Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.03 @ 20:27:00 Player: DarkCat Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (64) 320 Value Destroyed (1622) 1622 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (144) 144 TOTAL SCORE: 4346 Bonus ------- Follower Combat Kills 21 Entered Garrisons 200 Friendly Fire -77 Cogmind --------- Core Integrity 0/550 Matter 341/450 Energy 31/100 System Corruption 0% Temperature Cool (12) Movement Rolling (155) Ox5 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Compact Matter Pod Thief Drone Bay (1/3) > --- WEAPON (2) ------- Slug Cannon Mining Laser > --- INVENTORY (20) --- Visual Processing Unit Terrain Scanner ECM Suite Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Heavy Armor Plating Thief Drone Bay > --- WEAPON ----------- Heavy EM Pulse Gun Advanced Beam Rifle > --- INVENTORY -------- Light Treads Wheel Improved Heat Sink Compact Matter Pod Visual Processing Unit Signal Interpreter Terrain Scanner Targeting Computer ECM Suite Medium Armor Plating Hardened Light Armor Plating Insulated Plating Light Assault Rifle Heavy Assault Rifle Slug Cannon Improved Grenade Launcher Improved Grenade Launcher Datajack Mining Laser [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Thief Drone Bay Storage High-capacity Storage Unit Processor Targeting Computer Protection Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 3 | . . . 2 . 1 . Weapon . | . . . . . . . Parts Attached 96 | 5 17 14 22 8 5 25 Power 8 | 1 1 2 . . 2 2 Engine 3 | 1 1 1 . . . . Core 5 | . . 1 . . 2 2 Reactor . | . . . . . . . Propulsion 25 | 2 4 6 6 2 . 5 Treads 2 | . . . 2 . . . Leg 11 | . . 3 2 2 . 4 Wheel 5 | 2 2 . . . . 1 Hover . | . . . . . . . Flight 7 | . 2 3 2 . . . Utility 25 | . 5 4 5 1 . 10 Device 9 | . 1 2 2 . . 4 Storage 4 | . 3 . . . . 1 Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection 10 | . 1 2 3 1 . 3 Artifact . | . . . . . . . Weapon 38 | 2 7 2 11 5 3 8 Energy Gun 9 | 1 1 . 4 . 1 2 Energy Cannon 2 | . 1 1 . . . . Ballistic Gun 9 | 1 1 . 3 1 1 2 Ballistic Cannon 3 | . . . . 1 1 1 Launcher 9 | . 2 . 3 2 . 2 Special Weapon 2 | . . . . 1 . 1 Impact Weapon 1 | . . . 1 . . . Slashing Weapon 2 | . 2 . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 3 | . . 1 2 . . . Corrupted Parts 1 | . . 1 . . . . System Corruption 4 | . . 4 . . . . Parts Lost 29 | . 2 4 . 3 . 20 Power 5 | . . 1 . 1 . 3 Propulsion 8 | . . 2 . 1 . 5 Utility 10 | . 1 1 . 1 . 7 Weapon 6 | . 1 . . . . 5 Highest Loss Streak 8 | . 2 4 . 3 . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 84 | . 92 96 97 76 66 73 Engine 3 | . 14 9 . . . . Core 6 | . . 4 11 3 3 15 Treads 4 | . . . 16 6 . . Leg 10 | . . 11 5 15 18 11 Wheel 5 | . 27 14 . . . . Device 9 | . 5 7 14 11 9 9 Storage 11 | . 12 14 11 11 9 9 Protection 8 | . 4 5 15 7 9 7 Energy Gun 4 | . 2 . 6 4 5 7 Energy Cannon 4 | . 10 14 3 . . . Ballistic Gun 7 | . 7 14 9 3 5 8 Ballistic Cannon 1 | . . . . 4 . . Launcher 4 | . 4 . 2 9 7 . Naked Turns . | . . . . . . . Heaviest Build 76 | 6 50 53 73 74 75 76 Greatest Support 40 | 20 20 20 40 40 20 30 Greatest Overweight (x) 19 | . 6 14 5 3 3 19 Average Overweight (x) 2 | . 1 2 1 2 3 4 Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 Average Capacity 19 | 5 16 20 20 20 20 20 Most Carried 20 | 2 12 19 20 20 20 19 Average Carried 15 | . 6 13 17 18 18 16 Final Capacity 20 | 5 20 20 20 20 20 20 Final Carried 19 | . 11 16 19 18 18 4 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Matter Collected 1674 | 252 281 130 348 257 . 406 Remotely 149 | . 149 . . . . . Salvage Created 1733 | 49 505 342 377 9 132 319 Parts 107 | 1 32 14 27 . 12 21 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 3 | . 1 . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 49 | 1 14 6 8 2 5 13 Guns 24 | 1 2 2 8 . . 11 Cannons 12 | . 8 4 . . . . AOE 13 | . 4 . . 2 5 2 Classes Destroyed 9 | 1 3 1 2 1 1 . Worker 4 | . . . 2 . 2 . Builder 2 | . . . 1 . 1 . Hauler 1 | . 1 . . . . . Recycler 2 | . . 1 1 . . . Operator 1 | . . . . . 1 . Watcher 5 | . 3 . 2 . . . Swarmer 17 | . 3 . 5 . . 9 Grunt 30 | 1 11 6 3 . 5 4 Sentry 2 | . . . . 2 . . Best Kill Streak 9 | 1 5 2 4 2 9 6 Combat Bots Only 6 | 1 3 2 3 2 5 6 Max Kills in Single Turn 3 | 1 2 1 2 1 3 3 Gunslinging 1 | . . . 1 . . . Exploded 2 | . 1 . . 1 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Hostile Shots Fired 401 | 2 56 34 11 45 11 242 Missed 112 | 1 18 3 6 8 5 71 Damage Taken 3940 | 8 342 403 32 994 74 2087 Core 740 | . 41 98 . 48 . 553 Absorbed by Shields . | . . . . . . . Ignored by Resistances 996 | 3 103 115 11 208 21 535 Core Remaining (%) 77 | 100 . 44 . 88 . . Volleys Fired 153 | 2 47 27 15 12 6 44 Largest 2 | 2 2 2 2 2 2 2 Hottest 106 | 60 90 80 106 100 72 106 Shots Fired 253 | 4 74 52 28 20 12 63 Gun 145 | 4 24 27 25 5 . 60 Cannon 71 | . 38 25 2 5 . 1 Launcher 34 | . 12 . 1 7 12 2 Special 3 | . . . . 3 . . Kinetic 81 | 2 15 27 13 7 . 17 Thermal 102 | . 38 25 3 3 . 33 Explosive 34 | . 12 . 1 7 12 2 Electromagnetic 36 | 2 9 . 11 3 . 11 Robot Hit Streak 17 | 3 11 12 10 9 15 17 Robot Miss Streak 3 | 1 2 2 1 2 . 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 1 . . 2 Max Gunslinging Chain 1 | . . . 1 . . 1 Shots Hit Robots 174 | 3 50 38 20 12 6 45 Core Hits 108 | 2 26 17 16 6 21 20 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 2 | . . . . . . 2 Destroy 1 | . . . . . . 1 Corrupt 1 | . . . . . . 1 Melee Attacks 3 | . 3 . . . . . Impact . | . . . . . . . Slashing 3 | . 3 . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4626 | 35 1267 510 526 387 980 921 Guns 1487 | 35 207 126 336 73 . 710 Cannons 965 | . 419 384 35 84 . 43 Explosions 2150 | . 620 . 155 227 980 168 Melee . | . . . . . . . Ramming 24 | . 21 . . 3 . . Kinetic 709 | 20 73 126 171 115 . 204 Thermal 1455 | . 419 384 193 . . 459 Explosive 2012 | . 620 . 17 227 980 168 Electromagnetic 426 | 15 134 . 145 42 . 90 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . 4 . 5 . . Average Corruption 4 | . . 4 . 5 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 38 | . . 2 . 36 . . Message Errors 11 | . . . . 11 . . Matter Fused 7 | . . . . 7 . . Heat Flow Errors 3 | . . . . 3 . . Energy Discharges 5 | . . . . 5 . . Data Loss (minor) 4 | . . . . 4 . . Data Loss (major) 4 | . . 1 . 3 . . Misfires 1 | . . . . 1 . . Alerts 2 | . . 1 . 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 40 | . 21 5 . . 3 11 Projectiles 5 | . . 5 . . . . Explosions 35 | . 21 . . . 3 11 Melee . | . . . . . . . Knockbacks 1 | . . . . 1 . . Impact . | . . . . . . . Kinetic 1 | . . . . 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 139 | . 10 . . 43 . 86 Shots 5 | . . . . 3 . 2 Rammed 2 | . 2 . . . . . Targets Rammed 3 | . 2 . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 801 | 46 220 330 60 205 26 801 Average Temperature 133 | 26 76 126 18 52 12 271 Received Heat Transfer 1478 | 6 219 255 6 146 72 774 Effects 25 | . . 1 . . . 24 Shutdowns 3 | . . . . . . 3 Energy Bleed 2 | . . 1 . . . 1 Interference 1 | . . . . . . 1 Matter Decay 2 | . . . . . . 2 Short Circuit 3 | . . . . . . 3 Damage (minor) 3 | . . . . . . 3 Damage (major) 8 | . . . . . . 8 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 1 1 . . . 3 Heat Transferred 2925 | . 888 814 261 . . 962 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Peak Influence 392 | 20 367 155 202 80 233 392 Initial 133 | . 11 90 . 6 3 133 Average 84 | 4 201 46 45 4 170 241 Maximum Alert Level 1 | . 1 . 1 . 1 1 Low Security (%) 78 | 100 40 100 97 100 34 25 Level 1 21 | . 59 . 2 . 65 74 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 3 . 1 . 1 . Investigation 3 | . 3 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 1 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Distress Signals 4 | . 1 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 87 | 1 17 7 20 16 7 19 Peak Tracking Total 18 | 1 5 2 4 18 3 7 Tactical Retreats 5 | . . 1 1 . . 3 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Traps Triggered 3 | . . 1 . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 3 | . 3 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 5 | . . 5 2 . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Machines Disabled 7 | . 3 . 1 2 1 . Max in Single Turn 2 | . 1 . 1 2 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Machines Accessed 10 | . 5 2 1 . 1 1 Terminals 5 | . 4 . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 22 | . 16 2 2 . 1 1 Successful 17 | . 13 2 . . 1 1 Failed 5 | . 3 . 2 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 11 | . 10 . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . 6 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 11 | . 8 2 . . . 1 Record 3 | . 3 . . . . . Open Door 2 | . . 2 . . . . Locate Traps 1 | . 1 . . . . . Disarm Traps 1 | . 1 . . . . . Dispatch Records 2 | . 2 . . . . . Reinforcement Status 1 | . 1 . . . . . Patrol Navigation 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . 5 . . . . . Recycle Component 2 | . 2 . . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 4 . 1 . . 1 Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 2 | . 2 . . . . . Recycled Matter 188 | . 188 . . . . . Retrieved Matter 188 | . 188 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 7 | . . 3 4 . . . RETURN 7 | . . 3 4 . . . Ally Attacks 53 | . . 13 27 . 4 9 Total Damage 175 | . . 49 83 . 16 27 Kills 4 | . . . 3 . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches 17 | . . 6 9 . 2 . Drone Recoveries 15 | . . 6 8 . . 1 Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Turns Passed 5829 | 60 605 1100 920 1986 152 1006 Spaces Moved 2375 | 63 425 624 333 682 38 210 Core 28 | 19 . 3 . . . 6 Treads 477 | . . . 249 228 . . Legs 941 | . . 163 82 454 38 204 Wheels 924 | 44 424 456 . . . . Hover . | . . . . . . . Flight 5 | . 1 2 2 . . . Fastest Speed 50 | 50 80 110 240 240 330 190 Average Speed 215 | 70 101 155 245 278 330 401 Slowest Speed 1000 | 80 517 750 409 330 330 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 45 | 8 65 71 38 85 10 40 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 5 | . 2 . . 3 . . Terrain Destroyed 244 | . 75 . 9 77 79 4 Melee 2 | . 2 . . . . . Projectile 6 | . . . . 6 . . AOE 236 | . 73 . 9 71 79 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Total 2821 | 74 522 711 407 743 51 313 Wait 66 | . 4 19 5 33 . 5 Move 2370 | 62 424 623 332 681 38 210 Hop . | . . . . . . . Pick Up 73 | 5 20 17 16 5 2 8 Fast Attach . | . . . . . . . Attach 46 | 5 7 5 4 2 2 21 Detach 5 | . 3 . . . . 2 Swap 50 | . 10 9 18 6 3 4 Drop 39 | . 3 11 17 3 . 5 Fire 153 | 2 47 27 15 12 6 44 Melee 2 | . 2 . . . . . Ram 2 | . 2 . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis 14 | . . . . . . 14 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 43 | -11/Scrapyard | Discovered new exit (range 8) 61 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 666 | -10/Materials | Entered Mines 667 | -10/Mines | Learned location of Storage (-9) 705 | -10/Mines | Found the Drone Emporium 718 | -10/Mines | Found Prototype Device 719 | -10/Mines | Identified Thief Drone Bay 913 | -10/Mines | Discovered new exit (range 14) 1045 | -10/Mines | Discovered new exit (range 5) 1131 | -10/Mines | Found a hidden stash of uninstalled traps 1212 | -10/Mines | Learned Materials garrison access intel 1246 | -10/Mines | Core integrity fell below 50% 1292 | -10/Mines | Lost 4 parts (1p2n1u) 1649 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1766 | -10/Mines | Entered Materials 1766 | -9/Materials | Evolved 2 slots: Utility x2 2061 | -9/Materials | Build established: Scavenger-Mutant 2203 | -9/Materials | Discovered new exit (range 20) 2686 | -9/Materials | Entered Mines 2687 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2689 | -9/Mines | Discovered new exit (range 15) 2691 | -9/Mines | Learned 2 Materials zone layouts 3044 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3128 | -9/Mines | Discovered new exit (range 10) 3212 | -9/Mines | Assembled infested the area 3243 | -9/Mines | Crushed by falling debris 3259 | -9/Mines | Met 8R-AWN 3277 | -9/Mines | Lost 3 parts (1p1n1u) 3377 | -9/Mines | Build established: Mutant 4015 | -9/Mines | Learned location of 1 exit from Materials 4183 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4261 | -9/Mines | Discovered new exit (range 5) 4672 | -9/Mines | Entered Materials 4672 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4673 | -8/Materials | Identified exit to Factory 4675 | -8/Materials | Loaded intel: 1 garrison access location 4824 | -8/Materials | Identified exit to Garrison 4824 | -8/Materials | Entered Garrison 4824 | -8/Garrison | Accompanied by 2 allies 4930 | -8/Garrison | Triggered checkpoint 5377 | -8/Garrison | Triggered checkpoint 5378 | -8/Garrison | Triggered checkpoint 5432 | -8/Garrison | Core integrity fell below 50% 5458 | -8/Garrison | Lost 5 parts (1p1n2u1w) 5608 | -8/Garrison | Triggered checkpoint 5620 | -8/Garrison | Triggered checkpoint 5677 | -8/Garrison | Lost 6 parts (1p1n2u2w) 5718 | -8/Garrison | Build established: Scavenger-Mutant 5775 | -8/Garrison | Spotted B-75 Beast 5775 | -8/Garrison | Spotted B-75 Beast 5818 | -8/Garrison | Core integrity fell below 20% 5826 | -8/Garrison | Lost 8 parts (1p2n3u2w) 5830 | -8/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Dropped Aluminum Leg. Acquired 23 matter. Acquired 117 matter. B-75 Beast springs to life. Imp. Heat Sink destroyed. B-75 Beast springs to life. Carbon-fiber Leg destroyed. Acquired 6 matter. Particle Gun destroyed. Acquired 2 matter. Lgt. Nuclear Core destroyed. Knocked back. Acquired 3 matter. Lgt. Assault Rifle destroyed. Acquired 1 matter. Imp. Heat Sink destroyed. Carbon-fiber Leg destroyed. Targeting Computer destroyed. Knocked back. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | #???????????######? #???????????????????????????? | | #???????????# ## #???????????????????????????? | | ############# ## ##????#?????????????????????? | | ] = ####+??????????????????????? | | == ????????????????????? | | * ????????????????????? | | ###[#### ##^^^^## ######?????????????????????? | | ??# #### ## # ###????????????????????????? | | ??# # #????????????????????????? | | ??#### [ #????????????????????????? | | ?????# =[ #????????????????????????? | | ?????# = #????????????????????????? | | ?????### ## # ###????????????????????????? | | ???????# ## ## ##################?????????? | | ???????# ??? | | ???????# #######?????????? | | ???????# #???????????????? | | ???????# ##" ## ######### #???????????????? | | ???????# ## " ## #???????# #???????????????? | | ???????# ##+##### #?????#?# ^#???????????????? | | ???????# ## ????# #???? #?# #???????????????? | | ???????+ ? ????# #???? #?# #???????????????? | | ???????# ?##????# #???? #?# #???????????????? | | ???????# ???????# #####%### ##"""##### #????? | | ???????# ???????#%BB % ??? | | ???????? ???????# BB @ ??? | | ??????????????????#BB;######## ###########?????? | | ??????????????????# #???????# #???????????????? | | ??????????????????# #???????# #???????????????? | | ??????????????????# %"???????# #???????????????? | | ??????????????????# #???????# #???????????????? | | ?????????????????? !???????# ???????????????? | | ????????????????? !???????# ??????????????? | | ???????????????? !#??????# ##"?????????????? | | ???????????????? #??????# #???????????????? | | ???????????????# !#??????# #???????????????? | | ???????????????# !#??????# #???????????????? | | ???????????????# !#??????# #???????????????? | | ???????????????########??????# #???????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 250 Matter Stores 341 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness I Survived The Infestation Let's See Who's Tougher Loot Pinata Maybe Next Time I'll Detach My Launcher One Hack Too Far Oops Remodeling Risk Taker Slippery One Uninvited Guest Unlikely Earthworm Use The Force Challenges ------------ None Game ------ Seed EfficiencyRagnarokReplicator Manual? 0 Play Time 01:28:26 Cumulative 1.4 hours Start 2024.04.03 @ 15:35:19 End 2024.04.03 @ 20:27:00 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cf9213af-a470-4013-9b52-8fc448d04da2