Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 21:38:57 Player: AkimboAoki Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (126) 630 Value Destroyed (4432) 4432 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-96) -96 TOTAL SCORE: 9126 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 229 Friendly Fire -369 Cogmind --------- Core Integrity 0/1000 Matter 237/300 Energy 472/480 System Corruption 31% Temperature Cool (13) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION (5) --- Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (8) ------ Improved Cooling System Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Dynamic Insulation System > --- WEAPON (2) ------- Heavy Laser KE Penetrator > --- INVENTORY (10) --- Flexi-carbon Leg Medium Storage Unit Compact Matter Pod (19) Weapon Cycler Improved Field Recycling Unit (0) Minigun Heavy Machine Gun Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Layered Medium Armor Plating Medium Reflective Plating Dynamic Insulation System > --- WEAPON ----------- Disruptor Cannon KE Penetrator > --- INVENTORY -------- Carbon-fiber Leg Advanced Heat Sink Compact Matter Pod Improved Field Recycling Unit Heavy Laser Variable Charge Gun Heavy Machine Gun Long-range Missile Launcher [Rating: 80] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Advanced Targeting Computer Device High-powered Tractor Beam Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun High-powered Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Long-range Missile Launcher Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Slots Evolved 10 | . . 2 2 . 2 2 . 2 Power 1 | . . . . . . . . 1 Propulsion 3 | . . 2 . . . 1 . . Utility 6 | . . . 2 . 2 1 . 1 Weapon . | . . . . . . . . . Parts Attached 214 | 6 2 15 12 11 64 11 22 71 Power 27 | 1 . 1 3 1 6 3 3 9 Engine 12 | 1 . 1 1 . 2 . 2 5 Core 15 | . . . 2 1 4 3 1 4 Reactor . | . . . . . . . . . Propulsion 53 | 2 . 3 4 1 15 3 5 20 Treads 8 | . . 1 1 . 3 . . 3 Leg 37 | 2 . 2 1 . 9 3 4 16 Wheel 5 | . . . 2 1 2 . . . Hover 3 | . . . . . 1 . 1 1 Flight . | . . . . . . . . . Utility 77 | 1 2 3 4 4 26 3 9 25 Device 39 | . 2 2 2 2 12 2 3 14 Storage 9 | 1 . 1 1 . 2 1 1 2 Processor 17 | . . . 1 1 9 . 2 4 Hackware 1 | . . . . . 1 . . . Protection 11 | . . . . 1 2 . 3 5 Artifact . | . . . . . . . . . Weapon 57 | 2 . 8 1 5 17 2 5 17 Energy Gun 9 | . . 1 . . . . . 8 Energy Cannon 10 | . . 3 1 4 . . . 2 Ballistic Gun 26 | 2 . 1 . . 13 1 2 7 Ballistic Cannon 2 | . . . . . . 1 1 . Launcher 5 | . . 2 . 1 . . 2 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 4 | . . 1 . . 3 . . . Unidentified Prototypes 1 | . . 1 . . . . . . Corrupted Parts 5 | . . . . . . . . 5 System Corruption 25 | . . . . . . . . 25 Parts Lost 82 | . . 2 2 16 9 3 11 39 Power 12 | . . 1 . 1 2 . 1 7 Propulsion 24 | . . 1 2 4 2 1 2 12 Utility 25 | . . . . 5 4 1 4 11 Weapon 21 | . . . . 6 1 1 4 9 Highest Loss Streak 11 | . . 1 2 11 4 3 4 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 95 91 92 67 86 90 91 86 Engine 3 | . 14 11 5 . . . 4 7 Core 4 | . . . 3 7 6 6 1 2 Treads 4 | . . 4 9 5 7 . . 3 Leg 17 | . 28 32 18 3 10 25 22 17 Wheel 1 | . . . 1 9 1 . . . Hover 1 | . . . . . 2 . 2 . Device 16 | . 9 10 22 14 15 25 18 12 Storage 5 | . 14 11 9 7 3 4 7 4 Processor 13 | . . . 4 4 17 13 13 18 Protection 3 | . . . . . 4 . 5 4 Energy Cannon 2 | . . 8 17 13 . . . . Ballistic Gun 8 | . 28 11 . . 10 7 6 6 Ballistic Cannon 1 | . . . . . . 4 4 . Peak Build Rating 80 | 6 8 14 22 22 48 57 64 80 Average Rating 44 | 4 7 10 18 14 37 55 58 68 On Entrance 23 | . 6 8 14 22 . 48 53 57 Naked Turns 126 | . . . . 57 6 . . 63 Heaviest Build 76 | 11 12 22 28 31 26 45 53 76 Greatest Support 90 | 20 20 30 32 32 66 84 88 90 Greatest Overweight (x) 8 | 1 . . 2 8 2 . . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 5 10 10 10 Average Capacity 7 | 7 8 8 10 8 5 8 10 9 Most Carried 10 | 1 8 8 10 10 5 10 10 10 Average Carried 6 | . 7 7 8 6 4 7 6 7 Final Capacity 10 | 8 8 10 10 5 5 10 10 10 Final Carried 10 | 1 8 8 10 1 5 6 6 8 Class Distribution -------------------- 66% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Matter Collected 4056 | 223 24 248 201 139 1119 254 879 969 Remotely 1596 | . . . . . 916 254 . 426 Salvage Created 4271 | . 24 531 402 149 937 266 604 1358 Parts 233 | . 4 31 18 11 47 19 20 83 Haulers Intercepted 3 | . . 1 1 . 1 . . . Recyclers Shooed 3 | . . . . . . 1 . 2 Parts Field Recycled 35 | . . . . . . 19 4 12 Retrieved Matter 514 | . . . . . . 322 49 143 Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Combat Hostiles Destroyed 87 | . 2 10 9 5 20 9 15 17 Melee 2 | . . . . . 2 . . . Guns 51 | . 2 1 . . 18 4 11 15 Cannons 21 | . . 4 9 3 . 4 . 1 AOE 12 | . . 5 . 2 . 1 4 . Classes Destroyed 17 | . 1 7 2 1 2 . 3 1 Worker 8 | . . 2 . . 5 . 1 . Builder 11 | . . 1 . . 6 . 2 2 Tunneler 1 | . . . . . 1 . . . Hauler 3 | . . 1 1 . 1 . . . Recycler 8 | . . 3 1 . . 1 1 2 Mechanic 3 | . . 1 . 1 . 1 . . Operator 1 | . . . 1 . . . . . Watcher 2 | . . . . . . . 1 1 Swarmer 25 | . 2 4 6 . 2 6 1 4 Grunt 23 | . . 3 1 3 6 1 4 5 Brawler 1 | . . . . 1 . . . . Duelist 1 | . . . . . . . 1 . Sentry 19 | . . 3 1 1 7 . 6 1 Specialist 2 | . . . . . . . . 2 Hunter 2 | . . . 1 . 1 . . . Programmer 11 | . . . . . 4 2 . 5 Behemoth 2 | . . . . . . . 2 . Thug 2 | . . . . . . . 2 . Guerrilla 1 | . . . . . . . 1 . Best Kill Streak 8 | . 2 8 6 3 5 4 6 6 Combat Bots Only 6 | . 2 4 6 3 4 4 4 5 Max Kills in Single Turn 4 | . 1 4 1 2 1 2 2 1 Gunslinging 1 | . . . . . . 1 . . Exploded 2 | . . 2 . 2 . 1 1 . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Hostile Shots Fired 1132 | . 3 57 44 118 319 85 222 284 Missed 358 | . 2 15 14 31 98 43 78 77 Damage Taken 12425 | . 8 604 383 1527 2165 679 1941 5118 Core 2150 | . . 40 47 420 392 30 201 1020 Absorbed by Shields 117 | . . . . . 117 . . . Ignored by Resistances 48 | . . . . . 24 . . 24 Regen/Repaired (Parts) 327 | . . 18 . . 120 189 . . Core Remaining (%) 70 | 100 100 90 . 15 44 . 72 . Volleys Fired 370 | . 2 32 33 22 74 26 67 114 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 162 | . 40 101 143 143 56 81 82 162 Shots Fired 635 | . 4 56 65 40 112 49 114 195 Gun 417 | . 4 29 . . 112 31 65 176 Cannon 190 | . . 20 65 36 . 18 32 19 Launcher 28 | . . 7 . 4 . . 17 . Special . | . . . . . . . . . Kinetic 408 | . 4 29 . . 112 49 97 117 Thermal 153 | . . 20 65 36 . . . 32 Explosive 28 | . . 7 . 4 . . 17 . Electromagnetic 46 | . . . . . . . . 46 Robot Hit Streak 23 | . 2 17 15 9 18 15 17 23 Robot Miss Streak 8 | . . 1 3 2 8 7 6 3 Penetration Max 2 | . . . . . . . 1 2 Secondary Targets 3 | . . . . . . 1 . 2 Max Gunslinging Chain 1 | . . . . . . 1 . 1 Shots Hit Robots 521 | . 2 40 41 26 132 46 85 149 Core Hits 415 | . 2 31 14 15 134 46 103 70 Critical Kills 10 | . . . . . . . 2 8 Critical Parts Destroyed 31 | . . . . . 6 . 5 20 Critical Strikes 44 | . . . . . 6 . 7 31 Destroy 39 | . . . . . 1 . 7 31 Smash 5 | . . . . . 5 . . . Melee Attacks 34 | . . 1 . . 33 . . . Impact 24 | . . . . . 24 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 18 | . . 1 . . 17 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13268 | . 21 1413 841 859 3537 994 3311 2292 Guns 6073 | . 21 269 . . 2185 546 1132 1920 Cannons 2688 | . . 332 841 523 . 361 360 271 Explosions 3171 | . . 812 . 327 25 87 1819 101 Melee 1327 | . . . . . 1327 . . . Ramming 9 | . . . . 9 . . . . Kinetic 5853 | . 21 269 . . 2185 907 1492 979 Thermal 2553 | . . 332 841 523 . 87 76 694 Explosive 2882 | . . 812 . 327 . . 1743 . Electromagnetic 644 | . . . . . 25 . . 619 Impact 1327 | . . . . . 1327 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 31 | . . . . 5 6 1 1 31 Average Corruption 6 | . . . . 3 2 1 1 17 Corruption Purged 6 | . . . . . 6 . . . Corruption Blocked . | . . . . . . . . . Effects 77 | . . . . 4 19 . 8 46 Message Errors 20 | . . . . 1 6 . 2 11 Matter Fused 19 | . . . . 2 4 . 3 10 Heat Flow Errors 3 | . . . . . 1 . . 2 Energy Discharges 14 | . . . . . 4 . 2 8 Parts Rejected 1 | . . . . . 1 . . . Parts Fused 2 | . . . . . 1 . 1 . Data Loss (minor) 9 | . . . . . 1 . . 8 Data Loss (major) 1 | . . . . . . . . 1 Misfires 2 | . . . . 1 1 . . . Alerts 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . 4 Overload Shots . | . . . . . . . . . Overflow Damage 642 | . . 28 2 . 594 . . 18 Projectiles 20 | . . . 2 . . . . 18 Explosions 28 | . . 28 . . . . . . Melee 594 | . . . . . 594 . . . Knockbacks 31 | . . . . . 7 13 11 . Impact 7 | . . . . . 7 . . . Kinetic 20 | . . . . . . 13 7 . Secondary 4 | . . . . . . . 4 . Self-Inflicted Damage 296 | . . 59 . 27 . 97 113 . Shots 7 | . . 2 . 2 . 1 2 . Rammed 2 | . . . . 2 . . . . Targets Rammed 2 | . . . . 2 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 567 | . . 165 360 493 105 128 231 567 Average Temperature 107 | . . 60 130 181 13 35 86 137 Received Heat Transfer 3029 | . . 192 81 702 551 75 369 1059 Effects 16 | . . . 1 4 . . . 11 Shutdowns 7 | . . . . 1 . . . 6 Energy Bleed 4 | . . . 1 2 . . . 1 Interference 1 | . . . . . . . . 1 Matter Decay 2 | . . . . 1 . . . 1 Damage (minor) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . . . 2 . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 12 | . . . . . 6 . . 6 Impact Corruptions 16 | . . . . . 16 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . 2 3 . . . . 2 Heat Transferred 4159 | . . 592 1517 888 . 50 50 1062 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Peak Influence 500 | . 65 294 383 324 280 430 483 500 Initial 188 | . . 27 102 79 147 137 129 188 Average 204 | . 30 138 284 164 110 294 288 289 Maximum Alert Level 2 | . . 1 1 1 1 2 2 2 Low Security (%) 50 | 100 100 74 31 50 77 17 21 32 Level 1 41 | . . 25 68 49 22 44 72 53 Level 2 7 | . . . . . . 38 5 13 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 26 | . . . 1 2 9 2 4 8 Investigation 1 | . . . . . . . . 1 Extermination 6 | . . . . . 4 . . 2 Reinforcement 10 | . . . 1 . 2 . 4 3 Assault 3 | . . . . 1 . 1 . 1 Garrison 6 | . . . . 1 3 1 . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Distress Signals 11 | . . 1 2 2 1 1 2 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 162 | . 3 16 13 16 27 14 28 45 Peak Tracking Total 7 | . 3 5 7 6 5 5 5 6 Tactical Retreats 19 | . 1 . 1 2 1 . 1 13 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Traps Triggered 9 | . . . 2 2 4 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Machines Disabled 12 | . . 3 . 1 1 3 2 2 Max in Single Turn 3 | . . 1 . 1 1 3 1 2 Garrison Access 3 | . . . . 1 . 1 . 1 Energy Cycler 2 | . . . . . . . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Machines Accessed 32 | . 2 1 2 3 8 5 5 6 Terminals 22 | . 2 . 2 2 5 4 5 2 Fabricators 1 | . . . . . . . . 1 Repair Stations 4 | . . 1 . 1 1 1 . . Recycling Units 4 | . . . . . 2 . . 2 Scanalyzers 1 | . . . . . . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 68 | . 4 3 3 7 18 8 11 14 Successful 31 | . 3 2 1 3 7 5 2 8 Failed 37 | . 1 1 2 4 11 3 9 6 Catastrophic 13 | . 1 . 1 1 3 1 5 1 Database Lockouts . | . . . . . . . . . Manual 10 | . . . 2 4 1 1 . 2 Terminals 44 | . 4 . 3 6 9 6 11 5 Fabricators 3 | . . . . . . . . 3 Repair Stations 9 | . . 3 . 1 3 2 . . Recycling Units 10 | . . . . . 6 . . 4 Scanalyzers 2 | . . . . . . . . 2 Garrison Access . | . . . . . . . . . Terminal Hacks 15 | . 3 . 1 3 2 3 2 1 Record 6 | . . . . . 1 2 2 1 Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 1 | . . . . 1 . . . . Patrol Status 1 | . . . . 1 . . . . Zone Layout 2 | . 1 . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Repair Station Hacks 6 | . . 2 . . 2 2 . . Scan Component 3 | . . 1 . . 1 1 . . Repair 3 | . . 1 . . 1 1 . . Recycling Unit Hacks 7 | . . . . . 3 . . 4 Process 2 | . . . . . 1 . . 1 Report Inventory 2 | . . . . . . . . 2 Retrieve Matter 3 | . . . . . 2 . . 1 Scanalyzer 2 | . . . . . . . . 2 Insert Component 1 | . . . . . . . . 1 Analyze 1 | . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 29 | . 2 1 2 3 8 4 5 4 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . 1 . . 1 1 . . Time 114 | . . 26 . . 44 44 . . Parts Recycled . | . . . . . . . . . Recycled Matter 42 | . . . . . 20 . . 22 Retrieved Matter 42 | . . . . . 20 . . 22 Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 7 | . . 1 . . 6 . . . Non-combat 7 | . . 1 . . 6 . . . Combat . | . . . . . . . . . Robot Hacks Applied 7 | . . 1 . . 6 . . . no_distress 5 | . . . . . 5 . . . find_recycling 1 | . . . . . 1 . . . find_station 1 | . . 1 . . . . . . Relay Couplers Released 7 | . . . . 3 . 3 . 1 Machine Destruction 4 | . . . . 3 . . . 1 Programmers 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 7 | . . . . . . . 7 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Total Allies 7 | . . . . . . . 7 . Largest Group 4 | . . . . . . . 4 . Highest-Rated Group 121 | . . . . . . . 121 . Highest-Rated Ally 39 | . . . . . . . 39 . Total Orders . | . . . . . . . . . Ally Attacks 42 | . . . . . . . 42 . Total Damage 722 | . . . . . . . 722 . Kills 9 | . . . . . . . 9 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Turns Passed 7599 | 53 238 448 463 284 2625 828 928 1732 Spaces Moved 4591 | 38 178 221 204 234 1791 461 443 1021 Core 540 | 3 . . . 111 300 . . 126 Treads 539 | . . . 49 . 373 . . 117 Legs 2917 | 35 178 221 115 . 720 461 443 744 Wheels 561 | . . . 40 123 398 . . . Hover 34 | . . . . . . . . 34 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 100 50 50 125 125 50 Average Speed 119 | 115 120 120 150 85 114 127 125 123 Slowest Speed 450 | 120 120 120 260 450 240 130 126 330 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 3 35 24 27 49 36 12 46 24 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 194 | . . 36 1 31 . 36 70 20 Melee . | . . . . . . . . . Projectile 18 | . . . 1 5 . . 10 2 AOE 174 | . . 36 . 26 . 36 60 16 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Total 6101 | 44 199 349 297 276 2212 665 729 1330 Wait 587 | . 7 56 34 8 186 154 53 89 Move 4583 | 37 177 220 203 233 1790 460 442 1021 Hop . | . . . . . . . . . Pick Up 106 | 1 9 13 8 . 31 7 12 25 Fast Attach 84 | 6 1 3 4 1 26 3 6 34 Attach 66 | . . 2 3 9 15 4 8 25 Detach 15 | . . . . . 8 1 1 5 Swap 64 | . 1 10 5 1 23 4 8 12 Drop 66 | . 2 12 7 . 26 6 8 5 Fire 370 | . 2 32 33 22 74 26 67 114 Melee 34 | . . 1 . . 33 . . . Ram 2 | . . . . 2 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 124 | . . . . . . . 124 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/Extension -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 9) 292 | -10/Materials | Entered another Materials area 292 | -9/Materials | Evolved 2 slots: Propulsion x2 313 | -9/Materials | Build established: Mutant 518 | -9/Materials | Repaired Sensor Array 682 | -9/Materials | Discovered new exit (range 14) 740 | -9/Materials | Entered another Materials area 740 | -8/Materials | Evolved 2 slots: Utility x2 762 | -8/Materials | Identified exit to Storage 1044 | -8/Materials | Build established: Scavenger-Mutant 1203 | -8/Materials | Entered Storage 1323 | -8/Storage | Garrison activated, responded to threat 1405 | -8/Storage | Lost 11 parts (1p4n4u2w) 1424 | -8/Storage | Core integrity fell below 50% 1430 | -8/Storage | Released all parts (5) 1435 | -8/Storage | Core integrity fell below 20% 1459 | -8/Storage | Lost 5 parts (1u4w) 1484 | -8/Storage | Discovered new exit (range 8) 1487 | -8/Storage | Entered Factory 1487 | -7/Factory | Evolved 2 slots: Utility x2 1600 | -7/Factory | Build established: Mutant 1789 | -7/Factory | Lost 4 parts (1n2u1w) 1912 | -7/Factory | Repaired Flak Gun 3294 | -7/Factory | Core integrity fell below 50% 4095 | -7/Factory | Discovered new exit (range 5) 4112 | -7/Factory | Entered another Factory area 4112 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4560 | -6/Factory | Repaired Lgt. Armored Exoskeleton 4570 | -6/Factory | Garrison activated, responded to threat 4896 | -6/Factory | Discovered new exit (range 6) 4940 | -6/Factory | Entered Extension 4953 | -6/Extension | Lost 3 parts (1n1u1w) 5336 | -6/Extension | Energy Cycler disabled 5336 | -6/Extension | Rescued a captive Derelict 5336 | -6/Extension | Rescued a captive Derelict 5337 | -6/Extension | Rescued a captive Derelict 5337 | -6/Extension | Rescued a captive Derelict 5342 | -6/Extension | Rescued a captive Derelict 5367 | -6/Extension | Lost 3 allies 5660 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 5660 | -6/Extension | Spotted B-75 Beast 5763 | -6/Extension | Lost 4 allies 5779 | -6/Extension | Discovered new exit (range 19) 5779 | -6/Extension | Spotted B-75 Beast 5815 | -6/Extension | Disrupted transfer network 5817 | -6/Extension | Destroyed B-75 Beast 5829 | -6/Extension | Destroyed B-75 Beast 5844 | -6/Extension | Lost 4 parts (1n2u1w) 5868 | -6/Extension | Entered Factory 5868 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6054 | -5/Factory | Build established: Scavenger-Mutant 6170 | -5/Factory | Garrison activated, responded to threat 6211 | -5/Factory | Lost 3 parts (1p1u1w) 6618 | -5/Factory | Lost 5 parts (1p2n2w) 6833 | -5/Factory | System corruption reached 10% 6988 | -5/Factory | Spotted B-75 Beast 7084 | -5/Factory | Lost 9 parts (1p4n2u2w) 7134 | -5/Factory | Core integrity fell below 50% 7151 | -5/Factory | Released all parts (12) 7175 | -5/Factory | Lost 7 parts (2p3u2w) 7212 | -5/Factory | Core integrity fell below 20% 7539 | -5/Factory | System corruption reached 30% 7600 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 07583_ K-01 Serf collects debris. 07584_ Slug penetrates P-70 Sage. 07585_ Imp. Medium Treads destroyed. 07586_ K-01 Serf collects debris. 07587_ Slug penetrates P-70 Sage. 07587_ P-70 Sage destroyed. 07588_ System corrupted: Component data lost. 07589_ K-01 Serf collects debris. 07590_ U-05 Engineer builds a Door. 07591_ U-05 Engineer works on Assembly Bed. 07591_ Acquired Carbon-fiber Leg. 07593_ K-01 Serf collects debris. 07595_ W-25 Informer sends out distress signal. 07596_ K-01 Serf collects debris. 07597_ U-05 Engineer works on Assembly Bed. 07597_ Imp. Medium Treads destroyed. 07598_ Knocked back. 07599_ Acquired Flexi-carbon Leg. 07600_ K-01 Serf collects debris. 07600_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???# #?????# ##########???????????# | | ???# #?????## ##????????????????????# "" | | ???# #??????# #?????????????????????? "" | | ???# #??????# #????????????????????????""" """ F | | ??? ?????? #?????????????????????# """ """ "" | | ???#+#?????? #?????????????????????# """ """ "" | | ???????????? #?????????????????????# | | ??????????? #?????????????????????# | | ??????????? #?????????????????????# | | ??????????? #?????????????????????####+####### | | ?????????? ?????????????????????????????????# | | ?????????? ?????????????????????????????????# | | ?????????? ?????????????????????????????????# | | ?????????? ?????????????????????????????????# | | ?????????# ?????????????????????????#####???# | | ?????????# ?????????????????????????? !??# | | ?????????# ???????###+####????????# ! ## | | ?????????# ???????# ##/####+### + | | ?????????? ?????### ! ??? # ## | | ??????????? ?????? ????? +?????????# | | ?????????????????????# Y !??????? #????????## | | ?????????????????????# ????????# #????????# | | ??????????????????????#R ########## #????????# | | ??????????????????????# %#* # #????????# | | ??????????????????????# [ w% # #????????# | | ??????????????????????# @#"[ =*![ # #????????# | | ??????????????????????# # !|%!* # #????????# | | ??????????????????????# # "=[[= # #???????## | | ?????????????????????## # ""%!= # ######### | | ?????????????????????## # "|! # | | ??????????????????????# # " # | | ??????????????????????# # + """ """ | | ??????????????????????# ############# """ """ | | ??????????????????????# #???????????# """ """ | | ??????????????????????# ????????????# | | ??????????????????????# ????????##### | | ??????????????????????# #???????# % | | ????????????????????? ####### | | ????????????????????? "" | | ????????????????????? " | | ????????????????????? H "" | | ????????????????????? " | | ????????????????????? | | ????????????????????? ####### | | ??????????????????????#####???????# #### | | ?????????????????????????????######## ###### | | ?????????????????????????????# # ###### | | ?????????????????????????????# # | | ?????????????????????????????#= """ + | | ?????????????????????????????# """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 31 Energy Capacity 480 Matter Stores 351 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 310 Jamming Range 14 EM Shielding 2 Armor Coverage 450 Resistance: TH 15 Resistance: EM 20 Weapon Cycling 30 Evasion (%) 63 Targeting Accuracy 16 Target Analysis 7 Recoil Reduction 5 Matter Filtering 30 Salvage Targeting 3 Defensive Hacking 10 Item Schematics ----------------- Lgt. Armored Exoskeleton | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed SuperdenseGatlingSteel Manual? 0 Play Time 02:36:38 Cumulative 12.8 hours Start 2024.08.06 @ 14:37:29 End 2024.08.06 @ 21:38:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f883cc5f-2480-4bec-bf29-a89c69514906