Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.29 @ 09:07:38 Player: LegoMDS Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (108) 540 Value Destroyed (3156) 3156 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 6448 Bonus ------- Follower Combat Kills 72 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 84/240 System Corruption 8% Temperature Cool (9) Movement Core (950) Ox18 Location -8/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Microactuators Light Armor Plating > --- WEAPON (3) ------- Katana Scythe > --- INVENTORY (20) --- Improved Heat Sink Melee Analysis Suite Melee Analysis Suite Recoil Stabilizer Recoil Stabilizer Matter Filter Weapon Cycler System Shield System Shield Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun High-powered Shotgun Katana > --- INVENTORY -------- Nuclear Core Carbon-fiber Leg Improved Titanium Leg Improved Heat Sink Improved Heat Sink Melee Analysis Suite Melee Analysis Suite Recoil Stabilizer Recoil Stabilizer Matter Filter Weapon Cycler Microactuators Reaction Control System Shield Generator System Shield System Shield Improved Grenade Launcher Scythe Greatsword [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Katana Energy Gun Heavy Laser Ballistic Gun Minigun Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Slots Evolved 4 | . . 2 . . . 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 2 | . . 2 . . . . . Weapon 1 | . . . . . . 1 . Parts Attached 63 | 6 3 16 5 . 3 19 11 Power 7 | 1 . 1 1 . 1 2 1 Engine 4 | 1 . 1 1 . . 1 . Core 3 | . . . . . 1 1 1 Reactor . | . . . . . . . . Propulsion 14 | 2 . 3 1 . . 6 2 Treads . | . . . . . . . . Leg 7 | . . . . . . 5 2 Wheel 7 | 2 . 3 1 . . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 1 3 6 1 . 2 6 5 Device 8 | . . 3 1 . . . 4 Storage 3 | 1 2 . . . . . . Processor 4 | . . 1 . . 1 2 . Hackware . | . . . . . . . . Protection 9 | . 1 2 . . 1 4 1 Artifact . | . . . . . . . . Weapon 18 | 2 . 6 2 . . 5 3 Energy Gun 5 | . . 1 1 . . 2 1 Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 2 . 4 . . . 2 . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . 1 . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . 1 . . 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 2 . . . 1 1 Parts Lost 29 | . . 8 1 . 1 3 16 Power 2 | . . 1 . . . . 1 Propulsion 10 | . . 3 . . . 1 6 Utility 12 | . . 3 1 . 1 2 5 Weapon 5 | . . 1 . . . . 4 Highest Loss Streak 11 | . . 3 1 . 1 2 11 To Critical Strikes . | . . . . . . . . Average Backups 15 | 2 5 13 16 18 18 18 14 Power 1 | . 1 2 2 2 1 1 . Propulsion 1 | . . . 2 2 2 2 . Utility 6 | . 1 3 5 7 7 10 10 Weapon 5 | . 1 6 6 7 7 5 2 Tool/Special . | . . . . . . . . Unused Backups 21 | . . 3 2 . 2 5 9 Power 4 | . . 1 . . 2 1 . Propulsion 1 | . . . 1 . . . . Utility 10 | . . 1 . . . . 9 Weapon 6 | . . 1 1 . . 4 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 96 90 87 88 87 97 80 Engine 7 | . 14 10 11 11 7 1 2 Core 2 | . . . . . 3 6 4 Leg 7 | . . . . . . 24 22 Wheel 11 | . 28 20 13 11 11 1 . Device 10 | . . 9 19 22 15 . 12 Storage 10 | . 14 11 11 11 11 9 9 Processor 11 | . . 7 11 11 12 18 6 Protection 5 | . 10 8 . . 4 7 3 Energy Gun 8 | . . 5 9 11 10 10 1 Ballistic Gun 6 | . 28 16 2 . . 4 3 Slashing Weapon 8 | . . . 10 11 11 12 13 Peak Build Rating 43 | 6 8 19 29 29 29 42 43 Average Rating 26 | 3 6 15 26 29 28 37 33 On Entrance 20 | . 6 7 19 29 29 28 42 Naked Turns . | . . . . . . . . Heaviest Build 69 | 14 52 62 56 56 56 64 69 Greatest Support 60 | 20 20 32 34 34 34 60 58 Greatest Overweight (x) 18 | 1 2 6 1 1 1 2 18 Average Overweight (x) 1 | . . 2 1 1 1 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 6 11 20 20 20 20 20 20 Most Carried 20 | 5 9 20 20 19 20 20 20 Average Carried 16 | 2 5 13 17 19 19 19 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 2 7 16 19 19 20 20 9 Class Distribution -------------------- 90% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Matter Collected 1689 | 257 245 405 146 . 40 379 217 Remotely . | . . . . . . . . Salvage Created 3713 | . 354 780 699 . 206 1128 546 Parts 204 | . 25 50 40 . 11 59 19 Haulers Intercepted 6 | . 2 2 . . . 1 1 Recyclers Shooed 2 | . . 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 88 | . 10 18 21 . 6 20 13 Melee 20 | . . . 5 . 2 8 5 Guns 59 | . 10 14 16 . 4 12 3 AOE 9 | . . 4 . . . . 5 Classes Destroyed 13 | . 4 3 3 . . 2 1 Builder 2 | . . . . . . . 2 Tunneler 1 | . . . 1 . . . . Hauler 6 | . 2 2 . . . 1 1 Recycler 1 | . . 1 . . . . . Operator 3 | . . 1 . . . 1 1 Watcher 8 | . 1 3 . . . 4 . Swarmer 24 | . 6 8 7 . 3 . . Grunt 41 | . 4 5 11 . 2 12 7 Brawler 6 | . . . . . . 2 4 Duelist 4 | . . . 2 . 1 . 1 Sentry 11 | . . 5 . . . 5 1 Hunter 1 | . . . . . . 1 . Assembled 1 | . . . 1 . . . . Best Kill Streak 10 | . 3 9 5 . 3 4 10 Combat Bots Only 9 | . 3 9 5 . 3 4 8 Max Kills in Single Turn 3 | . 1 3 2 . 1 1 3 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . 3 . . . . 3 Melee 1 | . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Hostile Shots Fired 616 | . 61 137 53 . 29 137 199 Missed 172 | . 20 38 10 . 13 37 54 Hits 444 | . 41 99 43 . 16 100 145 Melee 17 | . . . 1 . 2 . 14 Projectile 427 | . 41 99 42 . 14 100 131 Critical Strikes 22 | . . 4 . . 1 9 8 Damage Taken 4876 | . 320 853 352 . 197 1151 2003 Core 927 | . 89 144 99 . 45 145 405 Absorbed by Shields 15 | . . . . . . . 15 Redirected to Shielding 8 | . . . . . 8 . . Ignored by Resistances 1424 | . 104 264 110 . 56 330 560 Regen/Repaired (Parts) 124 | . . . . . . 124 . Core Remaining (%) 64 | 100 64 . . . 28 . . Volleys Fired 225 | . 36 58 35 . 15 61 20 Largest 3 | . 2 2 2 . 1 2 3 Hottest 134 | . 40 81 79 . 69 134 116 Shots Fired 362 | . 72 109 45 . 15 88 33 Gun 357 | . 72 107 45 . 15 88 30 Cannon . | . . . . . . . . Launcher 5 | . . 2 . . . . 3 Special . | . . . . . . . . Kinetic 217 | . 72 78 16 . . 31 20 Thermal 140 | . . 29 29 . 15 57 10 Explosive 5 | . . 2 . . . . 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 67 | . 13 38 67 . 9 17 18 Robot Miss Streak 5 | . 2 2 1 . 2 5 2 Penetration Max . | . . . . . . . . Secondary Targets 12 | . 5 3 1 . . 2 1 Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 Shots Hit Robots 367 | . 55 89 50 . 14 114 45 Core Hits 194 | . 18 38 24 . 8 80 26 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 15 | . . 4 3 . 1 5 2 Burn 7 | . . 4 2 . 1 . . Sever 8 | . . . 1 . . 5 2 Melee Attacks 82 | . . . 15 . 3 45 19 Impact . | . . . . . . . . Slashing 82 | . . . 15 . 3 45 19 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . . 2 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks 7 | . . . . . . 4 3 Damage Inflicted 9022 | . 716 1787 1058 . 308 2706 2447 Guns 5245 | . 716 1498 747 . 228 1431 625 Cannons . | . . . . . . . . Explosions 1211 | . . 289 . . . . 922 Melee 2566 | . . . 311 . 80 1275 900 Ramming . | . . . . . . . . Kinetic 2930 | . 716 1022 222 . . 501 469 Thermal 2315 | . . 476 525 . 228 930 156 Explosive 1211 | . . 289 . . . . 922 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 2566 | . . . 311 . 80 1275 900 Piercing . | . . . . . . . . Highest Corruption 8 | . 1 . . . . . 8 Average Corruption 4 | . 1 . . . . . 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . . . . 9 Message Errors 3 | . . . . . . . 3 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 380 | . . 4 . . . 104 272 Projectiles . | . . . . . . . . Explosions 48 | . . 4 . . . . 44 Melee 332 | . . . . . . 104 228 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 24 | . . 12 . . . . 12 Shots 2 | . . 1 . . . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 480 | . 10 145 2 . 123 480 167 Average Temperature 72 | . 3 26 2 . 43 117 44 Received Heat Transfer 2724 | . 108 393 138 . 72 855 1158 Effects 4 | . . . . . . 4 . Shutdowns 2 | . . . . . . 2 . Interference 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . 2 . 2 1 . Heat Transferred 4899 | . . 1332 1221 . 518 1532 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 169 | . 105 169 131 . 60 135 144 Initial 21 | . . . 21 . . . 20 Average 31 | . 33 60 37 . 4 27 85 Influence Increases 2405 | . 264 526 445 . 140 604 426 Destroy 0b10 Robot/C 1780 | . 200 360 400 . 120 400 300 Destroy 0b10 Robot/NC 105 | . 15 35 5 . . 30 20 Destroy Leader 378 | . 26 100 40 . 20 120 72 Allied During Kill 4 | . . . . . . . 4 Successful Hack 36 | . 8 5 . . . 23 . Disable Machine 9 | . . . . . . . 9 Destroy Structure 33 | . . 11 . . . 1 21 Lose Combat Pursuer 60 | . 15 15 . . . 30 . Influence Decreases 2329 | . 264 460 511 . 140 547 407 Entered New Map 82 | . . . 45 . . . 37 Time Decay 1798 | . 264 380 436 . 130 418 170 Lost Part 286 | . . 80 10 . 10 26 160 Lost Ally 60 | . . . 20 . . . 40 Purge Threat 103 | . . . . . . 103 . Squads Dispatched 9 | . . 1 1 . . 4 3 Investigation 5 | . . 1 1 . . 3 . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . 1 1 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Distress Signals 6 | . 1 3 . . . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 140 | . 18 28 21 . 7 39 27 Peak Tracking Total 13 | . 7 8 4 . 4 4 13 Tactical Retreats 4 | . 1 1 . . . 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Traps Triggered 8 | . 4 1 . . . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Machines Accessed 21 | . 4 4 1 . 1 10 1 Terminals 14 | . 4 3 . . 1 5 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . 1 . . . 2 . Garrison Access 1 | . . . . . . 1 . Total Hacks 81 | . 12 28 1 . 1 38 1 Successful 57 | . 5 23 1 . 1 26 1 Failed 24 | . 7 5 . . . 12 . Catastrophic 3 | . 2 . . . . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 40 | . 12 9 . . 1 17 1 Fabricators . | . . . . . . . . Repair Stations 8 | . . . . . . 8 . Recycling Units . | . . . . . . . . Scanalyzers 30 | . . 19 . . . 11 . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 22 | . 5 4 1 . 1 10 1 Robot Analysis 2 | . . 1 . . . 1 . Prototype ID Bank 5 | . 1 1 . . . 2 1 Open Door 1 | . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . Emergency Access Points 1 | . . 1 . . . . . Unreport Threat 1 | . . . . . . 1 . Locate Traps 2 | . 1 . . . . 1 . Hauler Manifests 3 | . 1 . . . . 2 . Registered Components 1 | . . . . . . 1 . Registered Prototypes 1 | . . . . . . 1 . Zone Layout 4 | . 2 1 . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . . . . 6 . Scan Component 3 | . . . . . . 3 . Repair 3 | . . . . . . 3 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 28 | . . 19 . . . 9 . Insert Component 12 | . . 8 . . . 4 . Analyze 16 | . . 11 . . . 5 . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 2 3 . . . 8 1 Full Trace Events 7 | . 1 2 . . . 4 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 12 | . . 8 . . . 4 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . . . 3 . Time 120 | . . . . . . 120 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 12 | . . 8 . . . 4 . Part Schematics Acquired 12 | . . 8 . . . 4 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Total Allies 6 | . . . 4 . . . 2 Largest Group 3 | . . . 3 . . . 2 Highest-Rated Group 62 | . . . 40 . . . 62 Highest-Rated Ally 31 | . . . 31 . . . 31 Total Orders . | . . . . . . . . Ally Attacks 24 | . . . 1 . . . 23 Total Damage 415 | . . . 18 . . . 397 Kills 2 | . . . . . . . 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Active Infowar (turns) . | . . . . . . . . Robot Analysis Total 2 | . . 1 . . . 1 . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Turns Passed 6892 | 37 608 1042 1242 34 1900 1665 364 Spaces Moved 3741 | 32 551 699 755 30 836 714 124 Core 13 | 11 . . . . . . 2 Treads . | . . . . . . . . Legs 753 | . . . . . . 631 122 Wheels 2975 | 21 551 699 755 30 836 83 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 110 115 115 115 115 126 Average Speed 125 | 72 88 113 115 115 115 177 204 Slowest Speed 950 | 100 110 170 115 115 115 270 950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 3 83 53 99 8 103 63 23 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 4 | . . . 1 . 3 . . Spaces Dug 1 | . . . . . . 1 . Terrain Destroyed 35 | . . 8 . . . 1 26 Melee 1 | . . . . . . 1 . Projectile . | . . . . . . . . AOE 34 | . . 8 . . . . 26 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Total 5497 | 44 599 855 1063 29 1755 969 183 Wait 1270 | . . 45 237 . 890 98 . Move 3734 | 31 550 698 754 29 835 713 124 Hop . | . . . . . . . . Pick Up 76 | 7 8 28 9 . 5 16 3 Fast Attach 14 | 1 . . 1 . 1 11 . Attach 44 | 5 1 12 2 . 2 9 13 Detach . | . . . . . . . . Swap 20 | . 2 5 2 . 1 8 2 Drop 38 | . 2 9 8 . 3 15 1 Fire 225 | . 36 58 35 . 15 61 20 Melee 72 | . . . 15 . 3 38 16 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 4 | . . . . . . . 4 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 16) 185 | -10/Materials | Discovered new exit (range 11) 257 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 15) 417 | -10/Materials | Discovered new exit (range 18) 538 | -10/Materials | Derelicts attacked the area 646 | -10/Materials | Entered another Materials area 646 | -9/Materials | Evolved 2 slots: Utility x2 752 | -9/Materials | Destroyed 9 combat bots 752 | -9/Materials | Lost 3 parts (1p1n1u) 1081 | -9/Materials | Discovered new exit (range 16) 1680 | -9/Materials | Discovered new exit (range 8) 1684 | -9/Materials | Discovered new exit (range 16) 1688 | -9/Materials | Entered Mines 1724 | -9/Mines | Discovered new exit (range 10) 1754 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1776 | -9/Mines | Excavation squad dispatched 1776 | -9/Mines | A large section of the Mines collapsed 1793 | -9/Mines | Core integrity fell below 50% 1809 | -9/Mines | Lost 3 allies 1954 | -9/Mines | Met a Derelict shopkeep closing up shop 2026 | -9/Mines | Excavation squad dispatched 2222 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2222 | -9/Mines | Discovered new exit (range 5) 2396 | -9/Mines | Learned 2 Materials zone layouts 2398 | -9/Mines | Discovered new exit (range 3) 2461 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2643 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2815 | -9/Mines | Escorted by a lone wolf Derelict 2930 | -9/Mines | Entered Exiles 2930 | -9/Exiles | Accompanied by 1 ally 2949 | -9/Exiles | Discovered new exit (range 14) 2964 | -9/Exiles | Entered Mines 3187 | -8/Mines | Discovered new exit (range 8) 4323 | -8/Mines | Discovered new exit (range 11) 4470 | -8/Mines | Build established: Scavenger-Mutant 4675 | -8/Mines | Identified exit to Materials 4864 | -8/Mines | Entered Materials 4864 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4913 | -8/Materials | Repaired Weight Redist. System? 4941 | -8/Materials | Build established: Mutant 5381 | -8/Materials | Identified exit to Storage 5758 | -8/Materials | Discovered new exit (range 13) 5997 | -8/Materials | Discovered new exit (range 15) 6109 | -8/Materials | Identified exit to Factory 6355 | -8/Materials | Repaired Lgt. Angular Momentum Engine 6395 | -8/Materials | Repaired Hpw. Shotgun 6529 | -8/Materials | Entered Storage 6557 | -8/Storage | Met a pair of Derelict thieves 6644 | -8/Storage | Core integrity fell below 50% 6691 | -8/Storage | Core integrity fell below 20% 6692 | -8/Storage | Destroyed 8 combat bots 6723 | -8/Storage | Lost 11 parts (1p3n4u3w) 6893 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Greatsword destroyed. Critical hit (Burn: +37). Reaction Control System destroyed. Y-45 Defender Lgt. Treads severed. R-06 Scavenger collects Lgt. Treads. Y-45 Defender destroyed. R-06 Scavenger collects Spread Laser. Acquired 5 matter. R-06 Scavenger collects Spread Laser. Acquired Lgt. Armor Plating. System corrupted: Matter fused (-7). R-06 Scavenger collects Particle Cannon. Acquired 17 matter. R-06 Scavenger collects Particle Cannon. Critical hit (Burn: +37). Carbon-fiber Leg destroyed. Identified Hvy. EM Shotgun. Faulty integration triggers energy drain (-211). Dropped Faulty Hvy. EM Shotgun. Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????# #?###" "##????????????????????? | | ?????# ####T ###??????????????????? | | ?????# ## ## ##############?????? | | ?????# # #+##### ????? | | ?????# % % % ????? | | ?????# % % % % ????? | | ?????# ! #####???????????? | | ?????###### #[##=% #???????????????? | | ??????????# # !#%% #???????????????? | | ??????????#### # # ###?????????????? | | ?????????#########+# #T#?????????????? | | ?????????# [%# # "!!#??????????? | | ?????????# % !%# + !!#??????????? | | ?????????# %# # "!!#??????????? | | ?????????# "+ ######??????????? | | ?????????# # #???????????????? | | ?????????# # #???????????????? | | ?????????# # ^#???????????????? | | ?????????# # #???????????????? | | ?????????########### #???????????????? | | ?????????#######???# #???????????????? | | ????????##=#"T"##### #???????????????? | | ????????# %!! ## ##??????????????? | | ?????#### [ m # ########???????? | | ?????#""" [ # #????? | | ?????#"R g @ Yr T #????? | | ?????#""" """ """=# #????? | | ?????#""" """ """!# ####+######????? | | ?????#### """ """ ### ###??????????????? | | ????????# Y #?? #????????????????? | | ????????####/######?? #????????????????? | | ??????????? ??????? #????????????????? | | ??????????" ""??????? #????????????????? | | ?????????? "???????? #????????????????? | | ??????????" "???????? #????????????????? | | ????????????????????? #????????????????? | | ??????????????????????#????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Imp. Grenade Launcher | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Minigun | -9/Materials | Scanalyzed Scythe | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Greatsword | -8/Materials | Scanalyzed Imp. Titanium Leg | -8/Materials | Scanalyzed Reaction Control System | -8/Materials | Scanalyzed Microactuators | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Weight Redist. System | 36% | -8/Materials Lgt. Angular Momentum Engine | 23% | -8/Materials Hpw. Shotgun | 48% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedCannonMesh Manual? 0 Play Time 00:44:02 Cumulative 87.6 hours Start 2025.07.29 @ 08:27:47 End 2025.07.29 @ 09:07:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 118 Rogue 13 Adventurer 105 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0d0c627e-a3fd-4308-bfaa-70d8d6d38446