Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.02.09 @ 14:02:10 Player: Pitter Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (118) 590 Value Destroyed (4425) 4425 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 10455 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 969/1150 Matter 6/300 Energy 247/570 System Corruption 11% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Waste Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink Medium Storage Unit High-capacity Battery Improved Targeting Computer > --- WEAPON (6) ------- Mini Grenade Launcher > --- INVENTORY (8) ---- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Layered Heavy Armor Plating Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Battery Advanced Terrain Scanner Improved Targeting Computer Kinecellerator > --- WEAPON ----------- Disruptor Cannon Gauss Rifle Enhanced Gauss Cannon Heavy Gauss Cannon Advanced EMP Blaster Improved Proton Missile Launcher > --- INVENTORY -------- Light Ion Engine Micro Fission Core Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink Layered Heavy Armor Plating Force Field Mini Grenade Launcher Improved Grenade Launcher Remote Datajack Katana [Rating: 82] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Disruptor Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Was Slots Evolved 13 | . 1 2 2 2 2 . . 2 2 . Power 1 | . . . . . . . . 1 . . Propulsion 1 | . . 1 . . . . . . . . Utility 7 | . 1 1 1 1 2 . . . 1 . Weapon 4 | . . . 1 1 . . . 1 1 . Parts Attached 132 | 5 5 11 41 10 17 1 . 31 3 8 Power 19 | 1 . 1 5 1 1 . . 8 . 2 Engine 14 | 1 . 1 5 1 1 . . 4 . 1 Core 5 | . . . . . . . . 4 . 1 Reactor . | . . . . . . . . . . . Propulsion 20 | . 2 4 3 2 2 . . 6 . 1 Treads . | . . . . . . . . . . . Leg 20 | . 2 4 3 2 2 . . 6 . 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 29 | 2 2 4 6 2 4 1 . 4 2 2 Device 16 | . 1 1 3 1 1 1 . 4 2 2 Storage 6 | 1 . 2 . 1 2 . . . . . Processor 4 | . 1 1 2 . . . . . . . Hackware . | . . . . . . . . . . . Protection 3 | 1 . . 1 . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 64 | 2 1 2 27 5 10 . . 13 1 3 Energy Gun 9 | 2 . . 5 1 . . . 1 . . Energy Cannon 6 | . . . 2 1 1 . . 1 . 1 Ballistic Gun 23 | . 1 1 11 1 4 . . 5 . . Ballistic Cannon 2 | . . . . . . . . 1 1 . Launcher 16 | . . 1 4 2 4 . . 3 . 2 Special Weapon 3 | . . . 3 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 5 | . . . 2 . 1 . . 2 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . . . . . Parts Lost 29 | . . . 6 1 3 . . 11 . 8 Power 8 | . . . 3 . 1 . . 3 . 1 Propulsion 2 | . . . 1 . . . . . . 1 Utility 4 | . . . 1 . 1 . . . . 2 Weapon 15 | . . . 1 1 1 . . 8 . 4 Highest Loss Streak 8 | . . . 3 1 2 . . 6 . 8 Average Slot Usage (%) 98 | . 99 97 97 99 93 100 100 98 97 93 Engine 6 | . 12 10 7 7 4 6 6 4 5 3 Core 1 | . . . . . . . . 5 5 5 Leg 19 | . 25 27 24 21 18 18 18 16 15 13 Device 13 | . 10 10 5 13 12 16 18 15 18 19 Storage 20 | . 12 20 16 21 18 25 25 22 20 19 Processor 9 | . 11 9 18 7 6 6 6 5 5 5 Energy Gun 3 | . 12 3 7 7 2 . . 1 . . Ballistic Gun 14 | . 12 16 13 6 12 18 18 15 5 4 Launcher 4 | . . . 1 9 8 6 6 4 10 9 Naked Turns . | . . . . . . . . . . . Heaviest Build 112 | 18 18 47 54 61 71 72 72 100 112 112 Greatest Support 47 | 3 20 45 47 47 47 47 47 47 45 45 Greatest Overweight (x) 5 | 5 5 2 1 1 1 1 1 2 2 2 Average Overweight (x) . | 3 . . . 1 1 1 1 1 2 2 Largest Inventory Capacity 20 | 8 8 16 16 16 20 20 20 20 20 20 Average Capacity 17 | 7 8 14 16 16 16 20 20 20 20 19 Most Carried 20 | 7 8 14 16 15 16 16 20 20 19 19 Average Carried 14 | 5 7 10 12 13 13 15 18 16 17 17 Final Capacity 20 | 8 8 16 16 16 20 20 20 20 20 8 Final Carried 20 | 7 8 12 15 14 14 16 20 18 18 8 Class Distribution -------------------- 34% | Hacker-Mutant 33% | Hacker-Gunner 11% | Scavenger-Gunner 9% | Hacker-Skirmisher 7% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Was Matter Collected 3512 | 191 99 120 929 162 89 324 160 1354 75 9 Remotely . | . . . . . . . . . . . Salvage Created 5962 | . . 137 1351 416 214 231 278 2512 58 765 Parts 278 | . . 14 75 32 10 3 12 121 4 7 Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 4 | . . . . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Was Combat Hostiles Destroyed 83 | . . 3 27 7 5 3 6 28 1 3 Guns 47 | . . 3 19 3 2 . 4 16 . . Cannons 11 | . . . 1 3 . . . 4 1 2 AOE 23 | . . . 7 1 3 3 2 6 . 1 Classes Destroyed 14 | . . 2 10 1 . . . . . 1 Worker 3 | . . . 1 . . . . 2 . . Builder 14 | . . . 2 . . . . 11 1 . Hauler 1 | . . . 1 . . . . . . . Recycler 8 | . . . 1 . . . . 7 . . Operator 1 | . . . 1 . . . . . . . Watcher 6 | . . . 2 1 . . . 3 . . Swarmer 13 | . . . 6 . 2 3 2 . . . Grunt 39 | . . 1 12 2 3 . 2 19 . . Brawler 2 | . . . 1 . . . 1 . . . Duelist 1 | . . . 1 . . . . . . . Sentry 12 | . . 2 5 2 . . 1 1 1 . Hunter 9 | . . . 2 2 . . . 5 . . Programmer 4 | . . . . 1 . . . 3 . . Compactor 3 | . . . . . . . . . . 3 Packrat 2 | . . . . . . 2 . . . . Best Kill Streak 12 | . . 2 5 2 3 3 3 12 1 2 Combat Bots Only 7 | . . 2 4 2 3 3 3 7 1 2 Max Kills in Single Turn 4 | . . 1 2 1 2 3 2 4 1 1 Gunslinging 1 | . . . . . . . . 1 . . Exploded 3 | . . . 2 1 2 3 2 2 . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Was Damage Taken 5048 | . . 149 1416 366 534 5 195 1905 14 464 Core 610 | . . 36 227 13 12 . 17 124 . 181 Absorbed by Shields 782 | . . . . . . 2 74 670 . 36 Core Remaining (%) 90 | 100 100 91 58 98 . . 96 87 . . Volleys Fired 219 | . 2 12 73 14 6 11 10 78 3 10 Largest 6 | . 2 2 3 3 3 3 3 5 4 6 Hottest 306 | . 70 40 167 148 109 61 61 202 227 306 Shots Fired 625 | . 4 24 179 41 16 31 28 257 12 33 Gun 501 | . 4 24 161 28 10 30 27 210 3 4 Cannon 68 | . . . 4 10 . . . 31 9 14 Launcher 50 | . . . 8 3 6 1 1 16 . 15 Special 6 | . . . 6 . . . . . . . Kinetic 459 | . 2 24 104 14 5 30 27 230 9 14 Thermal 73 | . 2 . 61 10 . . . . . . Explosive 27 | . . . 8 . 1 1 1 8 . 8 Electromagnetic 66 | . . . 6 17 10 . . 19 3 11 Robot Hit Streak 75 | . 2 23 51 18 18 15 18 75 14 41 Robot Miss Streak 2 | . 1 . 1 1 1 1 1 2 . . Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 8 | . . . 2 . . . 2 4 . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . Shots Hit Robots 500 | . 3 21 138 31 11 26 24 207 12 27 Core Hits 256 | . . 6 69 20 9 10 12 115 4 11 Critical Hits 11 | . . . 1 . . 1 . 5 1 3 Critical Kills 5 | . . . 1 . . . . 2 . 2 Critical Parts Destroyed 5 | . . . . . . 1 . 3 1 . Melee Attacks 54 | . . . 22 . 27 . . 5 . . Impact . | . . . . . . . . . . . Slashing 54 | . . . 22 . 27 . . 5 . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14049 | . 54 273 2717 587 582 599 585 6311 351 1990 Guns 6794 | . 54 271 1951 300 154 402 435 3066 69 92 Cannons 1841 | . . . 100 237 . . . 790 282 432 Explosions 5326 | . . . 666 50 428 197 150 2369 . 1466 Melee 54 | . . . . . . . . 54 . . Ramming 34 | . . 2 . . . . . 32 . . Kinetic 6966 | . 29 271 1119 154 61 402 435 3674 303 518 Thermal 1567 | . 25 . 914 237 119 . . 272 . . Explosive 4145 | . . . 666 . 152 197 150 1538 . 1442 Electromagnetic 1283 | . . . 18 196 250 . . 741 48 30 Impact . | . . . . . . . . . . . Slashing 54 | . . . . . . . . 54 . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . 1 . 8 . 3 3 3 3 . 11 Average Corruption 4 | . 1 . 7 . 2 3 3 2 . 7 Corruption Purged . | . . . . . . . . . . . Effects 141 | . . . 69 . 8 18 20 16 . 10 Message Errors 35 | . . . 16 . 1 3 5 6 . 4 Matter Fused 33 | . . . 12 . 2 7 7 5 . . Heat Flow Errors 13 | . . . 4 . 2 4 1 2 . . Energy Discharges 13 | . . . 6 . 1 2 3 . . 1 Parts Rejected 3 | . . . 2 . . . . . . 1 Data Loss (minor) 11 | . . . 8 . . 2 . 1 . . Data Loss (major) 4 | . . . 4 . . . . . . . Misfires 3 | . . . 3 . . . . . . . Targeting Errors 24 | . . . 13 . 2 . 4 2 . 3 Weapon Failures 2 | . . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 249 | . . . 67 6 7 5 . 164 . . Projectiles 21 | . . . . 6 . . . 15 . . Explosions 228 | . . . 67 . 7 5 . 149 . . Melee . | . . . . . . . . . . . Knockbacks 5 | . . . . . . . . 5 . . Impact . | . . . . . . . . . . . Kinetic 5 | . . . . . . . . 5 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 667 | . . . . 45 229 . . 108 . 285 Shots 27 | . . . . 3 8 . . 5 . 11 Rammed 1 | . . . . . . . . 1 . . Targets Rammed 4 | . . 1 . . . . . 3 . . Kicked 3 | . . 1 . . . . . 2 . . Crushed . | . . . . . . . . . . . Highest Temperature 479 | . 18 . 479 197 116 239 244 118 66 132 Average Temperature 101 | . 10 . 129 80 63 97 127 30 29 68 Received Heat Transfer 1080 | . . 60 423 48 81 . 114 354 . . Effects 8 | . . . 8 . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . Interference 4 | . . . 4 . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . 2 . . Parts Fried 8 | . . . . . . . . 8 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . Heat Transferred 2681 | . 74 . 1924 333 100 . . 250 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 1 . . 1 . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Was Peak Influence 462 | . 18 94 336 436 462 . . 397 264 81 Average Influence 148 | . 11 58 119 151 299 . . 178 171 60 Maximum Alert Level 2 | . . . 1 2 2 . . 1 1 . Low Security (%) 74 | 100 100 100 87 82 33 . . 53 97 100 Level 1 18 | . . . 12 8 27 . . 46 2 . Level 2 6 | . . . . 9 38 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . . 1 6 4 3 . . 8 1 . Investigation 11 | . . . 3 2 3 . . 2 1 . Extermination 1 | . . . . . . . . 1 . . Reinforcement 9 | . . 1 3 . . . . 5 . . Assault 1 | . . . . 1 . . . . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 4 . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Was Distress Signals 5 | . . 1 4 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 125 | . 1 8 44 8 6 1 9 42 1 5 Peak Tracking Total 7 | . 1 3 5 3 2 2 3 7 1 5 Tactical Retreats 11 | . . 1 5 . 1 . . 4 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Was Traps Triggered 5 | . 1 . 2 . 1 . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 8 | . . 8 . . . . . . . . Reprogrammed 10 | . . 6 4 . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Was Machines Disabled 17 | . . . 1 1 7 . . 6 2 . Max in Single Turn 4 | . . . 1 1 4 . . 4 2 . Garrison Access 1 | . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Was Machines Accessed 28 | . 1 4 10 2 5 1 . 4 1 . Terminals 16 | . 1 3 6 1 3 . . 2 . . Fabricators 2 | . . . . . 1 . . 1 . . Repair Stations 5 | . . . 1 1 1 . . 1 1 . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 3 | . . 1 2 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 87 | . 2 13 31 9 17 1 . 11 3 . Successful 73 | . 2 13 24 7 17 1 . 7 2 . Failed 14 | . . . 7 2 . . . 4 1 . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 45 | . 2 7 16 3 11 . . 6 . . Fabricators 4 | . . . . . 2 . . 2 . . Repair Stations 24 | . . . 8 6 4 . . 3 3 . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 12 | . . 6 6 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 38 | . 2 7 11 3 11 1 . 3 . . Record 15 | . 1 . 3 3 7 . . 1 . . Part Schematic 1 | . . . . . 1 . . . . . Robot Analysis 1 | . . 1 . . . . . . . . Prototype ID Bank 4 | . 1 . 1 . 1 . . 1 . . Open Door 1 | . . . . . . 1 . . . . Emergency Access Points 2 | . . 1 . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . Disarm Traps 3 | . . 3 . . . . . . . . Reprogram Traps 2 | . . 1 1 . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . Security Status 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 5 | . . 1 3 . . . . 1 . . Fabricator Hacks 4 | . . . . . 2 . . 2 . . Load Schematic 2 | . . . . . 1 . . 1 . . Build 2 | . . . . . 1 . . 1 . . Repair Station Hacks 20 | . . . 8 4 4 . . 2 2 . Scan Component 10 | . . . 4 2 2 . . 1 1 . Repair 10 | . . . 4 2 2 . . 1 1 . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . Scanalyzer 10 | . . 6 4 . . . . . . . Insert Component 6 | . . 3 3 . . . . . . . Analyze 4 | . . 3 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 1 3 6 2 3 . . 3 1 . Full Trace Events 10 | . . . 3 2 2 . . 2 1 . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . 3 . . 1 . . . . . Parts Built 4 | . . . . . 2 . . 2 . . Matter 248 | . . . . . 124 . . 124 . . Time 124 | . . . . . 62 . . 62 . . Total Part Build Rating 8 | . . . . . 4 . . 4 . . Parts Repaired 10 | . . . 4 2 2 . . 1 1 . Time 274 | . . . 152 35 43 . . 25 19 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 112 | . . . 112 . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 5 | . . 3 2 . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Was Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Was Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Was Turns Passed 7534 | 89 310 424 1809 341 801 984 1276 1117 221 162 Spaces Moved 3778 | 36 241 250 740 131 370 620 812 418 97 63 Core 38 | 36 2 . . . . . . . . . Treads . | . . . . . . . . . . . Legs 3740 | . 239 250 740 131 370 620 812 418 97 63 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 153 153 153 153 150 180 180 Average Speed 147 | 213 121 127 132 153 153 153 153 155 180 180 Slowest Speed 300 | 300 300 180 153 153 153 153 153 183 180 180 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 3 | . . . 2 . 1 . . . . . Exploration Rate (%) 35 | 5 40 31 67 4 9 86 91 13 3 38 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 9 | . . . . . . 2 7 . . . Spaces Dug 72 | . . . 43 . 26 . . 3 . . Terrain Destroyed 392 | . . . 86 4 79 12 19 108 58 26 Melee 51 | . . . 22 . 26 . . 3 . . Projectile 13 | . . . 6 . . . . 5 2 . AOE 328 | . . . 58 4 53 12 19 100 56 26 Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Was Total 5205 | 48 254 333 1375 240 547 633 826 723 137 89 Wait 871 | . . 34 461 74 117 . 1 146 31 7 Move 3768 | 35 240 249 739 130 368 619 811 417 97 63 Hop . | . . . . . . . . . . . Pick Up 110 | 8 5 15 28 8 9 2 4 27 3 1 Fast Attach 5 | 4 . 1 . . . . . . . . Attach 66 | 1 4 7 17 5 6 . . 15 3 8 Detach 2 | . 1 1 . . . . . . . . Swap 61 | . 1 3 24 5 11 1 . 16 . . Drop 44 | . 1 10 11 4 2 . . 16 . . Fire 219 | . 2 12 73 14 6 11 10 78 3 10 Melee 54 | . . . 22 . 27 . . 5 . . Ram . | . . . . . . . . . . . Kick 4 | . . 1 . . . . . 3 . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/Waste History --------- Turn | Location | Event 37 | -11/Scrapyard | Identified exit to Materials 37 | -11/Scrapyard | Discovered exit to Materials (range 15) 90 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Evolved 1 slot: Utility x1 158 | -10/Materials | Identified exit to Mines 158 | -10/Materials | Discovered exit to Mines (range 7) 268 | -10/Materials | Identified exit to Materials 268 | -10/Materials | Discovered exit to Materials (range 5) 309 | -10/Materials | Build established: Hacker-Mutant 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 400 | -9/Materials | Identified exit to Storage 400 | -9/Materials | Discovered exit to Storage (range 9) 814 | -9/Materials | Identified exit to Materials 814 | -9/Materials | Discovered exit to Materials (range 7) 824 | -9/Materials | Entered another Materials area 824 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 899 | -8/Materials | Crushed by falling debris 930 | -8/Materials | Lost 3 parts (1p1n1u) 1226 | -8/Materials | Crushed by falling debris 1790 | -8/Materials | Repaired Hvy. Assault Rifle 1836 | -8/Materials | Repaired Hvy. Laser 1876 | -8/Materials | Repaired Lgt. Deuterium Engine 1916 | -8/Materials | Repaired Carbon-fiber Leg 2146 | -8/Materials | Build established: Hacker-Skirmisher 2472 | -8/Materials | Identified exit to Factory 2472 | -8/Materials | Discovered exit to Factory (range 17) 2633 | -8/Materials | Entered Factory 2633 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2676 | -7/Factory | Repaired Adv. Terrain Scanner 2694 | -7/Factory | Repaired Hvy. Assault Rifle 2903 | -7/Factory | Identified exit to Factory 2903 | -7/Factory | Discovered exit to Factory (range 15) 2974 | -7/Factory | Entered another Factory area 2974 | -6/Factory | Evolved 2 slots: Utility x2 3005 | -6/Factory | Identified exit to Lower Caves 3005 | -6/Factory | Discovered exit to Lower Caves (range 8) 3062 | -6/Factory | Build established: Scavenger-Skirmisher 3344 | -6/Factory | Fabricated Hvy. Assault Rifle (x2) 3424 | -6/Factory | Repaired Adv. EMP Blaster 3438 | -6/Factory | Repaired Hcp. Battery 3467 | -6/Factory | Local fabrication network quarantined 3553 | -6/Factory | Crushed by falling debris 3775 | -6/Factory | Entered Lower Caves 3860 | -6/Lower Caves | Build established: Hacker-Gunner 4578 | -6/Lower Caves | Build established: Hacker-Mutant 4685 | -6/Lower Caves | Encountered a Warlord checkpoint 4725 | -6/Lower Caves | Identified exit to Lower Caves 4725 | -6/Lower Caves | Discovered exit to Lower Caves (range 9) 4759 | -6/Lower Caves | Entered another Lower Caves area 4894 | -6/Lower Caves | Identified exit to Factory 4894 | -6/Lower Caves | Discovered exit to Factory (range 11) 5135 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5433 | -6/Lower Caves | Build established: Hacker-Gunner 6035 | -6/Lower Caves | Entered Factory 6035 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6036 | -5/Factory | Identified exit to Upper Caves 6205 | -5/Factory | Fabricated Hvy. Assault Rifle (x2) 6398 | -5/Factory | Destroyed 7 combat bots 6405 | -5/Factory | Lost 4 parts (1p3w) 6849 | -5/Factory | Repaired Adv. Heat Sink 7081 | -5/Factory | Identified exit to Factory 7081 | -5/Factory | Discovered exit to Factory (range 11) 7124 | -5/Factory | Lost 6 parts (2p4w) 7152 | -5/Factory | Entered another Factory area 7152 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7305 | -4/Factory | Repaired Adv. Terrain Scanner 7373 | -4/Factory | Sucked down chute 7373 | -4/Factory | Entered Waste 7388 | -4/Waste | EMP discharged 7428 | -4/Waste | Spotted C-40 Crusher 7428 | -4/Waste | Spotted C-40 Crusher 7441 | -4/Waste | Build established: Scavenger-Gunner 7443 | -4/Waste | Spotted C-40 Crusher 7481 | -4/Waste | Spotted C-40 Crusher 7488 | -4/Waste | EMP discharged 7488 | -4/Waste | System corruption reached 10% 7493 | -4/Waste | Destroyed C-40 Crusher 7497 | -4/Waste | Destroyed C-40 Crusher 7497 | -4/Waste | Spotted C-40 Crusher 7508 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7511 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7514 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7517 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7520 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7523 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7526 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7529 | -4/Waste | Destroyed C-40 Crusher 7533 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7535 | -4/Waste | Self-destructed Last Messages --------------- 07517_ Enh. Gauss Cannon crushed. 07517_ Gauss Rifle crushed. 07517_ Carbon-fiber Leg crushed. 07519_ 6W0,SIMEXMB9A>Z>%MX9RPNCM 07519_ System corrupted: Mni. Grenade Launcher failed to launch. 07519_ Slug penetrates C-40 Crusher. 07520_ Carbon-fiber Leg crushed. 07520_ Lrg. Storage Unit crushed. 07520_ Lrn. Proton Cannon crushed. 07520_ Carbon-fiber Leg crushed. 07523_ C-40 Crusher suffers critical hit. 07523_ Lrg. Storage Unit crushed. 07523_ Carbon-fiber Leg crushed. 07523_ Hvy. Gauss Cannon crushed. 07526_ Imp. Grenade Launcher crushed. 07526_ Force Field crushed. 07529_ C-40 Crusher destroyed. 07533_ 254 Matter crushed. 07533_ Mic. Fission Core crushed. 07533_ Adv. Heat Sink crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ???????????????#????#????????????????????????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ????????????????????????????????#????????????????? | | ????????????#??????????????????????#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ???????????????????????????#?????????????????????? | | ??????????????????????????#???#??????????????????? | | ???????#???????????????######????????????????????? | | ??????#???????#??#?????# #????#???????????????? | | ???????????????????????# #???????? ???????????? | | ??????????????????????## #????????????????????? | | ?????????????????????## ##?????? ?????????? | | ?????????????????????# ##????# #????????? | | ?????????????????#??## ##???# ???? ???? | | ???????#????????????# @ #?#??# ????????? | | ????????????????#?#?# CC #????# ????????? | | ?????????????????#??## =CC #???## ????????? | | ??????????????????#?# CC #????# ##???????? | | ??????????#?????????## ! CC ##????# ##???????? | | ???????????#?????????# #?????# #??????? ? | | ?????????#?????#?????## ##?????# #?#???#? ? | | ???????????????????#?### #?#???## ######## | | ???????????#??#?????## #??#???# | | ????????????#????????# #??????# | | ?????????????#????#??# #??#???# ?? | | ?????????????????????# #??#???# ??? ?? | | ?????????????????#???### #??????# #????#???? | | ?????????############?## #??#???# #????????? | | ?????????# ##?# #??????# #???##?#?? | | ?????????# #??# #???#??# #????????? | | ?????????# #### ######## #????????? | | ??????#??# ] #????????? | | ?????????# #????????? | | ?????????# / #????????? | | ?????????# #?##?????? | | ????#????# % #### ######## ##????#??? | | ?????????# #??# #???#??# #?#??????? | | ????????## #??# #????#?# #??#?????? | | ?????????############??# #??????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 31 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Proton Cannon | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Assault Rifle | x2 | -6/Factory Hvy. Assault Rifle | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed 140 Manual? 1 Play Time 01:54:32 Cumulative 19.8 hours Start 2020.02.09 @ 11:15:26 End 2020.02.09 @ 14:02:10 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 24 Rogue 19 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 8 Gallery% 23 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94ee3626-c0a4-47e3-a04f-62ec8e443de1