Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 01:01:45 Player: alice_fexa Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (249) 1245 Value Destroyed (11506) 11506 Prototype IDs (80) 1600 Alien Tech Used (0) 0 Bonus (7794) 7794 TOTAL SCORE: 31445 Bonus ------- High Alert Combat Kills 622 Follower Combat Kills 2764 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1994 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -186 Cogmind --------- Core Integrity 0/1600 Matter 299/300 Energy 77/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Gamma Rifle Enhanced Hardcell Cannon Remote Datajack Plasma Lance Peak State ------------ > --- POWER ------------ Quantum-Particle Reactor > --- PROPULSION ------- Biometal-Impulse Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer Advanced Component Analysis Suite > --- WEAPON ----------- Heavy Quantum Rifle Enhanced Hardcell Cannon Hpw. Charged HERF Construct/C Great Maul > --- INVENTORY -------- Experimental Cooling System 2N-1CE's Frost Array Zionite Biocell High-capacity Matter Pod Advanced Sensor Array Experimental Core Analyzer Experimental Phase Shifter Centrium Medium Armor Plating Centrium Medium Armor Plating Graphene Brace Advanced Force Field Improved Trap Extractor Vortex Rifle Vortex Rifle Zionite Phaser-M Null Cannon Advanced KE Penetrator Hypervelocity Railgun Advanced EMP Blaster Improved Plasma Cutter [Rating: 166] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Small Laser Energy Cannon Constructs Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Enhanced Hardcell Cannon Launcher Advanced EMP Blaster Special Weapon RU-N14's Throwing Claymores Impact Weapon Great Maul Slashing Weapon Ripper Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . 4 . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . 1 . . . . . . . . . 1 . . . . . . . . Utility 11 | . . . 2 . . 2 . . . . 1 . . . . 1 . . . . 1 . 2 2 Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Parts Attached 158 | 6 10 3 2 27 6 10 5 1 6 . 3 14 6 4 6 17 2 1 7 2 1 7 . 12 Power 13 | 1 1 . . 5 1 . 1 . . . . 1 . . . . 1 . . . . . . 2 Engine 8 | 1 1 . . 5 1 . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 Reactor 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Propulsion 28 | 2 4 1 1 9 3 . . . . . . 1 . . . 1 . . 1 . . . . 5 Treads 12 | 2 2 . 1 5 2 . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Wheel 8 | . 2 1 . 4 1 . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . 4 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 72 | 1 3 2 1 2 2 8 1 . 3 . 3 10 4 2 3 13 1 1 2 2 1 5 . 2 Device 46 | . 1 2 1 1 2 5 1 . 2 . 1 7 1 2 2 9 . . 2 1 1 4 . 1 Storage 7 | 1 2 . . . . 1 . . . . . 1 1 . . 1 . . . . . . . . Processor 10 | . . . . . . 1 . . . . 2 . . . 1 1 1 1 . 1 . 1 . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 9 | . . . . 1 . 1 . . 1 . . 2 2 . . 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 2 . . 11 . 2 3 1 3 . . 2 2 2 3 3 . . 4 . . 2 . 3 Energy Gun 15 | 1 . . . 4 . 1 1 . 1 . . 1 1 . . 2 . . 1 . . 1 . 1 Energy Cannon 6 | . 2 . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . Ballistic Gun 8 | 1 . . . 4 . . . . . . . . . 2 1 . . . . . . . . . Ballistic Cannon 4 | . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 Launcher 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . Special Weapon 5 | . . . . . . . . . 1 . . . . . 1 1 . . 2 . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . . 7 1 1 . . 1 . 1 6 5 1 1 6 . . 4 . . 3 . 1 Corrupted Parts 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . . . System Corruption 10 | . . . . . . . . . . . . . . 5 5 . . . . . . . . . Parts Lost 26 | . 1 1 . 3 1 1 4 2 . . . 1 . . . 2 . . . . . 3 . 7 Power 5 | . 1 . . . 1 . 1 . . . . . . . . 1 . . . . . . . 1 Propulsion 8 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . 5 Utility 8 | . . . . . . . 1 2 . . . 1 . . . . . . . . . 3 . 1 Weapon 5 | . . . . 1 . 1 2 . . . . . . . . 1 . . . . . . . . Highest Loss Streak 4 | . 1 1 . 2 1 1 3 1 . . . 1 . . . 1 . . . . . 2 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | 3 18 24 22 24 24 19 17 15 18 20 19 19 19 19 20 19 20 19 19 20 19 19 19 2 Power 1 | . 3 3 3 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . Propulsion 1 | 2 4 6 4 4 3 1 . . . . . . . . . . . . . . . . . . Utility 9 | . 3 4 4 7 7 7 8 8 11 11 10 11 11 10 10 10 11 11 12 13 13 11 10 . Weapon 7 | . 6 10 10 9 11 8 6 5 5 6 6 5 5 6 7 7 6 5 6 5 5 7 8 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 65 | . 14 1 . 15 2 4 1 1 2 . 2 2 2 . . 2 . . 1 . . 4 10 2 Power 9 | . 4 . . 2 . 1 . . . . . 1 . . . . . . 1 . . . . . Propulsion 8 | . 4 . . 1 1 1 1 . . . . . . . . . . . . . . . . . Utility 21 | . 4 . . 2 . 1 . . 1 . 1 1 2 . . 1 . . . . . 1 6 1 Weapon 25 | . 2 1 . 9 1 1 . 1 1 . 1 . . . . 1 . . . . . 3 4 . Tool/Special 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 66 | . 99 99 96 99 81 59 56 58 59 60 58 57 58 57 57 56 57 58 61 61 59 60 55 7 Engine 3 | . 13 14 9 9 4 . . 4 6 6 5 4 5 5 5 . . . 1 . . . . . Core 1 | . . . . . 3 6 5 . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 4 4 5 5 5 4 4 3 . Treads 6 | . 17 14 27 27 17 . . 2 6 6 2 . 5 5 5 . . . . . . . . . Leg 2 | . . . . . 1 5 5 3 . . . . . . . 2 4 5 5 7 4 4 3 . Wheel 2 | . 9 13 8 8 6 . . . . . . . . . . . . . . . . . . . Device 17 | . 13 14 24 19 17 19 19 19 19 20 17 16 16 16 16 17 17 14 14 14 16 18 16 . Storage 6 | . 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 . Processor 7 | . . . . . . 5 6 6 6 6 11 11 11 11 11 10 12 15 15 15 14 14 12 . Protection 1 | . . . . 7 4 . . . . . . . . . . 3 . . . . . . . . Energy Gun 2 | . 14 14 9 . 10 . . . . . . . . . . . . . 2 5 1 . . . Energy Cannon 3 | . 13 14 9 2 1 9 7 6 . . . . . . . . . . . . 1 1 3 . Ballistic Gun 1 | . . . . 7 1 . . . . . . . . . . . 1 4 3 . 1 . . . Ballistic Cannon 2 | . . . . 5 . . . 4 5 6 5 5 5 5 5 5 3 . 2 5 4 5 3 . Impact Weapon 2 | . . . . 1 1 1 1 . 5 6 5 . . . 1 2 5 4 2 . 4 4 3 . Peak Build Rating 166 | 6 11 12 18 25 46 65 73 71 75 72 87 102 106 108 107 136 118 114 128 143 141 166 148 42 Average Rating 78 | 5 9 11 16 21 33 62 65 68 70 72 79 89 101 103 103 126 109 105 109 123 136 149 146 16 On Entrance 73 | . 6 11 11 18 24 45 62 66 70 72 72 84 100 103 103 104 118 104 104 121 141 139 148 . Avg Prop Armor Cover (%) 17 | . 12 13 25 20 19 . . . . . . . . . . . . . . 4 4 . . 21 Naked Turns 106 | . . . . . . . . . . . . . . . . . . . . . . . 5 101 Heaviest Build 119 | 12 95 95 97 103 98 93 73 64 61 61 61 78 96 78 78 104 73 86 94 90 93 119 105 10 Greatest Support 192 | 40 40 10 10 20 87 84 77 103 103 103 103 91 72 72 72 192 153 123 153 153 170 170 106 13 Greatest Overweight (x) 10 | 2 9 9 9 10 9 1 1 1 . . . 1 1 1 1 1 . . . . . . . . Average Overweight (x) 1 | . 5 9 9 7 5 . . . . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 20 | 7 20 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 25 | 6 25 25 25 25 25 22 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Carried 20 | 3 18 24 22 24 24 19 17 15 18 20 19 19 19 19 19 19 19 19 19 19 19 19 19 2 Final Capacity 25 | 8 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 25 | 6 25 25 25 25 23 20 17 16 20 20 20 20 20 20 20 20 20 20 20 20 20 19 . 4 Scrap Engine Consumption 217 | . . . . . 41 14 9 14 4 8 9 19 6 2 6 14 12 10 15 2 8 22 2 . Constructs Created 4 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . Constructs Modified 94 | . . . . . 11 4 8 4 1 . 3 13 . . . 14 7 3 3 6 4 12 1 . Class Distribution -------------------- 65% | Construct 11% | Mutant 11% | Scavenger-Mutant 6% | Commander-Construct 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Extension Commander-Construct | -5/Cetus Commander-Construct | -5/Archives Commander-Construct | -5/Hub_04(d) Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Assassin | -3/Research Construct | -3/Testing Assassin | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 6568 | 266 325 45 . 879 223 303 179 270 125 . 20 345 175 163 481 1230 222 304 315 133 103 244 77 141 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12634 | 95 336 112 . 1222 1468 604 360 600 . 89 171 1187 276 323 672 1764 1303 542 318 19 141 628 174 230 Parts 427 | 6 17 5 . 53 40 21 9 17 . 5 9 46 10 19 25 43 38 17 5 . 1 22 6 13 Haulers Intercepted 14 | . 2 . . 5 1 1 . . . . . . . . 2 2 . . . . . 1 . . Recyclers Shooed 9 | . 1 . . 4 . . . . . . . 2 . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . 2 . . . . 6 10 3 8 . . . . . . 34 13 . . . . . . Prevented 17 | . . . . . . . 4 8 . 4 . . . . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 169 | . 2 2 . 17 23 6 8 11 . 2 2 14 2 3 9 13 13 15 13 2 . 7 3 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 33 | . . . . 6 14 . 1 . . . . . . . . . 4 5 2 1 . . . . Cannons 95 | . 2 1 . 11 3 5 2 9 . 2 2 10 . 3 9 13 9 . 3 . . 7 3 1 AOE 23 | . . . . . . . 3 2 . . . 3 . . . . . 8 7 . . . . . Classes Destroyed 24 | 2 5 1 . 3 4 . 1 1 . . . 1 . . . 1 1 . 3 1 . . . . Worker 9 | . 2 . . 2 . 2 . . . . . 1 . . . 1 . . . . . 1 . . Builder 13 | . . . . . 1 . . . . . 2 3 . . . 4 . . . . . 3 . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . . 5 1 1 . . . . . . . . 2 2 . . . . . 1 . . Recycler 14 | 1 1 . . 4 . . . . . . . 1 . . . 5 . . . . 1 . . 1 Minesweeper 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 8 | . 2 . . . . 1 . . . . . . . 3 . 1 . . . . . 1 . . Drone 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Watcher 17 | . 2 . . 1 . 3 . . . . . 1 2 . . 5 . . . . . 3 . . Swarmer 14 | . . . . . . . 3 2 . 1 . . . . . . . 6 1 . . . . 1 Grunt 56 | . 2 . . 7 5 2 4 7 . . . 7 . . 2 4 10 4 2 . . . . . Brawler 3 | . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . Duelist 9 | . . . . 1 1 . 1 2 . . . . . . 1 . . 3 . . . . . . Protector 7 | . . . . . 5 . . . . . . . . . 1 . . . 1 . . . . . Sentry 25 | . . . . 8 5 1 . . . . 1 3 . 3 2 . . 2 . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 10 | . . . . . 1 . . . . . . 1 . . . 5 . . . . . 2 1 . Programmer 28 | . . . . . 2 3 . . . 1 1 1 . . 2 4 2 . 5 . . 4 2 1 Behemoth 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Subdweller 6 | . . 2 . . 4 . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 8 | 2 3 2 . 5 5 2 4 4 . 1 2 3 3 6 3 3 4 7 7 8 1 2 2 1 Combat Bots Only 8 | . 2 2 . 5 4 1 4 4 . 1 1 3 2 3 3 3 4 7 7 8 . 2 2 1 Max Kills in Single Turn 5 | 1 1 1 . 1 2 2 1 1 . 1 1 2 1 1 1 2 1 3 5 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . 1 1 . . . 1 . . . . . 3 5 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Hostile Shots Fired 912 | . 14 16 . 91 31 115 37 46 . 4 12 33 15 1 39 165 34 38 21 . . 60 16 124 Missed 302 | . 4 3 . 28 10 36 12 16 . 1 2 12 6 . 9 57 12 15 7 . . 22 10 40 Hits 610 | . 10 13 . 63 21 79 25 30 . 3 10 21 9 1 30 108 22 23 14 . . 38 6 84 Melee 11 | . . . . 5 . . 3 1 . . . . . . . 1 . . . . . . . 1 Projectile 599 | . 10 13 . 58 21 79 22 29 . 3 10 21 9 1 30 107 22 23 14 . . 38 6 83 AOE 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Critical Strikes 32 | . . . . 3 1 1 1 4 . . 1 1 1 . 4 5 3 . 1 . . 3 . 3 Part Disruptions 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Damage Taken 12649 | . 134 273 . 1019 375 1006 601 574 . 56 202 556 182 49 794 2367 440 471 489 . . 764 239 2058 Core 2795 | . 24 64 . 110 24 110 40 89 . . 23 61 23 24 61 183 44 52 68 . . 67 114 1614 Absorbed by Shields 171 | . . . . . . . . . . . . 51 76 . . . . . 31 . . . . 13 Ignored by Resistances 17 | . . . . . . . . . . . . . 17 . . . . . . . . . . . Regen/Repaired (Parts) 4716 | . 104 . . . 15 18 366 258 149 . 180 358 . . . 1239 826 276 105 469 40 259 54 . Core Remaining (%) 80 | 100 . 64 . . 75 . . . . 71 . . . . 80 . . . . 69 . 94 92 . Volleys Fired 773 | 6 24 9 1 80 83 54 24 39 . 5 9 64 9 13 48 111 47 56 37 8 2 34 7 3 Largest 2 | 2 2 2 1 2 2 2 2 2 . 1 1 1 1 1 1 1 1 1 2 2 1 2 2 1 Hottest 222 | 60 120 120 80 140 132 222 156 222 . 163 163 168 168 168 168 168 84 84 104 104 58 151 123 58 Shots Fired 990 | 12 47 17 1 147 114 75 37 62 . 5 9 64 9 13 48 112 46 57 50 11 2 39 10 3 Gun 299 | 12 23 8 . 60 85 . 19 . . . . . . . . 10 15 43 16 5 . 3 . . Cannon 644 | . 24 9 1 87 29 75 15 56 . 5 9 51 3 13 48 102 31 . 29 6 2 36 10 3 Launcher 38 | . . . . . . . 3 6 . . . 13 6 . . . . 10 . . . . . . Special 9 | . . . . . . . . . . . . . . . . . . 4 5 . . . . . Kinetic 597 | 6 . . . 108 21 . . 25 . 5 9 51 3 13 48 112 46 43 45 11 2 39 7 3 Thermal 312 | 6 47 17 1 39 89 75 13 25 . . . . . . . . . . . . . . . . Explosive 11 | . . . . . . . 2 . . . . . . . . . . 4 5 . . . . . Electromagnetic 70 | . . . . . 4 . 22 12 . . . 13 6 . . . . 10 . . . . 3 . Robot Hit Streak 34 | 4 10 14 . 11 34 18 8 13 . 2 10 13 1 5 11 14 11 16 11 3 3 15 16 6 Robot Miss Streak 5 | 2 2 1 . 4 4 3 3 2 . 1 . 4 2 1 4 5 1 2 2 5 . 2 1 1 Penetration Max 2 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 723 | 6 34 15 . 106 103 43 25 36 . 3 11 46 1 11 33 76 43 22 50 4 6 37 7 5 Core Hits 434 | 4 16 3 . 56 109 19 17 22 . 1 2 27 13 6 11 26 22 26 36 2 . 10 4 2 Critical Kills 19 | . . 1 . . . 1 . . . . . . . . 1 5 7 1 . . . 3 . . Critical Parts Destroyed 22 | . . . . 1 . 1 . . . . . 1 . . . 7 3 . 2 1 1 5 . . Critical Strikes 68 | . . 1 . 2 5 2 . 1 . . . 4 1 1 3 15 10 4 5 1 1 11 . 1 Burn 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Destroy 32 | . . . . . . . . . . . . . . . . 12 10 1 2 1 . 6 . . Blast 17 | . . . . 1 . . . 1 . . . 3 1 1 2 2 . . 3 . . 3 . . Smash 8 | . . . . 1 . 1 . . . . . 1 . . 1 1 . . . . 1 2 . . Sever 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 136 | . . . . 6 3 6 1 1 1 . 7 2 . . 5 27 8 10 10 . 6 28 6 9 Impact 113 | . . . . 6 3 6 1 1 1 . 7 2 . . 4 24 8 10 . . 6 28 6 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Sneak Attacks 43 | . . . . 2 1 1 1 . . . 2 . . . 2 10 3 . 10 . 2 8 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34394 | 59 582 274 . 2441 1976 1710 857 1368 . 189 667 3647 789 813 2519 5677 1962 2264 3563 157 405 1841 361 273 Guns 4436 | 59 183 84 . 1075 1307 . 347 . . . . . . . . 159 319 460 362 81 . . . . Cannons 19757 | . 399 190 . 1185 521 1491 97 1055 . 189 471 2584 148 813 2325 4632 1042 . 1169 76 81 831 361 97 Explosions 6130 | . . . . . . 53 344 313 . . . 988 641 . . 178 . 1673 1940 . . . . . Melee 3835 | . . . . 181 148 166 69 . . . 196 75 . . 194 708 601 . . . 324 1010 . 163 Ramming 13 | . . . . . . . . . . . . . . . . . . . . . . . . 13 Kinetic 18588 | 16 . . . 1607 334 . . 481 . 189 471 2584 148 813 2325 4791 1361 460 1531 157 81 831 311 97 Thermal 5344 | 43 582 274 . 653 1338 1491 324 471 . . . 89 67 . . 12 . . . . . . . . Explosive 3466 | . . . . . . . 63 . . . . . . . . 166 . 1297 1940 . . . . . Electromagnetic 2925 | . . . . . 156 53 401 416 . . . 899 574 . . . . 376 . . . . 50 . Impact 3672 | . . . . 181 148 166 69 . . . 196 75 . . 194 708 601 . . . 324 1010 . . Slashing 223 | . . . . . . . . . . . . . . . . . . 131 92 . . . . . Piercing 163 | . . . . . . . . . . . . . . . . . . . . . . . . 163 Highest Corruption 15 | . . . . . 3 3 3 3 3 . . . . 4 15 2 2 2 2 1 . 6 2 3 Average Corruption 2 | . . . . . 2 2 3 3 3 . . . . 2 7 1 2 2 1 1 . 4 1 2 Corruption Purged 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 236 | . . . . . 48 13 37 27 2 . . . . 2 11 17 15 27 6 10 . 19 . 2 Message Errors 60 | . . . . . 9 1 13 9 . . . . . . 3 6 4 5 . . . 9 . 1 Matter Fused 50 | . . . . . 11 2 2 6 1 . . . . 1 3 5 4 7 3 2 . 3 . . Heat Flow Errors 28 | . . . . . 7 2 4 4 . . . . . . 1 4 2 2 . 1 . 1 . . Energy Discharges 37 | . . . . . 8 2 8 3 1 . . . . . 3 . . 5 2 3 . 2 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 30 | . . . . . 10 3 6 2 . . . . . . 1 1 1 2 1 2 . . . 1 Data Loss (major) 11 | . . . . . 2 . . . . . . . . . . . 3 3 . 1 . 2 . . Misfires 7 | . . . . . . 2 1 1 . . . . . . . 1 . 1 . 1 . . . . Alerts 6 | . . . . . . 1 3 . . . . . . 1 . . . 1 . . . . . . Weapon Failures 5 | . . . . . 1 . . 1 . . . . . . . . 1 . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4069 | . 9 . . 168 35 197 99 104 . 42 182 258 . 98 296 1154 359 63 23 . 189 655 58 80 Projectiles 1773 | . 9 . . 12 . 53 27 89 . 42 36 129 . 98 255 768 99 . 23 . . 75 58 . Explosions 205 | . . . . . . . 7 15 . . . 54 . . . 66 . 63 . . . . . . Melee 2091 | . . . . 156 35 144 65 . . . 146 75 . . 41 320 260 . . . 189 580 . 80 Knockbacks 87 | . . . . 8 . . . 8 . 1 1 5 . 3 10 23 6 . 6 1 1 11 2 1 Impact 11 | . . . . 1 . . . . . . 1 . . . . 3 1 . . . . 5 . . Kinetic 72 | . . . . 7 . . . 8 . 1 . 5 . 3 10 18 4 . 5 1 1 6 2 1 Secondary 4 | . . . . . . . . . . . . . . . . 2 1 . 1 . . . . . Self-Inflicted Damage 225 | . . . . . . 109 96 . . . . . 14 . . . . . . . . . . 6 Shots 5 | . . . . . . 2 2 . . . . . 1 . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 423 | 40 81 24 . 74 312 306 240 217 . 138 166 376 . . 162 342 51 . . 189 . 423 30 . Average Temperature 79 | 20 26 20 . 30 70 88 97 67 . 61 70 100 . . 59 111 33 . . 115 . 138 15 . Received Heat Transfer 2525 | . 72 24 . 459 108 241 180 288 . 9 27 111 4 . 154 403 169 81 33 . . . . 162 Effects 4 | . . . . . 2 . . . . . . . . . . . . . . . . 2 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Corrupted 29 | . . . . 1 1 2 2 . . . 2 1 2 . . 4 5 2 . . 1 6 . . Combat Hostiles 11 | . . . . . 1 . 2 . . . . 1 2 . . . 3 2 . . . . . . Parts Fried 49 | . . . . . 1 3 3 . . . 4 3 1 . 1 10 5 5 . . 3 10 . . Impact Corruptions 63 | . . . . 5 2 2 2 . . . 6 3 . . 1 10 12 . . . 3 17 . . Robots Melted 9 | . . 1 . . 7 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . 1 . . 2 1 . . . . . . . . . . . . . . . . . . Parts Melted 34 | . 6 2 . 1 17 4 3 . . . . . . . 1 . . . . . . . . . Heat Transferred 13141 | 100 1140 459 . 1099 6893 2304 350 596 . . . 50 100 . . 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 1 3 . . . . 1 1 . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Maximum Alert Level 3 | . . . . 1 1 2 . . . . . 2 1 1 3 3 . . . . 1 . . 1 Low Security (%) 59 | 100 100 . 100 70 92 . . . . . 100 38 12 91 11 . . . . . 32 100 100 87 Level 1 18 | . . . . 29 7 23 . . . . . 38 87 8 49 14 . . . . 67 . . 12 Level 2 15 | . . . . . . 76 . . . . . 22 . . 13 49 . . . . . . . . Level 3 6 | . . . . . . . . . . . . . . . 26 35 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1008 | 5 50 . 15 236 217 599 . . . . 45 454 344 207 1008 977 . . . . 300 87 75 320 Initial 472 | . . . . . 66 384 . . . . 11 . 237 115 44 472 . . . . 300 82 . 19 Average 213 | . 3 . 2 136 38 495 . . . . 8 242 265 167 501 636 . . . . 226 28 22 121 Influence Increases 10659 | 15 129 . 20 689 538 984 225 305 . 342 105 944 357 192 1505 1263 500 505 375 10 337 415 323 581 Destroy 0b10 Robot/C 4220 | . 40 . . 340 280 120 160 220 . 200 60 500 140 80 580 300 260 300 300 . . 120 120 100 Destroy 0b10 Robot/NC 575 | 15 45 . . 60 90 35 . 10 . . 10 60 10 15 30 95 5 . 5 10 5 50 15 10 Destroy Leader 706 | . 18 . . 112 . 58 20 30 . 40 20 82 . . 108 84 40 10 . . . 38 24 22 Allied During Kill 1125 | . . . . . . . . . . 102 5 134 149 95 554 21 . . 25 . . . 29 11 Successful Hack 155 | . 26 . 5 15 17 14 . . . . . 6 . . . 24 . . . . . 48 . . Select Force Hacks 150 | . . . . . 150 . . . . . . . . . . . . . . . . . . . Disable Machine 870 | . . . 15 45 . 345 . . . . . 30 . . 30 270 . . . . 30 105 . . Anti-Garrison Action 300 | . . . . . . . . . . . . . . . 150 . . . . . . . . 150 Destroy Structure 713 | . . . . 12 1 82 . . . . 10 72 58 2 38 244 . . . . 2 24 105 63 Advance Influence 600 | . . . . . . 300 . . . . . . . . . . . . . . 300 . . . Partial Spotted 75 | . . . . . . . . . . . . . . . . 45 . . . . . 15 15 . Lose Combat Pursuer 1170 | . . . . 105 . 30 45 45 . . . 60 . . 15 180 195 195 45 . . 15 15 225 Influence Decreases 10349 | 15 129 . 20 518 509 590 819 218 87 324 123 519 494 353 667 1251 857 759 562 189 190 562 291 303 Entered New Map 2577 | . . . . . 105 116 221 . 87 . 7 . 188 173 83 493 363 118 366 179 . 65 . 13 Time Decay 6667 | 15 124 . 20 498 404 464 558 198 . 244 116 449 246 120 374 638 494 601 146 10 190 467 171 120 Lost Part 225 | . 5 . . 20 . 10 40 20 . . . 10 . . . 20 . . . . . 30 . 70 Lost Ally 880 | . . . . . . . . . . 80 . 60 60 60 210 100 . 40 50 . . . 120 100 Squads Dispatched 47 | . . . . 4 . 6 . . . . 4 3 . . 8 11 . 1 . . 2 3 2 3 Investigation 3 | . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . Extermination 13 | . . . . . . 3 . . . . . . . . 2 3 . . . . 1 3 1 . Reinforcement 12 | . . . . 1 . . . . . . 1 3 . . 2 2 . . . . 1 . 1 1 Assault 12 | . . . . . . 2 . . . . . . . . 2 5 . 1 . . . . . 2 Garrison 7 | . . . . 3 . . . . . . 3 . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 14 | . 2 . . 1 . . . . . . . 3 2 . . 1 . . 1 . . 1 . 3 Communications Jammed 19 | . . . . . . . . . . . . . . . . 17 . . . . . 2 . . Distress Signals 17 | . . . . . . . . . . . . . . . . 17 . . . . . . . . Times Spotted 374 | . 7 2 . 28 13 14 11 12 . 8 3 27 8 7 33 51 23 20 47 3 1 12 12 32 Peak Tracking Total 19 | . 2 2 . 5 4 4 4 4 . 4 1 5 5 2 8 8 4 7 18 2 1 2 4 19 Tactical Retreats 42 | . . . . 5 . 2 2 2 . . . 2 . . 1 5 7 7 2 . . 1 1 5 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 15 | . 1 . . . . 3 . . . . . 2 . . 3 2 . . . . . 2 1 1 Indirectly 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . Trap Hack Attempts 74 | . . . . . . . . . . . . . . . . 74 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 62 | . . . 1 3 . 23 . . . . . 2 . . 3 18 . 1 1 . 2 7 . 1 Max in Single Turn 6 | . . . 1 1 . 6 . . . . . 1 . . 1 4 . 1 1 . 1 1 . . Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Network Hub 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 65 | . 8 . 1 8 13 7 2 . 1 . 4 2 1 . 1 5 . 1 6 . 1 2 2 . Terminals 27 | . 6 . 1 5 6 5 . . . . 1 1 1 . . . . . . . . . 1 . Fabricators 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Repair Stations 3 | . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . Recycling Units 14 | . 1 . . 2 6 . . . . . . 1 . . . 2 . . . . 1 . 1 . Scanalyzers 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . Garrison Access 3 | . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . Total Hacks 162 | . 22 . 2 18 33 17 8 . 3 . 11 4 1 . 2 13 . 1 17 . 1 4 5 . Successful 98 | . 14 . 1 12 20 8 8 . 3 . 4 2 . . . 4 . 1 17 . . 3 1 . Failed 63 | . 8 . 1 6 13 8 . . . . 7 2 1 . 2 9 . . . . 1 1 4 . Catastrophic 10 | . . . . . 2 3 . . . . 1 . . . . 3 . . . . 1 . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 188 | . 16 . 2 14 19 13 . . . . 20 19 1 . 19 16 . . . . . 26 11 12 Terminals 70 | . 17 . 2 14 16 13 . . . . 2 1 1 . . . . . . . . . 4 . Fabricators 9 | . . . . . . 2 . . . . 7 . . . . . . . . . . . . . Repair Stations 8 | . 4 . . 1 . . . . . . . . . . . 3 . . . . . . . . Recycling Units 29 | . 1 . . 3 15 . . . . . . 3 . . . 5 . . . . 1 . 1 . Scanalyzers 10 | . . . . . . 2 . . . . 2 . . . . 3 . . . . . 3 . . Garrison Access 5 | . . . . . . . . . . . . . . . 2 2 . . . . . 1 . . Terminal Hacks 44 | . 3 . . 3 4 3 8 . 3 . 1 . . . . . . 1 17 . . . 1 . Record 19 | . . . . . . . 7 . . . . . . . . . . . 12 . . . . . Part Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Robot Analysis 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 4 | . . . . . . . 1 . . . 1 . . . . . . 1 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . . Network Status 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 6 | . 4 . . 1 . . . . . . . . . . . 1 . . . . . . . . Scan Component 4 | . 2 . . 1 . . . . . . . . . . . 1 . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . . 1 4 . . . . . . 1 . . . 2 . . . . . . . . Retrieve Components 9 | . 1 . . 1 4 . . . . . . 1 . . . 2 . . . . . . . . Scanalyzer 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . 2 . . Retrieve Study 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 30 | . 6 . 1 7 12 3 . . . . . 1 . . . . . . . . . . . . Terminals 24 | . 6 . 1 7 7 3 . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 8 | . 1 . 1 2 2 2 . . . . . . . . . . . . . . . . . . Skim 15 | . 5 . . 5 5 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 5 . . . . . . 1 . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Tunnel 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 6 . 1 7 9 6 . . . . 4 1 1 . 1 4 . . . . 1 1 1 . Full Trace Events 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . . . . . . . . . 18 . . . . . 10 . . . . . . 12 . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . 139 . . . . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . 18 . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . 2 . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . 58 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 43 | . 9 . . 9 6 . . . . . . 10 . . . 9 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . 1 3 . . 1 . . . . . Non-combat 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . . . . . 1 3 . . 1 . . . . . parse_system 5 | . . . . . . . . . . . . . . . 1 3 . . 1 . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Machine Destruction 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . 6 . . . . . 2 5 . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Total Allies 54 | . . . . . . . . . 7 . 1 15 6 . 2 5 . 2 5 . . . 6 5 Largest Group 15 | . . . . . . . . . 7 6 2 12 15 13 10 5 . 2 5 . . . 3 3 Highest-Rated Group 938 | . . . . . . . . . 241 202 71 515 938 787 626 494 . 96 266 . . . 345 243 Highest-Rated Ally 159 | . . . . . . . . . 41 41 41 159 159 143 135 103 . 48 64 . . . 115 81 Zionite Dispatches 12 | . . . . . . . . . . . 1 2 . . 2 2 . . . . . . 2 3 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Light 3 | . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacker 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Total Orders 7 | . . . . . . . . . . . 2 . . 2 3 . . . . . . . . . STAY 3 | . . . . . . . . . . . 1 . . 1 1 . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . DROP 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Ally Attacks 362 | . . . . . . . . . . 32 5 96 30 20 83 21 . . 27 . . . 38 10 Total Damage 12583 | . . . . . . . . . . 801 137 2068 1865 445 2711 1011 . . 1328 . . . 1526 691 Kills 73 | . . . . . . . . . . 8 1 16 6 1 24 2 . . 5 . . . 6 4 Allies Corrupted 7 | . . . . . . . . . . 1 . . . . 3 . . . . . . . 3 . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Active Infowar (turns) 21319 | . . 489 124 472 1631 1022 1999 1189 878 589 613 1495 111 109 847 2270 1312 1931 1091 796 385 1413 553 . Optics 10353 | . . . . . . . . . . . . . . . 602 2270 1312 1931 1091 796 385 1413 553 . Sensors 18036 | . . . . . . 1018 1999 1189 878 589 613 1495 111 109 750 1997 1249 1853 1084 768 385 1396 553 . Seismic 2730 | . . 489 124 472 1631 8 . . 6 . . . . . . . . . . . . . . . Cloaking 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Jamming 4321 | . . . . . . . . . . . . . . . . 1559 583 . . . 216 1410 553 . Robot Analysis Total 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 1 2 1 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 20 | . . . . . . . . . . . 3 3 . . 3 2 . . . . . 7 1 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 3 | . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . Guard Positions 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Prototype Stockpiles 3 | . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Unaware Analyses 3 | . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . Active Terminals 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Depthwide Sectors/0 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 27038 | 117 2006 563 124 1547 2890 1179 2064 1259 878 589 613 1552 532 247 876 2270 1312 1931 1091 796 385 1413 558 246 Spaces Moved 16860 | 50 753 240 52 480 1138 884 987 640 880 507 499 1009 179 99 614 1696 965 1190 912 452 388 1400 478 368 Core 229 | 15 . . . . . . . . . . . . . . . . . . . . . . 5 209 Treads 3639 | 35 261 . . 4 37 . . 375 880 507 248 207 179 99 614 193 . . . . . . . . Legs 8527 | . . . . . 177 855 940 265 . . . . . . . 739 736 1190 912 452 388 1400 473 . Wheels 2184 | . 492 240 52 476 924 . . . . . . . . . . . . . . . . . . . Hover 782 | . . . . . . 29 . . . . . . . . . 745 . . . . . . . 8 Flight 1499 | . . . . . . . 47 . . . 251 802 . . . 19 229 . . . . . . 151 Fastest Speed 40 | 50 160 215 215 175 175 77 77 89 89 89 86 75 75 115 75 49 71 92 92 63 63 63 50 40 Average Speed 112 | 147 195 215 215 207 212 83 173 131 89 89 87 91 114 115 96 73 94 121 92 91 63 63 74 46 Slowest Speed 480 | 160 320 215 215 480 320 262 191 191 89 89 152 115 115 115 115 115 142 142 96 96 63 75 75 60 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . 1 9 . . 1 . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 96 27 5 68 99 27 91 73 89 68 10 89 66 78 54 44 83 98 93 67 9 91 17 10 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 33 | . 2 . . 2 7 . 1 . 3 . 15 . . . . . . . . . . 3 . . Known Exits Taken 22 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 19 | . . . . . . . 2 4 4 1 . . . . . . 4 2 . 2 . . . . Spaces Dug 94 | . . . . 4 1 19 4 2 . . 5 2 . . 2 20 1 17 . . 1 9 5 2 Terrain Destroyed 528 | . . . . 8 1 90 39 13 . 2 5 28 4 1 13 141 11 90 57 4 1 13 5 2 Melee 59 | . . . . 4 1 4 . 1 . . 5 1 . . . 15 1 10 . . 1 9 5 2 Projectile 214 | . . . . 4 . 22 9 12 . 2 . 15 1 1 13 71 10 37 10 4 . 3 . . AOE 254 | . . . . . . 64 30 . . . . 12 3 . . 55 . 43 47 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Total 23747 | 80 1252 270 63 892 1500 1238 1306 994 973 641 651 1559 502 218 824 2538 1299 1600 1107 822 514 1821 658 425 Wait 5097 | 13 406 10 1 221 235 239 272 294 61 128 125 410 282 90 122 525 266 319 116 353 116 324 161 8 Move 16814 | 49 752 239 51 479 1137 883 986 639 879 506 496 990 178 98 611 1695 964 1189 911 451 387 1399 477 368 Hop 11 | . . . . . . . . . . . 1 9 . . 1 . . . . . . . . . Pick Up 153 | 6 34 3 4 23 3 8 4 5 9 1 4 9 6 2 1 8 1 1 5 1 1 9 1 4 Fast Attach 129 | 6 7 . . 16 2 5 . . 6 . 2 16 9 4 7 19 2 3 5 3 . 6 . 11 Attach 47 | . 1 1 4 4 2 4 9 3 . . 1 2 . 2 1 1 . 2 2 1 1 3 . 3 Detach 16 | . 2 . . 1 2 . 4 1 . . . . . . . . . 1 1 . . . . 4 Swap 177 | . 5 6 2 16 8 24 3 7 6 . 1 8 3 3 15 46 8 6 3 2 . 5 . . Drop 245 | . 21 2 . 46 16 15 3 5 11 1 5 25 15 6 6 28 3 2 9 3 1 13 5 4 Fire 773 | 6 24 9 1 80 83 54 24 39 . 5 9 64 9 13 48 111 47 56 37 8 2 34 7 3 Melee 136 | . . . . 6 3 6 1 1 1 . 7 2 . . 5 27 8 10 10 . 6 28 6 9 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . 2 . . . . . . . . . . . 9 Rewire 43 | . . . . . 9 . . . . . . 22 . . . . . 11 . . . . 1 . Trap 78 | . . . . . . . . . . . . . . . 4 74 . . . . . . . . Miscellaneous 15 | . . . . . . . . . . . . . . . 3 4 . . 8 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 118 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 818 | -10/Materials | Derelicts attacked the area 1069 | -10/Materials | Discovered new exit (range 14) 1271 | -10/Materials | Discovered new exit (range 15) 1423 | -10/Materials | Repaired Sub. Beam Cannon 1428 | -10/Materials | Learned location of 1 exit from Recycling 1451 | -10/Materials | Repaired Lgt. Treads 1496 | -10/Materials | Identified exit to Subcaves 1496 | -10/Materials | Identified exit to Mines 1525 | -10/Materials | Discovered new exit (range 6) 1641 | -10/Materials | Loaded intel: 14 trap records 1670 | -10/Materials | Learned 2 Storage zone layouts 1691 | -10/Materials | Learned location of Mines (-9) 1887 | -10/Materials | Learned location of 2 exits from Subcaves 2124 | -10/Materials | Entered Subcaves 2125 | -10/Subcaves | Identified exit to Materials 2126 | -10/Subcaves | Identified exit to Recycling 2130 | -10/Subcaves | Learned Materials trap positions 2275 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2281 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 2687 | -10/Subcaves | Entered Materials 2687 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2688 | -8/Materials | Identified exit to Storage 2689 | -8/Materials | Loaded intel: 19 trap records 2811 | -8/Materials | Entered Storage 2966 | -8/Storage | Learned location of Armory (-4) 2988 | -8/Storage | Build established: Scavenger-Mutant 3222 | -8/Storage | Garrison activated, responded to threat 4268 | -8/Storage | Identified exit to Factory 4305 | -8/Storage | Learned location of Lower Caves (-7) 4307 | -8/Storage | Used back door to open Recycling access 4311 | -8/Storage | Learned Factory scanalyzer intel 4358 | -8/Storage | Entered Recycling 4359 | -8/Recycling | Identified exit to Factory 5828 | -8/Recycling | Entered Scraplab 5844 | -8/Recycling | Found Prototype Device 5844 | -8/Recycling | Identified Scrap Engine 5853 | -8/Recycling | Learned Factory garrison access intel 5882 | -8/Recycling | Learned Storage stockpile data 5914 | -8/Recycling | Learned Storage security intel 5924 | -8/Recycling | Learned Factory emergency access door positions 6016 | -8/Recycling | Learned location of 1 exit from Extension 6427 | -8/Recycling | Build established: Construct 7248 | -8/Recycling | Entered Factory 7248 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7249 | -6/Factory | Identified exit to Factory 7249 | -6/Factory | Identified exit to Lower Caves 7251 | -6/Factory | Loaded intel: 4 scanalyzer locations 7252 | -6/Factory | Loaded intel: 4 garrison access locations 7381 | -6/Factory | Central database locked down 7598 | -6/Factory | First assault squad dispatched 8427 | -6/Factory | Entered Lower Caves 8428 | -6/Lower Caves | Identified exit to Lower Caves 8915 | -6/Lower Caves | Lost 3 parts (1p1u1w) 9608 | -6/Lower Caves | Entered an active Warlord outpost 9648 | -6/Lower Caves | Learned Research emergency access door positions 9648 | -6/Lower Caves | Learned Armory emergency access door positions 9648 | -6/Lower Caves | Learned Factory stockpile data 9648 | -6/Lower Caves | Learned Factory terminal intel 10286 | -6/Lower Caves | Encountered a Warlord checkpoint 10491 | -6/Lower Caves | Entered another Lower Caves area 10736 | -6/Lower Caves | Learned 4 Factory zone layouts 11328 | -6/Lower Caves | Encountered a Warlord checkpoint 11687 | -6/Lower Caves | Learned Factory terminal intel 11737 | -6/Lower Caves | Discovered new exit (range 3) 11744 | -6/Lower Caves | Identified exit to Zion 11750 | -6/Lower Caves | Entered Zion 11875 | -6/Zion | Learned location of Warlord (-4) 11917 | -6/Zion | System corruption cleaned by Quarantine Array 12020 | -6/Zion | Identified exit to Deep Caves 12020 | -6/Zion | Identified exit to Proximity Caves 12176 | -6/Zion | Met Imprinter 12190 | -6/Zion | Imprinted 12192 | -6/Zion | Declared Zion's savior 12310 | -6/Zion | Found Prototype Special Weapon 12310 | -6/Zion | Identified RU-N14's Throwing Claymores 12317 | -6/Zion | Found RU-N14's Throwing Claymores 12444 | -6/Zion | Gained Derelict followers 12628 | -6/Zion | Entered Proximity Caves 12628 | -5/Proximity Caves | Accompanied by 6 allies 12917 | -5/Proximity Caves | Learned Factory garrison access intel 13087 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13217 | -5/Proximity Caves | Entered Factory 13217 | -5/Factory | Accompanied by 2 allies 13217 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13218 | -5/Factory | Identified exit to Factory 13221 | -5/Factory | Loaded intel: 28 terminal locations 13222 | -5/Factory | Loaded intel: 4 garrison access locations 13268 | -5/Factory | Garrison activated, responded to threat 13322 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 13429 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 13573 | -5/Factory | Fabricated Enh. Hardcell Cannon (x2) 13639 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 13640 | -5/Factory | Zion Defense Resupply teleported in 13759 | -5/Factory | Discovered new exit (range 10) 13823 | -5/Factory | Identified exit to Extension 13830 | -5/Factory | Entered Extension 13830 | -5/Extension | Accompanied by 1 ally 13915 | -5/Extension | Zion Light squad teleported in 14114 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 14119 | -5/Extension | Retrieved Zion intel report: Prototype Stockpiles 14308 | -5/Extension | Energy Cycler disabled 14308 | -5/Extension | Rescued a captive Derelict 14308 | -5/Extension | Rescued a captive Derelict 14309 | -5/Extension | Rescued a captive Derelict 14310 | -5/Extension | Rescued a captive Derelict 14310 | -5/Extension | Rescued a captive Derelict 14311 | -5/Extension | Rescued a captive Derelict 14316 | -5/Extension | Rescued a captive Derelict 14345 | -5/Extension | Rescued A7 14664 | -5/Extension | Spotted B-75 Beast 14673 | -5/Extension | Destroyed B-75 Beast 14688 | -5/Extension | Spotted B-75 Beast 14696 | -5/Extension | Destroyed B-75 Beast 14700 | -5/Extension | Discovered exit to Factory (range 14) 14787 | -5/Extension | Retrieved Zion intel report: Guard Positions 14788 | -5/Extension | Zion Hacker squad teleported in 15229 | -5/Extension | Terminal network hard line cut 15316 | -5/Extension | Discovered new exit (range 6) 15322 | -5/Extension | Identified exit to Cetus 15382 | -5/Extension | Entered Cetus 15382 | -5/Cetus | Accompanied by 12 allies (A7) 15387 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 15428 | -5/Cetus | Spotted Cetus Guard 15428 | -5/Cetus | Spotted Cetus Guard 15429 | -5/Cetus | Spotted Cetus Guard 15430 | -5/Cetus | Spotted Cetus Guard 15435 | -5/Cetus | Allies destroyed Cetus Guard 15441 | -5/Cetus | Allies destroyed Cetus Guard 15441 | -5/Cetus | Allies destroyed Cetus Guard 15472 | -5/Cetus | Lost 3 allies 15516 | -5/Cetus | Build established: Commander-Construct 15524 | -5/Cetus | Started Cetus Manufacturing Module 15549 | -5/Cetus | Manufactured an Enhanced Grunt 15574 | -5/Cetus | Manufactured an Enhanced Grunt 15599 | -5/Cetus | Manufactured an Enhanced Grunt 15624 | -5/Cetus | Manufactured an Enhanced Grunt 15649 | -5/Cetus | Manufactured an Enhanced Grunt 15669 | -5/Cetus | Discovered new exit (range 15) 15757 | -5/Cetus | Spotted Cetus Guard 15757 | -5/Cetus | Spotted Cetus Guard 15759 | -5/Cetus | Spotted Cetus Guard 15759 | -5/Cetus | Spotted Cetus Guard 15767 | -5/Cetus | Destroyed Cetus Guard 15769 | -5/Cetus | Allies destroyed Cetus Guard 15772 | -5/Cetus | Allies destroyed Cetus Guard 15774 | -5/Cetus | Destroyed Cetus Guard 15789 | -5/Cetus | Found Prototype Device 15789 | -5/Cetus | Identified Exp. Thermal Shield 15811 | -5/Cetus | Discovered exit to Factory (range 15) 15820 | -5/Cetus | Scared off Revision 17 15870 | -5/Cetus | Identified exit to Archives 15914 | -5/Cetus | Entered Archives 15914 | -5/Archives | Accompanied by 13 allies (A7) 15993 | -5/Archives | Lost 3 allies 16003 | -5/Archives | Discovered exit to Factory (range 14) 16103 | -5/Archives | Discovered new exit (range 16) 16113 | -5/Archives | Discovered new exit (range 16) 16133 | -5/Archives | Identified exit to Hub_04(d) 16161 | -5/Archives | Entered Hub_04(d) 16161 | -5/Hub_04(d) | Accompanied by 9 allies 16319 | -5/Hub_04(d) | Zion hero teleported in (AD-0RF) 16328 | -5/Hub_04(d) | Discovered exit to Factory (range 9) 16460 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 16580 | -5/Hub_04(d) | Retrieved Zion intel report: Active Terminals 16581 | -5/Hub_04(d) | Zion Trap Resupply teleported in 16617 | -5/Hub_04(d) | Retrieved Zion intel report: Emergency Access 16667 | -5/Hub_04(d) | Discovered exit to Factory (range 8) 16672 | -5/Hub_04(d) | Garrison activated, responded to threat 16736 | -5/Hub_04(d) | Lost 4 allies 16907 | -5/Hub_04(d) | Network Hub disabled 16908 | -5/Hub_04(d) | Spotted Lightning 16908 | -5/Hub_04(d) | Spotted Lightning 16910 | -5/Hub_04(d) | System corruption reached 10% 16921 | -5/Hub_04(d) | Allies destroyed Lightning 16924 | -5/Hub_04(d) | Spotted Lightning 16926 | -5/Hub_04(d) | Allies destroyed Lightning 16996 | -5/Hub_04(d) | Build established: Construct 17035 | -5/Hub_04(d) | Spotted Lightning 17037 | -5/Hub_04(d) | Spotted Lightning 17037 | -5/Hub_04(d) | Entered Factory 17037 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17038 | -4/Factory | Loaded intel: 26 terminal locations 17051 | -4/Factory | Zion Heavy squad teleported in 17111 | -4/Factory | Zion Light squad teleported in 17275 | -4/Factory | Lost 5 allies 17293 | -4/Factory | Found Prototype Protection 17293 | -4/Factory | Identified Zio. Weapon Casing 17700 | -4/Factory | Spotted B-86 Titan 17736 | -4/Factory | Retrieved Zion intel report: Emergency Access 18001 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 18287 | -4/Factory | First assault squad dispatched 18410 | -4/Factory | Discovered new exit (range 11) 18514 | -4/Factory | Identified exit to Research 18606 | -4/Factory | Terminal network hard line cut 18671 | -4/Factory | Discovered exit to Research (range 21) 18990 | -4/Factory | Discovered new exit (range 15) 19022 | -4/Factory | Identified exit to Upper Caves 19307 | -4/Factory | Entered Upper Caves 20555 | -4/Upper Caves | Discovered new exit (range 4) 20560 | -4/Upper Caves | Identified exit to Upper Caves 20619 | -4/Upper Caves | Entered another Upper Caves area 20851 | -4/Upper Caves | Discovered exit to Research (range 7) 21707 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22107 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 22158 | -4/Upper Caves | Destroyed 7 combat bots 22249 | -4/Upper Caves | Discovered new exit (range 11) 22549 | -4/Upper Caves | Identified exit to Warlord 22550 | -4/Upper Caves | Entered Warlord 22582 | -4/Warlord | System corruption cleaned by Quarantine Array 22690 | -4/Warlord | Visited the Vortex Lab 22694 | -4/Warlord | Warlord's base attacked by MAIN.C 22700 | -4/Warlord | Found Prototype Energy Gun 22700 | -4/Warlord | Identified Vortex Rifle 22705 | -4/Warlord | Found Vortex Rifle 22877 | -4/Warlord | Learned Armory trap positions 22878 | -4/Warlord | Learned 4 Command zone layouts 22879 | -4/Warlord | Learned Quarantine security intel 22879 | -4/Warlord | Learned Research repair station intel 22879 | -4/Warlord | Learned Research scanalyzer intel 23044 | -4/Warlord | Warlord forces counterattacked 23061 | -4/Warlord | Found Prototype Device 23061 | -4/Warlord | Identified Exp. Phase Shifter 23117 | -4/Warlord | Rebuked by Warlord 23177 | -4/Warlord | Spotted Striker 23188 | -4/Warlord | P-70 Sage assimilated allied 7A-863(M) 23208 | -4/Warlord | P-70 Sage assimilated allied 98-ANY(b) 23234 | -4/Warlord | Lost 7 allies 23280 | -4/Warlord | Lost 3 allies 23299 | -4/Warlord | Spotted B-90 Cyclops 23369 | -4/Warlord | Warlord base infiltrated, sounded retreat 23449 | -4/Warlord | Lost 6 allies 23453 | -4/Warlord | Spotted Executioner 23457 | -4/Warlord | Spotted Striker 23460 | -4/Warlord | Spotted B-90 Cyclops 23468 | -4/Warlord | Spotted Striker 23479 | -4/Warlord | Spotted Executioner 23524 | -4/Warlord | Lost 3 allies 23549 | -4/Warlord | Spotted B-86 Titan 23573 | -4/Warlord | Spotted Executioner 23610 | -4/Warlord | Spotted Executioner 23613 | -4/Warlord | Found Corrupted Prototype Processor 23617 | -4/Warlord | Spotted Striker 23618 | -4/Warlord | Spotted Executioner 23626 | -4/Warlord | Destroyed Striker 23626 | -4/Warlord | Destroyed Executioner 23626 | -4/Warlord | Destroyed Executioner 23635 | -4/Warlord | Discovered new exit (range 9) 23640 | -4/Warlord | Identified exit to Proximity Caves 23641 | -4/Warlord | Entered Proximity Caves 23643 | -3/Proximity Caves | Spotter reported a threat 23644 | -3/Proximity Caves | Spotter reported a threat 23665 | -3/Proximity Caves | Destroyed 8 combat bots 23670 | -3/Proximity Caves | Lost 4 allies 24229 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 24432 | -3/Proximity Caves | Identified Exp. Core Analyzer 24437 | -3/Proximity Caves | Entered Research 24437 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 24438 | -3/Research | Identified exit to Testing 24440 | -3/Research | Loaded intel: 4 repair station locations 24441 | -3/Research | Loaded intel: 6 scanalyzer locations 24741 | -3/Research | Build established: Assassin 24822 | -3/Research | Entered Testing 24858 | -3/Testing | Found Prototype Device 24858 | -3/Testing | Identified 2N-1CE's Frost Array 25009 | -3/Testing | Discovered new exit (range 5) 25012 | -3/Testing | Identified exit to Research 25058 | -3/Testing | Found Prototype Device 25066 | -3/Testing | Retrieved Zion intel report: Guard Positions 25068 | -3/Testing | Identified Exp. EM Disruption Field 25093 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 25210 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-3 25228 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 25240 | -3/Testing | Found Prototype Energy Cannon 25259 | -3/Testing | Identified Null Cannon 25419 | -3/Testing | Build established: Construct 25706 | -3/Testing | Retrieved Zion intel report: Active Terminals 25736 | -3/Testing | Found Prototype Processor 25736 | -3/Testing | Identified Exp. Target Analyzer 25771 | -3/Testing | Spotted Striker 25812 | -3/Testing | Retrieved Zion intel report: Emergency Access 25818 | -3/Testing | Found Prototype Launcher 25819 | -3/Testing | Identified Tactical Quantum Warhead 25830 | -3/Testing | Retrieved Zion intel report: Component Schematics 26235 | -3/Testing | Entered Research 26235 | -2/Research | Evolved 2 slots: Utility x2 26242 | -2/Research | Zion Hacker squad teleported in 26388 | -2/Research | Lost 3 allies 26525 | -2/Research | Build established: Assassin 26550 | -2/Research | Zion Light squad teleported in 26603 | -2/Research | Retrieved Zion intel report: Branch Access 26603 | -2/Research | Identified exit to Quarantine 26724 | -2/Research | Lost 3 allies 26761 | -2/Research | Discovered new exit (range 15) 26788 | -2/Research | Released all parts (13) 26793 | -2/Research | Entered Access 26793 | -1/Access | Evolved 2 slots: Utility x2 26803 | -1/Access | Zion Hacker squad teleported in 26817 | -1/Access | Spotted B-99 Colossus 26864 | -1/Access | Lost 3 allies 27001 | -1/Access | Core integrity fell below 50% 27007 | -1/Access | Core integrity fell below 20% 27019 | -1/Access | Retrieved Zion intel report: Main Access 27019 | -1/Access | Identified exit to Surface 27020 | -1/Access | Zion Demo squad teleported in 27024 | -1/Access | Zion Recon squad teleported in 27033 | -1/Access | Lost 4 parts (3n1u) 27039 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- [ 3 : Resource Resupply ] [ 4 : Heavy Resupply ] >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Depthwide Sectors/-1 ] [ 2 : Unaware Schematics ] [ 3 : Component Stockpiles ] >>\\ZION-DISPATCH-2 [ Target locked, reinforcements inbound... ] 27024_ FK-ZVQ(d) destroyed. 27029_ S-43 Plague knocked back. 27030_ The unstable cave ceiling collapses. 27030_ Xenon Bombardment Thruster crushed. 27032_ The unstable cave ceiling collapses. 27034_ S-43 Plague destroyed. 27038_ U-05 Engineer lays Concrete. 27039_ Acquired 46 matter. 27039_ U-05 Engineer lays Concrete. 27039_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????# = #???????????????????? | | ????????????????# = #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# " #???????????????????? | | ????????????????# """ #???????????????????? | | ????????????????# """ #???????????????????? | | ????????????????# " #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????#######/######???????????????????? | | ??????????###########* #??????????????????????? | | ??????????# =%*=%= #######????????????????? | | ??????????# =! ????????????? | | ??????????# #########??????????????? | | ??????????# ####### #??????????????????????? | | ??????????# #?????##############???????????????? | | ??????????# #??????# " " #???????????????? | | ??????????# #??????# " ! " #???????????????? | | ??????????# #??????# #???????????????? | | ??????????# #??????# #???????????????? | | ??????????# #??????# #???????????????? | | ??????????# #??????# #???????????????? | | ??????????# #??????# #???????????????? | | ??????????# #??????# * ######???????????????? | | ??????????# ######## #%[ ####???????????????? | | ??????????# h h % %@%! ????????? | | ??????????# %%!] ???????? | | ??????????# m % == u w ????????? | | ??????????########### # ###+#######????????? | | ????????????????????# #### ##??? ?????????????? | | ???????????????????? ???# #????? ???????????? | | ??????????????????? ????# #?????? ??????????? | | ?????????????????? !????+ #??????? ?????????? | | ????????????????? ?????# #???????? ??????????? | | ????????????????? ?????# #???????????????????? | | ????????????????" ??????# #???????????????????? | | ???????????????? ??????? #???????????????????? | | ????????????????? ???????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 50 Energy Generation 56 Energy Capacity 1069 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 30 Resistance: TH 30 Phase Shifting 20 Evasion (%) 82 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 5 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Shock Absorption System | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Wave Gun | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Lance | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Force Field | -6/Zion | Archive Drone Bay | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Barrage Gun | -6/Zion | Free Imp. Heavy Machine Gun | -5/Hub_04(d) | Z-intel Enh. Fission Core | -5/Hub_04(d) | Z-intel Neutron Cannon | -5/Hub_04(d) | Z-intel Prc. Energy Filter | -5/Hub_04(d) | Z-intel Ionic Axe | -5/Hub_04(d) | Z-intel Cld. Cesium-ion Thruster | -5/Hub_04(d) | Z-intel Hvy. Gatling Laser | -5/Hub_04(d) | Z-intel Enh. Coil Gun | -5/Hub_04(d) | Z-intel Lgt. Neutrino Core | -5/Hub_04(d) | Z-intel Imp. Energy Well | -5/Hub_04(d) | Z-intel Com. Wheel | -3/Testing | Z-intel Matter Filter | -3/Testing | Z-intel Remote Datajack | -3/Testing | Z-intel Seismic Detector | -3/Testing | Z-intel Lyr. Medium Armor Plating | -3/Testing | Z-intel Hvy. Siege Treads | -3/Testing | Z-intel Adv. System Shield | -3/Testing | Z-intel Energy Filter | -3/Testing | Z-intel Armor Integrity Analyzer | -3/Testing | Z-intel Imp. Remote Shield | -3/Testing | Z-intel Imp. Power Shielding | -3/Testing | Z-intel Imp. Hacking Suite | -3/Testing | Z-intel Robot Schematics ------------------ H-66 Slayer | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Enh. Hardcell Cannon | x2 | -5/Factory | Preloaded Repaired ---------- Sub. Beam Cannon | 42% | -10/Materials Lgt. Treads | 67% | -10/Materials Studied --------- Missile Launcher | -6/Factory | Hacked Great Maul | -4/Factory | Hacked Enh. Hardcell Cannon | -3/Testing | Hacked Hyp. Railgun | -3/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaGaussRifle Manual? 0 Play Time 03:16:15 Cumulative 1613.8 hours Start 2026.02.20 @ 13:19:37 End 2026.02.21 @ 01:01:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1160 Rogue 1120 Adventurer 40 Explorer 0 Win Type - Total 209 Types 94/11/74/2/2/4/16/2/1/3 Lore% 97 Gallery% 95 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1cab4c6-17ac-4fa3-b06b-99b8dc5fd885