Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.12 @ 06:28:07 Player: Byrnorthil Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (188) 940 Value Destroyed (6000) 6000 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (847) 847 TOTAL SCORE: 13407 Bonus ------- High Alert Combat Kills 321 Follower Combat Kills 227 Registered with UFD 300 Met Data Miner 300 Friendly Fire -301 Cogmind --------- Core Integrity 0/1000 Matter 177/300 Energy 31/100 System Corruption 16% Temperature Danger (444) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Cryofiber Web Enhanced Optical Array Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Advanced Targeting Computer Target Analyzer Enhanced Scrap Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Angular Momentum Engine Light Fission Core Improved Cryofiber Web Improved Cryofiber Web Matter Compressor Seismic Detector 0b10 Decoder Chip [Scout] Improved Salvage Targeting Computer Kinecellerator Transmission Jammer Improved Weapon Shielding Improved Heavy Armor Plating Layered Light Armor Plating Insulated Plating Scrapoid Pod Enhanced Autogun Enhanced Autogun Enhanced Autogun Long-range Missile Launcher Improved Datajack CPS Tube Spear [Rating: 75] Favorites ----------- Power Fission Core Engine Subdweller Power Source Power Core Fission Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Target Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Pulse Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Missile Launcher Special Weapon Multitool Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 4 . . . 4 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . 1 Utility 5 | . . . 3 . . . 1 . . . . 1 Weapon 2 | . . . . . . . 2 . . . . . Parts Attached 186 | 7 13 19 36 28 9 18 11 4 5 1 6 29 Power 10 | 1 . 2 3 1 . 1 1 . . . . 1 Engine 6 | 1 . 2 1 1 . . . . . . . 1 Core 4 | . . . 2 . . 1 1 . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 28 | 2 2 5 6 2 1 1 1 . . . 2 6 Treads 17 | . 2 1 3 2 1 1 1 . . . 1 5 Leg 2 | 2 . . . . . . . . . . . . Wheel 9 | . . 4 3 . . . . . . . 1 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 59 | 2 1 8 12 3 6 6 5 1 2 . 3 10 Device 21 | 1 . 4 4 . . 1 2 1 1 . 2 5 Storage 4 | 1 1 . 2 . . . . . . . . . Processor 10 | . . . 2 . 4 . 2 . . . . 2 Hackware 1 | . . . . . . . 1 . . . . . Protection 23 | . . 4 4 3 2 5 . . 1 . 1 3 Artifact . | . . . . . . . . . . . . . Weapon 89 | 2 10 4 15 22 2 10 4 3 3 1 1 12 Energy Gun 21 | 2 7 2 8 2 . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 27 | . 1 . 1 3 . 6 3 2 2 . 1 8 Ballistic Cannon 2 | . . 2 . . . . . . . . . . Launcher 10 | . 2 . 1 4 . . 1 . . . . 2 Special Weapon 7 | . . . 3 3 . 1 . . . . . . Impact Weapon 10 | . . . . 7 2 1 . . . . . . Slashing Weapon 7 | . . . 2 3 . 2 . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . . 1 Special Melee Weapon 2 | . . . . . . . . 1 . 1 . . Unidentified Prototypes 5 | . . . 1 3 . . . . . . . 1 Parts Lost 41 | . 1 3 4 1 2 . . 1 . . 2 27 Power 5 | . . . 2 . 1 . . . . . . 2 Propulsion 15 | . . 2 2 . 1 . . . . . 2 8 Utility 10 | . . 1 . 1 . . . 1 . . . 7 Weapon 11 | . 1 . . . . . . . . . . 10 Highest Loss Streak 14 | . 1 1 2 1 1 . . 1 . . 2 14 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 86 94 97 91 98 97 99 99 100 97 80 Engine 2 | . 14 14 5 2 1 . . . . . . . Core 5 | . . . 3 6 . 7 5 6 6 6 6 4 Treads 23 | . 25 7 14 26 26 27 26 26 26 26 21 19 Wheel 2 | . . 20 10 . . . . . . . 2 . Device 7 | . 14 2 13 8 . 2 12 13 13 13 7 4 Storage 8 | . 14 2 9 9 9 9 6 6 6 6 6 4 Processor 14 | . . . 6 9 26 20 17 20 20 20 20 16 Protection 9 | . . 10 13 18 9 12 1 . . . 4 4 Energy Gun 3 | . 23 8 16 . . . . . . . . . Ballistic Gun 8 | . 4 1 . 2 . 6 25 25 25 22 26 19 Ballistic Cannon 1 | . . 17 1 . . . . . . . . . Impact Weapon 6 | . . . . 10 17 10 . . . . . . Peak Build Rating 75 | 7 11 19 40 42 41 47 64 66 66 66 66 75 Average Rating 42 | 5 9 13 33 39 39 42 60 65 65 65 64 64 On Entrance 40 | . 7 10 14 40 39 40 45 64 65 66 65 65 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 122 | 15 32 32 112 113 113 116 107 104 104 104 107 122 Greatest Support 124 | 20 40 40 84 84 84 78 104 104 104 104 104 124 Greatest Overweight (x) 31 | 2 . 1 3 1 1 1 1 . . . 1 31 Average Overweight (x) . | . . . 1 1 . 1 . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 6 24 25 25 25 25 25 25 25 25 23 Most Carried 25 | 6 15 15 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 3 11 6 22 24 23 23 24 24 24 25 24 20 Final Capacity 25 | 8 15 5 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 15 5 25 24 25 25 25 24 25 25 25 1 Class Distribution -------------------- 40% | Mutant 24% | Gladiator 23% | Gunner 5% | Subdweller-Mutant 3% | Commander-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Gladiator | -8/Recycling Gladiator | -8/Scraptown Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Matter Collected 5564 | 205 254 320 597 501 91 49 466 535 526 . 396 1624 Remotely 477 | . . . . . . 11 466 . . . . . Salvage Created 7212 | 49 807 306 1352 1164 330 11 192 237 379 . 325 2060 Parts 409 | 5 56 29 83 57 6 1 13 16 14 . 10 119 Haulers Intercepted 12 | . 2 . 2 6 . . . . . . . 2 Recyclers Shooed 6 | 1 1 . 1 . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 90 | . . 19 . . . . . 15 47 . 9 . Prevented 2 | . . . . . . . . . 1 . 1 . Kills | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 133 | . 18 12 34 18 4 . 5 3 8 . 4 27 Melee 8 | . . . . 8 . . . . . . . . Guns 81 | . 13 3 28 . . . 3 3 8 . 4 19 Cannons 12 | . . 9 1 . . . . . . . . 2 AOE 22 | . 5 . 3 6 . . 2 . . . . 6 Classes Destroyed 19 | 1 6 1 3 1 . . 1 1 1 . 2 2 Worker 7 | . . . 3 1 . 1 . . . . . 2 Builder 7 | . 1 . 1 . . . . . . . . 5 Tunneler 4 | 3 . . 1 . . . . . . . . . Hauler 12 | . 2 . 2 6 . . . . . . . 2 Recycler 7 | . . . 1 2 2 . . . . . . 2 Minesweeper 3 | . . . . . . . . 2 . . 1 . Mechanic 1 | . . . . . . . . . . . . 1 Operator 4 | . 1 . 1 . . . 1 . . . . 1 Watcher 9 | . 3 . 2 1 . . 1 . . . . 2 Swarmer 29 | . 3 2 13 6 . . 3 . 2 . . . Grunt 61 | . 15 . 13 7 . . 1 2 4 . 2 17 Brawler 1 | . . . . . . . . . . . 1 . Sentry 20 | . . . 8 5 4 . . . 1 . . 2 Hunter 3 | . . . . 1 . . . 1 . . . 1 Programmer 7 | . . . . . . . 1 . . . . 6 Heavy 1 | . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . 1 . Subdweller 10 | . . 10 . . . . . . . . . . Thief 1 | . . . . . . . . . 1 . . . Best Kill Streak 7 | 2 5 3 5 5 3 . 3 2 3 . 3 7 Combat Bots Only 5 | . 3 3 5 4 1 . 3 1 3 . 3 5 Max Kills in Single Turn 5 | 1 3 1 4 5 1 1 2 1 2 . 1 3 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 4 | . 3 . 3 4 . . 2 . . . . 1 Melee 1 | . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 719 | . 48 59 152 80 30 . 10 17 39 . 25 259 Missed 199 | . 12 13 44 31 7 . 3 . 13 . 5 71 Damage Taken 9586 | . 418 941 1369 749 337 . 116 305 488 . 415 4448 Core 1612 | . 89 124 190 32 56 . 13 40 . . 63 1005 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 147 | . . . . . . . . . . . . 147 Regen/Repaired (Parts) 1153 | . 4 . 63 318 . 768 . . . . . . Core Remaining (%) 62 | 100 . 14 . . . 49 . . . . 86 . Volleys Fired 431 | 13 50 60 112 4 . 1 10 18 32 . 21 110 Largest 4 | 2 2 2 2 1 . 2 4 4 4 . 4 4 Hottest 126 | 90 115 99 126 36 . 25 100 100 100 . 100 100 Shots Fired 1107 | 26 95 103 205 5 . 2 36 70 119 . 84 362 Gun 994 | 26 93 35 192 2 . 1 35 70 119 . 84 337 Cannon 91 | . . 68 12 . . . . . . . . 11 Launcher 21 | . 2 . 1 3 . . 1 . . . . 14 Special 1 | . . . . . . 1 . . . . . . Kinetic 749 | . 17 72 12 2 . 1 35 70 119 . 84 337 Thermal 314 | 13 67 31 192 . . . . . . . . 11 Explosive 21 | . 2 . 1 3 . . 1 . . . . 14 Electromagnetic 22 | 13 9 . . . . . . . . . . . Robot Hit Streak 24 | 5 10 18 24 2 . 4 8 18 17 . 15 18 Robot Miss Streak 6 | 2 3 4 5 1 . . 2 2 4 . 2 6 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 16 | . 2 . 5 . . . . . 1 . 1 7 Max Gunslinging Chain 1 | . 1 . 1 . . . . . 1 . 1 1 Shots Hit Robots 833 | 17 63 67 153 61 18 3 19 46 81 1 56 248 Core Hits 340 | 4 39 19 65 21 2 1 12 16 31 . 19 111 Critical Kills 3 | . . . . 1 . . . 1 . . . 1 Critical Parts Destroyed 17 | . . . 2 2 5 . . . 1 . 3 4 Critical Strikes 40 | 3 4 1 9 8 5 . . 1 1 . 3 5 Burn 13 | 3 4 . 6 . . . . . . . . . Destroy 12 | . . . 2 . . . . 1 1 . 3 5 Blast 2 | . . 1 1 . . . . . . . . . Smash 8 | . . . . 3 5 . . . . . . . Sever 5 | . . . . 5 . . . . . . . . Melee Attacks 118 | . . . 2 88 20 1 . . 1 1 . 5 Impact 66 | . . . . 46 20 . . . . . . . Slashing 45 | . . . 2 42 . 1 . . . . . . Piercing 6 | . . . . . . . . . 1 . . 5 Sneak Attacks 22 | . . . . 17 3 1 . . . 1 . . Combat Hostiles 2 | . . . . 1 1 . . . . . . . Follow-up Attacks 12 | . . . . 10 2 . . . . . . . Damage Inflicted 20063 | 223 1227 1436 3059 3070 778 92 481 727 1412 . 966 6592 Guns 11939 | 223 899 391 2675 . . 20 339 727 1412 . 966 4287 Cannons 1502 | . . 1045 187 . . . . . . . . 270 Explosions 3094 | . 299 . 197 494 . . 142 . . . . 1962 Melee 3493 | . . . . 2576 778 72 . . . . . 67 Ramming 35 | . 29 . . . . . . . . . . 6 Kinetic 9140 | . 119 1083 187 . . 20 339 727 1412 . 966 4287 Thermal 4240 | 101 841 353 2675 . . . . . . . . 270 Explosive 2950 | . 155 . 197 494 . . 142 . . . . 1962 Electromagnetic 205 | 122 83 . . . . . . . . . . . Impact 2053 | . . . . 1275 778 . . . . . . . Slashing 1373 | . . . . 1301 . 72 . . . . . . Piercing 67 | . . . . . . . . . . . . 67 Highest Corruption 16 | . 2 2 1 2 2 . . . . . . 16 Average Corruption 2 | . 2 2 1 1 2 . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 94 | . 6 17 6 32 17 . . . . . . 16 Message Errors 28 | . 2 6 2 11 4 . . . . . . 3 Matter Fused 19 | . 1 3 1 7 5 . . . . . . 2 Heat Flow Errors 10 | . . 2 2 3 . . . . . . . 3 Energy Discharges 15 | . 2 3 1 3 4 . . . . . . 2 Parts Rejected 3 | . . . . . 2 . . . . . . 1 Parts Fused 1 | . . 1 . . . . . . . . . . Data Loss (minor) 9 | . 1 1 . 4 1 . . . . . . 2 Data Loss (major) 2 | . . . . 1 . . . . . . . 1 Misfires 2 | . . . . 1 . . . . . . . 1 Alerts 3 | . . . . 2 1 . . . . . . . Weapon Failures 2 | . . 1 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 716 | . . 5 20 399 241 . . . . . . 51 Projectiles 33 | . . 5 5 . 23 . . . . . . . Explosions 111 | . . . 15 45 . . . . . . . 51 Melee 572 | . . . . 354 218 . . . . . . . Knockbacks 16 | . . 6 . 8 2 . . . . . . . Impact 8 | . . . . 7 1 . . . . . . . Kinetic 6 | . . 6 . . . . . . . . . . Secondary 2 | . . . . 1 1 . . . . . . . Self-Inflicted Damage 79 | . . . . . . . 22 . . . . 57 Shots 5 | . . . . . . . 1 . . . . 4 Rammed 8 | . 7 . . . . . . . . . . 1 Targets Rammed 8 | . 7 . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 461 | 222 300 240 312 174 . . 164 365 337 . 338 461 Average Temperature 100 | 119 99 94 89 77 . . 63 184 118 . 156 100 Received Heat Transfer 2575 | . 219 231 459 405 117 . 9 9 199 . 45 882 Effects 6 | . . . 4 . . . . . 2 . . . Energy Bleed 1 | . . . 1 . . . . . . . . . Interference 5 | . . . 3 . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 10 | . . . . 5 5 . . . . . . . Combat Hostiles 8 | . . . . 4 4 . . . . . . . Parts Fried 11 | . . . . 8 3 . . . . . . . Impact Corruptions 23 | . . . . 13 10 . . . . . . . Robots Melted 3 | . 1 . 2 . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . Parts Melted 9 | . 2 2 5 . . . . . . . . . Heat Transferred 9553 | 518 2347 498 5840 . . . . . . . . 350 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 1 1 . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Peak Influence 833 | 15 271 . 674 833 367 . 107 . . . . 634 Initial 314 | . 9 . . 271 314 . . . . . . . Average 266 | 5 137 . 307 423 88 . 51 . . . . 301 Maximum Alert Level 3 | . 1 . 2 3 1 . . . . . . 2 Low Security (%) 53 | 100 88 . 44 26 74 . 100 . . . . 35 Level 1 15 | . 11 . 6 19 25 . . . . . . 19 Level 2 30 | . . . 48 48 . . . . . . . 44 Level 3 1 | . . . . 4 . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 31 | . 4 . 8 4 . . 4 . 1 . . 10 Investigation 14 | . 4 . 4 . . . 3 . 1 . . 2 Extermination 3 | . . . . . . . 1 . . . . 2 Reinforcement 10 | . . . 3 1 . . . . . . . 6 Assault 2 | . . . . 2 . . . . . . . . Garrison 2 | . . . 1 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Distress Signals 14 | . 2 . 5 2 . . . . . . . 5 Communications Jammed 1 | . . . . . . . . 1 . . . . Distress Signals 1 | . . . . . . . . 1 . . . . Times Spotted 202 | . 22 12 50 31 4 . 8 4 23 . 5 43 Peak Tracking Total 11 | . 3 3 9 8 1 . 3 1 8 . 4 11 Tactical Retreats 11 | . . . 1 3 . . . . 2 . 1 4 Traps | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Traps Triggered 5 | . 2 . 2 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . 1 . 1 . . . . 1 . 1 . Machines | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 14 | . 1 1 . 6 . . . . 1 . . 5 Max in Single Turn 2 | . 1 1 . 1 . . . . 1 . . 2 Garrison Access 2 | . . . 1 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 70 | . 11 1 13 14 11 3 6 1 1 3 . 6 Terminals 39 | . 8 . 7 9 5 . 5 1 1 . . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . 1 . 1 2 . . . . . . . 1 Recycling Units 14 | . 2 . 2 2 6 . 1 . . . . 1 Scanalyzers 3 | . . . 2 . . . . . . . . 1 Garrison Access 2 | . . . 1 1 . . . . . . . . Total Hacks 222 | . 30 1 35 46 32 17 19 3 5 21 . 13 Successful 148 | . 18 1 25 28 21 17 6 3 5 21 . 3 Failed 74 | . 12 . 10 18 11 . 13 . . . . 10 Catastrophic 16 | . 1 . 3 2 3 . 5 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 117 | . 24 . 19 31 24 . 11 . . . . 8 Terminals 116 | . 23 . 17 32 15 . 16 3 5 . . 5 Fabricators . | . . . . . . . . . . . . . Repair Stations 14 | . 2 . 4 6 . . . . . . . 2 Recycling Units 42 | . 5 . 7 7 17 . 3 . . . . 3 Scanalyzers 9 | . . . 6 . . . . . . . . 3 Garrison Access 2 | . . . 1 1 . . . . . . . . Terminal Hacks 70 | . 5 1 2 7 4 17 4 3 5 21 . 1 Record 27 | . . . . . . 17 . 3 5 2 . . Part Schematic 13 | . . . . . 1 . . . . 12 . . Robot Schematic 4 | . . . . . . . . . . 4 . . Robot Analysis 9 | . 3 . 2 3 1 . . . . . . . Prototype ID Bank 6 | . 2 . . . 1 . . . . 3 . . Open Door 3 | . . . . 3 . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Terminal Index 2 | . . . . . . . 1 . . . . 1 Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 9 | . . . 3 6 . . . . . . . . Scan Component 5 | . . . 2 3 . . . . . . . . Repair 4 | . . . 1 3 . . . . . . . . Recycling Unit Hacks 12 | . 2 . 2 2 6 . . . . . . . Report Inventory 12 | . 2 . 2 2 6 . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . . Unauthorized Hacks 49 | . 11 . 11 12 11 . 2 . . . . 2 Terminals 30 | . 8 . 7 9 2 . 2 . . . . 2 Botnet 11 | . 2 . 2 2 2 . 2 . . . . 1 Disrupt 2 | . . . . 2 . . . . . . . . Skim 17 | . 6 . 5 5 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Patch 1 | . 1 . . . . . . . . . . . Recycling Units 18 | . 2 . 4 3 9 . . . . . . . Reject 9 | . . . 1 2 6 . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . Mask 4 | . . . 1 1 2 . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . 1 . . . 1 . . . . . Used 1 | . . . . . . . 1 . . . . . Hacking Detections 48 | . 9 . 10 9 8 . 5 . 1 . . 6 Full Trace Events 11 | . 1 . 3 . 1 . 3 . 1 . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 3 . 1 . . . . 12 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . . 1 3 . . . . . . . . Time 160 | . . . 53 107 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total Allies 14 | . . . . 10 3 1 . . . . . . Largest Group 10 | . . . . 10 3 1 1 . . . . . Highest-Rated Group 173 | . . . . 173 31 76 76 . . . . . Highest-Rated Ally 76 | . . . . 29 15 76 76 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 81 | . . . . 76 3 . 2 . . . . . Total Damage 1064 | . . . . 843 63 . 158 . . . . . Kills 15 | . . . . 14 . . 1 . . . . . Allies Corrupted 3 | . . . . 3 . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Robot Analysis Total 9 | . 3 . 2 3 1 . . . . . . . Derelict Logs Recovered 5 | . . . . . . 2 . 2 . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Turns Passed 21587 | 146 1516 1099 2178 3233 1562 6649 588 1240 1183 141 940 1112 Spaces Moved 9716 | 75 819 717 971 1158 611 2759 320 749 642 87 405 403 Core 70 | 9 . . . . . . . . . . . 61 Treads 8297 | . 716 119 396 1158 611 2759 320 749 642 87 405 335 Legs 169 | 66 103 . . . . . . . . . . . Wheels 1180 | . . 598 575 . . . . . . . . 7 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 110 107 240 160 235 160 160 160 160 160 50 Average Speed 197 | 120 154 121 171 240 236 236 163 160 160 160 214 201 Slowest Speed 1600 | 150 160 240 240 240 240 240 240 160 160 160 235 1600 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 64 | 4 94 34 72 85 97 92 10 91 86 80 72 16 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 9 | . 2 . 3 2 . . . 1 . 1 . . Known Exits Taken 7 | . 1 1 . 1 1 1 1 . 1 . . . Unknown Exits Taken 5 | 1 . . 1 . . . . 1 . 1 1 . Scrap Searched 14 | . . . . . . 1 . 7 3 . 3 . Spaces Dug 7 | . . . 2 4 1 . . . . . . . Terrain Destroyed 222 | . 36 3 15 32 1 . 7 . . . . 128 Melee 7 | . . . 2 4 1 . . . . . . . Projectile 8 | . . 3 1 . . . . . . . . 4 AOE 207 | . 36 . 12 28 . . 7 . . . . 124 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total 11316 | 101 962 844 1274 1483 699 2899 380 774 767 88 457 588 Wait 523 | 1 61 12 79 185 12 36 15 . 79 . 21 22 Move 9704 | 74 818 716 970 1157 610 2758 319 748 641 86 404 403 Hop . | . . . . . . . . . . . . . Pick Up 156 | 6 10 12 44 16 6 36 12 2 4 . 2 6 Fast Attach 47 | 7 . 9 6 3 4 4 2 . 2 . 2 8 Attach 47 | . 1 1 7 2 2 12 6 2 . . 1 13 Detach 29 | . . 2 4 . 3 11 4 . 1 . 1 3 Swap 92 | . 12 9 23 23 3 2 3 2 3 1 3 8 Drop 130 | . 3 19 23 17 5 38 9 2 3 . 2 9 Fire 431 | 13 50 60 112 4 . 1 10 18 32 . 21 110 Melee 102 | . . . 2 74 18 1 . . 1 1 . 5 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 8 | . 7 . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . Rewire 36 | . . . . . 36 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 11 | . . 4 4 2 . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 6) 755 | -10/Materials | Discovered new exit (range 12) 1085 | -10/Materials | Discovered new exit (range 4) 1120 | -10/Materials | Learned Storage emergency access door positions 1179 | -10/Materials | Identified exit to Subcaves 1264 | -10/Materials | Identified exit to Materials 1264 | -10/Materials | Identified exit to Mines 1302 | -10/Materials | Learned 4 Recycling zone layouts 1324 | -10/Materials | Learned Storage emergency access door positions 1402 | -10/Materials | Learned location of 2 exits from Subcaves 1663 | -10/Materials | Entered Subcaves 1664 | -10/Subcaves | Identified exit to Materials 1665 | -10/Subcaves | Identified exit to Recycling 1836 | -10/Subcaves | Core integrity fell below 50% 2246 | -10/Subcaves | Build established: Subdweller-Mutant 2274 | -10/Subcaves | Core integrity fell below 20% 2446 | -10/Subcaves | Visited 4L-MR0's lab 2463 | -10/Subcaves | Found Power Bank 2465 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 2762 | -10/Subcaves | Entered Materials 2762 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2873 | -8/Materials | Discovered new exit (range 20) 3028 | -8/Materials | Garrison activated, responded to threat 3274 | -8/Materials | Discovered new exit (range 8) 3395 | -8/Materials | Build established: Scavenger-Mutant 3857 | -8/Materials | Repaired Broken Pulse Rifle 4081 | -8/Materials | Build established: Mutant 4175 | -8/Materials | Discovered new exit (range 14) 4243 | -8/Materials | Learned Factory emergency access door positions 4315 | -8/Materials | Identified exit to Factory 4378 | -8/Materials | Learned location of 1 exit from Recycling 4433 | -8/Materials | Learned location of Zion (-7) 4480 | -8/Materials | Learned 4 Recycling zone layouts 4516 | -8/Materials | Learned Storage emergency access door positions 4560 | -8/Materials | Learned location of 1 exit from Extension 4615 | -8/Materials | Learned Factory security intel 4940 | -8/Materials | Entered Storage 5109 | -8/Storage | Repaired Hrd. Medium Armor Plating 5329 | -8/Storage | Repaired Med. Treads 5375 | -8/Storage | Repaired Med. Treads 6239 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6492 | -8/Storage | Lost 3 allies 6493 | -8/Storage | Discovered exit to Factory (range 16) 6509 | -8/Storage | Garrison activated, responded to threat 6554 | -8/Storage | Build established: Commander-Mutant 6666 | -8/Storage | Learned Factory emergency access door positions 6718 | -8/Storage | Learned Factory security intel 6817 | -8/Storage | Learned 4 Lower Caves zone layouts 6884 | -8/Storage | Learned 4 Recycling zone layouts 7340 | -8/Storage | First assault squad dispatched 7344 | -8/Storage | Build established: Mutant 8163 | -8/Storage | Used back door to open Recycling access 8173 | -8/Storage | Entered Recycling 8174 | -8/Recycling | Identified exit to Factory 8175 | -8/Recycling | Identified exit to Scraptown 8539 | -8/Recycling | Build established: Gladiator 8829 | -8/Recycling | Core integrity fell below 50% 9679 | -8/Recycling | Scanned before Scraplab entrance 9712 | -8/Recycling | Entered Scraplab 9735 | -8/Recycling | Entered Scraptown 9735 | -8/Scraptown | Accompanied by 1 ally 9735 | -8/Scraptown | System corruption cleaned by C-Scrubber 10154 | -8/Scraptown | Visited Cave Peace 10236 | -8/Scraptown | Visited TADAMA 10297 | -8/Scraptown | Visited Cyclists 10356 | -8/Scraptown | Visited Comm Corps 10963 | -8/Scraptown | Visited Symbiants 11040 | -8/Scraptown | Visited CR-KLE's Repair Center 11062 | -8/Scraptown | Visited Fellowship of the Rings 11139 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 11144 | -8/Scraptown | Learned Research terminal intel 11172 | -8/Scraptown | Discovered exit to Factory (range 13) 11400 | -8/Scraptown | Visited UFD Registry 11400 | -8/Scraptown | Registered with UFD as "Pyrorigger" 11449 | -8/Scraptown | Visited LU-1G1's Boring Crew 11583 | -8/Scraptown | Visited Abandonware Association 11600 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 11607 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 11607 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 11673 | -8/Scraptown | Visited Scrapoid Pod Storage 11893 | -8/Scraptown | Discovered exit to Factory (range 3) 11969 | -8/Scraptown | Visited Curators Association 12002 | -8/Scraptown | Visited Scrap Suit Storage 12037 | -8/Scraptown | Visited Supply Room 12126 | -8/Scraptown | Delivered Scrap Shield to a Scientist 12342 | -8/Scraptown | Visited Botcube Research 12406 | -8/Scraptown | Visited Chapter 10 12453 | -8/Scraptown | Visited Observation Area 12765 | -8/Scraptown | Guru changed UFD alias to "Metalform" 12944 | -8/Scraptown | Entered Cyclist Reading Room 13407 | -8/Scraptown | Found Lrg. Botcube 13837 | -8/Scraptown | Build established: Mutant 14309 | -8/Scraptown | CR-KLE repaired 9 parts 15193 | -8/Scraptown | Found Scrapoid Pod 15464 | -8/Scraptown | Visited Derelict Rescue Squad 15478 | -8/Scraptown | Found DRS Beacon 15537 | -8/Scraptown | Found Scrap Suit 15562 | -8/Scraptown | Found Scrap Suit 15722 | -8/Scraptown | Lrg. Botcube activated 15750 | -8/Scraptown | Lrg. Botcube completed mutation into legged form, armed with 4 melee weapons. 16324 | -8/Scraptown | Found Scrap Suit 16384 | -8/Scraptown | Entered Factory 16384 | -6/Factory | Accompanied by 1 ally 16384 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 16385 | -6/Factory | Identified exit to Lower Caves 16686 | -6/Factory | Build established: Gunner 16763 | -6/Factory | Discovered exit to Lower Caves (range 21) 16972 | -6/Factory | Entered Lower Caves 16974 | -6/Lower Caves | UFD Scientist delivered a prototype 16991 | -6/Lower Caves | Found Prototype Protection 17013 | -6/Lower Caves | Learned Factory emergency access door positions 17381 | -6/Lower Caves | Encountered a Warlord checkpoint 17811 | -6/Lower Caves | Discovered new exit (range 9) 18212 | -6/Lower Caves | Entered another Lower Caves area 18411 | -6/Lower Caves | Discovered new exit (range 11) 18440 | -6/Lower Caves | Spotted B-75 Beast 18504 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18724 | -6/Lower Caves | Activated DRS Beacon 18813 | -6/Lower Caves | Attracted the attention of an 0b10 base 18837 | -6/Lower Caves | Found DCF Scrap (13 items) 18938 | -6/Lower Caves | Learned Armory terminal intel 18938 | -6/Lower Caves | Learned 6 Upper Caves zone layouts 18938 | -6/Lower Caves | Identified exit to Data Miner 18938 | -6/Lower Caves | Learned 8 Research zone layouts 18938 | -6/Lower Caves | Learned location of 2 exits from Lower Caves 19395 | -6/Lower Caves | Entered Data Miner 19395 | -6/Data Miner | Discovered new exit (range 6) 19416 | -6/Data Miner | Met Data Miner 19475 | -6/Data Miner | Learned location of Section 7 (-2) 19475 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19499 | -6/Data Miner | Received God Mode back door access code from Data Miner 19536 | -6/Data Miner | Entered Proximity Caves 19714 | -5/Proximity Caves | Spotted B-75 Beast 19752 | -5/Proximity Caves | Destroyed B-75 Beast 20012 | -5/Proximity Caves | Learned location of 1 exit from Factory 20357 | -5/Proximity Caves | Discovered new exit (range 18) 20476 | -5/Proximity Caves | Entered Factory 20476 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20477 | -5/Factory | Identified exit to Upper Caves 20478 | -5/Factory | Identified exit to Factory 20534 | -5/Factory | Identified Enh. Scrap Shield 21465 | -5/Factory | Lost 14 parts (1p4n3u6w) 21514 | -5/Factory | System corruption reached 10% 21525 | -5/Factory | Core integrity fell below 50% 21581 | -5/Factory | Core integrity fell below 20% 21588 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 21538_ Acquired Arm. Medium Treads. 21538_ U-05 Engineer lays Concrete. 21538_ K-01 Serf collects debris. 21538_ W-25 Informer sends out distress signal. 21542_ K-01 Serf collects debris. 21546_ Arm. Medium Treads destroyed. 21547_ 0b10 Decoder Chip [Scout] destroyed. 21549_ Spear destroyed. 21550_ P-70 Sage resets W-25 Informer, system corruption cleaned. 21551_ Arm. Medium Treads destroyed. 21560_ Acquired Adv. Plasma Cannon. 21565_ Critical hit (Burn: +37). 21572_ P-70 Sage destroyed. 21572_ Enh. Scrap Shield destroyed. 21573_ System corrupted: Matter fused (-7). 21574_ P-70 Sage destroyed. 21579_ Power failure averted by Imp. Cryofiber Web. 21579_ Angular Momentum Engine destroyed. 21584_ Adv. Plasma Cannon destroyed. 21588_ Acquired Mic. Fission Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????# | | ???????????????????????####### = | | ???????????????????????# ! ! ! | | ?????????????+?????????# | | ????????????????????????""" """ | | ?????????????????????????Y """ ## | | ??????????????????????????? """???# ### | | ????????????????????????????? ?????## ##?## | | ?????????????????????????????????????# #???? | | ?????????+???????????????????????????# #???" | | ?????????????????????????????????????# #?? " | | ?????????????????????????????????????# ## " | | ?????????????????????????????????????# ## " | | ?????????????????????????????????????# #??? | | ?????????????????????????????????????# #?? | | ?????????????????????????????????????# #?? | | ?????????????????????????????????????# #? = | | ?????????????????????????????????????# #? = | | ?????????????????????????????????????# #? ! | | ?????????????????????????????????????# ## | | ?????????????????????????????????????# #? | | ?????????????????????????????????????# #??? | | ?????????????????????????????????????# #???? | | ????????????????????????????????????## #???? | | ??????????????????????#############;## #???? | | ??????????????????????# @ =;g #???? | | ??????????????????????# [%; ####+ | | ??????????????????????# g!# | | ??????????????????????# !|%; | | ??????????????????????#! g/ | | ??????????????????????# g # | | ??????????????????????################ | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????## ###### | | ??????????????????????????????????????? #????? | | ??????????????????????????????????????? #????? | | ??????????????????????????????????????? #????? | | ??????????????????????????????????????? #????? | | ??????????????????????????????????????? #????? | | ??????????????????????????????????????? #????? | | ??????????????????????????????????????? #????? | | ??????????????????????????????????????? #????? | | ??????????????????????????????????????? #????? | | ??????????????????????????????????????? #????? | | ???????????????????????????????????????? #????? | | ???????????????????????????????????????? #????? | | ???????????????????????????????????????? #????? | | ???????????????????????????????????????? ??????? | | ???????????????????????????????????????? ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 800 Resistance: EM 15 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 5 Recoil Reduction 5 Kinecelleration 30 Salvage Targeting 2 Defensive Hacking 10 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Imp. Melee Analysis Suite | -8/Materials | Scanalyzed Actuator Array | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Arm. Medium Treads | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalUltimateExoskeleton Manual? 0 Play Time 03:29:42 Cumulative 188.8 hours Start 2025.01.11 @ 20:41:29 End 2025.01.12 @ 06:28:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 72 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03b3f5ef-c5e0-45a2-b275-3ba49c68e3d7