Cogmind - Beta 13 --- EXPLORER MODE // 2024.07.20 @ 23:15:30 Player: Bobb Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (71) 355 Value Destroyed (1366) 1366 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2881 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 336/500 Energy 100/100 System Corruption 2% Temperature Cool (27) Movement Core (150) Ox2 Location -9/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ High-capacity Matter Pod Targeting Computer > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (5) ---- Improved Medium Laser Improved Medium Laser Improved Medium Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Medium Matter Pod Targeting Computer Particle Charger High-powered Tractor Beam > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Treads Large Storage Unit Terrain Scan Processor Grenade Launcher [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Backup Propulsion I Utility Targeting Computer Device High-powered Tractor Beam Storage Medium Matter Pod Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 3 | . 1 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . 1 1 . Weapon . | . . . . Parts Attached 39 | 7 8 24 . Power 6 | 1 . 5 . Engine 5 | 1 . 4 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 10 | 2 4 4 . Treads 8 | 2 2 4 . Leg 2 | . 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 2 2 9 . Device 7 | . . 7 . Storage 3 | . 2 1 . Processor 2 | 2 . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 10 | 2 2 6 . Energy Gun 5 | 1 . 4 . Energy Cannon . | . . . . Ballistic Gun 5 | 1 2 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 9 | . . 3 6 Power 4 | . . 2 2 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 2 | . . 1 1 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 97 96 90 Engine 12 | . 12 13 9 Core 3 | . . 4 10 Treads 17 | . 24 15 15 Hover 2 | . . 3 . Device 11 | . . 14 15 Storage 13 | . 23 10 10 Processor 10 | . 12 10 10 Protection 3 | . . 5 . Energy Gun 6 | . 2 5 20 Ballistic Gun 14 | . 22 14 . Naked Turns . | . . . . Heaviest Build 31 | 7 21 31 26 Greatest Support 43 | 40 40 43 43 Greatest Overweight (x) 7 | . 6 5 7 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 10 | 5 10 10 5 Average Capacity 6 | 5 9 5 5 Most Carried 6 | 5 6 5 4 Average Carried 3 | 1 1 3 4 Final Capacity 10 | 5 10 5 5 Final Carried 4 | 1 2 4 4 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1613 | 288 228 882 215 Remotely 808 | . . 593 215 Salvage Created 2473 | 153 337 1688 295 Parts 169 | 11 29 105 24 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 37 | . 8 23 6 Guns 37 | . 8 23 6 Classes Destroyed 10 | 3 5 1 1 Worker 9 | 1 1 7 . Builder 5 | . 2 2 1 Tunneler 3 | 2 . 1 . Hauler 2 | . 1 . 1 Recycler 6 | 1 . 5 . Mechanic 1 | . . . 1 Watcher 8 | . 1 5 2 Swarmer 12 | . 4 5 3 Grunt 14 | . 4 8 2 Sentry 11 | . . 10 1 Best Kill Streak 8 | 2 6 8 6 Combat Bots Only 6 | . 2 6 4 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 203 | . 11 137 55 Missed 55 | . 3 41 11 Damage Taken 1578 | . 158 780 640 Core 430 | . 26 94 310 Absorbed by Shields . | . . . . Ignored by Resistances 814 | . 97 484 233 Regen/Repaired (Parts) 56 | . . 56 . Core Remaining (%) 94 | 100 89 . . Volleys Fired 136 | 6 20 86 24 Largest 2 | 2 2 2 2 Hottest 130 | 60 60 130 130 Shots Fired 265 | 12 40 172 41 Gun 265 | 12 40 172 41 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 163 | 6 31 126 . Thermal 49 | . . 8 41 Explosive . | . . . . Electromagnetic 53 | 6 9 38 . Robot Hit Streak 32 | 9 19 32 28 Robot Miss Streak 2 | . 2 2 2 Penetration Max . | . . . . Secondary Targets 11 | . 3 6 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 211 | 9 29 144 29 Core Hits 97 | 5 16 63 13 Critical Kills 1 | . . 1 . Critical Parts Destroyed 3 | . . 3 . Critical Strikes 6 | . . 4 2 Burn 2 | . . . 2 Destroy 4 | . . 4 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3297 | 115 412 2254 516 Guns 3291 | 115 412 2253 511 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 6 | . . 1 5 Kinetic 1956 | 40 290 1626 . Thermal 567 | . . 56 511 Explosive . | . . . . Electromagnetic 768 | 75 122 571 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 1 2 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 1 3 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . . . 2 Shots . | . . . . Rammed 3 | . . 1 2 Targets Rammed 3 | . . 1 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 765 | . 24 383 765 Average Temperature 164 | . 7 108 324 Received Heat Transfer 684 | . 18 402 264 Effects 47 | . . 6 41 Shutdowns 19 | . . 4 15 Energy Bleed 6 | . . . 6 Interference 2 | . . . 2 Matter Decay 6 | . . 2 4 Short Circuit 3 | . . . 3 Damage (minor) 5 | . . . 5 Damage (major) 2 | . . . 2 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 7 | . . 7 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 1369 | . . 111 1258 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 234 | 20 196 224 234 Initial 13 | . 9 . 13 Average 58 | 7 51 49 158 Maximum Alert Level 1 | . . 1 1 Low Security (%) 95 | 100 100 98 55 Level 1 4 | . . 1 44 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 10 35 10 Peak Tracking Total 6 | . 2 6 4 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 11 | . 3 6 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 7 | . 5 2 . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 26 | . 16 10 . Successful 24 | . 15 9 . Failed 2 | . 1 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 16 . . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 15 | . 15 . . Record 10 | . 10 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Maintenance Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Refit 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events 4 | . 3 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 4526 | 134 965 3046 381 Spaces Moved 2165 | 64 547 1456 98 Core 38 | 11 3 . 24 Treads 2123 | 53 544 1452 74 Legs . | . . . . Wheels . | . . . . Hover 4 | . . 4 . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 177 | 141 161 182 217 Slowest Speed 480 | 160 350 480 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 4 81 99 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2629 | 96 598 1712 223 Wait 199 | 12 12 91 84 Move 2162 | 63 546 1455 98 Hop . | . . . . Pick Up 41 | 8 5 28 . Fast Attach 3 | . . 3 . Attach 31 | 7 6 18 . Detach 10 | . 5 5 . Swap 6 | . 2 4 . Drop 23 | . 2 21 . Fire 136 | 6 20 86 24 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush 1 | . . 1 . Escape Stasis 15 | . . . 15 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage History --------- Turn | Location | Event 23 | -11/Scrapyard | Identified exit to Materials 23 | -11/Scrapyard | Discovered exit to Materials (range 15) 135 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Evolved 1 slot: Utility x1 177 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Hacker-Mutant 767 | -10/Materials | Identified exit to Materials 767 | -10/Materials | Discovered exit to Materials (range 4) 950 | -10/Materials | Discovered exit to Materials (range 15) 1100 | -10/Materials | Entered another Materials area 1100 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1617 | -9/Materials | Repaired Lgt. Treads? 1829 | -9/Materials | Identified exit to Materials 1829 | -9/Materials | Discovered exit to Materials (range 3) 2405 | -9/Materials | Identified exit to Mines 2405 | -9/Materials | Discovered exit to Mines (range 10) 2508 | -9/Materials | Identified exit to Storage 2508 | -9/Materials | Discovered exit to Storage (range 12) 2777 | -9/Materials | Discovered exit to Mines (range 16) 3231 | -9/Materials | Discovered exit to Materials (range 5) 4082 | -9/Materials | Discovered exit to Materials (range 5) 4146 | -9/Materials | Entered Storage 4357 | -9/Storage | Core integrity fell below 50% 4372 | -9/Storage | Core integrity fell below 20% 4527 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Field strength at 28. Field strength at 22. Field strength at 16. R-06 Scavenger collects Welding Torch. Field strength at 10. Field strength at 4. Stasis field depleted. U-05 Engineer lays Concrete. Critical hit (Burn: +37). Imp. Ion Engine destroyed. 7:RNH