Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.31 @ 17:13:53 // Halloween2020/ForbiddenLore Player: Pimski Result: Destroyed by Cetus Guard with Improved KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (5) 25 Value Destroyed (153) 153 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (3348) 3348 TOTAL SCORE: 14066 Bonus ------- Follower Combat Kills 48 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/1150 Matter 207/300 Energy 99/100 System Corruption 8% Temperature Cool (10) Movement Core (50) Location -4/Cetus Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Nuclear Core Makeshift Axe Power Sword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Target Analyzer System Shield Makeshift System Shield > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Micro Nuclear Core Makeshift Axe Power Sword [Rating: 26] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Makeshift System Shield Storage Small Storage Unit Processor Improved Target Analyzer Hackware Makeshift System Shield Weapon Mining Claw Energy Gun Small Laser Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Fac Ext Cet Slots Evolved 12 | . . . 2 . 2 2 . . . 2 . . 2 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 1 . . . . . . . 1 . . Utility 8 | . . . 1 . 1 1 . . . 2 . . 2 1 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 34 | . . . . . 2 6 . 1 1 2 1 10 4 2 5 . Power 2 | . . . . . . . . . . . . . 1 . 1 . Engine . | . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . 1 . 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 18 | . . . . . 2 5 . . 1 2 . 5 . . 3 . Treads 10 | . . . . . 2 5 . . 1 2 . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . . 5 . . 3 . Utility 4 | . . . . . . . . . . . . 2 2 . . . Device . | . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . 1 . . . Hackware 3 | . . . . . . . . . . . . 2 1 . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 10 | . . . . . . 1 . 1 . . 1 3 1 2 1 . Energy Gun 1 | . . . . . . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . 1 . . 1 3 1 2 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . Parts Lost 19 | . . . . 4 1 1 . . . 2 2 5 . . 3 1 Power . | . . . . . . . . . . . . . . . . . Propulsion 9 | . . . . 2 1 . . . . 1 2 2 . . . 1 Utility 3 | . . . . . . . . . . . . 1 . . 2 . Weapon 7 | . . . . 2 . 1 . . . 1 . 2 . . 1 . Highest Loss Streak 5 | . . . . 3 1 1 . . . 1 2 5 . . 2 1 Average Slot Usage (%) 29 | . 57 57 44 26 6 25 38 41 46 34 25 20 21 26 15 10 Treads 14 | . . . . . 6 25 38 38 38 29 20 3 . . . . Leg 3 | . 28 28 22 15 . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 3 5 5 3 5 Processor 1 | . . . . . . . . . . . . . 1 5 5 5 Hackware 2 | . . . . . . . . . . . . 7 7 10 4 . Energy Gun 1 | . 14 14 11 5 . . . . . . . . . . . . Ballistic Gun 1 | . 14 14 11 5 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 7 4 3 5 3 . . . Naked Turns 61 | . . . . 9 28 24 . . . . . . . . . . Heaviest Build 12 | 12 3 3 3 3 . 1 . 2 2 2 2 6 6 9 9 . Greatest Support 20 | 20 3 3 3 3 3 3 3 3 3 3 3 8 8 8 8 8 Greatest Overweight (x) 2 | . . . . . . . . . . . . 1 . 1 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 Average Carried 3 | 5 3 4 4 4 4 3 4 3 3 3 4 3 2 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 4 4 4 3 4 4 4 3 4 4 3 3 Class Distribution -------------------- 87% | Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -4/Extension Mutant | -4/Cetus Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Fac Ext Cet Matter Collected 364 | 212 . . . . . . 25 . 32 . 25 70 . . . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 184 | 68 . . . . . . . . 35 . . 81 . . . . Parts 8 | . . . . . . . . . 2 . . 6 . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 1 . . 6 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Fac Ext Cet Combat Hostiles Destroyed 4 | . . . . . . . . . 1 . . 3 . . . . Melee 4 | . . . . . . . . . 1 . . 3 . . . . Classes Destroyed 3 | 1 . . . . . . . . 1 . . 1 . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . Swarmer 3 | . . . . . . . . . . . . 3 . . . . Hunter 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 3 | 1 . . . . . . . . 1 . . 3 . . . . Combat Bots Only 3 | . . . . . . . . . 1 . . 3 . . . . Max Kills in Single Turn 1 | 1 . . . . . . . . 1 . . 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Fac Ext Cet Damage Taken 4935 | . . . . 657 559 192 210 245 219 315 302 926 . 22 1242 46 Core 2819 | . . . . 309 407 . 40 48 28 62 35 718 . 22 1125 25 Absorbed by Shields 37 | . . . . 24 . . . . . . . . . . 13 . Core Remaining (%) 62 | 100 . 100 . 22 26 . . . 83 . . 4 100 . . . Volleys Fired 4 | 4 . . . . . . . . . . . . . . . . Largest 2 | 2 . . . . . . . . . . . . . . . . Hottest 60 | 60 . . . . . . . . . . . . . . . . Shots Fired 8 | 8 . . . . . . . . . . . . . . . . Gun 8 | 8 . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 4 | 4 . . . . . . . . . . . . . . . . Thermal 4 | 4 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 3 | 3 . . . . . . . . . . . . . . . . Robot Miss Streak 1 | 1 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 18 | 6 . . . . . . . 1 . 1 . 10 . . . . Core Hits 14 | 2 . . . 3 2 . . . . . . 4 . . 3 . Critical Hits 2 | . . . . . . . . 1 . . . 1 . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 . . . 1 . . . . Melee Attacks 51 | . . . . . . . . 1 5 4 . 29 4 3 5 . Impact . | . . . . . . . . . . . . . . . . . Slashing 51 | . . . . . . . . 1 5 4 . 29 4 3 5 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 691 | 68 . . . 30 8 1 . 72 . 86 2 412 . . 12 . Guns 68 | 68 . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 564 | . . . . . . . . 72 . 83 . 409 . . . . Ramming 59 | . . . . 30 8 1 . . . 3 2 3 . . 12 . Kinetic 35 | 35 . . . . . . . . . . . . . . . . Thermal 33 | 33 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 564 | . . . . . . . . 72 . 83 . 409 . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . 6 . . . . . . . . . . 8 8 Average Corruption 7 | . . . . 5 . . . . . . . . . . 8 8 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 7 | . . . . 2 . . . . . . . . . . 5 . Message Errors 3 | . . . . . . . . . . . . . . . 3 . Matter Fused 1 | . . . . 1 . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 92 | . . . . . . . . . . 53 . 39 . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 92 | . . . . . . . . . . 53 . 39 . . . . Knockbacks 2 | . . . . 1 . . . . . . . . . . 1 . Impact 2 | . . . . 1 . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 22 | . . . . 13 3 . . . . . . 1 . . 5 . Shots . | . . . . . . . . . . . . . . . . . Rammed 21 | . . . . 8 4 2 . . . 1 2 1 . . 3 . Targets Rammed 23 | . . . . 9 4 2 . . 1 1 2 1 . . 3 . Kicked 1 | . . . . 1 . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . . . Highest Temperature 17 | . . . . . . . . . . . . . . . 17 . Average Temperature 17 | . . . . . . . . . . . . . . . 17 . Received Heat Transfer 869 | . . . . 272 189 . 57 30 . 12 . 81 . . 219 9 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 75 | 75 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Fac Ext Cet Peak Influence 233 | 5 25 9 3 102 77 108 . . . 22 . . 233 165 134 49 Initial 147 | . 3 9 3 . 42 35 . . . 12 . . 147 114 80 49 Average 60 | 2 15 9 3 33 59 52 . . . 9 . . 194 140 93 49 Maximum Alert Level 1 | . . . . . . . . . . . . . 1 . . . Low Security (%) 96 | 100 100 100 100 100 100 100 . . . 100 . . 46 100 100 100 Level 1 3 | . . . . . . . . . . . . . 53 . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 . . 5 2 1 . . . 1 . . . . 5 . Investigation 8 | . 1 . . 2 . 1 . . . 1 . . . . 3 . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 8 | . 1 . . 3 2 . . . . . . . . . 2 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Fac Ext Cet Distress Signals 6 | . . . . 2 . . . . . . . . . . 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 120 | . 1 . . 24 16 3 8 4 4 2 7 18 1 2 25 5 Peak Tracking Total 21 | . 1 . . 21 15 3 8 4 3 2 7 10 1 2 12 5 Tactical Retreats 16 | . . . . 2 . . 3 . . 1 1 5 . . 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Fac Ext Cet Traps Triggered 6 | . 1 . . 2 1 1 . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Fac Ext Cet Machines Disabled . | . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Fac Ext Cet Machines Accessed 24 | . 2 . . 3 . 2 . 4 . 2 . . 1 . 10 . Terminals 19 | . 2 . . 3 . 1 . . . 2 . . 1 . 10 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 71 | . 4 . . 5 . 9 . 27 . 4 . . 2 . 20 . Successful 45 | . 2 . . 2 . 4 . 27 . 1 . . 1 . 8 . Failed 26 | . 2 . . 3 . 5 . . . 3 . . 1 . 12 . Catastrophic 3 | . 1 . . . . . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 21 | . 4 . . 2 . 9 . . . 2 . . . . 4 . Terminals 41 | . 4 . . 5 . 6 . . . 4 . . 2 . 20 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 40 | . 1 . . 1 . 2 . 27 . 1 . . 1 . 7 . Record 11 | . . . . . . . . 11 . . . . . . . . Part Schematic 6 | . . . . . . . . 6 . . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . Open Door 8 | . . . . 1 . . . . . . . . . . 7 . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . 1 . . . . 1 . . . 1 . . . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . 1 . 2 . . . . . . . . 1 . Terminals 4 | . 1 . . 1 . 1 . . . . . . . . 1 . Botnet 3 | . 1 . . . . 1 . . . . . . . . 1 . Disrupt 1 | . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . . 2 . 2 . . . 2 . . 1 . 5 . Full Trace Events 5 | . . . . 1 . . . . . 1 . . . . 3 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Fac Ext Cet Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Fac Ext Cet Total Allies 8 | . . . . . . . . . . . . . . . 8 . Largest Group 3 | . . . . . . . . . . . . . . . 3 . Highest-Rated Group 122 | . . . . . . . . . . . . . . . 122 . Highest-Rated Ally 49 | . . . . . . . . . . . . . . . 49 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . . . . . . . 20 . Total Damage 475 | . . . . . . . . . . . . . . . 475 . Kills 1 | . . . . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Fac Ext Cet Robot Analysis Total 115 | . . . . . . . . 115 . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Fac Ext Cet Turns Passed 1662 | 17 44 52 71 97 64 84 128 49 148 188 141 202 69 72 229 7 Spaces Moved 2821 | 3 85 104 100 166 112 128 254 90 219 338 268 241 147 173 374 19 Core 2019 | 1 85 104 100 166 112 128 254 90 219 338 268 108 . . 46 . Treads . | . . . . . . . . . . . . . . . . . Legs 2 | 2 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 800 | . . . . . . . . . . . . 133 147 173 328 19 Fastest Speed 35 | 50 50 50 50 50 50 50 50 50 50 50 50 35 35 35 35 35 Average Speed 45 | 96 50 50 50 50 50 50 50 50 50 50 50 42 35 35 37 35 Slowest Speed 150 | 120 50 50 50 50 50 50 50 50 50 50 50 100 35 100 150 35 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . . . 1 2 2 13 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 31 | 2 25 38 13 60 23 7 54 78 41 12 52 29 6 8 69 13 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 26 | . . . . . . 1 . 25 . . . . . . . . Known Exits Taken 5 | . 1 . . . . 1 . . 1 1 . . 1 . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 . 1 1 . . 1 1 . 1 1 . Scrap Searched 15 | . . . . . . . 1 . 1 . 3 10 . . . . Spaces Dug 27 | . . . . . . . . . . . . 15 4 3 5 . Terrain Destroyed 27 | . . . . . . . . . . . . 15 4 3 5 . Melee 27 | . . . . . . . . . . . . 15 4 3 5 . Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Fac Ext Cet Total 3059 | 10 86 103 120 179 117 144 254 91 247 348 272 296 154 177 442 19 Wait 109 | . . . 21 . . 8 1 . 19 . 2 8 . . 50 . Move 2769 | 2 84 103 99 165 111 127 253 89 218 337 267 238 142 168 347 19 Hop 17 | . . . . . . . . . . . . 1 2 2 12 . Pick Up 10 | . 1 . . . . 1 . . 2 2 . 3 1 . . . Fast Attach 16 | . . . . . 2 5 . . . . 1 4 3 . 1 . Attach 17 | . . . . . . 1 . 1 1 2 . 5 1 2 4 . Detach 9 | . . . . . . . . . . . . 3 1 2 3 . Swap 1 | . . . . . . . . . . . . 1 . . . . Drop 13 | 4 1 . . . . . . . 1 2 . 4 . . 1 . Fire 4 | 4 . . . . . . . . . . . . . . . . Melee 50 | . . . . . . . . 1 5 4 . 28 4 3 5 . Ram 13 | . . . . 8 1 . . . . . . 1 . . 3 . Kick 1 | . . . . 1 . . . . . . . . . . . . Crush 9 | . . . . . 3 2 . . 1 1 2 . . . . . Escape Stasis 16 | . . . . 5 . . . . . . . . . . 11 . Rewire 5 | . . . . . . . . . . . . . . . 5 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Extension (discovered 2 exits: [*Res] / [*Cet]) -4/Cetus History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 2) 18 | -11/Scrapyard | Entered Materials 30 | -10/Materials | Identified exit to Mines 62 | -10/Materials | Entered Mines 113 | -10/Mines | Discovered new exit (range 3) 114 | -10/Mines | Entered Materials 114 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 171 | -9/Materials | Discovered new exit (range 7) 185 | -9/Materials | Entered Storage 270 | -9/Storage | Lost 3 parts (1n2w) 276 | -9/Storage | Discovered new exit (range 12) 277 | -9/Storage | Core integrity fell below 50% 282 | -9/Storage | Entered Materials 282 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -8/Materials | Build established: Mutant 339 | -8/Materials | Core integrity fell below 50% 339 | -8/Materials | Discovered new exit (range 15) 346 | -8/Materials | Entered Factory 346 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 394 | -7/Factory | Identified exit to Lower Caves 430 | -7/Factory | Entered Lower Caves 452 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 556 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 558 | -7/Lower Caves | Entered Data Miner 558 | -7/Data Miner | Discovered new exit (range 6) 568 | -7/Data Miner | Met Data Miner 577 | -7/Data Miner | Learned location of Section 7 (-3) 577 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 585 | -7/Data Miner | Received God Mode back door access code from Data Miner 593 | -7/Data Miner | Interfaced with the Data Conduit 607 | -7/Data Miner | Entered Proximity Caves 665 | -6/Proximity Caves | Identified exit to Factory 755 | -6/Proximity Caves | Entered Factory 755 | -6/Factory | Evolved 2 slots: Utility x2 756 | -6/Factory | Loaded intel: 266 machine locations 869 | -6/Factory | Identified exit to Lower Caves 892 | -6/Factory | Spotted B-75 Beast 943 | -6/Factory | Entered Lower Caves 1081 | -6/Lower Caves | Discovered new exit (range 4) 1084 | -6/Lower Caves | Entered another Lower Caves area 1153 | -6/Lower Caves | Discovered new exit (range 9) 1215 | -6/Lower Caves | Core integrity fell below 50% 1224 | -6/Lower Caves | Lost 5 parts (2n1u2w) 1251 | -6/Lower Caves | Core integrity fell below 20% 1286 | -6/Lower Caves | Entered Factory 1286 | -5/Factory | Evolved 2 slots: Utility x2 1287 | -5/Factory | Loaded intel: 250 machine locations 1295 | -5/Factory | Identified exit to Factory 1341 | -5/Factory | Spotted B-75 Beast 1355 | -5/Factory | Entered another Factory area 1355 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1356 | -4/Factory | Loaded intel: 254 machine locations 1422 | -4/Factory | Discovered new exit (range 15) 1427 | -4/Factory | Entered Extension 1428 | -4/Extension | Loaded intel: 37 machine locations 1447 | -4/Extension | Rescued a captive Derelict 1478 | -4/Extension | Rescued a captive Derelict 1502 | -4/Extension | Crushed by falling debris 1524 | -4/Extension | Spotted B-86 Titan 1531 | -4/Extension | Spotted B-86 Titan 1538 | -4/Extension | Core integrity fell below 50% 1548 | -4/Extension | Rescued a captive Derelict 1549 | -4/Extension | Rescued a captive Derelict 1569 | -4/Extension | Rescued a captive Derelict 1572 | -4/Extension | Rescued a captive Derelict 1581 | -4/Extension | Rescued a captive Derelict 1591 | -4/Extension | Rescued a captive Derelict 1592 | -4/Extension | Rescued a captive Derelict 1597 | -4/Extension | Rescued a captive Derelict 1598 | -4/Extension | Rescued a captive Derelict 1618 | -4/Extension | Core integrity fell below 20% 1627 | -4/Extension | Discovered new exit (range 10) 1627 | -4/Extension | Discovered new exit (range 6) 1656 | -4/Extension | Entered Cetus 1657 | -4/Cetus | Loaded intel: 24 machine locations 1662 | -4/Cetus | Spotted Cetus Guard 1662 | -4/Cetus | Spotted Cetus Guard 1662 | -4/Cetus | Spotted Cetus Guard 1662 | -4/Cetus | Spotted Cetus Guard 1663 | -4/Cetus | Destroyed by Cetus Guard with Improved KE Penetrator Last Messages --------------- 01619_ Slug penetrates Wall. 01627_ EXIT=FOUND 01627_ U-05 Engineer enters Transfer Station. 01627_ EXIT=FOUND 01628_ K-01 Serf enters Transfer Station. 01630_ T-07 Excavator exits Transfer Station. 01630_ R-10 Processor exits Transfer Station. 01630_ U-05 Engineer exits Transfer Station. 01640_ System corrupted: Imp. Cesium-ion Thruster rejected. 01642_ Acquired Imp. Cesium-ion Thruster. 01650_ K-01 Serf exits Transfer Station. 01650_ R-10 Processor exits Transfer Station. 01650_ T-07 Excavator exits Transfer Station. 01655_ K-01 Serf enters Transfer Station. 01656_ U-05 Engineer exits Transfer Station. LOCATION=UNKNOWN GOAL=ESCAPE Loading Cetus machine intel (x24)... 01663_ Imp. Cesium-ion Thruster destroyed. 01663_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????#???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ???????????????????????? #???????????"""""?""" | | ???????????????????????? #????????????"??""""" | | ???????????????????????? #???????????""""""""" | | ???????????????????????? #???????????"""""?""" | | ??????????????????????? #???????????"""""""?" | | ??????????????????????? #???????????"""?"???? | | ??????????????????????? #???????????"?"""???? | | ?###################### ###### Y#??????????? | | ?# Y +????????? | | ?# @ w +????????? | | ?# Y +????????? | | ?############################### Y#??"???????? | | ??????????????????????????????????????"??""???? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????"?"?????? | | ????????????????????????????????????????"?????" | | ??????????????????????????????????????"?"?????? | | ????????????????????????????????????????"?????" | | ??????????????????????????????????????"???????" | | ??????????????????????????????????????"??????"" | | ??????????????????????????????????????"??????T" | | ??????????????????????????????????????"??????"" | | ??????????????????????????????????????????????" | | ?????????????????????????????????????????????"" | | ??????????????????????????????????????"?"????T" | | ??????????????????????????????????????"??????"" | | ??????????????????????????????????????"?"??"??" | | ??????????????????????????????????????????????" | | ??????????????????????????????????????"""?"""?" | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 11 Defensive Hacking 21 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionSkeletonFlakker Manual? 0 Play Time 00:31:52 Cumulative 767.2 hours Start 2020.10.31 @ 16:37:50 End 2020.10.31 @ 17:13:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 494 Rogue 494 Adventurer 0 Explorer 0 Win Type - Total 112 Types 76/7/8/10/5/1/4/0/1 Lore% 96 Gallery% 94 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28475123-d8ee-4fb7-be9b-5ff162880f6a