Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 21:54:57 Player: Singularius Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (284) 1420 Value Destroyed (12833) 12833 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (4363) 4363 TOTAL SCORE: 26756 Bonus ------- High Alert Combat Kills 2586 Follower Combat Kills 397 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -20 Cogmind --------- Core Integrity 0/1600 Matter 77/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Machine Analyzer Advanced Visual Processing Unit Advanced Signal Interpreter Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Myomer Leg Large Storage Unit Medium Matter Pod (100) Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Machine Analyzer Advanced Visual Processing Unit Advanced Signal Interpreter Experimental Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Graphene Brace Advanced Component Analysis Suite > --- WEAPON ----------- Matter Neutralizer Nova Cannon Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Graviton Reactor Myomer Leg Myomer Leg Heavy Shield Leg Wheel Compact Wheel Compact Wheel Medium Matter Pod Phase Gun Hardcell Cannon Heavy Gauss Cannon [Rating: 159] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon KE Penetrator Energy Gun Precision Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Gauss Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . . 2 2 2 . 2 2 . . . . 2 2 2 2 Power 2 | . . . . . . . 1 . . . . . . . 1 . Propulsion 4 | . . . 1 1 . . . . . . . . . 1 . 1 Utility 10 | . . . 1 1 1 . 1 2 . . . . 1 1 1 1 Weapon 2 | . . . . . 1 . . . . . . . 1 . . . Parts Attached 198 | 7 7 4 22 13 9 13 6 1 4 14 . 1 22 20 50 5 Power 27 | 1 1 . 3 2 1 1 1 . 1 1 . . 3 . 10 2 Engine 8 | 1 1 . 3 2 1 . . . . . . . . . . . Core 6 | . . . . . . . 1 . 1 1 . . 3 . . . Reactor 13 | . . . . . . 1 . . . . . . . . 10 2 Propulsion 52 | 2 2 2 8 2 . 2 3 . . 1 . 1 6 5 17 1 Treads 3 | 2 . . . . . . . . . . . . . . 1 . Leg 35 | . 2 2 8 . . . 2 . . . . . 4 5 12 . Wheel 12 | . . . . 2 . 2 1 . . 1 . 1 2 . 3 . Hover . | . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . 1 1 Utility 65 | 2 2 . 6 7 4 6 1 1 2 8 . . 7 7 11 1 Device 35 | 1 1 . 1 2 3 1 1 1 2 7 . . 4 3 7 1 Storage 5 | 1 1 . . . 1 . . . . . . . . 1 1 . Processor 10 | . . . 2 1 . . . . . 1 . . . 3 3 . Hackware . | . . . . . . . . . . . . . . . . . Protection 15 | . . . 3 4 . 5 . . . . . . 3 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 54 | 2 2 2 5 2 4 4 1 . 1 4 . . 6 8 12 1 Energy Gun 12 | . . 2 4 1 1 . . . . . . . 1 1 1 1 Energy Cannon 12 | . . . . . 3 . 1 . . . . . 2 1 5 . Ballistic Gun 13 | 2 . . 1 . . 1 . . 1 3 . . 2 1 2 . Ballistic Cannon 11 | . . . . . . 2 . . . . . . 1 5 3 . Launcher 5 | . 1 . . 1 . 1 . . . 1 . . . . 1 . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 1 . 1 . . . . . 1 1 1 . Parts Lost 101 | . 2 3 3 2 1 6 1 . 6 2 1 . 10 4 56 4 Power 14 | . 1 . . . . . . . 2 . . . . . 11 . Propulsion 32 | . . 2 1 . . 2 1 . . 1 1 . 4 1 17 2 Utility 35 | . 1 . 1 2 1 4 . . 3 1 . . 5 2 13 2 Weapon 20 | . . 1 1 . . . . . 1 . . . 1 1 15 . Highest Loss Streak 17 | . 1 3 2 1 1 3 1 . 5 1 1 . 3 4 17 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 12 | 2 7 11 12 11 11 13 13 11 12 13 14 14 13 14 11 4 Power 1 | . . . 1 1 1 1 1 1 . 1 2 2 2 2 1 . Propulsion 2 | 1 3 3 2 2 2 2 2 2 2 1 1 . . 2 3 1 Utility 3 | . . 2 3 2 3 3 4 3 3 4 5 5 5 3 2 2 Weapon 4 | . 2 5 5 5 5 5 5 5 5 5 6 6 5 6 3 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 35 | . . . 6 3 1 3 6 . 1 5 2 1 4 2 1 . Power 4 | . . . 2 1 . 1 . . . . . . . . . . Propulsion 9 | . . . . 2 . 2 2 . . 1 . . 2 . . . Utility 5 | . . . 1 . . . 2 . . . . . 1 1 . . Weapon 17 | . . . 3 . 1 . 2 . 1 4 2 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 94 99 99 82 83 79 80 80 79 86 85 88 95 99 86 30 Engine 4 | . 13 14 11 9 7 2 . . . . . . . . . . Core 3 | . . . . . . . 6 5 4 10 11 11 10 9 1 . Reactor 1 | . . . . . . 4 6 5 4 . . . . . 8 1 Leg 10 | . 17 27 32 3 . . 1 . . . . . 8 22 17 1 Wheel 7 | . . . . 16 15 14 12 11 11 10 8 11 8 . 1 . Device 17 | . 8 14 7 6 14 12 12 17 20 25 29 29 24 29 20 6 Storage 7 | . 14 14 11 9 7 7 6 5 5 5 5 5 5 4 3 . Processor 8 | . . . 10 5 7 7 6 5 5 10 11 11 10 10 16 15 Protection 4 | . . . 3 15 7 8 13 15 11 2 . . 6 1 . . Energy Gun 4 | . . 9 14 17 7 3 . . . . . . . 5 . 1 Energy Cannon 3 | . . . . . 14 6 . . . 5 4 5 8 5 5 . Ballistic Gun 7 | . 27 18 7 . . 4 5 5 5 10 11 11 8 . 1 . Ballistic Cannon 2 | . . . . . . 3 6 5 4 . . . 3 5 8 . Peak Build Rating 159 | 7 9 11 21 42 49 62 70 77 80 84 81 81 111 131 159 91 Average Rating 63 | 5 7 10 15 38 46 55 68 76 76 77 77 80 95 126 130 54 On Entrance 55 | . 7 9 11 19 40 49 60 70 77 51 80 73 81 107 130 78 Avg Prop Armor Cover (%) 8 | . . . . . . . 4 . . . . . 5 . 4 43 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 138 | 12 29 29 38 46 60 73 88 96 96 79 73 73 109 98 138 23 Greatest Support 140 | 40 40 20 30 56 56 56 56 56 56 56 56 56 90 126 140 26 Greatest Overweight (x) 9 | . 1 1 1 1 1 1 3 1 1 2 2 1 9 . 4 2 Average Overweight (x) . | . . 1 1 . . 1 1 1 . 1 1 1 3 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 4 9 15 15 15 15 15 15 14 15 15 15 15 15 15 15 5 Average Carried 13 | 2 7 11 14 14 14 14 14 13 14 14 14 14 13 14 11 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 4 9 15 15 15 14 15 15 13 14 15 15 15 15 15 4 5 Class Distribution -------------------- 23% | Mutant 19% | Scavenger-Tank 18% | Tank 12% | Scavenger-Gunner 10% | Scavenger-Mutant 8% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Tank | -7/Garrison Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Res Acc Matter Collected 8086 | 239 365 133 441 236 217 972 165 . 1126 382 213 88 1382 365 1762 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 11585 | 54 402 141 937 670 601 1708 31 . 996 772 213 . 1923 720 2417 . Parts 517 | 3 24 9 62 31 19 64 6 . 27 39 10 . 97 22 104 . Haulers Intercepted 2 | . 1 . . . . . . . . . . . . . 1 . Recyclers Shooed 7 | . . 1 . . . . . . . . . . 3 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 10 . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 230 | . 13 2 22 16 16 38 . . 24 12 6 . 32 10 39 . Melee 1 | . . . . . . . . . . . . . . . 1 . Guns 90 | . 10 2 22 13 5 10 . . 2 4 3 . 11 2 6 . Cannons 103 | . . . . . 6 22 . . 22 4 . . 17 8 24 . AOE 28 | . 3 . . 3 2 4 . . . 3 3 . 3 . 7 . Classes Destroyed 17 | 1 3 1 3 1 1 3 . . . 2 . . . . 2 . Worker 18 | . . . . . . . . . . 3 . . 4 . 11 . Builder 16 | . . . 1 . . . . . . 1 . . 5 . 9 . Tunneler 5 | 2 1 1 . . . . . . . 1 . . . . . . Hauler 2 | . 1 . . . . . . . . . . . . . 1 . Recycler 7 | . . . 1 . . . . . . . . . 1 3 2 . Carrier 1 | . . . . . . . . . . 1 . . . . . . Operator 3 | . . . 1 1 . . 1 . . . . . . . . . Watcher 2 | . . . . . . . . . . . . . . . 2 . Swarmer 44 | . 6 . 6 4 7 4 . . . . 2 . 4 4 7 . Saboteur 1 | . . . . . . . . . . . . . . . 1 . Grunt 100 | . 7 . 13 8 4 18 . . 18 5 4 . 10 . 13 . Brawler 4 | . . . . . . 2 . . 1 1 . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . Sentry 25 | . . 2 3 2 2 8 . . 2 3 . . 2 . 1 . Specialist 3 | . . . . . . 2 . . . . . . . . 1 . Hunter 23 | . . . . 2 1 1 . . 2 1 . . 6 2 8 . Programmer 29 | . . . . . 2 2 . . 1 2 . . 10 4 8 . Best Kill Streak 13 | 2 3 2 4 4 3 6 1 . 4 8 4 . 7 4 13 . Combat Bots Only 7 | . 3 2 3 4 3 6 . . 4 5 4 . 5 3 7 . Max Kills in Single Turn 5 | 1 2 1 2 3 2 2 1 . 1 2 1 . 3 2 5 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . Exploded 3 | . 2 . . 3 1 2 . . . 2 1 . 1 . 3 . Melee 1 | . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Res Acc Hostile Shots Fired 2127 | . 72 30 92 66 119 382 26 . 112 65 18 3 281 99 600 162 Missed 726 | . 19 6 28 16 40 133 10 . 44 26 5 . 96 48 186 69 Hits 1401 | . 53 24 64 50 79 249 16 . 68 39 13 3 185 51 414 93 Melee 2 | . . . . . . . . . . . . . 1 . 1 . Projectile 1399 | . 53 24 64 50 79 249 16 . 68 39 13 3 184 51 413 93 Critical Strikes 62 | . . 1 3 2 1 5 . . 4 2 . 1 10 3 25 5 Actively Blocked 33 | . . . . . . . . . . . . . 1 3 24 5 Part Disruptions 2 | . . . . . . . . . . . . . . 2 . . Damage Taken 21601 | . 548 340 788 675 721 1968 389 . 811 449 119 41 2538 925 9240 2049 Core 3532 | . 8 86 102 84 29 205 . . 48 55 33 . 283 24 967 1608 Absorbed by Shields 3130 | . . . . . 232 444 . . 645 342 127 41 1067 184 48 . Ignored by Resistances 116 | . . . . 56 . 60 . . . . . . . . . . Regen/Repaired (Parts) 37 | . . . 37 . . . . . . . . . . . . . Core Remaining (%) 77 | 100 . 62 74 84 . 66 100 . . . . 86 75 98 33 . Volleys Fired 697 | 4 58 9 53 41 31 125 8 . 72 41 7 . 109 34 102 3 Largest 4 | 2 2 2 2 2 3 3 2 . 2 3 3 . 4 4 4 1 Hottest 378 | 40 100 90 101 117 220 220 100 . 100 101 101 . 224 332 378 88 Shots Fired 1635 | 8 112 20 106 81 89 233 14 . 133 96 13 1 300 110 316 3 Gun 798 | 8 107 20 106 80 27 102 4 . 72 56 6 1 135 39 32 3 Cannon 808 | . . . . . 60 125 10 . 61 37 4 . 162 71 278 . Launcher 28 | . 4 . . 1 2 6 . . . 3 3 . 3 . 6 . Special 1 | . 1 . . . . . . . . . . . . . . . Kinetic 869 | 8 107 11 52 . . 108 12 . 133 56 6 1 171 30 174 . Thermal 699 | . 1 9 15 80 87 119 2 . . 37 4 . 126 80 136 3 Explosive 22 | . 4 . . 1 2 . . . . 3 3 . 3 . 6 . Electromagnetic 45 | . . . 39 . . 6 . . . . . . . . . . Robot Hit Streak 21 | 3 9 8 16 21 14 15 3 . 11 13 5 . 15 11 7 1 Robot Miss Streak 7 | 2 5 1 4 2 6 4 2 . 4 3 2 . 3 7 6 1 Penetration Max 3 | . . . . . . 1 . . 1 1 . . 1 1 3 . Secondary Targets 4 | . . . 3 . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . 1 . . . Shots Hit Robots 940 | 4 63 14 77 66 55 131 5 . 84 50 8 . 173 59 150 1 Core Hits 485 | 2 24 5 35 29 25 79 1 . 32 44 9 . 79 21 99 1 Critical Kills 15 | . . . . . . 2 . . . 2 . . 3 1 7 . Critical Parts Destroyed 19 | . 1 . . . . . . . . 2 . . 5 1 10 . Critical Strikes 78 | . 1 . . 2 . 5 . . 8 4 . . 11 4 43 . Burn 3 | . . . . 2 . . . . . . . . . 1 . . Meltdown 6 | . . . . . . 1 . . . 2 . . 1 1 1 . Destroy 28 | . 1 . . . . 1 . . . 2 . . 7 1 16 . Blast 41 | . . . . . . 3 . . 8 . . . 3 1 26 . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 36860 | 42 870 139 1236 1308 1489 4731 262 . 4224 2489 693 . 7074 2049 10214 40 Guns 10929 | 42 619 139 1157 1140 361 1644 26 . 941 855 92 . 2893 725 269 26 Cannons 19610 | . . . . . 1010 2819 236 . 3283 627 33 . 3273 1324 7005 . Explosions 6290 | . 251 . 79 168 118 268 . . . 1007 568 . 908 . 2923 . Melee . | . . . . . . . . . . . . . . . . . Ramming 31 | . . . . . . . . . . . . . . . 17 14 Kinetic 18003 | 42 619 85 528 . . 2765 232 . 4224 855 92 . 3851 558 4152 . Thermal 12341 | . . 54 239 1140 1371 1698 30 . . 627 33 . 2510 1491 3122 26 Explosive 5748 | . 251 . . 168 118 . . . . 1007 568 . 713 . 2923 . Electromagnetic 737 | . . . 469 . . 268 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 17 | . 2 2 . . . 1 . . 1 5 5 5 17 5 12 4 Average Corruption 4 | . 2 2 . . . 1 . . 1 3 5 5 10 4 8 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 229 | . 2 17 . . . 9 . . 13 21 21 10 58 21 52 5 Message Errors 49 | . . 3 . . . 2 . . 2 3 3 1 11 5 17 2 Matter Fused 62 | . . 8 . . . 3 . . 5 6 3 3 15 6 12 1 Heat Flow Errors 20 | . 1 1 . . . 1 . . 1 . 3 1 4 5 3 . Energy Discharges 21 | . . 1 . . . 1 . . . 1 5 4 3 1 3 2 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 31 | . . 2 . . . 2 . . 3 4 4 . 8 1 7 . Data Loss (major) 8 | . . . . . . . . . 1 4 1 . 1 . 1 . Misfires 14 | . 1 2 . . . . . . . 1 1 1 5 1 2 . Alerts 8 | . . . . . . . . . . 2 1 . 3 2 . . Misdirections 1 | . . . . . . . . . . . . . . . 1 . Weapon Failures 14 | . . . . . . . . . 1 . . . 8 . 5 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1673 | . 18 . . . 21 160 . . 342 32 113 . 297 45 645 . Projectiles 1056 | . . . . . 21 160 . . 342 29 8 . 109 45 342 . Explosions 617 | . 18 . . . . . . . . 3 105 . 188 . 303 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 83 | . . . . . . 8 . . 18 . . . 11 4 42 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 73 | . . . . . . 7 . . 16 . . . 10 4 36 . Secondary 10 | . . . . . . 1 . . 2 . . . 1 . 6 . Self-Inflicted Damage 446 | . 32 . . . . 2 . . . . . . 65 . 341 6 Shots 9 | . 2 . . . . 1 . . . . . . 2 . 4 . Rammed 6 | . . . . . . . . . . . . . . . 3 3 Targets Rammed 6 | . . . . . . . . . . . . . . . 3 3 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 554 | . 165 210 159 384 460 359 42 . 99 44 222 166 492 520 554 36 Average Temperature 100 | . 20 58 40 108 171 93 17 . 28 17 88 101 111 126 117 24 Received Heat Transfer 3392 | . 183 126 357 288 179 674 78 . 234 66 14 . 163 . 1003 27 Effects 10 | . . . . . 1 1 . . . . . . 3 1 4 . Shutdowns 8 | . . . . . 1 . . . . . . . 3 1 3 . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 1 . . . . . . . . 2 . Impact Corruptions 4 | . . . . . . . . . . . . . . . 4 . Robots Melted 10 | . . . . . 3 2 . . . 2 . . 1 1 1 . Combat Hostiles 8 | . . . . . 3 2 . . . 1 . . 1 . 1 . Parts Melted 47 | . . . 1 5 8 6 . . . 3 . . 10 8 6 . Heat Transferred 16599 | . . 125 507 2553 2125 2716 50 . . 950 50 . 3192 1728 2566 37 Parts Sabotaged 4 | . . . . . . . . . . . . . 2 . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Res Acc Maximum Alert Level 5 | . . . 1 . 1 5 3 2 4 3 . . 3 2 4 3 Low Security (%) 37 | 100 100 100 87 100 59 2 . . . . . . 24 . 8 . Level 1 17 | . . . 12 . 40 8 . . 7 . . . 41 74 32 . Level 2 18 | . . . . . . 26 1 100 25 76 . . 26 25 8 89 Level 3 19 | . . . . . . 39 98 . 63 23 . . 6 . 18 10 Level 4 5 | . . . . . . 16 . . 3 . . . . . 30 . Level 5 . | . . . . . . 7 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1773 | 5 129 50 243 183 289 1773 994 414 1133 767 . . 750 460 1208 726 Initial 930 | . . . . 72 69 189 930 414 282 568 . . . 390 140 636 Average 427 | . 34 4 105 110 185 860 871 410 762 596 . . 310 357 690 620 Influence Increases 9906 | 10 401 115 623 463 562 1664 466 . 861 555 145 . 1423 364 2014 240 Destroy 0b10 Robot/C 4820 | . 260 80 440 320 320 780 140 . 480 260 120 . 640 200 780 . Destroy 0b10 Robot/NC 285 | 10 10 5 15 5 . . 25 . . 25 . . 50 15 125 . Destroy Leader 790 | . 42 10 80 60 90 30 52 . 30 70 10 . 140 30 146 . Allied During Kill 56 | . . 5 . . . 1 50 . . . . . . . . . Successful Hack 131 | . 24 . 5 5 14 28 31 . . 12 . . 12 . . . Disable Machine 690 | . 15 15 . . 60 15 105 . 60 75 . . 195 45 105 . Anti-Garrison Action 550 | . . . . . . 400 . . 150 . . . . . . . Destroy Structure 1519 | . 20 . 8 13 18 200 63 . 51 98 . . 326 44 678 . Partial Spotted 75 | . . . 15 . 15 15 . . . . . . . . . 30 Lose Combat Pursuer 990 | . 30 . 60 60 45 195 . . 90 15 15 . 60 30 180 210 Influence Decreases 9230 | 10 401 115 451 482 444 162 1393 442 182 969 638 176 679 858 1204 624 Entered New Map 3348 | . . . . 100 84 82 843 432 122 515 248 34 . 354 110 424 Time Decay 4672 | 10 381 95 421 362 350 . 350 10 . 434 380 142 579 464 534 160 Lost Part 980 | . 20 . 30 20 10 60 10 . 60 20 10 . 100 40 560 40 Lost Ally 80 | . . 20 . . . 20 40 . . . . . . . . . Purge Threat 150 | . . . . . . . 150 . . . . . . . . . Squads Dispatched 42 | . 2 . 2 3 6 . 3 . . 6 . . 9 2 8 1 Investigation 4 | . 1 . 1 . . . 1 . . 1 . . . . . . Extermination 15 | . . . . . 2 . 2 . . 2 . . 4 2 2 1 Reinforcement 16 | . 1 . 1 3 1 . . . . 2 . . 3 . 5 . Assault 4 | . . . . . . . . . . 1 . . 2 . 1 . Garrison 3 | . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . 2 . 2 . Haulers Reinforced 3 | . . . . . . . . . . 1 . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Res Acc Distress Signals 27 | . 3 . 9 2 . . . . . . . . 2 2 9 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 397 | . 26 4 39 29 26 46 8 . 27 18 8 1 49 11 78 27 Peak Tracking Total 16 | . 5 2 4 7 4 7 1 . 4 6 4 1 8 4 13 16 Tactical Retreats 42 | . 1 . 4 2 1 11 . . 4 1 1 . 3 2 8 4 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Res Acc Traps Triggered 24 | . 1 . 1 1 . 13 . . 6 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 2 1 1 1 . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Res Acc Machines Disabled 47 | . 1 1 . . 4 1 7 . 5 5 . . 13 3 7 . Max in Single Turn 6 | . 1 . . . 1 1 1 . 1 1 . . 6 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Res Acc Machines Accessed 47 | . 6 . 6 4 5 2 5 1 1 4 1 . 1 6 3 2 Terminals 26 | . 5 . 4 3 1 2 2 . 1 1 . . . 4 2 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 7 | . 1 . 1 . 2 . . . . 2 . . . 1 . . Recycling Units 4 | . . . . . . . 1 . . 1 . . . 1 . 1 Scanalyzers 6 | . . . 1 1 . . 2 . . . . . 1 . 1 . Garrison Access 3 | . . . . . 2 . . 1 . . . . . . . . Total Hacks 89 | . 18 . 11 6 9 2 11 1 2 11 1 . 1 9 5 2 Successful 35 | . 6 . 7 4 3 2 4 1 . 2 1 . 1 2 1 1 Failed 53 | . 12 . 3 2 6 . 7 . 2 9 . . . 7 4 1 Catastrophic 9 | . 1 . 1 . 1 . 1 . 1 1 . . . 2 . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . Manual 9 | . 4 . . 1 . . . . . 3 . . . . . 1 Terminals 51 | . 16 . 6 5 1 2 5 . 2 3 . . . 7 3 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 18 | . 2 . 3 . 5 . . . . 7 . . . 1 . . Recycling Units 7 | . . . . . . . 4 . . 1 . . . 1 . 1 Scanalyzers 8 | . . . 2 1 . . 2 . . . . . 1 . 2 . Garrison Access 4 | . . . . . 3 . . 1 . . . . . . . . Terminal Hacks 21 | . 6 . 4 3 . 2 3 . . . 1 . . 2 . . Prototype ID Bank 8 | . 3 . 1 2 . . 2 . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . Locate Traps 4 | . 2 . 1 . . . . . . . . . . 1 . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . Patrol Status 2 | . . . . 1 . . . . . . . . . 1 . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . 2 . . . . 2 . . . . . . Scan Component 5 | . . . 1 . 2 . . . . 2 . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 Scanalyzer 5 | . . . 1 1 . . 1 . . . . . 1 . 1 . Retrieve Study 5 | . . . 1 1 . . 1 . . . . . 1 . 1 . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . . Unlock Access 2 | . . . . . 1 . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 6 . 3 2 5 1 5 . 1 4 . . . 5 3 . Full Trace Events 4 | . 1 . . . . . 1 . 1 1 . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 1 1 . . 1 . . . . . 1 . 1 . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Res Acc Used RIF Installer 2 | . . . . . . 1 . . 1 . . . . . . . Signal Jammer 1 | . . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Res Acc Total Allies 6 | . . 3 . . . 3 . . . . . . . . . . Largest Group 3 | . . 3 . . . 2 2 . . . . . . . . . Highest-Rated Group 175 | . . 40 . . . 175 175 . . . . . . . . . Highest-Rated Ally 95 | . . 16 . . . 95 95 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 60 | . . 23 . . . 1 36 . . . . . . . . . Total Damage 2803 | . . 309 . . . 45 2449 . . . . . . . . . Kills 14 | . . 2 . . . 1 11 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Res Acc Active Infowar (turns) 10740 | 38 462 . 1362 301 436 . 788 29 1616 1074 882 318 1055 872 1181 326 Optics 1097 | . . . . . . . . . . . . . . . 771 326 Sensors 4477 | . . . . . . . . . . 748 882 318 1016 872 641 . Terrain 2435 | . . . . . . . . . . 861 882 318 374 . . . Seismic 5276 | 38 462 . 1362 301 436 . 788 29 1616 213 . . . . . 31 Machine Analysis 654 | . . . . . . . . . . . . . . . 328 326 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Res Acc Turns Passed 18162 | 116 1361 1223 2022 837 784 2261 789 29 1616 1074 882 318 1846 1176 1502 326 Spaces Moved 10956 | 54 709 598 924 579 560 1336 609 24 955 723 644 150 922 745 820 604 Core 361 | 2 . . . . . . . . . . . . . . . 359 Treads 295 | 52 243 . . . . . . . . . . . . . . . Legs 3563 | . 466 598 924 39 . . . . . . . . 66 745 725 . Wheels 6492 | . . . . 540 560 1336 609 24 955 723 644 150 856 . 95 . Hover . | . . . . . . . . . . . . . . . . . Flight 245 | . . . . . . . . . . . . . . . . 245 Fastest Speed 37 | 50 120 190 175 100 100 115 115 115 100 115 115 115 105 115 90 37 Average Speed 126 | 155 162 190 175 100 107 115 117 115 114 115 119 115 143 116 127 50 Slowest Speed 215 | 160 190 190 190 115 115 115 145 115 115 130 130 115 215 120 183 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . . 9 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 86 95 53 45 21 93 19 1 79 23 74 10 15 18 29 24 Regions Visited 16 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . . . Scrap Searched 4 | . . 2 . . . . . . . . 1 1 . . . . Spaces Dug 80 | . 1 . . . . . 3 . . 9 . . 25 1 41 . Terrain Destroyed 688 | . 24 . 3 12 10 25 8 . 29 58 45 . 206 26 242 . Melee . | . . . . . . . . . . . . . . . . . Projectile 319 | . 1 . . . 3 25 8 . 29 24 4 . 92 26 107 . AOE 368 | . 23 . 3 12 7 . . . . 34 41 . 114 . 134 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Res Acc Total 13963 | 75 813 669 1222 754 666 1824 669 25 1315 898 749 296 1287 997 1079 625 Wait 1605 | 7 29 45 179 84 45 241 19 . 231 87 93 142 177 165 61 . Move 10940 | 53 708 597 923 578 559 1335 608 23 954 722 643 149 921 744 819 604 Hop . | . . . . . . . . . . . . . . . . . Pick Up 150 | 4 6 11 16 10 4 13 13 . 3 14 2 3 16 12 23 . Fast Attach 73 | 7 4 . 3 7 4 3 1 . 3 4 . . 9 6 18 4 Attach 87 | . 1 3 5 3 3 5 6 2 1 4 . 1 10 7 34 2 Detach 7 | . . . . . . . . . . . . . 1 . 1 5 Swap 137 | . 4 2 22 13 13 9 1 . . 15 2 . 30 14 12 . Drop 132 | . 3 2 21 18 7 12 13 . 3 11 2 1 14 15 6 4 Fire 697 | 4 58 9 53 41 31 125 8 . 72 41 7 . 109 34 102 3 Melee . | . . . . . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . . . . . 3 3 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 128 | . . . . . . 80 . . 48 . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 723 | -10/Materials | Discovered new exit (range 6) 1109 | -10/Materials | Discovered new exit (range 8) 1157 | -10/Materials | Discovered new exit (range 15) 1323 | -10/Materials | Discovered new exit (range 14) 1478 | -10/Materials | Entered Mines 1527 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1622 | -10/Mines | Discovered new exit (range 9) 1871 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1896 | -10/Mines | Discovered new exit (range 10) 2211 | -10/Mines | Discovered new exit (range 8) 2314 | -10/Mines | Lost 3 parts (2n1w) 2458 | -10/Mines | Learned Materials emergency access door positions 2500 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2612 | -10/Mines | Found a hidden stash of uninstalled traps 2701 | -10/Mines | Entered Materials 2701 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2771 | -9/Materials | Central database locked down 3014 | -9/Materials | Build established: Scavenger-Mutant 3320 | -9/Materials | Repaired Lgt. Armor Plating 4091 | -9/Materials | Discovered new exit (range 7) 4723 | -9/Materials | Entered another Materials area 4723 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4724 | -8/Materials | Identified exit to Storage 5121 | -8/Materials | Build established: Mutant 5379 | -8/Materials | Discovered new exit (range 4) 5560 | -8/Materials | Entered Factory 5560 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5791 | -7/Factory | Discovered new exit (range 5) 6081 | -7/Factory | Garrison activated, responded to threat 6339 | -7/Factory | Identified exit to Garrison 6344 | -7/Factory | Entered Garrison 6402 | -7/Garrison | Triggered checkpoint 6513 | -7/Garrison | Triggered checkpoint 6516 | -7/Garrison | Build established: Tank 6631 | -7/Garrison | Lost 3 parts (2n1u) 6662 | -7/Garrison | Triggered checkpoint 6739 | -7/Garrison | Triggered checkpoint 6897 | -7/Garrison | Triggered checkpoint 7125 | -7/Garrison | Spotted B-75 Beast 7125 | -7/Garrison | Spotted B-75 Beast 7333 | -7/Garrison | Discovered new exit (range 12) 7773 | -7/Garrison | Discovered new exit (range 12) 7789 | -7/Garrison | Triggered checkpoint 7852 | -7/Garrison | Installed Relay Interface Framework 8095 | -7/Garrison | Triggered checkpoint 8180 | -7/Garrison | Triggered checkpoint 8216 | -7/Garrison | Discovered new exit (range 3) 8478 | -7/Garrison | Found embedded Infiltrators 8605 | -7/Garrison | Entered Factory 8605 | -6/Factory | Accompanied by 2 allies 8605 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8648 | -6/Factory | Discovered new exit (range 3) 8845 | -6/Factory | Spotted B-75 Beast 8852 | -6/Factory | Allies destroyed B-75 Beast 9166 | -6/Factory | Discovered new exit (range 16) 9394 | -6/Factory | Entered another Factory area 9394 | -5/Factory | Evolved 2 slots: Utility x2 9422 | -5/Factory | Identified exit to Garrison 9423 | -5/Factory | Entered Garrison 9456 | -5/Garrison | Triggered checkpoint 9665 | -5/Garrison | Triggered checkpoint 9701 | -5/Garrison | Build established: Scavenger-Tank 9810 | -5/Garrison | Triggered checkpoint 9929 | -5/Garrison | Triggered checkpoint 10041 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 10054 | -5/Garrison | Triggered checkpoint 10172 | -5/Garrison | Discovered new exit (range 15) 10283 | -5/Garrison | Triggered checkpoint 10359 | -5/Garrison | Discovered new exit (range 10) 10749 | -5/Garrison | Triggered checkpoint 10834 | -5/Garrison | Discovered new exit (range 11) 10929 | -5/Garrison | Triggered checkpoint 10975 | -5/Garrison | Spotted B-90 Cyclops 10976 | -5/Garrison | Spotted B-75 Beast 11023 | -5/Garrison | Lost 5 parts (2p2u1w) 11039 | -5/Garrison | Entered Factory 11533 | -5/Factory | Discovered new exit (range 5) 11639 | -5/Factory | First assault squad dispatched 11971 | -5/Factory | Discovered new exit (range 5) 11974 | -5/Factory | Identified exit to Upper Caves 12112 | -5/Factory | Build established: Skirmisher 12113 | -5/Factory | Entered Upper Caves 12114 | -5/Upper Caves | Encountered a Warlord checkpoint 12804 | -5/Upper Caves | Learned Factory stockpile data 12811 | -5/Upper Caves | Discovered new exit (range 8) 12993 | -5/Upper Caves | Identified exit to Upper Caves 12995 | -5/Upper Caves | Entered another Upper Caves area 12996 | -5/Upper Caves | Encountered a Warlord checkpoint 13020 | -5/Upper Caves | Discovered new exit (range 10) 13095 | -5/Upper Caves | Identified exit to Factory 13313 | -5/Upper Caves | Entered Factory 13313 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13616 | -4/Factory | Build established: Scavenger-Skirmisher 14267 | -4/Factory | System corruption reached 10% 14344 | -4/Factory | Build established: Scavenger-Tank 14813 | -4/Factory | First assault squad dispatched 14897 | -4/Factory | Lost 3 parts (1n2u) 15074 | -4/Factory | Discovered new exit (range 6) 15153 | -4/Factory | Identified exit to Research 15159 | -4/Factory | Entered Research 15159 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15543 | -3/Research | Lost 4 parts (1n2u1w) 15815 | -3/Research | Build established: Scavenger-Gunner 16297 | -3/Research | Discovered new exit (range 11) 16332 | -3/Research | Identified exit to Research 16335 | -3/Research | Entered another Research area 16335 | -2/Research | Evolved 2 slots: Power x1, Utility x1 16520 | -2/Research | Lost 3 parts (2n1u) 17004 | -2/Research | Destroyed 7 combat bots 17005 | -2/Research | System corruption reached 10% 17035 | -2/Research | Lost 11 parts (3p3n4u1w) 17136 | -2/Research | Destroyed 7 combat bots 17296 | -2/Research | Destroyed 7 combat bots 17302 | -2/Research | Lost 17 parts (4p3n3u7w) 17341 | -2/Research | Found Prototype Processor 17341 | -2/Research | Identified Exp. Signal Interpreter 17585 | -2/Research | First assault squad dispatched 17653 | -2/Research | Core integrity fell below 50% 17693 | -2/Research | Lost 15 parts (3p4n3u5w) 17810 | -2/Research | Lost 4 parts (4n) 17810 | -2/Research | Discovered new exit (range 19) 17821 | -2/Research | Spotted B-90 Cyclops 17835 | -2/Research | Identified exit to Access 17837 | -2/Research | Entered Access 17837 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 18040 | -1/Access | Spotted B-99 Colossus 18076 | -1/Access | Build established: Mutant 18127 | -1/Access | Core integrity fell below 50% 18154 | -1/Access | Core integrity fell below 20% 18163 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- detected, Programmers report to Access Zone 5L. 18066_ 9C WDVN,SM >9TW FWG %KUD60AT1F 18089_ >> Machine Analyzer network decryption results: 18089_ Repair Station x3 18093_ UC EGARDEJVQC%N2TCGIGZ4XBHVOFY4TZJMZZC 18093_ Acquired Seismic Detector. 18118_ System corrupted: Energy discharge (-25). 18119_ >> Machine Analyzer network decryption results: 18119_ Scanalyzer x1 18123_ Adv. Target Analyzer destroyed. 18124_ Seismic Detector destroyed. 18124_ S-43 Plague destroyed. 18131_ Penetrated by Slug. 18138_ Detecting nearby Garrison Access. 18141_ System corrupted: Matter fused (-5). 18148_ S-43 Plague destroyed. 18155_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????###########?????????????????????????????? | | ??????? #???H?????????????????????????? | | ??????# #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# ####+##???????????????????????? | | ??????# # ???????????????????????? | | ??????# + ???????????????????????? | | ??????# """"""" # ????????????????????????? | | ??????# """"""" #? ????????????????????????? | | ??????# ####/#########????????????????? | | ??????# # ss #????????????????? | | ? ????# # @ #????????????????? | | ? ???# # " #????????????????? | | ?? ???#########/#### """" #????????????????? | | ?? ??????????# #??# s """"" #????????????????? | | ??# ??????????# #??# """"" #????????????????? | | ??# ?????###### #??# """" #????????????????? | | ??# ###### ## ####s " #????????????????? | | ??# = " /s #????????????????? | | ??# ####### #????????????????? | | ??# #+##?????# #????????????????? | | ??# # ??????# #????????????????? | | ??# # ??????##############????????????????? | | ??# # ???????????????????????????????????? | | ??# # ???????????????????????????????????? | | ??# # ?""?????????"""""?????????????????? | | ??# # !?""?????????"""""?????????????????? | | ??# * # ?G?????????"""""?????????????????? | | ??# =%### ""?????????"""""?????????????????? | | ??# [#?# ""?????????"""""?????????????????? | | +## #?? = ????????????????????????????????? | | #?? ???????????????????????????????? | | ##########???????????????????????????????? | | = # #??????????????????????????????????? | | + #??????????????????????????????????? | | # #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Coolant Potential 100 Energy Generation 59 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 450 Resistance: TH 10 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 82 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 2 Matter Filtering 30 Particle Charging 20 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 58% | -9/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Neutrino Core | -6/Factory | Hacked Arm. Huge Wheel | -4/Factory | Hacked Wheel | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- DIY Cooler I Laugh At Your Crits Let Me Out Of Here Preemptive Strike We Love MA You Will Be Upgraded Challenges ------------ None Game ------ Seed GravmagMultinovaAxe Manual? 0 Play Time 04:11:13 Cumulative 157.9 hours Start 2026.06.28 @ 17:36:42 End 2026.06.28 @ 21:54:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 95 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 44 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b036a8a-2d8a-4ae9-bd39-76f4a537d9ff