Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.24 @ 16:08:20 Player: Lunace Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (1275) 1275 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-176) -176 TOTAL SCORE: 4374 Bonus ------- Friendly Fire -176 Cogmind --------- Core Integrity 647/700 Matter 119/300 Energy 149/150 System Corruption 0% Temperature Cool (2) Movement Hovering (48) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Hover Unit Gravmag System Improved Airjet > --- UTILITY (6) ------ Small Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Signal Interpreter Melee Analysis Suite Microactuators > --- WEAPON (2) ------- Spear > --- INVENTORY (8) ---- Force Booster Long-range Missile Launcher Spear Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Gravmag System Improved Airjet > --- UTILITY ---------- Small Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Signal Interpreter Melee Analysis Suite Microactuators > --- WEAPON ----------- Spear > --- INVENTORY -------- Force Booster Long-range Missile Launcher Spear [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility System Shield Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 4 | . . . . 2 2 . . Weapon . | . . . . . . . . Parts Attached 85 | 7 17 3 19 11 12 . 16 Power 6 | 1 . 1 2 . . . 2 Engine 4 | 1 . 1 2 . . . . Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 25 | 2 5 . 8 1 2 . 7 Treads 8 | 2 5 . . 1 . . . Leg 8 | . . . 8 . . . . Wheel . | . . . . . . . . Hover 7 | . . . . . . . 7 Flight 2 | . . . . . 2 . . Utility 29 | 2 3 . 4 6 7 . 7 Device 14 | 1 2 . 2 . 4 . 5 Storage 5 | 1 1 . . 1 1 . 1 Processor 4 | . . . . 2 1 . 1 Hackware 4 | . . . . 3 1 . . Protection 2 | . . . 2 . . . . Artifact . | . . . . . . . . Weapon 25 | 2 9 2 5 4 3 . . Energy Gun 8 | 2 3 1 2 . . . . Energy Cannon 2 | . 2 . . . . . . Ballistic Gun 3 | . 1 . 1 . 1 . . Ballistic Cannon 3 | . 2 . . 1 . . . Launcher 6 | . 1 1 1 2 1 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon 1 | . . . . . 1 . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . 1 Parts Lost 17 | . 1 3 4 7 1 . 1 Power 3 | . . 1 1 1 . . . Propulsion 6 | . . 1 . 3 1 . 1 Utility 4 | . 1 1 1 1 . . . Weapon 4 | . . . 2 2 . . . Highest Loss Streak 2 | . 1 2 2 2 1 . 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 83 | . 97 82 97 63 65 69 82 Engine 7 | . 14 14 10 2 . . . Treads 10 | . 27 21 . 5 . . . Leg 9 | . . . 43 7 . . . Hover 1 | . . . . . . . 19 Flight 2 | . . . . . 14 15 5 Device 6 | . 13 3 2 . 5 7 7 Storage 10 | . 14 14 11 9 7 7 10 Processor 4 | . . . . 7 8 15 21 Hackware 6 | . . . . 14 19 15 5 Protection 1 | . . . 7 . . . . Energy Gun 7 | . 13 21 15 . . . . Energy Cannon 1 | . 4 . . . . . . Ballistic Gun 2 | . 5 . 4 . . . . Ballistic Cannon 2 | . 2 . . 7 . . . Launcher 2 | . 1 6 1 6 . . . Naked Turns . | . . . . . . . . Heaviest Build 37 | 15 34 32 37 35 8 8 19 Greatest Support 52 | 40 40 40 52 46 22 8 32 Greatest Overweight (x) 1 | . . 1 . 1 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 8 8 Average Capacity 10 | 7 11 15 15 8 8 8 8 Most Carried 11 | 2 11 10 10 11 8 8 8 Average Carried 6 | 1 7 9 5 7 6 7 4 Final Capacity 15 | 8 15 15 15 8 8 8 8 Final Carried 10 | 2 10 9 9 8 8 8 3 Class Distribution -------------------- 59% | Mutant 33% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 1390 | 268 128 30 590 225 119 . 30 Remotely . | . . . . . . . . Salvage Created 1579 | 34 339 40 803 147 152 . 64 Parts 118 | 4 41 . 44 14 11 . 4 Haulers Intercepted 4 | . 1 . 1 . 2 . . Recyclers Shooed 3 | . . . 2 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 54 | . 11 13 16 11 3 . . Melee 3 | . . . . 3 . . . Guns 21 | . 7 4 10 . . . . Cannons 5 | . 1 . . 4 . . . AOE 21 | . 3 9 2 4 3 . . Classes Destroyed 11 | 1 6 1 3 . . . . Builder 1 | . 1 . . . . . . Tunneler 2 | 2 . . . . . . . Hauler 4 | . 1 . 1 . 2 . . Recycler 1 | . . . 1 . . . . Operator 1 | . 1 . . . . . . Watcher 5 | . 2 . . . 1 . 2 Swarmer 20 | . 8 . . 9 3 . . Grunt 11 | . 3 . 8 . . . . Brawler 1 | . . . 1 . . . . Sentry 9 | . . . 7 2 . . . Assembled 13 | . . 13 . . . . . Best Kill Streak 11 | 2 7 11 4 5 4 . 2 Combat Bots Only 11 | . 3 11 3 5 3 . . Max Kills in Single Turn 3 | 1 2 2 1 3 2 . 1 Gunslinging . | . . . . . . . . Exploded 3 | . 2 1 1 3 2 . . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 282 | . 43 41 96 70 7 . 25 Missed 81 | . 15 16 25 13 3 . 9 Damage Taken 2914 | . 295 637 1036 656 94 . 196 Core 520 | . 103 129 87 148 16 . 37 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 87 | . 87 . . . . . . Core Remaining (%) 64 | 100 . 7 78 73 . . . Volleys Fired 146 | 6 26 27 63 21 3 . . Largest 2 | 2 2 2 2 2 1 . . Hottest 136 | 90 136 112 112 77 36 . . Shots Fired 224 | 12 42 41 104 22 3 . . Gun 167 | 12 38 22 95 . . . . Cannon 20 | . 2 . . 18 . . . Launcher 37 | . 2 19 9 4 3 . . Special . | . . . . . . . . Kinetic 47 | . 9 . 20 18 . . . Thermal 105 | 6 2 22 75 . . . . Explosive 35 | . 2 19 9 2 3 . . Electromagnetic 37 | 6 29 . . 2 . . . Robot Hit Streak 15 | 3 8 4 15 4 2 . . Robot Miss Streak 4 | 1 3 1 4 2 1 . . Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 167 | 7 23 21 81 24 9 . 2 Core Hits 102 | 2 19 33 30 9 7 . 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . Critical Strikes 11 | . 2 . 6 3 . . . Burn 5 | . . . 5 . . . . Blast 2 | . . . . 2 . . . Corrupt 2 | . 2 . . . . . . Smash 2 | . . . 1 1 . . . Melee Attacks 39 | . . . 4 17 16 . 2 Impact 12 | . . . 4 8 . . . Slashing 19 | . . . . 9 10 . . Piercing 8 | . . . . . 6 . 2 Sneak Attacks 5 | . . . 1 1 2 . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4725 | 92 492 998 1497 964 592 . 90 Guns 1624 | 92 308 189 1035 . . . . Cannons 315 | . 20 . . 295 . . . Explosions 1806 | . 164 809 258 303 272 . . Melee 980 | . . . 204 366 320 . 90 Ramming . | . . . . . . . . Kinetic 609 | . 93 . 221 295 . . . Thermal 1109 | 50 56 189 814 . . . . Explosive 1737 | . 128 809 258 270 272 . . Electromagnetic 290 | 42 215 . . 33 . . . Impact 386 | . . . 204 182 . . . Slashing 371 | . . . . 184 187 . . Piercing 223 | . . . . . 133 . 90 Highest Corruption 6 | . . . . 2 2 6 6 Average Corruption 2 | . . . . 2 1 6 3 Corruption Purged 9 | . . . . . 2 . 7 Corruption Blocked . | . . . . . . . . Effects 11 | . . . . 10 . . 1 Message Errors 2 | . . . . 2 . . . Matter Fused 4 | . . . . 3 . . 1 Heat Flow Errors 2 | . . . . 2 . . . Energy Discharges 1 | . . . . 1 . . . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 202 | . . 12 39 77 74 . . Projectiles . | . . . . . . . . Explosions 41 | . . 12 . 14 15 . . Melee 161 | . . . 39 63 59 . . Knockbacks 1 | . . . . 1 . . . Impact . | . . . . . . . . Kinetic 1 | . . . . 1 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 319 | . 35 163 34 50 37 . . Shots 11 | . 1 6 1 2 1 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 393 | 180 102 393 282 235 . . . Average Temperature 104 | 92 41 138 110 92 . . . Received Heat Transfer 595 | . 30 40 417 108 . . . Effects 6 | . . 3 3 . . . . Shutdowns 1 | . . 1 . . . . . Interference 5 | . . 2 3 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . 1 . 1 . . . . Impact Corruptions 2 | . . . 1 1 . . . Robots Melted 3 | . . . 3 . . . . Combat Hostiles 3 | . . . 3 . . . . Parts Melted 5 | . . . 5 . . . . Heat Transferred 3158 | 148 87 481 2442 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Peak Influence 406 | 10 215 66 329 365 406 102 196 Initial 145 | . 6 48 21 138 145 72 71 Average 153 | 2 96 54 149 249 243 91 108 Maximum Alert Level 2 | . 1 . 1 1 2 . . Low Security (%) 67 | 100 87 100 66 32 36 100 100 Level 1 31 | . 12 . 33 67 55 . . Level 2 1 | . . . . . 8 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 2 . 1 . 2 . 3 Investigation 3 | . 1 . . . . . 2 Extermination . | . . . . . . . . Reinforcement 5 | . 1 . 1 . 2 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals 1 | . . . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 105 | . 20 17 19 18 11 5 15 Peak Tracking Total 7 | . 6 7 3 5 4 5 7 Tactical Retreats 6 | . 1 . . 3 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 8 | . 4 . . 1 2 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 4 | . 1 . . 3 . . . Max in Single Turn 2 | . 1 . . 2 . . . Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed 27 | . 9 . 1 4 3 . 10 Terminals 18 | . 7 . 1 3 2 . 5 Fabricators 3 | . . . . . 1 . 2 Repair Stations 3 | . 1 . . . . . 2 Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 Total Hacks 75 | . 23 . 2 9 10 . 31 Successful 26 | . 10 . 1 . 3 . 12 Failed 49 | . 13 . 1 9 7 . 19 Catastrophic 18 | . 3 . . 3 4 . 8 Database Lockouts . | . . . . . . . . Manual 36 | . 7 . 1 3 7 . 18 Terminals 49 | . 19 . 2 5 9 . 14 Fabricators 9 | . . . . . 1 . 8 Repair Stations 8 | . 2 . . . . . 6 Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 7 | . . . . 4 . . 3 Terminal Hacks 8 | . 7 . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . Locate Traps 3 | . 3 . . . . . . Registered Components 2 | . 1 . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 Network Status 2 | . . . . . . . 2 Repair Station Hacks 3 | . 2 . . . . . 1 Scan Component 2 | . 1 . . . . . 1 Repair 1 | . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 11 | . . . . . 3 . 8 Terminals 9 | . . . . . 3 . 6 Assimilate 3 | . . . . . 1 . 2 Botnet 4 | . . . . . 1 . 3 Operators 2 | . . . . . 1 . 1 Fabricators 2 | . . . . . . . 2 Report 1 | . . . . . . . 1 Haulers 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 23 | . 6 . 1 4 3 . 9 Full Trace Events 3 | . 1 . . . . . 2 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 7 | . 7 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies 3 | . . . . . 1 . 2 Largest Group 2 | . . . . . 1 . 2 Highest-Rated Group 36 | . . . . . 26 . 36 Highest-Rated Ally 26 | . . . . . 26 . 26 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 3457 | 122 1042 133 623 753 434 45 305 Spaces Moved 2931 | 60 550 26 306 406 842 118 623 Core 5 | 5 . . . . . . . Treads 874 | 55 550 26 . 235 8 . . Legs 477 | . . . 306 171 . . . Wheels . | . . . . . . . . Hover 377 | . . . . . . . 377 Flight 1198 | . . . . . 834 118 246 Fastest Speed 37 | 50 160 160 120 120 37 37 37 Average Speed 89 | 150 160 221 120 147 38 37 42 Slowest Speed 240 | 160 160 240 120 190 145 37 52 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 11 | . . . . . 8 . 3 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 6 90 17 30 52 24 86 19 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 5 | . . . . 1 4 . . Terrain Destroyed 144 | . 17 56 42 15 14 . . Melee 5 | . . . . 1 4 . . Projectile 1 | . . . . 1 . . . AOE 138 | . 17 56 42 13 10 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 3469 | 76 674 60 451 509 921 119 659 Wait 186 | 2 44 5 39 45 39 . 12 Move 2903 | 59 549 25 305 405 826 117 617 Hop 11 | . . . . . 8 . 3 Pick Up 43 | 2 19 . 8 6 6 1 1 Fast Attach 42 | 7 13 . 6 3 6 . 7 Attach 27 | . 1 1 7 5 6 . 7 Detach 6 | . 1 . 2 . 2 . 1 Swap 17 | . 3 2 6 3 1 . 2 Drop 49 | . 18 . 11 4 8 1 7 Fire 146 | 6 26 27 63 21 3 . . Melee 39 | . . . 4 17 16 . 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Waste -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 123 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 13) 449 | -10/Materials | Discovered new exit (range 3) 569 | -10/Materials | Discovered new exit (range 15) 774 | -10/Materials | Repaired Lgt. Treads 819 | -10/Materials | Identified exit to Mines 936 | -10/Materials | Discovered new exit (range 16) 1165 | -10/Materials | Entered Mines 1166 | -10/Mines | Assembled infested the area 1171 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1194 | -10/Mines | Core integrity fell below 50% 1241 | -10/Mines | Destroyed 11 combat bots 1241 | -10/Mines | Core integrity fell below 20% 1262 | -10/Mines | Discovered new exit (range 14) 1298 | -10/Mines | Entered Materials 1298 | -9/Materials | Evolved 2 slots: Propulsion x2 1896 | -9/Materials | Discovered new exit (range 4) 1921 | -9/Materials | Entered another Materials area 1921 | -8/Materials | Evolved 2 slots: Utility x2 2219 | -8/Materials | Discovered new exit (range 17) 2471 | -8/Materials | Build established: Hacker-Mutant 2484 | -8/Materials | Discovered new exit (range 9) 2674 | -8/Materials | Entered Factory 2674 | -7/Factory | Evolved 2 slots: Utility x2 2920 | -7/Factory | Discovered new exit (range 15) 3001 | -7/Factory | Discovered new exit (range 20) 3022 | -7/Factory | Identified exit to Factory 3108 | -7/Factory | Manually triggered Chute Trap 3108 | -7/Factory | Sucked down chute 3108 | -7/Factory | Entered Waste 3111 | -7/Waste | Spotted C-40 Crusher 3120 | -7/Waste | Spotted C-40 Crusher 3123 | -7/Waste | EMP discharged 3126 | -7/Waste | Spotted C-40 Crusher 3126 | -7/Waste | Spotted C-40 Crusher 3133 | -7/Waste | Spotted C-40 Crusher 3143 | -7/Waste | Spotted C-40 Crusher 3149 | -7/Waste | Discovered new exit (range 10) 3152 | -7/Waste | Identified exit to Factory 3153 | -7/Waste | Entered Factory 3458 | -7/Factory | Self-destructed Last Messages --------------- Terminal linked with 1 system. Awaiting botnet instructions. 03424_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. 03438_ K-01 Serf cleans the Nuclear Reactor. 03439_ Sneak attack on W-25 Informer. 03439_ W-25 Informer destroyed. 03445_ K-01 Serf destroyed. 03449_ W-25 Informer sends out distress signal. 03450_ W-25 Informer destroyed. 03451_ Acquired 30 matter. 03454_ Imp. Hover Unit destroyed. 03454_ Dropped Imp. Hover Unit. 03458_ C-30 ARC bursts open, deploying its payload. 03458_ S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | ??????????## ##?## ####+##/# ????????????????????? | | ??????????## ##?## #### # ?? #??????????????? | | ??????????## ##?## #### ##??#+##??????????????? | | ??????????## ##?## #### ##??# ##??????????????? | | ??????????## ##?## #### ##?## ##??????????????? | | ??????????## ##?##* ##?## ##??????????????? | | ?????????### #####%### ##### ##### ###???????? | | ?????????### #####+### ##### ##### ## ???????? | | ?????????##[ # + + ???????? | | ?????????## + ##### ##??## ???????? | | ?????????## # """ ##### ##????????????? | | ?????????### ## """ ##?## ##????????????? | | a????????### ## """ ##?## %##????????????? | | ??????????## ## ##?## =##????????????? | | ??????????## ###+######?## ##????????????? | | ??????????## ### ######?## ##????????????? | | ?????????? ##?????????## ##????????????? | | ??????????## ##?????????## ##????????????? | | ??????????## ##?????????## ##????????????? | | ???????????? ???????????## ##????????????? | | ???????????? ???????????######## ####????????????? | | ???????????? ??????????######### ######??????????? | | ???????????? ??????????#########s######??????????? | | ???????????? ?# #### ]] ! s=! ##??????????? | | ?????? ##??? ?####+######s] """" ##??????????? | | ?????? + kk k s ss@ """" ##??????????? | | ?????? ##??#+##### ###### """" ##??????????? | | ??????????? # ###### """" ##??????????? | | ???????????????????????## Y ##??????????? | | ???????????????????????## """" """" ## ?????????? | | ???????????????????????## """" """" # ?????????? | | ???????????????????????## """" """" ## ?????????? | | ???????????????????????## """" """" ## ?????????? | | ???????????????????????## r ##??????????? | | ???????????????????????## g ##??????????? | | ???????????????????????############+##???????????? | | ??????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????a?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 62 Melee Accuracy 5 Recoil Reduction 2 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeReactiveFrame Manual? 0 Play Time 00:36:47 Cumulative 278.3 hours Start 2024.06.24 @ 15:31:36 End 2024.06.24 @ 16:08:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 265 Rogue 260 Adventurer 5 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 67 Gallery% 83 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da9804ed-6ae5-492d-9023-1d4f463b0cfa