Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.21 @ 17:55:57 Player: rei Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (346) 346 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1346 Bonus ------- None Cogmind --------- Core Integrity 257/400 Matter 274/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Improved Targeting Computer > --- WEAPON (2) ------- Light EM Pulse Cannon > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Matter Pod Improved Targeting Computer > --- WEAPON ----------- Assault Rifle Datajack > --- INVENTORY -------- Assault Rifle Light Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Small Matter Pod Storage Small Matter Pod Processor Improved Targeting Computer Weapon Assault Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 24 | 6 10 8 Power 4 | 1 2 1 Engine 3 | 1 2 . Core 1 | . . 1 Reactor . | . . . Propulsion 7 | 2 2 3 Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight 5 | . 2 3 Utility 4 | . 3 1 Device . | . . . Storage 3 | . 3 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 3 3 3 Energy Gun . | . . . Energy Cannon 1 | . . 1 Ballistic Gun 7 | 3 2 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 10 | . . 10 Average Slot Usage (%) 72 | . 77 48 Engine 12 | . 14 4 Wheel 19 | . 23 . Flight 5 | . 4 13 Storage 6 | . 6 5 Processor 1 | . . 10 Ballistic Gun 22 | . 26 5 Special Melee Weapon 1 | . 1 3 Naked Turns . | . . . Heaviest Build 9 | 7 9 9 Greatest Support 20 | 20 20 12 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 4 8 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 3 4 3 Average Carried 1 | . 1 . Final Capacity 4 | 4 4 4 Final Carried 4 | 1 4 . Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 648 | 272 236 140 Remotely . | . . . Salvage Created 475 | 44 296 135 Parts 40 | 2 29 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 16 | 1 10 5 Melee 1 | . . 1 Guns 15 | 1 10 4 Classes Destroyed 4 | 1 3 . Builder 1 | . 1 . Watcher 3 | . 3 . Swarmer 11 | . 7 4 Grunt 5 | 1 3 1 Best Kill Streak 4 | 1 3 4 Combat Bots Only 4 | 1 3 4 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 770 | 8 295 467 Core 222 | . 79 143 Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 68 . Volleys Fired 73 | 2 48 23 Largest 2 | 2 2 1 Hottest 40 | 40 40 20 Shots Fired 122 | 4 95 23 Gun 122 | 4 95 23 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 122 | 4 95 23 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | 3 14 7 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 79 | 3 59 17 Core Hits 36 | 2 19 15 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks 1 | . . 1 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1006 | 43 731 232 Guns 954 | 43 731 180 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 52 | . . 52 Kinetic 954 | 43 731 180 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 20 | . . 20 Shots . | . . . Rammed 17 | . . 17 Targets Rammed 17 | . . 17 Kicked . | . . . Crushed . | . . . Highest Temperature 12 | . . 12 Average Temperature 7 | . . 7 Received Heat Transfer 315 | 6 96 213 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 142 | 20 142 74 Initial 34 | . 11 34 Average 52 | 2 58 46 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | 1 19 12 Peak Tracking Total 6 | 1 5 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 19 . Successful 7 | . 7 . Failed 12 | . 12 . Catastrophic . | . . . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Branch Access Points 1 | . 1 . Recycling Unit Index 1 | . 1 . Unreport Threat 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat 1 | . . 1 Combat . | . . . Robot Hacks Applied 1 | . . 1 no_distress 1 | . . 1 Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 920 | 71 690 159 Spaces Moved 843 | 73 658 112 Core 76 | 19 . 57 Treads . | . . . Legs . | . . . Wheels 508 | 54 454 . Hover . | . . . Flight 259 | . 204 55 Fastest Speed 34 | 50 37 34 Average Speed 68 | 72 66 73 Slowest Speed 150 | 80 80 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 3 | . 3 . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 5 87 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1063 | 86 810 167 Wait 84 | . 82 2 Move 836 | 72 652 112 Hop 2 | . 2 . Pick Up 20 | 6 11 3 Fast Attach 1 | . 1 . Attach 18 | 5 5 8 Detach 1 | . . 1 Swap 5 | 1 4 . Drop 5 | . 5 . Fire 73 | 2 48 23 Melee 1 | . . 1 Ram 17 | . . 17 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Discovered new exit (range 8) 72 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 7) 485 | -10/Materials | Discovered new exit (range 14) 502 | -10/Materials | Identified exit to Mines 677 | -10/Materials | Discovered new exit (range 4) 762 | -10/Materials | Entered another Materials area 762 | -9/Materials | Evolved 2 slots: Propulsion x2 880 | -9/Materials | Lost 10 parts (1p4n1u4w) 921 | -9/Materials | Self-destructed Last Messages --------------- Acquired 17 matter. Slammed into G-47 Trooper. Sml. Matter Pod destroyed. Imp. Targeting Computer permanently disabled. Destabilizing: Short circuit. Slammed into G-47 Trooper. G-47 Trooper knocked back. Slammed into G-47 Trooper. Destabilizing: Core damaged (-20). Slammed into G-47 Trooper. G-47 Trooper destroyed. [Achievement: Fist Fight] Acquired 60 matter. Acquired Lgt. Nuclear Core. Slammed into W-16 Scout. R-06 Scavenger collects Flight Unit. Acquired 45 matter. Acquired 18 matter. Acquired Lgt. EM Pulse Cannon. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????####################????????????? | | ????????????# w @ sgrgsk #??????? | | ????????????# ##### ########????????????? | | ????????????# ????????# #???????????????????? | | ????????????# ???????????##/###?????????????????? | | ????????????????? ???????# #?????????????????? | | ???????????????? ??????# #?????????????????? | | ???????????????? ??????# !! #?????????????????? | | ???????????????? ?????# !] #?????????????????? | | ?????????????????# ?????# !] #?????????????????? | | ?????????????????# ###### #?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????????# ##+###?????????????????? | | ???????????#########?# #???????????????????? | | ???????????# # #???????????????????? | | ???????????# # #???????????????????? | | ???????????# / #???????????????????? | | ???????????# # #???????????????????? | | ????????????########?# #???????????????????? | | ?????????????????????# #???????????????????? | | ???????????????####### #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | ???????????????+ """ #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed PowerDecoderPurifier Manual? 0 Play Time 00:18:14 Cumulative 1.9 hours Start 2021.10.21 @ 16:54:26 End 2021.10.21 @ 17:55:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 73753643-3ec5-446a-8442-c51645022dfd