Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.23 @ 01:34:31 Player: Kenzurith Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (227) 1135 Value Destroyed (10620) 10620 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (4106) 4106 TOTAL SCORE: 23381 Bonus ------- High Alert Combat Kills 1547 Follower Combat Kills 477 Entered Garrisons 800 Used RIF Installer 1500 Friendly Fire -218 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 15% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Advanced Signal Interpreter Advanced Target Analyzer Relay Coupler [Grunt] (2) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Energy Well (800) Heavy Armor Plating Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Medium Treads Medium Treads Armored Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Armor Integrity Analyzer Heavy Armor Plating Improved Hardlight Generator Improved Hacking Suite Improved Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Duelist] > --- WEAPON ----------- Coil Gun Coil Gun Linear Accelerator > --- INVENTORY -------- Biometal Medium Treads Biometal Medium Treads Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Biometal Leg Advanced Heat Sink Advanced Energy Well Improved Stasis Canceller Heavy Armor Plating Advanced Thermal Shield Relay Coupler [NC] Quantum Rifle Nova Cannon Railgun Improved Remote Datajack Advanced Remote Datajack [Rating: 121] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Res Slots Evolved 16 | . . . . . 4 . 2 . 2 . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . 1 . . . . . . . Utility 12 | . . . . . 3 . 2 . 1 . . . 2 2 1 1 Weapon 1 | . . . . . . . . . . . . . . . 1 . Parts Attached 350 | 6 9 5 3 . 55 26 39 17 65 2 10 6 27 23 34 23 Power 28 | 1 2 1 1 . 4 3 3 . 5 . 1 . 2 2 2 1 Engine 18 | 1 2 1 1 . 4 1 3 . 4 . . . 1 . . . Core 5 | . . . . . . 2 . . 1 . 1 . 1 . . . Reactor 5 | . . . . . . . . . . . . . . 2 2 1 Propulsion 83 | 2 2 1 . . 23 8 6 2 16 . . 2 1 5 6 9 Treads 40 | . . . . . 14 4 6 . 5 . . . . 4 5 2 Leg 29 | 2 2 1 . . 6 4 . 2 3 . . . . 1 1 7 Wheel 1 | . . . . . . . . . 1 . . . . . . . Hover 8 | . . . . . . . . . 6 . . 2 . . . . Flight 5 | . . . . . 3 . . . 1 . . . 1 . . . Utility 96 | 1 1 2 . . 9 2 16 6 15 2 4 2 14 9 9 4 Device 36 | . 1 1 . . 5 1 9 . 8 . . . 5 1 2 3 Storage 13 | 1 . 1 . . 2 . 1 . 2 . . . 1 2 3 . Processor 8 | . . . . . 2 . . . . . 1 . 3 1 . 1 Hackware 29 | . . . . . . . 3 4 5 2 3 2 5 5 . . Protection 10 | . . . . . . 1 3 2 . . . . . . 4 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 143 | 2 4 1 2 . 19 13 14 9 29 . 5 2 10 7 17 9 Energy Gun 29 | 1 . . 1 . 15 6 3 . . . . . . . . 3 Energy Cannon 6 | . 1 1 . . . . . . . . . . 1 2 . 1 Ballistic Gun 33 | 1 3 . 1 . 1 1 1 3 7 . 2 . . 2 9 2 Ballistic Cannon 27 | . . . . . 2 1 7 2 10 . . . . 1 3 1 Launcher 16 | . . . . . 1 4 . 2 1 . . 1 3 . 4 . Special Weapon 20 | . . . . . . . . . 8 . 2 1 4 2 1 2 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 1 . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 9 | . . . . . . 1 3 2 3 . . . . . . . Unidentified Prototypes 14 | . . . . . 6 . 2 . 1 . . . 2 . 2 1 Parts Lost 95 | . 2 1 . . 1 10 5 5 17 . 1 4 11 1 8 29 Power 11 | . 1 . . . . 3 . 1 1 . . 1 1 . 1 2 Propulsion 28 | . 1 . . . 1 2 2 1 9 . . 2 2 . . 8 Utility 30 | . . . . . . 2 3 2 3 . 1 1 6 . 2 10 Weapon 26 | . . 1 . . . 3 . 1 4 . . . 2 1 5 9 Highest Loss Streak 22 | . 2 1 . . 1 5 3 3 6 . 1 4 8 1 3 22 Average Slot Usage (%) 92 | . 86 100 100 100 99 97 99 94 90 86 85 81 67 81 91 78 Engine 5 | . 13 14 14 14 9 2 6 3 4 6 1 . . . . . Treads 11 | . . . . . 20 13 22 20 5 . . . . 12 10 9 Leg 6 | . 27 28 28 28 6 13 . 2 5 . . . . 1 . 2 Hover 2 | . . . . . . . . . 5 13 13 13 6 . . . Device 10 | . 2 14 14 14 20 16 21 1 8 6 6 . 3 3 2 3 Storage 13 | . 14 14 14 14 17 18 15 15 13 13 13 13 6 2 9 7 Processor 6 | . . . . . 7 9 7 1 . . 4 6 9 19 14 13 Hackware 14 | . . . . . . . 2 22 28 33 27 29 27 26 30 21 Protection 2 | . . . . . . . 6 10 . . . . . . 3 2 Energy Gun 3 | . 1 . 3 14 10 12 . . . . . . . . . . Ballistic Gun 4 | . 23 14 14 14 1 1 1 2 3 6 5 6 2 2 6 5 Ballistic Cannon 4 | . . . . . 5 2 11 10 7 . . . . 4 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 145 | 11 16 19 20 20 57 63 84 85 79 50 52 54 57 96 119 145 Greatest Support 130 | 20 20 20 20 20 68 84 84 62 110 56 56 56 56 130 130 116 Greatest Overweight (x) 19 | 1 1 . . . 18 4 1 5 19 . . 13 1 . 3 2 Average Overweight (x) . | . . . . . . . . 1 2 . . . . . . . Largest Inventory Capacity 20 | 6 6 8 8 8 16 16 18 18 18 16 16 16 16 20 20 20 Average Capacity 15 | 5 6 6 8 8 15 16 16 18 17 16 16 16 10 7 20 19 Most Carried 20 | 6 6 7 8 8 16 16 18 18 18 16 16 16 15 20 20 20 Average Carried 14 | 3 5 6 7 7 14 15 16 17 17 16 15 14 7 6 18 15 Final Capacity 20 | 6 6 8 8 8 16 16 18 18 16 16 16 16 4 20 20 4 Final Carried 20 | 6 6 7 8 8 16 16 15 18 16 16 16 11 3 20 20 4 Class Distribution -------------------- 51% | Bothacker-Mutant 18% | Scavenger-Mutant 16% | Mutant 7% | Bothacker-Gunner 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Hacker-Mutant | -5/Factory Bothacker-Mutant | -4/Factory Bothacker-Gunner | -3/Research Bothacker-Gunner | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Res Matter Collected 8589 | 214 229 83 10 25 890 283 1319 605 1588 . 137 174 284 654 1398 696 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8937 | . 300 257 . 29 1500 419 1106 563 969 . 44 139 85 932 1802 792 Parts 475 | . 15 11 . . 88 42 40 30 59 . 4 11 6 27 91 51 Haulers Intercepted 7 | . 1 . . . 4 . 1 . . . . . . 1 . . Recyclers Shooed 12 | . . 1 . . 1 . 1 . 8 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Res Combat Hostiles Destroyed 181 | . 6 5 . . 28 25 23 24 22 . 1 6 3 8 20 10 Melee 2 | . . . . . . . . . . . 1 . 1 . . . Guns 63 | . 6 1 . . 18 5 2 3 6 . . 2 . 1 13 6 Cannons 77 | . . 4 . . 8 5 21 12 12 . . . . 7 4 4 AOE 39 | . . . . . 2 15 . 9 4 . . 4 2 . 3 . Classes Destroyed 17 | . 3 1 . 1 6 . 3 . . . . . 2 . 1 . Worker 16 | . . . . 1 3 . 1 . 4 . . . 2 2 2 1 Builder 3 | . 1 . . . . . . . 1 . . . . . 1 . Tunneler 1 | . . 1 . . . . . . . . . . . . . . Hauler 7 | . 1 . . . 4 . 1 . . . . . . 1 . . Recycler 14 | . . . . . 3 . 2 . 1 . . . . 3 4 1 Mechanic 1 | . . . . . . . 1 . . . . . . . . . Operator 2 | . . . . . . . . . . . . . 1 . . 1 Watcher 1 | . . . . . 1 . . . . . . . . . . . Swarmer 40 | . . . . . 4 15 . 10 3 . . 4 . . 3 1 Grunt 73 | . 6 5 . . 17 6 13 14 10 . . . . 1 . 1 Brawler 1 | . . . . . 1 . . . . . . . . . . . Duelist 3 | . . . . . . . 1 . 1 . . 1 . . . . Sentry 19 | . . . . . 4 2 5 . 1 . . . . 4 3 . Hunter 19 | . . . . . 2 2 . . 3 . . . . . 8 4 Programmer 24 | . . . . . . . 4 . 4 . 1 1 2 3 5 4 Behemoth 1 | . . . . . . . . . . . . . . . 1 . Assembled 1 | . . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | . 4 2 . 1 9 7 3 7 4 . 1 5 4 3 3 7 Combat Bots Only 7 | . 4 2 . . 6 7 3 7 3 . 1 5 2 3 3 4 Max Kills in Single Turn 3 | . 1 1 . 1 2 3 2 3 2 . 1 2 3 1 2 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . Exploded 3 | . . . . . 1 3 . 2 2 . . 2 1 . 2 . Melee 1 | . . . . . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Res Damage Taken 24866 | . 579 325 . . 1362 1598 2091 1321 3465 34 317 489 1640 837 4364 6444 Core 4215 | . 120 54 . . 210 161 166 219 340 . 71 152 746 115 403 1458 Absorbed by Shields 973 | . . . . . . . 299 . 40 5 . . 49 . 492 88 Reduced by Siege Mode 406 | . . . . . . . . . . . . . . . 285 121 Core Remaining (%) 53 | 100 . . . 30 . 32 . 45 . . . 33 25 90 69 . Volleys Fired 645 | . 29 25 . 1 88 45 94 45 102 4 7 16 14 39 78 58 Largest 3 | . 2 2 . 2 2 2 2 2 2 1 1 1 1 2 3 3 Hottest 214 | . 40 88 . 74 122 126 96 96 96 30 30 39 98 159 147 214 Shots Fired 1161 | . 58 50 . 2 175 75 160 68 163 4 7 16 14 62 203 104 Gun 571 | . 58 26 . 2 125 36 33 15 44 1 1 8 . 20 143 59 Cannon 505 | . . 24 . . 48 30 127 47 102 . . . 2 41 47 37 Launcher 39 | . . . . . 2 9 . 6 2 . . 2 8 . 10 . Special 46 | . . . . . . . . . 15 3 6 6 4 1 3 8 Kinetic 865 | . 58 26 . 1 69 31 144 62 146 1 1 8 . 54 190 74 Thermal 203 | . . 24 . 1 104 35 16 . . . . . 2 7 . 14 Explosive 29 | . . . . . 2 9 . 6 2 . . 2 8 . . . Electromagnetic 18 | . . . . . . . . . . . . . . . 10 8 Robot Hit Streak 25 | . 13 14 . 13 17 8 16 21 25 2 9 13 17 16 22 24 Robot Miss Streak 7 | . 3 1 . . 3 7 3 1 4 1 . 1 1 1 2 5 Penetration Max 2 | . . . . . . . 1 . 1 . . . . . 1 2 Secondary Targets 7 | . 2 1 . . 2 . . . 1 . . . . . 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . 1 . . . . . 1 . Shots Hit Robots 847 | . 44 40 . 1 131 48 127 46 96 2 8 14 13 51 148 78 Core Hits 408 | . 16 12 . 1 68 39 48 38 51 . 1 6 16 21 61 30 Critical Hits 59 | . . . . . . . 16 5 10 . . 1 1 8 10 8 Critical Kills 23 | . . . . . . . 5 . 7 . . . 1 2 4 4 Critical Parts Destroyed 34 | . . . . . . . 11 5 3 . . 1 . 5 5 4 Melee Attacks 16 | . . . . . . . 7 2 2 . 1 . 4 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . 1 . 4 . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 24244 | . 520 592 . 17 2796 1691 3282 2146 2924 . 67 576 985 1779 4415 2454 Guns 8683 | . 513 146 . 17 1836 309 515 159 589 . 31 197 . 457 2494 1420 Cannons 10727 | . . 446 . . 761 342 2767 1057 1743 . . . 77 1314 1192 1028 Explosions 4684 | . . . . . 199 1040 . 930 586 . . 379 821 . 729 . Melee 123 | . . . . . . . . . . . 36 . 87 . . . Ramming 27 | . 7 . . . . . . . 6 . . . . 8 . 6 Kinetic 15916 | . 513 146 . . 1072 342 2982 1216 2332 . 31 197 . 1584 3686 1815 Thermal 3285 | . . 446 . 17 1525 309 300 . . . . . 77 187 . 424 Explosive 4124 | . . . . . 199 1040 . 930 586 . . 379 821 . 169 . Electromagnetic 769 | . . . . . . . . . . . . . . . 560 209 Impact . | . . . . . . . . . . . . . . . . . Slashing 123 | . . . . . . . . . . . 36 . 87 . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 15 | . 2 2 2 2 . . . . 2 2 4 4 3 2 14 15 Average Corruption 3 | . 1 2 2 2 . . . . 1 2 3 4 2 2 10 12 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 131 | . 1 4 5 4 . . . . 18 . 19 3 6 2 46 23 Message Errors 23 | . . 1 1 1 . . . . 5 . 1 2 2 . 7 3 Matter Fused 18 | . . . . . . . . . . . 7 . . . 8 3 Heat Flow Errors 10 | . . . 2 1 . . . . 2 . 2 . . . 3 . Energy Discharges 12 | . . 1 1 . . . . . . . 6 . 2 . 2 . Parts Rejected 2 | . . . . . . . . . . . . . . . . 2 Data Loss (minor) 18 | . 1 . 1 2 . . . . 5 . 3 1 2 . 1 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . Misfires 3 | . . . . . . . . . . . . . . . 3 . Alerts 1 | . . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . 2 1 Targeting Errors 34 | . . 2 . . . . . . 5 . . . . 1 16 10 Weapon Failures 6 | . . . . . . . . . 1 . . . . 1 3 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 350 | . . 36 . . 18 35 58 27 41 . . . 34 36 28 37 Projectiles 260 | . . 36 . . 18 . 58 27 41 . . . . 36 7 37 Explosions 90 | . . . . . . 35 . . . . . . 34 . 21 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 108 | . . . . . 12 10 30 14 24 . . . . 4 3 11 Impact . | . . . . . . . . . . . . . . . . . Kinetic 99 | . . . . . 11 10 25 13 24 . . . . 4 2 10 Secondary 9 | . . . . . 1 . 5 1 . . . . . . 1 1 Self-Inflicted Damage 393 | . 3 . . . . 161 . 119 73 . . 37 . . . . Shots 14 | . . . . . . 6 . 5 1 . . 2 . . . . Rammed 2 | . 1 . . . . . . . 1 . . . . . . . Targets Rammed 4 | . 1 . . . . . . . 1 . . . . 1 . 1 Kicked 1 | . . . . . . . . . . . . . . . . 1 Crushed 1 | . . . . . . . . . . . . . . 1 . . Highest Temperature 456 | . 61 77 225 241 312 456 111 120 424 14 264 35 23 114 243 332 Average Temperature 59 | . 24 29 114 131 50 151 23 42 42 9 83 13 9 28 47 106 Received Heat Transfer 3524 | . 324 177 . . 531 306 760 324 411 6 42 108 73 129 90 243 Effects 5 | . . . . . . 2 . . 1 . . . . . . 2 Shutdowns 2 | . . . . . . 1 . . 1 . . . . . . . Energy Bleed 2 | . . . . . . 1 . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . . . 1 Siege Activations 14 | . . . . . . . . . . . . . . 3 9 2 Total Turns 234 | . . . . . . . . . . . . . . 5 178 51 Longest Duration 36 | . . . . . . . . . . . . . . 2 36 33 Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . 4 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 1 . . 1 . 2 . . . . . . . . 2 Heat Transferred 5513 | . . 777 . 37 2960 555 555 . . . . . 74 185 . 370 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Res Peak Influence 1256 | . 172 115 . 28 334 1050 862 1256 804 581 344 203 210 471 455 520 Average Influence 401 | . 64 69 . 12 180 745 651 990 629 533 239 158 85 186 226 302 Maximum Alert Level 4 | . . . . . 1 3 3 4 3 2 1 1 1 2 2 2 Low Security (%) 34 | 100 100 100 . 100 57 . . . . . 31 98 91 69 31 7 Level 1 23 | . . . . . 42 13 . . . . 68 1 8 29 62 71 Level 2 25 | . . . . . . 12 76 14 80 100 . . . 1 5 21 Level 3 15 | . . . . . . 73 23 59 19 . . . . . . . Level 4 1 | . . . . . . . . 25 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 4 . . . 2 . 7 . 9 . 3 . 6 4 8 7 Investigation 10 | . 3 . . . . . 1 . 1 . 2 . 1 1 1 . Extermination 14 | . . . . . . . 3 . 3 . 1 . 1 1 3 2 Reinforcement 17 | . 1 . . . 2 . 1 . 4 . . . 4 . 3 2 Assault 4 | . . . . . . . 2 . 1 . . . . 1 . . Garrison 5 | . . . . . . . . . . . . . . 1 1 3 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . . 3 . . . . . 3 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Res Distress Signals 11 | . 1 . . . 2 . . . 2 . 2 . 2 . . 2 Communications Jammed 6 | . . . . . . . 6 . . . . . . . . . Distress Signals 6 | . . . . . . . 6 . . . . . . . . . Times Spotted 365 | . 10 5 . 1 47 32 43 31 50 4 11 12 35 17 32 35 Peak Tracking Total 15 | . 6 2 . 1 6 8 5 7 6 3 4 6 9 5 6 15 Tactical Retreats 29 | . . 1 . . 1 7 3 4 3 . 2 . 6 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Res Traps Triggered 30 | . 3 . . . 1 6 . 5 4 1 4 . 4 . 2 . Indirectly 1 | . . . . . . . . . . . . . . . 1 . Trap Hack Attempts 35 | . . . . . . . . 15 20 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . 2 . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Res Machines Disabled 30 | . . . . . 3 3 6 3 7 1 . . 1 2 4 . Max in Single Turn 2 | . . . . . 1 1 1 1 1 1 . . 1 1 2 . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Garrison Relay 7 | . . . . . . 3 . 3 . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Res Machines Accessed 53 | . 4 . . . 7 . 6 . 12 . 7 . 5 6 3 3 Terminals 32 | . 4 . . . 6 . . . 8 . 3 . 3 5 2 1 Fabricators 8 | . . . . . . . 3 . 1 . 3 . 1 . . . Repair Stations 3 | . . . . . . . 1 . 1 . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . 1 . . . 1 . . . Garrison Access 7 | . . . . . 1 . 1 . 1 . 1 . . 1 1 1 Total Hacks 154 | . 15 . . . 17 . 11 . 31 . 23 . 12 29 7 9 Successful 88 | . 8 . . . 6 . 7 . 16 . 12 . 10 21 4 4 Failed 66 | . 7 . . . 11 . 4 . 15 . 11 . 2 8 3 5 Catastrophic 13 | . 1 . . . 4 . . . 4 . 1 . 1 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 110 | . 18 . . . 17 . . . 21 . 13 . 6 22 6 7 Terminals 106 | . 15 . . . 16 . . . 21 . 13 . 8 23 4 6 Fabricators 20 | . . . . . . . 6 . 3 . 9 . 2 . . . Repair Stations 7 | . . . . . . . 2 . 3 . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 2 . 2 . . . 2 . . . Garrison Access 15 | . . . . . 1 . 1 . 2 . 1 . . 6 3 1 Terminal Hacks 28 | . 5 . . . 3 . . . 1 . 3 . 2 12 1 1 Record 4 | . . . . . . . . . . . 1 . 2 1 . . Part Schematic 7 | . 1 . . . 2 . . . . . 1 . . 3 . . Robot Analysis 6 | . 3 . . . 1 . . . . . 1 . . 1 . . Prototype ID Bank 1 | . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . . . 1 . . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . Recall Assault 1 | . . . . . . . . . . . . . . 1 . . Fabricator Hacks 14 | . . . . . . . 5 . 2 . 5 . 2 . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . Load Schematic 7 | . . . . . . . 2 . 1 . 3 . 1 . . . Build 6 | . . . . . . . 2 . 1 . 2 . 1 . . . Repair Station Hacks 3 | . . . . . . . . . 2 . . . . . . 1 Scan Component 2 | . . . . . . . . . 1 . . . . . . 1 Repair 1 | . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 1 . 2 . . . 2 . . . Insert Component 3 | . . . . . . . 1 . 1 . . . 1 . . . Analyze 2 | . . . . . . . . . 1 . . . 1 . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . 2 . 1 . . 1 1 . Unlock Access 4 | . . . . . 1 . 1 . 1 . 1 . . . . . Coupler Status 3 | . . . . . . . . . 1 . . . . 1 1 . Unauthorized Hacks 31 | . 3 . . . 2 . . . 7 . 3 . 4 8 2 2 Terminals 26 | . 3 . . . 2 . . . 7 . 3 . 4 5 1 1 Assimilate 3 | . . . . . . . . . . . . . 2 1 . . Botnet 20 | . 3 . . . 2 . . . 6 . 2 . 2 3 1 1 Operators 2 | . . . . . . . . . 1 . . . . 1 . . Search 1 | . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . 3 1 1 Restock 1 | . . . . . . . . . . . . . . 1 . . Reprogram 3 | . . . . . . . . . . . . . . 1 1 1 Eject 1 | . . . . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 4 . . . 6 . 4 . 10 . 5 . 5 6 3 3 Full Trace Events 6 | . 1 . . . . . 1 . 1 . 1 . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 . . . 2 . . . 1 . 1 . 1 2 . . Parts Built 5 | . . . . . . . 1 . 1 . 2 . 1 . . . Matter 832 | . . . . . . . 248 . 102 . 380 . 102 . . . Time 379 | . . . . . . . 87 . 51 . 190 . 51 . . . Total Part Build Rating 15 | . . . . . . . 3 . 1 . 10 . 1 . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . Time 25 | . . . . . . . . . 25 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 1 . . . 1 . . . Part Schematics Acquired 2 | . . . . . . . . . 1 . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Res Used RIF Installer 3 | . . . . . . 1 . 1 . 1 . . . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . Robots Hacked 34 | . . . . . . . 5 2 11 2 3 3 2 1 2 3 Non-combat 4 | . . . . . . . 1 . . . 1 . . . 2 . Combat 30 | . . . . . . . 4 2 11 2 2 3 2 1 . 3 Robot Hacks Applied 42 | . . . . . . . 6 2 13 2 4 4 2 1 2 6 parse_system 5 | . . . . . . . 1 . . . 1 . . . 1 2 no_distress 1 | . . . . . . . . . . . . . . . 1 . find_fabricator 1 | . . . . . . . 1 . . . . . . . . . find_garrison 1 | . . . . . . . . . 1 . . . . . . . link_complan 2 | . . . . . . . . . 1 . . . . . . 1 spike_heat 1 | . . . . . . . . . 1 . . . . . . . overload_power 1 | . . . . . . . . . . . . . . . . 1 amplify_resonance 5 | . . . . . . . . . 1 1 . 2 . . . 1 go_dormant 4 | . . . . . . . . . . 1 2 1 . . . . overwrite_iff 10 | . . . . . . . 3 1 5 . . . . . . 1 streamctrl_high 8 | . . . . . . . . 1 3 . 1 1 1 1 . . formatsys_high 3 | . . . . . . . 1 . 1 . . . 1 . . . Relay Couplers Released 40 | . . . . . . 14 . 15 . 4 . . . 7 . . Ejected 4 | . . . . . . . . . . . . . . 4 . . Machine Destruction 33 | . . . . . . 14 . 15 . 4 . . . . . . Programmers 3 | . . . . . . . . . . . . . . 3 . . Attached 24 | . . . . . . . 3 4 5 2 . 2 3 5 . . Robots Rewired 3 | . . . 3 . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . 1 . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Res Total Allies 32 | . . . 3 . . . 4 2 8 . 1 1 2 5 3 3 Largest Group 4 | . . . 3 3 3 . 1 1 2 . 1 1 1 4 3 2 Highest-Rated Group 138 | . . . 37 37 37 . 30 29 53 . 32 20 21 58 138 90 Highest-Rated Ally 58 | . . . 21 21 21 . 30 29 47 . 32 20 21 58 46 52 Total Orders 4 | . . . . . . . . . 2 . 2 . . . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . . RETURN 3 | . . . . . . . . . 2 . 1 . . . . . Ally Attacks 112 | . . . . 5 22 . 14 11 20 . . 1 . 19 15 5 Total Damage 2763 | . . . . 62 317 . 681 140 790 . . 20 . 327 287 139 Kills 14 | . . . . 2 2 . 2 1 4 . . . . 2 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Res Robot Analysis Total 6 | . 3 . . . 1 . . . . . 1 . . 1 . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . 2 . 2 . . . . . Drone Recoveries 2 | . . . . . . . . . 2 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Res Turns Passed 14981 | 84 421 394 507 367 2581 1065 1832 997 2124 99 831 160 771 875 1341 532 Spaces Moved 9295 | 60 263 262 401 290 1387 578 870 436 1272 138 947 196 908 495 550 242 Core 292 | 7 . . . . 1 . . . 4 . . 1 219 . . 60 Treads 3692 | . . . . . 1029 268 870 374 68 . . . . 379 548 156 Legs 2157 | 53 263 262 401 290 357 310 . 62 131 . . . . . 2 26 Wheels 504 | . . . . . . . . . 504 . . . . . . . Hover 2200 | . . . . . . . . . 565 138 947 195 355 . . . Flight 450 | . . . . . . . . . . . . . 334 116 . . Fastest Speed 40 | 50 120 120 120 120 120 145 150 178 56 56 56 56 40 40 150 50 Average Speed 123 | 115 120 120 120 120 159 151 166 179 119 56 56 59 53 128 170 145 Slowest Speed 1000 | 120 150 120 120 120 950 240 178 270 1000 56 56 700 110 160 210 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 50 51 88 69 60 71 21 62 34 41 31 36 25 14 17 11 Regions Visited 16 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . 1 . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . 1 . 1 . 1 . 1 . 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . Spaces Dug 3 | . . . . . . . . . 2 . . . . 1 . . Terrain Destroyed 353 | . . . . . 17 21 15 27 83 . . 46 61 17 53 13 Melee . | . . . . . . . . . . . . . . . . . Projectile 94 | . . . . . 8 . 15 1 20 . . 2 . 17 18 13 AOE 259 | . . . . . 9 21 . 26 63 . . 44 61 . 35 . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Res Total 11784 | 72 318 298 428 307 1628 714 1102 594 1715 155 1242 224 1174 670 805 338 Wait 901 | . 4 1 . 15 23 6 53 30 180 . 237 7 179 80 80 6 Move 9282 | 59 262 261 400 289 1387 577 870 435 1271 137 947 195 907 494 549 242 Hop . | . . . . . . . . . . . . . . . . . Pick Up 169 | 7 4 2 3 1 19 16 14 22 19 . 6 . 6 20 28 2 Fast Attach 135 | 5 4 . 2 . 34 5 14 5 21 . 2 . 11 17 9 6 Attach 89 | 1 . 1 1 . 3 13 9 4 16 . 3 3 8 . 12 15 Detach 28 | . . . . . 3 2 . 2 4 . 1 . 5 4 5 2 Swap 126 | . 5 4 . . 18 8 16 8 28 2 5 3 8 6 13 2 Drop 204 | . 9 4 4 1 53 12 25 18 25 . 6 . 3 9 31 4 Fire 645 | . 29 25 . 1 88 45 94 45 102 4 7 16 14 39 78 58 Melee 16 | . . . . . . . 7 2 2 . 1 . 4 . . . Ram . | . . . . . . . . . . . . . . . . . Kick 2 | . 1 . . . . . . . . . . . . . . 1 Crush 2 | . . . . . . . . . 1 . . . . 1 . . Escape Stasis 130 | . . . . . . 30 . 8 26 12 26 . 28 . . . Rewire 19 | . . . 18 . . . . . . . . . 1 . . . Trap 35 | . . . . . . . . 15 20 . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / [Low] / Gar) -6/Garrison -6/Factory (discovered 4 exits: *Fac / [*Low x2] / Gar) -6/Garrison -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Identified exit to Mines 289 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 16) 506 | -10/Materials | Entered Mines 516 | -10/Mines | Met a Derelict bent on vengeance 718 | -10/Mines | Build established: Scavenger-Mutant 736 | -10/Mines | Core integrity fell below 50% 810 | -10/Mines | Discovered new exit (range 16) 815 | -10/Mines | Learned location of 1 exit from Materials 816 | -10/Mines | Learned location of Zion (-7) 895 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 895 | -10/Mines | Discovered new exit (range 5) 900 | -10/Mines | Entered Exiles 900 | -10/Exiles | Found Exiles lab destroyed 1397 | -10/Exiles | Discovered new exit (range 10) 1407 | -10/Exiles | Entered Mines 1407 | -9/Mines | Accompanied by 3 allies 1533 | -9/Mines | Assembled infested the area 1648 | -9/Mines | Build established: Mutant 1758 | -9/Mines | Discovered new exit (range 5) 1774 | -9/Mines | Entered Materials 1774 | -8/Materials | Accompanied by 3 allies 1774 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1775 | -8/Materials | Identified exit to Storage 2440 | -8/Materials | Discovered new exit (range 16) 2665 | -8/Materials | Build established: Scavenger-Mutant 3974 | -8/Materials | Build established: Mutant 4355 | -8/Materials | Identified exit to Garrison 4355 | -8/Materials | Entered Garrison 4428 | -8/Garrison | Triggered checkpoint 4455 | -8/Garrison | Garrison Relay disabled 4552 | -8/Garrison | Core integrity fell below 50% 4560 | -8/Garrison | Triggered checkpoint 4569 | -8/Garrison | Triggered checkpoint 4570 | -8/Garrison | Triggered checkpoint 4577 | -8/Garrison | Destroyed 7 combat bots 4622 | -8/Garrison | Triggered checkpoint 4653 | -8/Garrison | Destroyed 7 combat bots 4661 | -8/Garrison | Lost 5 parts (1p2n1u1w) 4756 | -8/Garrison | Discovered new exit (range 12) 4878 | -8/Garrison | Triggered checkpoint 4923 | -8/Garrison | Build established: Scavenger-Mutant 4924 | -8/Garrison | Discovered new exit (range 14) 5041 | -8/Garrison | Discovered new exit (range 8) 5063 | -8/Garrison | Installed Relay Interface Framework 5124 | -8/Garrison | Triggered checkpoint 5179 | -8/Garrison | Garrison Relay disabled 5342 | -8/Garrison | Garrison Relay disabled 5420 | -8/Garrison | Entered Factory 5420 | -7/Factory | Evolved 2 slots: Utility x2 5461 | -7/Factory | Build established: Bothacker-Mutant 5820 | -7/Factory | First assault squad dispatched 6303 | -7/Factory | Fabricated Adv. Sensor Array? 7237 | -7/Factory | Lost 3 parts (2n1u) 7251 | -7/Factory | Identified exit to Garrison 7252 | -7/Factory | Entered Garrison 7268 | -7/Garrison | Triggered checkpoint 7401 | -7/Garrison | Garrison Relay disabled 7418 | -7/Garrison | Triggered checkpoint 7526 | -7/Garrison | Destroyed 7 combat bots 7544 | -7/Garrison | Triggered checkpoint 7549 | -7/Garrison | Triggered checkpoint 7625 | -7/Garrison | Triggered checkpoint 7702 | -7/Garrison | Triggered checkpoint 7753 | -7/Garrison | Garrison Relay disabled 7856 | -7/Garrison | Discovered new exit (range 8) 7992 | -7/Garrison | Triggered checkpoint 8008 | -7/Garrison | Core integrity fell below 50% 8036 | -7/Garrison | Lost 3 parts (1n1u1w) 8100 | -7/Garrison | Garrison Relay disabled 8207 | -7/Garrison | Discovered new exit (range 14) 8241 | -7/Garrison | Expanded RIF knowledge: Robot Detection 8249 | -7/Garrison | Entered Factory 8249 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8521 | -6/Factory | Lost 5 parts (4n1w) 8545 | -6/Factory | Spotted B-75 Beast 9320 | -6/Factory | Discovered new exit (range 18) 9708 | -6/Factory | Lost 6 parts (1p3n1u1w) 9994 | -6/Factory | Fabricated Lrg. Storage Unit? 10175 | -6/Factory | Repaired Gravmag Array 10327 | -6/Factory | Discovered new exit (range 24) 10349 | -6/Factory | First assault squad dispatched 10373 | -6/Factory | Identified exit to Garrison 10373 | -6/Factory | Entered Garrison 10376 | -6/Garrison | Expanded RIF knowledge: Structural Interface 10396 | -6/Garrison | Triggered checkpoint 10424 | -6/Garrison | Triggered checkpoint 10428 | -6/Garrison | Garrison Relay disabled 10450 | -6/Garrison | Triggered checkpoint 10466 | -6/Garrison | Discovered new exit (range 11) 10472 | -6/Garrison | Entered Factory 10759 | -6/Factory | Discovered new exit (range 7) 10908 | -6/Factory | Discovered new exit (range 6) 11006 | -6/Factory | Discovered new exit (range 9) 11061 | -6/Factory | Fabricated Imp. Hacking Suite? 11177 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 11303 | -6/Factory | Identified exit to Garrison 11303 | -6/Factory | Entered Garrison 11320 | -6/Garrison | Triggered checkpoint 11326 | -6/Garrison | Core integrity fell below 50% 11397 | -6/Garrison | Spotted B-75 Beast 11402 | -6/Garrison | Triggered checkpoint 11405 | -6/Garrison | Triggered checkpoint 11421 | -6/Garrison | Discovered new exit (range 13) 11450 | -6/Garrison | Lost 4 parts (1p2n1u) 11463 | -6/Garrison | Entered Factory 11463 | -5/Factory | Evolved 2 slots: Utility x2 11799 | -5/Factory | Fabricated Lrg. Storage Unit (x1) 11837 | -5/Factory | Assembled infested ambush trap array 11937 | -5/Factory | Discovered new exit (range 8) 11942 | -5/Factory | Identified exit to Upper Caves 11946 | -5/Factory | Lost 8 parts (1p2n3u2w) 12021 | -5/Factory | Core integrity fell below 50% 12124 | -5/Factory | Build established: Hacker-Mutant 12202 | -5/Factory | Discovered new exit (range 11) 12234 | -5/Factory | Identified exit to Factory 12234 | -5/Factory | Entered another Factory area 12234 | -4/Factory | Evolved 2 slots: Utility x2 12571 | -4/Factory | Garrison activated, responded to threat 12654 | -4/Factory | Identified exit to Research 12661 | -4/Factory | Discovered new exit (range 10) 12665 | -4/Factory | P-70 Sage assimilated allied Technician 7a 12924 | -4/Factory | Build established: Bothacker-Mutant 12968 | -4/Factory | Discovered new exit (range 4) 12995 | -4/Factory | Identified exit to Upper Caves 13109 | -4/Factory | Entered Research 13109 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 13634 | -3/Research | Spotted B-86 Titan 13649 | -3/Research | Destroyed B-86 Titan 13951 | -3/Research | Build established: Bothacker-Gunner 13969 | -3/Research | System corruption reached 10% 13999 | -3/Research | Lost 3 parts (1p2w) 14101 | -3/Research | Lost 3 parts (1u2w) 14173 | -3/Research | Allied Derelicts emerged from ambush trap array 14173 | -3/Research | Garrison activated, responded to threat 14382 | -3/Research | Discovered new exit (range 15) 14415 | -3/Research | Identified exit to Research 14450 | -3/Research | Entered another Research area 14450 | -2/Research | Evolved 2 slots: Power x1, Utility x1 14691 | -2/Research | Identified exit to Quarantine 14738 | -2/Research | Garrison activated, responded to threat 14786 | -2/Research | System corruption reached 10% 14816 | -2/Research | Lost 7 parts (1p2n2u2w) 14932 | -2/Research | Core integrity fell below 50% 14956 | -2/Research | Spotted B-90 Cyclops 14964 | -2/Research | Core integrity fell below 20% 14979 | -2/Research | Spotted B-90 Cyclops 14982 | -2/Research | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 14962_ Imp. Hacking Suite destroyed. 14963_ Penetrated by Slug. 14963_ RIF reveals location of hidden door. 14965_ Slug penetrates U-05 Engineer. 14965_ U-05 Engineer destroyed. 14965_ Slug penetrates Wall. 14966_ Penetrated by Slug. 14966_ U-05 Engineer destroyed. 14966_ Penetrated by Slug. 14967_ Slug penetrates H-88 Terminator. 14968_ K-01 Serf collects debris. 14969_ Slug penetrates Door. 14969_ Slug penetrates Wall. 14970_ System corrupted: Component data lost. 14970_ K-01 Serf collects debris. 14975_ Slug penetrates Wall. 14975_ Penetrated by Slug. 14978_ Slug penetrates Wall. 14979_ Slug penetrates H-88 Terminator. 14979_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????# | | ????????????????????????# * | | ????????????????????????# ! | | ????????????????????????# !% | | ?????????????????????????# ####" ""####+##"#### | | ?????????????????????????# #??## # ? ? #??? | | ?????????????????????????# #???# # ??#??? | | ??????????????????########+##### #* ????? | | ??????????????????# " # "" "" ????? | | ??????????????????# # # ""S"" ???? | | ??????????????????# # # """" ???? | | ??????????????????# """ # # #??? | | ??????????????????# """" # # #??? | | ??????????????????#! 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Storage Unit | -10/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Adv. Sensor Array | -8/Materials | Hacked Mni. Assault Cannon | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Lrn. Terrain Scanner | -5/Factory | Scanalyzed Imp. System Shield | -4/Factory | Hacked Hcp. Storage Unit | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory Lrg. Storage Unit | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Lrg. Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightActuatorCannon Manual? 0 Play Time 03:28:56 Cumulative 156.1 hours Start 2020.06.22 @ 19:47:45 End 2020.06.23 @ 01:34:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 77 Adventurer 1 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 57 Gallery% 71 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb5d0cda-4a7a-4947-b21c-88949fd1b4bd