Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 11:52:49 Player: Rocket Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (155) 775 Value Destroyed (7194) 7194 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (6359) 6359 TOTAL SCORE: 21148 Bonus ------- High Alert Combat Kills 2075 Follower Combat Kills 4335 Met Imprinter 300 Was Imprinted 300 Met R17 at Cetus 500 Friendly Fire -1151 Cogmind --------- Core Integrity 0/1150 Matter 7/300 Energy 49/100 System Corruption 16% Temperature Cool (0) Movement Hovering (57) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (9) ------ Advanced Heat Sink Advanced Sensor Array Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON (2) ------- Enhanced Hardcell Cannon > --- INVENTORY (5) ---- Authchip [Device] Authchip [Device] Authchip [Storage] Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Cargo Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Advanced Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Enhanced Hardcell Cannon Fusion Bomb Launcher > --- INVENTORY -------- Fission Core Fusion Reactor Armored Treads Armored Medium Treads Armored Medium Treads Heavy Siege Treads Huge Storage Unit High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Advanced Matter Compressor Advanced Sensor Array Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Gamma Bomb Array Gamma Bomb Array Fusion Bomb Launcher Fusion Bomb Launcher Remote Datajack Remote Datajack Remote Datajack Plasma Cutter Enhanced Force Lance Enhanced Force Lance [Rating: 146] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Utility Core Analyzer Device Advanced Sensor Array Storage Huge Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Makeshift Sword Energy Gun Lightning Gun Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Arm Slots Evolved 12 | . . . 2 . . 4 . . . . 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 2 . . . . . . . . 2 . . . . . . Utility 7 | . . . . . . 4 . . . . 2 . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 202 | 6 10 1 4 12 3 40 2 5 8 4 14 11 7 5 3 3 10 54 Power 21 | 1 . . . 2 . 2 1 . 2 . 2 1 1 . 1 . 1 7 Engine 8 | 1 . . . 2 . 1 1 . 2 . 1 . . . . . . . Core 6 | . . . . . . 1 . . . . 1 . 1 . . . . 3 Reactor 7 | . . . . . . . . . . . . 1 . . 1 . 1 4 Propulsion 52 | 2 2 1 2 5 1 9 1 . 1 1 3 2 4 1 . . 5 12 Treads 20 | . . . . . . 5 1 . . 1 3 2 1 . . . 1 6 Leg 10 | . 2 1 1 5 1 . . . . . . . . . . . . . Wheel 16 | 2 . . 1 . . 4 . . 1 . . . 3 1 . . 4 . Hover 6 | . . . . . . . . . . . . . . . . . . 6 Flight . | . . . . . . . . . . . . . . . . . . . Utility 68 | 1 3 . 1 . . 17 . 3 3 . 7 7 2 1 . 1 2 20 Device 26 | . 1 . . . . 5 . 1 1 . 1 6 . . . 1 1 9 Storage 9 | 1 2 . . . . 1 . . . . . . 1 . . . . 4 Processor 14 | . . . 1 . . 7 . 1 . . 2 . . . . . . 3 Hackware 5 | . . . . . . 1 . . . . 2 . . . . . 1 1 Protection 14 | . . . . . . 3 . 1 2 . 2 1 1 1 . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 5 . 1 5 2 12 . 2 2 3 2 1 . 3 2 2 2 15 Energy Gun 7 | . . . . . 1 3 . 1 . 1 . . . . 1 . . . Energy Cannon 8 | . 1 . . 2 . 1 . . . 1 1 . . 1 . . 1 . Ballistic Gun 12 | 2 2 . 1 1 1 4 . . . . . . . . . 1 . . Ballistic Cannon 11 | . . . . 2 . . . . . . . 1 . 1 . 1 1 5 Launcher 10 | . . . . . . 2 . 1 . . 1 . . . . . . 6 Special Weapon 4 | . . . . . . 1 . . . 1 . . . 1 . . . 1 Impact Weapon 2 | . 1 . . . . 1 . . . . . . . . . . . . Slashing Weapon 5 | . 1 . . . . . . . 2 . . . . . 1 . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 2 . . . . 1 . . . . . . 1 1 4 Corrupted Parts 2 | . . . . . . . 1 . . . 1 . . . . . . . System Corruption 12 | . . . . . . . 9 . . . 3 . . . . . . . Parts Lost 76 | . . . . 3 2 12 3 8 . 1 1 . 2 2 . 3 17 22 Power 14 | . . . . 1 1 1 1 1 . . 1 . 1 . . . 2 5 Propulsion 24 | . . . . 1 . 6 2 1 . . . . . 1 . . 7 6 Utility 20 | . . . . . . 2 . 3 . . . . . 1 . 2 5 7 Weapon 18 | . . . . 1 1 3 . 3 . 1 . . 1 . . 1 3 4 Highest Loss Streak 15 | . . . . 2 2 7 3 4 . 1 1 . 2 2 . 1 11 15 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . . . 1 . Average Backups 21 | 3 8 13 13 13 13 19 22 20 23 23 23 21 25 28 28 27 24 21 Power 1 | . 1 1 1 1 1 1 . . . 1 1 2 1 1 1 2 1 . Propulsion 2 | 1 3 3 2 2 3 2 . . . . 2 1 3 5 5 5 4 3 Utility 9 | . 1 6 6 7 7 9 12 11 12 14 10 10 11 13 12 11 9 6 Weapon 5 | . 2 3 3 2 2 4 6 5 6 6 4 5 5 6 6 6 4 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 37 | . 5 1 3 2 . . . . 1 . 8 . 5 . . . 1 11 Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 13 | . 3 . . 2 . . . . . . 2 . 4 . . . . 2 Utility 11 | . . 1 1 . . . . . . . 3 . . . . . 1 5 Weapon 12 | . 2 . 2 . . . . . 1 . 2 . 1 . . . . 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 93 100 99 95 96 99 96 75 80 92 87 93 83 73 76 71 73 65 Engine 3 | . 14 14 11 9 9 3 6 3 5 7 1 . . . . . . . Core 1 | . . . . . . 3 . . . . 4 2 3 5 . . 1 2 Reactor 1 | . . . . . . . . . . . . 2 1 . 4 5 8 5 Treads 8 | . . . . . . 11 20 5 2 7 11 28 14 . . . 2 11 Leg 4 | . 26 28 33 32 44 3 . . . . . . . . . . . . Wheel 8 | . 1 . 10 9 . 13 7 6 9 15 7 . 9 17 17 17 17 . Hover 1 | . . . . . . . . . 4 . . . . . . . . 4 Device 9 | . 8 14 2 . . 13 20 3 1 . 8 16 13 11 11 10 10 9 Storage 7 | . 14 14 11 11 11 7 7 7 7 7 6 5 5 5 5 5 5 6 Processor 13 | . . . 8 11 11 12 15 21 23 23 20 14 11 11 11 11 7 7 Hackware 1 | . . . . . . 2 . . . . 3 3 . . . . 4 4 Protection 6 | . . . . . . 7 1 11 12 15 8 3 9 8 11 6 3 2 Energy Gun 1 | . . . . . 8 3 4 5 . 8 . . . . . . . . Energy Cannon 2 | . 6 14 11 4 11 2 . . . . 6 3 . . 4 4 1 . Ballistic Gun 1 | . 17 . 8 1 . 2 4 6 . . . . . . . . . . Ballistic Cannon 1 | . . . . 13 . . . . . . . 1 3 5 . . 2 3 Launcher 1 | . . . . . . 2 . . . . . . . 4 . . . 2 Slashing Weapon 3 | . 2 14 2 . . . . . 11 4 5 4 3 . 4 4 4 . Peak Build Rating 146 | 6 12 10 16 20 16 41 36 35 51 52 63 74 75 76 80 84 96 146 Average Rating 55 | 5 10 10 15 15 14 35 35 29 40 50 58 69 72 74 77 79 83 113 On Entrance 39 | . 6 10 10 16 15 16 36 35 31 49 51 61 69 75 74 80 80 38 Avg Prop Armor Cover (%) 10 | . . . 4 5 . 19 22 13 5 8 11 . . . . . 11 7 Naked Turns 10 | . . . . . . . . . . . . . . . . . . 10 Heaviest Build 211 | 13 31 31 31 32 29 105 105 102 105 110 124 124 177 179 185 189 201 211 Greatest Support 240 | 20 26 26 39 49 49 80 12 12 40 40 40 110 133 84 84 84 84 240 Greatest Overweight (x) 8 | . 1 1 2 1 . 8 8 8 8 2 4 4 6 2 2 2 8 2 Average Overweight (x) 2 | . . 1 . . . 3 8 7 4 2 3 . 1 2 2 2 2 . Largest Inventory Capacity 30 | 8 15 15 15 15 15 25 25 25 25 25 25 25 30 30 30 30 30 30 Average Capacity 24 | 7 9 15 15 15 15 23 25 25 25 25 25 25 28 30 30 30 30 23 Most Carried 30 | 6 13 15 15 15 15 25 25 25 25 25 25 25 30 30 29 30 30 30 Average Carried 22 | 3 8 14 14 14 14 20 23 21 24 24 24 24 26 29 28 27 25 21 Final Capacity 30 | 8 15 15 15 15 15 25 25 25 25 25 25 25 30 30 30 30 30 5 Final Carried 30 | 6 13 15 15 15 15 23 25 21 25 25 24 24 30 27 29 26 22 4 Class Distribution -------------------- 25% | Mutant 21% | Hauler-Mutant 12% | Assassin 12% | Derelict-Mutant 6% | Skirmisher 5% | Scavenger-Mutant 5% | Commander-Mutant 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Skirmisher | -7/Factory Assassin | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Assassin | -6/Factory Scavenger-Assassin | -5/Factory Hauler-Mutant | -5/Extension Commander-Mutant | -5/Cetus Hauler-Mutant | -5/Archives Hauler-Mutant | -5/Hub_04(d) Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Arm Matter Collected 7322 | 288 178 97 58 457 30 777 404 269 115 249 261 495 516 200 . 124 627 2177 Remotely 824 | . . . . . . . . . . . . . . . . . . 824 Salvage Created 5574 | 90 459 . 227 596 114 626 155 242 . 167 704 26 269 17 39 289 251 1303 Parts 254 | 2 26 . 11 33 5 38 3 10 . 5 32 2 15 1 4 9 17 41 Haulers Intercepted 6 | . . . 2 1 . . . . . . 1 . . . . 2 . . Recyclers Shooed 7 | . 3 . . . . . . . . . 3 . . . . . 1 . Parts Field Recycled 3 | . . . . . . 1 2 . . . . . . . . . . . Retrieved Matter 23 | . . . . . . . 23 . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 1 8 . 5 . . . . . . . . Prevented 5 | . . . . . . . . 2 . 3 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Arm Combat Hostiles Destroyed 106 | . 7 . 1 12 2 13 1 5 . 3 10 2 1 2 . 2 5 40 Melee 9 | . . . . . . . . . . 2 . . . . . . 2 5 Guns 16 | . 5 . . . . 6 1 3 . 1 . . . . . . . . Cannons 42 | . 2 . 1 12 2 2 . . . . 3 . 1 . . 2 1 16 AOE 39 | . . . . . . 5 . 2 . . 7 2 . 2 . . 2 19 Classes Destroyed 22 | 1 4 . 2 1 . 3 1 . . 2 3 . . . . . . 5 Worker 4 | . 1 . . 1 . . . . . . 1 . . . . 1 . . Builder 15 | . . . . 2 . 7 . . . . 3 . 2 . . . 1 . Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . Hauler 6 | . . . 2 1 . . . . . . 1 . . . . 2 . . Recycler 7 | 1 1 . 1 1 . . . . . . 2 . 1 . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . 2 Operator 2 | . 1 . . . . . . . . . . . . . 1 . . . Watcher 8 | . 3 . 1 1 . . . . . . . . 1 1 . . . 1 Swarmer 1 | . . . . . . . . . . . 1 . . . . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . 2 Grunt 45 | . 7 . . 8 . 4 . 4 . . 3 . . . . 1 . 18 Brawler 4 | . . . . . . 1 . . . . . . . . . . . 3 Duelist 3 | . . . . . . 1 . . . . . . . . . . . 2 Protector 2 | . . . . . . . . . . . . . . . . . . 2 Sentry 18 | . . . 1 4 2 4 . 1 . . 1 . 1 . . 1 1 2 Demolisher 3 | . . . . . . . . . . . . . . . . . . 3 Specialist 2 | . . . . . . . . . . . . . . . . . . 2 Hunter 6 | . . . . . . . . . . 1 5 . . . . . . . Programmer 17 | . . . . . . 3 1 . . 1 . 2 . . . . 4 6 Cetus Guard 2 | . . . . . . . . . . . . . . 2 . . . . Z-Light 3 | . . . . . . . . . . . 3 . . . . . . . Decomposer 4 | . . . . . . . 4 . . . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 10 | 1 3 . 2 7 1 3 1 3 . 1 9 2 1 2 1 2 3 10 Combat Bots Only 9 | . 3 . 1 3 1 3 1 3 . 1 5 2 1 1 . 1 2 9 Max Kills in Single Turn 5 | 1 1 . 1 1 1 2 1 2 . 1 5 2 1 1 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . 2 . . 3 2 . 1 . . 1 2 Melee 1 | . . . . . . . . . . 1 . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Arm Hostile Shots Fired 1436 | . 29 . 10 62 18 404 23 67 . 39 94 19 17 12 4 14 214 410 Missed 434 | . 12 . 4 21 5 141 5 17 . 11 36 4 4 7 2 4 70 91 Hits 1002 | . 17 . 6 41 13 263 18 50 . 28 58 15 13 5 2 10 144 319 Melee 16 | . . . . . . . . . . . . . . . . . . 16 Projectile 986 | . 17 . 6 41 13 263 18 50 . 28 58 15 13 5 2 10 144 303 AOE 17 | . . . . . . . . . . . . . 1 . . . . 16 Critical Strikes 50 | . . . . . . 3 1 3 . 2 3 1 1 1 . 1 7 27 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 Part Disruptions 3 | . . . . . . . . . . 1 . . . . . . . 2 Damage Taken 19131 | . 201 . 90 558 184 2710 272 771 . 321 1152 235 1051 528 50 732 2752 7524 Core 2187 | . 56 . . 88 15 330 . 94 . 44 104 . 153 52 27 67 385 772 Absorbed by Shields 509 | . . . . . . . . . . . . 79 102 . . 73 255 . Reduced by Siege Mode 531 | . . . . . . . . . . . . . . . . . . 531 Redirected to Shielding 161 | . . . . . . . . . . . . . . . . . . 161 Ignored by Resistances 86 | . . . . . . . . . . . 11 75 . . . . . . Regen/Repaired (Parts) 268 | . . . . . . . . . 84 . 21 . . . . . . 163 Core Remaining (%) 73 | 100 . 77 . . 74 . . . . 33 87 . . . . 70 . . Volleys Fired 513 | 7 40 . 16 61 14 74 3 23 . 12 36 7 31 15 4 23 9 138 Largest 2 | 2 2 . 2 2 1 2 2 2 . 2 1 1 2 2 1 1 1 2 Hottest 116 | 40 60 . 83 63 60 110 56 78 . 105 80 44 87 87 98 98 88 116 Shots Fired 624 | 14 65 . 18 89 14 101 8 27 . 14 35 7 34 16 4 23 9 146 Gun 171 | 14 50 . 2 . . 61 8 25 . 10 . . . . 1 . . . Cannon 327 | . 15 . 16 89 14 17 . . . . 23 3 14 4 3 23 6 100 Launcher 90 | . . . . . . 18 . 2 . . 12 3 2 7 . . 2 44 Special 36 | . . . . . . 5 . . . 4 . 1 18 5 . . 1 2 Kinetic 348 | 14 50 . 2 78 . 50 7 12 . 6 . 3 14 4 . 6 2 100 Thermal 99 | . 15 . 16 11 14 11 . . . . 5 . . 5 4 17 . 1 Explosive 85 | . . . . . . 18 . 2 . . 12 3 2 7 . . 2 39 Electromagnetic 62 | . . . . . . 17 1 13 . 4 18 . . . . . 4 5 Robot Hit Streak 31 | 8 10 . 17 19 13 13 3 8 . 4 5 5 8 5 4 3 4 31 Robot Miss Streak 6 | . 3 . 1 6 1 6 2 5 . 1 5 1 1 1 1 2 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 438 | 8 34 . 17 50 13 65 9 16 . 22 24 6 27 6 2 18 11 110 Core Hits 299 | 2 18 . 7 23 4 36 1 11 . 7 36 2 6 19 1 7 10 109 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 2 1 . . . . . . . . . . . Critical Strikes 14 | . . . . 1 . 4 1 . . 1 1 . 1 . . . 1 4 Destroy 2 | . . . . . . 2 . . . . . . . . . . . . Blast 3 | . . . . 1 . . . . . . . . 1 . . . . 1 Corrupt 2 | . . . . . . 1 . . . . 1 . . . . . . . Smash 2 | . . . . . . 1 1 . . . . . . . . . . . Sever 2 | . . . . . . . . . . 1 . . . . . . 1 . Impale 3 | . . . . . . . . . . . . . . . . . . 3 Melee Attacks 194 | . 5 . . . . 38 12 . . 18 9 8 4 . 3 8 35 54 Impact 50 | . 4 . . . . 34 12 . . . . . . . . . . . Slashing 92 | . 1 . . . . 4 . . . 18 9 8 4 . 3 8 35 2 Piercing 52 | . . . . . . . . . . . . . . . . . . 52 Sneak Attacks 23 | . . . . . . 5 5 . . . 3 . 2 . 1 6 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 22753 | 82 573 . 291 1014 228 2295 454 498 . 541 3284 351 459 648 130 874 735 10296 Guns 1792 | 82 401 . 25 . . 801 62 271 . 150 . . . . . . . . Cannons 6182 | . 172 . 266 1014 228 192 . . . . 486 74 281 28 35 436 105 2865 Explosions 11796 | . . . . . . 915 . 227 . . 2544 277 . 620 . . 380 6833 Melee 2970 | . . . . . . 387 392 . . 391 254 . 178 . 95 438 250 585 Ramming 13 | . . . . . . . . . . . . . . . . . . 13 Kinetic 5719 | 82 401 . 25 874 . 667 62 132 . 91 . 74 281 28 . 137 . 2865 Thermal 2079 | . 172 . 266 140 228 161 . . . . 778 . . . 35 299 . . Explosive 10816 | . . . . . . 915 . 227 . . 1866 277 . 620 . . 380 6531 Electromagnetic 1156 | . . . . . . 165 . 139 . 59 386 . . . . . 105 302 Impact 779 | . . . . . . 387 392 . . . . . . . . . . . Slashing 1606 | . . . . . . . . . . 391 254 . 178 . 95 438 250 . Piercing 585 | . . . . . . . . . . . . . . . . . . 585 Highest Corruption 16 | . 3 3 . 1 2 3 14 15 15 2 4 2 2 2 2 2 3 16 Average Corruption 4 | . 2 3 . 1 1 2 6 14 15 1 3 2 2 2 2 2 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 190 | . 4 8 . 1 . 12 20 30 3 2 14 1 18 2 5 4 8 58 Message Errors 53 | . 2 1 . 1 . 3 6 6 2 1 1 . 4 1 2 1 4 18 Matter Fused 35 | . 1 . . . . 2 2 5 . 1 6 . 5 1 1 2 . 9 Heat Flow Errors 24 | . 1 1 . . . . 4 6 . . 1 . 4 . 1 . . 6 Energy Discharges 21 | . . 1 . . . 2 3 6 . . 2 1 3 . . . . 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 2 . Parts Fused 3 | . . 1 . . . . 1 . . . . . . . . . . 1 Data Loss (minor) 21 | . . 2 . . . 2 2 4 1 . 2 . . . 1 1 1 5 Data Loss (major) 11 | . . . . . . 2 . 1 . . 1 . 1 . . . 1 5 Misfires 6 | . . . . . . . 2 . . . . . 1 . . . . 3 Alerts 5 | . . 2 . . . . . 1 . . . . . . . . . 2 Misdirections 3 | . . . . . . . . . . . . . . . . . . 3 Weapon Failures 6 | . . . . . . 1 . 1 . . 1 . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1519 | . . . . 11 . 276 320 29 . . 216 7 10 . . 161 42 447 Projectiles 210 | . . . . 11 . 22 . . . . . . 10 . . 22 . 145 Explosions 361 | . . . . . . 5 . 29 . . 134 7 . . . . . 186 Melee 948 | . . . . . . 249 320 . . . 82 . . . . 139 42 116 Knockbacks 23 | . . . . 7 . 2 . . . . . . . . . . . 14 Impact 1 | . . . . . . 1 . . . . . . . . . . . . Kinetic 21 | . . . . 7 . . . . . . . . . . . . . 14 Secondary 1 | . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 488 | . . . . . . 41 . 99 . . 25 . . . . . . 323 Shots 13 | . . . . . . 1 . 2 . . 1 . . . . . . 9 Rammed 2 | . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 264 | . 101 202 130 173 120 174 221 215 . 96 225 . 255 9 236 257 76 264 Average Temperature 59 | . 13 144 48 44 50 60 88 110 . 31 43 . 103 6 68 81 19 52 Received Heat Transfer 3161 | . 111 . 18 240 72 684 . 273 . 220 98 6 45 . 9 64 317 1004 Siege Activations 10 | . . . . . . . . . . . . . . . . . . 10 Total Turns 245 | . . . . . . . . . . . . . . . . . . 245 Longest Duration 100 | . . . . . . . . . . . . . . . . . . 100 Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 4 2 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . 8 1 . . 2 1 . . . . . . . Impact Corruptions 24 | . . . . . . 9 15 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . 1 3 4 . . . . 2 1 . . . . . . . Heat Transferred 3285 | . 370 . 555 296 481 333 . . . . 750 . . . 50 450 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Arm Maximum Alert Level 4 | . . . . . . . . . . . 2 1 3 3 2 4 4 4 Low Security (%) 49 | 100 100 100 100 100 100 100 . . . . 49 30 59 . . 14 . . Level 1 7 | . . . . . . . . . . . 9 69 9 . 14 37 . . Level 2 16 | . . . . . . . . . . . 41 . 14 19 85 5 . 43 Level 3 15 | . . . . . . . . . . . . . 17 80 . 16 54 22 Level 4 10 | . . . . . . . . . . . . . . . . 25 45 34 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1536 | 5 135 31 30 181 44 165 . . . . 699 349 952 989 548 1512 1336 1536 Initial 735 | . . 31 . 3 44 150 . . . . 11 336 142 516 344 139 735 588 Average 424 | . 72 3 5 71 8 85 . . . . 297 243 297 805 454 639 1091 926 Influence Increases 10645 | 5 276 . 56 405 46 787 30 170 . 110 1215 391 1322 727 314 1653 1222 1916 Destroy 0b10 Robot/C 4080 | . 140 . 20 240 40 260 20 100 . 80 560 180 360 220 80 360 400 1020 Destroy 0b10 Robot/NC 365 | 5 30 . 20 30 . 35 . . . . 60 5 45 10 10 70 20 25 Destroy Leader 864 | . 46 . 16 84 . 80 10 10 . 20 136 42 56 10 . 76 76 202 Allied During Kill 1022 | . . . . . . . . . . 10 175 96 197 192 38 120 71 123 Successful Hack 139 | . 15 . . 30 6 48 . . . . . 12 7 . . . . 21 Disable Machine 930 | . 45 . . 15 . 75 . . . . 120 . 60 45 60 240 165 105 Destroy Structure 2870 | . . . . 6 . 124 . . . . 164 56 582 250 126 772 400 390 Advance Influence 150 | . . . . . . 150 . . . . . . . . . . . . Lose Combat Pursuer 225 | . . . . . . 15 . 60 . . . . 15 . . 15 90 30 Influence Decreases 9143 | 5 195 81 46 300 161 635 182 170 . 92 546 787 691 788 777 549 1523 1615 Entered New Map 3254 | . . 50 . 7 71 . 57 . . . 7 351 149 406 517 259 767 613 Time Decay 4373 | 5 195 31 46 263 70 515 125 140 . 92 449 356 396 342 180 160 386 622 Lost Part 660 | . . . . 30 20 120 . 30 . . . . 20 20 . 30 170 220 Lost Ally 856 | . . . . . . . . . . . 90 80 126 20 80 100 200 160 Squads Dispatched 61 | . 3 . . 2 . 7 . . . . 8 9 3 1 . 6 10 12 Investigation 11 | . 2 . . . . . . . . . 2 3 . 1 . . 1 2 Extermination 14 | . . . . . . 3 . . . . 2 2 . . . 1 3 3 Reinforcement 21 | . 1 . . 2 . 1 . . . . 4 1 3 . . 5 2 2 Assault 6 | . . . . . . . . . . . . . . . . . 1 5 Garrison 9 | . . . . . . 3 . . . . . 3 . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . 1 . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Arm Distress Signals 16 | . 2 . 1 1 . . . . . . . . 1 2 . . 3 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 261 | . 12 . 4 16 2 18 1 8 . 4 31 10 16 6 3 21 42 67 Peak Tracking Total 13 | . 3 . 2 4 1 6 1 3 . 2 5 4 3 5 1 5 13 9 Tactical Retreats 10 | . . . . . . 1 . 3 . . . . 1 . . 1 3 1 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Arm Traps Triggered 13 | . 2 . . 3 . 1 . 1 . . 1 1 1 . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Arm Machines Disabled 66 | . 3 . . 1 . 5 . . . . 8 . 6 4 4 16 12 7 Max in Single Turn 4 | . 1 . . 1 . 2 . . . . 4 . . 1 . . 2 2 Energy Cycler 4 | . . . . . . . . . . . . . 4 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . 2 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Arm Machines Accessed 36 | . 3 . . 6 4 10 . . 1 . 2 3 2 1 . . 2 2 Terminals 24 | . 3 . . 5 3 9 . . . . . 1 2 1 . . . . Fabricators 5 | . . . . . . . . . . . 2 . . . . . 2 1 Repair Stations 2 | . . . . 1 . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . Total Hacks 84 | . 11 . . 11 12 18 . . 5 . 5 5 2 5 . . 5 5 Successful 38 | . 3 . . 6 4 6 . . 5 . 4 2 1 2 . . 1 4 Failed 45 | . 8 . . 5 8 11 . . . . 1 3 1 3 . . 4 1 Catastrophic 17 | . 6 . . . 3 5 . . . . . 1 . 2 . . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . Manual 119 | . 11 . . 3 9 9 . . 6 . 15 10 26 . 4 2 16 8 Terminals 54 | . 11 . . 10 9 16 . . . . . 1 2 5 . . . . Fabricators 12 | . . . . . . . . . . . 5 . . . . . 5 2 Repair Stations 4 | . . . . 1 . . . . . . . . . . . . . 3 Recycling Units 3 | . . . . . 3 . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 2 . . . . . 2 . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . . . . Terminal Hacks 25 | . 3 . . 6 2 5 . . 5 . . 1 1 2 . . . . Record 2 | . . . . . . . . . . . . . . 2 . . . . Part Schematic 7 | . 1 . . 1 . . . . 5 . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . Open Door 3 | . . . . 1 . . . . . . . 1 1 . . . . . Branch Access Points 4 | . 1 . . 1 1 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . . 1 . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 2 . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . 4 . . . . . 1 2 Load Schematic 4 | . . . . . . . . . . . 2 . . . . . 1 1 Build 3 | . . . . . . . . . . . 2 . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 1 . . . . . 1 . . . . . . Retrieve Study 2 | . . . . . . 1 . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 3 . . 3 4 6 . . . . 1 2 2 1 . . 2 2 Full Trace Events 11 | . 2 . . . 3 . . . . . 1 1 . 1 . . 1 2 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . 1 . . . . . . . 2 . . . . . . . . . Robots Built 2 | . . . . . . . . . . . 1 . . . . . . 1 Authchips 1 | . . . . . . . . . . . 1 . . . . . . . Time 67 | . . . . . . . . . . . 40 . . . . . . 27 Total Robot Build Rating 2 | . . . . . . . . . . . 1 . . . . . . 1 Part Schematics Acquired 36 | . 1 . . 1 . . . . 19 . . . 15 . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . 95 . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . 5 . . . . . . . Part Studies Acquired 2 | . . . . . . 1 . . . . . 1 . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 Time 44 | . . . . . . . . . . . . . . . . . . 44 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . 1 1 Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . 1 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . 1 . . . . . 1 11 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Arm Total Allies 74 | . . . . . . 1 . . 4 . 23 5 20 . . 3 9 9 Largest Group 10 | . . . . . . 1 1 . 4 4 8 7 10 9 6 4 4 5 Highest-Rated Group 578 | . . . . . . 32 32 . 156 156 457 445 578 374 279 348 383 426 Highest-Rated Ally 138 | . . . . . . 32 32 . 40 40 96 85 138 138 138 138 132 116 Zionite Dispatches 18 | . . . . . . . . . . . 3 3 4 . . 1 4 3 Heavy 7 | . . . . . . . . . . . 1 2 . . . . 2 2 Light 5 | . . . . . . . . . . . 1 . 2 . . 1 1 . Recon 1 | . . . . . . . . . . . . 1 . . . . . . Fire 1 | . . . . . . . . . . . 1 . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . 1 . . . . . Offense Resupply 1 | . . . . . . . . . . . . . 1 . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . 1 . Total Orders 41 | . . . . . . . . . . . 1 9 1 4 . 5 11 10 STAY 4 | . . . . . . . . . . . . . . 2 . 1 . 1 ROAM 2 | . . . . . . . . . . . . 2 . . . . . . FOLLOW 4 | . . . . . . . . . . . . 1 . 2 . 1 . . AID 3 | . . . . . . . . . . . 1 . . . . . . 2 DROP 1 | . . . . . . . . . . . . . 1 . . . . . EXPLORE 18 | . . . . . . . . . . . . 5 . . . 3 5 5 RETURN 9 | . . . . . . . . . . . . 1 . . . . 6 2 Ally Attacks 433 | . . . . . . . 2 . . 12 94 35 69 24 23 58 55 61 Total Damage 28398 | . . . . . . . 53 . . 241 2722 1728 5884 3614 903 5402 4697 3154 Kills 133 | . . . . . . . . . . 1 22 10 26 10 5 28 18 13 Allies Corrupted 2 | . . . . . . . . . . . . . 1 . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Arm Active Infowar (turns) 13162 | . . . . . . 2312 831 605 1945 563 1140 809 838 762 364 322 915 1756 Optics 4732 | . . . . . . . . 604 1945 563 1140 480 . . . . . . Sensors 9961 | . . . . . . 2312 831 1 . . 1051 809 838 762 364 322 915 1756 Structural 2850 | . . . . . . 1228 575 . . . 459 340 3 . . . 245 . Machine Analysis 830 | . . . . . . 830 . . . . . . . . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . 2 . 3 2 . . . . . . . . Drone Launches 24 | . . . . . . . . . . . . 7 . . . 4 7 6 Drone Recoveries 18 | . . . . . . . . . . . . 4 . . . 4 5 5 Zionite Intel Received 3 | . . . . . . . . . . . . . 2 . . . 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . Component Schematics 1 | . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Arm Turns Passed 15990 | 87 539 337 230 731 288 2312 840 734 1945 563 1140 809 967 762 364 322 915 2105 Spaces Moved 8215 | 66 306 175 146 435 203 1134 389 346 1164 364 549 269 505 442 245 165 525 787 Core 21 | 1 . . . . . . . . . . . . . . . . . 20 Treads 1108 | . . . . . . 90 . . . . . 268 182 . . . . 568 Legs 1403 | . 288 175 145 414 203 178 . . . . . . . . . . . . Wheels 5484 | 65 18 . 1 21 . 866 389 346 1164 364 549 1 323 442 245 165 525 . Hover 199 | . . . . . . . . . . . . . . . . . . 199 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 80 190 120 100 120 110 200 185 120 120 120 160 130 130 130 130 118 45 Average Speed 147 | 79 126 190 120 122 120 151 200 192 155 120 146 187 155 130 130 130 129 136 Slowest Speed 260 | 80 190 190 120 190 120 250 200 200 200 120 160 216 219 130 130 130 250 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 36 | . . . . . . 2 . . . . . . 1 . . . 4 29 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 49 | 4 38 30 21 80 52 27 61 63 89 46 18 26 75 80 98 49 26 55 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 6 | . . 1 . 1 . . 1 . 3 . . . . . . . . . Known Exits Taken 14 | . 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 . 1 . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . 1 . 1 2 . . . . . . . . Spaces Dug 160 | . . . . . . 71 . . . 3 4 8 1 . 3 2 24 44 Terrain Destroyed 870 | . . . . 5 . 148 . 43 . 3 146 30 47 58 5 7 59 319 Melee 98 | . . . . . . 27 . . . 3 4 8 1 . 2 2 23 28 Projectile 49 | . . . . 5 . 2 . . . . . . 2 1 3 5 1 30 AOE 722 | . . . . . . 118 . 43 . . 142 22 44 57 . . 35 261 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Arm Total 11162 | 84 390 181 185 547 234 1553 424 387 1298 460 844 559 664 581 280 239 698 1554 Wait 1517 | . 4 . 8 14 8 196 11 2 110 52 179 242 64 104 25 32 79 387 Move 8197 | 65 305 174 145 434 202 1133 388 345 1163 363 548 268 504 441 244 164 524 787 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 163 | 6 12 4 6 4 3 28 4 1 4 3 19 4 16 1 1 . 12 35 Fast Attach 109 | 6 5 . 1 9 1 13 . 1 8 . 6 5 6 . . 2 6 40 Attach 108 | . . . 2 3 2 17 3 8 . 1 8 5 8 2 . 5 18 26 Detach 38 | . . . . . 1 3 1 4 3 . 2 4 6 . . 2 2 10 Swap 120 | . 5 1 2 4 1 29 2 3 2 7 13 7 8 5 3 . 4 24 Drop 175 | . 14 2 5 13 2 22 . . 8 4 24 9 15 1 . 3 9 44 Fire 513 | 7 40 . 16 61 14 74 3 23 . 12 36 7 31 15 4 23 9 138 Melee 194 | . 5 . . . . 38 12 . . 18 9 8 4 . 3 8 35 54 Ram 4 | . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . 5 . . . . . . . . 2 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 17 | . . . . . . . . . . . . . . 12 . . . 5 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 377 | -10/Materials | Identified exit to Mines 627 | -10/Materials | Entered Mines 634 | -10/Mines | Met a Derelict bent on vengeance 929 | -10/Mines | Learned location of Zion (-7) 954 | -10/Mines | Discovered new exit (range 6) 964 | -10/Mines | Entered Materials 964 | -9/Materials | Evolved 2 slots: Propulsion x2 1170 | -9/Materials | Discovered new exit (range 5) 1194 | -9/Materials | Entered Storage 1405 | -9/Storage | Learned location of Armory (-4) 1645 | -9/Storage | Identified exit to Recycling 1920 | -9/Storage | Used back door to open Recycling access 1925 | -9/Storage | Entered Recycling 2182 | -9/Recycling | Discovered new exit (range 7) 2213 | -9/Recycling | Entered Factory 2213 | -7/Factory | Evolved 4 slots: Utility x4 2728 | -7/Factory | Build established: Skirmisher 2817 | -7/Factory | Discovered new exit (range 15) 2837 | -7/Factory | Identified exit to Factory 2889 | -7/Factory | Central database locked down 3009 | -7/Factory | Crushed by falling debris 3086 | -7/Factory | Garrison activated, responded to threat 3264 | -7/Factory | Build established: Assassin 3466 | -7/Factory | Lost 7 parts (4n1u2w) 3562 | -7/Factory | Discovered exit to Factory (range 7) 3686 | -7/Factory | Build established: Skirmisher 3930 | -7/Factory | Identified exit to Lower Caves 3986 | -7/Factory | Build established: Assassin 4525 | -7/Factory | Entered Lower Caves 4525 | -7/Lower Caves | Accompanied by 1 ally 4682 | -7/Lower Caves | Identified exit to Lower Caves 4881 | -7/Lower Caves | Encountered a Warlord checkpoint 5081 | -7/Lower Caves | System corruption reached 10% 5106 | -7/Lower Caves | Lost 3 parts (1p2n) 5365 | -7/Lower Caves | Entered another Lower Caves area 5375 | -7/Lower Caves | Core integrity fell below 50% 5394 | -7/Lower Caves | Build established: Scavenger-Mutant 5407 | -7/Lower Caves | Lost 4 parts (2u2w) 5781 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5839 | -7/Lower Caves | Lost 3 parts (1n1u1w) 5955 | -7/Lower Caves | Build established: Mutant 5997 | -7/Lower Caves | Discovered new exit (range 16) 6025 | -7/Lower Caves | Identified exit to Zion 6099 | -7/Lower Caves | Entered Zion 6148 | -7/Zion | System corruption cleaned by Quarantine Array 6180 | -7/Zion | Learned location of Extension (-5) 6403 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6902 | -7/Zion | Build established: Derelict-Mutant 7195 | -7/Zion | Given the Hacking Drone Bay 7196 | -7/Zion | Found Prototype Device 7196 | -7/Zion | Identified Hacking Drone Bay 7379 | -7/Zion | Learned 4 Factory zone layouts 7403 | -7/Zion | Learned Factory security intel 7443 | -7/Zion | Met Imprinter 7465 | -7/Zion | Imprinted 7467 | -7/Zion | Declared Zion's savior 7664 | -7/Zion | Given A8's code to call for help 7796 | -7/Zion | Received a hallucinogenic algorithm 7796 | -7/Zion | Ran a hallucination algorithm 7842 | -7/Zion | Ran a hallucination algorithm 7969 | -7/Zion | Discovered new exit (range 19) 8029 | -7/Zion | Identified exit to Proximity Caves 8044 | -7/Zion | Entered Proximity Caves 8044 | -6/Proximity Caves | Accompanied by 4 allies 8251 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8508 | -6/Proximity Caves | P-60 Hacker assimilated allied FZ-2F4(M) 8607 | -6/Proximity Caves | Entered Factory 8607 | -6/Factory | Evolved 2 slots: Utility x2 8608 | -6/Factory | Identified exit to Lower Caves 8628 | -6/Factory | Zion Heavy squad teleported in 8784 | -6/Factory | Enhanced Grunt warped into view, answering call for help 8788 | -6/Factory | Enhanced Grunt warped into view, answering call for help 8954 | -6/Factory | Fabricated M-13 Machinist (x1) 9020 | -6/Factory | Zion Light squad teleported in 9161 | -6/Factory | Fabricated Lrn. Missile Launcher (x1) 9258 | -6/Factory | Ran a hallucination algorithm 9390 | -6/Factory | Cargo convoy interrupted 9546 | -6/Factory | Discovered new exit (range 20) 9560 | -6/Factory | Lost 3 allies 9702 | -6/Factory | Zion Fire squad teleported in 9745 | -6/Factory | Identified exit to Factory 9747 | -6/Factory | Entered another Factory area 9747 | -5/Factory | Accompanied by 3 allies 9747 | -5/Factory | Evolved 2 slots: Propulsion x2 10042 | -5/Factory | Build established: Scavenger-Assassin 10057 | -5/Factory | Zion Heavy squad teleported in 10222 | -5/Factory | Zion Heavy squad teleported in 10286 | -5/Factory | Garrison activated, responded to threat 10317 | -5/Factory | Zion Recon squad teleported in 10429 | -5/Factory | Lost 4 allies 10435 | -5/Factory | Discovered new exit (range 6) 10441 | -5/Factory | Identified exit to Extension 10460 | -5/Factory | Discovered new exit (range 48) 10556 | -5/Factory | Entered Extension 10556 | -5/Extension | Accompanied by 3 allies 10757 | -5/Extension | Energy Cycler disabled 10757 | -5/Extension | Rescued a captive Derelict 10759 | -5/Extension | Rescued a captive Derelict 10760 | -5/Extension | Rescued a captive Derelict 10761 | -5/Extension | Rescued a captive Derelict 10761 | -5/Extension | Rescued a captive Derelict 10761 | -5/Extension | Rescued a captive Derelict 10763 | -5/Extension | Rescued a captive Derelict 10764 | -5/Extension | Rescued a captive Derelict 10766 | -5/Extension | Rescued a captive Derelict 10766 | -5/Extension | Rescued a captive Derelict 10773 | -5/Extension | Rescued a captive Derelict 10844 | -5/Extension | Zion hero teleported in (99-TNT) 10846 | -5/Extension | Build established: Scavenger-Mutant 11010 | -5/Extension | Lost 5 allies 11033 | -5/Extension | Zion Light squad teleported in 11035 | -5/Extension | Zion Light squad teleported in 11125 | -5/Extension | Spotted B-75 Beast 11127 | -5/Extension | Allies destroyed B-75 Beast 11127 | -5/Extension | Spotted B-75 Beast 11129 | -5/Extension | Allies destroyed B-75 Beast 11135 | -5/Extension | Discovered new exit (range 14) 11151 | -5/Extension | Identified exit to Factory 11198 | -5/Extension | Build established: Hauler-Mutant 11293 | -5/Extension | Lost 5 allies 11352 | -5/Extension | Retrieved Zion intel report: Component Schematics 11379 | -5/Extension | Zion Offense Resupply teleported in 11391 | -5/Extension | Retrieved Zion intel report: Component Stockpiles 11470 | -5/Extension | Discovered exit to Factory (range 10) 11471 | -5/Extension | Discovered new exit (range 6) 11498 | -5/Extension | Identified exit to Cetus 11523 | -5/Extension | Entered Cetus 11523 | -5/Cetus | Accompanied by 9 allies (99-TNT) 11555 | -5/Cetus | Spotted Cetus Guard 11555 | -5/Cetus | Spotted Cetus Guard 11561 | -5/Cetus | Allies destroyed Cetus Guard 11561 | -5/Cetus | Destroyed Cetus Guard 11691 | -5/Cetus | Build established: Commander-Mutant 11887 | -5/Cetus | Discovered new exit (range 15) 11953 | -5/Cetus | Spotted Cetus Guard 11953 | -5/Cetus | Spotted Cetus Guard 11966 | -5/Cetus | Destroyed Cetus Guard 11981 | -5/Cetus | Discovered exit to Factory (range 16) 11989 | -5/Cetus | Scared off Revision 17 12045 | -5/Cetus | Identified exit to Archives 12273 | -5/Cetus | Security sweep announced 12285 | -5/Cetus | Entered Archives 12285 | -5/Archives | Accompanied by 8 allies (99-TNT) 12349 | -5/Archives | Unable to access archive contents 12354 | -5/Archives | Discovered exit to Factory (range 16) 12361 | -5/Archives | Lost 4 allies 12367 | -5/Archives | Discovered new exit (range 15) 12431 | -5/Archives | Discovered new exit (range 16) 12453 | -5/Archives | Identified exit to Hub_04(d) 12597 | -5/Archives | Build established: Hauler-Mutant 12649 | -5/Archives | Entered Hub_04(d) 12649 | -5/Hub_04(d) | Accompanied by 4 allies (99-TNT) 12894 | -5/Hub_04(d) | Discovered exit to Factory (range 45) 12925 | -5/Hub_04(d) | Zion Light squad teleported in 12933 | -5/Hub_04(d) | Discovered exit to Factory (range 15) 12970 | -5/Hub_04(d) | Lost 3 allies 12971 | -5/Hub_04(d) | Entered Factory 12971 | -4/Factory | Accompanied by 1 ally (99-TNT) 12971 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13221 | -4/Factory | First assault squad dispatched 13287 | -4/Factory | Zion Heavy squad teleported in 13418 | -4/Factory | Garrison activated, responded to threat 13437 | -4/Factory | Spotted B-86 Titan 13445 | -4/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 13590 | -4/Factory | Retrieved Zion intel report: Branch Access 13590 | -4/Factory | Identified exit to Upper Caves 13590 | -4/Factory | Identified exit to Armory 13591 | -4/Factory | Zion Heavy squad teleported in 13713 | -4/Factory | Zion Light squad teleported in 13791 | -4/Factory | Cargo convoy interrupted 13800 | -4/Factory | Zion Infowar Resupply teleported in 13857 | -4/Factory | Lost 4 allies 13886 | -4/Factory | Entered Armory 13887 | -4/Armory | Met VL-GR5, who suggested a friendly competition 13910 | -4/Armory | Lost 11 parts (2p5n2u2w) 14032 | -4/Armory | Zion Heavy squad teleported in 14200 | -4/Armory | Zion Heavy squad teleported in 14248 | -4/Armory | Fabricated M-13 Machinist (x1) 14862 | -4/Armory | Found Unknown Launcher 14862 | -4/Armory | Identified Gamma Bomb Array 14871 | -4/Armory | Found Fusion Bomb Launcher 14874 | -4/Armory | Found Fusion Bomb Launcher 14877 | -4/Armory | Found Fusion Bomb Launcher 14881 | -4/Armory | Found Gamma Bomb Array 15006 | -4/Armory | Repaired Imp. Medium Armor Plating 15087 | -4/Armory | Destroyed 9 combat bots 15136 | -4/Armory | First assault squad dispatched 15224 | -4/Armory | Zion Hacker squad teleported in 15305 | -4/Armory | Lost 3 allies 15311 | -4/Armory | Spotted B-86 Titan 15318 | -4/Armory | Befriended a Behemoth using the annoying Tinkerer's hack 15337 | -4/Armory | Core integrity fell below 50% 15361 | -4/Armory | Terminal network hard line cut 15383 | -4/Armory | System corruption reached 10% 15406 | -4/Armory | Destroyed 9 combat bots 15474 | -4/Armory | Released all parts (5) 15483 | -4/Armory | Core integrity fell below 20% 15484 | -4/Armory | Destroyed 7 combat bots 15504 | -4/Armory | Lost 15 parts (2p6n4u3w) 15720 | -4/Armory | Build established: Mutant 15991 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 15954_ Acquired Rnf. Fission Core. 15954_ Penetrated by Slug. 15954_ Knocked back. 15962_ Enh. Force Lance destroyed. 15963_ Rnf. Fission Core destroyed. 15966_ Adv. Particle Charger destroyed. 15969_ System corrupted: Substantial component data lost. 15970_ Slammed into S-27 Virus. 15974_ Destabilizing: System corrupted (+2). 15981_ Slug penetrates Earth. 15981_ The unstable cave ceiling collapses. 15981_ X-72 Disruptor crushed by falling debris. 15985_ Penetrated by Slug. 15986_ The unstable cave ceiling collapses. 15986_ H-71 Marshal crushed by falling debris. 15986_ 6 Matter crushed. 15988_ The unstable cave ceiling collapses. 15988_ X-72 Disruptor crushed by falling debris. 15991_ System corrupted: Energy discharge (-26). Map ----- +----------------------------------------------------+ | ????????# """" """" #??????????????????????????? | | ????????# """" """" #??????????????????????????? | | ######### """" """" #??????????????????????????? | | + #??????????????????????????? | | ##### # ##?????????????????????????? | | ????# #######+#########????????????????????????? | | ????# #????## ##???????????????????????? | | ????########## #?????## ##??????????????????????? | | ?????????????# #??????#####?????????????????????? | | ?????????????# #???????#####????????????????????? | | ?????????????# ????????## ##???????????????????? | | ?????????????# ????????## ##??????????????????? | | ?????????????# ????????####??????????????????? | | ?????????????+ ####???######=#??????????????????? | | ?????????????# #??????# "!!##??????????????????? | | ?????????????# #??????# "!!#???????????????????? | | ????????????? #??????# "!!#???????????????????? | | ????????????? #??????# "! #???????????????????? | | ????????????? #??????# !"]=#???????????????????? | | ???????????"? !!??######/!"!!#???????????????????? | | ???????????" ! ### #%!"!!#???????????????????? | | ????????? + !"!!##??????????????????? | | ????????? ;H#"#####?????????????????? | | ????????????####### x###### ##????????????????? | | ??????????????????## ##sss#?## ##???????????????? | | ???????????????????# ??##@;#??## ##??????????????? | | ???????????????????#????####???## #??????????????? | | ??????????????????????????????## ##??????????????? | | ?????????????????????????????## ##???????????????? | | ?????????????????????????????#"##????????????????? | | ?????????????????????????????###?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | # ##?????????????????????????????????????????????? | | #####?????????????????????????????????????????? | | # #???????????????????????????????????????? | | # """"?? ?????????????????????????????????????? | | [[["?? ?????????????????????????????????????? | | [[["?? ?????????????????????????????????????? | | """"?? ?????????????????????????????????????? | | # # #?????????????#+?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 43 Energy Capacity 565 Matter Stores 582 Matter Capacity 900 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 10 Resistance: EM 25 Propulsion Shielding 90 Evasion (%) 56 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Particle Charging 25 Offensive Hacking 14 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Plasma Cutter | -9/Storage | Hacked Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Ripper | -7/Zion | Free Remote Datajack | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Arc Projector | -7/Zion | Archive EM Shield | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Lrn. Proton Cannon | -5/Extension | Z-intel Com. Battery | -5/Extension | Z-intel Hpw. Shock Rifle | -5/Extension | Z-intel Imp. Transmission Jammer | -5/Extension | Z-intel Transmission Jammer | -5/Extension | Z-intel Com. Matter Pod | -5/Extension | Z-intel Phase Shifter | -5/Extension | Z-intel Matter Compressor | -5/Extension | Z-intel Hardlight Generator | -5/Extension | Z-intel Imp. Terrain Scanner | -5/Extension | Z-intel Lrg. Matter Pod | -5/Extension | Z-intel Imp. Powered Armor | -5/Extension | Z-intel Drone Bay | -5/Extension | Z-intel Axe | -5/Extension | Z-intel Great Maul | -5/Extension | Z-intel Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Y-54 Guardian | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ M-13 Machinist | x1 | -6/Factory | Authchip Lrn. Missile Launcher | x1 | -6/Factory M-13 Machinist | x1 | -4/Armory Repaired ---------- Imp. Medium Armor Plating | 32% | -4/Armory Studied --------- Arm. Wheel | -7/Factory | Hacked Arm. Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Woof! Challenges ------------ None Game ------ Seed ReflexCoreHammer Manual? 0 Play Time 03:10:05 Cumulative 111.6 hours Start 2026.02.24 @ 07:21:51 End 2026.02.24 @ 11:52:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 934b03cf-b0e8-449e-b12c-97f7661ede57