Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 16:44:03 Player: the Result: Destroyed by Q1-141(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (49) 245 Value Destroyed (893) 893 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1538 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 148/200 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Subdweller Laser Subdweller Laser > --- INVENTORY (15) --- Wheel Disposable Heat Sink Huge Storage Unit Large Matter Pod (150) Large Matter Pod (22) Improved Terrain Scanner Seismic Detector Light Armor Plating Makeshift Hacking Suite Beam Cannon Beam Cannon Battle Rifle Battle Rifle Datajack Enhanced Flamer Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Subdweller Laser Subdweller Laser > --- INVENTORY -------- Wheel Subdweller Monowheel Disposable Heat Sink Huge Storage Unit Large Matter Pod Large Matter Pod Improved Terrain Scanner Seismic Detector Light Armor Plating Makeshift Hacking Suite Beam Cannon Beam Cannon Battle Rifle Datajack Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 7 8 3 Power 4 | 1 2 1 Engine 3 | 1 1 1 Core 1 | . 1 . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 2 4 2 Energy Gun 3 | 1 . 2 Energy Cannon 2 | . 2 . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 12 | 3 11 14 Power . | . . . Propulsion 1 | . 1 1 Utility 5 | . 5 7 Weapon 3 | 1 3 4 Tool/Special . | . . . Unused Backups 19 | 1 2 16 Power . | . . . Propulsion 4 | . 1 3 Utility 9 | 1 . 8 Weapon 5 | . 1 4 Tool/Special 1 | . . 1 Average Slot Usage (%) 98 | . 99 95 Engine 11 | . 12 10 Treads 27 | . 27 28 Device 13 | . 13 12 Storage 14 | . 14 14 Energy Gun 9 | . 2 24 Energy Cannon 3 | . 5 . Ballistic Gun 14 | . 20 3 Peak Build Rating 12 | 7 10 12 Average Rating 8 | 6 8 11 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 36 | 13 32 36 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 15 | 6 14 15 Average Carried 12 | 3 11 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 5 14 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1338 | 339 739 260 Remotely . | . . . Salvage Created 1410 | 192 1015 203 Parts 85 | 16 63 6 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 10 | . . 10 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 23 | . 18 5 Guns 23 | . 18 5 Classes Destroyed 11 | 3 7 1 Worker 5 | 2 3 . Builder 5 | . 5 . Tunneler 7 | 5 2 . Hauler 2 | . 2 . Recycler 1 | 1 . . Mechanic 1 | . 1 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 13 | . 12 1 Subdweller 4 | . . 4 Best Kill Streak 5 | 3 5 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | 2 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 101 | . 68 33 Missed 24 | . 17 7 Hits 77 | . 51 26 Projectile 77 | . 51 26 Damage Taken 1068 | . 524 544 Core 266 | . 111 155 Absorbed by Shields . | . . . Regen/Repaired (Parts) 157 | . 157 . Core Remaining (%) 100 | 100 . . Volleys Fired 173 | 23 116 34 Largest 2 | 2 2 2 Hottest 120 | 70 120 120 Shots Fired 342 | 46 229 67 Gun 316 | 46 204 66 Cannon 22 | . 22 . Launcher . | . . . Special 4 | . 3 1 Kinetic 209 | 23 176 10 Thermal 133 | 23 53 57 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | 6 12 16 Robot Miss Streak 6 | 3 6 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 197 | 24 134 39 Core Hits 69 | 9 50 10 Critical Kills 1 | . . 1 Critical Parts Destroyed 2 | . 2 . Critical Strikes 10 | 2 7 1 Burn 7 | 2 5 . Destroy 3 | . 2 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2879 | 339 1778 762 Guns 2691 | 339 1590 762 Cannons 156 | . 156 . Explosions . | . . . Melee . | . . . Ramming 32 | . 32 . Kinetic 1585 | 150 1374 61 Thermal 1262 | 189 372 701 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 2 | . 2 . Projectiles 2 | . 2 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 8 | . 8 . Targets Rammed 10 | . 10 . Kicked . | . . . Crushed 2 | . 2 . Highest Temperature 264 | 108 264 6 Average Temperature 48 | 40 54 3 Received Heat Transfer 273 | . 210 63 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 1 2 Heat Transferred 2885 | 703 1332 850 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 95 . Level 1 4 | . 4 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 206 | 15 206 . Initial . | . . . Average 59 | 2 63 . Influence Increases 696 | 40 626 30 Destroy 0b10 Robot/C 380 | . 360 20 Destroy 0b10 Robot/NC 130 | 40 90 . Destroy Leader 90 | . 80 10 Successful Hack 18 | . 18 . Select Force Hacks 60 | . 60 . Disable Machine 15 | . 15 . Destroy Structure 3 | . 3 . Influence Decreases 696 | 40 442 214 Entered New Map 89 | . . 89 Time Decay 597 | 40 442 115 Lost Part 10 | . . 10 Squads Dispatched 5 | . 5 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 28 10 Peak Tracking Total 4 | . 4 2 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 13 | . 13 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 11 | . 11 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Part Schematic 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 3 | . 3 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 16 | . 16 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 4070 | 92 2744 1234 Seismic 4070 | 92 2744 1234 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4394 | 209 2798 1387 Spaces Moved 1752 | 81 962 709 Core 5 | 5 . . Treads 1747 | 76 962 709 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 153 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 4 98 33 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 4 | . 2 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 2 | . 2 . Melee . | . . . Projectile 2 | . 2 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2990 | 117 1979 894 Wait 979 | . 856 123 Move 1750 | 80 961 709 Hop . | . . . Pick Up 25 | 6 13 6 Fast Attach 14 | 7 4 3 Attach 1 | . 1 . Detach 1 | . 1 . Swap 22 | . 10 12 Drop 15 | 1 7 7 Fire 173 | 23 116 34 Melee . | . . . Ram . | . . . Kick . | . . . Crush 10 | . 10 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 210 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 11) 675 | -10/Materials | Discovered new exit (range 14) 805 | -10/Materials | Discovered new exit (range 10) 1018 | -10/Materials | Central database locked down 1047 | -10/Materials | Discovered new exit (range 15) 1592 | -10/Materials | Discovered new exit (range 16) 2874 | -10/Materials | Repaired Lgt. Treads 2902 | -10/Materials | Repaired Lgt. Treads 3001 | -10/Materials | Discovered new exit (range 2) 3008 | -10/Materials | Entered Subcaves 3009 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3009 | -10/Subcaves | Approached by a straggling Scientist 3098 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3250 | -10/Subcaves | Core integrity fell below 50% 3326 | -10/Subcaves | Learned location of Zion (-6) 3412 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 3469 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3475 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3494 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3606 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 3637 | -10/Subcaves | Met a Zionite searching for "candidates" 3719 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3879 | -10/Subcaves | Core integrity fell below 20% 4395 | -10/Subcaves | Destroyed by Q1-141(R) with Subdweller Machine Gun Last Messages --------------- 03624_ Acquired Enh. Flamer. 03637_ 9V-YMR(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map confirmed: -6/Zion. A swath of the cavern ceiling suddenly collapses. 03886_ RO-V2Z(R) suffers critical hit (Destroy). 03886_ Sub. Optics melted. 03886_ RO-V2Z(R) destroyed. 03889_ Acquired 43 matter. 03945_ 88-OSO(R) destroyed. 03948_ Acquired 54 matter. 04113_ Sub. Monowheel melted. 04113_ Q7-FZ8(R) destroyed. 04182_ Subatomizers dissect the Mak. Leg. 04190_ Acquired 13 matter. 04214_ Acquired 43 matter. 04393_ Lgt. Treads destroyed. 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R ???????#??# ### #?????? | | ??????????????? ???????????# ## #?????? | | ?????????????? ##????????????## # #####?? | | ??????????????????????????????# ##### ## ### | | ??????????????????????????????# #???# | | ??????????????????????????????# #???# | | ??????????????????????????????## #???# | | ???????????????????????????????# #???# "" | | ???????????????????????????????# ###### """ | | ???????????????????????????????# ## ["""" | | ???????????????????????????????## """ | | ????????????????????????????????# " | | ????????????????????????????????# ## = | | ????????????????????????????????##### ### | | ???????????????????????????????????# #?## " | | ???????????????????????????????????# ##??###### | | ???????????????????????????????????####???## # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 39% | -10/Materials Lgt. Treads | 48% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionPotentialSuit Manual? 0 Play Time 00:23:07 Cumulative 586.7 hours Start 2026.02.19 @ 16:26:36 End 2026.02.19 @ 16:44:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 335 Rogue 335 Adventurer 0 Explorer 0 Win Type - Total 21 Types 12/0/6/0/0/0/1/2/0/0 Lore% 89 Gallery% 82 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 173aa277-2493-4362-8ed6-fe6fc161beec