Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.11 @ 06:31:48 Player: Ms Vella Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (66) 330 Value Destroyed (1378) 1378 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (384) 384 TOTAL SCORE: 5052 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 217 Aligned with FarCom 300 Friendly Fire -141 Cogmind --------- Core Integrity 0/550 Matter 58/300 Energy 80/100 System Corruption 0% Temperature Cool (9) Movement Hovering (236) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Hover Unit Hover Unit > --- UTILITY (4) ------ High-capacity Storage Unit Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Hover Unit Hover Unit Hover Unit Medium Storage Unit Medium Storage Unit Large Battery (200) Compact Matter Pod (150) Machine Analyzer Visual Processing Unit Light Armor Plating Hacking Suite Hacking Suite Trap Reconfigurator Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg Makeshift Leg > --- UTILITY ---------- High-capacity Storage Unit Power Shielding Light Armor Plating > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Ion Engine Light Nuclear Core Hover Unit Hover Unit Hover Unit Hover Unit Hover Unit Hover Unit Hover Unit Hover Unit Medium Storage Unit Medium Storage Unit Compact Matter Pod Machine Analyzer Visual Processing Unit Light Armor Plating Hacking Suite Hacking Suite Trap Reconfigurator Mini Grenade Launcher [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Protection Power Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 51 | 1 12 . 18 8 . 3 9 Power 8 | . 1 . 4 2 . . 1 Engine 6 | . . . 4 2 . . . Core 2 | . 1 . . . . . 1 Reactor . | . . . . . . . . Propulsion 22 | . 4 . 8 3 . 1 6 Treads . | . . . . . . . . Leg 17 | . 4 . 8 3 . 1 1 Wheel . | . . . . . . . . Hover 5 | . . . . . . . 5 Flight . | . . . . . . . . Utility 7 | . 3 . 3 1 . . . Device 1 | . 1 . . . . . . Storage 2 | . 2 . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 4 | . . . 3 1 . . . Artifact . | . . . . . . . . Weapon 14 | 1 4 . 3 2 . 2 2 Energy Gun 10 | 1 2 . 3 1 . 2 1 Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . 1 . . 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . Corrupted Parts 4 | . . . 4 . . . . System Corruption 14 | . . . 14 . . . . Parts Lost 24 | . 2 . 7 2 . 1 12 Power 4 | . 1 . 1 . . . 2 Propulsion 12 | . . . 4 1 . . 7 Utility 1 | . . . . . . 1 . Weapon 7 | . 1 . 2 1 . . 3 Highest Loss Streak 8 | . 2 . 7 1 . 1 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 83 85 78 98 100 98 46 Engine 5 | . 8 . 4 10 11 11 3 Core 5 | . 5 14 4 . . . 1 Leg 28 | . 28 28 27 33 33 33 7 Storage 12 | . 14 14 11 11 11 11 9 Protection 8 | . . . 10 22 22 20 9 Energy Gun 21 | . 17 28 21 16 22 22 6 Ballistic Gun 2 | . 8 . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 54 | 11 49 49 53 54 54 54 51 Greatest Support 40 | 20 20 20 33 40 40 40 40 Greatest Overweight (x) 16 | . 2 2 16 1 1 1 13 Average Overweight (x) 1 | . . 2 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 8 15 20 20 20 20 20 20 Most Carried 20 | 5 18 20 20 20 20 20 20 Average Carried 17 | 3 13 19 19 19 19 20 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 2 18 20 20 20 20 20 14 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 739 | 161 251 . 185 60 . 82 . Remotely . | . . . . . . . . Salvage Created 2114 | . 794 132 773 203 . 97 115 Parts 131 | . 54 16 44 12 . 2 3 Haulers Intercepted 4 | . 2 . 2 . . . . Recyclers Shooed 3 | . 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 44 | . 13 9 10 6 . 2 4 Guns 26 | . 7 6 9 2 . 1 1 AOE 15 | . 6 3 . 4 . . 2 Classes Destroyed 13 | . 8 . 3 2 . . . Worker 1 | . 1 . . . . . . Builder 4 | . 2 . 2 . . . . Hauler 4 | . 2 . 2 . . . . Recycler 5 | . 3 . 2 . . . . Mechanic 1 | . 1 . . . . . . Operator 2 | . . . 2 . . . . Watcher 4 | . 3 . 1 . . . . Swarmer 20 | . 5 9 3 3 . . . Grunt 20 | . 8 . 4 2 . 2 4 Brawler 1 | . . . . 1 . . . Duelist 1 | . . . 1 . . . . Sentry 2 | . . . 2 . . . . Zionite 1 | . . . . 1 . . . Best Kill Streak 8 | . 8 4 6 4 . 2 2 Combat Bots Only 6 | . 6 4 3 3 . 2 2 Max Kills in Single Turn 3 | . 3 3 3 3 . 1 1 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . 2 3 . 3 . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 2664 | . 301 129 621 185 . 269 1159 Core 824 | . 60 37 107 10 . 59 551 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 32 | . . . 5 4 . . 23 Core Remaining (%) 72 | 100 . 61 . . . 56 . Volleys Fired 163 | . 57 9 56 9 . 12 20 Largest 2 | . 2 2 2 2 . 2 2 Hottest 130 | . 80 80 101 101 . 130 130 Shots Fired 249 | . 73 18 93 18 1 23 23 Gun 230 | . 66 18 93 15 1 23 14 Cannon . | . . . . . . . . Launcher 19 | . 7 . . 3 . . 9 Special . | . . . . . . . . Kinetic 22 | . 22 . . . . . . Thermal 75 | . . . 30 7 1 23 14 Explosive 19 | . 7 . . 3 . . 9 Electromagnetic 133 | . 44 18 63 8 . . . Robot Hit Streak 20 | . 11 7 20 5 . 11 12 Robot Miss Streak 4 | . 2 1 4 4 . 1 1 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 1 2 . . . 1 Max Gunslinging Chain 1 | . . 1 1 . . . 1 Shots Hit Robots 184 | . 51 13 68 11 . 20 21 Core Hits 112 | . 41 12 28 13 . 6 12 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 6 | . 1 . 1 2 . 2 . Burn 5 | . . . 1 2 . 2 . Destroy 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4063 | . 988 335 1368 443 . 307 622 Guns 2484 | . 632 154 1021 165 . 307 205 Cannons . | . . . . . . . . Explosions 1565 | . 356 179 347 278 . . 405 Melee . | . . . . . . . . Ramming 14 | . . 2 . . . . 12 Kinetic 145 | . 145 . . . . . . Thermal 1484 | . 27 179 613 153 . 307 205 Explosive 929 | . 329 . . 195 . . 405 Electromagnetic 1491 | . 487 154 755 95 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . . . 14 16 16 16 . Average Corruption 14 | . . . 12 15 16 16 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 93 | . . . 28 20 32 13 . Message Errors 26 | . . . 6 6 11 3 . Matter Fused 17 | . . . 6 3 5 3 . Heat Flow Errors 12 | . . . 4 1 5 2 . Energy Discharges 11 | . . . 4 3 3 1 . Parts Rejected 4 | . . . 2 1 . 1 . Data Loss (minor) 4 | . . . 1 . 2 1 . Data Loss (major) 6 | . . . . 2 3 1 . Misfires 3 | . . . . 2 1 . . Alerts 5 | . . . 1 1 2 1 . Misdirections 1 | . . . 1 . . . . Weapon Failures 4 | . . . 3 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 79 | . . 1 28 24 . . 26 Projectiles . | . . . . . . . . Explosions 79 | . . 1 28 24 . . 26 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 305 | . 38 31 16 77 . . 143 Shots 13 | . 2 1 1 4 . . 5 Rammed 3 | . . . . . . . 3 Targets Rammed 6 | . . 2 1 . . . 3 Kicked 3 | . . 2 1 . . . . Crushed . | . . . . . . . . Highest Temperature 474 | . 96 72 291 107 273 465 474 Average Temperature 109 | . 25 25 61 41 102 213 278 Received Heat Transfer 1464 | . 189 9 270 87 . 207 702 Effects 13 | . . . 1 . . 6 6 Shutdowns 3 | . . . . . . 2 1 Energy Bleed 3 | . . . 1 . . 1 1 Interference 4 | . . . . . . 2 2 Matter Decay 1 | . . . . . . . 1 Damage (minor) 2 | . . . . . . 1 1 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . 1 . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 5 | . 3 . 2 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . 1 1 Combat Hostiles 2 | . . . . . . 1 1 Parts Melted 4 | . . 1 2 . . . 1 Heat Transferred 3342 | . . 300 1290 383 . 888 481 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 8 | . 1 2 4 1 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 418 | . 322 231 418 387 . 75 102 Initial 80 | . . 12 14 80 . . 24 Average 135 | . 135 60 207 275 . 37 56 Maximum Alert Level 2 | . 1 1 2 1 . . . Low Security (%) 67 | 100 75 82 41 34 . 100 100 Level 1 30 | . 24 17 51 65 . . . Level 2 1 | . . . 7 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 3 . 2 . . . 3 Investigation 3 | . 3 . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . 2 . . . 1 Assault . | . . . . . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 3 | . . . 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 99 | . 26 9 40 5 . 4 15 Peak Tracking Total 9 | . 6 3 7 3 . 3 9 Tactical Retreats 8 | . 2 . 3 1 . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 4 | . . 4 . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 6 | . . . 2 2 . . 2 Max in Single Turn 1 | . . . 1 1 . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 13 | . 7 . 4 . 2 . . Terminals 7 | . 5 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 26 | . 14 . 10 . 2 . . Successful 15 | . 6 . 7 . 2 . . Failed 11 | . 8 . 3 . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 5 | . 2 . 2 . 1 . . Terminals 15 | . 9 . 6 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units 5 | . 3 . 2 . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 2 . 3 . 2 . . Record 1 | . . . . . 1 . . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . Repair Station Index 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Refit 2 | . 2 . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . Report Inventory 2 | . 1 . 1 . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Reject 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 4 . 3 . . . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 5 | . . 3 . 2 . . . Largest Group 3 | . . 3 2 2 1 . . Highest-Rated Group 50 | . . 40 24 50 31 . . Highest-Rated Ally 31 | . . 16 16 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 64 | . . 17 44 3 . . . Total Damage 635 | . . 176 424 35 . . . Kills 15 | . . 2 12 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 5632 | 4 1400 1483 1035 533 762 261 154 Spaces Moved 2306 | 1 620 552 369 243 384 96 41 Core 2 | . . . 1 . . . 1 Treads . | . . . . . . . . Legs 2282 | 1 620 552 368 243 384 96 18 Wheels . | . . . . . . . . Hover 22 | . . . . . . . 22 Flight . | . . . . . . . . Fastest Speed 108 | 120 120 260 190 190 196 196 108 Average Speed 211 | 120 184 260 221 193 196 196 183 Slowest Speed 850 | 120 260 260 850 196 196 196 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 2 87 99 47 44 78 33 9 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 3 . . . 1 . Spaces Dug 15 | . . . . 15 . . . Terrain Destroyed 143 | . 43 7 13 50 . . 30 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 143 | . 43 7 13 50 . . 30 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 2819 | 5 813 581 496 289 395 146 94 Wait 211 | . 94 7 22 26 8 34 20 Move 2299 | . 619 551 368 242 383 95 41 Hop . | . . . . . . . . Pick Up 40 | . 18 5 13 1 2 . 1 Fast Attach 23 | . 5 . 14 1 . 2 1 Attach 12 | . 1 . 1 3 . . 7 Detach 5 | . 4 . . 1 . . . Swap 16 | 1 6 . 3 4 . 1 1 Drop 40 | 4 9 3 18 2 2 2 . Fire 163 | . 57 9 56 9 . 12 20 Melee . | . . . . . . . . Ram 3 | . . . . . . . 3 Kick 3 | . . 2 1 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 4 | . . 4 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 16) 689 | -10/Materials | Discovered new exit (range 7) 846 | -10/Materials | Discovered new exit (range 13) 1405 | -10/Materials | Entered Mines 1570 | -10/Mines | Discovered new exit (range 7) 2193 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2237 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2427 | -10/Mines | Found a hidden stash of uninstalled traps 2676 | -10/Mines | Learned location of Zion (-7) 2806 | -10/Mines | Discovered new exit (range 7) 2888 | -10/Mines | Entered Materials 2888 | -9/Materials | Accompanied by 2 allies 2888 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3364 | -9/Materials | Lost 7 parts (1p4n2w) 3367 | -9/Materials | System corruption reached 10% 3843 | -9/Materials | Discovered new exit (range 14) 3923 | -9/Materials | Entered Mines 4074 | -9/Mines | Discovered new exit (range 13) 4309 | -9/Mines | Build established: Scavenger-Mutant 4394 | -9/Mines | Discovered new exit (range 13) 4395 | -9/Mines | Assembled infested the area 4445 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4445 | -9/Mines | Discovered new exit (range 5) 4456 | -9/Mines | Entered Exiles 4456 | -9/Exiles | Accompanied by 1 ally 4486 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4505 | -9/Exiles | Met 8R-AWN 4541 | -9/Exiles | Met EX-HEX 4594 | -9/Exiles | Met EX-BIN 4617 | -9/Exiles | Aligned with FarCom system 4619 | -9/Exiles | Given EX-Vault access code 4670 | -9/Exiles | Opened EX-Vault 4684 | -9/Exiles | Found Trap Reconfigurator 4725 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4779 | -9/Exiles | Met EX-DEC 4963 | -9/Exiles | Visited The Gauntlet 5201 | -9/Exiles | Discovered new exit (range 10) 5218 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 5218 | -9/Exiles | Entered Mines 5449 | -8/Mines | Discovered new exit (range 16) 5479 | -8/Mines | Entered Materials 5479 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5530 | -8/Materials | Garrison activated, responded to threat 5562 | -8/Materials | Core integrity fell below 50% 5588 | -8/Materials | Core integrity fell below 20% 5616 | -8/Materials | Lost 8 parts (1p4n3w) 5633 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 05571_ Critical hit (Burn: +37). 05573_ The unstable cave ceiling collapses. 05576_ Acquired Aluminum Leg. 05585_ The unstable cave ceiling collapses. 05585_ Aluminum Leg destroyed. 05588_ The unstable cave ceiling collapses. 05609_ Acquired Lgt. Nuclear Core. 05612_ The unstable cave ceiling collapses. 05612_ U-05 Engineer builds a Wall. 05616_ Hover Unit destroyed. 05616_ C-30 ARC bursts open, deploying its payload. 05616_ S-10 Pest unfolds itself. 05617_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 05619_ Lgt. Nuclear Core destroyed. 05623_ Slammed into S-10 Pest. 05627_ Hover Unit destroyed. 05629_ G-47 Trooper destroyed. 05631_ Hover Unit destroyed. 05631_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????######??????????????????????? | | ????# ??????????????????????? | | ????# ??????????????????????? | | ????? ??????????????????????? | | ????? ??????????????????????? | | ????? ??????????????????????? | | ?????# Y #??????????????????????? | | ?????# r#??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# m #??????????????????????? | | ?????# %########???????????????? | | ?????# # """ ##??????????????? | | ?????# @# """ ""#?????????????? | | ?????# s # """ T"#?????????????? | | ?????# ss# ""#?????????????? | | ?????+ s g ###?????????????? | | ?????# % # #???????????????? | | ???### g ########???????????????? | | ?##### ! #???????????????? | | ### # # """ #???????????????? | | # !! "R" #???????????????? | | # !! g# " " #######?????????? | | # ! / ????? | | # !! #####???????????? | | ##!! g# #######?????????????? | | ?#!! r #?????????????? | | ?### # "" #?????????????? | | ???### # "" #?????????????? | | ???# """ """???????????? | | ???### G"#??????????? | | ????## "" """???????????? | | ????# # " ###???????????? | | ###### # """ =#?????????????? | | # # # #?????????????? | | # # ##########?????????????? | | # # #??????????????????????? | | # + #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 170 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisAdvancedEdition Manual? 0 Play Time 00:42:19 Cumulative 882.6 hours Start 2022.04.11 @ 05:05:34 End 2022.04.11 @ 06:31:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 175 Rogue 1 Adventurer 174 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 80 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(100)|SATURATION(100)|LOW_CONTRAST(13,24,33) Steam 1 RUN: 54a5f59d-5089-4da2-b7b2-a54c84049fdf