Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.28 @ 12:46:38 Player: Smie Result: Destroyed by as-68739 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (66) 330 Value Destroyed (1730) 1730 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 6720 Bonus ------- Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 229/300 Energy 82/100 System Corruption 3% Temperature Cool (34) Movement Walking (130) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Improved Titanium Leg Zionite Glidesys I > --- UTILITY (6) ------ Improved Signal Interpreter Targeting Computer Zionite Weapon Casing > --- WEAPON (2) ------- Heavy EM Shotgun Heavy Flail > --- INVENTORY (5) ---- Improved Cooling System Zionite Metafield Generator Zionite Laser-S Zionite Laser-M Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Makeshift Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Flail > --- INVENTORY -------- Micro Nuclear Core Improved Titanium Leg Compact Battery Structural Scanner Corruption Screen Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Grenade Launcher Heavy Missile Launcher [Rating: 45] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Heavy Flail Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 112 | 6 14 1 . 1 26 42 1 1 4 16 Power 9 | 1 2 . . 1 1 1 . . . 3 Engine 4 | 1 2 . . 1 . . . . . . Core 3 | . . . . . 1 1 . . . 1 Reactor 2 | . . . . . . . . . . 2 Propulsion 21 | 2 4 . . . 6 6 . . 1 2 Treads . | . . . . . . . . . . . Leg 17 | . 3 . . . 6 6 . . 1 1 Wheel 3 | 2 1 . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 34 | 1 3 . . . 9 17 . . 1 3 Device 12 | . 1 . . . 3 8 . . . . Storage 7 | 1 2 . . . . 2 . . 1 1 Processor 2 | . . . . . 1 1 . . . . Hackware . | . . . . . . . . . . . Protection 13 | . . . . . 5 6 . . . 2 Artifact . | . . . . . . . . . . . Weapon 48 | 2 5 1 . . 10 18 1 1 2 8 Energy Gun 30 | 1 3 1 . . 7 11 . . 2 5 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 7 | . 1 . . . 2 1 1 . . 2 Special Weapon 1 | . . . . . 1 . . . . . Impact Weapon 8 | . . . . . . 6 . 1 . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 2 2 . . . 4 Parts Lost 17 | . 1 . . . 1 2 . . . 13 Power 3 | . 1 . . . . . . . . 2 Propulsion 6 | . . . . . . 2 . . . 4 Utility 4 | . . . . . 1 . . . . 3 Weapon 4 | . . . . . . . . . . 4 Highest Loss Streak 12 | . 1 . . . 1 1 . . . 12 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 100 100 97 99 100 100 98 66 Engine 3 | . 13 14 14 14 2 . . . . . Core 4 | . . . . . 6 7 7 7 7 1 Leg 26 | . 18 28 28 28 36 29 30 30 30 11 Wheel 1 | . 9 . . . . . . . . . Device 15 | . 6 14 14 14 12 20 23 23 23 2 Storage 10 | . 21 14 14 14 9 7 7 7 7 3 Processor 9 | . . . . . 6 11 15 15 15 15 Protection 2 | . . . . . 6 3 . . . 6 Energy Gun 12 | . 22 26 28 28 16 8 7 7 5 8 Impact Weapon 3 | . . . . . . 5 7 7 7 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 34 | 12 20 19 19 23 34 33 25 25 27 34 Greatest Support 55 | 26 26 26 26 26 40 52 47 47 55 55 Greatest Overweight (x) 3 | 1 . . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 6 Most Carried 10 | 7 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 4 9 10 10 9 9 9 10 9 10 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 7 10 10 10 10 10 10 10 10 10 5 Class Distribution -------------------- 49% | Scavenger-Assassin 33% | Mutant 9% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 1554 | 260 319 20 . 27 267 480 28 20 40 93 Remotely . | . . . . . . . . . . . Salvage Created 2222 | 75 459 . . . 827 675 . . . 186 Parts 132 | 2 41 . . . 54 27 . . . 8 Haulers Intercepted 6 | . 2 . . . 1 3 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 43 | . 10 . . . 15 12 . . . 6 Guns 31 | . 9 . . . 9 10 . . . 3 AOE 11 | . . . . . 6 2 . . . 3 Classes Destroyed 15 | 2 6 . . . 3 2 . . . 2 Worker 4 | . . . . . 3 1 . . . . Builder 6 | . 2 . . . 3 1 . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 6 | . 2 . . . 1 3 . . . . Recycler 1 | 1 . . . . . . . . . . Operator 2 | . 1 . . . . 1 . . . . Watcher 6 | . 3 . . . 2 1 . . . . Swarmer 13 | . 6 . . . 4 3 . . . . Grunt 13 | . 4 . . . 7 2 . . . . Brawler 1 | . . . . . . 1 . . . . Sentry 5 | . . . . . 3 2 . . . . Hunter 2 | . . . . . 1 1 . . . . Programmer 3 | . . . . . . 3 . . . . Z-Light 2 | . . . . . . . . . . 2 Assembled 3 | . . . . . . . . . . 3 Best Kill Streak 7 | 2 4 . . . 7 3 . . . 3 Combat Bots Only 5 | . 3 . . . 5 3 . . . 3 Max Kills in Single Turn 3 | 1 2 . . . 3 2 . . . 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded 2 | . . . . . 2 2 . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 4091 | . 471 33 . . 589 888 16 . . 2094 Core 932 | . 124 . . . 105 200 . . . 503 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 102 | . 39 . . . . 63 . . . . Core Remaining (%) 76 | 100 . . . 50 80 . . . . . Volleys Fired 176 | 8 53 3 . . 40 46 . . . 26 Largest 2 | 1 2 2 . . 2 2 . . . 2 Hottest 130 | 50 90 90 . . 105 130 . . . 119 Shots Fired 301 | 8 106 6 . . 72 74 . . . 35 Gun 286 | 8 106 6 . . 63 73 . . . 30 Cannon . | . . . . . . . . . . . Launcher 13 | . . . . . 7 1 . . . 5 Special 2 | . . . . . 2 . . . . . Kinetic 42 | . 42 . . . . . . . . . Thermal 154 | 8 47 . . . 15 67 . . . 17 Explosive 13 | . . . . . 7 1 . . . 5 Electromagnetic 92 | . 17 6 . . 50 6 . . . 13 Robot Hit Streak 16 | 4 10 4 . . 13 13 . . . 16 Robot Miss Streak 10 | 1 10 1 . . 4 5 . . . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . . . 1 1 . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . Shots Hit Robots 197 | 6 53 4 . . 48 61 . . . 25 Core Hits 115 | 3 25 1 . . 38 28 . . . 20 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . Critical Strikes 7 | 1 . . . . 2 4 . . . . Burn 4 | 1 . . . . 1 2 . . . . Corrupt 1 | . . . . . 1 . . . . . Smash 2 | . . . . . . 2 . . . . Melee Attacks 56 | . . . . . . 41 . 4 . 11 Impact 56 | . . . . . . 41 . 4 . 11 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5303 | 76 775 65 . . 1463 2065 . . . 859 Guns 3089 | 76 752 65 . . 835 1048 . . . 313 Cannons . | . . . . . . . . . . . Explosions 1530 | . . . . . 628 383 . . . 519 Melee 654 | . . . . . . 627 . . . 27 Ramming 30 | . 23 . . . . 7 . . . . Kinetic 268 | . 268 . . . . . . . . . Thermal 2679 | 76 373 . . . 592 1284 . . . 354 Explosive 713 | . . . . . 223 112 . . . 378 Electromagnetic 959 | . 111 65 . . 648 35 . . . 100 Impact 654 | . . . . . . 627 . . . 27 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . 2 2 2 2 . 1 1 1 1 3 Average Corruption 1 | . 2 2 2 2 . 1 1 1 1 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 41 | . 5 2 2 1 . 13 3 4 2 9 Message Errors 12 | . 1 1 . . . 4 2 3 1 . Matter Fused 12 | . 2 1 2 . . 5 . . . 2 Heat Flow Errors 4 | . . . . . . 2 . . 1 1 Energy Discharges 7 | . 1 . . . . 1 1 . . 4 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . 1 . 1 . 1 Data Loss (major) 1 | . . . . 1 . . . . . . Misfires 1 | . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 272 | . . . . . 6 266 . . . . Projectiles . | . . . . . . . . . . . Explosions 62 | . . . . . 6 56 . . . . Melee 210 | . . . . . . 210 . . . . Knockbacks 2 | . 1 . . . . 1 . . . . Impact 2 | . 1 . . . . 1 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 190 | . . . . . 91 59 . . . 40 Shots 5 | . . . . . 3 1 . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed 5 | . 3 . . . 1 1 . . . . Kicked 5 | . 3 . . . 1 1 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 278 | 50 128 108 . . 234 278 . . 218 122 Average Temperature 56 | 25 34 55 . . 71 90 . . 118 49 Received Heat Transfer 1002 | . 126 18 . . 207 126 . . . 525 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 7 | . 2 . . . 2 2 . . . 1 Impact Corruptions 6 | . . . . . . 6 . . . . Robots Melted 1 | . 1 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Melted 11 | 2 2 . . . . 7 . . . . Heat Transferred 4763 | 296 1098 . . . 944 2124 . . . 301 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 6 1 . . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 346 | 10 303 78 . . 346 201 . . . . Initial 102 | . 6 33 . . . 102 . . . . Average 113 | 3 140 70 . . 143 101 . . . . Maximum Alert Level 1 | . 1 . . . 1 1 . . . . Low Security (%) 88 | 100 84 100 . 100 71 96 . . . . Level 1 11 | . 15 . . . 28 3 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 1 . . . 1 5 . . . . Investigation 1 | . . . . . . 1 . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 2 | . 1 . . . . 1 . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 8 | . 2 . . . 4 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 66 | . 18 1 . . 20 18 2 . . 7 Peak Tracking Total 5 | . 4 2 . . 5 5 2 . . 3 Tactical Retreats 3 | . 1 1 . . . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 2 | . 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 8 | . 1 . . . 4 2 . . . 1 Max in Single Turn 2 | . 1 . . . 1 2 . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 21 | . 7 . 1 . 4 9 . . . . Terminals 10 | . 5 . . . 3 2 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 5 | . 1 . . . . 4 . . . . Recycling Units 2 | . 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 47 | . 19 . 4 . 11 13 . . . . Successful 25 | . 13 . 4 . 3 5 . . . . Failed 22 | . 6 . . . 8 8 . . . . Catastrophic 3 | . . . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 23 | . 7 . . . 8 4 . . 4 . Terminals 27 | . 14 . . . 9 4 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 8 | . 2 . . . . 6 . . . . Recycling Units 4 | . 3 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 11 | . 6 . 4 . 1 . . . . . Record 4 | . . . 4 . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 3 | . 2 . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Network Status 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 4 | . 2 . . . . 2 . . . . Scan Component 2 | . 1 . . . . 1 . . . . Repair 2 | . 1 . . . . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 6 | . 3 . . . 2 1 . . . . Terminals 5 | . 2 . . . 2 1 . . . . Botnet 4 | . 2 . . . 1 1 . . . . Operators 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Mask 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 5 . . . 4 7 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . Robots Built 3 | . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . Time 99 | . . . . . . 99 . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . 1 . . . . Time 39 | . 26 . . . . 13 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 3 | . . . . . . 3 . . . . Largest Group 3 | . . . . . . 3 . . . . Highest-Rated Group 30 | . . . . . . 30 . . . . Highest-Rated Ally 10 | . . . . . . 10 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 1 | . . . . . . 1 . . . . Total Damage 18 | . . . . . . 18 . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 1 2 3 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 6880 | 71 1121 131 171 180 894 1858 252 389 1135 678 Spaces Moved 4865 | 44 804 71 142 148 577 1275 204 304 873 423 Core 12 | 3 . . . . . . . . . 9 Treads . | . . . . . . . . . . . Legs 4526 | . 518 71 142 148 577 1275 204 304 873 414 Wheels 327 | 41 286 . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 120 120 120 120 110 113 113 113 100 Average Speed 118 | 85 109 120 120 120 120 116 113 113 129 129 Slowest Speed 200 | 95 120 120 120 120 120 123 113 113 130 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 4 95 19 51 57 44 43 33 50 83 65 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . . . . . 3 . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 11 | . . . . 3 . . 2 1 5 . Spaces Dug 48 | . . . . . 1 31 . 4 . 12 Terrain Destroyed 140 | . . . . . 64 43 . 4 . 29 Melee 39 | . . . . . . 31 . 4 . 4 Projectile 1 | . . . . . 1 . . . . . AOE 100 | . . . . . 63 12 . . . 25 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 5571 | 66 945 110 144 151 705 1502 225 343 881 499 Wait 261 | 2 43 36 1 . 34 74 21 33 . 17 Move 4855 | 43 803 70 141 147 576 1274 203 303 872 423 Hop . | . . . . . . . . . . . Pick Up 49 | 7 15 . 1 1 11 9 . 1 1 3 Fast Attach 25 | 6 3 . . . 5 6 . . 1 4 Attach 22 | . 6 . . . 5 5 . . . 6 Detach 2 | . . . . . 1 1 . . . . Swap 65 | . 5 1 . 1 16 31 1 1 3 6 Drop 55 | . 14 . 1 2 16 14 . 1 4 3 Fire 176 | 8 53 3 . . 40 46 . . . 26 Melee 56 | . . . . . . 41 . 4 . 11 Ram . | . . . . . . . . . . . Kick 5 | . 3 . . . 1 1 . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 16) 434 | -10/Materials | Discovered new exit (range 9) 574 | -10/Materials | Discovered new exit (range 8) 652 | -10/Materials | Repaired Aluminum Leg 675 | -10/Materials | Discovered new exit (range 20) 1193 | -10/Materials | Entered Mines 1319 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1319 | -10/Mines | Discovered new exit (range 5) 1324 | -10/Mines | Entered Exiles 1352 | -10/Exiles | Met 8R-AWN 1374 | -10/Exiles | Met EX-HEX 1406 | -10/Exiles | Met EX-BIN 1424 | -10/Exiles | Met EX-DEC 1429 | -10/Exiles | Learned location of Zion (-7) 1486 | -10/Exiles | Discovered new exit (range 10) 1495 | -10/Exiles | Entered Mines 1671 | -9/Mines | Discovered new exit (range 4) 1675 | -9/Mines | Entered Materials 1675 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2216 | -8/Materials | Build established: Scavenger-Skirmisher 2248 | -8/Materials | Discovered new exit (range 11) 2336 | -8/Materials | Identified exit to Factory 2368 | -8/Materials | Garrison activated, responded to threat 2569 | -8/Materials | Entered Factory 2569 | -7/Factory | Evolved 2 slots: Utility x2 2836 | -7/Factory | Build established: Scavenger-Assassin 2883 | -7/Factory | Fabricated B-36 Bruiser? 3000 | -7/Factory | Discovered new exit (range 14) 3280 | -7/Factory | Discovered new exit (range 5) 3285 | -7/Factory | Identified exit to Factory 3468 | -7/Factory | Repaired Aluminum Leg 4425 | -7/Factory | Identified exit to Lower Caves 4427 | -7/Factory | Entered Lower Caves 4605 | -7/Lower Caves | Encountered a Warlord checkpoint 4674 | -7/Lower Caves | Discovered new exit (range 4) 4677 | -7/Lower Caves | Identified exit to Lower Caves 4679 | -7/Lower Caves | Entered another Lower Caves area 4731 | -7/Lower Caves | Discovered exit to Factory (range 12) 4929 | -7/Lower Caves | Encountered a Warlord checkpoint 5011 | -7/Lower Caves | Learned Factory stockpile data 5048 | -7/Lower Caves | Discovered new exit (range 12) 5053 | -7/Lower Caves | Learned 8 Factory zone layouts 5067 | -7/Lower Caves | Identified exit to Zion 5068 | -7/Lower Caves | Entered Zion 5149 | -7/Zion | Learned Factory stockpile data 5185 | -7/Zion | System corruption cleaned by Quarantine Array 5317 | -7/Zion | Discovered new exit (range 13) 5321 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5390 | -7/Zion | Learned 8 Factory zone layouts 5610 | -7/Zion | Learned location of Warlord (-5) 5724 | -7/Zion | Learned location of Quarantine (-2) 5978 | -7/Zion | Learned Factory interactive machine intel 6181 | -7/Zion | Opened final containment barrier to the Deep Caves 6200 | -7/Zion | Discovered new exit (range 3) 6200 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6201 | -7/Zion | Identified exit to Deep Caves 6203 | -7/Zion | Entered Deep Caves 6336 | -7/Deep Caves | Attacked by Z-Imprinter 6372 | -7/Deep Caves | Core integrity fell below 50% 6387 | -7/Deep Caves | Destroyed Z-Imprinter 6403 | -7/Deep Caves | Found Prototype Protection 6403 | -7/Deep Caves | Identified Zio. Weapon Casing 6417 | -7/Deep Caves | Found Prototype Device 6419 | -7/Deep Caves | Lost 12 parts (2p4n2u4w) 6562 | -7/Deep Caves | Z-Facility disabled 6794 | -7/Deep Caves | Discovered new exit (range 6) 6796 | -7/Deep Caves | Build established: Mutant 6858 | -7/Deep Caves | Spotted as-68739 6860 | -7/Deep Caves | Core integrity fell below 20% 6881 | -7/Deep Caves | Destroyed by as-68739 with Assembled Focal Cannon Last Messages --------------- 06408_ Acquired 9 matter. 06414_ Acquired Prototype Reactor. 06414_ Identified Zio. Light DM Reactor. 06417_ Acquired Prototype Device. 06485_ Dropped Zio. Light DM Reactor. 06487_ Dropped Corruption Screen. 06488_ Acquired Prototype Energy Gun. 06490_ Acquired Prototype Hover Unit. 06490_ Identified Zio. Glidesys I. 06551_ 06-M2G(o) is busy at the terminal. 06552_ KQ-RAX(o) is busy at the terminal. 06561_ System corrupted: Energy discharge (-31). 06562_ Z-Facility disabled. 06638_ System corrupted: Energy discharge (-34). 06749_ System corrupted: Matter fused (-10). 06766_ System corrupted: Energy discharge (-38). 06794_ EXIT=FOUND 06807_ System corrupted: Component data lost. 06859_ as-68739: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 06880_ System corrupted: Energy discharge (-40). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# ??? | | ??????????????????????????????????????????# ??? | | ?????????????????????????????????????????## ??? | | ???????????????????????????????????????### ??? | | ??????????????????????????????????????? ##? | | ?????????????????????????? ????????????? #? | | ????????????????????????] ????????????? #? | | ????????????????????? ?????????????? #? | | ??????????????????? ??????????????? #? | | ????????????????? ] #??????????????# #? | | ??????????????? [ #??###?????????# #? | | ????????????? M[ #?## #??????### ## | | ??????????? * [ #?# ##????## | | ??????????? ### ###### | | ?????????? * ### | | ?????????? ! #?## # | | ????????? #??# ### # ### | | ????????? / #### #?## ## #?# | | ????????? ! / #??# ## #?? | | ????????""" // ##?## ## #?# | | ????????" #??#### #?# | | ?????????" s #### #????# #?# | | ????????" #?? #?? | | ?????????" ##? #######?? | | ????????" #G# #?# ##???????? | | ????????" #### ##@## ##?# ##????????? | | ????????""" ???????# ?# ####??## ##?????????? | | ???????????????????#??# #??????######??????????? | | ??????????????????????###??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Matter Filter | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Chainsword | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Mapping Drone Bay | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatCorruptionShielding Manual? 0 Play Time 01:49:25 Cumulative 140.5 hours Start 2022.08.25 @ 15:17:06 End 2022.08.28 @ 12:46:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 71 Adventurer 16 Explorer 3 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 59 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ffdad197-1ab1-4f40-a7bf-553d8d221f39