Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.19 @ 13:47:30 Player: Ae Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (79) 395 Value Destroyed (1606) 1606 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (518) 518 TOTAL SCORE: 3699 Bonus ------- High Alert Combat Kills 227 Follower Combat Kills 291 Cogmind --------- Core Integrity 201/400 Matter 285/300 Energy 72/100 System Corruption 0% Temperature Cool (12) Movement Rolling (155) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Particle Cannon Improved Assault Rifle > --- INVENTORY (20) --- Heavy Ion Engine Light Angular Momentum Engine Armored Treads Compact Wheel Cooling System High-capacity Storage Unit High-capacity Matter Pod (200) Improved Signal Interpreter Improved Terrain Scanner Reactive Plating Heavy EM Pulse Gun EM Shotgun Improved Assault Rifle Rocket Launcher Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Reactive Plating > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Angular Momentum Engine Armored Treads Heat Sink Cooling System High-capacity Matter Pod Improved Signal Interpreter Improved Terrain Scanner Heavy EM Pulse Gun Heavy Particle Cannon Grenade Launcher Datajack Mace Mace [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 34 | 7 4 1 22 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads . | . . . . Leg . | . . . . Wheel 6 | 2 . 1 3 Hover . | . . . . Flight . | . . . . Utility 13 | 2 2 . 9 Device 6 | 1 1 . 4 Storage 4 | 1 1 . 2 Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 11 | 2 1 . 8 Energy Gun 1 | . . . 1 Energy Cannon 2 | . . . 2 Ballistic Gun 6 | 2 . . 4 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 9 | . 2 . 7 Power 2 | . 1 . 1 Propulsion 4 | . 1 . 3 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 2 | . 1 . 2 To Critical Strikes . | . . . . Average Backups 11 | 4 8 10 14 Power 1 | . . 1 1 Propulsion 2 | 3 3 2 2 Utility 2 | . . 1 4 Weapon 4 | . 2 4 5 Tool/Special . | . . . . Unused Backups 24 | . 2 1 21 Power 4 | . . 1 3 Propulsion 6 | . 2 . 4 Utility 5 | . . . 5 Weapon 8 | . . . 8 Tool/Special 1 | . . . 1 Average Slot Usage (%) 98 | . 96 98 98 Engine 12 | . 13 14 10 Wheel 23 | . 25 26 21 Device 13 | . 14 14 12 Storage 13 | . 14 14 12 Processor 3 | . . . 7 Protection 5 | . . . 10 Energy Cannon 4 | . . . 8 Ballistic Gun 12 | . 18 14 9 Launcher 6 | . 9 14 1 Peak Build Rating 22 | 7 8 9 22 Average Rating 13 | 5 6 7 20 On Entrance 5 | . 7 6 9 Naked Turns . | . . . . Heaviest Build 63 | 11 28 28 63 Greatest Support 32 | 26 26 26 32 Greatest Overweight (x) 4 | . 1 1 4 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 20 | 8 15 15 20 Average Capacity 13 | 7 10 15 15 Most Carried 16 | 6 11 15 16 Average Carried 11 | 5 8 10 14 Final Capacity 20 | 8 15 15 20 Final Carried 16 | 6 8 15 16 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1777 | 316 174 586 701 Remotely . | . . . . Salvage Created 2080 | 174 226 18 1662 Parts 141 | 11 30 6 94 Haulers Intercepted 5 | . . . 5 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 46 | . 12 3 31 Guns 8 | . . . 8 Cannons 16 | . . . 16 AOE 21 | . 12 3 6 Classes Destroyed 11 | 2 6 . 3 Worker 6 | . 5 . 1 Builder 3 | . 2 . 1 Tunneler 6 | 4 1 1 . Hauler 5 | . . . 5 Recycler 5 | 1 . . 4 Operator 4 | . 2 . 2 Watcher 4 | . 2 . 2 Swarmer 16 | . 2 3 11 Grunt 22 | . 10 . 12 Brawler 1 | . . . 1 Sentry 7 | . . . 7 Best Kill Streak 9 | 3 9 3 9 Combat Bots Only 8 | . 3 3 8 Max Kills in Single Turn 3 | 1 3 2 2 Gunslinging 1 | . . . 1 Exploded 2 | . 1 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 206 | . 35 5 166 Missed 61 | . 9 . 52 Hits 145 | . 26 5 114 Projectile 145 | . 26 5 114 Damage Taken 1494 | . 296 51 1147 Core 316 | . 100 17 199 Absorbed by Shields . | . . . . Ignored by Resistances 82 | . . . 82 Regen/Repaired (Parts) 193 | . 29 . 164 Core Remaining (%) 76 | 100 . 53 . Volleys Fired 156 | 23 32 4 97 Largest 2 | 2 1 1 2 Hottest 98 | 40 30 30 98 Shots Fired 266 | 46 32 4 184 Gun 151 | 46 . . 105 Cannon 71 | . . . 71 Launcher 44 | . 32 4 8 Special . | . . . . Kinetic 133 | 46 . . 87 Thermal 89 | . . . 89 Explosive 44 | . 32 4 8 Electromagnetic . | . . . . Robot Hit Streak 13 | 5 4 1 13 Robot Miss Streak 5 | 3 2 1 5 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 164 | 25 11 2 126 Core Hits 110 | 10 36 7 57 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 4 | . . . 4 Burn 2 | . . . 2 Meltdown 1 | . . . 1 Smash 1 | . . . 1 Melee Attacks 4 | . . . 4 Impact 4 | . . . 4 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5302 | 179 1999 297 2827 Guns 1113 | 179 . . 934 Cannons 1257 | . . . 1257 Explosions 2780 | . 1999 297 484 Melee 152 | . . . 152 Ramming . | . . . . Kinetic 964 | 179 . . 785 Thermal 1406 | . . . 1406 Explosive 2780 | . 1999 297 484 Electromagnetic . | . . . . Impact 152 | . . . 152 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 168 | . 60 22 86 Projectiles 8 | . . . 8 Explosions 82 | . 60 22 . Melee 78 | . . . 78 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | . . 2 1 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 48 | . 9 5 48 Average Temperature 12 | . 3 4 13 Received Heat Transfer 501 | . 135 15 351 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions 3 | . . . 3 Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 7 | . . . 7 Heat Transferred 2590 | . . . 2590 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 3 | . 2 1 3 Low Security (%) 50 | 100 62 92 19 Level 1 11 | . 30 7 4 Level 2 21 | . 6 . 41 Level 3 15 | . . . 33 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 770 | 10 453 230 770 Initial 171 | . 3 171 . Average 293 | 1 140 100 493 Influence Increases 2285 | 25 718 164 1378 Destroy 0b10 Robot/C 1140 | . 240 100 800 Destroy 0b10 Robot/NC 175 | 25 60 5 85 Destroy Leader 342 | . 74 20 248 Allied During Kill 43 | . . 6 37 Successful Hack 35 | . 20 . 15 Select Force Hacks 120 | . 60 . 60 Disable Machine 135 | . 90 . 45 Destroy Structure 205 | . 129 33 43 Lose Combat Pursuer 90 | . 45 . 45 Influence Decreases 1570 | 20 282 605 663 Entered New Map 272 | . 2 270 . Time Decay 1168 | 20 260 335 553 Lost Part 90 | . 20 . 70 Lost Ally 40 | . . . 40 Squads Dispatched 15 | . 4 1 10 Investigation 10 | . 3 1 6 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 7 | . . . 7 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 80 | . 23 5 52 Peak Tracking Total 8 | . 3 3 8 Tactical Retreats 4 | . 2 . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 11 | . 3 . 8 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 9 | . 6 . 3 Max in Single Turn 2 | . 2 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 18 | . 8 1 9 Terminals 11 | . 5 . 6 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 4 | . 2 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 43 | . 21 1 21 Successful 21 | . 11 1 9 Failed 22 | . 10 . 12 Catastrophic 5 | . 1 . 4 Database Lockouts . | . . . . Manual 27 | . 17 . 10 Terminals 29 | . 14 . 15 Fabricators . | . . . . Repair Stations 5 | . 2 . 3 Recycling Units 8 | . 5 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 3 1 3 Robot Analysis 2 | . 2 . . Prototype ID Bank 2 | . 1 . 1 Open Door 1 | . . 1 . Zone Layout 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 2 . 3 Scan Component 3 | . 1 . 2 Repair 2 | . 1 . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 6 . 3 Terminals 5 | . 4 . 1 Track 1 | . 1 . . Botnet 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 . 2 Tunnel 4 | . 2 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 14 | . 8 . 6 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 . 1 Time 64 | . 26 . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 50 | . . 50 50 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 48 | . . 4 44 Total Damage 603 | . . 42 561 Kills 14 | . . 2 12 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 2304 | 7 1012 847 438 Seismic 2304 | 7 1012 847 438 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3870 | 175 1012 847 1836 Spaces Moved 3011 | 111 920 714 1266 Core 3 | 3 . . . Treads . | . . . . Legs . | . . . . Wheels 3008 | 108 920 714 1266 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 105 95 Average Speed 103 | 89 95 105 110 Slowest Speed 140 | 100 115 115 140 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 2 | . 2 . . Cave-ins Triggered . | . . . . Exploration Rate (%) 69 | 6 77 100 96 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 5 | . 2 1 2 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 18 | . 18 . . Terrain Destroyed 235 | . 145 41 49 Melee . | . . . . Projectile 4 | . . . 4 AOE 231 | . 145 41 45 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 3483 | 146 1022 800 1515 Wait 196 | . 50 73 73 Move 3008 | 110 919 713 1266 Hop . | . . . . Pick Up 38 | 6 6 8 18 Fast Attach 26 | 7 6 1 12 Attach 9 | . 1 . 8 Detach 2 | . . . 2 Swap 19 | . 3 . 16 Drop 25 | . 5 1 19 Fire 156 | 23 32 4 97 Melee 4 | . . . 4 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sto]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 176 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 13) 718 | -10/Materials | Repaired Com. Wheel 797 | -10/Materials | Discovered new exit (range 10) 1188 | -10/Materials | Entered Mines 1412 | -10/Mines | Learned location of Zion (-7) 1534 | -10/Mines | Discovered new exit (range 11) 1682 | -10/Mines | Discovered new exit (range 6) 1695 | -10/Mines | Discovered new exit (range 10) 1843 | -10/Mines | Met a Derelict shopkeep closing up shop 2035 | -10/Mines | Entered Materials 2035 | -9/Materials | Accompanied by 2 allies 2035 | -9/Materials | Evolved 2 slots: Utility x2 2040 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2158 | -9/Materials | Discovered new exit (range 6) 2700 | -9/Materials | Discovered new exit (range 3) 2761 | -9/Materials | Discovered new exit (range 10) 2953 | -9/Materials | Repaired Reactive Plating 2955 | -9/Materials | Build established: Scavenger-Mutant 3183 | -9/Materials | Discovered new exit (range 15) 3243 | -9/Materials | Destroyed 8 combat bots 3435 | -9/Materials | Build established: Mutant 3467 | -9/Materials | Discovered new exit (range 15) 3635 | -9/Materials | First assault squad dispatched 3871 | -9/Materials | Self-destructed Last Messages --------------- 03573_ An alarm sounds. 03573_ ALERT: Alarm triggered, dispatching investigation squad. 03593_ O-16 Technician destroyed. 03600_ Acquired 6 matter. 03629_ U-05 Engineer lays Concrete. 03635_ ALERT: Unidentified disturbance in Zone 4V, assault force dispatched. 03657_ U-05 Engineer builds a Wall. 03662_ Destroyed Ion Engine. 03668_ Heat Sink melted. 03668_ Sml. Laser melted. 03668_ G-34 Mercenary destroyed. 03678_ Acquired 10 matter. 03703_ Acquired 8 matter. 03755_ Dropped Lrg. Storage Unit. 03759_ Acquired Hcp. Storage Unit. 03855_ C-30 ARC bursts open, deploying its payload. 03855_ G-47 Trooper unfolds itself. 03855_ G-34 Mercenary unfolds itself. 03856_ Wheel destroyed. 03858_ Hvy. Ion Engine destroyed. 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Wheel | 3% | -10/Materials Reactive Plating | 8% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperSalvagingDetector Manual? 0 Play Time 00:47:51 Cumulative 95.6 hours Start 2025.10.19 @ 12:50:43 End 2025.10.19 @ 13:47:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 135 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 32 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 28/SmallcapsGlow Map View 84x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2128811d-9011-4192-bc03-0a3e8fb3d233