Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.15 @ 18:12:19 Player: Cray_ Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (141) 705 Value Destroyed (3821) 3821 Prototype IDs (53) 1060 Alien Tech Used (1) 200 Bonus (7046) 7046 TOTAL SCORE: 22732 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 478 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -95 Cogmind --------- Core Integrity 1398/1600 Matter 272/300 Energy 148/150 System Corruption 6% Temperature Cool (6) Movement Flying (29) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (5) --- Q-thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY (15) ----- Structural Scanner Triangulator Advanced Target Analyzer Core Analyzer Core Analyzer Core Analyzer Core Analyzer Advanced Transmission Jammer ECM Suite Makeshift Hacking Suite Improved Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- Advanced Datajack Phasing Sabre > --- INVENTORY (5) ---- Light Particle Reactor Quantum Reactor Advanced Terrain Scan Processor Improved Plasma Cutter Power Maul Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Backup Power VII Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Structural Scanner Improved Trap Scanner Triangulator Advanced Signal Interpreter Core Analyzer Advanced Transmission Jammer ECM Suite Improved Cloaking Device Makeshift Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Advanced Datajack Phasing Sabre > --- INVENTORY -------- Q-thruster Advanced Sensor Array Advanced Terrain Scan Processor Improved Plasma Cutter Power Maul [Rating: 151] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Hacking Suite Device ECM Suite Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon Power Maul Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Phasing Sabre Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Propulsion 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 13 | . . . . . . . 2 2 . . . . 2 . 2 . . . . 1 . . . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 206 | 7 10 . 11 22 1 8 41 7 1 1 5 . 9 10 15 1 3 3 6 4 2 . 7 2 10 8 12 Power 19 | 1 1 . 1 2 . 1 5 1 . . 1 . . 1 . . . . . . . . 1 . 1 1 2 Engine 11 | 1 1 . 1 2 . 1 2 1 . . 1 . . 1 . . . . . . . . . . . . . Core 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 Propulsion 45 | 2 1 . 6 9 . . 11 1 . . . . . 2 1 . . . . 2 . . 4 . 1 3 2 Treads 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Leg 14 | 2 1 . 6 1 . . 4 . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . . 3 . . 4 1 . . . . . 2 1 . . . . 2 . . 4 . 1 3 2 Utility 80 | 1 2 . 1 3 1 1 8 4 1 . 2 . 9 6 8 . 3 3 4 2 1 . 2 1 7 2 8 Device 47 | . 1 . 1 3 . . 5 1 1 . . . 7 6 6 . 2 2 3 1 1 . 2 . 3 . 2 Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Processor 12 | . . . . . . . 2 . . . . . 2 . . . . 1 . . . . . . 1 . 6 Hackware 17 | . . . . . . . 1 3 . . 2 . . . 2 . 1 . 1 1 . . . 1 3 2 . Protection 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 3 6 . 3 8 . 6 17 1 . 1 2 . . 1 6 1 . . 2 . 1 . . 1 1 2 . Energy Gun 22 | 3 4 . 2 2 . 1 10 . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 1 . . 3 . 2 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . 1 . 1 3 . 3 5 1 . . 2 . . 1 2 . . . 1 . 1 . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . Impact Weapon 6 | . . . . . . . 1 . . 1 . . . . 2 1 . . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 10 | . 1 . . . . . . . . . 1 . . . . . . 2 . . . . 3 . 1 1 1 Parts Lost 44 | . 1 . 7 4 . 3 12 . . . . . . 2 . . . . 2 . . . . 5 . . 8 Power 10 | . . . . 1 . 1 3 . . . . . . 1 . . . . . . . . . 1 . . 3 Propulsion 16 | . . . 4 2 . . 5 . . . . . . 1 . . . . . . . . . 2 . . 2 Utility 10 | . . . 1 . . 1 2 . . . . . . . . . . . 2 . . . . 1 . . 3 Weapon 8 | . 1 . 2 1 . 1 2 . . . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 7 | . 1 . 3 3 . 3 7 . . . . . . 2 . . . . 1 . . . . 3 . . 6 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 93 100 97 92 88 80 82 99 100 100 97 100 100 99 99 100 100 99 99 88 89 89 88 85 83 86 85 Engine 5 | . 14 14 11 10 11 10 5 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 . . . Leg 5 | . 28 28 42 6 . . 19 . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . 16 33 33 4 . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . 6 . . . 30 30 30 30 30 26 25 23 23 23 23 23 20 15 15 14 14 8 13 11 Device 13 | . 8 14 10 11 11 3 11 6 7 7 7 7 9 13 16 17 17 16 17 15 15 15 15 15 22 21 20 Storage 3 | . 14 14 11 11 11 11 9 . . . . . . . . . . . . . . . . . . . . Processor 6 | . . . . . . . 8 7 7 7 7 7 16 13 11 11 11 11 8 5 5 5 5 5 4 4 8 Hackware 22 | . . . . . . . . 30 30 30 30 30 26 26 28 29 29 29 31 35 36 36 36 35 33 30 26 Energy Gun 4 | . 26 28 21 10 11 5 14 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 1 . . 6 11 13 2 . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 4 . 1 . 6 7 7 4 7 6 5 . 2 . . 3 . 5 5 5 2 . . . Impact Weapon 3 | . . . . . . . . 7 7 7 7 7 6 5 4 2 5 5 5 5 5 5 5 5 4 1 . Peak Build Rating 151 | 6 11 11 14 31 28 30 36 41 43 44 49 49 61 59 76 71 75 79 75 78 82 83 92 87 114 138 151 Average Rating 60 | 4 9 11 12 20 27 27 26 40 42 43 44 49 57 56 73 71 72 71 70 72 82 82 84 83 104 135 140 On Entrance 53 | . 6 11 11 10 30 28 27 31 41 43 44 49 49 58 55 71 71 72 71 70 78 82 82 87 69 114 138 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 38 | 12 23 23 24 24 30 32 38 14 14 14 16 15 18 20 24 24 20 20 23 23 25 23 23 23 21 33 38 Greatest Support 60 | 20 20 20 40 36 36 36 60 21 21 21 21 21 21 21 23 23 23 23 23 28 28 28 28 33 31 39 38 Greatest Overweight (x) 10 | . 1 1 2 2 . . 10 . . . . . . 1 1 1 . . . . . . 1 . . . 5 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 9 10 10 10 11 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 5 10 10 10 10 13 15 15 9 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 Average Carried 6 | 2 7 10 9 9 10 13 13 4 5 4 4 5 4 4 4 5 5 4 3 4 4 4 4 4 3 4 4 Final Capacity 15 | 8 10 10 10 10 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 14 | 2 10 10 8 10 13 14 10 5 5 5 5 5 5 5 5 5 5 4 3 5 4 5 5 4 5 5 5 Class Distribution -------------------- 19% | Scavenger-Mutant 17% | Wizard-Sprinter 15% | Wizard-Mutant 12% | Hacker-Sprinter 11% | Wizard-Ninja 10% | Mutant 7% | Hacker-Scout 5% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Extension Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Wizard-Ninja | -5/Upper Caves Wizard-Ninja | -5/Warlord Wizard-Ninja | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Sprinter | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 3449 | 270 148 . 105 241 . 229 541 . 209 21 50 . 77 353 . 125 211 40 214 20 40 196 . 79 37 173 70 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4212 | 114 381 . 710 190 . 186 1234 . . 52 . . . 711 . . . . 132 9 . 101 . 42 37 152 161 Parts 253 | 14 22 . 57 20 . 15 57 . . 4 . . . 28 . . . . 14 . . 5 . . 2 1 14 Haulers Intercepted 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 3 . . . . . . . . 12 . 1 6 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 102 | . 9 . 19 9 . 8 31 . . 3 . . . 4 . . . . 13 . . 4 . . . . 2 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Guns 54 | . 7 . 17 5 . 4 21 . . . . . . . . . . . . . . . . . . . . AOE 41 | . 2 . 1 4 . 4 6 . . 3 . . . 4 . . . . 13 . . 4 . . . . . Classes Destroyed 16 | 1 6 . 2 2 . 1 1 . . . . . . 1 . . . . . . . . . 1 . . 1 Worker 4 | . 1 . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . Builder 13 | . . . . 1 . 2 1 . . . . . . 7 . . . . . 1 . . . . . . 1 Tunneler 8 | 5 . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . Hauler 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Recycler 8 | . 1 . . 1 . . 1 . . . . . . 4 . . . . . . . . . . . 1 . Operator 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . Swarmer 41 | . 2 . 8 6 . 4 4 . . 3 . . . . . . . . 13 . . 1 . . . . . Grunt 37 | . 7 . 7 . . 3 16 . . . . . . 2 . . . . . . . 2 . . . . . Brawler 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 14 | . . . 4 . . . 9 . . . . . . . . . . . . . . 1 . . . . . Hunter 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 5 4 . 4 3 . 5 7 . . 3 . . . 11 . . . . 5 1 . 1 . 1 1 1 1 Combat Bots Only 6 | . 3 . 4 3 . 4 6 . . 3 . . . 2 . . . . 5 . . 1 . . . . 1 Max Kills in Single Turn 5 | 1 2 . 2 2 . 2 2 . . 3 . . . 5 . . . . 4 1 . 1 . 1 1 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 1 2 . 2 2 . . 3 . . . 2 . . . . 4 . . 1 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 702 | . 69 . 129 33 . 26 162 1 2 1 . . 1 62 . . . 4 13 2 4 13 . 87 10 4 79 Missed 281 | . 17 . 40 11 . 6 41 1 1 . . . . 36 . . . 3 6 1 1 7 . 58 6 2 44 Damage Taken 6293 | . 591 . 1066 226 . 337 1799 . 17 14 . . 28 215 . . . 22 183 19 . 127 . 626 104 205 714 Core 1545 | . 152 . 168 6 . 69 397 . . 14 . . . 40 . . . 22 70 . . 83 . 213 28 81 202 Absorbed by Shields 17 | . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . Regen/Repaired (Parts) 23 | . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . Core Remaining (%) 75 | 100 . 39 . . . 39 27 . . . . 98 . 95 . . . . 90 . . . . 74 91 94 87 Volleys Fired 303 | 5 45 . 74 33 . 12 86 . . 1 . . . 19 . . . . 11 . . 14 . 3 . . . Largest 2 | 2 2 . 2 2 . 2 2 . . 1 . . . 1 . . . . 1 . . 1 . 1 . . . Hottest 134 | 80 100 . 106 106 . 76 134 . . 33 . . . 39 . . . . 39 . . 39 . 39 . . . Shots Fired 517 | 10 82 . 145 50 . 23 159 . . 1 . . . 19 . . . . 11 . . 14 . 3 . . . Gun 438 | 10 79 . 144 44 . 12 149 . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 77 | . 3 . 1 6 . 11 10 . . 1 . . . 19 . . . . 11 . . 14 . 1 . . . Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kinetic 73 | . 11 . . 9 . 6 47 . . . . . . . . . . . . . . . . . . . . Thermal 349 | . 60 . 144 35 . 6 102 . . . . . . . . . . . . . . . . 2 . . . Explosive 77 | . 3 . 1 6 . 11 10 . . 1 . . . 19 . . . . 11 . . 14 . 1 . . . Electromagnetic 18 | 10 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 2 11 . 9 9 . 7 22 . . . . . . 23 . . . . 1 . . 2 . 3 . . . Robot Miss Streak 5 | 1 2 . 5 5 . 1 2 . . . . . . 3 . . . . 3 . . 2 . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 2 . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 340 | 5 51 . 88 24 . 13 123 . . . . . . 10 . . . . 1 1 . 2 . 3 1 4 14 Core Hits 237 | 5 23 . 39 14 . 18 68 . . 5 . . . 33 . . . . 16 . . 9 . 2 1 . 4 Critical Kills 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Critical Strikes 30 | . 1 . 14 1 . . 8 . . . . . . 3 . . . . . . . . . . . 1 2 Burn 24 | . 1 . 14 1 . . 8 . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 171 | . . . . . . . . 4 2 5 . 3 3 15 4 . 1 1 6 7 16 12 . 23 7 34 28 Impact 117 | . . . . . . . . 4 2 5 . 3 3 15 4 . 1 1 6 7 16 12 . 23 7 8 . Slashing 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . 25 26 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . 1 . 3 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11350 | 63 910 . 1260 640 . 807 2485 . . 139 . . . 2543 . . . . 802 86 . 437 . 280 45 247 606 Guns 4226 | 63 632 . 1203 301 . 93 1934 . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 5634 | . 278 . 57 339 . 714 551 . . 139 . . . 2259 . . . . 802 . . 437 . 58 . . . Melee 1475 | . . . . . . . . . . . . . . 284 . . . . . 86 . . . 207 45 247 606 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 656 | . 98 . . 46 . 21 491 . . . . . . . . . . . . . . . . . . . . Thermal 3470 | . 482 . 1203 255 . 72 1443 . . . . . . . . . . . . . . . . 15 . . . Explosive 5634 | . 278 . 57 339 . 714 551 . . 139 . . . 2259 . . . . 802 . . 437 . 58 . . . Electromagnetic 115 | 63 52 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 689 | . . . . . . . . . . . . . . 284 . . . . . 86 . . . 207 45 67 . Slashing 786 | . . . . . . . . . . . . . . . . . . . . . . . . . . 180 606 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 6 Average Corruption 2 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 8 Message Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Matter Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 652 | . . . 14 53 . 10 . . . . . . . 178 . . . . 94 46 . . . 75 . 137 45 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 222 | . . . 14 53 . 10 . . . . . . . 51 . . . . 94 . . . . . . . . Melee 430 | . . . . . . . . . . . . . . 127 . . . . . 46 . . . 75 . 137 45 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 176 | . . . 43 . . 80 . . . . . . . . . . . . 53 . . . . . . . . Shots 5 | . . . 1 . . 2 . . . . . . . . . . . . 2 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 363 | 36 363 . 129 10 . 104 356 . . 5 . . . 8 . . . . . . . 2 . . . . 155 Average Temperature 60 | 15 101 . 27 4 . 44 82 . . 5 . . . 5 . . . . . . . 1 . . . . 80 Received Heat Transfer 1678 | . 306 . 339 . . 81 747 . 9 . . . . 61 . . . . 9 . . 39 . 51 18 18 . Effects 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . . . . . . . . . . 3 . . . . . 3 . . . 3 . 4 . Impact Corruptions 11 | . . . . . . . . . . . . . . 3 . . . . . 2 . . . 4 . 2 . Robots Melted 5 | . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . Parts Melted 25 | . 4 . 11 . . . 10 . . . . . . . . . . . . . . . . . . . . Heat Transferred 10619 | . 1517 . 4366 777 . 185 3737 . . . . . . . . . . . . . . . . 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 508 | 25 289 10 508 183 . 209 444 205 . . . . 24 259 166 . . . . 81 . . . . 157 119 86 Initial 158 | . 16 10 3 118 . . 3 158 . . . . . 6 126 . . . . 66 . . . . 94 27 59 Average 113 | 11 118 10 256 84 . 68 233 115 . . . . 4 62 68 . . . . 27 . . . . 85 56 21 Maximum Alert Level 2 | . 1 . 2 . . 1 2 1 . . . . . 1 . . . . . . . . . . . . . Low Security (%) 79 | 100 85 100 27 100 . 83 43 77 . . . . 100 98 100 . . . . 100 . . . . 100 100 100 Level 1 17 | . 14 . 61 . . 16 48 22 . . . . . 1 . . . . . . . . . . . . . Level 2 2 | . . . 10 . . . 8 . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . 2 . . . 7 4 . . . . 1 3 2 . . . . 1 . . . 1 2 . 3 Investigation 8 | . 1 . . . . . 1 3 . . . . . 1 1 . . . . . . . . . . . 1 Extermination 6 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 2 . 1 Reinforcement 10 | . 1 . 2 . . . 3 . . . . . . 2 1 . . . . . . . . . . . 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 31 | . 2 . 2 1 . . 8 . . . . . 1 4 1 . . . . . . . . . . 6 6 Communications Jammed 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 6 5 Distress Signals 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 6 5 Times Spotted 316 | . 20 . 37 11 . 10 53 3 4 1 1 . 5 27 2 . . 18 8 3 1 7 . 44 12 19 30 Peak Tracking Total 13 | . 4 . 8 4 . 4 8 1 4 3 1 . 3 6 3 . . 12 3 2 1 2 . 13 3 5 13 Tactical Retreats 66 | . 1 . 6 1 . . 5 1 2 . . . . 6 2 . . 2 5 1 1 3 . 14 5 2 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 4 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 2 Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . . . 7 . . . . . . 2 . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 7 | . . . 1 . . . 3 . . . . . . 3 . . . . . . . . . . . . . Max in Single Turn 2 | . . . 1 . . . 1 . . . . . . 2 . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 82 | . 3 . 5 . 1 . 7 6 . 2 . . 3 6 5 1 2 9 . 3 . 3 9 . 7 3 7 Terminals 40 | . 3 . 5 . . . 5 4 . . . . 2 5 4 . 1 . . 1 . 1 . . 2 1 6 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . 2 . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Garrison Access 9 | . . . . . . . 1 1 . . . . . . 1 . . . . 1 . . . . 2 2 1 Total Hacks 235 | . 5 . 18 . 1 . 16 16 . 7 . . 8 13 24 1 2 13 . 9 . 3 48 . 16 10 25 Successful 172 | . 3 . 8 . 1 . 4 11 . 7 . . 7 6 16 1 2 13 . 6 . 3 48 . 11 9 16 Failed 62 | . 2 . 10 . . . 12 5 . . . . 1 7 8 . . . . 3 . . . . 5 . 9 Catastrophic 11 | . 1 . 2 . . . 3 . . . . . . 1 3 . . . . . . . . . . . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 59 | . 3 . 16 . 1 . 9 10 . . . . 1 3 5 . . . . 1 . . . . 2 1 7 Terminals 134 | . 5 . 18 . . . 14 12 . . . . 7 11 23 . 1 . . 4 . 1 . . 8 7 23 Fabricators 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Recycling Units 5 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . 2 . . Scanalyzers 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Garrison Access 13 | . . . . . . . 1 1 . . . . . . 1 . . . . 1 . . . . 4 3 2 Terminal Hacks 147 | . 3 . 8 . 1 . 3 5 . 7 . . 6 4 15 1 2 13 . 3 . 3 48 . 5 6 14 Record 85 | . . . . . . . 1 2 . 6 . . 3 . 13 . 1 12 . . . 2 36 . 1 5 3 Part Schematic 6 | . . . . . . . . 2 . . . . . . . . . . . . . . 4 . . . . Robot Analysis 13 | . 2 . 1 . . . . . . . . . 1 1 1 . . . . . . . 4 . 1 . 2 Prototype ID Bank 8 | . . . 3 . . . . . . . . . . . . . . . . . . . 4 . 1 . . Open Door 9 | . . . . . . . . . . 1 . . . 3 . 1 1 1 . . . 1 . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 7 | . . . 2 . . . 2 . . . . . . . . . . . . 1 . . . . . . 2 Unreport Threat 6 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . 3 Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Extermination 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . 2 . . Report Inventory 4 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Insert Component 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Garrison Access Hacks 9 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 3 1 Seal Access 8 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 2 1 Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Terminals 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Assimilate 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 1 . 4 . . . 6 5 . . . . 2 4 4 . . . . 1 . . . . 2 2 6 Full Trace Events 9 | . . . 1 . . . 2 3 . . . . . 1 1 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 2 . . . . . . . . . . . . . . 4 . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . 51 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 28 | . . . . . . . . . . . . . . . . . . . . 28 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 5 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . 1 1 Largest Group 2 | . . . . . . . . 1 . . . . . 2 1 . . . . . . . . . . 1 1 Highest-Rated Group 198 | . . . . . . . . 10 . . . . . 198 152 . . . . . . . . . . 144 45 Highest-Rated Ally 159 | . . . . . . . . 10 . . . . . 159 152 . . . . . . . . . . 144 45 Total Orders 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 97 | . . . . . . . . . . . . . . 72 . . . . . . . . . . . 25 . Total Damage 2244 | . . . . . . . . . . . . . . 1684 . . . . . . . . . . . 560 . Kills 17 | . . . . . . . . . . . . . . 14 . . . . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 13 | . 2 . 1 . . . . . . . . . 1 1 1 . . . . . . . 4 . 1 . 2 Derelict Logs Recovered 16 | . . 2 . 1 . . . . 1 1 1 1 . . . 1 . . 3 . 2 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 17 | . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . Traps 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Items 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . Patrols 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 21979 | 139 826 63 977 833 334 529 2893 653 371 880 495 276 914 973 900 208 248 575 990 830 1193 1356 108 1673 913 749 1080 Spaces Moved 27935 | 97 423 34 481 746 444 560 1070 702 1010 1527 1638 988 1348 1256 1546 454 726 951 1171 1124 1249 1716 261 1629 1447 1574 1763 Core 32 | 16 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 15 Treads 303 | . . . . . . . 303 . . . . . . . . . . . . . . . . . . . . Legs 1560 | 81 423 34 481 1 . . 540 . . . . . . . . . . . . . . . . . . . . Wheels 260 | . . . . 260 . . . . . . . . . . . . . . . . . . . . . . . Hover 1688 | . . . . 485 444 560 199 . . . . . . . . . . . . . . . . . . . . Flight 24092 | . . . . . . . 27 702 1010 1527 1638 988 1348 1256 1546 454 726 951 1171 1124 1249 1716 261 1629 1447 1574 1748 Fastest Speed 24 | 50 120 190 120 79 74 74 74 26 27 27 27 27 27 27 27 29 29 29 29 29 35 35 28 24 39 32 29 Average Speed 42 | 108 152 190 123 89 74 74 147 26 27 27 27 27 27 27 29 45 29 29 29 30 35 35 32 31 39 32 33 Slowest Speed 550 | 120 190 190 260 260 74 74 550 27 27 27 27 27 27 103 104 104 29 29 29 35 35 35 112 40 40 35 300 Overloaded Moves 63 | . . . . . . . . . . . . . . . . . . . . . . . . 63 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 89 | . . . . . . . . 23 . . . . 18 7 14 . . . . 3 . . . 4 3 5 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 57 | 5 50 12 30 90 68 80 72 12 80 97 84 83 20 47 26 60 76 95 86 21 89 90 62 94 35 26 30 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . Known Exits Taken 22 | . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 38 | . . . . 1 . 2 . . 2 11 3 4 . . . 2 4 . 4 . 2 2 . 1 . . . Spaces Dug 150 | . . . . . . . . 2 2 5 . 3 3 19 4 . 1 1 13 6 16 12 . 21 5 29 8 Terrain Destroyed 717 | . 23 . 10 57 . 80 65 2 2 18 . 3 3 92 4 . 1 1 118 6 16 144 . 30 5 29 8 Melee 133 | . . . . . . . . 2 2 5 . 3 3 9 4 . 1 1 6 6 16 12 . 21 5 29 8 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 584 | . 23 . 10 57 . 80 65 . . 13 . . . 83 . . . . 112 . . 132 . 9 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 37153 | 121 522 33 720 860 451 653 2231 1139 1103 1984 1691 990 1870 1829 1971 454 759 1249 1794 1598 1971 2430 284 2727 1774 1749 2196 Wait 8395 | 4 24 . 145 40 . 63 982 438 91 446 38 . 506 531 414 . 30 289 599 460 705 686 6 1074 294 134 396 Move 27748 | 96 422 33 480 745 443 559 1069 665 1009 1526 1637 987 1315 1242 1518 453 725 950 1170 1117 1248 1715 260 1621 1440 1565 1738 Hop 70 | . . . . . . . . 13 . . . . 14 6 13 . . . . 3 . . . 3 3 3 12 Pick Up 124 | 8 13 . 5 11 4 7 29 5 . 2 5 . 4 2 2 . . 2 1 3 . 2 2 1 9 3 4 Fast Attach 45 | . 3 . 1 7 . . 5 1 . . 2 . . 2 3 . . 1 . 2 . . 7 . . 2 9 Attach 81 | 7 3 . 6 7 . 4 24 4 . . 1 . 2 2 3 . . 1 3 1 1 . . 2 5 2 3 Detach 8 | 1 1 . . . . . 1 . . . . . . 1 2 . . . 1 1 . . . . . . . Swap 81 | . 4 . 4 8 1 4 12 2 1 1 2 . 7 6 9 1 3 1 3 1 1 . . . 6 4 . Drop 99 | . 7 . 5 9 3 4 23 7 . 3 6 . 1 3 3 . . 4 . 3 . 1 9 . 2 2 4 Fire 303 | 5 45 . 74 33 . 12 86 . . 1 . . . 19 . . . . 11 . . 14 . 3 . . . Melee 171 | . . . . . . . . 4 2 5 . 3 3 15 4 . 1 1 6 7 16 12 . 23 7 34 28 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 2 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / Qua x2) -2/Research (discovered 2 exits: *Acc / Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Identified exit to Mines 346 | -10/Materials | Build established: Mutant 416 | -10/Materials | Core integrity fell below 50% 622 | -10/Materials | Discovered new exit (range 16) 966 | -10/Materials | Entered Mines 974 | -10/Mines | Learned Materials emergency access door positions 993 | -10/Mines | Learned Materials stockpile data 1012 | -10/Mines | Discovered new exit (range 7) 1029 | -10/Mines | Entered Materials 1029 | -9/Materials | Evolved 2 slots: Propulsion x2 1047 | -9/Materials | Discovered new exit (range 4) 1172 | -9/Materials | Identified exit to Mines 1172 | -9/Materials | Identified exit to Storage 1439 | -9/Materials | Discovered new exit (range 15) 1511 | -9/Materials | Build established: Scavenger-Mutant 1995 | -9/Materials | Lost 3 parts (2n1w) 2006 | -9/Materials | Entered Mines 2030 | -9/Mines | Met a Derelict bent on vengeance 2216 | -9/Mines | Lost 3 parts (1p1n1w) 2223 | -9/Mines | Discovered new exit (range 16) 2288 | -9/Mines | Assembled infested the area 2721 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2825 | -9/Mines | Learned location of 1 exit from Materials 2834 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2834 | -9/Mines | Discovered new exit (range 5) 2839 | -9/Mines | Entered Exiles 2858 | -9/Exiles | Met 8R-AWN 2870 | -9/Exiles | Met EX-HEX 2890 | -9/Exiles | Met EX-BIN 2900 | -9/Exiles | Aligned with FarCom system 2901 | -9/Exiles | Given EX-Vault access code 2918 | -9/Exiles | Opened EX-Vault 2923 | -9/Exiles | Found 0b10 Alert Chip 2942 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3009 | -9/Exiles | Met EX-DEC 3161 | -9/Exiles | Discovered new exit (range 14) 3173 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 3173 | -9/Exiles | Entered Mines 3359 | -8/Mines | Core integrity fell below 50% 3391 | -8/Mines | Lost 3 parts (1p1u1w) 3505 | -8/Mines | Discovered new exit (range 13) 3702 | -8/Mines | Entered Materials 3702 | -8/Materials | Evolved 2 slots: Utility x2 3703 | -8/Materials | Identified exit to Factory 5467 | -8/Materials | Garrison activated, responded to threat 5500 | -8/Materials | Core integrity fell below 50% 5577 | -8/Materials | Lost 7 parts (1p3n2u1w) 6064 | -8/Materials | Build established: Mutant 6524 | -8/Materials | Discovered exit to Factory (range 16) 6595 | -8/Materials | Entered Factory 6595 | -7/Factory | Evolved 2 slots: Utility x2 6749 | -7/Factory | Discovered new exit (range 6) 6751 | -7/Factory | Identified exit to Lower Caves 6864 | -7/Factory | Fabricated ECM Suite? 6890 | -7/Factory | Build established: Hacker-Sprinter 7248 | -7/Factory | Entered Lower Caves 7410 | -7/Lower Caves | Learned Factory terminal intel 7416 | -7/Lower Caves | Encountered a Warlord checkpoint 7424 | -7/Lower Caves | Discovered new exit (range 15) 7428 | -7/Lower Caves | Identified exit to Lower Caves 7619 | -7/Lower Caves | Entered another Lower Caves area 7627 | -7/Lower Caves | Discovered new exit (range 15) 7700 | -7/Lower Caves | Identified exit to Factory 8149 | -7/Lower Caves | Learned location of 2 exits from Factory 8257 | -7/Lower Caves | Discovered new exit (range 6) 8259 | -7/Lower Caves | Identified exit to Zion 8346 | -7/Lower Caves | Encountered a Warlord checkpoint 8499 | -7/Lower Caves | Entered Zion 8513 | -7/Zion | Discovered new exit (range 15) 8517 | -7/Zion | Identified exit to Proximity Caves 8531 | -7/Zion | Learned Factory emergency access door positions 8581 | -7/Zion | Rebuked by Imprinter 8696 | -7/Zion | System corruption cleaned by Quarantine Array 8735 | -7/Zion | Learned Factory terminal intel 8994 | -7/Zion | Entered Proximity Caves 9076 | -6/Proximity Caves | Learned 4 Factory zone layouts 9138 | -6/Proximity Caves | Discovered exit to Factory (range 13) 9270 | -6/Proximity Caves | Entered Factory 9270 | -6/Factory | Evolved 2 slots: Utility x2 9271 | -6/Factory | Identified exit to Factory 9274 | -6/Factory | Loaded intel: 28 terminal locations 9541 | -6/Factory | Discovered exit to Factory (range 15) 9548 | -6/Factory | Identified exit to Lower Caves 9548 | -6/Factory | Identified exit to Extension 9553 | -6/Factory | Build established: Hacker-Scout 9614 | -6/Factory | Assembled infested ambush trap array 9791 | -6/Factory | Discovered exit to Factory (range 4) 10184 | -6/Factory | Entered Extension 10484 | -6/Extension | Rescued A7 10496 | -6/Extension | Rescued a captive Derelict 10772 | -6/Extension | Build established: Hacker-Ninja 11052 | -6/Extension | Spotted B-75 Beast 11084 | -6/Extension | Disrupted transfer network 11104 | -6/Extension | Spotted B-75 Beast 11111 | -6/Extension | Build established: Hacker-Scout 11123 | -6/Extension | Allies destroyed B-75 Beast 11155 | -6/Extension | Discovered exit to Factory (range 3) 11157 | -6/Extension | Entered Factory 11157 | -5/Factory | Accompanied by 1 ally (A7) 11157 | -5/Factory | Evolved 2 slots: Utility x2 11158 | -5/Factory | Loaded intel: 25 terminal locations 11512 | -5/Factory | Build established: Hacker-Ninja 11612 | -5/Factory | Discovered new exit (range 6) 11615 | -5/Factory | Identified exit to Upper Caves 12057 | -5/Factory | Entered Upper Caves 12181 | -5/Upper Caves | Learned location of 1 exit from Factory 12242 | -5/Upper Caves | Discovered new exit (range 4) 12244 | -5/Upper Caves | Identified exit to Upper Caves 12265 | -5/Upper Caves | Entered another Upper Caves area 12266 | -5/Upper Caves | Found DCF Scrap (12 items) 12397 | -5/Upper Caves | Discovered new exit (range 15) 12401 | -5/Upper Caves | Identified exit to Warlord 12513 | -5/Upper Caves | Entered Warlord 12528 | -5/Warlord | Discovered new exit (range 15) 12535 | -5/Warlord | Opened side exit 12558 | -5/Warlord | Build established: Wizard-Ninja 12597 | -5/Warlord | Met Warlord 12622 | -5/Warlord | Warlord's base attacked by MAIN.C 12972 | -5/Warlord | Warlord forces counterattacked 12996 | -5/Warlord | Spotted Executioner 13018 | -5/Warlord | Spotted Striker 13025 | -5/Warlord | Found Prototype Processor 13026 | -5/Warlord | Identified Exp. Core Analyzer 13029 | -5/Warlord | Found Prototype Device 13029 | -5/Warlord | Identified Adv. Kinecellerator 13035 | -5/Warlord | Spotted Executioner 13084 | -5/Warlord | Identified exit to Proximity Caves 13088 | -5/Warlord | Entered Proximity Caves 13099 | -4/Proximity Caves | Lost 13 allies 13147 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13280 | -4/Proximity Caves | Learned Research interactive machine intel 13311 | -4/Proximity Caves | Spotted B-86 Titan 13734 | -4/Proximity Caves | Learned Research terminal intel 13917 | -4/Proximity Caves | Build established: Wizard-Sprinter 13938 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14071 | -4/Proximity Caves | Discovered new exit (range 8) 14072 | -4/Proximity Caves | Identified exit to Factory 14078 | -4/Proximity Caves | Entered Factory 14078 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14079 | -4/Factory | Identified exit to Research 14693 | -4/Factory | Discovered new exit (range 13) 14697 | -4/Factory | Identified exit to Upper Caves 14896 | -4/Factory | Repaired Field Propulsion Drive 14908 | -4/Factory | Entered Upper Caves 14997 | -4/Upper Caves | Encountered a Warlord checkpoint 15095 | -4/Upper Caves | Build established: Wizard-Mutant 16020 | -4/Upper Caves | Discovered new exit (range 15) 16025 | -4/Upper Caves | Identified exit to Upper Caves 16101 | -4/Upper Caves | Entered another Upper Caves area 16159 | -4/Upper Caves | Learned 8 Research zone layouts 16163 | -4/Upper Caves | Learned Research stockpile data 17170 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17426 | -4/Upper Caves | Learned Research terminal intel 17454 | -4/Upper Caves | Discovered new exit (range 11) 17457 | -4/Upper Caves | Identified exit to Zhirov 17457 | -4/Upper Caves | Entered Zhirov 17457 | -4/Zhirov | Discovered new exit (range 3) 17470 | -4/Zhirov | Learned location of Quarantine (-3) 17470 | -4/Zhirov | Learned location of Testing (-2) 17470 | -4/Zhirov | Learned location of Command (-1) 17536 | -4/Zhirov | Identified exit to Proximity Caves 17551 | -4/Zhirov | Found Alien Artifact 17565 | -4/Zhirov | Entered Proximity Caves 17633 | -3/Proximity Caves | Spotted B-86 Titan 17802 | -3/Proximity Caves | Build established: Wizard-Sprinter 18398 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 19134 | -3/Proximity Caves | Lost 3 parts (2n1u) 19156 | -3/Proximity Caves | Discovered exit to Research (range 13) 19238 | -3/Proximity Caves | Entered Research 19238 | -3/Research | Evolved 2 slots: Utility x2 19238 | -3/Research | Identified Transdimensional Reconstructor 19238 | -3/Research | Warped through subspace 19239 | -3/Research | Identified exit to Armory 19239 | -3/Research | Identified exit to Quarantine 19242 | -3/Research | Loaded intel: 41 interactive machine locations 19243 | -3/Research | Loaded intel: 19 terminal locations 19442 | -3/Research | Identified exit to Research 19541 | -3/Research | Build established: Wizard-Ninja 19576 | -3/Research | Found Prototype Hackware 19631 | -3/Research | Identified Exp. Hacking Suite 19700 | -3/Research | Found Prototype Launcher 19728 | -3/Research | Identified Com. Tesla Bomb Launcher 20135 | -3/Research | Build established: Wizard-Mutant 20151 | -3/Research | Entered another Research area 20151 | -2/Research | Warlord forces began assault on 0b10 20151 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 20152 | -2/Research | Identified exit to Testing 20153 | -2/Research | Loaded intel: 22 terminal locations 20203 | -2/Research | Met up with Warlord 20212 | -2/Research | Central database locked down 20238 | -2/Research | Spotted B-90 Cyclops 20261 | -2/Research | Research machine network offline 20271 | -2/Research | Lost 3 allies 20423 | -2/Research | Lost 8 allies 20436 | -2/Research | Met DD-05H 20490 | -2/Research | Discovered new exit (range 7) 20492 | -2/Research | Identified exit to Access 20495 | -2/Research | Lost 7 allies 20598 | -2/Research | Build established: Wizard-Sprinter 20619 | -2/Research | Spotted B-90 Cyclops 20627 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 20735 | -2/Research | Lost 4 allies 20736 | -2/Research | Spotted Striker 20736 | -2/Research | Spotted Striker 20778 | -2/Research | Lost 3 allies 20811 | -2/Research | Warlord destroyed during the assault 20851 | -2/Research | Spotted Striker 20900 | -2/Research | Entered Access 20900 | -1/Access | Evolved 2 slots: Utility x2 21050 | -1/Access | Identified exit to Surface 21401 | -1/Access | Build established: Wizard-Ninja 21713 | -1/Access | Lost 6 parts (3p3u) 21957 | -1/Access | Spotted B-99 Colossus 21980 | *** | Escaped! Last Messages --------------- 21914_ Acquired Prototype Flight Unit. 21915_ Identified Exp. Q-thruster. 21928_ Acquired Quantum Reactor. 21942_ System corrupted: Matter fused (-8). 21962_ Slug penetrates Wall. 21962_ Slug penetrates Wave Collapse Detector. 21962_ Slug penetrates Wall. 21964_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security Feedback blocked by Adv. System Shield. 21964_ ALERT: Suspicious activity at Terminal A007. Dispatching Investigation squad. 21978_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 21979_ The Access Shell folds into the floor. [Achievement: 20k Club] [Achievement: This Is Interesting...] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ##### ##### # ??????????????????????????????????? | | #####+##### # ??????????????????????????????????? | | # # ??????????????????????????????????? | | # # ??????????????????????????????????? | | + # ??????????????????????????????????? | | " # # ??????????????????????????????????? | | """" # ##??????????????????????????????????? | | """"" + ##??????????????????????????????????? | | """"" # ##??????????????????????????????????? | | """" # ##??????????????????????????????????? | | " # ##??????????????????????????????????? | | # ##??????????????????????????????????? | | # ##??????????????????????????????????? | | # ##??????????????????????????????????? | | ########### ##??????????????????????????????????? | | ########### ##??????????????????????????????????? | | ?????????## ##??????????????????????????????????? | | ?????????## ##???#####??????????????????????????? | | ?????????## ###################?????????????????? | | ?????????## ####### ###########?????????????????? | | ########### """T""" ""?????????????????? | | ########### """ """ "????BB????????????? | | #### "????BB????????????? | | #### "??????????????????? | | " #### "" "??????????????????? | | """ #### @" "??????????????????? | | """ #### "??????????????????? | | " #### "????BB????????????? | | #### "????BB????????????? | | #### ""?????????????????? | | ##+##+##### ####### ###########?????????????????? | | ## ##### ###################?????????????????? | | ##?## ?????#####??????????????????????????? | | ##?## ????????????????????????????????????? | | ##?## ????????????????????????????????????? | | ##?## ????????????????????????????????????? | | ##?## ????????????????????????????????????? | | " ##?## ????????????????????????????????????? | | " ##?????????????????????????????????????????? | | " ##?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ########?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 47 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Resistance: EX 25 Evasion (%) 65 Targeting Accuracy 5 Target Analysis 8 Core Analysis 9 Recoil Reduction 2 Matter Filtering 50 Kinecelleration 50 Offensive Hacking 67 Defensive Hacking 28 Item Schematics ----------------- ECM Suite | -7/Factory | Hacked Hacking Suite | -7/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ ECM Suite | x2 | -7/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- 20k Club All-out Warlord Armchair Analyst Can't Catch Me Dangerous Findings Denied? Epsilon Run Hehehe Maximum Efficiency Prison Break Prolific Hacker Rockin' Loadout Subspace Traveler This Is Interesting... Total Silence Challenges ------------ None Game ------ Seed BoltBladeArachnoskeleton Manual? 0 Play Time 08:03:45 Cumulative 48.7 hours Start 2025.04.14 @ 13:03:20 End 2025.04.15 @ 18:12:19 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 33 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c958bbf8-f420-4255-a0e1-778039da46f8