Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 20:04:47 Player: Limbermonkey Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (792) 792 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1857 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 141/300 Energy 265/265 System Corruption 5% Temperature Cool (21) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Salvage Targeting Computer > --- WEAPON (2) ------- Autogun Improved Assault Rifle > --- INVENTORY (10) --- Ion Engine Medium Storage Unit High-capacity Battery (250) Structural Scanner ECM Suite Recalibrator Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Medium Matter Pod Light Armor Plating > --- WEAPON ----------- Autogun Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit High-capacity Battery ECM Suite Improved Assault Rifle Grenade Launcher Mining Claw [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Salvage Targeting Computer Protection Medium Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 34 | . 12 22 Power 7 | . 1 6 Engine 7 | . 1 6 Core . | . . . Reactor . | . . . Propulsion 12 | . 6 6 Treads 1 | . . 1 Leg 2 | . . 2 Wheel 7 | . 4 3 Hover 2 | . 2 . Flight . | . . . Utility 8 | . 1 7 Device 2 | . . 2 Storage 2 | . 1 1 Processor 1 | . . 1 Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 7 | . 4 3 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 4 | . 1 3 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 15 | . 1 14 Power 2 | . . 2 Propulsion 5 | . 1 4 Utility 5 | . . 5 Weapon 3 | . . 3 Highest Loss Streak 7 | . 1 7 To Critical Strikes . | . . . Average Backups 8 | . 8 9 Power 1 | . 1 1 Propulsion 2 | . 3 1 Utility 2 | . 1 3 Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 11 | . 5 6 Power 1 | . . 1 Propulsion 2 | . 2 . Utility 6 | . 1 5 Weapon 2 | . 2 . Tool/Special . | . . . Average Slot Usage (%) 82 | . 83 82 Engine 11 | . 14 10 Leg 5 | . 6 5 Wheel 17 | . 16 17 Hover 1 | . 3 . Device 1 | . . 2 Storage 13 | . 14 13 Processor 1 | . . 2 Protection 5 | . . 7 Energy Gun 9 | . 23 1 Ballistic Gun 11 | . 3 15 Launcher 1 | . . 1 Slashing Weapon 1 | . . 2 Peak Build Rating 14 | . 8 14 Average Rating 9 | . 6 11 On Entrance 6 | 6 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 30 | 13 20 30 Greatest Support 32 | 20 26 32 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | . 10 10 Average Capacity 9 | . 9 10 Most Carried 10 | . 10 10 Average Carried 9 | . 8 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 6 10 7 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 944 | 200 189 555 Remotely . | . . . Salvage Created 1033 | . 288 745 Parts 63 | . 17 46 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 23 | . 8 15 Guns 18 | . 8 10 AOE 5 | . . 5 Classes Destroyed 8 | . 4 4 Worker 2 | . 1 1 Recycler 2 | . . 2 Mechanic 1 | . . 1 Watcher 1 | . 1 . Swarmer 6 | . 3 3 Grunt 10 | . 5 5 Brawler 1 | . . 1 Sentry 6 | . . 6 Best Kill Streak 8 | . 7 8 Combat Bots Only 5 | . 4 5 Max Kills in Single Turn 4 | . 1 4 Gunslinging 1 | . . 1 Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 221 | . 50 171 Missed 59 | . 17 42 Hits 162 | . 33 129 Melee 5 | . . 5 Projectile 157 | . 33 124 Critical Strikes 4 | . . 4 Damage Taken 2142 | . 315 1827 Core 460 | . 43 417 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 82 . Volleys Fired 79 | . 22 57 Largest 2 | . 2 2 Hottest 100 | . 100 46 Shots Fired 151 | . 43 108 Gun 144 | . 43 101 Cannon . | . . . Launcher 7 | . . 7 Special . | . . . Kinetic 107 | . 6 101 Thermal 37 | . 37 . Explosive 7 | . . 7 Electromagnetic . | . . . Robot Hit Streak 14 | . 9 14 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 102 | . 28 74 Core Hits 46 | . 15 31 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 3 | . 2 1 Burn 2 | . 2 . Destroy 1 | . . 1 Melee Attacks 10 | . 3 7 Impact . | . . . Slashing 10 | . 3 7 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1860 | . 368 1492 Guns 1472 | . 368 1104 Cannons . | . . . Explosions 388 | . . 388 Melee . | . . . Ramming . | . . . Kinetic 1137 | . 33 1104 Thermal 335 | . 335 . Explosive 388 | . . 388 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Matter Fused 1 | . . 1 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 11 | . . 11 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 390 | . 390 27 Average Temperature 88 | . 164 8 Received Heat Transfer 780 | . 84 696 Effects 2 | . 2 . Shutdowns 1 | . 1 . Matter Decay 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1147 | . 1147 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 94 | . 100 91 Level 1 5 | . . 8 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 264 | . 139 264 Initial 45 | . . 45 Average 60 | . 66 58 Influence Increases 868 | . 254 614 Destroy 0b10 Robot/C 460 | . 160 300 Destroy 0b10 Robot/NC 30 | . 10 20 Destroy Leader 132 | . 42 90 Successful Hack 53 | . 26 27 Disable Machine 45 | . . 45 Destroy Structure 28 | . 1 27 Lose Combat Pursuer 120 | . 15 105 Influence Decreases 614 | . 145 469 Entered New Map 64 | . . 64 Time Decay 400 | . 135 265 Lost Part 150 | . 10 140 Squads Dispatched 4 | . 2 2 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 12 31 Peak Tracking Total 9 | . 5 9 Tactical Retreats 6 | . 1 5 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 13 | . 4 9 Terminals 12 | . 4 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 29 | . 13 16 Successful 13 | . 6 7 Failed 16 | . 7 9 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 21 | . 13 8 Terminals 26 | . 13 13 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . . 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 3 4 Part Schematic 2 | . 2 . Terminal Index 2 | . 1 1 Alert Level 1 | . . 1 Zone Layout 2 | . . 2 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . . 2 Report Inventory 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 3 1 Terminals 4 | . 3 1 Botnet 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 12 | . 4 8 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 2 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . . 10 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 158 | . . 158 Terrain 46 | . . 46 Structural 112 | . . 112 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1100 | . 386 714 Spaces Moved 690 | 1 257 432 Core . | . . . Treads . | . . . Legs 92 | 1 45 46 Wheels 582 | . 196 386 Hover 16 | . 16 . Flight . | . . . Fastest Speed 80 | 120 80 80 Average Speed 101 | 120 92 106 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 2 48 50 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 5 | . . 5 Terrain Destroyed 25 | . . 25 Melee 5 | . . 5 Projectile . | . . . AOE 20 | . . 20 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 935 | . 357 578 Wait 68 | . 41 27 Move 688 | . 256 432 Hop . | . . . Pick Up 15 | . 9 6 Fast Attach 16 | . 4 12 Attach 19 | . 5 14 Detach 9 | . 3 6 Swap 12 | . 5 7 Drop 19 | . 9 10 Fire 79 | . 22 57 Melee 10 | . 3 7 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 7) 336 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 15) 387 | -10/Materials | Entered another Materials area 387 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 529 | -9/Materials | Discovered new exit (range 7) 771 | -9/Materials | Lost 3 parts (1p1u1w) 969 | -9/Materials | Core integrity fell below 50% 992 | -9/Materials | Core integrity fell below 20% 1019 | -9/Materials | Lost 7 parts (1p3n2u1w) 1101 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01058_ U-05 Engineer lays Concrete. 01061_ K-01 Serf collects debris. 01061_ U-05 Engineer lays Concrete. 01061_ R-06 Scavenger collects Hvy. Assault Rifle. 01062_ U-05 Engineer lays Concrete. 01063_ U-05 Engineer builds a Wall. 01063_ U-05 Engineer lays Concrete. 01063_ K-01 Serf collects debris. 01065_ U-05 Engineer builds a Wall. 01071_ Grenade Launcher destroyed. 01074_ K-01 Serf cleans the Terminal. 01081_ S-10 Pest destroyed. 01092_ Switching to secondary target: G-34 Mercenary. 01092_ G-34 Mercenary destroyed. 01094_ Lgt. Armor Plating destroyed. 01100_ G-47 Trooper suffers critical hit (Destroy). 01100_ Destroyed Aluminum Leg. 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