Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.07 @ 16:47:10 Player: Yanche Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1505) 1505 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 4276 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/700 Matter 32/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Seismic Analyzer Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Improved Aluminum Leg Improved Heat Sink Weight Redist. System Advanced Weight Redist. System Advanced Visual Processing Unit Hacking Suite Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Terrain Scanner Seismic Analyzer Advanced Terrain Scan Processor Improved Targeting Computer > --- WEAPON ----------- High-powered Shotgun Gauss Rifle Mini Grenade Launcher > --- INVENTORY -------- Nuclear Core Improved Aluminum Leg Improved Heat Sink Weight Redist. System Advanced Weight Redist. System Advanced Visual Processing Unit Transmission Jammer Hacking Suite Pulse Rifle Autogun Mini Grenade Launcher [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Improved Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 4 | . . 2 1 1 . Weapon 1 | . . . . 1 . Parts Attached 57 | 6 4 6 30 4 7 Power 10 | 1 1 1 6 . 1 Engine 5 | 1 1 1 2 . . Core 5 | . . . 4 . 1 Reactor . | . . . . . . Propulsion 12 | 2 1 . 6 1 2 Treads . | . . . . . . Leg 9 | . . . 6 1 2 Wheel 3 | 2 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 2 4 9 1 1 Device 9 | . 1 1 6 . 1 Storage 3 | 1 1 1 . . . Processor 5 | . . 1 3 1 . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 17 | 2 . 1 9 2 3 Energy Gun 4 | 1 . 1 1 . 1 Energy Cannon 2 | . . . 2 . . Ballistic Gun 6 | 1 . . 2 2 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . . 2 . 1 Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 37 | . . 2 20 . 15 Power 8 | . . . 5 . 3 Propulsion 4 | . . . 2 . 2 Utility 8 | . . 1 3 . 4 Weapon 17 | . . 1 10 . 6 Highest Loss Streak 13 | . . 2 10 . 13 Average Slot Usage (%) 92 | . 99 99 86 100 90 Engine 9 | . 14 11 9 7 6 Core 3 | . . . 4 7 5 Leg 7 | . . . 7 15 13 Wheel 9 | . 28 22 4 . . Device 15 | . 13 19 17 15 12 Storage 9 | . 14 11 9 7 7 Processor 12 | . . 2 14 23 22 Protection 3 | . . 11 3 . . Energy Gun 4 | . 14 11 1 . . Energy Cannon 1 | . . . 3 . . Ballistic Gun 9 | . 14 11 3 15 13 Launcher 3 | . . . 2 7 6 Naked Turns . | . . . . . . Heaviest Build 52 | 11 26 46 52 50 52 Greatest Support 38 | 26 32 32 38 33 38 Greatest Overweight (x) 14 | 1 . 1 14 1 10 Average Overweight (x) . | . . . 2 1 1 Largest Inventory Capacity 12 | 6 10 12 12 12 12 Average Capacity 9 | 5 6 10 12 12 12 Most Carried 12 | 2 9 12 12 11 11 Average Carried 6 | 1 5 9 8 9 10 Final Capacity 12 | 6 10 12 12 12 12 Final Carried 12 | 2 9 9 12 11 6 Class Distribution -------------------- 78% | Mutant 16% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 1075 | 174 251 71 329 . 250 Remotely . | . . . . . . Salvage Created 1546 | . 307 145 746 . 348 Parts 79 | . 12 9 45 . 13 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 7 | . 1 . 6 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . . 8 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 38 | . 3 3 20 . 12 Melee 1 | . . . 1 . . Guns 13 | . 3 3 3 . 4 Cannons 8 | . . . 8 . . AOE 16 | . . . 8 . 8 Classes Destroyed 12 | . 3 . 7 . 2 Worker 1 | . . . 1 . . Builder 1 | . . . 1 . . Tunneler 1 | . . . 1 . . Hauler 1 | . 1 . . . . Recycler 2 | . 1 . 1 . . Watcher 1 | . . . 1 . . Swarmer 11 | . . . 6 . 5 Grunt 16 | . 3 3 9 . 1 Brawler 5 | . . . . . 5 Duelist 1 | . . . . . 1 Sentry 4 | . . . 4 . . Hunter 1 | . . . 1 . . Best Kill Streak 8 | . 3 3 6 . 8 Combat Bots Only 8 | . 1 3 4 . 8 Max Kills in Single Turn 3 | . 1 1 3 . 3 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 2 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 4247 | . 113 199 2053 . 1882 Core 1230 | . 13 54 457 . 706 Absorbed by Shields . | . . . . . . Core Remaining (%) 74 | 100 94 86 16 . . Volleys Fired 142 | . 25 7 82 . 28 Largest 3 | . 2 2 2 . 3 Hottest 160 | . 60 65 160 . 86 Shots Fired 218 | . 50 14 101 . 53 Gun 148 | . 50 14 47 . 37 Cannon 29 | . . . 29 . . Launcher 36 | . . . 20 . 16 Special 5 | . . . 5 . . Kinetic 108 | . 25 7 41 . 35 Thermal 41 | . . . 39 . 2 Explosive 36 | . . . 20 . 16 Electromagnetic 33 | . 25 7 1 . . Robot Hit Streak 13 | . 7 4 13 . 11 Robot Miss Streak 5 | . 4 2 2 . 5 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 143 | . 27 9 76 . 31 Core Hits 104 | . 12 7 54 . 31 Critical Hits 2 | . 1 . 1 . . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . Melee Attacks 3 | . . . 3 . . Impact . | . . . . . . Slashing 3 | . . . 3 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3997 | . 346 131 2110 . 1410 Guns 1291 | . 346 131 426 . 388 Cannons 555 | . . . 555 . . Explosions 2028 | . . . 1006 . 1022 Melee 73 | . . . 73 . . Ramming 2 | . . . 2 . . Kinetic 901 | . 154 59 336 . 352 Thermal 710 | . . . 674 . 36 Explosive 2028 | . . . 1006 . 1022 Electromagnetic 283 | . 192 72 19 . . Impact . | . . . . . . Slashing 73 | . . . 73 . . Piercing . | . . . . . . Highest Corruption 12 | . . . 7 . 12 Average Corruption 7 | . . . 7 . 10 Corruption Purged . | . . . . . . Effects 21 | . . . 14 . 7 Message Errors 1 | . . . 1 . . Matter Fused 3 | . . . 2 . 1 Heat Flow Errors 1 | . . . 1 . . Energy Discharges 3 | . . . 2 . 1 Data Loss (minor) 4 | . . . 4 . . Data Loss (major) 1 | . . . 1 . . Misfires 1 | . . . 1 . . Misdirections 1 | . . . . . 1 Targeting Errors 5 | . . . 2 . 3 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 130 | . . . 94 . 36 Projectiles 33 | . . . 33 . . Explosions 97 | . . . 61 . 36 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 390 | . . . 114 . 276 Shots 12 | . . . 4 . 8 Rammed . | . . . . . . Targets Rammed 1 | . . . 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 294 | . 16 50 294 . 27 Average Temperature 74 | . 11 30 93 . 15 Received Heat Transfer 1104 | . 66 111 594 . 333 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 1321 | . . . 1247 . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 488 | . 109 95 488 189 . Initial 175 | . . 45 39 175 . Average 87 | . 55 55 161 183 . Maximum Alert Level 2 | . . . 2 . . Low Security (%) 89 | 100 100 100 69 100 . Level 1 9 | . . . 26 . . Level 2 1 | . . . 4 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . 6 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison 4 | . . . 4 . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 4 3 36 1 19 Peak Tracking Total 9 | . 2 3 7 1 9 Tactical Retreats 8 | . 1 . 6 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 4 | . . . 3 . 1 Max in Single Turn 2 | . . . 2 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 10 | . 4 . 4 2 . Terminals 10 | . 4 . 4 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 5 . 9 2 . Successful 8 | . 3 . 4 1 . Failed 8 | . 2 . 5 1 . Catastrophic 3 | . . . 2 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 5 . 9 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 . 4 1 . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 1 | . 1 . . . . Unreport Threat 1 | . . . 1 . . Maintenance Status 1 | . 1 . . . . Surveillance Status 1 | . 1 . . . . Recall Investigation 1 | . . . 1 . . Zone Layout 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . 2 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 2917 | 775 341 299 904 227 371 Spaces Moved 1421 | 211 268 252 365 142 183 Core 12 | 4 . . 6 . 2 Treads . | . . . . . . Legs 549 | . . . 226 142 181 Wheels 860 | 207 268 252 133 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 100 110 150 155 Average Speed 127 | 89 94 103 164 151 159 Slowest Speed 750 | 100 100 110 750 155 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 24 | 23 39 20 33 4 27 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 224 | . . . 117 . 107 Melee . | . . . . . . Projectile 9 | . . . 5 . 4 AOE 215 | . . . 112 . 103 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 2304 | 793 307 276 554 154 220 Wait 631 | 575 . 4 48 4 . Move 1416 | 210 267 251 364 141 183 Hop . | . . . . . . Pick Up 38 | 2 8 5 20 3 . Fast Attach 14 | 6 1 . 5 . 2 Attach 34 | . 1 4 21 3 5 Detach 3 | . . . 3 . . Swap 9 | . 2 2 4 1 . Drop 13 | . 3 3 3 2 2 Fire 142 | . 25 7 82 . 28 Melee 3 | . . . 3 . . Ram . | . . . . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 776 | -11/Scrapyard | Entered Materials 777 | -10/Materials | Build established: Mutant 1071 | -10/Materials | Discovered new exit (range 3) 1117 | -10/Materials | Entered another Materials area 1117 | -9/Materials | Evolved 2 slots: Utility x2 1401 | -9/Materials | Discovered new exit (range 4) 1416 | -9/Materials | Entered another Materials area 1416 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1647 | -8/Materials | Garrison activated, responded to threat 1756 | -8/Materials | Core integrity fell below 50% 1817 | -8/Materials | Lost 10 parts (3p1n1u5w) 1884 | -8/Materials | Crushed by falling debris 2029 | -8/Materials | Garrison activated, responded to threat 2096 | -8/Materials | Core integrity fell below 20% 2143 | -8/Materials | Lost 3 parts (1p2w) 2287 | -8/Materials | Discovered new exit (range 16) 2320 | -8/Materials | Entered Factory 2320 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2512 | -7/Factory | Discovered new exit (range 18) 2547 | -7/Factory | Entered Lower Caves 2613 | -7/Lower Caves | Build established: Skirmisher 2856 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2877 | -7/Lower Caves | System corruption reached 10% 2888 | -7/Lower Caves | Core integrity fell below 50% 2910 | -7/Lower Caves | Destroyed 8 combat bots 2911 | -7/Lower Caves | Core integrity fell below 20% 2918 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Mni. Grenade Launcher destroyed. Penetrated by Slug. System corrupted: Energy discharge (-11). Penetrated by Slug. Pulse Rifle destroyed. The unstable cave ceiling collapses. Slug penetrates Wall. System corrupted: Autogun targeting data glitched. Penetrated by Slug. System corrupted: Autogun targeting data glitched. Penetrated by Slug. The unstable cave ceiling collapses. Autogun destroyed. Slug penetrates Wall. Penetrated by Slug. The unstable cave ceiling collapses. Slug penetrates Wall. The unstable cave ceiling collapses. Penetrated by Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ???????????????????? ? ?? ? ?????## ####### | | ???????????????????????? ? ?#??### ###### | | ??????????????????? ?? ????# #??## ! ###### | | ????????????????????? ? ?##?## ??# ! !####### # | | ???????????????????? ???#??#?# ## = ###### | | ??????????????????????##??????# # ##### | | ????????????????????#?#?##?###?# #### | | ????????????????????#??#?#?????## # | | ??????????????????????####?##?###### ## | | ???????????????????? ## ##????#?## # #& | | ???????????????????? ####??#### # # ### & | | ??????????????????? #?##??# # ##### | | ???????????????????? ##???# ###### | | ???????????????????? ? ##??## ###### | | ????????????????????? ? ##??# # ##### | | ????????????????????? ?? ##??# ##### | | ??????????????????######## ###### ####### | | ??????????????????#"" Y""# #??## ######### | | ??????????????????#" "# ##### ##?###### | | ????????????????#?#" " ########## | | ????????????????# #" ggg ####?##### | | ??????????????### # ##### ######?# # | | ??????????????# # Y # ##### ####### | | ??????????????# #?### ####### | | ??????????????# l ####### ## ? | | ?????????????# # % @ # ### # | | ?????????????## # #?## # ? # | | ??????????????# # #??????# ## # | | ??????????????##### ?## ##??#?###### ## # | | ??????????????????# ???### #???##?#?### ## | | ??????????????????#??????## ?????#?#?## ### # | | ??????????????????????????#; #?????##### #### ## | | ???????????????????????????# #????###### ? #? | | ??????????????????????????? #??? ?##?# #### #? | | ???????????????????????????# #???????### ####? ## | | ???????????????????????????? #??????#?##? ### ## | | ???????????????????????????? ????? ?#? ? ## ## | | ???????????????????????????? ??????#? ? ## | | ???????????????????????????? #????#? ? ? ?# | | ??????????????????????????????????????? ###?##### | | ??????????????????????????????????????? ##??####?? | | ?????????????????????????????????????#?#?#?###??## | | ????????????????????????????????????????#?#?#?#?## | | ???????????????????????????????????????#?????##### | | ???????????????????????????????????????#?##?#?#??? | | ??????????????????????????????????????????#??##### | | ???????????????????????????????????????#???#??##?? | | ????????????????????????????????????????#????##?## | | ??????????????????????????????????????????#??##### | | ?????????????????????????????????????????????#???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 260 Jamming Range 8 Additional Mass Support 6 Power Shielding 33 Evasion (%) 44 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed SkeletonBombardmentGun Manual? 0 Play Time 00:38:14 Cumulative 41.0 hours Start 2022.03.07 @ 15:51:59 End 2022.03.07 @ 16:47:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 18 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 38 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dc166afd-d8f0-4fcf-bded-ef35a52be93c