Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.29 @ 17:01:27 Player: Olga Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (14) 70 Value Destroyed (430) 430 Prototype IDs (47) 940 Alien Tech Used (5) 1000 Bonus (2587) 2587 TOTAL SCORE: 11527 Bonus ------- Pacifist 1787 Met Zhirov 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 70/300 Energy 99/100 System Corruption 0% Temperature Cool (2) Movement Hovering (80) Location -3/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Combat Antigrav System > --- UTILITY (12) ----- 0b10 Decoder Chip [Skirmisher] Improved Hacking Suite Improved System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Light Antimatter Reactor Light Antimatter Reactor Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Enhanced Optical Array 0b10 Decoder Chip [Skirmisher] Experimental Power Shielding Improved Hacking Suite > --- WEAPON ----------- Railgun Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Heavy Machine Gun Powered Hammer [Rating: 85] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Cooled Nuclear Pulse Thruster Utility Enhanced Optical Array Device Seismic Detector Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . . . 4 2 2 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . 1 . . . . . . 1 . Utility 10 | . . . . . 2 2 1 2 2 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 76 | . . 4 . 1 8 4 10 8 6 2 3 7 1 15 7 Power 8 | . . . . . 1 . 1 1 1 . 1 1 . 2 . Engine 2 | . . . . . 1 . . 1 . . . . . . . Core 3 | . . . . . . . 1 . 1 . 1 . . . . Reactor 3 | . . . . . . . . . . . . 1 . 2 . Propulsion 24 | . . 1 . . 1 . 3 2 1 . 1 3 1 6 5 Treads . | . . . . . . . . . . . . . . . . Leg 1 | . . 1 . . . . . . . . . . . . . Wheel 2 | . . . . . 1 . 1 . . . . . . . . Hover 7 | . . . . . . . 2 2 . . . . . . 3 Flight 14 | . . . . . . . . . 1 . 1 3 1 6 2 Utility 28 | . . 2 . . 3 4 3 5 2 2 . 3 . 3 1 Device 16 | . . . . . 3 2 1 5 2 1 . 1 . 1 . Storage 1 | . . . . . . . . . . . . 1 . . . Processor 5 | . . 1 . . . . 2 . . 1 . . . . 1 Hackware 2 | . . . . . . 1 . . . . . . . 1 . Protection 4 | . . 1 . . . 1 . . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 16 | . . 1 . 1 3 . 3 . 2 . 1 . . 4 1 Energy Gun 2 | . . . . . . . . . 1 . 1 . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 5 | . . 1 . 1 1 . . . . . . . . 1 1 Ballistic Cannon 3 | . . . . . . . . . 1 . . . . 2 . Launcher 4 | . . . . . 2 . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 1 . 1 2 . . . 6 . . 3 Parts Lost 42 | . . . . 1 . . 1 14 2 2 2 . 2 9 9 Power 3 | . . . . . . . . 1 . 1 . . . . 1 Propulsion 20 | . . . . . . . . 4 . 1 1 . 2 7 5 Utility 15 | . . . . . . . 1 8 2 . 1 . . 1 2 Weapon 4 | . . . . 1 . . . 1 . . . . . 1 1 Highest Loss Streak 14 | . . . . 1 . . 1 14 2 2 2 . 1 6 8 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 85 97 100 100 81 92 75 70 14 11 18 17 29 49 37 Engine 6 | . 14 14 14 14 9 7 3 3 . . . . . . . Leg 11 | . 28 28 28 28 18 15 7 . . . . . . . . Hover 2 | . . . . . . . 2 16 . . . . . . 1 Flight 3 | . . . . . . . . . 3 1 2 4 14 18 7 Device 8 | . . . . . 16 21 19 28 2 . 3 . . 2 . Storage 5 | . 14 14 14 14 9 7 3 . . . . . . . . Processor 8 | . . . 14 14 9 7 15 10 5 9 10 10 10 9 12 Hackware 1 | . . . . . . 1 6 3 . . . . . 1 4 Protection 2 | . . 11 . . . 7 . . . . . . . 3 2 Energy Gun 1 | . 14 5 . . . . . . . . . . . . . Ballistic Gun 9 | . 14 22 28 28 14 7 3 . . . . . . 2 . Impact Weapon 1 | . . . . . . . 4 4 . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 32 | 10 10 12 11 11 24 26 25 23 6 5 8 21 18 32 12 Greatest Support 43 | 20 20 22 22 22 22 10 19 41 13 7 8 18 27 43 31 Greatest Overweight (x) 5 | . . . . . 2 2 2 . . . . 5 . 2 . Average Overweight (x) . | . . . . . . 2 . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 6 | . 8 8 8 8 8 8 6 5 5 5 5 5 5 5 5 Most Carried 8 | . 7 8 8 8 8 8 8 5 4 5 5 5 5 5 5 Average Carried 5 | . 6 7 8 7 7 7 6 3 2 4 4 4 5 3 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 7 8 8 8 8 8 5 3 4 5 5 5 5 4 4 Class Distribution -------------------- 75% | Mutant 7% | Ninja 6% | Sprinter 3% | Assassin 3% | Scavenger-Sprinter 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Assassin | -6/Factory Ninja | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Sprinter | -3/Proximity Caves Scavenger-Sprinter | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Matter Collected 732 | 200 . 21 14 32 . . . 195 . 60 . . 115 48 47 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 483 | . . . 16 22 . . . 334 . . . . . 64 47 Parts 15 | . . . . . . . . 4 . . . . . 6 5 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . 2 . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 8 | . . . . 2 . . . 4 . . . . . 2 . Melee 1 | . . . . . . . . 1 . . . . . . . Guns 4 | . . . . 2 . . . . . . . . . 2 . Classes Destroyed 8 | . . . . 1 . . . 5 . . . . . 1 1 Worker 4 | . . . . . . . . 4 . . . . . . . Builder 3 | . . . . . . . . 3 . . . . . . . Swarmer 2 | . . . . . . . . . . . . . . 2 . Grunt 2 | . . . . . . . . 2 . . . . . . . Brawler 1 | . . . . . . . . 1 . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . 1 Programmer 1 | . . . . . . . . 1 . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . Best Kill Streak 5 | . . . . 1 . . . 5 . . . . . 2 1 Combat Bots Only 3 | . . . . 1 . . . 3 . . . . . 2 . Max Kills in Single Turn 1 | . . . . 1 . . . 1 . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Damage Taken 6468 | . . . . 173 204 64 155 1612 300 255 139 . 565 1607 1394 Core 2686 | . . . . 41 35 . 30 734 178 210 80 . 215 467 696 Absorbed by Shields 95 | . . . . . . . . 45 . . . . . 50 . Redirected to Shielding 166 | . . . . . . 7 . . . . . . . 140 19 Core Remaining (%) 76 | 100 . . . 83 93 100 96 26 . . . . 37 . . Volleys Fired 24 | . . . 1 8 3 . 1 . . . . . . 11 . Largest 2 | . . . 2 2 2 . 1 . . . . . . 2 . Hottest 100 | . . . 40 40 61 . . . . . . . . 100 . Shots Fired 42 | . . . 2 14 5 . 1 . . . . . . 20 . Gun 28 | . . . 2 14 2 . . . . . . . . 10 . Cannon 10 | . . . . . . . . . . . . . . 10 . Launcher 4 | . . . . . 3 . 1 . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 38 | . . . 2 14 2 . . . . . . . . 20 . Thermal . | . . . . . . . . . . . . . . . . Explosive 2 | . . . . . 1 . 1 . . . . . . . . Electromagnetic 2 | . . . . . 2 . . . . . . . . . . Robot Hit Streak 6 | . . . 1 6 2 . . . . . . . . 5 . Robot Miss Streak 3 | . . . . 3 2 . . . . . . . . 3 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 43 | . . . 1 8 2 . . 23 . . . . . 8 1 Core Hits 16 | . . . 1 5 . . . 6 . . . . . 3 1 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . 4 . . . . . . . Critical Strikes 4 | . . . . . . . . 4 . . . . . . . Smash 4 | . . . . . . . . 4 . . . . . . . Melee Attacks 43 | . . . . . . . 1 36 . . . . . 1 5 Impact 43 | . . . . . . . 1 36 . . . . . 1 5 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 7 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 1807 | . . 23 11 80 91 . 17 1307 . . . . . 233 45 Guns 246 | . . . 11 80 19 . . . . . . . . 136 . Cannons 97 | . . . . . . . . . . . . . . 97 . Explosions 83 | . . . . . 66 . 17 . . . . . . . . Melee 1240 | . . . . . . . . 1195 . . . . . . 45 Ramming 141 | . . 23 . . 6 . . 112 . . . . . . . Kinetic 343 | . . . 11 80 19 . . . . . . . . 233 . Thermal . | . . . . . . . . . . . . . . . . Explosive 17 | . . . . . . . 17 . . . . . . . . Electromagnetic 66 | . . . . . 66 . . . . . . . . . . Impact 1240 | . . . . . . . . 1195 . . . . . . 45 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . . 22 . . . . 1 . . Average Corruption 11 | . . . . . . . . 15 . . . . 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 11 | . . . . . . . . 9 . . . . 2 . . Matter Fused 2 | . . . . . . . . 1 . . . . 1 . . Heat Flow Errors 3 | . . . . . . . . 2 . . . . 1 . . Energy Discharges 1 | . . . . . . . . 1 . . . . . . . Data Loss (minor) 2 | . . . . . . . . 2 . . . . . . . Misdirections 3 | . . . . . . . . 3 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 522 | . . . . . . . . 522 . . . . . . . Projectiles 7 | . . . . . . . . 7 . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 515 | . . . . . . . . 515 . . . . . . . Knockbacks 11 | . . . . . . . . 9 . . . . . 2 . Impact 7 | . . . . . . . . 7 . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . 2 . Secondary 2 | . . . . . . . . 2 . . . . . . . Self-Inflicted Damage 58 | . . . . . 8 . . 50 . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . Rammed 29 | . . . . . . . . 28 . . . . . 1 . Targets Rammed 34 | . . 3 . . 2 . . 28 . . . . . 1 . Kicked 5 | . . 3 . . 2 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 225 | . . . . . 17 . . 146 30 . . . 225 31 . Average Temperature 68 | . . . . . 15 . . 85 17 . . . 115 16 . Received Heat Transfer 748 | . . . . . 99 24 81 189 105 69 . . 9 142 30 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . 9 . . . . . . . Impact Corruptions 22 | . . . . . . . . 22 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Peak Influence 656 | . . 15 . . 341 169 82 115 128 . . . . 656 487 Initial 327 | . . . . . . 154 82 20 9 . . . . 209 327 Average 101 | . . 3 . . 110 159 30 40 29 . . . . 403 426 Maximum Alert Level 2 | . . . . . 1 . . . . . . . . 2 2 Low Security (%) 81 | . 100 100 . 100 80 100 100 100 100 . . . . . . Level 1 10 | . . . . . 19 . . . . . . . . 54 35 Level 2 8 | . . . . . . . . . . . . . . 45 64 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 1 . . 2 . . 3 4 . . . . 4 2 Investigation 5 | . . 1 . . 1 . . . 1 . . . . 2 . Extermination 1 | . . . . . . . . 1 . . . . . . . Reinforcement 11 | . 1 . . . 1 . . 2 3 . . . . 2 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Distress Signals 4 | . . . . . 2 . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 153 | . 1 1 . 2 18 1 4 23 5 3 2 . 30 42 21 Peak Tracking Total 18 | . 1 1 . 2 8 1 3 15 5 3 2 . 13 18 8 Tactical Retreats 27 | . . 1 . . 7 . 1 1 1 1 1 . 6 6 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Traps Triggered 3 | . . . . . . . . 1 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 1 . 2 . . Power Sources Rigged 2 | . . . . . . . . 2 . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Machines Disabled 4 | . . . . . 2 . . . . . . . . . 2 Max in Single Turn 1 | . . . . . 1 . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Machines Accessed 26 | . . 2 1 . 3 . 2 3 4 . 1 4 . 4 2 Terminals 19 | . . 1 . . 3 . 2 3 4 . . . . 4 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 57 | . . 3 1 . 5 . 5 7 6 . 1 17 . 8 4 Successful 35 | . . 2 1 . 1 . 4 2 2 . 1 17 . 3 2 Failed 22 | . . 1 . . 4 . 1 5 4 . . . . 5 2 Catastrophic 7 | . . 1 . . 3 . . 2 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 24 | . . 2 1 . 4 . 3 5 6 . . . . 3 . Terminals 37 | . . 2 . . 5 . 5 7 6 . . . . 8 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 31 | . . 2 1 . 1 . 4 2 . . 1 17 . 1 2 Record 7 | . . . . . . . . . . . . 5 . . 2 Part Schematic 4 | . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . Open Door 3 | . . 1 . . . . 1 . . . 1 . . . . Level Access Points 3 | . . . . . . . 1 1 . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 1 . . . . . . . Zone Layout 2 | . . . . . 1 . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . . . 2 . . . . 2 . Terminals 4 | . . . . . . . . . 2 . . . . 2 . Assimilate 2 | . . . . . . . . . 1 . . . . 1 . Detonate 1 | . . . . . . . . . 1 . . . . . . Sabotage 1 | . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 16 | . . 1 . . 3 . 1 3 4 . . . . 3 1 Full Trace Events 4 | . . 1 . . 1 . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . 4 . . 5 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Total Allies 1 | . . . . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . . . 1 . Highest-Rated Group 45 | . . . . . . . . . . . . . . 45 . Highest-Rated Ally 45 | . . . . . . . . . . . . . . 45 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 12 | . . . . . . . . . . . . . . 8 4 Patrols 8 | . . . . . . . . . . . . . . 4 4 Reinforcements 1 | . . . . . . . . . . . . . . 1 . Guards 3 | . . . . . . . . . . . . . . 3 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Turns Passed 3381 | . 41 647 223 179 272 136 278 449 152 149 163 103 159 279 151 Spaces Moved 4593 | 1 34 559 205 150 229 117 317 460 336 285 296 186 522 657 239 Core 628 | . . . . . . . . 37 67 228 166 130 . . . Treads . | . . . . . . . . . . . . . . . . Legs 1134 | 1 34 559 205 150 185 . . . . . . . . . . Wheels 313 | . . . . . 44 117 152 . . . . . . . . Hover 635 | . . . . . . . 165 423 . . . . . . 47 Flight 1883 | . . . . . . . . . 269 57 130 56 522 657 192 Fastest Speed 19 | 120 120 105 105 105 105 110 50 43 40 40 50 29 20 19 37 Average Speed 61 | 120 120 112 105 105 105 110 78 46 41 48 52 46 28 28 46 Slowest Speed 300 | 120 120 120 105 105 110 110 110 51 50 50 55 300 32 172 80 Overloaded Moves 166 | . . . . . . . . . . . . . 66 100 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . . 5 1 . . 8 8 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . 1 . . 3 Exploration Rate (%) 37 | 2 10 99 60 48 32 5 9 14 15 40 56 63 73 21 47 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . . . . 1 3 . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . . . . . . . Unknown Exits Taken 8 | 1 1 . . . . . . . 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 1 . . . . . 3 . . . . . Spaces Dug 4 | . . . . . . . 1 . . . . . . 3 . Terrain Destroyed 24 | . . . . . 7 . 10 . . . . . . 7 . Melee 2 | . . . . . . . 1 . . . . . . 1 . Projectile 6 | . . . . . . . . . . . . . . 6 . AOE 16 | . . . . . 7 . 9 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Total 4966 | . 34 579 211 159 253 124 345 624 340 294 304 199 523 714 263 Wait 100 | . . . . . 7 . 6 73 . 8 . . 6 . . Move 4537 | . 33 558 204 149 228 116 316 459 325 282 295 185 508 642 237 Hop 19 | . . . . . . . . . 5 1 . . 5 7 1 Pick Up 36 | . 1 7 1 1 2 2 3 4 2 1 2 . 1 6 3 Fast Attach 48 | . . 2 . . 1 1 6 3 3 2 2 9 1 6 12 Attach 27 | . . . . 1 3 2 3 4 3 . 1 . . 8 2 Detach 10 | . . . . . 1 1 . 1 2 . 1 2 . 2 . Swap 10 | . . 2 . . 4 1 1 1 . . . . . 1 . Drop 36 | . . 7 1 . 2 1 8 5 . . 3 3 2 2 2 Fire 24 | . . . 1 8 3 . 1 . . . . . . 11 . Melee 43 | . . . . . . . 1 36 . . . . . 1 5 Ram 28 | . . . . . . . . 28 . . . . . . . Kick 5 | . . 3 . . 2 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . 8 . . . . . 28 1 Rewire 4 | . . . 4 . . . . . . . . . . . . Trap 2 | . . . . . . . . 2 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / *Ext) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x3 / *Qua) -3/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 16 | -10/Materials | Discovered new exit (range 15) 42 | -10/Materials | Entered Mines 199 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 202 | -10/Mines | Found Prototype Device 266 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 313 | -10/Mines | Build established: Mutant 377 | -10/Mines | Met a Derelict shopkeep closing up shop 502 | -10/Mines | Learned Materials stockpile data 569 | -10/Mines | Discovered new exit (range 16) 657 | -10/Mines | Discovered new exit (range 12) 668 | -10/Mines | Identified exit to Materials 684 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 685 | -10/Mines | Discovered new exit (range 5) 688 | -10/Mines | Identified exit to Exiles 689 | -10/Mines | Entered Exiles 689 | -10/Exiles | Found Exiles lab destroyed 801 | -10/Exiles | Opened EX-Vault 812 | -10/Exiles | Found PSU Rigger 899 | -10/Exiles | Discovered new exit (range 14) 911 | -10/Exiles | Identified exit to Mines 912 | -10/Exiles | Entered Mines 944 | -9/Mines | Assembled infested the area 949 | -9/Mines | Assisted by a Guerilla fighting off Assembled 977 | -9/Mines | Learned Materials trap positions 1083 | -9/Mines | Discovered new exit (range 8) 1090 | -9/Mines | Identified exit to Materials 1091 | -9/Mines | Entered Materials 1091 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1091 | -8/Materials | Identified Exp. Sensor Array 1092 | -8/Materials | Loaded intel: 20 trap records 1356 | -8/Materials | Discovered new exit (range 5) 1362 | -8/Materials | Identified exit to Factory 1363 | -8/Materials | Entered Factory 1363 | -7/Factory | Evolved 2 slots: Utility x2 1489 | -7/Factory | Discovered new exit (range 9) 1498 | -7/Factory | Identified exit to Factory 1499 | -7/Factory | Entered another Factory area 1499 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1679 | -6/Factory | Discovered new exit (range 10) 1682 | -6/Factory | Identified exit to Extension 1703 | -6/Factory | Identified exit to Factory 1777 | -6/Factory | Entered another Factory area 1777 | -5/Factory | Evolved 2 slots: Utility x2 1869 | -5/Factory | Identified exit to Factory 2091 | -5/Factory | System corruption reached 10% 2201 | -5/Factory | Core integrity fell below 50% 2226 | -5/Factory | Entered another Factory area 2226 | -4/Factory | Evolved 2 slots: Utility x2 2251 | -4/Factory | Lost 14 parts (1p4n8u1w) 2308 | -4/Factory | Spotted B-86 Titan 2376 | -4/Factory | Discovered new exit (range 3) 2378 | -4/Factory | Entered Upper Caves 2383 | -4/Upper Caves | Learned Research terminal intel 2505 | -4/Upper Caves | Encountered a Warlord checkpoint 2510 | -4/Upper Caves | Discovered new exit (range 12) 2527 | -4/Upper Caves | Entered another Upper Caves area 2555 | -4/Upper Caves | Learned location of Quarantine (-3) 2687 | -4/Upper Caves | Discovered new exit (range 5) 2690 | -4/Upper Caves | Entered Zhirov 2690 | -4/Zhirov | Discovered new exit (range 3) 2700 | -4/Zhirov | Met Zhirov 2714 | -4/Zhirov | Learned location of Testing (-2) 2714 | -4/Zhirov | Learned location of Command (-1) 2718 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2727 | -4/Zhirov | Found Alien Artifact 2727 | -4/Zhirov | Identified Integrated Dissipator 2727 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 2734 | -4/Zhirov | Found Alien Artifact 2734 | -4/Zhirov | Identified Transdimensional Reconstructor 2734 | -4/Zhirov | Warped through subspace 2793 | -4/Zhirov | Entered Proximity Caves 2869 | -3/Proximity Caves | Core integrity fell below 50% 2925 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2950 | -3/Proximity Caves | Discovered new exit (range 8) 2952 | -3/Proximity Caves | Entered Research 2952 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2953 | -3/Research | Loaded intel: 24 terminal locations 2957 | -3/Research | Identified exit to Research 3097 | -3/Research | Spotted B-86 Titan 3149 | -3/Research | Lost 3 parts (3n) 3202 | -3/Research | Search patrols dispatched 3213 | -3/Research | Discovered new exit (range 19) 3231 | -3/Research | Entered Quarantine 3235 | -3/Quarantine | Found Alien Artifact 3235 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 3235 | -3/Quarantine | Warped through subspace 3241 | -3/Quarantine | Lost 6 parts (4n1u1w) 3287 | -3/Quarantine | Scanned by Researcher 3291 | -3/Quarantine | Found Alien Artifact 3291 | -3/Quarantine | Identified Dimensional Node Initializer 3291 | -3/Quarantine | Initialized slip node 3293 | -3/Quarantine | Found Dimensional Node Initializer 3293 | -3/Quarantine | Initialized slip node 3295 | -3/Quarantine | Found Dimensional Node Initializer 3295 | -3/Quarantine | Initialized slip node 3312 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 3312 | -3/Quarantine | Warped through subspace to slip node 3313 | -3/Quarantine | Core integrity fell below 50% 3318 | -3/Quarantine | Found Transdimensional Reconstructor 3320 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 3332 | -3/Quarantine | Found Alien Artifact 3332 | -3/Quarantine | Identified Terrabomb 3332 | -3/Quarantine | Used Terrabomb 3361 | -3/Quarantine | Warped through subspace to slip node 3374 | -3/Quarantine | Core integrity fell below 20% 3382 | -3/Quarantine | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- temporarily on hold while a reliable method of component replication is devised. 03369_ Slug penetrates Wall. 03369_ Penetrated by Slug. 03369_ Enh. Optical Array destroyed. 03369_ Penetrated by Slug. 03369_ Mic. Antimatter Reactor destroyed. 03372_ Slug penetrates Wall. 03372_ Field Propulsion Drive destroyed. 03372_ Slug penetrates Wall. 03373_ Penetrated by Slug. 03373_ Slug penetrates Wall. 03378_ >> DECODED: Patrol location. 03379_ Slug penetrates Wall. 03379_ Penetrated by Slug. 03379_ Slug penetrates Wall. 03380_ Slug penetrates Door. 03380_ Slug penetrates Cryocooling Duct. 03382_ Slug penetrates Wall. 03382_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??# ###+# ## !! "" | | ???# !!! "" | | ???# !! "" | | ????# | | ?????# | | ??????# #+## " +#############+ | | ???????# "% #???? | | ????????## ! " "" #??"" | | ?????????### " | T # """ ?#""" * | | ???????????### "" !"" # S" ##""" | | ?????????????####" " "[ ## # """ """ ## | | ????????????????#""""" [## # """ """ ##""" | | ????????????????########## # """ ##""" | | ?????????????????????????# # ##""" * | | ?????????????????????????# ############ | | ?????????????????????????# #??????????####### | | ?????????????????????????# #????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????# h #????????????????? | | ???????????????########### #????????????????? | | ??????????????? # h #????????????????? | | ???????????#??"""""""" # #????????????????? | | ???????????# """ """ ; #????????????????? | | ???????????# # /??????????? | | ???????????# # ??????? | | ???????????# @ # ##### ???????? | | ???????????################+###?????? ???????? | | ???????????????????????????????????????#???????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 25 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 30 Additional Mass Support 6 Corruption Containment 12 Power Shielding 90 Weapon Shielding 33 Evasion (%) 66 Offensive Hacking 12 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Matter Compressor | -3/Quarantine | Archive Exp. Coolant Injector | -3/Quarantine | Archive Adv. Variable Charge Gun | -3/Quarantine | Archive Hvy. Neutron Cannon | -3/Quarantine | Archive Hvy. Tesla Rifle | -3/Quarantine | Archive Robot Schematics ------------------ T-07 Excavator | -3/Quarantine | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Dimensional Node Initializer Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed CooledSurgeCharger Manual? 0 Play Time 00:56:09 Cumulative 117.9 hours Start 2022.04.29 @ 16:06:31 End 2022.04.29 @ 17:01:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 145 Adventurer 0 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f330023-1e0b-4ee2-b672-7f956e918203