Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 19:47:08 Player: Phosphophyllite Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (809) 809 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 2275 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 99/400 Matter 201/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Seismic Detector > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Ion Engine Light Treads Structural Scanner EM Pulse Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Beam Rifle Particle Cannon Rocket Launcher > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Treads Armored Wheel Improved Heat Sink Improved Heat Sink Structural Scanner Sensor Array Seismic Detector Hardened Light Armor Plating EM Pulse Gun Maul [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 26 | 9 5 2 10 . Power 5 | 1 . 1 3 . Engine 5 | 1 . 1 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 4 . . 1 . Treads 3 | 2 . . 1 . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 1 1 3 . Device 4 | 1 . . 3 . Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 4 . 3 . Energy Gun 2 | 1 . . 1 . Energy Cannon 1 | . 1 . . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon 1 | . 1 . . . Launcher 1 | . . . 1 . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . 1 6 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 3 | . . . 1 2 Highest Loss Streak 6 | . . . 1 6 To Critical Strikes . | . . . . . Average Backups 12 | 3 8 13 14 12 Power 1 | . . 1 2 3 Propulsion 3 | 2 2 3 3 1 Utility 3 | . 1 4 5 5 Weapon 3 | . 3 4 3 1 Tool/Special . | . . . . . Unused Backups 13 | . 3 1 2 7 Power 2 | . 1 . . 1 Propulsion 4 | . 1 . 1 2 Utility 3 | . . . . 3 Weapon 4 | . 1 1 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 100 100 98 74 Engine 13 | . 14 14 11 8 Treads 20 | . 9 28 21 16 Leg 4 | . 18 . . . Device 7 | . 14 1 10 10 Storage 13 | . 14 14 11 8 Processor 8 | . . 12 11 8 Energy Cannon 3 | . 3 . 11 8 Ballistic Gun 13 | . 18 13 10 . Ballistic Cannon 8 | . 4 14 2 . Special Weapon 1 | . 1 . 3 . Peak Build Rating 18 | 7 9 9 18 18 Average Rating 9 | 5 8 8 14 12 On Entrance 8 | . 7 8 9 18 Naked Turns 1 | . . . . 1 Heaviest Build 39 | 15 32 31 39 39 Greatest Support 43 | 40 40 40 43 43 Greatest Overweight (x) 10 | . . . 1 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 12 Most Carried 15 | 7 10 15 15 14 Average Carried 12 | 4 8 13 14 11 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 7 10 15 14 5 Class Distribution -------------------- 79% | Mutant 19% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 779 | 305 129 125 220 . Remotely . | . . . . . Salvage Created 906 | 112 87 159 540 8 Parts 45 | 4 5 12 24 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 23 | . 1 5 16 1 Melee 1 | . . . 1 . Guns 3 | . . 2 1 . Cannons 7 | . 1 3 3 . AOE 11 | . . . 10 1 Classes Destroyed 9 | 2 3 1 2 1 Worker 4 | . 1 1 2 . Tunneler 1 | 1 . . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Swarmer 3 | . . 3 . . Grunt 15 | . 1 2 12 . Duelist 2 | . . . 2 . Sentry 2 | . . . 2 . Assembled 1 | . . . . 1 Best Kill Streak 7 | 2 1 3 7 1 Combat Bots Only 6 | . 1 3 6 1 Max Kills in Single Turn 5 | 1 1 1 5 1 Gunslinging . | . . . . . Exploded 4 | . . . 4 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 127 | . 19 26 59 23 Missed 39 | . 5 8 15 11 Hits 88 | . 14 18 44 12 Melee 9 | . . . 3 6 Projectile 79 | . 14 18 41 6 Critical Strikes 6 | . . 1 4 1 Damage Taken 1439 | . 240 148 723 328 Core 426 | . 79 46 171 130 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 34 | . . . 34 . Core Remaining (%) 75 | 100 . 50 . . Volleys Fired 69 | 5 22 14 25 3 Largest 3 | 2 2 2 3 2 Hottest 124 | 60 100 50 124 124 Shots Fired 127 | 8 42 28 45 4 Gun 65 | 8 29 14 13 1 Cannon 43 | . 11 14 17 1 Launcher 12 | . . . 10 2 Special 7 | . 2 . 5 . Kinetic 82 | 5 33 28 16 . Thermal 30 | . 9 . 19 2 Explosive 12 | . . . 10 2 Electromagnetic 3 | 3 . . . . Robot Hit Streak 6 | 6 6 3 5 2 Robot Miss Streak 4 | 1 4 3 3 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 72 | 7 17 13 34 1 Core Hits 39 | 1 5 5 23 5 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 4 | . . 1 3 . Burn 1 | . . . 1 . Blast 1 | . . 1 . . Smash 2 | . . . 2 . Melee Attacks 9 | . . . 9 . Impact 9 | . . . 9 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2076 | 122 247 201 1380 126 Guns 424 | 79 125 83 123 14 Cannons 407 | . 109 104 194 . Explosions 972 | 43 . . 817 112 Melee 246 | . . . 246 . Ramming 27 | . 13 14 . . Kinetic 582 | 42 194 187 159 . Thermal 255 | 43 40 . 158 14 Explosive 929 | . . . 817 112 Electromagnetic 37 | 37 . . . . Impact 246 | . . . 246 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . 2 12 . . Message Errors 2 | . . 2 . . Matter Fused 1 | . . 1 . . Heat Flow Errors 4 | . 2 2 . . Energy Discharges 3 | . . 3 . . Data Loss (minor) 1 | . . 1 . . Data Loss (major) 1 | . . 1 . . Misfires 1 | . . 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 82 | 18 . . 39 25 Projectiles . | . . . . . Explosions 62 | 18 . . 19 25 Melee 20 | . . . 20 . Knockbacks 3 | . 1 . 2 . Impact . | . . . . . Kinetic 3 | . 1 . 2 . Secondary . | . . . . . Self-Inflicted Damage 159 | . . . 118 41 Shots 4 | . . . 3 1 Rammed 4 | . 2 2 . . Targets Rammed 5 | . 3 2 . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 303 | . 255 223 303 57 Average Temperature 81 | . 61 113 91 33 Received Heat Transfer 428 | . 84 6 291 47 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 2 | . . . 2 . Impact Corruptions 2 | . . . 2 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 531 | 50 74 . 370 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 . Low Security (%) 87 | 100 100 100 45 100 Level 1 12 | . . . 54 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 350 | 5 30 71 350 133 Initial 133 | . . . 5 133 Average 47 | . 2 9 169 90 Influence Increases 857 | 10 60 206 568 13 Destroy 0b10 Robot/C 500 | . 20 160 320 . Destroy 0b10 Robot/NC 35 | 10 10 5 10 . Destroy Leader 102 | . 12 30 60 . Allied During Kill 11 | . . 11 . . Successful Hack 49 | . 15 . 34 . Disable Machine 60 | . . . 60 . Destroy Structure 100 | . 3 . 84 13 Influence Decreases 841 | 10 60 190 242 339 Entered New Map 220 | . . . 11 209 Time Decay 471 | 10 60 130 221 50 Lost Part 70 | . . . 10 60 Lost Ally 80 | . . 60 . 20 Squads Dispatched 4 | . 3 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 15 8 20 19 Peak Tracking Total 16 | . 7 3 6 16 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 4 | . . . 4 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 8 | . 2 . 6 . Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 28 | . 8 . 20 . Successful 18 | . 7 . 11 . Failed 10 | . 1 . 9 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 10 | . 6 . 4 . Terminals 17 | . 8 . 9 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 3 | . . . 3 . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 . 3 . Robot Analysis 2 | . . . 2 . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . . . 1 . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 4 . 1 . Terminals 5 | . 4 . 1 . Botnet 3 | . 2 . 1 . Skim 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 . 6 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 4 | . . 3 . 1 Largest Group 3 | . . 3 . 1 Highest-Rated Group 40 | . . 40 . 31 Highest-Rated Ally 31 | . . 16 . 31 Total Orders . | . . . . . Ally Attacks 25 | . . 18 . 7 Total Damage 220 | . . 178 . 42 Kills 4 | . . 3 . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 1554 | 30 683 156 595 90 Sensors 143 | . . . 143 . Terrain 420 | . . . 356 64 Structural 96 | . . . 96 . Seismic 895 | 30 683 156 . 26 Robot Analysis Total 2 | . . . 2 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2715 | 107 683 1199 626 100 Spaces Moved 1536 | 60 446 660 281 89 Core 57 | 5 . . . 52 Treads 1103 | 4 121 660 281 37 Legs 376 | 51 325 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 50 Average Speed 146 | 116 130 160 160 101 Slowest Speed 550 | 160 160 160 240 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 4 67 99 35 25 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 7 | . 2 . 5 . Terrain Destroyed 124 | 7 2 . 98 17 Melee . | . . . . . Projectile 7 | . 2 . 5 . AOE 117 | 7 . . 93 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1838 | 84 499 773 388 94 Wait 150 | 4 10 89 46 1 Move 1532 | 59 445 659 280 89 Hop . | . . . . . Pick Up 26 | 7 7 5 7 . Fast Attach 10 | 7 . . 2 1 Attach 2 | . . . 2 . Detach . | . . . . . Swap 21 | 2 7 3 9 . Drop 14 | . 5 1 8 . Fire 69 | 5 22 14 25 3 Melee 9 | . . . 9 . Ram . | . . . . . Kick . | . . . . . Crush 5 | . 3 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 649 | -10/Materials | Discovered new exit (range 9) 708 | -10/Materials | Derelicts attacked the area 791 | -10/Materials | Entered Mines 807 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 942 | -10/Mines | Discovered new exit (range 4) 948 | -10/Mines | Identified exit to Subcaves 1077 | -10/Mines | Lost 3 allies 1094 | -10/Mines | Learned 2 Materials zone layouts 1142 | -10/Mines | Discovered new exit (range 10) 1147 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1165 | -10/Mines | Identified exit to Materials 1237 | -10/Mines | Discovered exit to Materials (range 6) 1990 | -10/Mines | Entered Materials 1990 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1991 | -9/Materials | Identified exit to Mines 2323 | -9/Materials | Build established: Skirmisher 2355 | -9/Materials | Repaired Rocket Launcher 2616 | -9/Materials | Entered Mines 2619 | -9/Mines | Received a Mining Laser from a helpful Derelict 2647 | -9/Mines | Assembled infested the area 2652 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2683 | -9/Mines | Core integrity fell below 50% 2689 | -9/Mines | Released all parts (3) 2716 | -9/Mines | Self-destructed Last Messages --------------- 02680_ Imp. Ion Engine destroyed. 02680_ Destroyed Imp. Ion Engine. 02681_ HV Slug penetrates as-08761. 02681_ as-08761 suffers critical hit (Destroy). 02681_ as-08761 destroyed. 02682_ PI-HTB(g) destroyed. 02683_ as-01070 suffers critical hit (Destroy). 02683_ as-01070 knocked back. 02683_ Lgt. Treads destroyed. 02684_ The unstable cave ceiling collapses. 02685_ HV Slug penetrates Wall. 02686_ Rocket Launcher destroyed. 02687_ Particle Cannon destroyed. 02688_ Penetrated by HV Slug. 02688_ as-41900 destroyed. 02689_ Released Beam Rifle. 02689_ Released Signal Interpreter. 02689_ Released Lrg. Storage Unit. 02690_ Acquired Seismic Detector. 02690_ HV Slug penetrates as-35151. 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Light Armor Plating | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rocket Launcher | 51% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldGuidanceSink Manual? 0 Play Time 00:52:33 Cumulative 41.0 hours Start 2025.07.19 @ 14:53:11 End 2025.07.19 @ 19:47:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 40 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 34 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6053ea8f-a65e-42e5-a181-5dc5242becf6