Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.17 @ 12:02:26 Player: Kaz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (208) 1040 Value Destroyed (5996) 5996 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1281) 1281 TOTAL SCORE: 11177 Bonus ------- High Alert Combat Kills 1281 Cogmind --------- Core Integrity 0/700 Matter 294/500 Energy 310/310 System Corruption 4% Temperature Warm (101) Movement Rolling (110) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- Wheel Wheel Wheel > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Advanced Weight Redist. System Improved Light Armor Plating > --- WEAPON (3) ------- Advanced Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (20) --- Improved Deuterium Engine Reinforced Deuterium Engine Micro Nuclear Core Compact Wheel Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Compact Battery (200) High-capacity Matter Pod (108) High-capacity Matter Pod (141) Structural Scanner Matter Filter Improved Light Armor Plating Improved Light Armor Plating Medium Reactive Plating Medium Insulated Plating Hardlight Generator Particle Gun Gatling Laser Mini Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod Hardened Heavy Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Precision Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Wheel Wheel Cooling System Large Storage Unit Large Matter Pod Improved Targeting Computer Core Shielding Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Reactive Plating Hardlight Generator Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon [Rating: 40] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Protection Core Shielding Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 4 | . . 2 1 1 . . Weapon 1 | . . . 1 . . . Parts Attached 144 | 6 16 27 36 9 2 48 Power 15 | 1 1 3 4 2 . 4 Engine 12 | 1 1 3 2 1 . 4 Core 3 | . . . 2 1 . . Reactor . | . . . . . . . Propulsion 48 | 2 6 9 12 2 2 15 Treads 3 | . . 1 2 . . . Leg 2 | . 2 . . . . . Wheel 43 | 2 4 8 10 2 2 15 Hover . | . . . . . . . Flight . | . . . . . . . Utility 44 | 1 5 8 12 2 . 16 Device 6 | . . . 2 . . 4 Storage 20 | 1 5 2 6 . . 6 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 18 | . . 6 4 2 . 6 Artifact . | . . . . . . . Weapon 37 | 2 4 7 8 3 . 13 Energy Gun 3 | 1 1 . . . . 1 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 21 | 1 3 6 5 3 . 3 Ballistic Cannon 12 | . . . 3 . . 9 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 1 1 . 3 Parts Lost 55 | . 4 10 15 1 4 21 Power 3 | . . 1 1 . . 1 Propulsion 24 | . 3 5 5 . 1 10 Utility 13 | . . 2 4 1 2 4 Weapon 15 | . 1 2 5 . 1 6 Highest Loss Streak 5 | . 1 3 5 1 4 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 95 95 96 88 70 95 Engine 7 | . 14 8 5 1 7 6 Core 1 | . . . 2 5 . . Leg 1 | . 8 . . . . . Wheel 19 | . 17 19 16 22 19 21 Device 4 | . . . 6 2 . 6 Storage 24 | . 26 22 26 23 19 22 Protection 11 | . . 21 11 11 6 13 Energy Gun 2 | . 8 . . . . 2 Ballistic Gun 15 | . 18 20 21 11 16 6 Ballistic Cannon 6 | . . . 5 9 . 12 Naked Turns . | . . . . . . . Heaviest Build 114 | 11 91 79 89 114 112 114 Greatest Support 45 | 20 26 20 40 42 42 45 Greatest Overweight (x) 9 | . 9 7 8 3 4 9 Average Overweight (x) 2 | . 1 3 4 2 2 2 Largest Inventory Capacity 25 | 8 25 25 20 20 20 20 Average Capacity 18 | 7 13 20 19 20 20 19 Most Carried 20 | 3 16 20 20 20 20 20 Average Carried 16 | . 8 16 18 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 1 15 17 19 20 18 20 Class Distribution -------------------- 42% | Tank 31% | Mutant 19% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 7167 | 213 727 714 2265 560 . 2688 Remotely . | . . . . . . . Salvage Created 7493 | . 774 1413 2457 512 . 2337 Parts 482 | . 41 108 147 28 . 158 Haulers Intercepted 15 | . 2 4 4 1 . 4 Recyclers Shooed 5 | . 1 1 1 . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 144 | . 14 29 46 11 . 44 Guns 91 | . 14 24 30 2 . 21 Cannons 52 | . . 5 16 9 . 22 Classes Destroyed 17 | . 7 2 5 2 . 1 Worker 22 | . 2 3 2 . . 15 Builder 17 | . . 1 3 . . 13 Tunneler 1 | . . . 1 . . . Hauler 15 | . 2 4 4 1 . 4 Recycler 4 | . 1 . 2 . . 1 Mechanic 1 | . . . . 1 . . Operator 2 | . 1 . . . . 1 Watcher 14 | . 1 4 5 1 . 3 Swarmer 24 | . 3 9 4 3 . 5 Grunt 83 | . 11 13 25 3 . 31 Brawler 1 | . . . 1 . . . Duelist 5 | . . . 4 1 . . Sentry 24 | . . 7 9 3 . 5 Specialist 2 | . . . 2 . . . Hunter 1 | . . . . 1 . . Programmer 3 | . . . . . . 3 Heavy 1 | . . . 1 . . . Best Kill Streak 16 | . 4 7 6 6 . 16 Combat Bots Only 6 | . 4 6 5 5 . 5 Max Kills in Single Turn 4 | . 1 1 2 2 . 4 Gunslinging 1 | . . . 1 . . 1 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 9171 | . 674 1522 2542 696 151 3586 Core 1430 | . 160 260 301 31 . 678 Absorbed by Shields . | . . . . . . . Redirected to Shielding 267 | . . 115 37 . . 115 Regen/Repaired (Parts) 1090 | . 24 48 478 137 . 403 Core Remaining (%) 54 | 100 36 35 45 . . . Volleys Fired 550 | . 70 114 164 32 4 166 Largest 3 | . 2 2 3 3 3 3 Hottest 144 | . 85 80 117 117 81 144 Shots Fired 1388 | . 131 225 470 96 12 454 Gun 964 | . 131 203 352 47 12 219 Cannon 424 | . . 22 118 49 . 235 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 1260 | . 100 203 470 96 12 379 Thermal 128 | . 31 22 . . . 75 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 18 | . 12 7 14 8 16 18 Robot Miss Streak 7 | . 5 3 6 5 1 7 Penetration Max 1 | . . . . . . 1 Secondary Targets 15 | . 2 5 5 . . 3 Max Gunslinging Chain 2 | . 1 1 1 . . 2 Shots Hit Robots 767 | . 81 137 249 49 10 241 Core Hits 358 | . 38 68 112 23 1 116 Critical Kills 5 | . . . 1 . . 4 Critical Parts Destroyed 6 | . 1 . 3 . . 2 Critical Strikes 31 | . 1 . 6 . . 24 Burn 3 | . . . . . . 3 Destroy 11 | . 1 . 4 . . 6 Blast 17 | . . . 2 . . 15 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14612 | . 974 1785 4576 1124 203 5950 Guns 8636 | . 974 1429 3070 444 203 2516 Cannons 5771 | . . 313 1506 680 . 3272 Explosions 85 | . . . . . . 85 Melee . | . . . . . . . Ramming 120 | . . 43 . . . 77 Kinetic 13195 | . 765 1429 4576 1124 203 5098 Thermal 1212 | . 209 313 . . . 690 Explosive 85 | . . . . . . 85 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . 5 . . . 4 Average Corruption 3 | . . 4 . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 60 | . . 16 . . . 44 Message Errors 14 | . . 4 . . . 10 Matter Fused 17 | . . 5 . . . 12 Heat Flow Errors 5 | . . 3 . . . 2 Energy Discharges 9 | . . . . . . 9 Parts Rejected 2 | . . 1 . . . 1 Data Loss (minor) 5 | . . 2 . . . 3 Data Loss (major) 3 | . . 1 . . . 2 Misfires 2 | . . . . . . 2 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 180 | . . . 27 10 . 143 Projectiles 138 | . . . 27 10 . 101 Explosions 19 | . . . . . . 19 Melee 23 | . . . . . . 23 Knockbacks 54 | . . . 17 5 . 32 Impact . | . . . . . . . Kinetic 45 | . . . 15 5 . 25 Secondary 9 | . . . 2 . . 7 Self-Inflicted Damage 81 | . . 21 . . . 60 Shots 1 | . . . . . . 1 Rammed 8 | . . 2 . . . 6 Targets Rammed 8 | . . 2 . . . 6 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 529 | . 140 276 445 384 155 529 Average Temperature 105 | . 47 36 122 133 78 128 Received Heat Transfer 3795 | . 303 516 1296 153 . 1527 Effects 24 | . . . 8 . . 16 Shutdowns 7 | . . . 3 . . 4 Energy Bleed 2 | . . . . . . 2 Interference 1 | . . . . . . 1 Matter Decay 1 | . . . 1 . . . Short Circuit 2 | . . . . . . 2 Damage (minor) 4 | . . . 2 . . 2 Damage (major) 6 | . . . 2 . . 4 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 2 | . . . . . . 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 1 . . . . 3 Heat Transferred 3038 | . 485 666 . . . 1887 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 1312 | . 289 424 946 672 206 1312 Initial 429 | . . 3 152 429 206 116 Average 403 | . 120 205 510 538 183 524 Maximum Alert Level 4 | . 1 2 3 2 1 4 Low Security (%) 35 | 100 81 52 5 . 70 40 Level 1 16 | . 18 45 13 . 29 6 Level 2 32 | . . 1 67 100 . 15 Level 3 10 | . . . 13 . . 20 Level 4 4 | . . . . . . 16 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 35 | . 5 6 11 1 . 12 Investigation 12 | . 2 4 4 . . 2 Extermination 2 | . . . . . . 2 Reinforcement 18 | . 3 2 4 1 . 8 Assault 1 | . . . 1 . . . Garrison 2 | . . . 2 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . . 3 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 12 | . 3 3 3 1 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 218 | . 29 38 58 13 6 74 Peak Tracking Total 7 | . 7 7 4 5 6 6 Tactical Retreats 12 | . 1 2 3 . . 6 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 10 | . 2 1 2 1 . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 18 | . . . 7 . . 11 Max in Single Turn 1 | . . . 1 . . 1 Garrison Access 2 | . . . 1 . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 25 | . 4 6 7 2 . 6 Terminals 7 | . 3 3 1 . . . Fabricators 1 | . . . . . . 1 Repair Stations 7 | . 1 1 2 1 . 2 Recycling Units 4 | . . 1 1 1 . 1 Scanalyzers 4 | . . 1 2 . . 1 Garrison Access 2 | . . . 1 . . 1 Total Hacks 74 | . 13 21 18 3 . 19 Successful 56 | . 10 17 16 3 . 10 Failed 18 | . 3 4 2 . . 9 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 20 | . 9 10 1 . . . Fabricators 3 | . . . . . . 3 Repair Stations 27 | . 4 4 8 2 . 9 Recycling Units 9 | . . 3 4 1 . 1 Scanalyzers 11 | . . 4 4 . . 3 Garrison Access 4 | . . . 1 . . 3 Terminal Hacks 14 | . 6 7 1 . . . Record 7 | . 4 3 . . . . Prototype ID Bank 2 | . . 2 . . . . Alert Level 2 | . 1 1 . . . . Dispatch Records 1 | . 1 . . . . . Maintenance Status 1 | . . 1 . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 3 | . . . . . . 3 Load Schematic 2 | . . . . . . 2 Build 1 | . . . . . . 1 Repair Station Hacks 19 | . 4 3 7 2 . 3 Scan Component 11 | . 2 2 4 1 . 2 Repair 8 | . 2 1 3 1 . 1 Recycling Unit Hacks 8 | . . 3 3 1 . 1 Process 2 | . . 2 . . . . Report Inventory 4 | . . 1 1 1 . 1 Retrieve Matter 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 10 | . . 4 4 . . 2 Insert Component 5 | . . 2 2 . . 1 Analyze 5 | . . 2 2 . . 1 Garrison Access Hacks 2 | . . . 1 . . 1 Seal Access 2 | . . . 1 . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 18 | . 4 6 3 1 . 4 Full Trace Events 11 | . 2 4 3 . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . 2 2 . . 1 Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 51 | . . . . . . 51 Total Part Build Rating 2 | . . . . . . 2 Parts Repaired 8 | . 2 1 3 1 . 1 Time 229 | . 52 26 78 60 . 13 Parts Recycled . | . . . . . . . Recycled Matter 242 | . . 242 . . . . Retrieved Matter 190 | . . . 190 . . . Retrieved Components 10 | . . . 10 . . . Parts Scanalyzed 5 | . . 2 2 . . 1 Part Schematics Acquired 5 | . . 2 2 . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 8606 | 43 1326 1332 2561 691 102 2551 Spaces Moved 5036 | 42 944 700 1331 425 70 1524 Core 12 | 12 . . . . . . Treads 7 | . . 2 5 . . . Legs 257 | . 257 . . . . . Wheels 4760 | 30 687 698 1326 425 70 1524 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 125 115 123 101 101 Average Speed 125 | 71 109 130 145 125 124 118 Slowest Speed 410 | 80 215 400 410 145 150 215 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 3 98 59 97 11 62 42 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 110 | . . . 19 7 . 84 Melee . | . . . . . . . Projectile 72 | . . . 19 7 . 46 AOE 37 | . . . . . . 37 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 6342 | 54 1108 918 1723 528 77 1934 Wait 319 | . 46 35 108 46 . 84 Move 5031 | 41 943 699 1330 425 69 1524 Hop . | . . . . . . . Pick Up 190 | 7 27 27 55 10 1 63 Fast Attach . | . . . . . . . Attach 91 | 6 8 18 21 4 2 32 Detach 5 | . . 3 . 1 . 1 Swap 53 | . 8 9 15 5 . 16 Drop 79 | . 6 11 30 5 1 26 Fire 550 | . 70 114 164 32 4 166 Melee . | . . . . . . . Ram 8 | . . 2 . . . 6 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 16 | . . . . . . 16 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Low x2]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 44 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Core integrity fell below 50% 310 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 3) 594 | -10/Materials | Discovered new exit (range 8) 768 | -10/Materials | Discovered new exit (range 16) 1139 | -10/Materials | Repaired Wheel 1165 | -10/Materials | Repaired Lgt. Assault Rifle 1323 | -10/Materials | Discovered new exit (range 16) 1370 | -10/Materials | Entered another Materials area 1370 | -9/Materials | Evolved 2 slots: Utility x2 1370 | -9/Materials | Discovered new exit (range 16) 1671 | -9/Materials | Lost 3 parts (2n1w) 2034 | -9/Materials | Discovered new exit (range 15) 2255 | -9/Materials | Core integrity fell below 50% 2293 | -9/Materials | Discovered new exit (range 15) 2424 | -9/Materials | Repaired Core Shielding 2537 | -9/Materials | Discovered new exit (range 12) 2702 | -9/Materials | Entered another Materials area 2702 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3102 | -8/Materials | Build established: Tank 3245 | -8/Materials | Discovered new exit (range 3) 3446 | -8/Materials | Garrison activated, responded to threat 3510 | -8/Materials | Lost 5 parts (2n1u2w) 3540 | -8/Materials | Discovered new exit (range 9) 4181 | -8/Materials | Repaired Hcp. Matter Pod 4207 | -8/Materials | Repaired Lgt. Armor Plating 4507 | -8/Materials | Discovered new exit (range 15) 4588 | -8/Materials | Core integrity fell below 50% 5091 | -8/Materials | Repaired Hcp. Storage Unit 5102 | -8/Materials | First assault squad dispatched 5263 | -8/Materials | Entered Factory 5263 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5445 | -7/Factory | Repaired Enh. Autogun 5954 | -7/Factory | Sucked down chute 5954 | -7/Factory | Entered Waste 5971 | -7/Waste | Spotted C-40 Crusher 5984 | -7/Waste | Crushed by Compactor (1 part destroyed) 5991 | -7/Waste | Spotted C-40 Crusher 5995 | -7/Waste | Spotted C-40 Crusher 5997 | -7/Waste | Spotted C-40 Crusher 6011 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6012 | -7/Waste | Spotted C-40 Crusher 6014 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6028 | -7/Waste | Spotted C-40 Crusher 6045 | -7/Waste | Lost 4 parts (1n2u1w) 6046 | -7/Waste | Discovered new exit (range 10) 6056 | -7/Waste | Entered Factory 6375 | -7/Factory | Build established: Scavenger-Tank 6422 | -7/Factory | Fabricated Hcp. Matter Pod (x2) 6650 | -7/Factory | Discovered new exit (range 8) 6957 | -7/Factory | Lost 3 parts (2n1u) 7048 | -7/Factory | Lost 4 parts (2n1u1w) 7244 | -7/Factory | Core integrity fell below 50% 7475 | -7/Factory | Repaired Hcp. Storage Unit 7805 | -7/Factory | Discovered new exit (range 6) 8075 | -7/Factory | Core integrity fell below 20% 8112 | -7/Factory | Lost 3 parts (1p1n1u) 8607 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08529_ Dropped Lrg. Storage Unit. 08529_ Acquired Hcp. Storage Unit. 08532_ System corrupted: FCS attempts to trigger Mni. Assault Cannon. 08532_ System corrupted: Mni. Assault Cannon misfires. 08532_ Assembly Bed disabled. 08539_ Destroyed VTOL Module. 08539_ S-27 Virus knocked back. 08542_ S-27 Virus destroyed. 08551_ K-01 Serf collects debris. 08552_ System corrupted: Imp. Cooling System rejected. 08552_ Destroyed Lgt. Nuclear Core. 08557_ K-01 Serf collects debris. 08558_ Destroyed Structural Scanner. 08558_ U-05 Engineer knocked back. 08558_ S-27 Virus destroyed. 08558_ U-05 Engineer builds a Wall. 08560_ K-01 Serf collects debris. 08567_ System corrupted: Matter fused (-10). 08606_ G-47 Trooper knocked back. 08606_ Terminal disabled. 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""""# # | | ???# ^ ##?????????# ^ ^#????"""# """ # | | #### [ ]= #??????????# ^ #??????"# """ # | | # ]= ############ #???????# """ # | | + ! ][ k @ #???????# + | | "" # #???????# # | | "" + ! #???????# #### # | | "" ##### ##+###### #####+## | | "" #???# ## + """ "" | | "" #???#############+######+#### # """ "" | | "" #????????## #### # """ "" | | #????????## !! + # | | * #????????## !! """"" ############### | | #????????## ! """"" #?????????????# | | #????????## """ #?????????????# ! | | ####????????# #?????????????# | | ????????????#################?????????????######## | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 500 Matter Capacity 800 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 825 Resistance: KI 20 Resistance: EM 20 Core Shielding 20 Power Shielding 66 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Hardlight Generator | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Matter Pod | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronForceNeutralizer Manual? 0 Play Time 02:04:56 Cumulative 125.7 hours Start 2022.12.04 @ 09:08:21 End 2022.12.17 @ 12:02:26 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 49 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 37 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f68b134-8b84-43dd-99a5-05cc4d62f179