Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.03 @ 18:02:27 Player: Inkie Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (173) 865 Value Destroyed (6405) 6405 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (3039) 3039 TOTAL SCORE: 16129 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 192 Entered Garrisons 600 Used RIF Installer 2000 Met Data Miner 300 Friendly Fire -151 Cogmind --------- Core Integrity 82/850 Matter 109/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Core (2700) Ox53 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Cargo Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Utility Shielding > --- WEAPON (2) ------- Heavy Flak Cannon > --- INVENTORY (30) --- Heavy Deuterium Engine Compact Wheel Armored Wheel Energy Well (350) Matter Compressor (250) Hacking Suite System Shield Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] (25) Improved Datajack Remote Datajack Greatsword Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Cargo Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Improved Heavy Armor Plating > --- WEAPON ----------- Smartbomb Launcher > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Armored Wheel Armored Wheel Improved Heat Sink Coolant Injector Energy Well Matter Compressor Improved Utility Shielding Improved Heavy Armor Plating Reactive Plating Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] Improved System Restoration Module Phase Cannon Heavy Plasma Cannon Heavy Flak Cannon Remote Datajack Greatsword [Rating: 77] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Backup Propulsion III Flight Unit Improved Flight Unit Utility Light Armor Plating Device Experimental Sensor Array Storage Cargo Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon High-powered Field Laser Energy Gun High-powered Field Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Smartbomb Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 . . . 2 . 2 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 7 | . . . 2 . . . 2 . . . 2 . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 183 | 6 5 . 18 . 3 3 23 8 15 18 2 25 35 11 11 . . Power 18 | 1 1 . 2 . . . 1 1 . 2 1 1 7 1 . . . Engine 16 | 1 . . 2 . . . 1 1 . 2 1 1 6 1 . . . Core 2 | . 1 . . . . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 28 | 2 . . 4 . . 1 3 2 4 5 . 4 2 . 1 . . Treads 8 | 2 . . 1 . . 1 2 1 . . . 1 . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 19 | . . . 2 . . . 1 1 4 5 . 3 2 . 1 . . Hover . | . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . Utility 92 | 1 3 . 5 . 3 . 16 4 6 8 . 12 19 7 8 . . Device 36 | . . . 1 . 1 . 8 . . 2 . 7 8 4 5 . . Storage 9 | 1 2 . 1 . . . . 1 1 1 . 2 . . . . . Processor 6 | . . . . . . . 2 . . . . . 3 1 . . . Hackware 6 | . . . . . . . . 1 1 . . . 4 . . . . Protection 35 | . 1 . 3 . 2 . 6 2 4 5 . 3 4 2 3 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 45 | 2 1 . 7 . . 2 3 1 5 3 1 8 7 3 2 . . Energy Gun 12 | 2 . . 1 . . . 1 1 1 2 1 3 . . . . . Energy Cannon 12 | . . . 3 . . 2 1 . . . . . 3 2 1 . . Ballistic Gun 8 | . 1 . 3 . . . 1 . 1 . . 1 1 . . . . Ballistic Cannon 5 | . . . . . . . . . 1 . . 2 1 . 1 . . Launcher 2 | . . . . . . . . . . . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 1 1 . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 . . . 1 . . . . Unidentified Prototypes 10 | . . . 2 . . . 2 . . . 2 . 4 . . . . Parts Lost 65 | . 1 . 7 . . 2 1 4 3 14 . 7 9 5 11 . 1 Power 9 | . . . 1 . . . . 1 . 1 . 1 3 1 1 . . Propulsion 14 | . . . 3 . . 1 . . 1 4 . 1 1 . 2 . 1 Utility 28 | . . . 1 . . 1 . 2 1 7 . 5 3 3 5 . . Weapon 14 | . 1 . 2 . . . 1 1 1 2 . . 2 1 3 . . Highest Loss Streak 8 | . 1 . 5 . . 2 1 3 1 8 . 6 7 4 6 . 1 To Critical Strikes 3 | . . . . . . . . . . 1 . . 2 . . . . Average Slot Usage (%) 87 | . 90 100 95 100 80 92 98 96 85 89 83 89 83 84 83 46 46 Engine 8 | . 3 . 8 11 11 11 9 9 4 8 7 6 10 11 12 6 6 Core 1 | . 10 14 1 . . . . . . . . . 1 . . . . Treads 5 | . 28 28 13 11 11 17 17 15 . . . . . . . . . Wheel 10 | . . . 8 11 11 4 . 2 17 14 15 12 12 13 12 6 6 Device 8 | . . . 8 11 10 11 23 12 3 2 . 14 6 12 11 . . Storage 8 | . 14 14 11 11 11 11 9 11 10 8 7 7 6 6 6 6 6 Processor 4 | . . . . . . . 2 6 . . . . 5 16 13 13 13 Hackware 7 | . . . . . . . . 8 15 18 15 15 16 . . . . Protection 13 | . 5 14 22 22 22 15 17 11 15 19 23 12 7 9 13 6 6 Energy Gun 5 | . 17 14 6 . . . 6 14 7 8 6 3 . . . . . Energy Cannon 5 | . . . 3 11 1 22 10 2 . . . . 6 12 12 . . Ballistic Gun 2 | . 10 14 11 11 1 . . . 1 . . 3 . . . . . Ballistic Cannon 1 | . . . . . . . . . 4 2 . 2 2 . . 6 6 Slashing Weapon 1 | . . . . . . . . . 4 6 7 4 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 303 | 11 51 51 111 111 111 107 130 303 303 226 106 244 200 207 211 161 161 Greatest Support 75 | 40 40 40 40 16 16 40 40 40 28 24 24 75 24 24 24 12 12 Greatest Overweight (x) 22 | . 1 1 6 6 6 6 6 18 18 22 4 10 8 8 13 13 13 Average Overweight (x) 6 | . . 1 4 6 6 3 2 6 9 7 4 4 7 8 8 13 13 Largest Inventory Capacity 35 | 8 20 20 25 25 25 25 25 35 35 35 25 30 30 30 30 30 30 Average Capacity 27 | 6 16 20 21 25 25 25 25 28 35 29 25 26 30 30 30 30 30 Most Carried 35 | 1 10 11 22 24 25 25 25 35 35 35 25 30 30 30 23 19 19 Average Carried 24 | . 6 10 17 22 24 24 24 26 34 26 24 26 29 25 22 19 19 Final Capacity 35 | 8 20 20 25 25 25 25 25 35 35 25 25 30 30 30 30 30 30 Final Carried 35 | 1 10 11 22 24 25 24 25 35 35 25 25 30 30 22 19 19 19 Class Distribution -------------------- 57% | Hauler-Mutant 23% | Scavenger-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Matter Collected 3572 | 260 92 27 485 56 42 143 70 85 137 513 19 245 961 332 105 . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6485 | . 309 77 946 31 . 154 471 464 705 604 51 775 1022 279 596 . 1 Parts 338 | . 24 8 49 3 . 7 29 32 36 30 7 31 50 14 17 . 1 Haulers Intercepted 2 | . . . 1 . . . . . 1 . . . . . . . . Recyclers Shooed 8 | . . . 5 . . . 2 . 1 . . . . . . . . Parts Field Recycled 32 | . . . . . . . 32 . . . . . . . . . . Retrieved Matter 271 | . . . . . . . 271 . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . . . 10 14 . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Combat Hostiles Destroyed 152 | . 9 4 19 1 . 3 11 12 15 14 3 11 20 16 13 . 1 Melee 5 | . . . 1 . . . . . . 3 . 1 . . . . . Guns 85 | . 8 4 18 1 . . 8 10 15 7 3 10 1 . . . . Cannons 38 | . . . . . . 3 2 2 . 4 . . 13 1 12 . 1 AOE 19 | . 1 . . . . . . . . . . . 3 15 . . . Classes Destroyed 16 | . 4 . 6 . . 1 2 . . . . . 2 . . . 1 Worker 3 | . 1 . 1 . . . . . 1 . . . . . . . . Builder 4 | . . . . . . . 1 . 1 . . . 2 . . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . . . Hauler 2 | . . . 1 . . . . . 1 . . . . . . . . Recycler 4 | . . . 2 . . . 1 . 1 . . . . . . . . Mechanic 3 | . . . 1 . . . . . . . . . . 2 . . . Operator 2 | . 1 . 1 . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 Watcher 2 | . . . 1 . . . . . 1 . . . . . . . . Swarmer 59 | . 5 3 6 . . . 6 4 8 5 3 8 . 8 3 . . Grunt 52 | . 4 1 7 1 . 2 . 5 3 5 . 2 9 6 7 . . Brawler 3 | . . . 1 . . . 1 . . . . . 1 . . . . Duelist 2 | . . . . . . . 1 1 . . . . . . . . . Sentry 24 | . . . 5 . . . 3 2 4 4 . 1 3 2 . . . Hunter 5 | . . . . . . 1 . . . . . . 4 . . . . Programmer 4 | . . . . . . . . . . . . . 3 . 1 . . Savage 2 | . . . . . . . . . . . . . . . 2 . . Best Kill Streak 15 | . 3 3 5 1 . 1 3 6 5 6 3 5 4 15 3 . 1 Combat Bots Only 15 | . 3 3 4 1 . 1 3 6 3 6 3 5 3 15 3 . 1 Max Kills in Single Turn 3 | . 2 1 2 1 . 1 1 2 2 1 1 2 1 3 1 . 1 Gunslinging 1 | . . . 1 . . . . 1 1 . . . . . . . . Exploded 3 | . 1 . . . . . . . . . . . 1 3 . . . Melee 1 | . . . 1 . . . . . . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Damage Taken 13470 | . 322 172 1283 21 . 472 599 596 940 1710 114 1260 2987 730 2188 . 76 Core 1722 | . 50 33 236 . . 35 53 44 66 213 15 209 237 74 438 . 19 Absorbed by Shields 259 | . . . . . . . . . . . . 53 206 . . . . Redirected to Shielding 24 | . . . . . . . . . . . . . 13 . 11 . . Regen/Repaired (Parts) 989 | . . . . . . . . . 390 . . . 576 23 . . . Core Remaining (%) 59 | 100 . 66 . . . 32 . . . 31 . 68 . . . . . Volleys Fired 542 | . 28 9 100 2 . 21 32 35 66 56 7 34 65 22 58 . 7 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 1 2 2 2 2 . 1 Hottest 175 | . 80 60 91 91 . 136 138 140 140 135 75 139 175 175 175 . 53 Shots Fired 924 | . 55 18 191 4 1 33 64 68 125 77 7 35 118 33 88 . 7 Gun 576 | . 55 18 182 2 1 . 42 47 125 58 7 35 4 . . . . Cannon 329 | . . . 9 2 . 33 22 21 . 19 . . 106 22 88 . 7 Launcher 19 | . . . . . . . . . . . . . 8 11 . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 241 | . 14 9 109 2 1 . 10 . 24 19 . 3 28 . 15 . 7 Thermal 651 | . 28 9 82 2 . 33 54 68 101 58 7 32 82 22 73 . . Explosive 19 | . . . . . . . . . . . . . 8 11 . . . Electromagnetic 13 | . 13 . . . . . . . . . . . . . . . . Robot Hit Streak 25 | . 4 5 25 3 1 6 7 17 16 9 4 8 14 9 11 . 5 Robot Miss Streak 12 | . 3 4 5 1 . 3 5 3 10 10 7 12 3 1 4 . 6 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 1 1 1 . . . 1 3 2 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 1 1 1 . . . . . . . Shots Hit Robots 630 | . 29 9 132 2 1 20 34 36 76 81 6 51 87 6 54 . 6 Core Hits 370 | . 17 6 47 2 . 6 13 19 25 58 12 49 39 40 32 . 5 Critical Kills 6 | . . . 1 . . . 1 . . . . . 3 . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 19 | . . . 3 . . . 3 3 1 4 . . 4 . 1 . . Burn 10 | . . . 2 . . . 2 3 1 2 . . . . . . . Meltdown 5 | . . . . . . . 1 . . . . . 3 . 1 . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . 1 . . . . Sever 2 | . . . . . . . . . . 2 . . . . . . . Melee Attacks 83 | . . . . . . . . . 4 35 . 42 2 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 80 | . . . . . . . . . 3 35 . 42 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 17214 | . 453 111 1890 35 18 387 769 813 1659 1854 90 1845 3120 2364 1666 . 140 Guns 6199 | . 360 111 1796 35 18 . 503 628 1659 493 90 479 27 . . . . Cannons 5562 | . . . 82 . . 387 266 185 . 359 . . 2290 187 1666 . 140 Explosions 3073 | . 93 . . . . . . . . . . . 803 2177 . . . Melee 2368 | . . . . . . . . . . 1002 . 1366 . . . . . Ramming 12 | . . . 12 . . . . . . . . . . . . . . Kinetic 2941 | . 129 77 1068 35 18 . 83 . 260 359 . 33 350 . 389 . 140 Thermal 8843 | . 254 34 810 . . 387 686 813 1399 493 90 446 1967 187 1277 . . Explosive 2980 | . . . . . . . . . . . . . 803 2177 . . . Electromagnetic 70 | . 70 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 2368 | . . . . . . . . . . 1002 . 1366 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 8 8 8 8 . . . . . . 2 2 4 . . Average Corruption 4 | . . . 3 8 8 8 . . . . . . 2 1 2 . . Corruption Purged 7 | . . . . . . . . . . . . . . 2 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 71 | . . . 19 9 10 14 . . . . . . 15 2 2 . . Message Errors 17 | . . . 3 4 3 2 . . . . . . 5 . . . . Matter Fused 19 | . . . 7 1 1 5 . . . . . . 4 . 1 . . Heat Flow Errors 10 | . . . 1 2 2 2 . . . . . . 2 1 . . . Energy Discharges 10 | . . . 5 1 1 . . . . . . . 1 1 1 . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 5 | . . . 1 1 1 1 . . . . . . 1 . . . . Data Loss (major) 3 | . . . . . . 1 . . . . . . 2 . . . . Misfires 4 | . . . 1 . 1 2 . . . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 168 | . . . . . . . . 1 . . . 45 23 75 23 . 1 Projectiles 38 | . . . . . . . . 1 . . . . 13 . 23 . 1 Explosions 85 | . . . . . . . . . . . . . 10 75 . . . Melee 45 | . . . . . . . . . . . . 45 . . . . . Knockbacks 23 | . . . . . . . . . . 5 . . 7 . 9 . 2 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . . . . . 5 . . 7 . 7 . 2 Secondary 2 | . . . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 70 | . . . . . . . . . . . . . . 70 . . . Shots 2 | . . . . . . . . . . . . . . 2 . . . Rammed 2 | . . . 2 . . . . . . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 661 | . 178 105 543 259 199 453 213 207 279 239 168 306 494 256 661 . . Average Temperature 129 | . 66 47 115 84 100 166 88 96 68 110 87 138 172 75 191 . . Received Heat Transfer 3234 | . 114 27 453 9 . 117 72 252 225 585 . 108 480 117 675 . . Effects 57 | . . . 9 . . 7 1 . . . . 2 14 . 24 . . Shutdowns 15 | . . . 2 . . 1 . . . . . . 4 . 8 . . Energy Bleed 6 | . . . 1 . . . 1 . . . . . 1 . 3 . . Interference 20 | . . . 6 . . 2 . . . . . 2 3 . 7 . . Matter Decay 6 | . . . . . . 1 . . . . . . 4 . 1 . . Damage (minor) 5 | . . . . . . . . . . . . . 2 . 3 . . Damage (major) 3 | . . . . . . 3 . . . . . . . . . . . Damage (core) 2 | . . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . 1 . . . . . 4 . 1 . . Combat Hostiles 5 | . . . . . . . 1 . . . . . 3 . 1 . . Parts Melted 36 | . . . 4 . . 2 3 2 6 1 . . 14 1 3 . . Heat Transferred 14513 | . 525 75 2014 . . 703 1332 1553 2368 812 80 370 2732 248 1701 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Peak Influence 567 | . 193 142 378 137 . 133 274 405 220 544 375 567 318 . . . . Initial 297 | . . 27 55 81 . . . 83 196 . 285 262 297 . . . . Average 176 | . 61 123 192 109 . 115 95 266 67 265 326 467 156 . . . . Maximum Alert Level 2 | . . . 1 . . . 1 2 1 2 1 2 1 . . . . Low Security (%) 63 | 100 100 100 45 100 . 100 84 31 99 33 . . 56 . . . . Level 1 27 | . . . 54 . . . 15 52 . 53 100 20 43 . . . . Level 2 9 | . . . . . . . . 16 . 12 . 79 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 3 . 2 . . . 3 . 2 . 2 . 7 . . . . Investigation 7 | . 1 . 1 . . . . . 1 . 1 . 3 . . . . Extermination 2 | . . . . . . . . . . . . . 2 . . . . Reinforcement 6 | . 2 . 1 . . . . . 1 . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 3 . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Distress Signals 4 | . 1 . 2 . . . . . 1 . . . . . . . . Communications Jammed 46 | . . . . . . . . . . . . . 46 . . . . Distress Signals 46 | . . . . . . . . . . . . . 46 . . . . Times Spotted 226 | . 20 5 38 2 . 8 20 12 24 18 3 14 26 16 16 . 4 Peak Tracking Total 11 | . 5 3 6 2 . 4 4 4 4 6 3 7 3 11 4 . 3 Tactical Retreats 7 | . 1 1 . . . 1 . . 1 1 . . . 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Traps Triggered 15 | . 1 . 3 . . . . . . 4 . 6 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Machines Disabled 14 | . . . 1 . . . 1 2 2 2 . 1 1 4 . . . Max in Single Turn 1 | . . . 1 . . . 1 1 1 1 . 1 1 1 . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . Garrison Relay 4 | . . . . . . . . 1 . 2 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Machines Accessed 41 | . 4 . 7 . 1 . 2 1 9 . 1 . 11 1 . 4 . Terminals 23 | . 4 . 5 . . . . 1 7 . . . 5 1 . . . Fabricators 3 | . . . . . . . . . . . . . 3 . . . . Repair Stations 3 | . . . 1 . . . . . 1 . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . 1 . 2 . . . . Total Hacks 135 | . 8 . 14 . 1 . 6 5 31 . 3 . 32 7 . 28 . Successful 86 | . . . 3 . 1 . 5 2 17 . 2 . 21 7 . 28 . Failed 49 | . 8 . 11 . . . 1 3 14 . 1 . 11 . . . . Catastrophic 10 | . . . 3 . . . . 1 4 . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 56 | . 8 . 8 . . . . 2 22 . 2 . 14 . . . . Terminals 65 | . 8 . 9 . . . . 5 22 . . . 14 7 . . . Fabricators 14 | . . . . . . . . . . . . . 14 . . . . Repair Stations 12 | . . . 3 . . . . . 7 . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . 5 . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . 2 . 3 . 2 . . . . Terminal Hacks 47 | . . . . . 1 . . 2 5 . . . 4 7 . 28 . Record 19 | . . . . . 1 . . . . . . . . 7 . 11 . Part Schematic 10 | . . . . . . . . . . . . . . . . 10 . Robot Schematic 6 | . . . . . . . . . 1 . . . 1 . . 4 . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . . . . 1 . . . 1 . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . . . 11 . . . . Load Schematic 6 | . . . . . . . . . . . . . 6 . . . . Build 5 | . . . . . . . . . . . . . 5 . . . . Repair Station Hacks 9 | . . . 1 . . . . . 6 . . . 2 . . . . Scan Component 5 | . . . 1 . . . . . 3 . . . 1 . . . . Repair 4 | . . . . . . . . . 3 . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 2 . . . 4 . . . . . . . . . . Insert Component 3 | . . . 1 . . . 2 . . . . . . . . . . Analyze 3 | . . . 1 . . . 2 . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . 1 . 2 . . . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . Seal Access 2 | . . . . . . . . . . . . . 2 . . . . Unauthorized Hacks 8 | . . . . . . . . . 5 . 1 . 2 . . . . Terminals 5 | . . . . . . . . . 4 . . . 1 . . . . Botnet 4 | . . . . . . . . . 3 . . . 1 . . . . Operators 1 | . . . . . . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . 1 . . . . . . Reprogram 2 | . . . . . . . . . 1 . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 4 . 6 . . . . 1 8 . 1 . 9 1 . . . Full Trace Events 4 | . . . . . . . . . . . . . 3 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 1 . . . 1 . . 4 . Robots Built 4 | . . . . . . . . . . . . . 4 . . . . Authchips 3 | . . . . . . . . . . . . . 3 . . . . Time 192 | . . . . . . . . . . . . . 192 . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . 12 . . . . Part Schematics Acquired 13 | . . . 1 . . . 2 . . . . . . . . 10 . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . 58 . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . 7 . . . . Parts Repaired 4 | . . . . . . . . . 3 . . . 1 . . . . Time 146 | . . . . . . . . . 114 . . . 32 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 2 . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Used RIF Installer 4 | . . . . . . . . 1 . 2 . 1 . . . . . Command Fork 1 | . . . . . . . . . . 1 . . . . . . . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . . Robot Detection 1 | . . . . . . . . . . . . 1 . . . . . Robots Hacked 3 | . . . . . . . . . 1 . . . 2 . . . . Non-combat 3 | . . . . . . . . . 1 . . . 2 . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . 1 . . . 2 . . . . formatsys_low 2 | . . . . . . . . . 1 . . . 1 . . . . formatsys_high 1 | . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 13 | . . . . . . . . 3 . 6 . 4 . . . . . Machine Destruction 13 | . . . . . . . . 3 . 6 . 4 . . . . . Attached 2 | . . . . . . . . . 1 . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Total Allies 15 | . . . . 5 . . . . 3 . 1 . 6 . . . . Largest Group 5 | . . . . 5 5 3 . . 2 2 1 1 4 4 1 . . Highest-Rated Group 98 | . . . . 85 85 40 . . 80 80 16 16 98 98 17 . . Highest-Rated Ally 40 | . . . . 31 31 16 . . 40 40 16 16 26 26 17 . . Total Orders 4 | . . . . . . . . . . . . . 3 1 . . . AID 4 | . . . . . . . . . . . . . 3 1 . . . Ally Attacks 42 | . . . . 3 . 23 . . . 8 . 8 . . . . . Total Damage 594 | . . . . 62 . 243 . . . 195 . 94 . . . . . Kills 12 | . . . . 1 . 4 . . . 5 . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Turns Passed 16228 | 91 942 257 1331 255 361 419 888 817 2541 1308 162 1139 2172 1094 2200 234 17 Spaces Moved 5991 | 55 436 96 504 128 184 133 201 207 517 517 93 497 910 481 948 83 1 Core 8 | 5 . . . . . . . . . 3 . . . . . . . Treads 1146 | 50 436 96 103 . . 76 192 149 . . . 44 . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 4837 | . . . 401 128 184 57 9 58 517 514 93 453 910 481 948 83 1 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 190 190 190 190 320 210 95 150 150 195 210 195 285 285 Average Speed 213 | 150 190 240 188 190 190 264 362 334 236 194 150 175 201 210 212 285 285 Slowest Speed 410 | 160 240 240 400 190 190 320 400 370 370 410 150 240 210 210 285 285 285 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 72 20 65 38 54 38 15 42 42 52 3 39 30 51 90 70 1 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 6 | . . 2 . . 1 . . . . . . . . 1 1 1 . Known Exits Taken 7 | . . . . . . . 1 . 1 . 1 . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . . . . . . . 2 . . Spaces Dug 23 | . . . . . . . . . 3 2 . . 1 6 11 . . Terrain Destroyed 246 | . 3 . . . . . 1 . 12 2 . . 57 139 32 . . Melee 5 | . . . . . . . . . 3 2 . . . . . . . Projectile 68 | . . . . . . . 1 . 9 . . . 11 15 32 . . AOE 173 | . 3 . . . . . . . . . . . 46 124 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Total 8396 | 61 491 106 693 136 200 170 296 266 1708 688 110 667 1138 531 1045 82 8 Wait 1295 | . 12 1 44 5 . 12 12 . 1083 11 1 . 74 14 26 . . Move 5975 | 54 435 95 503 127 183 132 201 206 516 516 92 496 909 480 947 82 1 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 144 | 1 9 1 18 2 4 2 11 15 11 24 3 17 22 1 3 . . Fast Attach 55 | 6 3 . 8 . 1 . 8 1 2 5 2 10 8 . 1 . . Attach 68 | . 1 . 6 . 2 3 3 4 6 9 . 7 13 8 6 . . Detach 16 | . . . 1 . 2 . 1 . 2 3 . 2 4 1 . . . Swap 61 | . 1 . 4 . . . 13 3 7 4 . 8 14 3 4 . . Drop 96 | . 2 . 7 . 8 . 15 2 10 1 5 19 25 2 . . . Fire 542 | . 28 9 100 2 . 21 32 35 66 56 7 34 65 22 58 . 7 Melee 83 | . . . . . . . . . 4 35 . 42 2 . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . . . . . . . Escape Stasis 56 | . . . . . . . . . . 24 . 32 . . . . . Rewire 3 | . . . . . . . . . 1 . . . 2 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/Garrison -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 16) 92 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 7) 826 | -10/Materials | Discovered new exit (range 15) 994 | -10/Materials | Discovered new exit (range 12) 1034 | -10/Materials | Entered Mines 1107 | -10/Mines | Learned location of Mines (-9) 1212 | -10/Mines | Discovered new exit (range 5) 1213 | -10/Mines | Learned location of Storage (-8) 1291 | -10/Mines | Entered Materials 1291 | -9/Materials | Evolved 2 slots: Utility x2 1657 | -9/Materials | Lost 5 parts (2n1u2w) 1725 | -9/Materials | Discovered new exit (range 15) 1957 | -9/Materials | Discovered new exit (range 6) 2087 | -9/Materials | Core integrity fell below 50% 2142 | -9/Materials | Build established: Scavenger-Mutant 2404 | -9/Materials | Discovered new exit (range 13) 2622 | -9/Materials | Entered Mines 2754 | -9/Mines | Discovered new exit (range 10) 2785 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2848 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2854 | -9/Mines | Found Prototype Device 2866 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2866 | -9/Mines | Discovered new exit (range 5) 2877 | -9/Mines | Entered Exiles 2877 | -9/Exiles | Accompanied by 5 allies 2907 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2925 | -9/Exiles | Met 8R-AWN 2966 | -9/Exiles | Met EX-HEX 3085 | -9/Exiles | Met EX-DEC 3117 | -9/Exiles | Learned location of Zion (-7) 3221 | -9/Exiles | Discovered new exit (range 11) 3238 | -9/Exiles | Entered Mines 3238 | -8/Mines | Accompanied by 3 allies 3561 | -8/Mines | Discovered new exit (range 5) 3657 | -8/Mines | Entered Materials 3657 | -8/Materials | Evolved 2 slots: Utility x2 3912 | -8/Materials | Identified Exp. Sensor Array 4098 | -8/Materials | Garrison activated, responded to threat 4545 | -8/Materials | Identified exit to Garrison 4545 | -8/Materials | Entered Garrison 4589 | -8/Garrison | Discovered new exit (range 51) 4589 | -8/Garrison | Discovered new exit (range 59) 4589 | -8/Garrison | Discovered new exit (range 70) 4589 | -8/Garrison | Learned Materials security intel 4746 | -8/Garrison | Triggered checkpoint 4850 | -8/Garrison | Lost 3 parts (2u1w) 4943 | -8/Garrison | Installed Relay Interface Framework 5010 | -8/Garrison | Garrison Relay disabled 5362 | -8/Garrison | Entered Materials 5415 | -8/Materials | Build established: Hauler-Mutant 6259 | -8/Materials | Discovered new exit (range 10) 6678 | -8/Materials | Repaired Hrd. Medium Armor Plating 6711 | -8/Materials | Repaired Hvy. Assault Rifle 6756 | -8/Materials | Repaired Imp. Deuterium Engine 6778 | -8/Materials | Identified exit to Garrison 7903 | -8/Materials | Entered Garrison 7903 | -8/Garrison | Accompanied by 2 allies 7976 | -8/Garrison | Triggered checkpoint 8018 | -8/Garrison | Garrison Relay disabled 8258 | -8/Garrison | Triggered checkpoint 8274 | -8/Garrison | Triggered checkpoint 8338 | -8/Garrison | Core integrity fell below 50% 8351 | -8/Garrison | Lost 6 parts (1p2n2u1w) 8536 | -8/Garrison | Garrison Relay disabled 8569 | -8/Garrison | Triggered checkpoint 8620 | -8/Garrison | Lost 8 parts (2n5u1w) 8820 | -8/Garrison | Expanded RIF knowledge: Command Fork 8849 | -8/Garrison | Build established: Mutant 8878 | -8/Garrison | Discovered new exit (range 3) 9067 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 9211 | -8/Garrison | Entered Factory 9211 | -7/Factory | Evolved 2 slots: Utility x2 9222 | -7/Factory | Identified exit to Garrison 9310 | -7/Factory | Garrison activated, responded to threat 9373 | -7/Factory | Entered Garrison 9373 | -7/Garrison | Accompanied by 1 ally 9488 | -7/Garrison | Triggered checkpoint 9538 | -7/Garrison | Garrison Relay disabled 9753 | -7/Garrison | Lost 6 parts (1p1n4u) 9864 | -7/Garrison | Spotted B-75 Beast 10042 | -7/Garrison | Build established: Scavenger-Mutant 10290 | -7/Garrison | Discovered new exit (range 10) 10436 | -7/Garrison | Expanded RIF knowledge: Robot Detection 10512 | -7/Garrison | Entered Factory 10512 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10647 | -6/Factory | Fabricated M-28 Smith (x1) 10687 | -6/Factory | Fabricated M-28 Smith? 10692 | -6/Factory | Build established: Hauler-Mutant 11050 | -6/Factory | Lost 7 parts (2p1n2u2w) 11197 | -6/Factory | Repaired Arm. Wheel 11236 | -6/Factory | Discovered new exit (range 16) 11458 | -6/Factory | Fabricated Adv. Power Amplifier? 11558 | -6/Factory | Fabricated M-28 Smith? 11993 | -6/Factory | Fabricated M-28 Smith? 12129 | -6/Factory | Identified exit to Lower Caves 12129 | -6/Factory | Identified exit to Extension 12536 | -6/Factory | Found Prototype Processor 12536 | -6/Factory | Identified Exp. Targeting Computer 12684 | -6/Factory | Entered Lower Caves 12684 | -6/Lower Caves | Accompanied by 4 allies 13189 | -6/Lower Caves | Attracted the attention of an 0b10 base 13250 | -6/Lower Caves | Destroyed 15 combat bots 13260 | -6/Lower Caves | Lost 4 parts (1p2u1w) 13328 | -6/Lower Caves | Learned 6 Upper Caves zone layouts 13328 | -6/Lower Caves | Learned Extension trap positions 13670 | -6/Lower Caves | Discovered new exit (range 13) 13775 | -6/Lower Caves | Identified exit to Lower Caves 13778 | -6/Lower Caves | Entered another Lower Caves area 13778 | -6/Lower Caves | Accompanied by 1 ally 14461 | -6/Lower Caves | Encountered a Warlord checkpoint 15166 | -6/Lower Caves | Learned Factory security intel 15646 | -6/Lower Caves | Core integrity fell below 50% 15869 | -6/Lower Caves | Core integrity fell below 20% 15916 | -6/Lower Caves | Lost 6 parts (1p1n3u1w) 15924 | -6/Lower Caves | Discovered new exit (range 10) 15970 | -6/Lower Caves | Identified exit to Data Miner 15978 | -6/Lower Caves | Entered Data Miner 15978 | -6/Data Miner | Discovered new exit (range 7) 16033 | -6/Data Miner | Met Data Miner 16087 | -6/Data Miner | Learned location of Section 7 (-2) 16087 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16141 | -6/Data Miner | Received God Mode back door access code from Data Miner 16209 | -6/Data Miner | Identified exit to Proximity Caves 16212 | -6/Data Miner | Entered Proximity Caves 16214 | -5/Proximity Caves | Spotter reported a threat 16215 | -5/Proximity Caves | Spotter reported a threat 16229 | -5/Proximity Caves | Self-destructed Last Messages --------------- Ionic Axe Hvy. Proton Cannon 16110_ Connecting with ORACLE Interface... Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\6E4T to gain control via the back door I've installed. Now off with you. 16209_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 16213_ N-01 Spotter is scanning... 16214_ Destroyed Hover Unit. 16214_ N-01 Spotter sends a signal. 16214_ ALERT: Unidentified potential threat approaching Complex 0b10. 16215_ N-01 Spotter sends a signal. 16215_ ALERT: Unidentified potential threat approaching Complex 0b10. 16216_ N-01 Spotter knocked back. 16220_ N-01 Spotter destroyed. 16225_ Arm. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????####??????????????????? | | ???????????????????$ ???????????????????? | | ?????????????????? ????????????????????? | | ???????????????### #????????????????????? | | ??????????????## # #???????#????????????? | | ??????????????# # ##### ##???????????? | | ??????????????# p #???????????? | | ??????????????# @ *% p #???????????? | | ??????????????# ######???????????????? | | ??????????????# ###????????????????????? | | ??????????????# ###??????????????????????? | | ??????????????##?????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 65 Energy Generation 38 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Power Amplification 30 Armor Coverage 900 Resistance: KI 20 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 20 Recoil Reduction 2 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 46 Authchip Count 12 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Spread Laser | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. Kinecellerator | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked P-60 Hacker | -6/Factory | Hacked M-22 Extractor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ M-28 Smith | x1 | -6/Factory | Authchip M-28 Smith | x1 | -6/Factory | Authchip Adv. Power Amplifier | x1 | -6/Factory | Preloaded M-28 Smith | x1 | -6/Factory | Authchip M-28 Smith | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldMicroSword Manual? 0 Play Time 01:46:19 Cumulative 434.3 hours Start 2023.04.02 @ 10:07:16 End 2023.04.03 @ 18:02:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 473 Rogue 464 Adventurer 8 Explorer 1 Win Type - Total 7 Types 4/1/2/0/0/0/0/0/0 Lore% 79 Gallery% 90 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91f3cf6d-045e-4d72-a6c4-34df31bb81de