Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.30 @ 00:34:11 Player: DAKKACHOPPA Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (906) 906 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1961 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Heat Sink > --- WEAPON (2) ------- Particle Gun Flail > --- INVENTORY (5) ---- Small Laser Assault Rifle Flail Flail Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Thermal Generator Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Light Assault Rifle Flail > --- INVENTORY -------- Particle Gun Assault Rifle Flail Flail Flail [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Impact Weapon Flail Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 18 | 6 9 3 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 4 | 2 2 . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device 3 | . 1 2 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 4 7 Power 3 | . 2 1 Propulsion 4 | . 2 2 Utility 3 | . . 3 Weapon 1 | . . 1 Highest Loss Streak 5 | . 3 5 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 89 | . 94 60 Engine 11 | . 12 5 Treads 19 | . 23 . Leg 5 | . 3 11 Device 11 | . 11 14 Storage 13 | . 14 9 Ballistic Gun 16 | . 18 5 Impact Weapon 9 | . 9 11 Peak Build Rating 13 | 6 11 13 Average Rating 9 | 4 9 8 On Entrance 5 | . 6 10 Naked Turns . | . . . Heaviest Build 21 | 11 14 21 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 4 | . 2 4 Average Overweight (x) . | . . 1 Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 5 8 7 Most Carried 7 | 3 7 7 Average Carried 3 | . 3 5 Final Capacity 8 | 8 8 5 Final Carried 5 | . 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 510 | . 478 32 Remotely . | . . . Salvage Created 1019 | . 710 309 Parts 42 | . 36 6 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 26 | . 17 9 Melee 12 | . 6 6 Guns 9 | . 8 1 Classes Destroyed 6 | . 5 1 Tunneler 1 | . 1 . Hauler 1 | . 1 . Watcher 3 | . 3 . Swarmer 4 | . 3 1 Grunt 20 | . 14 6 Sentry 2 | . . 2 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 255 | . 99 156 Missed 74 | . 23 51 Damage Taken 1827 | . 840 987 Core 634 | . 225 409 Absorbed by Shields . | . . . Ignored by Resistances 559 | . 257 302 Regen/Repaired (Parts) 36 | . 36 . Core Remaining (%) 55 | 100 10 . Volleys Fired 37 | . 35 2 Largest 2 | . 2 1 Hottest 40 | . 40 20 Shots Fired 70 | . 68 2 Gun 70 | . 68 2 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 70 | . 68 2 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 19 | . 19 3 Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 104 | . 81 23 Core Hits 28 | . 23 5 Critical Kills 1 | . 1 . Critical Parts Destroyed 13 | . 7 6 Critical Strikes 14 | . 8 6 Smash 14 | . 8 6 Melee Attacks 63 | . 36 27 Impact 63 | . 36 27 Slashing . | . . . Piercing . | . . . Sneak Attacks 4 | . 4 . Combat Hostiles 2 | . 2 . Follow-up Attacks . | . . . Damage Inflicted 2423 | . 1732 691 Guns 548 | . 530 18 Cannons . | . . . Explosions . | . . . Melee 1875 | . 1202 673 Ramming . | . . . Kinetic 548 | . 530 18 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact 1875 | . 1202 673 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 565 | . 325 240 Projectiles . | . . . Explosions . | . . . Melee 565 | . 325 240 Knockbacks 7 | . 4 3 Impact 7 | . 4 3 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 18 | . 18 1 Average Temperature 9 | . 9 1 Received Heat Transfer 900 | . 363 537 Siege Activations . | . . . Robots Corrupted 7 | . 5 2 Combat Hostiles 5 | . 3 2 Parts Fried 12 | . 8 4 Impact Corruptions 22 | . 13 9 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 214 | . 172 214 Initial 59 | . . 59 Average 68 | . 62 107 Maximum Alert Level 1 | . . 1 Low Security (%) 99 | 100 100 97 Level 1 . | . . 2 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 5 2 Investigation 5 | . 5 . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 3 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | . 33 14 Peak Tracking Total 5 | . 3 5 Tactical Retreats 12 | . 10 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 2 | . 2 . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 23 . Successful 16 | . 16 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . 13 . Record 6 | . 6 . Emergency Access Points 1 | . 1 . Alert Level 2 | . 2 . Dispatch Records 1 | . 1 . Surveillance Status 1 | . 1 . Reinforcement Status 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2780 | 64 2267 449 Spaces Moved 1425 | 38 1165 222 Core 138 | 8 37 93 Treads 925 | 30 895 . Legs 362 | . 233 129 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 152 | 136 151 158 Slowest Speed 260 | 160 160 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 4 98 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1879 | 50 1549 280 Wait 314 | 1 292 21 Move 1423 | 37 1164 222 Hop . | . . . Pick Up 22 | 6 12 4 Fast Attach . | . . . Attach 16 | 6 7 3 Detach . | . . . Swap 2 | . 2 . Drop 2 | . 1 1 Fire 37 | . 35 2 Melee 63 | . 36 27 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 7) 901 | -10/Materials | Discovered new exit (range 14) 1183 | -10/Materials | Discovered new exit (range 9) 1356 | -10/Materials | Repaired Lgt. Ion Engine 1399 | -10/Materials | Core integrity fell below 50% 1574 | -10/Materials | Discovered new exit (range 13) 1979 | -10/Materials | Lost 3 parts (1p2n) 2233 | -10/Materials | Core integrity fell below 20% 2332 | -10/Materials | Entered another Materials area 2332 | -9/Materials | Evolved 2 slots: Utility x2 2545 | -9/Materials | Discovered new exit (range 16) 2628 | -9/Materials | Core integrity fell below 50% 2630 | -9/Materials | Lost 5 parts (1p2n1u1w) 2659 | -9/Materials | Core integrity fell below 20% 2781 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02736_ R-06 Scavenger collects Lgt. Ion Engine. 02736_ Sml. Storage Unit destroyed. 02740_ R-06 Scavenger collects Seismic Detector. 02741_ S-10 Pest suffers critical hit (Smash). 02741_ Destroyed Lgt. Assault Rifle. 02741_ Destroyed Flight Unit. 02741_ S-10 Pest system corrupted by crushing effect. 02741_ S-10 Pest destroyed. 02743_ R-06 Scavenger collects Mining Laser. 02749_ R-06 Scavenger collects Flight Unit. 02753_ W-16 Scout distress signal alerts nearby ally. 02753_ K-01 Serf collects debris. 02753_ U-05 Engineer lays Concrete. 02757_ K-01 Serf collects debris. 02757_ U-05 Engineer lays Concrete. 02764_ Dropped Assault Rifle. 02764_ Acquired Assault Rifle. 02771_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????# | | ????????????????????????# | | ????????????????????????# ############### | | ????????????????????????# #?????????????# | | ????????????????????????# #?????????????# | | ????????????????????????# #?????????????# | | ??????????? ????????????# #?????????????# | | ?????????? ???????????# ######???????? | | ?????????? ###+####### #???????? | | ?????????? !!] +???????? | | ?????????? !]] #???????? | | ?????????? !] #???????? | | ????????????? ###Y ^ ! #???????? | | ????????????????# [ [ ##???????? | | ????????????????# [ #????????? | | ????????????????# """ #????????? | | ????????????????# """ ! #????????? | | ????????????????# """ ##????????? | | ????????????????# +????????? | | ????????????????# ##????????? | | ????????????????# ####### #?????????? | | ????????????????# #?????? #?????????? | | ????????????????# #?????? #?????????? | | ????????????????# #??????+#?????????? | | ????????????????#|| #?????? #?????????? | | ????????????????#|@ #?????? #?????????? | | ????????????????# #???????#?????????? | | ????????????????# #?????????????????? | | ????????????????u #?????????????????? | | ??????????????? +?????????????????? | | ??????????????#######+###?????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportHeatStatue Manual? 0 Play Time 00:24:47 Cumulative 24.6 hours Start 2024.08.30 @ 00:10:09 End 2024.08.30 @ 00:34:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 27 Rogue 0 Adventurer 27 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2e2a9b2-2b76-4277-9a8c-b0808f18b0c4