Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.20 @ 09:47:48 Player: Lazz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (635) 635 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2435 Bonus ------- None Cogmind --------- Core Integrity 153/550 Matter 34/300 Energy 44/100 System Corruption 0% Temperature Hot (255) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Heavy Armor Plating Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Light Armor Plating Heavy Armor Plating > --- WEAPON ----------- Field Laser Mini Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Improved Terrain Scanner Weapon Shielding Heavy Armor Plating Heavy Armor Plating Small Laser Ion Cannon Assault Rifle Light Assault Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Weapon Shielding Storage Small Storage Unit Protection Weapon Shielding Weapon Grenade Launcher Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 21 | 6 4 4 7 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads 2 | . . . 2 Leg 4 | 2 . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 . 2 Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 6 | 2 1 1 2 Energy Gun 2 | 1 . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 1 2 13 Power 3 | . 1 . 2 Propulsion 6 | . . 1 5 Utility 3 | . . . 3 Weapon 4 | . . 1 3 Highest Loss Streak 8 | . 1 1 8 To Critical Strikes . | . . . . Average Backups 7 | 2 6 8 7 Power . | . . 1 . Propulsion 2 | . 2 2 1 Utility 2 | . 1 2 3 Weapon 2 | 1 1 2 2 Tool/Special . | . . . . Unused Backups 6 | . . . 6 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 75 | . 91 81 47 Engine 10 | . 14 11 5 Treads 1 | . . . 5 Leg 23 | . 28 27 12 Storage 10 | . 14 11 6 Protection 9 | . 6 11 8 Energy Gun 2 | . 7 . 5 Ballistic Gun 5 | . 14 4 . Launcher 11 | . 6 16 2 Peak Build Rating 19 | 6 7 12 19 Average Rating 8 | 4 6 9 11 On Entrance 5 | . 6 7 10 Naked Turns 15 | . . . 15 Heaviest Build 45 | 13 16 30 45 Greatest Support 40 | 20 20 30 40 Greatest Overweight (x) 4 | . . 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 10 | 7 8 11 12 Most Carried 15 | 5 7 15 14 Average Carried 8 | 2 6 10 9 Final Capacity 15 | 8 8 15 5 Final Carried 13 | 4 6 13 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 443 | 204 29 210 . Remotely . | . . . . Salvage Created 462 | . 46 322 94 Parts 41 | . 8 31 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 16 | . 1 13 2 Guns 2 | . . 1 1 Cannons 1 | . . . 1 AOE 13 | . 1 12 . Classes Destroyed 8 | . 3 5 . Builder 3 | . 2 1 . Tunneler 1 | . . 1 . Operator 1 | . . 1 . Watcher 3 | . 1 2 . Swarmer 4 | . . 4 . Grunt 8 | . 1 5 2 Brawler 1 | . . 1 . Sentry 3 | . . 3 . Best Kill Streak 4 | . 4 4 1 Combat Bots Only 4 | . 1 4 1 Max Kills in Single Turn 4 | . 2 4 1 Gunslinging . | . . . . Exploded 4 | . 1 4 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 172 | . 2 30 140 Missed 42 | . 1 12 29 Hits 130 | . 1 18 111 Projectile 130 | . 1 18 111 Critical Strikes 7 | . . . 7 Damage Taken 2157 | . 53 371 1733 Core 466 | . . 69 397 Absorbed by Shields . | . . . . Redirected to Shielding 30 | . 3 27 . Core Remaining (%) 94 | 100 100 82 . Volleys Fired 45 | . 4 18 23 Largest 2 | . 2 2 2 Hottest 103 | . 60 60 103 Shots Fired 67 | . 8 32 27 Gun 29 | . 5 7 17 Cannon 7 | . . . 7 Launcher 31 | . 3 25 3 Special . | . . . . Kinetic 11 | . 4 7 . Thermal 25 | . 1 . 24 Explosive 31 | . 3 25 3 Electromagnetic . | . . . . Robot Hit Streak 6 | . 1 6 4 Robot Miss Streak 3 | . 1 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 39 | . 4 21 14 Core Hits 47 | . 6 35 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1608 | . 181 1082 345 Guns 205 | . 14 38 153 Cannons 100 | . . . 100 Explosions 1301 | . 167 1044 90 Melee . | . . . . Ramming 2 | . . . 2 Kinetic 52 | . 14 38 . Thermal 253 | . . . 253 Explosive 1301 | . 167 1044 90 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 30 | . . 17 13 Projectiles . | . . . . Explosions 30 | . . 17 13 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 187 | . . 147 40 Shots 9 | . . 8 1 Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 673 | . 2 6 673 Average Temperature 273 | . 2 4 292 Received Heat Transfer 1050 | . 6 72 972 Effects 21 | . . . 21 Shutdowns 1 | . . . 1 Energy Bleed 3 | . . . 3 Interference 1 | . . . 1 Matter Decay 3 | . . . 3 Short Circuit 3 | . . . 3 Damage (minor) 2 | . . . 2 Damage (major) 8 | . . . 8 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 481 | . . . 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 97 | 100 100 95 100 Level 1 2 | . . 4 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 218 | . 48 218 85 Initial 85 | . . 1 85 Average 58 | . 10 88 32 Influence Increases 756 | . 70 546 140 Destroy 0b10 Robot/C 320 | . 20 260 40 Destroy 0b10 Robot/NC 40 | . 15 25 . Destroy Leader 96 | . 12 74 10 Successful Hack 22 | . 12 10 . Disable Machine 60 | . . 60 . Destroy Structure 158 | . 11 117 30 Lose Combat Pursuer 60 | . . . 60 Influence Decreases 684 | . 65 349 270 Entered New Map 121 | . . 4 117 Time Decay 342 | . 55 217 70 Lost Part 113 | . 10 20 83 Purge Threat 108 | . . 108 . Squads Dispatched 4 | . 1 2 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 3 15 14 Peak Tracking Total 7 | . 2 4 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 4 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 4 5 . Terminals 9 | . 4 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 7 11 . Successful 8 | . 4 4 . Failed 10 | . 3 7 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 18 | . 7 11 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 4 4 . Record 1 | . . 1 . Prototype ID Bank 2 | . 1 1 . Unreport Threat 1 | . . 1 . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1309 | 69 234 729 277 Spaces Moved 801 | 52 177 463 109 Core 35 | 12 . . 23 Treads 44 | . . . 44 Legs 722 | 40 177 463 42 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 132 | 103 120 130 176 Slowest Speed 400 | 120 120 190 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 30 36 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 195 | . 11 155 29 Melee . | . . . . Projectile 3 | . . . 3 AOE 192 | . 11 155 26 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 977 | 67 189 556 165 Wait 73 | . . 59 14 Move 798 | 51 176 462 109 Hop . | . . . . Pick Up 29 | 10 4 9 6 Fast Attach . | . . . . Attach 16 | 6 2 2 6 Detach . | . . . . Swap 9 | . 3 3 3 Drop 4 | . . 3 1 Fire 45 | . 4 18 23 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [Min]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Entered another Materials area 304 | -9/Materials | Evolved 2 slots: Propulsion x2 306 | -9/Materials | Build established: Mutant 769 | -9/Materials | Discovered new exit (range 18) 959 | -9/Materials | Discovered new exit (range 16) 1033 | -9/Materials | Entered another Materials area 1033 | -8/Materials | Evolved 2 slots: Utility x2 1201 | -8/Materials | Lost 8 parts (1p3n2u2w) 1263 | -8/Materials | Core integrity fell below 50% 1296 | -8/Materials | Lost 4 parts (1p2n1u) 1310 | -8/Materials | Self-destructed Last Messages --------------- Gun. K-01 Serf collects debris. K-01 Serf cleans the Electrolysis Chamber. Critical hit (Burn: +37). Electrolysis Chamber disabled. Broken Lgt. Treads destroyed. Imp. Ion Engine destroyed. Critical hit (Burn: +37). Lrg. Storage Unit destroyed. Slammed into G-47 Trooper. Arm. Treads destroyed. Slammed into U-05 Engineer. Slammed into K-01 Serf. Dropped Imp. Terrain Scanner. Acquired Hvy. Particle Cannon. Acquired Imp. Terrain Scanner. Critical hit (Burn: +37). G-47 Trooper destroyed. Critical hit (Burn: +37). Hvy. Particle Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ########????????##???????????????????????????????? | | ! #???????? ???????????????????????????????? | | #??????? ???????????????????????????????? | | ! ! #??????? ????????????????????????????????? | | !! #?????? "???????##??????????????????????? | | [!! #?????? ?? #??? ??????????????????????? | | ! #?????? """ #??# #???##?????????????????? | | #????? """ #??# #??? #####?????????????? | | #????? """ #??# #?? #?????????????? | | #??### #### #?T ???????????????? | | ###/#############+####### # ?????????????????? | | % # "???????????????????? | | / ????????????????????? | | #??????????????????????? | | #/#########+###+######## ##??????????????????????? | | ]]# # # #???????????????????????? | | " """[=[# """" """" #?# #???????????????????????? | | " """![ # """" """" ### ######??????????????????? | | """ # """" """??+ g #??????????????????? | | ! # ?##%g#### #??????????????????? | | ###################??# gg@ #?????????????????????? | | ?????????????????????# g #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ????????????????????#; """ #?????????????????????? | | ???????????????????# # """ #?????????????????????? | | ???????????????????### """ #?????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 244 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Oops Challenges ------------ None Game ------ Seed DiametricWeaponHumpback Manual? 0 Play Time 00:24:38 Cumulative 7.1 hours Start 2025.10.20 @ 08:40:34 End 2025.10.20 @ 09:47:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 98% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: feedfc0e-6f48-453e-a3e4-5e53e9f43995