Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.22 @ 14:06:30 Player: Minty Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (34) 170 Value Destroyed (936) 936 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 4681 Bonus ------- Follower Combat Kills 55 Cogmind --------- Core Integrity 116/700 Matter 298/300 Energy 170/170 System Corruption 10% Temperature Cool (18) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- KE Penetrator > --- INVENTORY (4) ---- Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Treads Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Signal Interpreter Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- KE Penetrator Hammer Power Maul > --- INVENTORY -------- Heavy Insulated Plating Datajack [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Signal Interpreter Device Advanced Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Power Maul Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 2 | . . . 1 . 1 . . . . . Weapon 2 | . . . 1 . 1 . . . . . Parts Attached 46 | 6 1 . 5 1 5 7 3 3 14 1 Power 4 | 1 . . 1 . . . . . 2 . Engine 3 | 1 . . 1 . . . . . 1 . Core 1 | . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 14 | 2 . . 1 . 2 4 1 1 3 . Treads 6 | . . . . . . 3 1 1 1 . Leg 8 | 2 . . 1 . 2 1 . . 2 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 15 | 1 1 . 2 . 2 2 1 1 4 1 Device 5 | . . . . . 1 1 . . 3 . Storage 2 | 1 . . 1 . . . . . . . Processor 3 | . . . 1 . . 1 . 1 . . Hackware 1 | . . . . . . . 1 . . . Protection 4 | . 1 . . . 1 . . . 1 1 Artifact . | . . . . . . . . . . . Weapon 13 | 2 . . 1 1 1 1 1 1 5 . Energy Gun 5 | 1 . . . 1 1 . 1 . 1 . Energy Cannon 3 | . . . 1 . . 1 . 1 . . Ballistic Gun 3 | 1 . . . . . . . . 2 . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 2 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . Parts Lost 25 | . . . . . 4 . 4 2 6 9 Power 1 | . . . . . . . . . 1 . Propulsion 6 | . . . . . . . 1 2 1 2 Utility 9 | . . . . . 1 . 1 . 2 5 Weapon 9 | . . . . . 3 . 2 . 2 2 Highest Loss Streak 9 | . . . . . 4 . 4 2 4 9 Average Slot Usage (%) 74 | . 96 100 92 100 81 69 44 37 67 73 Engine 5 | . 14 14 11 11 9 7 3 . 2 . Core 2 | . . . . . . . . . 3 7 Treads 3 | . . . . . . 5 9 9 3 7 Leg 11 | . 28 28 22 22 18 16 . . 6 6 Device 5 | . . . . . 3 11 10 7 7 7 Storage 4 | . 14 14 13 11 9 7 3 . . . Processor 11 | . . . 3 11 5 4 7 11 15 14 Protection 5 | . 10 14 11 11 8 . . . 3 6 Energy Gun 4 | . 14 14 11 11 10 . . . . . Energy Cannon 3 | . . . 9 11 9 13 6 . . . Ballistic Gun 7 | . 14 14 11 11 8 . . . 6 7 Impact Weapon 7 | . . . . . . . . . 14 13 Naked Turns . | . . . . . . . . . . . Heaviest Build 40 | 12 15 15 25 23 40 22 27 8 25 29 Greatest Support 60 | 20 20 20 20 20 25 60 60 42 33 23 Greatest Overweight (x) 5 | . . . 1 1 1 1 5 2 1 1 Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 8 | 6 6 6 8 6 6 6 6 4 4 4 Average Capacity 4 | 4 6 6 6 6 6 6 4 4 4 4 Most Carried 6 | 2 2 2 5 6 6 6 5 4 4 3 Average Carried 3 | . 2 2 2 5 5 4 4 3 3 2 Final Capacity 6 | 6 6 6 6 6 6 6 4 4 4 4 Final Carried 6 | 2 2 2 5 5 6 5 4 4 3 1 Class Distribution -------------------- 30% | Scavenger-Mutant 25% | Tank 24% | Mutant 13% | Hacker-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Matter Collected 829 | 194 54 45 67 52 73 . . . 315 29 Remotely . | . . . . . . . . . . . Salvage Created 1334 | . 223 45 179 167 309 . . . 244 167 Parts 75 | . 16 7 9 12 16 . . . 8 7 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 2 | . . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 9 10 Prevented 6 | . . . . . . . . . 6 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Combat Hostiles Destroyed 26 | . 3 3 1 6 7 . . . 3 3 Melee 2 | . . . . . . . . . 2 . Guns 18 | . 3 3 . 3 5 . . . 1 3 Cannons 6 | . . . 1 3 2 . . . . . Classes Destroyed 9 | . 5 . 1 1 . . . . 2 . Worker 1 | . . . . 1 . . . . . . Builder 1 | . 1 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 2 | . 1 . 1 . . . . . . . Watcher 3 | . 1 . 2 . . . . . . . Swarmer 11 | . 3 3 . 4 1 . . . . . Grunt 11 | . . . 1 2 6 . . . . 2 Brawler 2 | . . . . . . . . . 1 1 Sentry 2 | . . . . . . . . . 2 . Decomposer 2 | . . . . . . . . . 2 . Best Kill Streak 7 | . 7 3 2 5 4 . . . 1 2 Combat Bots Only 4 | . 3 3 1 4 4 . . . 1 2 Max Kills in Single Turn 2 | . 2 1 1 2 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Damage Taken 2951 | . 37 52 . 141 692 16 124 671 593 625 Core 653 | . . . . . 69 . 82 288 163 51 Absorbed by Shields 6 | . . . . . . . . . 6 . Core Remaining (%) 96 | 100 . 100 . 100 87 . . . . . Volleys Fired 79 | . 8 4 9 11 18 . 1 1 17 10 Largest 4 | . 2 2 3 3 4 . 2 1 2 1 Hottest 222 | . 60 60 128 153 222 . 136 75 73 33 Shots Fired 157 | . 16 8 24 29 45 . 2 1 22 10 Gun 121 | . 16 8 15 18 32 . . . 22 10 Cannon 36 | . . . 9 11 13 . 2 1 . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 70 | . 8 4 9 11 12 . . . 16 10 Thermal 81 | . 8 4 15 18 33 . 2 1 . . Explosive . | . . . . . . . . . . . Electromagnetic 6 | . . . . . . . . . 6 . Robot Hit Streak 22 | . 6 1 6 6 10 . 1 2 17 22 Robot Miss Streak 3 | . 3 2 1 2 2 . 1 . 1 1 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 3 | . 2 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 124 | . 12 3 15 14 33 . 1 1 32 13 Core Hits 61 | . 9 4 7 9 16 . . . 10 6 Critical Hits 4 | . . . 1 . . . . . 1 2 Critical Kills 2 | . . . 1 . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . . . . 2 Melee Attacks 17 | . . . . . . . . . 13 4 Impact 17 | . . . . . . . . . 13 4 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . 3 . Damage Inflicted 2400 | . 139 41 264 231 580 . 40 46 648 411 Guns 1334 | . 136 35 99 83 348 . . . 308 325 Cannons 597 | . . . 164 143 225 . 40 25 . . Explosions . | . . . . . . . . . . . Melee 426 | . . . . . . . . . 340 86 Ramming 43 | . 3 6 1 5 7 . . 21 . . Kinetic 800 | . 73 23 42 23 102 . . . 212 325 Thermal 1035 | . 63 12 221 203 471 . 40 25 . . Explosive . | . . . . . . . . . . . Electromagnetic 96 | . . . . . . . . . 96 . Impact 426 | . . . . . . . . . 340 86 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . 2 . 2 . . . 1 5 10 Average Corruption 4 | . . 2 . 2 . . . 1 4 5 Corruption Purged . | . . . . . . . . . . . Effects 37 | . . . . 3 . . . . 27 7 Message Errors 8 | . . . . 1 . . . . 6 1 Matter Fused 7 | . . . . . . . . . 6 1 Heat Flow Errors 6 | . . . . 1 . . . . 3 2 Energy Discharges 8 | . . . . . . . . . 7 1 Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 6 | . . . . 1 . . . . 4 1 Data Loss (major) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 139 | . . . 12 . . . . . 127 . Projectiles 12 | . . . 12 . . . . . . . Explosions . | . . . . . . . . . . . Melee 127 | . . . . . . . . . 127 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 14 | . 1 2 . . 3 . . 8 . . Shots . | . . . . . . . . . . . Rammed 9 | . 1 2 1 1 1 . . 3 . . Targets Rammed 10 | . 1 2 1 2 1 . . 3 . . Kicked 1 | . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 473 | . 63 36 140 312 473 . . . 249 237 Average Temperature 121 | . 29 18 70 127 199 . . . 66 116 Received Heat Transfer 1471 | . . . . 57 423 9 . 420 202 360 Effects 9 | . . . . 3 6 . . . . . Shutdowns 2 | . . . . . 2 . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Interference 6 | . . . . 2 4 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 6 | . . . . . . . . . 6 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . 1 1 2 . . . . . Heat Transferred 2065 | . 150 25 421 396 962 . 74 37 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Peak Influence 218 | . 94 100 116 218 179 67 19 24 . . Initial 57 | . . 30 33 37 5 57 19 9 . . Average 75 | . 52 70 65 146 62 58 13 12 . . Maximum Alert Level 1 | . . . . 1 . . . . . . Low Security (%) 83 | 100 100 100 100 47 100 100 100 100 . . Level 1 16 | . . . . 52 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . 1 . . . 2 1 . . . 1 Investigation 2 | . 1 . . . . 1 . . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . . . . . 2 . . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Distress Signals 2 | . 1 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 68 | . 4 3 3 6 15 4 6 6 9 12 Peak Tracking Total 10 | . 5 2 2 4 7 4 6 6 7 10 Tactical Retreats 4 | . . . 1 . . . . 1 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Traps Triggered 4 | . 1 . . . . 1 . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Machines Disabled 5 | . . . . 4 1 . . . . . Max in Single Turn 4 | . . . . 4 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Machines Accessed 4 | . 1 . 1 . . 1 . 1 . . Terminals 2 | . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 9 | . 3 . 1 . . 4 . 1 . . Successful 5 | . 2 . 1 . . 1 . 1 . . Failed 4 | . 1 . . . . 3 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . 1 . 1 . . . . . . . Terminals 4 | . 3 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . . . 4 . . . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 3 | . 2 . 1 . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . Scan Component 1 | . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . 1 . 1 . . 1 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Total Allies 4 | . . . . 1 . . 1 . 2 . Largest Group 2 | . . . . 1 . . 1 . 2 2 Highest-Rated Group 36 | . . . . 31 . . 31 . 36 36 Highest-Rated Ally 31 | . . . . 31 . . 31 . 20 20 Total Orders . | . . . . . . . . . . . Ally Attacks 15 | . . . . . . . 7 . . 8 Total Damage 275 | . . . . . . . 148 . . 127 Kills 2 | . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 3 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Turns Passed 3357 | 66 159 32 172 544 246 138 155 206 1340 299 Spaces Moved 2223 | 56 108 15 96 337 121 96 192 154 881 167 Core 313 | 16 . . . . . . 154 52 91 . Treads 753 | . . . . . . 21 38 102 425 167 Legs 1157 | 40 108 15 96 337 121 75 . . 365 . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 150 120 120 50 50 50 160 Average Speed 134 | 100 120 120 139 150 149 131 77 126 139 160 Slowest Speed 300 | 120 120 120 150 150 150 190 300 160 160 180 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 5 18 7 11 78 17 5 84 8 80 27 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . . . 1 . . . . 1 1 Known Exits Taken 4 | . 1 . 1 . . . . 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . Scrap Searched 3 | . . . . . . . . . 2 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 8 | . . . . 8 . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 8 | . . . . 8 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Total 2416 | 63 120 20 113 351 151 109 196 163 948 182 Wait 16 | . 3 . . . 2 . . . 11 . Move 2215 | 55 107 14 95 336 120 96 191 154 880 167 Hop . | . . . . . . . . . . . Pick Up 7 | 2 . . 1 . 1 1 1 1 . . Fast Attach 35 | 6 1 . 3 . 3 5 1 3 13 . Attach 6 | . . . . . . 2 2 . 1 1 Detach 6 | . . . 1 . 2 2 . . 1 . Swap 5 | . . . 2 1 2 . . . . . Drop 10 | . . . 1 1 2 3 . 2 1 . Fire 79 | . 8 4 9 11 18 . 1 1 17 10 Melee 13 | . . . . . . . . . 9 4 Ram . | . . . . . . . . . . . Kick 7 | . 1 2 1 2 1 . . . . . Crush 2 | . . . . . . . . 2 . . Escape Stasis . | . . . . . . . . . . . Rewire 15 | . . . . . . . . . 15 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Identified exit to Mines 226 | -10/Materials | Entered Mines 234 | -10/Mines | Discovered new exit (range 9) 258 | -10/Mines | Entered Materials 258 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 282 | -9/Materials | Identified exit to Mines 430 | -9/Materials | Entered Mines 560 | -9/Mines | Build established: Tank 706 | -9/Mines | Received a Mining Laser from a helpful Derelict 949 | -9/Mines | Discovered new exit (range 17) 974 | -9/Mines | Entered Materials 974 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1200 | -8/Materials | Discovered new exit (range 10) 1220 | -8/Materials | Entered Factory 1220 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1221 | -7/Factory | Identified exit to Storage 1250 | -7/Factory | Lost 4 parts (1u3w) 1358 | -7/Factory | Sucked down chute 1358 | -7/Factory | Entered Waste 1359 | -7/Waste | Met a frightened Derelict 1374 | -7/Waste | Spotted C-40 Crusher 1414 | -7/Waste | Spotted C-40 Crusher 1415 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1418 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1421 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1428 | -7/Waste | Spotted C-40 Crusher 1429 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1431 | -7/Waste | Spotted C-40 Crusher 1442 | -7/Waste | Spotted C-40 Crusher 1460 | -7/Waste | Lost 4 parts (1n1u2w) 1474 | -7/Waste | Spotted C-40 Crusher 1498 | -7/Waste | Discovered new exit (range 10) 1506 | -7/Waste | Found Hvy. Insulated Plating 1512 | -7/Waste | Identified exit to Factory 1513 | -7/Waste | Entered Factory 1715 | -7/Factory | Discovered new exit (range 9) 1719 | -7/Factory | Core integrity fell below 50% 1719 | -7/Factory | Identified exit to Lower Caves 1719 | -7/Factory | Entered Lower Caves 1746 | -7/Lower Caves | Encountered a Warlord checkpoint 1755 | -7/Lower Caves | Build established: Hacker-Mutant 1765 | -7/Lower Caves | Learned Factory terminal intel 1809 | -7/Lower Caves | Learned 4 Factory zone layouts 1871 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2243 | -7/Lower Caves | Build established: Mutant 2375 | -7/Lower Caves | Lost 4 parts (1p1u2w) 2585 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2650 | -7/Lower Caves | Build established: Scavenger-Mutant 3037 | -7/Lower Caves | Discovered new exit (range 8) 3053 | -7/Lower Caves | Identified exit to Lower Caves 3059 | -7/Lower Caves | Entered another Lower Caves area 3059 | -7/Lower Caves | Accompanied by 2 allies 3260 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3275 | -7/Lower Caves | Core integrity fell below 20% 3358 | -7/Lower Caves | System corruption reached 10% 3358 | -7/Lower Caves | Self-destructed Last Messages --------------- 03334_ Slug penetrates B-48 Gladiator. 03334_ G-47 Trooper destroyed. 03340_ Aluminum Leg fries itself beyond repair. 03341_ System corrupted: Heat flow error (+282). 03343_ Signal Interpreter destroyed. 03345_ Imp. Targeting Computer destroyed. 03345_ Carbon-fiber Leg destroyed. 03345_ System corrupted by crushing effect (+1). 03345_ System corrupted by crushing effect (+3). 03352_ Slug penetrates G-47 Trooper. 03354_ B-48 Gladiator destroyed. 03355_ Penetrated by Slug. 03355_ Adv. Heat Sink destroyed. 03356_ Hvy. Insulated Plating destroyed. 03356_ Slug penetrates G-47 Trooper. 03356_ G-47 Trooper suffers critical hit. 03356_ Destroyed Aluminum Leg. 03357_ Power Maul destroyed. 03357_ System corrupted by crushing effect (+1). 03358_ Imp. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????####?????????????????##????????????????????? | | ????### #????????????????? #####?###????????????? | | ???## ###########??##??? ;## ????????????? | | ??## = ### ##?? ????????????? | | ### [%= ### #????????????? | | # #### ## #????????????? | | #?## ### #?????????????? | | ### ## #?????????????? | | ## ## #?????????????? | | ### ## "##?# #?????????????? | | ##?### #b "### #?????????????? | | ####????## %Cg @ """ "" ##????????????? | | #????????## g Y " ##???????????? | | #?????????## g " #???????????? | | #??????????## """"" ###???????????? | | ## #???????????## """"" #?????????????? | | % #????????????## " "" #??#####??????? | | ### ## ##?????????# " " ### #??????? | | "# #?????????# ###" # #??????? | | # %# #????????# ####" #???????? | | #+## # #????????# ## ?? | | # # #???????# #???? ??? | | # # ##???????### #???????? ??? | | ????# ## #????????## #????????????? | | ##### ## ### ##????????# #????????????? | | ####??##????????## ### #????????????? | | #?????#####???# ##?# ##???????????? | | ### #???## ##?# #???# ## #?????? | | #?## #??## #### #???# #????? | | #??# #??# ### #???## ## #???? | | #??# #??# ##???# #?## #??? | | ###?##???# #???# #???#### #??? | | #?????# ###### #???????? ???? | | ###### #????????? ???? | | !% #???????????????? | | ### ########???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 50 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainArmoredGravjet Manual? 0 Play Time 00:19:47 Cumulative 333.8 hours Start 2021.07.24 @ 16:54:11 End 2021.08.22 @ 14:06:30 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 211 Rogue 42 Adventurer 59 Explorer 110 Win Type - Total 19 Types 17/0/1/0/0/0/0/1/0 Lore% 62 Gallery% 85 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a589074-31f8-48b0-a3b9-8b4d05f3b99b