Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 20:40:20 Player: shapeshifter Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (163) 815 Value Destroyed (8641) 8641 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1606) 1606 TOTAL SCORE: 15362 Bonus ------- High Alert Combat Kills 564 Follower Combat Kills 354 Entered Garrisons 400 Aligned with FarCom 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 234/300 Energy 198/290 System Corruption 9% Temperature Cool (79) Movement Rolling (115) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (5) ------ High-capacity Storage Unit 0b10 Alert Chip Improved Salvage Targeting Computer Insulated Plating Improved Shield Generator > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Neutrino Core Potential Leg Potential Leg Armored Huge Wheel Improved Cooling System High-capacity Matter Pod (200) Improved Salvage Targeting Computer Quantum Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle XL Autogun Array Heavy Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit 0b10 Alert Chip Improved Salvage Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Particle Gun Heavy Rocket Launcher > --- INVENTORY -------- Improved Deuterium Engine Neutrino Core High-capacity Matter Pod High-capacity Matter Pod Improved Salvage Targeting Computer Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Quantum Rifle Flak Gun Flak Gun XL Autogun Array Remote Datajack [Rating: 68] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Slots Evolved 6 | . . . . . 4 . . 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . Utility 3 | . . . . . 2 . . 1 . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 95 | 7 4 1 1 4 21 6 6 7 22 10 6 Power 14 | 1 1 . 1 1 3 1 . . 4 2 . Engine 9 | 1 1 . . 1 3 1 . . . 2 . Core 4 | . . . 1 . . . . . 3 . . Reactor 1 | . . . . . . . . . 1 . . Propulsion 25 | 2 2 . . 1 6 . 4 1 5 4 . Treads 16 | 2 2 . . 1 6 . 4 1 . . . Leg 6 | . . . . . . . . . 5 1 . Wheel 3 | . . . . . . . . . . 3 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 23 | 2 1 . . . 6 1 . 4 5 1 3 Device 5 | 1 . . . . . . . 1 1 . 2 Storage 3 | 1 1 . . . 1 . . . . . . Processor 3 | . . . . . 2 . . . 1 . . Hackware 1 | . . . . . 1 . . . . . . Protection 11 | . . . . . 2 1 . 3 3 1 1 Artifact . | . . . . . . . . . . . . Weapon 33 | 2 . 1 . 2 6 4 2 2 8 3 3 Energy Gun 4 | . . . . . . . . 1 3 . . Energy Cannon 4 | . . . . . 2 2 . . . . . Ballistic Gun 20 | 2 . 1 . 2 4 1 2 . 2 3 3 Ballistic Cannon . | . . . . . . . . . . . . Launcher 5 | . . . . . . 1 . 1 3 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . 1 . . . . Parts Lost 36 | . 1 . . 1 3 3 2 2 21 1 2 Power 8 | . . . . . 2 1 1 . 4 . . Propulsion 7 | . 1 . . . . . . . 6 . . Utility 9 | . . . . 1 . 1 . . 4 1 2 Weapon 12 | . . . . . 1 1 1 2 7 . . Highest Loss Streak 4 | . 1 . . 1 2 1 1 1 4 1 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 13 | 3 8 10 13 11 15 16 14 13 10 16 15 Power 1 | . . 1 . . 1 2 1 1 . 1 1 Propulsion 3 | 1 2 2 2 4 4 5 5 2 . 2 3 Utility 3 | . . 2 4 3 3 2 3 6 4 8 5 Weapon 4 | 1 3 4 6 3 6 6 3 3 3 2 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 34 | . 1 . 4 . 3 1 2 2 3 3 15 Power 3 | . . . 1 . . 1 . . . . 1 Propulsion 3 | . . . . . 2 . . . . . 1 Utility 17 | . . . 1 . 1 . 1 1 3 3 7 Weapon 9 | . 1 . 2 . . . 1 . . . 5 Tool/Special 2 | . . . . . . . . 1 . . 1 Average Slot Usage (%) 91 | . 100 100 71 96 94 99 99 97 76 78 83 Engine 7 | . 14 14 9 11 8 9 8 7 . 6 7 Treads 20 | . 28 28 28 28 26 27 26 30 3 . . Leg 3 | . . . . . . . . . 17 1 . Wheel 1 | . . . . . . . . . . 13 15 Device 5 | . 14 14 14 12 . . . 4 7 7 7 Storage 9 | . 14 14 14 14 9 9 9 7 7 7 7 Processor 7 | . . . . . 11 9 9 7 7 15 15 Hackware 3 | . . . . . 4 9 9 7 1 . . Protection 5 | . . . . . 6 8 9 7 5 2 6 Energy Gun 2 | . . . . . . . . 5 11 . . Ballistic Gun 19 | . 28 28 . 26 26 24 26 10 1 21 23 Launcher 1 | . . . . . . . . 4 5 1 . Peak Build Rating 68 | 7 8 8 14 16 41 43 47 54 67 68 58 Average Rating 34 | 5 7 8 8 14 32 41 43 51 50 56 57 On Entrance 29 | . 7 8 8 14 14 41 42 45 54 64 58 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 80 | 15 30 28 26 32 65 64 68 75 80 74 66 Greatest Support 95 | 40 40 40 40 40 68 68 68 87 87 95 56 Greatest Overweight (x) 3 | . . . . . 1 . 1 . 3 2 1 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 15 15 19 20 20 20 20 20 20 Most Carried 20 | 5 11 12 15 15 20 20 20 20 20 20 20 Average Carried 16 | 3 8 10 14 14 18 19 19 18 13 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 4 10 12 15 15 20 20 16 20 20 20 18 Class Distribution -------------------- 37% | Skirmisher 30% | Mutant 8% | Tank 7% | Scavenger-Skirmisher 5% | Scientist-Tank 5% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Scientist-Tank | -7/Factory Mutant | -7/Garrison Skirmisher | -7/Factory Tank | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Matter Collected 5899 | 301 231 120 . 134 1295 856 439 206 944 553 820 Remotely . | . . . . . . . . . . . . Salvage Created 6681 | 81 455 57 . 101 1455 890 607 206 952 673 1204 Parts 383 | 11 42 4 . 7 89 48 38 14 42 35 53 Haulers Intercepted 4 | . 1 . . . 1 . . . . 2 . Recyclers Shooed 8 | . . . . . 5 . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Combat Hostiles Destroyed 136 | . 11 3 . 2 27 20 14 4 28 9 18 Guns 119 | . 11 3 . 2 26 19 14 4 13 9 18 Cannons 2 | . . . . . 1 1 . . . . . AOE 14 | . . . . . . . . . 14 . . Classes Destroyed 15 | 1 6 . . . 5 1 1 . 1 . . Worker 4 | . 1 . . . 2 . 1 . . . . Builder 2 | . 2 . . . . . . . . . . Tunneler 5 | 4 1 . . . . . . . . . . Hauler 4 | . 1 . . . 1 . . . . 2 . Recycler 4 | . . . . . 2 . . . . . 2 Operator 1 | . . . . . 1 . . . . . . Watcher 5 | . 1 . . . 3 . 1 . . . . Swarmer 29 | . 6 3 . . 6 4 4 . 4 . 2 Cutter 4 | . . . . . . . . . 4 . . Grunt 67 | . 5 . . 2 12 9 5 1 13 7 13 Brawler 4 | . . . . . 1 1 . . . 1 1 Duelist 2 | . . . . . . . 1 . . 1 . Sentry 20 | . . . . . 7 3 3 1 5 . 1 Hunter 4 | . . . . . 1 2 1 . . . . Programmer 6 | . . . . . . 1 . 2 2 . 1 Thug 2 | . . . . . . . . . 2 . . Best Kill Streak 15 | 3 7 2 . 2 4 3 4 2 5 3 15 Combat Bots Only 8 | . 5 2 . 2 3 3 4 2 5 3 8 Max Kills in Single Turn 4 | 1 2 1 . 1 2 1 1 1 4 1 2 Gunslinging 1 | . . . . . 1 . . . . . 1 Exploded 4 | . . . . . . . . . 4 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Hostile Shots Fired 982 | . 47 14 . 9 114 86 62 40 435 48 127 Missed 317 | . 9 1 . 1 29 26 19 15 166 17 34 Hits 665 | . 38 13 . 8 85 60 43 25 269 31 93 Melee 13 | . . . . . 3 . 2 . 3 5 . Projectile 652 | . 38 13 . 8 82 60 41 25 266 26 93 AOE 12 | . . . . . . . . . 12 . . Critical Strikes 28 | . 1 1 . . 6 1 5 . 8 3 3 Damage Taken 8848 | . 494 107 . 112 1253 836 630 260 3573 593 990 Core 970 | . 44 17 . 29 87 36 47 32 512 50 116 Absorbed by Shields 378 | . . . . . . . . . . . 378 Ignored by Resistances 76 | . . . . . . . . . 45 9 22 Core Remaining (%) 77 | 100 . . . 64 . . 69 . . . . Volleys Fired 492 | 7 35 6 . 6 117 82 40 11 96 36 56 Largest 3 | 2 2 2 . 2 3 3 3 2 2 3 3 Hottest 145 | 40 40 40 . 40 108 121 81 108 145 75 75 Shots Fired 1184 | 14 71 14 . 12 329 204 119 19 138 102 162 Gun 1113 | 14 71 14 . 12 322 178 119 19 100 102 162 Cannon 31 | . . . . . 7 24 . . . . . Launcher 40 | . . . . . . 2 . . 38 . . Special . | . . . . . . . . . . . . Kinetic 1021 | 14 71 14 . 12 322 178 119 17 10 102 162 Thermal 123 | . . . . . 7 24 . 2 90 . . Explosive 40 | . . . . . . 2 . . 38 . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 23 | 7 7 5 . 9 17 20 8 5 15 6 23 Robot Miss Streak 6 | 1 4 5 . 2 6 5 6 1 4 3 3 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 22 | . . . . . 1 2 4 1 3 2 9 Max Gunslinging Chain 1 | . . . . . 1 1 1 1 1 1 1 Shots Hit Robots 704 | 8 43 10 . 8 197 82 65 14 86 62 129 Core Hits 355 | 4 24 3 . 5 77 38 26 9 85 25 59 Critical Kills 3 | . . . . . 1 . . . . . 2 Critical Parts Destroyed 3 | . . . . . . . 1 . . 1 1 Critical Strikes 7 | . . . . . 1 . 1 . 1 1 3 Burn 1 | . . . . . . . . . 1 . . Destroy 6 | . . . . . 1 . 1 . . 1 3 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12730 | 102 612 125 . 101 2858 1408 1177 271 3052 1103 1921 Guns 10946 | 102 612 125 . 101 2736 1297 1177 271 1514 1090 1921 Cannons 183 | . . . . . 122 61 . . . . . Explosions 1588 | . . . . . . 50 . . 1538 . . Melee . | . . . . . . . . . . . . Ramming 13 | . . . . . . . . . . 13 . Kinetic 9502 | 102 612 125 . 101 2736 1297 1177 243 98 1090 1921 Thermal 1627 | . . . . . 122 61 . 28 1416 . . Explosive 1588 | . . . . . . 50 . . 1538 . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . 2 2 2 2 4 4 4 1 3 8 9 Average Corruption 3 | . 2 2 2 2 4 4 4 1 2 5 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 197 | . 12 11 10 8 32 29 19 5 27 23 21 Message Errors 44 | . 3 4 1 1 9 6 5 . 3 7 5 Matter Fused 45 | . 2 4 4 3 6 3 9 2 4 3 5 Heat Flow Errors 20 | . 1 . . 2 5 3 . 1 6 . 2 Energy Discharges 21 | . 2 . 1 . 4 5 2 1 3 1 2 Parts Rejected 2 | . . . . . . 1 . . 1 . . Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 29 | . 3 1 2 1 5 7 1 1 4 3 1 Data Loss (major) 5 | . . . 1 1 . . . . 3 . . Misfires 8 | . 1 2 . . 1 1 1 . 1 1 . Alerts 5 | . . . 1 . . . 1 . 2 1 . Weapon Failures 17 | . . . . . 2 2 . . . 7 6 Overload Shots . | . . . . . . . . . . . . Overflow Damage 82 | . . . . . . . . . 82 . . Projectiles . | . . . . . . . . . . . . Explosions 82 | . . . . . . . . . 82 . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 499 | . . . . . . . . . 493 6 . Shots 14 | . . . . . . . . . 14 . . Rammed 2 | . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 321 | . 251 . . 189 321 291 225 55 206 1 249 Average Temperature 67 | . 80 . . 65 72 69 69 13 41 1 72 Received Heat Transfer 3004 | . 174 . . 60 567 315 261 66 966 225 370 Effects 3 | . . . . . 2 . . . . . 1 Energy Bleed 2 | . . . . . 1 . . . . . 1 Matter Decay 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Melted 10 | . . . . . . . . . 10 . . Heat Transferred 3552 | . . . . . 222 111 . 50 3169 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Maximum Alert Level 4 | . . . . . 1 3 2 1 4 2 2 Low Security (%) 54 | 100 100 100 . 100 98 8 . 74 21 . 3 Level 1 12 | . . . . . 1 25 2 25 15 . 95 Level 2 22 | . . . . . . 27 97 . 25 100 1 Level 3 9 | . . . . . . 39 . . 26 . . Level 4 2 | . . . . . . . . . 11 . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1265 | 10 143 65 . 50 203 1031 558 243 1265 663 404 Initial 663 | . . 6 . . 6 115 502 237 20 663 260 Average 297 | . 58 6 . 4 80 563 479 127 608 619 261 Influence Increases 4887 | 20 370 85 . 50 723 986 476 138 1455 190 394 Destroy 0b10 Robot/C 2440 | . 220 60 . 40 440 384 288 64 512 144 288 Destroy 0b10 Robot/NC 132 | 20 30 . . . 38 . 24 . 4 8 8 Destroy Leader 416 | . 44 10 . 10 124 24 80 24 24 20 56 Allied During Kill 97 | . . . . . . 16 51 . 30 . . Successful Hack 214 | . 29 . . . 46 21 19 38 37 18 6 Select Force Hacks 60 | . 30 . . . 30 . . . . . . Disable Machine 60 | . . . . . 12 12 12 . 24 . . Anti-Garrison Action 840 | . . . . . . 400 . . 440 . . Destroy Structure 454 | . 2 . . . 9 93 2 . 348 . . Partial Spotted 12 | . . . . . . . . 12 . . . Lose Combat Pursuer 162 | . 15 15 . . 24 36 . . 36 . 36 Influence Decreases 4491 | 20 354 101 . 32 564 132 985 631 219 882 571 Entered New Map 1822 | . . 10 . . 12 62 529 285 9 602 313 Time Decay 2189 | 20 344 91 . 32 522 . 386 326 . 270 198 Lost Part 350 | . 10 . . . 30 30 20 20 210 10 20 Lost Ally 130 | . . . . . . 40 50 . . . 40 Squads Dispatched 17 | . 1 . . . 3 . 3 1 . 4 5 Investigation 3 | . 1 . . . 2 . . . . . . Extermination 3 | . . . . . . . . 1 . 1 1 Reinforcement 6 | . . . . . 1 . 1 . . 3 1 Assault 4 | . . . . . . . 2 . . . 2 Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Distress Signals 12 | . 2 . . . 3 . 3 . . . 4 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 204 | . 19 4 . 2 48 26 23 5 35 12 30 Peak Tracking Total 8 | . 5 3 . 2 5 3 4 3 5 3 8 Tactical Retreats 9 | . 1 1 . . 2 2 . . 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Traps Triggered 16 | . 4 . . . 1 . . . 6 3 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Machines Disabled 24 | . . . . . 1 10 1 . 12 . . Max in Single Turn 2 | . . . . . 1 2 . . 2 . . Garrison Relay 11 | . . . . . . 7 . . 4 . . Phase Generator 2 | . . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Machines Accessed 53 | . 7 1 2 . 13 2 12 7 5 3 1 Terminals 38 | . 6 . . . 8 2 10 4 5 2 1 Fabricators 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 2 . 1 . . . . Scanalyzers 5 | . . . . . 2 . 1 1 . 1 . Garrison Access 2 | . . . . . 1 . . 1 . . . Total Hacks 124 | . 26 1 2 . 31 5 34 13 7 4 1 Successful 75 | . 15 1 2 . 23 3 15 9 4 2 1 Failed 47 | . 11 . . . 7 2 19 3 3 2 . Catastrophic 9 | . 1 . . . 2 . 5 . . 1 . Database Lockouts 2 | . . . . . 1 . . 1 . . . Manual 81 | . 19 . 1 . 23 1 28 6 1 2 . Terminals 97 | . 21 . . . 22 5 30 8 7 3 1 Fabricators 2 | . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 10 | . 5 . . . 3 . 2 . . . . Scanalyzers 10 | . . . . . 5 . 2 2 . 1 . Garrison Access 2 | . . . . . 1 . . 1 . . . Terminal Hacks 26 | . 5 1 2 . 4 3 3 1 4 2 1 Record 2 | . . . 1 . . . 1 . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . Open Door 3 | . . 1 . . . . . . 1 . 1 Level Access Points 1 | . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . . Garrison Index 1 | . . . . . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 6 | . 2 . . . 2 . 1 . . 1 . Garrison Registry 2 | . . . . . . 1 . . 1 . . Patrol Navigation 2 | . . . . . . 1 . . 1 . . Security Stations 1 | . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . Network Status 1 | . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . Scanalyzer 7 | . . . . . 4 . 2 1 . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Retrieve Study 5 | . . . . . 2 . 2 1 . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . Unlock Access 2 | . . . . . 1 . . 1 . . . Unauthorized Hacks 36 | . 9 . . . 13 . 10 4 . . . Terminals 34 | . 8 . . . 12 . 10 4 . . . Assimilate 2 | . . . . . 1 . 1 . . . . Botnet 14 | . 3 . . . 5 . 4 2 . . . Skim 18 | . 5 . . . 6 . 5 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 38 | . 4 . . . 8 2 12 6 3 3 . Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 2 . 1 1 . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 43 | . . . . . . 27 . . 16 . . Machine Destruction 43 | . . . . . . 27 . . 16 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 4 . . 2 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Total Allies 12 | . . 2 . . 1 5 . . 2 . 2 Largest Group 4 | . . 2 2 . 1 4 3 . 2 . 2 Highest-Rated Group 78 | . . 46 46 . 26 78 78 . 62 . 62 Highest-Rated Ally 31 | . . 31 31 . 26 31 31 . 31 . 31 Initial Warlord ECA Mod 22 | . . . . . . . 12 11 11 22 22 Total Orders . | . . . . . . . . . . . . Ally Attacks 89 | . . . . . . 20 43 . 16 . 10 Total Damage 1612 | . . . . . . 401 765 . 279 . 167 Kills 17 | . . . . . . 5 8 . 4 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Active Infowar (turns) 3679 | 13 946 689 529 527 975 . . . . . . Optics 975 | . . . . . 975 . . . . . . Seismic 2704 | 13 946 689 529 527 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Turns Passed 10751 | 141 946 689 529 623 2121 1266 902 736 1800 593 405 Spaces Moved 5626 | 74 496 402 324 360 825 613 484 445 1081 364 158 Core 13 | 13 . . . . . . . . . . . Treads 4122 | 61 496 402 324 360 825 613 484 445 112 . . Legs 986 | . . . . . . . . . 969 17 . Wheels 505 | . . . . . . . . . . 347 158 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 155 150 152 90 100 115 Average Speed 146 | 140 160 160 160 160 158 155 156 152 119 114 115 Slowest Speed 280 | 160 160 160 160 160 240 155 190 152 280 130 115 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 57 | 7 92 87 68 73 75 90 55 12 96 14 18 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 7 | . 1 . 1 2 3 . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 4 | . . 3 . 1 . . . . . . . Spaces Dug 117 | . . . . . . . . . 117 . . Terrain Destroyed 633 | . . . . . . 83 . . 550 . . Melee . | . . . . . . . . . . . . Projectile 2 | . . . . . . 1 . . 1 . . AOE 631 | . . . . . . 82 . . 549 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Total 7284 | 97 579 436 339 396 1410 796 555 487 1444 483 262 Wait 796 | . 30 24 . 20 413 61 9 . 157 53 29 Move 5616 | 73 495 401 323 359 824 612 483 445 1080 363 158 Hop . | . . . . . . . . . . . . Pick Up 116 | 10 11 3 6 4 21 4 4 14 30 4 5 Fast Attach 11 | 1 . . . . 1 1 1 1 . 6 . Attach 60 | 6 1 . . 2 9 3 4 5 25 3 2 Detach 5 | . . . 1 . . . . . 2 2 . Swap 51 | . 3 1 1 2 12 15 5 3 2 3 4 Drop 73 | . 4 1 8 3 13 2 9 8 6 11 8 Fire 492 | 7 35 6 . 6 117 82 40 11 96 36 56 Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . 19 . . Rewire 43 | . . . . . . 16 . . 27 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Sto x2 / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 1 exit: Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 14) 525 | -10/Materials | Discovered new exit (range 7) 645 | -10/Materials | Discovered new exit (range 16) 879 | -10/Materials | Discovered new exit (range 16) 987 | -10/Materials | Identified exit to Materials 1088 | -10/Materials | Entered Mines 1225 | -10/Mines | Learned location of 1 exit from Materials 1250 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1292 | -10/Mines | Discovered exit to Materials (range 10) 1732 | -10/Mines | Discovered new exit (range 13) 1764 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1764 | -10/Mines | Discovered new exit (range 5) 1777 | -10/Mines | Entered Exiles 1777 | -10/Exiles | Accompanied by 2 allies 1807 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1818 | -10/Exiles | Met 8R-AWN 1861 | -10/Exiles | Met EX-HEX 1936 | -10/Exiles | Met EX-DEC 1962 | -10/Exiles | Learned location of Zion (-7) 2063 | -10/Exiles | Met EX-BIN 2085 | -10/Exiles | Aligned with FarCom system 2087 | -10/Exiles | Given EX-Vault access code 2123 | -10/Exiles | Opened EX-Vault 2140 | -10/Exiles | Found XL Autogun Array 2149 | -10/Exiles | Found 0b10 Alert Chip 2154 | -10/Exiles | Found Potential Leg 2156 | -10/Exiles | Found Potential Leg 2191 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2290 | -10/Exiles | Discovered new exit (range 11) 2306 | -10/Exiles | Stole three prototypes: Potential Leg, 0b10 Alert Chip, XL Autogun Array 2306 | -10/Exiles | Entered Mines 2326 | -9/Mines | Discovered new exit (range 8) 2369 | -9/Mines | Met a Derelict bent on vengeance 2396 | -9/Mines | Found DCF Scrap (13 items) 2489 | -9/Mines | Learned location of Storage (-7) 2587 | -9/Mines | Discovered new exit (range 9) 2698 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2929 | -9/Mines | Entered Materials 2929 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2930 | -8/Materials | Identified exit to Factory 3242 | -8/Materials | Build established: Skirmisher 3820 | -8/Materials | Build established: Scavenger-Skirmisher 4161 | -8/Materials | Discovered exit to Factory (range 5) 4425 | -8/Materials | Central database locked down 4464 | -8/Materials | Discovered exit to Factory (range 9) 4554 | -8/Materials | Learned location of 1 exit from Storage 4650 | -8/Materials | Build established: Skirmisher 4685 | -8/Materials | Identified exit to Garrison 4694 | -8/Materials | Learned 4 Recycling zone layouts 4845 | -8/Materials | Learned Factory fabricator intel 4917 | -8/Materials | Learned 2 Lower Caves zone layouts 4970 | -8/Materials | Learned location of Lower Caves (-7) 5050 | -8/Materials | Entered Garrison 5050 | -8/Garrison | Accompanied by 1 ally 5132 | -8/Garrison | Triggered checkpoint 5159 | -8/Garrison | Garrison Relay disabled 5191 | -8/Garrison | Garrison Relay disabled 5199 | -8/Garrison | Garrison Relay disabled 5368 | -8/Garrison | Triggered checkpoint 5514 | -8/Garrison | Discovered new exit (range 11) 5516 | -8/Garrison | Triggered checkpoint 5532 | -8/Garrison | Discovered new exit (range 79) 5532 | -8/Garrison | Discovered new exit (range 56) 5532 | -8/Garrison | Discovered new exit (range 14) 5563 | -8/Garrison | Garrison Relay disabled 5566 | -8/Garrison | Triggered checkpoint 5752 | -8/Garrison | Phase Generator disabled 5778 | -8/Garrison | Garrison Relay disabled 5792 | -8/Garrison | Triggered checkpoint 5854 | -8/Garrison | Triggered checkpoint 5928 | -8/Garrison | Triggered checkpoint 6142 | -8/Garrison | Triggered checkpoint 6220 | -8/Garrison | Rescued a captive Derelict 6258 | -8/Garrison | Triggered checkpoint 6262 | -8/Garrison | Garrison Relay disabled 6316 | -8/Garrison | Entered Materials 6316 | -8/Materials | Accompanied by 3 allies 6879 | -8/Materials | Learned 4 Factory zone layouts 6931 | -8/Materials | Learned Factory trap positions 6972 | -8/Materials | Learned location of 1 exit from Lower Caves 7002 | -8/Materials | Learned location of 1 exit from Extension 7088 | -8/Materials | Learned 2 Storage zone layouts 7116 | -8/Materials | First assault squad dispatched 7218 | -8/Materials | Entered Factory 7218 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7219 | -7/Factory | Identified exit to Storage 7219 | -7/Factory | Identified exit to Lower Caves 7220 | -7/Factory | FarCom data flow suspended 7221 | -7/Factory | Loaded intel: 98 trap records 7222 | -7/Factory | Loaded intel: 6 fabricator locations 7383 | -7/Factory | Central database locked down 7732 | -7/Factory | Build established: Scientist-Tank 7954 | -7/Factory | Identified exit to Garrison 7954 | -7/Factory | Entered Garrison 7992 | -7/Garrison | Triggered checkpoint 8058 | -7/Garrison | Lost 4 parts (1p2n1w) 8206 | -7/Garrison | Triggered checkpoint 8245 | -7/Garrison | Lost 3 parts (1n1u1w) 8319 | -7/Garrison | Lost 4 parts (1p1n1u1w) 8362 | -7/Garrison | Triggered checkpoint 8362 | -7/Garrison | Lost 3 parts (1p1u1w) 8471 | -7/Garrison | Discovered new exit (range 8) 8542 | -7/Garrison | Triggered checkpoint 8558 | -7/Garrison | Garrison Relay disabled 8572 | -7/Garrison | Phase Generator disabled 8624 | -7/Garrison | Learned Factory security intel 8752 | -7/Garrison | Core integrity fell below 50% 8786 | -7/Garrison | Build established: Scavenger-Tank 8963 | -7/Garrison | Lost 4 parts (2n1u1w) 9043 | -7/Garrison | Discovered new exit (range 12) 9075 | -7/Garrison | Triggered checkpoint 9225 | -7/Garrison | Garrison Relay disabled 9241 | -7/Garrison | Build established: Skirmisher 9247 | -7/Garrison | Discovered new exit (range 15) 9408 | -7/Garrison | Triggered checkpoint 9485 | -7/Garrison | Discovered new exit (range 60) 9485 | -7/Garrison | Discovered new exit (range 11) 9485 | -7/Garrison | Discovered new exit (range 67) 9754 | -7/Garrison | Entered Factory 9939 | -7/Factory | Core integrity fell below 20% 10347 | -7/Factory | Entered Storage 10348 | -7/Storage | Identified exit to Factory 10363 | -7/Storage | Met a pair of Derelict thieves 10593 | -7/Storage | Build established: Tank 10659 | -7/Storage | Garrison activated, responded to threat 10704 | -7/Storage | Destroyed 8 combat bots 10752 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 10729_ Switching to secondary target: S-27 Virus. 10730_ Acquired 3 matter. 10732_ Destroyed VTOL Module. 10732_ S-27 Virus destroyed. 10733_ K-01 Serf collects debris. 10739_ G-47 Trooper destroyed. 10740_ K-01 Serf collects debris. 10742_ S-27 Virus destroyed. 10742_ Switching to secondary target: S-27 Virus. 10743_ K-01 Serf collects debris. 10744_ Critical hit (Burn: +26). 10746_ K-01 Serf collects debris. 10749_ R-06 Scavenger collects Imp. Heat Sink. 10749_ K-01 Serf collects debris. 10752_ G-47 Trooper suffers critical hit (Destroy). 10752_ Destroyed Aluminum Leg. 10752_ R-06 Scavenger collects Imp. Heat Sink. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# ! 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Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Morally Flexible Oppo Buddy Resistances Are Futile Challenges ------------ None Game ------ Seed SchematicSlugBeam Manual? 0 Play Time 01:06:40 Cumulative 412.5 hours Start 2025.10.22 @ 18:45:23 End 2025.10.22 @ 20:40:20 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 531 Rogue 531 Adventurer 0 Explorer 0 Win Type - Total 12 Types 6/0/1/2/1/0/2/0/0/0 Lore% 88 Gallery% 83 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71875611-4c44-434d-a03d-a25504ce1a02