . . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Upp Upp Res Res Machines Accessed 35 | . 2 2 2 2 2 . 4 . 4 1 . 2 . 2 6 6 Terminals 18 | . 1 2 . 1 . . . . 3 1 . 2 . 1 5 2 Fabricators 2 | . . . . 1 . . . . 1 . . . . . . . Repair Stations 3 | . . . 2 . . . . . . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . 1 2 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Total Hacks 117 | . 6 6 8 4 8 . 30 . 7 1 . 6 . 5 21 15 Successful 72 | . 4 2 4 3 8 . 30 . 3 1 . 4 . 5 4 4 Failed 45 | . 2 4 4 1 . . . . 4 . . 2 . . 17 11 Catastrophic 11 | . 1 1 . . . . . . 1 . . . . . 5 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 36 | . 2 5 . 2 1 . 1 . 4 . . 3 . . 12 6 Terminals 51 | . 5 6 . 2 . . . . 5 1 . 6 . 4 16 6 Fabricators 4 | . . . . 2 . . . . 2 . . . . . . . Repair Stations 10 | . . . 8 . . . . . . . . . . . . 2 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . . . . . . . . 5 6 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Terminal Hacks 53 | . 2 1 . . 8 . 30 . . 1 . 2 . 5 3 1 Record 27 | . . . . . 7 . 11 . . . . 2 . 4 3 . Part Schematic 12 | . . . . . . . 12 . . . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . 3 . . . . . . . . . Open Door 2 | . . . . . 1 . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . 1 2 Insert Component 3 | . . . . . . . . . . . . . . . 1 2 Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 8 | . 1 1 . 1 . . . . 3 . . 2 . . . . Terminals 8 | . 1 1 . 1 . . . . 3 . . 2 . . . . Track 8 | . 1 1 . 1 . . . . 3 . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 2 2 1 . . . . 4 1 . 2 . . 6 5 Full Trace Events 11 | . 1 2 1 . . . . . 1 . . . . . 5 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 12 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 106 | . . . . 106 . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . Time 52 | . . . 52 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . 1 1 Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 2 . . . 2 1 . . . . 1 . Non-combat 6 | . . . . . 2 . . . 2 1 . . . . 1 . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . 2 . . . 2 1 . . . . 1 . parse_system 2 | . . . . . 2 . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . 1 . find_chute 2 | . . . . . . . . . 1 1 . . . . . . check_alert 1 | . . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Upp Upp Res Res Total Allies 3 | . . . . . . . . 1 . . . . . 2 . . Largest Group 2 | . . . . . . . . 1 1 . . . . 2 . . Highest-Rated Group 96 | . . . . . . . . 96 96 . . . . 92 . . Highest-Rated Ally 96 | . . . . . . . . 96 96 . . . . 46 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . 8 2 . . . . 7 . . Total Damage 621 | . . . . . . . . 361 45 . . . . 215 . . Kills 5 | . . . . . . . . 2 . . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 2 . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Upp Upp Res Res Turns Passed 3414 | 59 166 74 270 92 436 187 34 214 190 114 47 213 198 332 490 298 Spaces Moved 6060 | 58 182 183 334 234 1081 507 98 381 427 212 57 282 351 316 824 533 Core 177 | 5 2 . . . . . . . 2 . . . . . 48 120 Treads . | . . . . . . . . . . . . . . . . . Legs 11 | . . . . . . . . . . . . . . 1 10 . Wheels 106 | 53 53 . . . . . . . . . . . . . . . Hover 1318 | . . . . . . . . . 13 212 57 282 351 315 80 8 Flight 4448 | . 127 183 334 234 1081 507 98 381 412 . . . . . 686 405 Fastest Speed 29 | 50 37 34 34 29 29 29 35 35 35 48 48 44 44 44 35 39 Average Speed 41 | 85 61 34 34 32 29 32 35 35 35 48 48 51 44 82 43 46 Slowest Speed 260 | 90 200 34 34 114 29 107 35 35 100 48 48 98 44 260 150 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . 2 4 . 1 . . 3 1 . . . . . 10 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 25 16 22 6 84 62 74 56 10 4 39 6 56 43 33 15 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 3 | . . . . . 2 . 1 . . . . . . . . . Known Exits Taken 6 | . . . . . . . . . 1 1 . 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 13 | . . . . . 7 3 . . . . . . 2 1 . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 66 | . . . 4 . . 42 . 3 . . . . . 17 . . Melee . | . . . . . . . . . . . . . . . . . Projectile 17 | . . . . . . . . . . . . . . 17 . . AOE 49 | . . . 4 . . 42 . 3 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Fac Upp Upp Res Res Total 6736 | 64 222 187 469 249 1194 520 97 440 455 221 72 325 372 363 910 576 Wait 278 | . . . 112 5 89 1 . 38 8 . . 5 . 7 9 4 Move 6001 | 57 181 178 326 233 1078 506 97 374 424 211 56 281 350 315 807 527 Hop 19 | . . 2 3 . 1 . . 3 1 . . . . . 6 3 Pick Up 52 | 1 5 2 5 3 4 . . 2 2 3 1 2 4 3 9 6 Fast Attach 84 | 6 12 . 5 2 1 . . 2 7 2 5 9 . 3 22 8 Attach 32 | . . 2 . 3 1 2 . 3 2 3 . 2 3 2 6 3 Detach 17 | . 4 . 1 1 . 2 . 1 1 . . . . 1 3 3 Swap 16 | . . 1 1 . 2 1 . . . . . 4 1 2 4 . Drop 65 | . 10 . 7 2 5 . . . 3 . 4 8 1 3 12 10 Fire 127 | . 10 2 9 . 5 5 . 17 4 1 . 13 10 19 28 4 Melee 31 | . . . . . 8 3 . . 3 1 6 1 3 6 . . Ram 12 | . . . . . . . . . . . . . . . 4 8 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . 2 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 60 | -11/Junkyard | Entered Materials 76 | -10/Materials | Identified exit to Mines 216 | -10/Materials | Discovered new exit (range 6) 226 | -10/Materials | Entered another Materials area 226 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 295 | -9/Materials | Discovered new exit (range 15) 300 | -9/Materials | Entered another Materials area 300 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 331 | -8/Materials | Repaired Lgt. Ion Engine 471 | -8/Materials | Repaired Datajack 496 | -8/Materials | Garrison activated, responded to threat 569 | -8/Materials | Discovered new exit (range 4) 570 | -8/Materials | Entered Factory 570 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 579 | -7/Factory | Discovered new exit (range 5) 662 | -7/Factory | Entered Lower Caves 669 | -7/Lower Caves | Encountered a Warlord checkpoint 670 | -7/Lower Caves | Learned location of Zion (-6) 888 | -7/Lower Caves | Learned Factory stockpile data 896 | -7/Lower Caves | Learned Research security intel 896 | -7/Lower Caves | Learned Extension security intel 955 | -7/Lower Caves | Build established: Sprinter 1069 | -7/Lower Caves | Discovered new exit (range 5) 1098 | -7/Lower Caves | Entered another Lower Caves area 1118 | -7/Lower Caves | Learned Factory stockpile data 1195 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1205 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1262 | -7/Lower Caves | Encountered a Warlord checkpoint 1264 | -7/Lower Caves | Lost 9 parts (2p4n2u1w) 1277 | -7/Lower Caves | Learned 4 Factory zone layouts 1281 | -7/Lower Caves | Discovered new exit (range 12) 1285 | -7/Lower Caves | Entered Data Miner 1285 | -7/Data Miner | Discovered new exit (range 6) 1292 | -7/Data Miner | Met Data Miner 1304 | -7/Data Miner | Learned location of Section 7 (-2) 1304 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1309 | -7/Data Miner | Received God Mode back door access code from Data Miner 1319 | -7/Data Miner | Entered Proximity Caves 1392 | -6/Proximity Caves | Spotted B-75 Beast 1394 | -6/Proximity Caves | Escorted by Enhanced Grunt 1412 | -6/Proximity Caves | Allies destroyed B-75 Beast 1493 | -6/Proximity Caves | Build established: Mutant 1512 | -6/Proximity Caves | Discovered new exit (range 10) 1533 | -6/Proximity Caves | Entered Factory 1533 | -6/Factory | Accompanied by 1 ally 1533 | -6/Factory | Evolved 2 slots: Utility x2 1721 | -6/Factory | Discovered new exit (range 5) 1723 | -6/Factory | Identified exit to Factory 1723 | -6/Factory | Entered another Factory area 1723 | -5/Factory | Evolved 2 slots: Utility x2 1773 | -5/Factory | Identified exit to DSF 1837 | -5/Factory | Entered DSF 1849 | -5/DSF | Discovered new exit (range 15) 1860 | -5/DSF | Additional patrols routed to DSF 1864 | -5/DSF | Identified exit to Factory 1884 | -5/DSF | Entered Factory 1884 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2090 | -4/Factory | Discovered new exit (range 10) 2096 | -4/Factory | Identified exit to Upper Caves 2097 | -4/Factory | Entered Upper Caves 2121 | -4/Upper Caves | Lost 4 parts (1n2u1w) 2189 | -4/Upper Caves | Encountered a Warlord checkpoint 2261 | -4/Upper Caves | Learned Research trap positions 2286 | -4/Upper Caves | Discovered new exit (range 9) 2290 | -4/Upper Caves | Identified exit to Upper Caves 2295 | -4/Upper Caves | Entered another Upper Caves area 2352 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 2415 | -4/Upper Caves | Lost 3 parts (1p1n1u) 2501 | -4/Upper Caves | Identified exit to Research 2501 | -4/Upper Caves | Learned Research emergency access door positions 2501 | -4/Upper Caves | Learned Factory stockpile data 2501 | -4/Upper Caves | Learned Research terminal intel 2532 | -4/Upper Caves | Spotted B-86 Titan 2627 | -4/Upper Caves | Entered Research 2627 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2628 | -3/Research | Loaded intel: 62 trap records 2631 | -3/Research | Loaded intel: 22 terminal locations 2754 | -3/Research | Lost 15 parts (2p8n3u2w) 2866 | -3/Research | Incoming investigation squad redirected 2921 | -3/Research | Incoming investigation squad redirected 3033 | -3/Research | Garrison activated, responded to threat 3053 | -3/Research | System corruption reached 10% 3083 | -3/Research | Lost 4 parts (2n1u1w) 3106 | -3/Research | Discovered new exit (range 21) 3117 | -3/Research | Identified exit to Research 3117 | -3/Research | Entered another Research area 3117 | -2/Research | Evolved 2 slots: Propulsion x2 3118 | -2/Research | Identified exit to Testing 3326 | -2/Research | Spotted B-90 Cyclops 3373 | -2/Research | Core integrity fell below 50% 3403 | -2/Research | Core integrity fell below 20% 3415 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 03391_ Adv. Corruption Screen broken. 03391_ Destabilizing: Short circuit. 03392_ Slammed into Y-72 Warden. 03393_ Slug penetrates Wall. 03394_ Slammed into Y-72 Warden. 03394_ Destabilizing: Core damaged (-58). 03395_ Slammed into Y-72 Warden. 03396_ Cmb. Antigrav System destroyed. 03396_ Penetrated by Slug. 03396_ Slammed into Y-72 Warden. 03396_ Penetrated by Slug. 03397_ Slammed into Y-72 Warden. 03399_ Slug penetrates Wall. 03406_ B-90 Cyclops activates siege mode. 03411_ H-81 Overseer calls for reinforcements. 03411_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03413_ Penetrated by Slug. 03413_ Knocked back. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ??????????????# # # #???????????? | | ??????????????# """"""" + +![ #???????????? | | ??????????????# """"""" # # #???????????? | | ??????????????# """"""" " #########???????????? | | ??????????????# # # #???????????? | | ??????????????# / # ! #???????????? | | ?"""""????????# " ; #???????????? | | ?"""""????????# " # !/#??"""??"""?? | | ?"""""????????# "" # # / #??"""??"""?? | | ??????????????# ""T""" # # #??"""??"""?? | | ??????????????# """"" *# # #???????????? | | ??????????????#########;#### # #???????????? | | ??????????????????????# #??# #= #??"""??"""?? | | ??????????????????????#s#??# # ####??"""??"""?? | | ??????#################s#??# ####????"""??"""?? | | ????? # # #### ;#;#?????????????? | | ?????? # # # #?????????????? | | ?????? " # # # #######?#?#?#?# | | ???????"""" # ; """"" | | ???????"""" # """# ""T"" | | ???????"""" # """# | | ???????"""" #? """# !! | | ????????? ?# ??# ! H ###### | | ????????? ?# ???#% ! #????? | | ###+######+######+##### p #????? | | @ #????? | | #????? | | g #????? | | R#### #????? | | ######+######+###########+##########????#????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #?????????????????????"""??"""???????????????? | | #?????????????????????"""??"""???????????????? | | #?????????????????????"""??"""???????????????? | | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????"""????????????????????? | | ??????????????????????????"""S""?????????????????? | | ??????????????????????????""""""?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 35 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 EM Shielding 2 Corruption Block 20 Point Defense Rating 160 Evasion (%) 73 Targeting Accuracy 6 Target Analysis 8 Core Analysis 6 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Medium Treads | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! This Is Interesting... Challenges ------------ None Game ------ Seed ScatterShrapnelFlail Manual? 0 Play Time 01:58:12 Cumulative 37.2 hours Start 2023.11.10 @ 21:28:10 End 2023.11.11 @ 17:00:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58149d12-428e-4dde-ae4e-419f86f120e6