Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.26 @ 20:48:09 Player: aoemica Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (5) 25 Value Destroyed (80) 80 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (27273) 27273 TOTAL SCORE: 34578 Bonus ------- Pacifist 200 Entered DSFs 1500 Win 3000 Win Speed 22573 Cogmind --------- Core Integrity 1483/1600 Matter 146/300 Energy 146/150 System Corruption 0% Temperature Cool (8) Movement Flying (31) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (10) -- Improved Cesium-ion Thruster Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY (11) ----- Enhanced Optical Array Transport Network Coupler Hacking Suite Hacking Suite Improved Hacking Suite System Shield Advanced System Shield > --- WEAPON (2) ------- Vibroblade > --- INVENTORY (5) ---- Micro Fission Core Improved Cesium-ion Thruster Improved Propulsion Shielding Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Field Propulsion Array Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Improved Heat Sink Enhanced Optical Array Transport Network Coupler Improved Propulsion Shielding Improved Heavy Armor Plating Hacking Suite Hacking Suite Improved Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Power Maul Vibroblade > --- INVENTORY -------- Micro Fission Core Micro Antimatter Reactor Improved Propulsion Shielding Rocket Launcher [Rating: 131] Favorites ----------- Power Micro Nuclear Core Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Transport Network Coupler Device Improved Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Hackware Improved Hacking Suite Protection Propulsion Shielding Weapon Power Maul Ballistic Gun Assault Rifle Impact Weapon Power Maul Slashing Weapon Vibroblade Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Slots Evolved 18 | . . 2 2 2 2 . 2 2 . 2 2 . 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 8 | . . 2 1 . 1 . . 2 . 1 1 . . Utility 9 | . . . 1 2 1 . 1 . . 1 1 . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 47 | . 1 5 3 12 1 . 7 1 1 6 . 6 4 Power 6 | . . . . 2 . . 1 . . 2 . . 1 Engine 1 | . . . . 1 . . . . . . . . . Core 4 | . . . . 1 . . 1 . . 2 . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 15 | . 1 2 2 3 . . 1 1 . 2 . 2 1 Treads 2 | . . 2 . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 12 | . . . 2 3 . . 1 1 . 2 . 2 1 Utility 18 | . . 3 . 4 1 . 4 . . 1 . 3 2 Device 3 | . . . . 2 . . 1 . . . . . . Storage 1 | . . 1 . . . . . . . . . . . Processor 4 | . . 2 . 1 1 . . . . . . . . Hackware 5 | . . . . . . . 2 . . 1 . . 2 Protection 5 | . . . . 1 . . 1 . . . . 3 . Artifact . | . . . . . . . . . . . . . . Weapon 8 | . . . 1 3 . . 1 . 1 1 . 1 . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 2 | . . . 1 . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . . . 2 . . 1 . . . . 1 . Slashing Weapon 2 | . . . . 1 . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 2 . . . 1 . 1 . . . Parts Lost 16 | . . . . . . 2 1 . . 5 . . 8 Power 4 | . . . . . . . . . . 2 . . 2 Propulsion 2 | . . . . . . . . . . . . . 2 Utility 7 | . . . . . . 2 . . . 2 . . 3 Weapon 3 | . . . . . . . 1 . . 1 . . 1 Highest Loss Streak 8 | . . . . . . 2 1 . . 3 . . 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 57 69 80 83 84 . 84 84 86 82 69 82 77 Engine 1 | . . . . 4 . . . . . . . . . Core 4 | . . . . . 6 . 9 10 10 9 8 8 7 Treads 2 | . . 22 18 . . . . . . . . . . Leg 3 | . 28 22 10 . . . . . . . . . . Flight 24 | . . . 16 28 26 . 27 31 31 31 30 30 24 Device 4 | . . . . 7 6 . 5 5 5 4 4 4 3 Processor 12 | . . 3 18 17 24 . 16 10 10 9 8 8 8 Hackware 6 | . . . . . . . 4 10 10 9 13 13 19 Protection 5 | . . . . 7 6 . 5 10 10 8 . 8 6 Ballistic Gun 5 | . 28 22 18 3 . . . . 2 3 . . . Impact Weapon 3 | . . . . 6 6 . 5 5 5 1 . 4 3 Slashing Weapon 3 | . . . . 3 6 . 4 . . 3 4 4 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 38 | 3 3 13 3 19 13 13 22 22 27 29 18 38 38 Greatest Support 72 | 20 3 3 12 23 23 23 36 42 42 61 61 72 72 Greatest Overweight (x) 4 | . . 4 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 5 10 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 4 4 5 5 5 5 Average Carried 3 | 4 3 4 4 2 5 5 3 4 4 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 5 5 4 4 5 5 5 4 Class Distribution -------------------- 41% | Hacker-Sprinter 36% | Sprinter 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/DSF Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/DSF Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Matter Collected 458 | 172 . . . 44 131 . 78 . . . . 22 11 Remotely . | . . . . . . . . . . . . . . Salvage Created 304 | . . 51 . 44 131 . 78 . . . . . . Parts 10 | . . 4 . 2 4 . . . . . . . . Haulers Intercepted 2 | . . 1 . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . Classes Destroyed 4 | . . 1 . 1 2 . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . Hauler 2 | . . 1 . . . . 1 . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . Best Kill Streak 2 | . . 1 . 1 2 . 1 . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . 1 . 1 1 . 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Damage Taken 3251 | . . 257 203 194 . 41 281 . 83 734 . . 1458 Core 603 | . . 82 58 54 . . 66 . . 226 . . 117 Absorbed by Shields 31 | . . . . . . . 31 . . . . . . Redirected to Shielding 159 | . . . . 13 . . 8 . . 33 . . 105 Core Remaining (%) 93 | 100 100 79 89 92 . 100 93 . 100 82 . 100 92 Volleys Fired 5 | . . 4 . 1 . . . . . . . . . Largest 2 | . . 2 . 1 . . . . . . . . . Hottest 40 | . . 40 . 20 . . . . . . . . . Shots Fired 9 | . . 8 . 1 . . . . . . . . . Gun 9 | . . 8 . 1 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 9 | . . 8 . 1 . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 3 | . . 2 . 3 . . . . . . . . . Robot Miss Streak 2 | . . 2 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 15 | . . 4 . 8 2 . 1 . . . . . . Core Hits 4 | . . 2 . 2 . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . Critical Strikes 1 | . . . . . 1 . . . . . . . . Smash 1 | . . . . . 1 . . . . . . . . Melee Attacks 53 | . . . . 18 2 . 8 . 2 5 . . 18 Impact 28 | . . . . 7 2 . 8 . 2 . . . 9 Slashing 25 | . . . . 11 . . . . . 5 . . 9 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . 1 2 . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 633 | . . 42 1 309 197 . 84 . . . . . . Guns 55 | . . 42 . 13 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 577 | . . . . 296 197 . 84 . . . . . . Ramming 1 | . . . 1 . . . . . . . . . . Kinetic 55 | . . 42 . 13 . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 338 | . . . . 57 197 . 84 . . . . . . Slashing 239 | . . . . 239 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 . . 2 . . . Average Corruption 1 | . . . . . . . 3 . . 1 . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 2 | . . . . . . . 1 . . 1 . . . Message Errors 1 | . . . . . . . 1 . . . . . . Matter Fused 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 226 | . . . . 55 157 . 14 . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 226 | . . . . 55 157 . 14 . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 229 | . . . . 10 . . . . . 229 3 . 216 Average Temperature 99 | . . . . 5 . . . . . 100 2 . 116 Received Heat Transfer 252 | . . 63 9 90 . . . . . 63 . . 27 Effects 4 | . . . . . . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 8 | . . . . . 6 . 2 . . . . . . Impact Corruptions 4 | . . . . . 3 . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Peak Influence 837 | . 30 34 44 399 212 148 268 130 95 439 246 184 837 Initial 246 | . . 12 14 19 202 148 67 130 91 53 246 184 110 Average 188 | . 10 26 20 141 205 140 137 130 94 174 246 184 507 Maximum Alert Level 3 | . . . . 1 1 . 1 . . 2 1 . 3 Low Security (%) 63 | 100 100 100 100 65 . 100 74 100 100 63 . 100 15 Level 1 23 | . . . . 34 100 . 25 . . 32 100 . 15 Level 2 8 | . . . . . . . . . . 4 . . 46 Level 3 4 | . . . . . . . . . . . . . 23 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . . . . 5 . . 3 . . 2 . . 1 Investigation 4 | . . . . 2 . . 1 . . 1 . . . Extermination 1 | . . . . 1 . . . . . . . . . Reinforcement 5 | . . . . 1 . . 2 . . 1 . . 1 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Distress Signals 5 | . . . . . . . 1 . . 4 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 149 | . 2 3 9 22 . 1 15 . 1 41 . 2 53 Peak Tracking Total 27 | . 2 3 9 7 . 1 13 . 1 27 . 2 18 Tactical Retreats 19 | . . . . 7 . . 2 . . 4 . . 6 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Traps Triggered 7 | . 1 . . . . . 2 . . 4 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Machines Disabled 2 | . . . . . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Machines Accessed 10 | . . . . 3 1 . 1 1 . 2 1 . 1 Terminals 10 | . . . . 3 1 . 1 1 . 2 1 . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 22 | . . . . 10 1 . 3 1 . 4 1 . 2 Successful 10 | . . . . 4 1 . 1 1 . 1 1 . 1 Failed 12 | . . . . 6 . . 2 . . 3 . . 1 Catastrophic 1 | . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 7 | . . . . 3 . . . . . 4 . . . Terminals 22 | . . . . 10 1 . 3 1 . 4 1 . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 8 | . . . . 3 1 . 1 1 . . 1 . 1 Open DSF 3 | . . . . . 1 . . 1 . . 1 . . Level Access Points 3 | . . . . 1 . . 1 . . . . . 1 Branch Access Points 1 | . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . 1 . . . . . 1 . . . Terminals 2 | . . . . 1 . . . . . 1 . . . Botnet 2 | . . . . 1 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 7 | . . . . 2 . . 1 1 . 2 . . 1 Full Trace Events 4 | . . . . 2 . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Turns Passed 1087 | 4 46 63 90 271 36 8 169 3 20 165 4 22 186 Spaces Moved 2984 | 1 85 82 140 644 111 30 509 11 59 653 19 59 581 Core 283 | . 85 82 116 . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 1 | 1 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2700 | . . . 24 644 111 30 509 11 59 653 19 59 581 Fastest Speed 18 | 120 50 50 50 26 26 26 24 20 20 18 19 19 20 Average Speed 26 | 120 50 52 55 27 26 26 24 20 20 19 19 19 22 Slowest Speed 250 | 120 50 250 82 32 26 26 26 20 20 20 19 20 31 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 18 | . . . . 4 . . 5 . . 3 . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 28 | 2 25 15 23 18 3 48 24 1 86 45 1 88 26 Regions Visited 13 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 . 1 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 30 | . . . . 8 . . 7 . 2 5 . . 8 Terrain Destroyed 30 | . . . . 8 . . 7 . 2 5 . . 8 Melee 30 | . . . . 8 . . 7 . 2 5 . . 8 Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Total 3157 | 7 87 93 151 707 113 29 531 11 61 680 18 67 602 Wait 32 | . . . 3 21 . . . . . 4 . . 4 Move 2934 | . 84 81 139 635 110 29 498 10 58 646 18 58 568 Hop 18 | . . . . 4 . . 5 . . 3 . . 6 Pick Up 15 | . 2 2 2 3 . . 3 . . 2 . . 1 Fast Attach 31 | . 1 3 2 8 1 . 4 . 1 4 . 5 2 Attach 15 | . . 2 1 4 . . 2 1 . 2 . 1 2 Detach 14 | 2 . . . 6 . . 1 . . 2 . 1 2 Swap 1 | . . . . . . . 1 . . . . . . Drop 24 | 5 . 1 3 8 . . 2 . . 1 . 2 2 Fire 5 | . . 4 . 1 . . . . . . . . . Melee 49 | . . . . 17 2 . 8 . 2 5 . . 15 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . Escape Stasis 18 | . . . . . . . 7 . . 11 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -6/DSF -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory -4/DSF -3/Research -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 5) 51 | -10/Materials | Entered another Materials area 51 | -9/Materials | Evolved 2 slots: Propulsion x2 81 | -9/Materials | Discovered new exit (range 15) 114 | -9/Materials | Entered another Materials area 114 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 195 | -8/Materials | Discovered new exit (range 18) 204 | -8/Materials | Entered Factory 204 | -7/Factory | Evolved 2 slots: Utility x2 253 | -7/Factory | Garrison activated, responded to threat 341 | -7/Factory | Identified exit to Lower Caves 429 | -7/Factory | Identified exit to Factory 475 | -7/Factory | Entered another Factory area 475 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 511 | -6/Factory | Identified exit to DSF 511 | -6/Factory | Entered DSF 514 | -6/DSF | Discovered new exit (range 21) 519 | -6/DSF | Entered Factory 519 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 554 | -5/Factory | Identified exit to Factory 573 | -5/Factory | Discovered new exit (range 11) 589 | -5/Factory | Build established: Sprinter 688 | -5/Factory | Entered another Factory area 688 | -4/Factory | Evolved 2 slots: Propulsion x2 691 | -4/Factory | Identified exit to DSF 691 | -4/Factory | Entered DSF 705 | -4/DSF | Additional patrols routed to DSF 705 | -4/DSF | Discovered new exit (range 14) 711 | -4/DSF | Entered Research 711 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 752 | -3/Research | Found Prototype Slashing Weapon 752 | -3/Research | Identified Vibroblade 875 | -3/Research | Discovered new exit (range 3) 876 | -3/Research | Entered another Research area 876 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 880 | -2/Research | Identified exit to DSF 880 | -2/Research | Entered DSF 898 | -2/DSF | Lost 3 parts (2u1w) 899 | -2/DSF | Discovered new exit (range 14) 902 | -2/DSF | Entered Access 902 | -1/Access | Evolved 2 slots: Utility x2 942 | -1/Access | Build established: Hacker-Sprinter 982 | -1/Access | Identified exit to Surface 1061 | -1/Access | Spotted B-99 Colossus 1061 | -1/Access | Spotted B-99 Colossus 1088 | *** | Escaped! Last Messages --------------- 01070_ B-99 Colossus activates siege mode. 01070_ Acquired 8 matter. 01072_ Slug penetrates Sealed Heavy Doors. 01073_ Penetrated by Slug. 01073_ Nuclear Pulse Array destroyed. 01073_ Penetrated by Slug. 01073_ Slug penetrates Reinforced Barrier. 01073_ Acquired 3 matter. 01075_ Slug penetrates Sealed Heavy Doors. 01075_ Imp. Heat Sink destroyed. 01076_ Power Maul destroyed. 01076_ Slug penetrates Sealed Heavy Doors. 01078_ B-99 Colossus activates siege mode. 01080_ Slug penetrates Sealed Heavy Doors. 01080_ Penetrated by Slug. 01083_ Slug penetrates Sealed Heavy Doors. 01083_ Penetrated by Slug. 01083_ Slug penetrates Sealed Heavy Doors. 01083_ Penetrated by Slug. 01084_ Main Access Shell breached. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###??#########???????? | | ???????????????????????????? "??" #???????? | | ???????????????????????????? "??" ##??????? | | ???????????????????????"""""" "??" #######? | | ???????????????????????" " "??" #? | | ???????????????????????" "" " "??" ## | | ???????????????????????" @" " "??" # | | ???????????????????????" " "??" % % #? | | ????????????????????" """"" "??" % ### #? | | ????????????????????" """"% #?# #? | | ????????????????????" % #?# #? | | ????????????????????"#####################?# #? | | ???????????????????????????????????????????# #? | | ??????????????????????????????###??????????# #? | | ??????????????????????????????# ????????# #? | | ??????????????????????????????# ??????# #? | | ??????????????????????????????# ????# #? | | ??????????????????????????????# ??# #? | | ??????????????????????????????# # #? | | ??????????????????????????????# "" + #? | | ??????????????????????????????# "" # +? | | ???????????????????????A??????+ !! T"??# #? | | ??????????????????????????????# !! ????# #? | | ??????????????????????????????# !! ??????# #? | | ??????????????????????????????# ????????# #? | | ??????????????????????????????# ??????????# #? | | ??????????????????????????????#?#??????????# #? | | ???????????????????????????????? ????????# #? | | ?????????????????????????????????? ??????# #? | | ??????????????????????????????# """S""????# #? | | ??????????????????????????????# """ """ ??# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Coolant Potential 50 Energy Generation 28 Energy Capacity 310 Matter Stores 272 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 66 Recoil Reduction 2 Offensive Hacking 32 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumReactiveCapacitor Manual? 0 Play Time 00:19:17 Cumulative 806.4 hours Start 2022.08.26 @ 20:31:45 End 2022.08.26 @ 20:48:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 355 Rogue 354 Adventurer 1 Explorer 0 Win Type 0 Total 106 Types 25/11/16/3/2/1/46/1/1 Lore% 98 Gallery% 99 Achievement% 90 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78ca8d16-b936-4697-9688-ea3a2d252e81