Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.23 @ 01:34:31
Player: Kenzurith
Result: Destroyed by B-90 Cyclops with Nova Cannon
Performance
-------------
Evolutions (8) 4000
Regions Visited (16) 3200
Robots Destroyed (227) 1135
Value Destroyed (10620) 10620
Prototype IDs (16) 320
Alien Tech Used (0) 0
Bonus (4106) 4106
TOTAL SCORE: 23381
Bonus
-------
High Alert Combat Kills 1547
Follower Combat Kills 477
Entered Garrisons 800
Used RIF Installer 1500
Friendly Fire -218
Cogmind
---------
Core Integrity 0/1450
Matter 300/300
Energy 99/100
System Corruption 15%
Temperature Cool (9)
Movement Core (50)
Location -2/Research
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (4) ---
(None)
> --- UTILITY (14) -----
Advanced Signal Interpreter
Advanced Target Analyzer
Relay Coupler [Grunt] (2)
> --- WEAPON (3) -------
(None)
> --- INVENTORY (4) ----
Advanced Energy Well (800)
Heavy Armor Plating
Advanced Remote Datajack
Peak State
------------
> --- POWER ------------
Particle Reactor
Particle Reactor
> --- PROPULSION -------
Medium Treads
Medium Treads
Armored Heavy Treads
> --- UTILITY ----------
High-capacity Storage Unit
High-capacity Storage Unit
Advanced Signal Interpreter
Advanced Targeting Computer
Advanced Target Analyzer
Advanced Armor Integrity Analyzer
Heavy Armor Plating
Improved Hardlight Generator
Improved Hacking Suite
Improved Hacking Suite
Relay Coupler [NC]
Relay Coupler [Grunt]
Relay Coupler [Duelist]
> --- WEAPON -----------
Coil Gun
Coil Gun
Linear Accelerator
> --- INVENTORY --------
Biometal Medium Treads
Biometal Medium Treads
Advanced Myomer Leg
Advanced Myomer Leg
Advanced Myomer Leg
Advanced Myomer Leg
Advanced Myomer Leg
Biometal Leg
Advanced Heat Sink
Advanced Energy Well
Improved Stasis Canceller
Heavy Armor Plating
Advanced Thermal Shield
Relay Coupler [NC]
Quantum Rifle
Nova Cannon
Railgun
Improved Remote Datajack
Advanced Remote Datajack
[Rating: 121]
Favorites
-----------
Power Improved Ion Engine
Engine Improved Ion Engine
Power Core Light Nuclear Core
Reactor Antimatter Reactor
Propulsion Light Treads
Treads Light Treads
Leg Aluminum Leg
Wheel Compact Wheel
Hover Unit Gravmag Array
Flight Unit Nuclear Pulse Array
Utility High-capacity Storage Unit
Device Improved Heat Sink
Storage High-capacity Storage Unit
Processor Improved Targeting Computer
Hackware Relay Coupler [Grunt]
Protection Improved Medium Armor Plating
Weapon Gauss Cannon
Energy Gun Advanced Beam Rifle
Energy Cannon Particle Cannon
Ballistic Gun Coil Gun
Ballistic Cannon Gauss Cannon
Launcher Precision Grenade Launcher
Special Weapon Remote Datajack
Slashing Weapon Power Sword
Special Melee Weapon Improved Datajack
Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2
------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Res
Slots Evolved 16 | . . . . . 4 . 2 . 2 . . . 2 2 2 2
Power 1 | . . . . . . . . . . . . . . . . 1
Propulsion 2 | . . . . . 1 . . . 1 . . . . . . .
Utility 12 | . . . . . 3 . 2 . 1 . . . 2 2 1 1
Weapon 1 | . . . . . . . . . . . . . . . 1 .
Parts Attached 350 | 6 9 5 3 . 55 26 39 17 65 2 10 6 27 23 34 23
Power 28 | 1 2 1 1 . 4 3 3 . 5 . 1 . 2 2 2 1
Engine 18 | 1 2 1 1 . 4 1 3 . 4 . . . 1 . . .
Core 5 | . . . . . . 2 . . 1 . 1 . 1 . . .
Reactor 5 | . . . . . . . . . . . . . . 2 2 1
Propulsion 83 | 2 2 1 . . 23 8 6 2 16 . . 2 1 5 6 9
Treads 40 | . . . . . 14 4 6 . 5 . . . . 4 5 2
Leg 29 | 2 2 1 . . 6 4 . 2 3 . . . . 1 1 7
Wheel 1 | . . . . . . . . . 1 . . . . . . .
Hover 8 | . . . . . . . . . 6 . . 2 . . . .
Flight 5 | . . . . . 3 . . . 1 . . . 1 . . .
Utility 96 | 1 1 2 . . 9 2 16 6 15 2 4 2 14 9 9 4
Device 36 | . 1 1 . . 5 1 9 . 8 . . . 5 1 2 3
Storage 13 | 1 . 1 . . 2 . 1 . 2 . . . 1 2 3 .
Processor 8 | . . . . . 2 . . . . . 1 . 3 1 . 1
Hackware 29 | . . . . . . . 3 4 5 2 3 2 5 5 . .
Protection 10 | . . . . . . 1 3 2 . . . . . . 4 .
Artifact . | . . . . . . . . . . . . . . . . .
Weapon 143 | 2 4 1 2 . 19 13 14 9 29 . 5 2 10 7 17 9
Energy Gun 29 | 1 . . 1 . 15 6 3 . . . . . . . . 3
Energy Cannon 6 | . 1 1 . . . . . . . . . . 1 2 . 1
Ballistic Gun 33 | 1 3 . 1 . 1 1 1 3 7 . 2 . . 2 9 2
Ballistic Cannon 27 | . . . . . 2 1 7 2 10 . . . . 1 3 1
Launcher 16 | . . . . . 1 4 . 2 1 . . 1 3 . 4 .
Special Weapon 20 | . . . . . . . . . 8 . 2 1 4 2 1 2
Impact Weapon . | . . . . . . . . . . . . . . . . .
Slashing Weapon 3 | . . . . . . . . . . . 1 . 2 . . .
Piercing Weapon . | . . . . . . . . . . . . . . . . .
Special Melee Weapon 9 | . . . . . . 1 3 2 3 . . . . . . .
Unidentified Prototypes 14 | . . . . . 6 . 2 . 1 . . . 2 . 2 1
Parts Lost 95 | . 2 1 . . 1 10 5 5 17 . 1 4 11 1 8 29
Power 11 | . 1 . . . . 3 . 1 1 . . 1 1 . 1 2
Propulsion 28 | . 1 . . . 1 2 2 1 9 . . 2 2 . . 8
Utility 30 | . . . . . . 2 3 2 3 . 1 1 6 . 2 10
Weapon 26 | . . 1 . . . 3 . 1 4 . . . 2 1 5 9
Highest Loss Streak 22 | . 2 1 . . 1 5 3 3 6 . 1 4 8 1 3 22
Average Slot Usage (%) 92 | . 86 100 100 100 99 97 99 94 90 86 85 81 67 81 91 78
Engine 5 | . 13 14 14 14 9 2 6 3 4 6 1 . . . . .
Treads 11 | . . . . . 20 13 22 20 5 . . . . 12 10 9
Leg 6 | . 27 28 28 28 6 13 . 2 5 . . . . 1 . 2
Hover 2 | . . . . . . . . . 5 13 13 13 6 . . .
Device 10 | . 2 14 14 14 20 16 21 1 8 6 6 . 3 3 2 3
Storage 13 | . 14 14 14 14 17 18 15 15 13 13 13 13 6 2 9 7
Processor 6 | . . . . . 7 9 7 1 . . 4 6 9 19 14 13
Hackware 14 | . . . . . . . 2 22 28 33 27 29 27 26 30 21
Protection 2 | . . . . . . . 6 10 . . . . . . 3 2
Energy Gun 3 | . 1 . 3 14 10 12 . . . . . . . . . .
Ballistic Gun 4 | . 23 14 14 14 1 1 1 2 3 6 5 6 2 2 6 5
Ballistic Cannon 4 | . . . . . 5 2 11 10 7 . . . . 4 3 2
Naked Turns . | . . . . . . . . . . . . . . . . .
Heaviest Build 145 | 11 16 19 20 20 57 63 84 85 79 50 52 54 57 96 119 145
Greatest Support 130 | 20 20 20 20 20 68 84 84 62 110 56 56 56 56 130 130 116
Greatest Overweight (x) 19 | 1 1 . . . 18 4 1 5 19 . . 13 1 . 3 2
Average Overweight (x) . | . . . . . . . . 1 2 . . . . . . .
Largest Inventory Capacity 20 | 6 6 8 8 8 16 16 18 18 18 16 16 16 16 20 20 20
Average Capacity 15 | 5 6 6 8 8 15 16 16 18 17 16 16 16 10 7 20 19
Most Carried 20 | 6 6 7 8 8 16 16 18 18 18 16 16 16 15 20 20 20
Average Carried 14 | 3 5 6 7 7 14 15 16 17 17 16 15 14 7 6 18 15
Final Capacity 20 | 6 6 8 8 8 16 16 18 18 16 16 16 16 4 20 20 4
Final Carried 20 | 6 6 7 8 8 16 16 15 18 16 16 16 11 3 20 20 4
Class Distribution
--------------------
51% | Bothacker-Mutant
18% | Scavenger-Mutant
16% | Mutant
7% | Bothacker-Gunner
6% | Hacker-Mutant
Dominant Class
----------------
Mutant | -10/Materials
Scavenger-Mutant | -10/Mines
Scavenger-Mutant | -10/Exiles
Mutant | -9/Mines
Scavenger-Mutant | -8/Materials
Scavenger-Mutant | -8/Garrison
Bothacker-Mutant | -7/Factory
Bothacker-Mutant | -7/Garrison
Bothacker-Mutant | -6/Factory
Bothacker-Mutant | -6/Garrison
Bothacker-Mutant | -6/Factory
Bothacker-Mutant | -6/Garrison
Hacker-Mutant | -5/Factory
Bothacker-Mutant | -4/Factory
Bothacker-Gunner | -3/Research
Bothacker-Gunner | -2/Research
Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2
----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Res
Matter Collected 8589 | 214 229 83 10 25 890 283 1319 605 1588 . 137 174 284 654 1398 696
Remotely . | . . . . . . . . . . . . . . . . .
Salvage Created 8937 | . 300 257 . 29 1500 419 1106 563 969 . 44 139 85 932 1802 792
Parts 475 | . 15 11 . . 88 42 40 30 59 . 4 11 6 27 91 51
Haulers Intercepted 7 | . 1 . . . 4 . 1 . . . . . . 1 . .
Recyclers Shooed 12 | . . 1 . . 1 . 1 . 8 . . . . 1 . .
Parts Field Recycled . | . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . .
Parts Self-Destructed . | . . . . . . . . . . . . . . . . .
Prevented . | . . . . . . . . . . . . . . . . .
Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2
------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Res
Combat Hostiles Destroyed 181 | . 6 5 . . 28 25 23 24 22 . 1 6 3 8 20 10
Melee 2 | . . . . . . . . . . . 1 . 1 . . .
Guns 63 | . 6 1 . . 18 5 2 3 6 . . 2 . 1 13 6
Cannons 77 | . . 4 . . 8 5 21 12 12 . . . . 7 4 4
AOE 39 | . . . . . 2 15 . 9 4 . . 4 2 . 3 .
Classes Destroyed 17 | . 3 1 . 1 6 . 3 . . . . . 2 . 1 .
Worker 16 | . . . . 1 3 . 1 . 4 . . . 2 2 2 1
Builder 3 | . 1 . . . . . . . 1 . . . . . 1 .
Tunneler 1 | . . 1 . . . . . . . . . . . . . .
Hauler 7 | . 1 . . . 4 . 1 . . . . . . 1 . .
Recycler 14 | . . . . . 3 . 2 . 1 . . . . 3 4 1
Mechanic 1 | . . . . . . . 1 . . . . . . . . .
Operator 2 | . . . . . . . . . . . . . 1 . . 1
Watcher 1 | . . . . . 1 . . . . . . . . . . .
Swarmer 40 | . . . . . 4 15 . 10 3 . . 4 . . 3 1
Grunt 73 | . 6 5 . . 17 6 13 14 10 . . . . 1 . 1
Brawler 1 | . . . . . 1 . . . . . . . . . . .
Duelist 3 | . . . . . . . 1 . 1 . . 1 . . . .
Sentry 19 | . . . . . 4 2 5 . 1 . . . . 4 3 .
Hunter 19 | . . . . . 2 2 . . 3 . . . . . 8 4
Programmer 24 | . . . . . . . 4 . 4 . 1 1 2 3 5 4
Behemoth 1 | . . . . . . . . . . . . . . . 1 .
Assembled 1 | . . . . . . . . . . . . . 1 . . .
Thug 1 | . . . . . . . . . . . . . . . 1 .
Best Kill Streak 9 | . 4 2 . 1 9 7 3 7 4 . 1 5 4 3 3 7
Combat Bots Only 7 | . 4 2 . . 6 7 3 7 3 . 1 5 2 3 3 4
Max Kills in Single Turn 3 | . 1 1 . 1 2 3 2 3 2 . 1 2 3 1 2 1
Gunslinging 1 | . . . . . 1 . . . . . . . . . . .
Exploded 3 | . . . . . 1 3 . 2 2 . . 2 1 . 2 .
Melee 1 | . . . . . . . . . . . 1 . 1 . . .
Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . .
Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2
-------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Res
Damage Taken 24866 | . 579 325 . . 1362 1598 2091 1321 3465 34 317 489 1640 837 4364 6444
Core 4215 | . 120 54 . . 210 161 166 219 340 . 71 152 746 115 403 1458
Absorbed by Shields 973 | . . . . . . . 299 . 40 5 . . 49 . 492 88
Reduced by Siege Mode 406 | . . . . . . . . . . . . . . . 285 121
Core Remaining (%) 53 | 100 . . . 30 . 32 . 45 . . . 33 25 90 69 .
Volleys Fired 645 | . 29 25 . 1 88 45 94 45 102 4 7 16 14 39 78 58
Largest 3 | . 2 2 . 2 2 2 2 2 2 1 1 1 1 2 3 3
Hottest 214 | . 40 88 . 74 122 126 96 96 96 30 30 39 98 159 147 214
Shots Fired 1161 | . 58 50 . 2 175 75 160 68 163 4 7 16 14 62 203 104
Gun 571 | . 58 26 . 2 125 36 33 15 44 1 1 8 . 20 143 59
Cannon 505 | . . 24 . . 48 30 127 47 102 . . . 2 41 47 37
Launcher 39 | . . . . . 2 9 . 6 2 . . 2 8 . 10 .
Special 46 | . . . . . . . . . 15 3 6 6 4 1 3 8
Kinetic 865 | . 58 26 . 1 69 31 144 62 146 1 1 8 . 54 190 74
Thermal 203 | . . 24 . 1 104 35 16 . . . . . 2 7 . 14
Explosive 29 | . . . . . 2 9 . 6 2 . . 2 8 . . .
Electromagnetic 18 | . . . . . . . . . . . . . . . 10 8
Robot Hit Streak 25 | . 13 14 . 13 17 8 16 21 25 2 9 13 17 16 22 24
Robot Miss Streak 7 | . 3 1 . . 3 7 3 1 4 1 . 1 1 1 2 5
Penetration Max 2 | . . . . . . . 1 . 1 . . . . . 1 2
Secondary Targets 7 | . 2 1 . . 2 . . . 1 . . . . . 1 .
Max Gunslinging Chain 1 | . 1 1 . . 1 . . . 1 . . . . . 1 .
Shots Hit Robots 847 | . 44 40 . 1 131 48 127 46 96 2 8 14 13 51 148 78
Core Hits 408 | . 16 12 . 1 68 39 48 38 51 . 1 6 16 21 61 30
Critical Hits 59 | . . . . . . . 16 5 10 . . 1 1 8 10 8
Critical Kills 23 | . . . . . . . 5 . 7 . . . 1 2 4 4
Critical Parts Destroyed 34 | . . . . . . . 11 5 3 . . 1 . 5 5 4
Melee Attacks 16 | . . . . . . . 7 2 2 . 1 . 4 . . .
Impact . | . . . . . . . . . . . . . . . . .
Slashing 5 | . . . . . . . . . . . 1 . 4 . . .
Piercing . | . . . . . . . . . . . . . . . . .
Sneak Attacks 2 | . . . . . . . 2 . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . .
Follow-up Attacks . | . . . . . . . . . . . . . . . . .
Damage Inflicted 24244 | . 520 592 . 17 2796 1691 3282 2146 2924 . 67 576 985 1779 4415 2454
Guns 8683 | . 513 146 . 17 1836 309 515 159 589 . 31 197 . 457 2494 1420
Cannons 10727 | . . 446 . . 761 342 2767 1057 1743 . . . 77 1314 1192 1028
Explosions 4684 | . . . . . 199 1040 . 930 586 . . 379 821 . 729 .
Melee 123 | . . . . . . . . . . . 36 . 87 . . .
Ramming 27 | . 7 . . . . . . . 6 . . . . 8 . 6
Kinetic 15916 | . 513 146 . . 1072 342 2982 1216 2332 . 31 197 . 1584 3686 1815
Thermal 3285 | . . 446 . 17 1525 309 300 . . . . . 77 187 . 424
Explosive 4124 | . . . . . 199 1040 . 930 586 . . 379 821 . 169 .
Electromagnetic 769 | . . . . . . . . . . . . . . . 560 209
Impact . | . . . . . . . . . . . . . . . . .
Slashing 123 | . . . . . . . . . . . 36 . 87 . . .
Piercing . | . . . . . . . . . . . . . . . . .
Highest Corruption 15 | . 2 2 2 2 . . . . 2 2 4 4 3 2 14 15
Average Corruption 3 | . 1 2 2 2 . . . . 1 2 3 4 2 2 10 12
Corruption Purged . | . . . . . . . . . . . . . . . . .
Effects 131 | . 1 4 5 4 . . . . 18 . 19 3 6 2 46 23
Message Errors 23 | . . 1 1 1 . . . . 5 . 1 2 2 . 7 3
Matter Fused 18 | . . . . . . . . . . . 7 . . . 8 3
Heat Flow Errors 10 | . . . 2 1 . . . . 2 . 2 . . . 3 .
Energy Discharges 12 | . . 1 1 . . . . . . . 6 . 2 . 2 .
Parts Rejected 2 | . . . . . . . . . . . . . . . . 2
Data Loss (minor) 18 | . 1 . 1 2 . . . . 5 . 3 1 2 . 1 2
Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 .
Misfires 3 | . . . . . . . . . . . . . . . 3 .
Alerts 1 | . . . . . . . . . . . . . . . . 1
Misdirections 3 | . . . . . . . . . . . . . . . 2 1
Targeting Errors 34 | . . 2 . . . . . . 5 . . . . 1 16 10
Weapon Failures 6 | . . . . . . . . . 1 . . . . 1 3 1
Overload Shots . | . . . . . . . . . . . . . . . . .
Overflow Damage 350 | . . 36 . . 18 35 58 27 41 . . . 34 36 28 37
Projectiles 260 | . . 36 . . 18 . 58 27 41 . . . . 36 7 37
Explosions 90 | . . . . . . 35 . . . . . . 34 . 21 .
Melee . | . . . . . . . . . . . . . . . . .
Knockbacks 108 | . . . . . 12 10 30 14 24 . . . . 4 3 11
Impact . | . . . . . . . . . . . . . . . . .
Kinetic 99 | . . . . . 11 10 25 13 24 . . . . 4 2 10
Secondary 9 | . . . . . 1 . 5 1 . . . . . . 1 1
Self-Inflicted Damage 393 | . 3 . . . . 161 . 119 73 . . 37 . . . .
Shots 14 | . . . . . . 6 . 5 1 . . 2 . . . .
Rammed 2 | . 1 . . . . . . . 1 . . . . . . .
Targets Rammed 4 | . 1 . . . . . . . 1 . . . . 1 . 1
Kicked 1 | . . . . . . . . . . . . . . . . 1
Crushed 1 | . . . . . . . . . . . . . . 1 . .
Highest Temperature 456 | . 61 77 225 241 312 456 111 120 424 14 264 35 23 114 243 332
Average Temperature 59 | . 24 29 114 131 50 151 23 42 42 9 83 13 9 28 47 106
Received Heat Transfer 3524 | . 324 177 . . 531 306 760 324 411 6 42 108 73 129 90 243
Effects 5 | . . . . . . 2 . . 1 . . . . . . 2
Shutdowns 2 | . . . . . . 1 . . 1 . . . . . . .
Energy Bleed 2 | . . . . . . 1 . . . . . . . . . 1
Interference 1 | . . . . . . . . . . . . . . . . 1
Siege Activations 14 | . . . . . . . . . . . . . . 3 9 2
Total Turns 234 | . . . . . . . . . . . . . . 5 178 51
Longest Duration 36 | . . . . . . . . . . . . . . 2 36 33
Robots Corrupted . | . . . . . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . .
Parts Fried 5 | . . . . . . . . . . . . . . . 4 1
Impact Corruptions . | . . . . . . . . . . . . . . . . .
Robots Melted . | . . . . . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . .
Parts Melted 6 | . . 1 . . 1 . 2 . . . . . . . . 2
Heat Transferred 5513 | . . 777 . 37 2960 555 555 . . . . . 74 185 . 370
Parts Sabotaged . | . . . . . . . . . . . . . . . . .
Parts Stolen . | . . . . . . . . . . . . . . . . .
Parts Stripped . | . . . . . . . . . . . . . . . . .
Power Chain Reactions . | . . . . . . . . . . . . . . . . .
Missiles Intercepted . | . . . . . . . . . . . . . . . . .
Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2
------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Res
Peak Influence 1256 | . 172 115 . 28 334 1050 862 1256 804 581 344 203 210 471 455 520
Average Influence 401 | . 64 69 . 12 180 745 651 990 629 533 239 158 85 186 226 302
Maximum Alert Level 4 | . . . . . 1 3 3 4 3 2 1 1 1 2 2 2
Low Security (%) 34 | 100 100 100 . 100 57 . . . . . 31 98 91 69 31 7
Level 1 23 | . . . . . 42 13 . . . . 68 1 8 29 62 71
Level 2 25 | . . . . . . 12 76 14 80 100 . . . 1 5 21
Level 3 15 | . . . . . . 73 23 59 19 . . . . . . .
Level 4 1 | . . . . . . . . 25 . . . . . . . .
Level 5 . | . . . . . . . . . . . . . . . . .
High Security . | . . . . . . . . . . . . . . . . .
Max Security . | . . . . . . . . . . . . . . . . .
Squads Dispatched 50 | . 4 . . . 2 . 7 . 9 . 3 . 6 4 8 7
Investigation 10 | . 3 . . . . . 1 . 1 . 2 . 1 1 1 .
Extermination 14 | . . . . . . . 3 . 3 . 1 . 1 1 3 2
Reinforcement 17 | . 1 . . . 2 . 1 . 4 . . . 4 . 3 2
Assault 4 | . . . . . . . 2 . 1 . . . . 1 . .
Garrison 5 | . . . . . . . . . . . . . . 1 1 3
Intercept . | . . . . . . . . . . . . . . . . .
Construction Impeded 8 | . . . . . . . . . 3 . . . . . 3 2
Haulers Reinforced . | . . . . . . . . . . . . . . . . .
Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2
--------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Res
Distress Signals 11 | . 1 . . . 2 . . . 2 . 2 . 2 . . 2
Communications Jammed 6 | . . . . . . . 6 . . . . . . . . .
Distress Signals 6 | . . . . . . . 6 . . . . . . . . .
Times Spotted 365 | . 10 5 . 1 47 32 43 31 50 4 11 12 35 17 32 35
Peak Tracking Total 15 | . 6 2 . 1 6 8 5 7 6 3 4 6 9 5 6 15
Tactical Retreats 29 | . . 1 . . 1 7 3 4 3 . 2 . 6 1 . 1
Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2
------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Res
Traps Triggered 30 | . 3 . . . 1 6 . 5 4 1 4 . 4 . 2 .
Indirectly 1 | . . . . . . . . . . . . . . . 1 .
Trap Hack Attempts 35 | . . . . . . . . 15 20 . . . . . . .
Triggered . | . . . . . . . . . . . . . . . . .
Disarmed . | . . . . . . . . . . . . . . . . .
Reprogrammed 2 | . . . . . . . . 2 . . . . . . . .
Reused . | . . . . . . . . . . . . . . . . .
Traps Extracted . | . . . . . . . . . . . . . . . . .
Installed . | . . . . . . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . . . . . .
Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2
---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Res
Machines Disabled 30 | . . . . . 3 3 6 3 7 1 . . 1 2 4 .
Max in Single Turn 2 | . . . . . 1 1 1 1 1 1 . . 1 1 2 .
Garrison Access 1 | . . . . . . . . . . . . . . 1 . .
Garrison Relay 7 | . . . . . . 3 . 3 . 1 . . . . . .
Machines Sabotaged . | . . . . . . . . . . . . . . . . .
Garrisons Compromised . | . . . . . . . . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . . . . . . . . .
Fab Network Shutdowns . | . . . . . . . . . . . . . . . . .
Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2
--------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Res
Machines Accessed 53 | . 4 . . . 7 . 6 . 12 . 7 . 5 6 3 3
Terminals 32 | . 4 . . . 6 . . . 8 . 3 . 3 5 2 1
Fabricators 8 | . . . . . . . 3 . 1 . 3 . 1 . . .
Repair Stations 3 | . . . . . . . 1 . 1 . . . . . . 1
Recycling Units . | . . . . . . . . . . . . . . . . .
Scanalyzers 3 | . . . . . . . 1 . 1 . . . 1 . . .
Garrison Access 7 | . . . . . 1 . 1 . 1 . 1 . . 1 1 1
Total Hacks 154 | . 15 . . . 17 . 11 . 31 . 23 . 12 29 7 9
Successful 88 | . 8 . . . 6 . 7 . 16 . 12 . 10 21 4 4
Failed 66 | . 7 . . . 11 . 4 . 15 . 11 . 2 8 3 5
Catastrophic 13 | . 1 . . . 4 . . . 4 . 1 . 1 . 1 1
Database Lockouts . | . . . . . . . . . . . . . . . . .
Manual 110 | . 18 . . . 17 . . . 21 . 13 . 6 22 6 7
Terminals 106 | . 15 . . . 16 . . . 21 . 13 . 8 23 4 6
Fabricators 20 | . . . . . . . 6 . 3 . 9 . 2 . . .
Repair Stations 7 | . . . . . . . 2 . 3 . . . . . . 2
Recycling Units . | . . . . . . . . . . . . . . . . .
Scanalyzers 6 | . . . . . . . 2 . 2 . . . 2 . . .
Garrison Access 15 | . . . . . 1 . 1 . 2 . 1 . . 6 3 1
Terminal Hacks 28 | . 5 . . . 3 . . . 1 . 3 . 2 12 1 1
Record 4 | . . . . . . . . . . . 1 . 2 1 . .
Part Schematic 7 | . 1 . . . 2 . . . . . 1 . . 3 . .
Robot Analysis 6 | . 3 . . . 1 . . . . . 1 . . 1 . .
Prototype ID Bank 1 | . . . . . . . . . . . . . . 1 . .
Level Access Points 1 | . . . . . . . . . . . . . . 1 . .
Branch Access Points 2 | . 1 . . . . . . . . . . . . . . 1
Terminal Index 1 | . . . . . . . . . . . . . . 1 . .
Fabricator Index 1 | . . . . . . . . . . . . . . 1 . .
Unreport Threat 2 | . . . . . . . . . 1 . . . . 1 . .
Locate Traps 1 | . . . . . . . . . . . . . . 1 . .
Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 .
Recall Assault 1 | . . . . . . . . . . . . . . 1 . .
Fabricator Hacks 14 | . . . . . . . 5 . 2 . 5 . 2 . . .
Network Status 1 | . . . . . . . 1 . . . . . . . . .
Load Schematic 7 | . . . . . . . 2 . 1 . 3 . 1 . . .
Build 6 | . . . . . . . 2 . 1 . 2 . 1 . . .
Repair Station Hacks 3 | . . . . . . . . . 2 . . . . . . 1
Scan Component 2 | . . . . . . . . . 1 . . . . . . 1
Repair 1 | . . . . . . . . . 1 . . . . . . .
Recycling Unit Hacks . | . . . . . . . . . . . . . . . . .
Scanalyzer 5 | . . . . . . . 1 . 2 . . . 2 . . .
Insert Component 3 | . . . . . . . 1 . 1 . . . 1 . . .
Analyze 2 | . . . . . . . . . 1 . . . 1 . . .
Garrison Access Hacks 7 | . . . . . 1 . 1 . 2 . 1 . . 1 1 .
Unlock Access 4 | . . . . . 1 . 1 . 1 . 1 . . . . .
Coupler Status 3 | . . . . . . . . . 1 . . . . 1 1 .
Unauthorized Hacks 31 | . 3 . . . 2 . . . 7 . 3 . 4 8 2 2
Terminals 26 | . 3 . . . 2 . . . 7 . 3 . 4 5 1 1
Assimilate 3 | . . . . . . . . . . . . . 2 1 . .
Botnet 20 | . 3 . . . 2 . . . 6 . 2 . 2 3 1 1
Operators 2 | . . . . . . . . . 1 . . . . 1 . .
Search 1 | . . . . . . . . . . . 1 . . . . .
Fabricators . | . . . . . . . . . . . . . . . . .
Repair Stations . | . . . . . . . . . . . . . . . . .
Recycling Units . | . . . . . . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . . . . . .
Garrison Access 5 | . . . . . . . . . . . . . . 3 1 1
Restock 1 | . . . . . . . . . . . . . . 1 . .
Reprogram 3 | . . . . . . . . . . . . . . 1 1 1
Eject 1 | . . . . . . . . . . . . . . 1 . .
Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1
Used . | . . . . . . . . . . . . . . . . .
Hacking Detections 46 | . 4 . . . 6 . 4 . 10 . 5 . 5 6 3 3
Full Trace Events 6 | . 1 . . . . . 1 . 1 . 1 . 1 . 1 .
Feedback Events . | . . . . . . . . . . . . . . . . .
Feedback Blocked . | . . . . . . . . . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . . . . . . . . . .
Robots Built . | . . . . . . . . . . . . . . . . .
Matter . | . . . . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . . . . . . . . . .
Part Schematics Acquired 8 | . 1 . . . 2 . . . 1 . 1 . 1 2 . .
Parts Built 5 | . . . . . . . 1 . 1 . 2 . 1 . . .
Matter 832 | . . . . . . . 248 . 102 . 380 . 102 . . .
Time 379 | . . . . . . . 87 . 51 . 190 . 51 . . .
Total Part Build Rating 15 | . . . . . . . 3 . 1 . 10 . 1 . . .
Parts Repaired 1 | . . . . . . . . . 1 . . . . . . .
Time 25 | . . . . . . . . . 25 . . . . . . .
Parts Recycled . | . . . . . . . . . . . . . . . . .
Recycled Matter . | . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . .
Retrieved Components . | . . . . . . . . . . . . . . . . .
Parts Scanalyzed 2 | . . . . . . . . . 1 . . . 1 . . .
Part Schematics Acquired 2 | . . . . . . . . . 1 . . . 1 . . .
Parts Damaged . | . . . . . . . . . . . . . . . . .
Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2
------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Res
Used RIF Installer 3 | . . . . . . 1 . 1 . 1 . . . . . .
Robot Detection 1 | . . . . . . . . 1 . . . . . . . .
Structural Interface 1 | . . . . . . . . . . 1 . . . . . .
Robots Hacked 34 | . . . . . . . 5 2 11 2 3 3 2 1 2 3
Non-combat 4 | . . . . . . . 1 . . . 1 . . . 2 .
Combat 30 | . . . . . . . 4 2 11 2 2 3 2 1 . 3
Robot Hacks Applied 42 | . . . . . . . 6 2 13 2 4 4 2 1 2 6
parse_system 5 | . . . . . . . 1 . . . 1 . . . 1 2
no_distress 1 | . . . . . . . . . . . . . . . 1 .
find_fabricator 1 | . . . . . . . 1 . . . . . . . . .
find_garrison 1 | . . . . . . . . . 1 . . . . . . .
link_complan 2 | . . . . . . . . . 1 . . . . . . 1
spike_heat 1 | . . . . . . . . . 1 . . . . . . .
overload_power 1 | . . . . . . . . . . . . . . . . 1
amplify_resonance 5 | . . . . . . . . . 1 1 . 2 . . . 1
go_dormant 4 | . . . . . . . . . . 1 2 1 . . . .
overwrite_iff 10 | . . . . . . . 3 1 5 . . . . . . 1
streamctrl_high 8 | . . . . . . . . 1 3 . 1 1 1 1 . .
formatsys_high 3 | . . . . . . . 1 . 1 . . . 1 . . .
Relay Couplers Released 40 | . . . . . . 14 . 15 . 4 . . . 7 . .
Ejected 4 | . . . . . . . . . . . . . . 4 . .
Machine Destruction 33 | . . . . . . 14 . 15 . 4 . . . . . .
Programmers 3 | . . . . . . . . . . . . . . 3 . .
Attached 24 | . . . . . . . 3 4 5 2 . 2 3 5 . .
Robots Rewired 3 | . . . 3 . . . . . . . . . . . . .
Allies Hacked 2 | . . . . . . . 1 . . . . . . . . 1
Hacks Repelled . | . . . . . . . . . . . . . . . . .
Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2
-------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Res
Total Allies 32 | . . . 3 . . . 4 2 8 . 1 1 2 5 3 3
Largest Group 4 | . . . 3 3 3 . 1 1 2 . 1 1 1 4 3 2
Highest-Rated Group 138 | . . . 37 37 37 . 30 29 53 . 32 20 21 58 138 90
Highest-Rated Ally 58 | . . . 21 21 21 . 30 29 47 . 32 20 21 58 46 52
Total Orders 4 | . . . . . . . . . 2 . 2 . . . . .
EXPLORE 1 | . . . . . . . . . . . 1 . . . . .
RETURN 3 | . . . . . . . . . 2 . 1 . . . . .
Ally Attacks 112 | . . . . 5 22 . 14 11 20 . . 1 . 19 15 5
Total Damage 2763 | . . . . 62 317 . 681 140 790 . . 20 . 327 287 139
Kills 14 | . . . . 2 2 . 2 1 4 . . . . 2 1 .
Allies Corrupted . | . . . . . . . . . . . . . . . . .
Allies Melted 1 | . . . . . . . . . 1 . . . . . . .
Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2
------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Res
Robot Analysis Total 6 | . 3 . . . 1 . . . . . 1 . . 1 . .
Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . . . . .
Drone Launches 4 | . . . . . . . . . 2 . 2 . . . . .
Drone Recoveries 2 | . . . . . . . . . 2 . . . . . . .
Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2
------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Res
Turns Passed 14981 | 84 421 394 507 367 2581 1065 1832 997 2124 99 831 160 771 875 1341 532
Spaces Moved 9295 | 60 263 262 401 290 1387 578 870 436 1272 138 947 196 908 495 550 242
Core 292 | 7 . . . . 1 . . . 4 . . 1 219 . . 60
Treads 3692 | . . . . . 1029 268 870 374 68 . . . . 379 548 156
Legs 2157 | 53 263 262 401 290 357 310 . 62 131 . . . . . 2 26
Wheels 504 | . . . . . . . . . 504 . . . . . . .
Hover 2200 | . . . . . . . . . 565 138 947 195 355 . . .
Flight 450 | . . . . . . . . . . . . . 334 116 . .
Fastest Speed 40 | 50 120 120 120 120 120 145 150 178 56 56 56 56 40 40 150 50
Average Speed 123 | 115 120 120 120 120 159 151 166 179 119 56 56 59 53 128 170 145
Slowest Speed 1000 | 120 150 120 120 120 950 240 178 270 1000 56 56 700 110 160 210 210
Overloaded Moves . | . . . . . . . . . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . . . . . . . . . .
Robots Hopped . | . . . . . . . . . . . . . . . . .
Cave-ins Triggered . | . . . . . . . . . . . . . . . . .
Exploration Rate (%) 40 | 4 50 51 88 69 60 71 21 62 34 41 31 36 25 14 17 11
Regions Visited 16
Branch Regions 3
Pre-discovered Areas 3 | . . 2 . 1 . . . . . . . . . . . .
Known Exits Taken 8 | . 1 . . . 1 . 1 . 1 . 1 . 1 1 1 .
Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . .
Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . .
Spaces Dug 3 | . . . . . . . . . 2 . . . . 1 . .
Terrain Destroyed 353 | . . . . . 17 21 15 27 83 . . 46 61 17 53 13
Melee . | . . . . . . . . . . . . . . . . .
Projectile 94 | . . . . . 8 . 15 1 20 . . 2 . 17 18 13
AOE 259 | . . . . . 9 21 . 26 63 . . 44 61 . 35 .
Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2
--------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Res
Total 11784 | 72 318 298 428 307 1628 714 1102 594 1715 155 1242 224 1174 670 805 338
Wait 901 | . 4 1 . 15 23 6 53 30 180 . 237 7 179 80 80 6
Move 9282 | 59 262 261 400 289 1387 577 870 435 1271 137 947 195 907 494 549 242
Hop . | . . . . . . . . . . . . . . . . .
Pick Up 169 | 7 4 2 3 1 19 16 14 22 19 . 6 . 6 20 28 2
Fast Attach 135 | 5 4 . 2 . 34 5 14 5 21 . 2 . 11 17 9 6
Attach 89 | 1 . 1 1 . 3 13 9 4 16 . 3 3 8 . 12 15
Detach 28 | . . . . . 3 2 . 2 4 . 1 . 5 4 5 2
Swap 126 | . 5 4 . . 18 8 16 8 28 2 5 3 8 6 13 2
Drop 204 | . 9 4 4 1 53 12 25 18 25 . 6 . 3 9 31 4
Fire 645 | . 29 25 . 1 88 45 94 45 102 4 7 16 14 39 78 58
Melee 16 | . . . . . . . 7 2 2 . 1 . 4 . . .
Ram . | . . . . . . . . . . . . . . . . .
Kick 2 | . 1 . . . . . . . . . . . . . . 1
Crush 2 | . . . . . . . . . 1 . . . . 1 . .
Escape Stasis 130 | . . . . . . 30 . 8 26 12 26 . 28 . . .
Rewire 19 | . . . 18 . . . . . . . . . 1 . . .
Trap 35 | . . . . . . . . 15 20 . . . . . . .
Miscellaneous 1 | . . . . . . . . . . . 1 . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat x2] / *Min)
-10/Mines (discovered 2 exits: [*Mat] / *Exi)
-10/Exiles
-9/Mines
-8/Materials (discovered 3 exits: *Fac / Sto / Gar)
-8/Garrison (discovered 3 exits: *Fac x3)
-7/Factory
-7/Garrison (discovered 2 exits: *Fac x2)
-6/Factory (discovered 3 exits: *Fac / [Low] / Gar)
-6/Garrison
-6/Factory (discovered 4 exits: *Fac / [*Low x2] / Gar)
-6/Garrison
-5/Factory (discovered 2 exits: *Fac / *Upp)
-4/Factory (discovered 6 exits: *Res x4 / *Upp x2)
-3/Research
-2/Research (discovered 2 exits: Qua x2)
History
---------
Turn | Location | Event
14 | -11/Scrapyard | Discovered new exit (range 15)
85 | -11/Scrapyard | Entered Materials
193 | -10/Materials | Identified exit to Mines
289 | -10/Materials | Discovered new exit (range 13)
316 | -10/Materials | Build established: Mutant
338 | -10/Materials | Discovered new exit (range 16)
506 | -10/Materials | Entered Mines
516 | -10/Mines | Met a Derelict bent on vengeance
718 | -10/Mines | Build established: Scavenger-Mutant
736 | -10/Mines | Core integrity fell below 50%
810 | -10/Mines | Discovered new exit (range 16)
815 | -10/Mines | Learned location of 1 exit from Materials
816 | -10/Mines | Learned location of Zion (-7)
895 | -10/Mines | Deemed a non-threat by the Exiles lab entrance
895 | -10/Mines | Discovered new exit (range 5)
900 | -10/Mines | Entered Exiles
900 | -10/Exiles | Found Exiles lab destroyed
1397 | -10/Exiles | Discovered new exit (range 10)
1407 | -10/Exiles | Entered Mines
1407 | -9/Mines | Accompanied by 3 allies
1533 | -9/Mines | Assembled infested the area
1648 | -9/Mines | Build established: Mutant
1758 | -9/Mines | Discovered new exit (range 5)
1774 | -9/Mines | Entered Materials
1774 | -8/Materials | Accompanied by 3 allies
1774 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3
1775 | -8/Materials | Identified exit to Storage
2440 | -8/Materials | Discovered new exit (range 16)
2665 | -8/Materials | Build established: Scavenger-Mutant
3974 | -8/Materials | Build established: Mutant
4355 | -8/Materials | Identified exit to Garrison
4355 | -8/Materials | Entered Garrison
4428 | -8/Garrison | Triggered checkpoint
4455 | -8/Garrison | Garrison Relay disabled
4552 | -8/Garrison | Core integrity fell below 50%
4560 | -8/Garrison | Triggered checkpoint
4569 | -8/Garrison | Triggered checkpoint
4570 | -8/Garrison | Triggered checkpoint
4577 | -8/Garrison | Destroyed 7 combat bots
4622 | -8/Garrison | Triggered checkpoint
4653 | -8/Garrison | Destroyed 7 combat bots
4661 | -8/Garrison | Lost 5 parts (1p2n1u1w)
4756 | -8/Garrison | Discovered new exit (range 12)
4878 | -8/Garrison | Triggered checkpoint
4923 | -8/Garrison | Build established: Scavenger-Mutant
4924 | -8/Garrison | Discovered new exit (range 14)
5041 | -8/Garrison | Discovered new exit (range 8)
5063 | -8/Garrison | Installed Relay Interface Framework
5124 | -8/Garrison | Triggered checkpoint
5179 | -8/Garrison | Garrison Relay disabled
5342 | -8/Garrison | Garrison Relay disabled
5420 | -8/Garrison | Entered Factory
5420 | -7/Factory | Evolved 2 slots: Utility x2
5461 | -7/Factory | Build established: Bothacker-Mutant
5820 | -7/Factory | First assault squad dispatched
6303 | -7/Factory | Fabricated Adv. Sensor Array?
7237 | -7/Factory | Lost 3 parts (2n1u)
7251 | -7/Factory | Identified exit to Garrison
7252 | -7/Factory | Entered Garrison
7268 | -7/Garrison | Triggered checkpoint
7401 | -7/Garrison | Garrison Relay disabled
7418 | -7/Garrison | Triggered checkpoint
7526 | -7/Garrison | Destroyed 7 combat bots
7544 | -7/Garrison | Triggered checkpoint
7549 | -7/Garrison | Triggered checkpoint
7625 | -7/Garrison | Triggered checkpoint
7702 | -7/Garrison | Triggered checkpoint
7753 | -7/Garrison | Garrison Relay disabled
7856 | -7/Garrison | Discovered new exit (range 8)
7992 | -7/Garrison | Triggered checkpoint
8008 | -7/Garrison | Core integrity fell below 50%
8036 | -7/Garrison | Lost 3 parts (1n1u1w)
8100 | -7/Garrison | Garrison Relay disabled
8207 | -7/Garrison | Discovered new exit (range 14)
8241 | -7/Garrison | Expanded RIF knowledge: Robot Detection
8249 | -7/Garrison | Entered Factory
8249 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1
8521 | -6/Factory | Lost 5 parts (4n1w)
8545 | -6/Factory | Spotted B-75 Beast
9320 | -6/Factory | Discovered new exit (range 18)
9708 | -6/Factory | Lost 6 parts (1p3n1u1w)
9994 | -6/Factory | Fabricated Lrg. Storage Unit?
10175 | -6/Factory | Repaired Gravmag Array
10327 | -6/Factory | Discovered new exit (range 24)
10349 | -6/Factory | First assault squad dispatched
10373 | -6/Factory | Identified exit to Garrison
10373 | -6/Factory | Entered Garrison
10376 | -6/Garrison | Expanded RIF knowledge: Structural Interface
10396 | -6/Garrison | Triggered checkpoint
10424 | -6/Garrison | Triggered checkpoint
10428 | -6/Garrison | Garrison Relay disabled
10450 | -6/Garrison | Triggered checkpoint
10466 | -6/Garrison | Discovered new exit (range 11)
10472 | -6/Garrison | Entered Factory
10759 | -6/Factory | Discovered new exit (range 7)
10908 | -6/Factory | Discovered new exit (range 6)
11006 | -6/Factory | Discovered new exit (range 9)
11061 | -6/Factory | Fabricated Imp. Hacking Suite?
11177 | -6/Factory | Fabricated Imp. Hacking Suite (x1)
11303 | -6/Factory | Identified exit to Garrison
11303 | -6/Factory | Entered Garrison
11320 | -6/Garrison | Triggered checkpoint
11326 | -6/Garrison | Core integrity fell below 50%
11397 | -6/Garrison | Spotted B-75 Beast
11402 | -6/Garrison | Triggered checkpoint
11405 | -6/Garrison | Triggered checkpoint
11421 | -6/Garrison | Discovered new exit (range 13)
11450 | -6/Garrison | Lost 4 parts (1p2n1u)
11463 | -6/Garrison | Entered Factory
11463 | -5/Factory | Evolved 2 slots: Utility x2
11799 | -5/Factory | Fabricated Lrg. Storage Unit (x1)
11837 | -5/Factory | Assembled infested ambush trap array
11937 | -5/Factory | Discovered new exit (range 8)
11942 | -5/Factory | Identified exit to Upper Caves
11946 | -5/Factory | Lost 8 parts (1p2n3u2w)
12021 | -5/Factory | Core integrity fell below 50%
12124 | -5/Factory | Build established: Hacker-Mutant
12202 | -5/Factory | Discovered new exit (range 11)
12234 | -5/Factory | Identified exit to Factory
12234 | -5/Factory | Entered another Factory area
12234 | -4/Factory | Evolved 2 slots: Utility x2
12571 | -4/Factory | Garrison activated, responded to threat
12654 | -4/Factory | Identified exit to Research
12661 | -4/Factory | Discovered new exit (range 10)
12665 | -4/Factory | P-70 Sage assimilated allied Technician 7a
12924 | -4/Factory | Build established: Bothacker-Mutant
12968 | -4/Factory | Discovered new exit (range 4)
12995 | -4/Factory | Identified exit to Upper Caves
13109 | -4/Factory | Entered Research
13109 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1
13634 | -3/Research | Spotted B-86 Titan
13649 | -3/Research | Destroyed B-86 Titan
13951 | -3/Research | Build established: Bothacker-Gunner
13969 | -3/Research | System corruption reached 10%
13999 | -3/Research | Lost 3 parts (1p2w)
14101 | -3/Research | Lost 3 parts (1u2w)
14173 | -3/Research | Allied Derelicts emerged from ambush trap array
14173 | -3/Research | Garrison activated, responded to threat
14382 | -3/Research | Discovered new exit (range 15)
14415 | -3/Research | Identified exit to Research
14450 | -3/Research | Entered another Research area
14450 | -2/Research | Evolved 2 slots: Power x1, Utility x1
14691 | -2/Research | Identified exit to Quarantine
14738 | -2/Research | Garrison activated, responded to threat
14786 | -2/Research | System corruption reached 10%
14816 | -2/Research | Lost 7 parts (1p2n2u2w)
14932 | -2/Research | Core integrity fell below 50%
14956 | -2/Research | Spotted B-90 Cyclops
14964 | -2/Research | Core integrity fell below 20%
14979 | -2/Research | Spotted B-90 Cyclops
14982 | -2/Research | Destroyed by B-90 Cyclops with Nova Cannon
Last Messages
---------------
14962_ Imp. Hacking Suite destroyed.
14963_ Penetrated by Slug. <x2>
14963_ RIF reveals location of hidden door.
14965_ Slug penetrates U-05 Engineer.
14965_ U-05 Engineer destroyed.
14965_ Slug penetrates Wall.
14966_ Penetrated by Slug.
14966_ U-05 Engineer destroyed.
14966_ Penetrated by Slug.
14967_ Slug penetrates H-88 Terminator.
14968_ K-01 Serf collects debris.
14969_ Slug penetrates Door.
14969_ Slug penetrates Wall.
14970_ System corrupted: Component data lost.
14970_ K-01 Serf collects debris.
14975_ Slug penetrates Wall. <x2>
14975_ Penetrated by Slug.
14978_ Slug penetrates Wall. <x2>
14979_ Slug penetrates H-88 Terminator.
14979_ Slug penetrates Wall.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 68
Energy Generation 41
Energy Capacity 580
Matter Stores 300
Matter Capacity 300
Sight Range 22
Robot Scan Range 16
Terrain Scan Range 24
Terrain Scan Density 110
Jamming Range 14
Cloak Strength 2
Armor Coverage 1200
Resistance: KI 20
Resistance: TH 30
Weapon Cycling 30
Phase Shifting 15
Evasion (%) 63
Targeting Accuracy 8
Target Analysis 8
Armor Integrity Analysis 66
Recoil Reduction 5
Kinecelleration 30
Offensive Hacking 36
Defensive Hacking 14
Item Schematics
-----------------
Lrg. Storage Unit | -10/Materials | Hacked
Adv. Signal Interpreter | -8/Materials | Hacked
Adv. Sensor Array | -8/Materials | Hacked
Mni. Assault Cannon | -6/Factory | Scanalyzed
Imp. Hacking Suite | -6/Factory | Hacked
Lrn. Terrain Scanner | -5/Factory | Scanalyzed
Imp. System Shield | -4/Factory | Hacked
Hcp. Storage Unit | -4/Factory | Hacked
Robot Schematics
------------------
None
Fabricated
------------
Adv. Sensor Array | x1 | -7/Factory
Lrg. Storage Unit | x1 | -6/Factory
Imp. Hacking Suite | x1 | -6/Factory
Imp. Hacking Suite | x1 | -6/Factory
Lrg. Storage Unit | x1 | -5/Factory
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed FlightActuatorCannon
Manual? 0
Play Time 03:28:56
Cumulative 156.1 hours
Start 2020.06.22 @ 19:47:45
End 2020.06.23 @ 01:34:31
Sessions 3
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 79
Rogue 77
Adventurer 1
Explorer 1
Win Type -
Total 2
Types 2/0/0/0/0/0/0
Lore% 57
Gallery% 71
Achievement% 52
Wizard Run 0
Options
---------
ASCII 0
Keyboard 1
Movement Numpad
Keybinds 0
Fullscreen 2
Font 24/Terminus
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: cb5d0cda-4a7a-4947-b21c-88949fd1b4bd