Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.02 @ 19:32:24 Player: Ladmageddon Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (2320) 2320 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7700 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 224/300 Energy 784/800 System Corruption 17% Temperature Cool (57) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter (fused) > --- UTILITY (8) ------ Energy Well Energy Well IFF Parser > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Energy Well Advanced Salvage Targeting Computer Targeting Computer Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating EM Disruption Field > --- WEAPON ----------- Wave Gun Heavy Proton Cannon KE Penetrator Improved Remote Datajack > --- INVENTORY -------- Energy Well Energy Well Gauss Rifle [Rating: 87] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Gravmag System Utility Targeting Computer Device Advanced Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Proton Cannon Ballistic Gun Barrage Gun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -8 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Slots Evolved 12 | . . . . 8 2 2 Power 2 | . . . . 1 . 1 Propulsion 2 | . . . . . 2 . Utility 6 | . . . . 5 . 1 Weapon 2 | . . . . 2 . . Parts Attached 101 | 7 3 . 6 20 34 31 Power 18 | 1 . . 1 4 6 6 Engine 6 | 1 . . 1 2 1 1 Core 8 | . . . . 2 5 1 Reactor 4 | . . . . . . 4 Propulsion 21 | 2 . . 4 2 5 8 Treads 9 | 2 . . 2 . 5 . Leg . | . . . . . . . Wheel 7 | . . . 2 . . 5 Hover 5 | . . . . 2 . 3 Flight . | . . . . . . . Utility 34 | 2 . . . 10 12 10 Device 20 | 1 . . . 6 6 7 Storage 5 | 1 . . . 1 . 3 Processor 4 | . . . . 2 2 . Hackware 1 | . . . . 1 . . Protection 4 | . . . . . 4 . Artifact . | . . . . . . . Weapon 28 | 2 3 . 1 4 11 7 Energy Gun 11 | 2 . . . . 6 3 Energy Cannon 3 | . . . . . 1 2 Ballistic Gun 8 | . 1 . 1 3 2 1 Ballistic Cannon 2 | . . . . 1 . 1 Launcher 2 | . 1 . . . 1 . Special Weapon 2 | . 1 . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 2 Corrupted Parts 7 | . . . . . 6 1 System Corruption 20 | . . . . . 18 2 Parts Lost 85 | . . . 1 10 33 41 Power 16 | . . . 1 2 5 8 Propulsion 13 | . . . . . 5 8 Utility 29 | . . . . 4 12 13 Weapon 27 | . . . . 4 11 12 Highest Loss Streak 17 | . . . 1 4 9 17 To Critical Strikes 2 | . . . . . 1 1 Average Backups 5 | 4 7 8 7 5 4 4 Power . | . 1 1 1 . . . Propulsion . | 2 2 2 . . . . Utility 1 | . 1 2 2 . 1 3 Weapon 2 | 1 2 3 4 4 2 . Tool/Special . | . . . . . . . Unused Backups . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 79 | . 100 100 76 87 66 66 Engine 7 | . 14 14 12 10 1 1 Core 3 | . . . . 1 6 4 Treads 7 | . 28 28 2 2 5 3 Wheel 2 | . . . 25 . . 2 Hover 2 | . . . . 4 1 5 Device 15 | . 14 14 14 19 12 14 Storage 9 | . 14 14 14 12 5 3 Processor 6 | . . . . 8 7 9 Protection 1 | . . . . . 1 3 Energy Gun 5 | . 14 . . 4 7 3 Ballistic Gun 8 | . 5 14 3 15 4 4 Launcher 1 | . . 14 3 2 1 . Special Weapon 2 | . 7 . . 1 2 1 Peak Build Rating 87 | 9 9 9 19 46 68 87 Average Rating 37 | 5 9 9 8 38 50 63 On Entrance 22 | . 9 9 9 19 43 65 Naked Turns . | . . . . . . . Heaviest Build 74 | 14 16 16 22 51 62 74 Greatest Support 53 | 40 40 40 40 36 53 46 Greatest Overweight (x) 14 | 3 . . 1 14 14 7 Average Overweight (x) 1 | . . . . 2 . 2 Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 6 5 Most Carried 8 | 7 8 8 8 8 8 5 Average Carried 5 | 4 7 8 7 5 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 5 8 8 8 2 2 . Class Distribution -------------------- 31% | Mutant 23% | Scavenger-Gunner 20% | Scavenger-Tank 9% | Scavenger-Mutant 8% | Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -8 -6 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Fac Fac Matter Collected 2002 | 225 78 . 192 193 861 453 Remotely . | . . . . . . . Salvage Created 2877 | 106 91 . 206 282 1232 960 Parts 177 | 5 13 . 8 16 69 66 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | 1 . . . 1 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Combat Hostiles Destroyed 42 | . 5 . 4 7 20 6 Guns 30 | . 2 . 2 6 14 6 Cannons 3 | . . . . 1 2 . AOE 8 | . 3 . 2 . 3 . Classes Destroyed 14 | 2 2 . 3 4 2 1 Worker 6 | . . . . . 3 3 Builder 2 | . . . . . . 2 Tunneler 1 | 1 . . . . . . Recycler 4 | 1 . . . . . 3 Watcher 1 | . . . . 1 . . Swarmer 9 | . 3 . . 3 3 . Grunt 8 | . 2 . . . 5 1 Brawler 1 | . . . . . 1 . Sentry 6 | . . . . 1 5 . Hunter 5 | . . . . 1 2 2 Programmer 9 | . . . . 2 4 3 Federalist 1 | . . . 1 . . . Ranger 1 | . . . 1 . . . Scrapper 1 | . . . 1 . . . Thug 1 | . . . 1 . . . Best Kill Streak 5 | 2 3 . 2 3 5 5 Combat Bots Only 5 | . 3 . 2 3 5 2 Max Kills in Single Turn 2 | 1 2 . 2 1 2 2 Gunslinging . | . . . . . . . Exploded 2 | . 2 . 2 . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Hostile Shots Fired 781 | . 22 . 20 173 292 274 Missed 238 | . 6 . 9 62 86 75 Hits 543 | . 16 . 11 111 206 199 Melee 5 | . . . . . . 5 Projectile 538 | . 16 . 11 111 206 194 AOE 1 | . . . . . 1 . Critical Strikes 29 | . . . 1 4 6 18 Part Disruptions 1 | . . . . 1 . . Damage Taken 9580 | . 176 . 179 1133 3883 4209 Core 1930 | . 42 . 56 169 494 1169 Absorbed by Shields 264 | . . . . 264 . . Ignored by Resistances 129 | . . . . 41 88 . Core Remaining (%) 72 | 100 . . 60 80 50 . Volleys Fired 212 | 3 12 . 8 30 89 70 Largest 4 | 2 2 . 2 4 4 4 Hottest 245 | 90 100 . 58 118 195 245 Shots Fired 399 | 6 18 . 13 78 163 121 Gun 329 | 6 12 . 8 68 144 91 Cannon 50 | . . . . 7 13 30 Launcher 15 | . 4 . 5 . 6 . Special 5 | . 2 . . 3 . . Kinetic 214 | . 6 . 8 57 62 81 Thermal 120 | 6 8 . . 21 64 21 Explosive 15 | . 4 . 5 . 6 . Electromagnetic 50 | . . . . . 31 19 Robot Hit Streak 20 | 2 6 . 5 12 20 11 Robot Miss Streak 5 | 2 2 . 3 5 5 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 281 | 3 8 . 5 55 126 84 Core Hits 133 | 3 8 . 6 26 61 29 Critical Kills 5 | . . . . . 3 2 Critical Parts Destroyed 3 | . . . . . . 3 Critical Strikes 17 | 1 1 . . 2 7 6 Burn 7 | 1 1 . . 2 3 . Destroy 8 | . . . . . 3 5 Corrupt 2 | . . . . . 1 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6724 | 36 231 . 193 913 2845 2506 Guns 4689 | 36 117 . 95 836 2023 1582 Cannons 1117 | . . . . 77 349 691 Explosions 885 | . 114 . 98 . 452 221 Melee . | . . . . . . . Ramming 33 | . . . . . 21 12 Kinetic 3474 | . 67 . 95 751 899 1662 Thermal 1631 | 36 50 . . 162 1048 335 Explosive 847 | . 114 . 98 . 414 221 Electromagnetic 739 | . . . . . 463 276 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 20 | . . . . 5 20 17 Average Corruption 5 | . . . . 3 6 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 62 | . . . . 16 25 21 Message Errors 20 | . . . . 4 11 5 Matter Fused 12 | . . . . 4 4 4 Heat Flow Errors 10 | . . . . 3 4 3 Energy Discharges 3 | . . . . 1 . 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 5 | . . . . 2 2 1 Data Loss (major) 1 | . . . . . 1 . Misfires 4 | . . . . . 1 3 Alerts 1 | . . . . . 1 . Misdirections 1 | . . . . . . 1 Weapon Failures 4 | . . . . 2 1 1 Overload Shots . | . . . . . . . Overflow Damage 47 | . . . . . 14 33 Projectiles 26 | . . . . . 14 12 Explosions 21 | . . . . . . 21 Melee . | . . . . . . . Knockbacks 2 | . . . . 2 . . Impact . | . . . . . . . Kinetic 2 | . . . . 2 . . Secondary . | . . . . . . . Self-Inflicted Damage 104 | . 31 . . . 42 31 Shots 3 | . 1 . . . 1 1 Rammed 6 | . . . . . 2 4 Targets Rammed 6 | . . . . . 2 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 482 | 60 87 . 53 249 236 482 Average Temperature 72 | 26 34 . 18 60 67 148 Received Heat Transfer 1735 | . 48 . 121 78 765 723 Effects 2 | . . . . . . 2 Energy Bleed 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . 2 1 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 8 | 1 . . 1 1 5 . Heat Transferred 3470 | 173 222 . . 557 2000 518 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -8 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 111 | 5 111 . . 55 107 53 Initial 42 | . . . . . 16 42 Average 16 | . 6 . . 6 31 16 Influence Increases 1406 | 10 163 . . 228 708 297 Destroy 0b10 Robot/C 760 | . 100 . . 140 400 120 Destroy 0b10 Robot/NC 70 | 10 . . . 5 15 40 Destroy Leader 192 | . 20 . . 52 90 30 Disable Machine 105 | . 15 . . . 30 60 Destroy Structure 99 | . 28 . . 1 38 32 Lose Combat Pursuer 180 | . . . . 30 135 15 Influence Decreases 1406 | 10 60 103 . 193 656 384 Entered New Map 115 | . . 51 . . 19 45 Time Decay 944 | 10 60 52 . 137 449 236 Lost Part 347 | . . . . 56 188 103 Squads Dispatched 17 | . 2 . . 6 7 2 Investigation 2 | . . . . 1 1 . Extermination 6 | . . . . 3 2 1 Reinforcement 4 | . 2 . . . 1 1 Assault . | . . . . . . . Garrison 5 | . . . . 2 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Distress Signals 2 | . . . . . 2 . Communications Jammed 77 | . . . . . 39 38 Distress Signals 75 | . . . . . 37 38 Times Spotted 94 | . 9 . 10 17 38 20 Peak Tracking Total 5 | . 3 . 3 4 5 5 Tactical Retreats 9 | . . . . 2 6 1 Traps | -11 -10 -10 -8 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Traps Triggered 4 | . . . . 2 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Fac Fac Machines Disabled 7 | . 1 . . . 2 4 Max in Single Turn 2 | . 1 . . . 1 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Machines Accessed 3 | . 1 . . 1 1 . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 1 . Total Hacks 7 | . 1 . . 3 3 . Successful 1 | . 1 . . . . . Failed 6 | . . . . 3 3 . Catastrophic 3 | . . . . 2 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 6 | . . . . 3 3 . Terminal Hacks 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . 1 1 . Full Trace Events 2 | . . . . 1 1 . Feedback Events 1 | . . . . . 1 . Hackware Fried 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 3 | . . . 3 . . . Intel | -11 -10 -10 -8 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Active Infowar (turns) 4164 | 28 687 199 466 819 1227 738 IFF 24 | . . . . . . 24 Terrain 2188 | 28 687 199 466 808 . . Jamming 1952 | . . . . 11 1227 714 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . 2 . . Drone Recoveries 1 | . . . . 1 . . Exploration | -11 -10 -10 -8 -6 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Fac Fac Turns Passed 5339 | 88 687 199 466 1552 1523 824 Spaces Moved 2706 | 45 347 125 423 659 770 337 Core 84 | 21 . . . 4 34 25 Treads 1019 | 24 347 125 16 153 323 31 Legs . | . . . . . . . Wheels 487 | . . . 407 . . 80 Hover 1116 | . . . . 502 413 201 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 100 60 60 50 Average Speed 164 | 138 160 160 101 214 154 173 Slowest Speed 750 | 200 160 160 160 750 750 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 3 44 9 44 22 26 12 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 2 | . 2 . . . . . Terrain Destroyed 113 | . 27 . 41 . 32 13 Melee . | . . . . . . . Projectile 13 | . 2 . . . 2 9 AOE 100 | . 25 . 41 . 30 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Total 3234 | 63 455 124 446 736 955 455 Wait 120 | . 91 . . 3 26 . Move 2700 | 44 346 124 422 658 769 337 Hop . | . . . . . . . Pick Up 69 | 9 3 . 2 16 29 10 Fast Attach 34 | 3 . . 3 1 8 19 Attach 69 | 4 . . 2 23 28 12 Detach 3 | . . . 2 1 . . Swap 11 | . 3 . 3 1 2 2 Drop 10 | . . . 4 3 2 1 Fire 212 | 3 12 . 8 30 89 70 Melee . | . . . . . . . Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush 3 | . . . . . 2 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Scraptown -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 769 | -10/Materials | Discovered new exit (range 5) 776 | -10/Materials | Entered Subcaves 777 | -10/Subcaves | Approached by a straggling Scientist 969 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 975 | -10/Subcaves | Entered Scraptown 1140 | -8/Scraptown | Visited The Evicted 1173 | -8/Scraptown | Visited UFD Registry 1173 | -8/Scraptown | Registered with UFD as "Flexibrain" 1256 | -8/Scraptown | Met Optimus 1256 | -8/Scraptown | Accepted into 0bPrime 1285 | -8/Scraptown | Visited Analyses Database 1307 | -8/Scraptown | Visited Scrapoid Research Area 1321 | -8/Scraptown | Civil war broke out across Scraptown 1342 | -8/Scraptown | Discovered new exit (range 13) 1369 | -8/Scraptown | Lost 4 allies 1441 | -8/Scraptown | Entered Factory 1441 | -6/Factory | Evolved 8 slots: Power x1, Utility x5, Weapon x2 1942 | -6/Factory | Build established: Scavenger-Tank 2441 | -6/Factory | Lost 3 parts (1u2w) 2746 | -6/Factory | Allied Derelicts emerged from ambush trap array 2840 | -6/Factory | Garrison activated, responded to threat 2877 | -6/Factory | Build established: Scavenger-Gunner 2934 | -6/Factory | Lost 4 parts (1p1u2w) 2987 | -6/Factory | Discovered new exit (range 8) 2993 | -6/Factory | Entered another Factory area 2993 | -5/Factory | Evolved 2 slots: Propulsion x2 3189 | -5/Factory | Lost 4 parts (1p1n2w) 3284 | -5/Factory | System Shield fried by hacking feedback 3343 | -5/Factory | Lost 3 parts (1p1u1w) 3492 | -5/Factory | Garrison activated, responded to threat 3516 | -5/Factory | Lost 3 parts (1n2w) 3685 | -5/Factory | Found Hvy. Insulated Plating 3687 | -5/Factory | Lost 6 parts (1n3u2w) 3961 | -5/Factory | Build established: Tank 4043 | -5/Factory | Lost 9 parts (1p2n3u3w) 4167 | -5/Factory | System corruption reached 10% 4414 | -5/Factory | Build established: Scavenger-Gunner 4449 | -5/Factory | Lost 3 parts (2p1u) 4483 | -5/Factory | Discovered new exit (range 15) 4516 | -5/Factory | Entered another Factory area 4516 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4733 | -4/Factory | Build established: Scavenger-Tank 4890 | -4/Factory | Lost 11 parts (2p2n3u4w) 5184 | -4/Factory | Spotted B-86 Titan 5244 | -4/Factory | Core integrity fell below 50% 5268 | -4/Factory | System corruption reached 10% 5310 | -4/Factory | Lost 17 parts (3p4n7u3w) 5310 | -4/Factory | Core integrity fell below 20% 5340 | -4/Factory | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- Critical hit (Blast). Slug penetrates Repair Station. Slug penetrates Wall. Matter Neutralizer destroyed. Critical hit (Burn: +50). Acquired 5 matter. U-05 Engineer builds a Wall. U-05 Engineer destroyed. Hvy. Tesla Rifle destroyed. Overheating: Energy bleed (-275). Imp. Particle Charger destroyed. Antimatter Reactor destroyed. Overheating: Energy Well damaged (-51). System corrupted: Imp. Gyrokinetic Inverter fused. U-05 Engineer builds a Wall. Antimatter Reactor destroyed. B-86 Titan activates siege mode. IFF Parser destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????# ###### # """" | | ??????????????# #### #????############## | | ??????????????### ######+##????????????????# ? | | ????????????????# ## ?????????????????# ? | | ????????????????# ##""" ?????????????????#!! ? | | ???????????#????# ##""" #????????????????#!! ? | | ???????????# ???# ##""" #??######??? """ #! ? | | ???????????# #### ## #??# #??" ?? ? | | ???????????# + ? #??# #?"" 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"""% % # @BB=* ###??????????????? | | ??????? + "BB=%! #"???????????????? | | ???????# # " g ! ## ?????????????? | | ???????# ### # ##u" " ## ??????????? | | ???????# ??# # ## g""bg #? | ?????????? | | ???????# ???#### ## #?? ????????? | | ???????# ??????# ###########??? #???????? | | ???????# ????????# #?????#%#?????? #???????? | | ???????# ????????# #?????###??????? #???????? | | ???????# ?????????? #???????????????? #???????? | | ????????????????????? #????????????????? #???????? | | ????????????????????? #??????????????????????????? | | ?????????????????????+???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 50 Energy Capacity 1025 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: TH 20 Resistance: EM 30 Phase Shifting 5 Evasion (%) 53 Targeting Accuracy 10 Recoil Reduction 2 Energy Filtering 30 Salvage Targeting 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Total Silence Challenges ------------ None Game ------ Seed ActiveTiamatFlamer Manual? 0 Play Time 00:48:48 Cumulative 19.2 hours Start 2025.07.02 @ 18:42:12 End 2025.07.02 @ 19:32:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 43 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 5880e72b-c18e-4bc1-82cd-ee0c0d0c447e