Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 21:25:51 Player: Crackrock_Steady Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (568) 568 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2713 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 133/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Visual Processing Unit Improved Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Signal Interpreter Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Visual Processing Unit Signal Interpreter Light Armor Plating [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 3 | . . . 2 . 1 Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 23 | 7 2 1 5 . 8 Power 4 | 1 . . 1 . 2 Engine 4 | 1 . . 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . . 4 . . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . . 4 . . Utility 5 | 2 . . . . 3 Device 2 | 1 . . . . 1 Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 8 | 2 2 1 . . 3 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 2 1 . . 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . 1 . 1 12 Power 3 | . . . . . 3 Propulsion 5 | . . 1 . 1 3 Utility 3 | . . . . . 3 Weapon 3 | . . . . . 3 Highest Loss Streak 12 | . . 1 . 1 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 100 98 97 86 50 Engine 12 | . 14 14 11 11 6 Leg 20 | . 28 26 . . . Flight 6 | . . . 44 42 18 Device 12 | . 14 14 11 11 7 Storage 12 | . 14 14 11 11 8 Ballistic Gun 23 | . 28 28 19 11 7 Naked Turns 6 | . . . . . 6 Heaviest Build 18 | 13 15 15 16 16 18 Greatest Support 20 | 20 20 20 16 16 12 Greatest Overweight (x) 2 | 1 . 1 . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 3 8 8 8 8 8 Average Carried 6 | 1 5 8 4 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 8 8 7 8 2 Class Distribution -------------------- 80% | Mutant 10% | Scavenger-Mutant 8% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 670 | 330 164 121 15 40 . Remotely . | . . . . . . Salvage Created 756 | 86 177 115 15 40 323 Parts 54 | 4 18 18 3 4 7 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 20 | . 8 6 . 1 5 Guns 15 | . 8 6 . 1 . AOE 5 | . . . . . 5 Classes Destroyed 7 | 2 3 . . . 2 Worker 1 | . . . . . 1 Tunneler 3 | 1 . 2 . . . Recycler 3 | 1 . . . . 2 Watcher 2 | . 1 . 1 . . Swarmer 12 | . 6 6 . . . Grunt 7 | . 2 . . 1 4 Brawler 1 | . . . . . 1 Best Kill Streak 8 | 1 5 3 1 1 8 Combat Bots Only 5 | . 5 3 . 1 5 Max Kills in Single Turn 3 | 1 1 1 1 1 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 198 | . 46 28 2 8 114 Missed 68 | . 20 8 1 2 37 Damage Taken 1646 | . 227 159 14 65 1181 Core 651 | . 41 24 . 23 563 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 . 74 . 94 . Volleys Fired 80 | 10 31 13 2 9 15 Largest 2 | 2 2 2 2 1 2 Hottest 53 | 40 46 46 43 23 53 Shots Fired 147 | 20 62 26 4 9 26 Gun 138 | 20 62 26 4 9 17 Cannon . | . . . . . . Launcher 9 | . . . . . 9 Special . | . . . . . . Kinetic 138 | 20 62 26 4 9 17 Thermal . | . . . . . . Explosive 9 | . . . . . 9 Electromagnetic . | . . . . . . Robot Hit Streak 8 | 2 8 3 2 8 6 Robot Miss Streak 6 | 5 6 3 1 1 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 3 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 73 | 6 31 12 2 8 14 Core Hits 46 | 3 12 8 1 2 20 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1765 | 75 546 184 22 130 808 Guns 1070 | 75 546 184 22 130 113 Cannons . | . . . . . . Explosions 694 | . . . . . 694 Melee . | . . . . . . Ramming 1 | . . . . . 1 Kinetic 1070 | 75 546 184 22 130 113 Thermal . | . . . . . . Explosive 694 | . . . . . 694 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 26 | . . . . . 26 Projectiles . | . . . . . . Explosions 26 | . . . . . 26 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 35 | . . . . . 35 Shots 2 | . . . . . 2 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 19 | . 3 . 4 2 19 Average Temperature 5 | . 1 . 3 2 7 Received Heat Transfer 633 | . 48 . 9 36 540 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 314 | 10 314 219 59 48 176 Initial 49 | . 6 49 7 22 18 Average 82 | 3 71 141 21 26 75 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 95 | 100 92 95 100 100 100 Level 1 4 | . 7 4 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 . . 1 5 Investigation 4 | . 1 . . 1 2 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | . 16 6 2 1 11 Peak Tracking Total 8 | . 7 3 1 1 8 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 5 | . 2 1 . . 2 Max in Single Turn 1 | . 1 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 3 | . 1 . . 1 1 Terminals 3 | . 1 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 3 . . 6 3 Successful 5 | . 1 . . 3 1 Failed 7 | . 2 . . 3 2 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual 11 | . 3 . . 5 3 Terminals 12 | . 3 . . 6 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 . . 3 1 Record 1 | . . . . 1 . Robot Analysis 3 | . 1 . . 2 . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . 1 1 Full Trace Events 3 | . 1 . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 3 | . 1 . . 2 . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1320 | 129 493 408 54 62 174 Spaces Moved 1055 | 74 319 298 123 121 120 Core 56 | 16 . . . . 40 Treads . | . . . . . . Legs 675 | 58 319 298 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 324 | . . . 123 121 80 Fastest Speed 31 | 50 120 120 31 31 37 Average Speed 98 | 112 120 123 31 35 104 Slowest Speed 197 | 190 120 190 31 114 197 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 6 32 45 14 30 16 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 13 | . . . . . 13 Melee . | . . . . . . Projectile . | . . . . . . AOE 13 | . . . . . 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1188 | 99 368 314 134 129 144 Wait 4 | . 1 2 1 . . Move 1048 | 73 318 297 122 118 120 Hop 1 | . . . . 1 . Pick Up 23 | 9 11 . 2 1 . Fast Attach 2 | . . 1 . . 1 Attach 16 | 7 . . 3 . 6 Detach 1 | . . . 1 . . Swap 5 | . 2 . 2 . 1 Drop 7 | . 5 1 1 . . Fire 80 | 10 31 13 2 9 15 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / Sub) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 6) 623 | -10/Materials | Entered Mines 719 | -10/Mines | Identified exit to Subcaves 845 | -10/Mines | Assembled infested the area 850 | -10/Mines | Assisted by a Guerilla fighting off Assembled 935 | -10/Mines | Learned Materials trap positions 984 | -10/Mines | Discovered new exit (range 8) 1031 | -10/Mines | Entered Materials 1031 | -9/Materials | Evolved 2 slots: Propulsion x2 1032 | -9/Materials | Loaded intel: 17 trap records 1080 | -9/Materials | Discovered new exit (range 13) 1085 | -9/Materials | Entered Mines 1103 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1119 | -9/Mines | Discovered new exit (range 4) 1147 | -9/Mines | Entered Materials 1147 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1259 | -8/Materials | Garrison activated, responded to threat 1290 | -8/Materials | Core integrity fell below 50% 1298 | -8/Materials | Core integrity fell below 20% 1321 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01283_ Lgt. Ion Engine destroyed. 01283_ Flight Unit destroyed. 01284_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01285_ U-05 Engineer lays Concrete. 01286_ Slammed into U-05 Engineer. 01286_ U-05 Engineer lays Concrete. 01288_ Critical hit (Burn: +37). 01289_ U-05 Engineer lays Concrete. 01289_ Critical hit (Burn: +37). 01290_ U-05 Engineer lays Concrete. 01300_ Sml. Storage Unit destroyed. 01306_ Acquired Imp. Light Armor Plating. 01312_ Critical hit (Burn: +37). 01314_ Sensor Array destroyed. 01315_ Triggered Alarm Trap. 01315_ An alarm sounds. 01315_ ALERT: Alarm triggered, dispatching investigation squad. 01317_ Lgt. Ion Engine destroyed. 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