Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.07 @ 20:17:23 Player: Billy Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1518) 1518 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (113) 113 TOTAL SCORE: 4661 Bonus ------- High Alert Combat Kills 113 Cogmind --------- Core Integrity 0/700 Matter 27/300 Energy 95/100 System Corruption 3% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster Matter Filter Matter Filter Improved Light Armor Plating Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Light Armor Plating Long-range Tractor Beam > --- WEAPON ----------- High-powered Shotgun Improved Light Cannon Improved Light Cannon Assault Cannon > --- INVENTORY -------- Light Nuclear Core Armored Treads Matter Filter Matter Filter Long-range Tractor Beam Heavy Assault Rifle Gauss Rifle [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Small Storage Unit Device Long-range Tractor Beam Storage Small Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 2 | . . . . 2 . . Weapon 2 | . . 1 1 . . . Parts Attached 54 | 5 3 21 11 7 5 2 Power 8 | 1 . 4 2 . 1 . Engine 5 | 1 . 4 . . . . Core 3 | . . . 2 . 1 . Reactor . | . . . . . . . Propulsion 18 | 2 . 9 2 3 2 . Treads 13 | . . 6 2 3 2 . Leg 5 | 2 . 3 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 1 2 3 3 2 2 Device 5 | . 1 . 2 1 1 . Storage 2 | 1 . . . 1 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 7 | . . 2 1 1 1 2 Artifact . | . . . . . . . Weapon 14 | 1 2 6 4 1 . . Energy Gun 3 | 1 . 2 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | . . 3 . 1 . . Ballistic Cannon 4 | . . . 4 . . . Launcher 3 | . 2 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . Parts Lost 15 | . . 4 3 1 6 1 Power 3 | . . . 1 . 2 . Propulsion 5 | . . 2 . 1 2 . Utility 4 | . . 1 1 . 1 1 Weapon 3 | . . 1 1 . 1 . Highest Loss Streak 3 | . . 3 2 1 3 1 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 80 | . 90 93 98 99 76 6 Engine 5 | . 14 10 . . . . Core 2 | . . . 7 7 4 . Treads 17 | . . 19 36 29 21 . Leg 6 | . 28 9 . . . . Device 6 | . 5 4 1 15 13 5 Storage 8 | . 14 11 9 7 5 . Protection 4 | . . 6 7 7 4 . Energy Gun 7 | . 14 14 1 . . . Ballistic Gun 8 | . . 15 10 7 5 . Ballistic Cannon 8 | . . . 24 23 17 . Launcher 2 | . 13 2 . . . . Naked Turns 61 | . . . . . 15 46 Heaviest Build 34 | 12 16 25 34 33 33 8 Greatest Support 83 | 20 20 63 83 83 80 3 Greatest Overweight (x) 4 | 2 . 4 . . 4 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 7 5 Most Carried 8 | 5 8 8 8 8 8 5 Average Carried 7 | 4 7 7 7 7 7 4 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 5 8 8 8 8 5 5 Class Distribution -------------------- 51% | Tank 31% | Mutant 14% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1368 | 188 142 383 504 151 . . Remotely 553 | . . . 402 151 . . Salvage Created 1440 | . 194 760 345 141 . . Parts 115 | . 12 62 25 16 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 44 | . 7 21 14 2 . . Guns 22 | . 4 16 2 . . . Cannons 13 | . . . 11 2 . . AOE 9 | . 3 5 1 . . . Classes Destroyed 10 | . 4 3 2 1 . . Worker 3 | . 1 2 . . . . Builder 6 | . 1 3 1 1 . . Tunneler 3 | . . 1 2 . . . Recycler 2 | . . 1 . 1 . . Swarmer 18 | . 3 9 6 . . . Grunt 15 | . 4 7 4 . . . Brawler 1 | . . . 1 . . . Sentry 6 | . . 5 1 . . . Hunter 3 | . . . 2 1 . . Programmer 1 | . . . . 1 . . Best Kill Streak 7 | . 4 7 7 2 . . Combat Bots Only 5 | . 3 4 5 1 . . Max Kills in Single Turn 3 | . 1 3 2 1 . . Gunslinging . | . . . . . . . Exploded 1 | . 1 1 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 361 | . 30 75 91 24 7 134 Missed 114 | . 7 19 25 6 . 57 Damage Taken 3075 | . 212 739 1063 174 349 538 Core 1301 | . 60 243 290 12 294 402 Absorbed by Shields . | . . . . . . . Core Remaining (%) 65 | 100 76 39 47 . . . Volleys Fired 96 | . 18 43 28 7 . . Largest 4 | . 2 3 4 4 . . Hottest 147 | . 80 130 140 147 . . Shots Fired 278 | . 24 115 110 29 . . Gun 160 | . 18 108 27 7 . . Cannon 105 | . . . 83 22 . . Launcher 13 | . 6 7 . . . . Special . | . . . . . . . Kinetic 192 | . . 53 110 29 . . Thermal 73 | . 18 55 . . . . Explosive 13 | . 6 7 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 4 13 8 4 . . Robot Miss Streak 5 | . 2 4 5 4 . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 147 | . 15 66 52 14 . . Core Hits 81 | . 13 38 23 7 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . 2 4 4 . . . Burn 6 | . 2 4 . . . . Blast 4 | . . . 4 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3363 | . 460 1563 1152 187 . 1 Guns 1219 | . 136 838 178 67 . . Cannons 1049 | . . . 929 120 . . Explosions 1093 | . 324 724 45 . . . Melee . | . . . . . . . Ramming 2 | . . 1 . . . 1 Kinetic 1718 | . . 424 1107 187 . . Thermal 837 | . 136 701 . . . . Explosive 715 | . 302 413 . . . . Electromagnetic 91 | . 22 24 45 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 1 . 4 3 3 3 Average Corruption 2 | . 1 . 4 2 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 20 | . . . 2 7 3 8 Message Errors 5 | . . . . 2 1 2 Matter Fused 4 | . . . . 2 1 1 Heat Flow Errors 4 | . . . 1 1 . 2 Energy Discharges 4 | . . . 1 1 1 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 155 | . . 153 2 . . . Projectiles 2 | . . . 2 . . . Explosions 153 | . . 153 . . . . Melee . | . . . . . . . Knockbacks 14 | . . . 12 2 . . Impact . | . . . . . . . Kinetic 13 | . . . 11 2 . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 196 | . . 153 43 . . . Shots 4 | . . 3 1 . . . Rammed 2 | . . 1 . . . 1 Targets Rammed 2 | . . 1 . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 815 | . 120 273 815 201 . 140 Average Temperature 161 | . 49 87 297 95 . 73 Received Heat Transfer 489 | . 24 117 216 . . 132 Effects 24 | . . . 24 . . . Shutdowns 4 | . . . 4 . . . Energy Bleed 4 | . . . 4 . . . Interference 3 | . . . 3 . . . Matter Decay 3 | . . . 3 . . . Short Circuit 1 | . . . 1 . . . Damage (minor) 2 | . . . 2 . . . Damage (major) 5 | . . . 5 . . . Damage (core) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 2 . . . . Heat Transferred 2272 | . 555 1717 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 637 | . 318 526 637 284 29 120 Initial 221 | . . 49 221 207 29 . Average 201 | . 91 313 357 189 10 25 Maximum Alert Level 2 | . 1 2 2 1 . . Low Security (%) 49 | 100 82 33 . 27 100 100 Level 1 34 | . 17 33 58 72 . . Level 2 16 | . . 32 41 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 2 2 3 3 . 1 Investigation 1 | . . . . . . 1 Extermination 2 | . . . . 2 . . Reinforcement 6 | . 2 2 1 1 . . Assault . | . . . . . . . Garrison 2 | . . . 2 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 8 | . 1 6 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 13 28 19 2 6 11 Peak Tracking Total 6 | . 5 5 6 1 6 4 Tactical Retreats 4 | . . 1 . . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 10 | . 1 4 . 3 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 14 | . 2 8 4 . . . Max in Single Turn 3 | . 2 3 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 17 | . . . . . 17 . Total Damage 275 | . . . . . 275 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 3150 | 53 425 1033 432 551 185 471 Spaces Moved 1910 | 40 278 513 176 289 126 488 Core 546 | 17 . 3 . . 38 488 Treads 854 | . . 301 176 289 88 . Legs 510 | 23 278 209 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 163 163 50 50 Average Speed 131 | 102 120 145 164 165 133 92 Slowest Speed 250 | 150 120 250 165 166 250 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 53 62 21 12 80 10 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 100 | . 21 74 5 . . . Melee . | . . . . . . . Projectile 5 | . . . 5 . . . AOE 95 | . 21 74 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2353 | 49 346 712 252 347 140 507 Wait 226 | . 39 107 22 37 9 12 Move 1905 | 39 277 512 175 289 125 488 Hop . | . . . . . . . Pick Up 43 | 5 6 17 8 5 1 1 Fast Attach 17 | 5 1 4 2 . 3 2 Attach 20 | . 1 10 4 4 1 . Detach 1 | . . . . . . 1 Swap 17 | . 1 7 5 3 1 . Drop 26 | . 3 11 8 2 . 2 Fire 96 | . 18 43 28 7 . . Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 14) 205 | -10/Materials | Discovered new exit (range 4) 305 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 16) 470 | -10/Materials | Discovered new exit (range 13) 479 | -10/Materials | Entered another Materials area 479 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 771 | -9/Materials | Build established: Skirmisher 887 | -9/Materials | Core integrity fell below 50% 920 | -9/Materials | Lost 3 parts (1n1u1w) 1078 | -9/Materials | Discovered new exit (range 11) 1203 | -9/Materials | Build established: Tank 1474 | -9/Materials | Discovered new exit (range 15) 1512 | -9/Materials | Entered another Materials area 1512 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1758 | -8/Materials | Garrison activated, responded to threat 1876 | -8/Materials | Core integrity fell below 50% 1900 | -8/Materials | Discovered new exit (range 8) 1944 | -8/Materials | Entered Factory 1944 | -7/Factory | Evolved 2 slots: Utility x2 2495 | -7/Factory | Sucked down chute 2495 | -7/Factory | Entered Waste 2496 | -7/Waste | Met a frightened Derelict 2510 | -7/Waste | Spotted C-40 Crusher 2545 | -7/Waste | Spotted C-40 Crusher 2546 | -7/Waste | Spotted C-40 Crusher 2556 | -7/Waste | Spotted C-40 Crusher 2577 | -7/Waste | Spotted C-40 Crusher 2594 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2612 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2616 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2642 | -7/Waste | Spotted C-40 Crusher 2647 | -7/Waste | Lost 3 parts (2p1u) 2654 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2658 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2661 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2669 | -7/Waste | Discovered new exit (range 12) 2680 | -7/Waste | Entered Factory 2692 | -7/Factory | Lost 3 parts (2n1w) 2875 | -7/Factory | Core integrity fell below 50% 2961 | -7/Factory | Build established: Mutant 3107 | -7/Factory | Core integrity fell below 20% 3151 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02763_ System corrupted: Matter fused (-5). 02790_ ALERT: All DSF locations entering lockdown mode. 02809_ System corrupted: Energy discharge (-26). 02836_ System corrupted: Heat flow error (+160). 02902_ Dropped Arm. Treads. 02903_ Acquired Xenon Bombardment Thruster. 02908_ Triggered Alarm Trap. 02908_ An alarm sounds. 02908_ ALERT: Alarm triggered, dispatching investigation squad. 02916_ GCZPQ MAXWE1HKEA/XN6I 02956_ 2UU&P,R4IJ1SF:CH HS8LON6MNTRS<>Z55N 02981_ Slammed into K-01 Serf. 03080_ Weapon Mount destroyed. 03103_ Triggered Blade Trap. 03103_ Massive razor-sharp blades shoot up from within the floor. 03107_ U-05 Engineer lays Concrete. 03125_ Acquired Hrd. Medium Armor Plating. 03129_ Dropped Hrd. Medium Armor Plating. 03136_ System corrupted: Hrd. Medium Armor Plating fused. 03150_ Discarded Hrd. Medium Armor Plating. 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