Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.27 @ 17:16:16 Player: Nalzok Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (63) 315 Value Destroyed (1758) 1758 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (163) 163 TOTAL SCORE: 4716 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 119 Cogmind --------- Core Integrity 0/550 Matter 226/300 Energy 20/100 System Corruption 2% Temperature Cool (18) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- Improved Assault Rifle Shock Bomb Launcher > --- INVENTORY (10) --- Light Treads Improved Aluminum Leg Improved Heat Sink Large Storage Unit Improved Targeting Computer Advanced Beam Rifle High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit Signal Interpreter Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Gauss Rifle Advanced EMP Blaster > --- INVENTORY -------- Ion Engine Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Large Storage Unit Structural Scanner Improved Targeting Computer Heavy Assault Rifle Heavy Assault Rifle Advanced EMP Blaster [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Advanced EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 64 | . 9 4 13 . 2 3 33 Power 11 | . 3 2 2 . . 1 3 Engine 8 | . 2 2 2 . . 1 1 Core 3 | . 1 . . . . . 2 Reactor . | . . . . . . . . Propulsion 16 | . . 1 5 . . 1 9 Treads 1 | . . . . . . . 1 Leg 15 | . . 1 5 . . 1 8 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | . 2 . 3 . 2 . 8 Device 8 | . 1 . 2 . . . 5 Storage 2 | . . . . . 2 . . Processor 3 | . 1 . 1 . . . 1 Hackware . | . . . . . . . . Protection 2 | . . . . . . . 2 Artifact . | . . . . . . . . Weapon 22 | . 4 1 3 . . 1 13 Energy Gun 4 | . 1 1 . . . . 2 Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 10 | . 2 . 3 . . 1 4 Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . . . . . 5 Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 4 Parts Lost 33 | . 6 1 2 . . . 24 Power 4 | . 1 . . . . . 3 Propulsion 8 | . 1 1 . . . . 6 Utility 5 | . . . . . . . 5 Weapon 16 | . 4 . 2 . . . 10 Highest Loss Streak 10 | . 3 1 2 . . . 10 Average Slot Usage (%) 96 | . 85 72 98 100 100 100 96 Engine 8 | . 5 14 11 11 11 11 4 Core 1 | . 6 . . . . . 4 Leg 20 | . 26 11 21 22 22 22 17 Device 10 | . 2 . 12 11 11 11 14 Storage 10 | . 14 14 11 11 11 11 9 Processor 20 | . 7 14 19 22 22 22 27 Energy Gun 1 | . 5 3 6 . . . . Ballistic Gun 16 | . 11 14 15 22 22 22 9 Launcher 1 | . . . . . . . 5 Naked Turns . | . . . . . . . . Heaviest Build 35 | 11 12 12 15 14 26 31 35 Greatest Support 23 | 20 20 10 20 20 20 20 23 Greatest Overweight (x) 3 | . . 2 1 . 1 1 3 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 10 | 6 6 6 6 6 10 10 10 Average Capacity 8 | 6 6 6 6 6 7 10 10 Most Carried 10 | 5 6 6 6 6 8 10 10 Average Carried 7 | 5 5 6 5 6 6 9 9 Final Capacity 10 | 6 6 6 6 6 10 10 10 Final Carried 10 | 4 6 6 6 6 7 10 7 Class Distribution -------------------- 63% | Scavenger-Mutant 24% | Mutant 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1401 | 200 143 98 269 . 60 140 491 Remotely . | . . . . . . . . Salvage Created 3000 | . 266 164 533 . 99 198 1740 Parts 130 | . 14 9 29 . 3 13 62 Haulers Intercepted 4 | . . . 1 . . . 3 Recyclers Shooed 3 | . . . 1 . . 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 44 | . 7 2 9 . . 4 22 Guns 29 | . 7 2 9 . . 4 7 Cannons 3 | . . . . . . . 3 AOE 12 | . . . . . . . 12 Classes Destroyed 10 | . 2 1 4 . . 1 2 Worker 3 | . . . 1 . . 1 1 Builder 1 | . . . . . . . 1 Tunneler 1 | . . . . . . 1 . Hauler 4 | . . . 1 . . . 3 Recycler 7 | . . 1 1 . . 1 4 Watcher 3 | . . . 2 . . . 1 Swarmer 10 | . 3 . 3 . . 4 . Grunt 28 | . 4 2 4 . . . 18 Brawler 1 | . . . . . . . 1 Sentry 5 | . . . 2 . . . 3 Best Kill Streak 12 | . 3 3 6 . . 4 12 Combat Bots Only 6 | . 3 1 6 . . 3 6 Max Kills in Single Turn 4 | . 1 1 2 . . 1 4 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . . . . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 4062 | . 755 142 344 . . 114 2707 Core 810 | . 169 . 63 . . 16 562 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 70 | 100 . 32 . . . 80 . Volleys Fired 175 | . 46 17 32 . 9 23 48 Largest 2 | . 2 1 2 . 2 2 2 Hottest 96 | . 80 20 60 . 43 51 96 Shots Fired 288 | . 56 17 63 . 18 46 88 Gun 244 | . 56 17 63 . 18 46 44 Cannon 17 | . . . . . . . 17 Launcher 27 | . . . . . . . 27 Special . | . . . . . . . . Kinetic 202 | . 35 17 44 . 18 46 42 Thermal 33 | . . . 19 . . . 14 Explosive 7 | . . . . . . . 7 Electromagnetic 46 | . 21 . . . . . 25 Robot Hit Streak 16 | . 9 6 12 . 16 5 13 Robot Miss Streak 4 | . 3 2 4 . 1 3 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 5 | . 1 . 3 . . 1 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . Shots Hit Robots 189 | . 36 13 39 . 16 26 59 Core Hits 114 | . 12 5 20 . 4 15 58 Critical Hits 2 | . . . . . . . 2 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4635 | . 507 141 521 . 185 363 2918 Guns 2466 | . 507 141 521 . 185 363 749 Cannons 267 | . . . . . . . 267 Explosions 1902 | . . . . . . . 1902 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2040 | . 274 141 368 . 185 363 709 Thermal 706 | . . . 153 . . . 553 Explosive 355 | . . . . . . . 355 Electromagnetic 1534 | . 233 . . . . . 1301 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 28 | . . . . . . . 28 Projectiles . | . . . . . . . . Explosions 28 | . . . . . . . 28 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 417 | . . . . . . . 417 Shots 17 | . . . . . . . 17 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 285 | . 285 . 6 . . 7 221 Average Temperature 107 | . 146 . 3 . . 5 76 Received Heat Transfer 1632 | . 288 78 126 . . 15 1125 Effects 4 | . 1 . . . . . 3 Interference 4 | . 1 . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1181 | . . . 350 . . . 831 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . . . . . . 6 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 469 | . 70 81 277 30 . 127 469 Average Influence 115 | . 32 71 92 30 . 75 224 Maximum Alert Level 2 | . . . 1 . . . 2 Low Security (%) 77 | 100 100 100 81 100 . 100 37 Level 1 20 | . . . 18 . . . 54 Level 2 2 | . . . . . . . 7 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . . 1 1 . . . 6 Investigation 2 | . . 1 . . . . 1 Extermination . | . . . . . . . . Reinforcement 6 | . . . 1 . . . 5 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 2 | . . . . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . 9 2 14 . . 9 40 Peak Tracking Total 7 | . 3 2 7 . . 4 7 Tactical Retreats 10 | . 1 . 1 . . 1 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 6 | . . . . . . . 6 Max in Single Turn 2 | . . . . . . . 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 5 | . 1 1 1 . 1 . 1 Terminals 4 | . 1 1 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 13 | . 2 4 1 . 4 . 2 Successful 6 | . 1 . 1 . 4 . . Failed 7 | . 1 4 . . . . 2 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 3 | . 2 . 1 . . . . Terminals 9 | . 2 4 1 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 1 . 1 . 4 . . Record 4 | . . . . . 4 . . Unreport Threat 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 1 . . . . 1 Full Trace Events 2 | . . 1 . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired 2 | . . . . . 2 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 4 | . . . . 2 2 . . Largest Group 2 | . . . . 2 2 2 . Highest-Rated Group 46 | . . . . 46 46 29 . Highest-Rated Ally 31 | . . . . 31 31 21 . Total Orders 1 | . . . . . . 1 . GOTO 1 | . . . . . . 1 . Ally Attacks 17 | . . . . . . 17 . Total Damage 198 | . . . . . . 198 . Kills 5 | . . . . . . 5 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 2857 | 1 326 109 446 102 524 642 707 Spaces Moved 1643 | 1 172 50 271 82 377 369 321 Core 6 | . . 6 . . . . . Treads 10 | . . . . . . . 10 Legs 1627 | 1 172 44 271 82 377 369 311 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 150 120 Average Speed 135 | 120 120 140 120 120 127 150 151 Slowest Speed 210 | 120 120 150 150 120 150 150 210 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 2 30 12 24 23 71 75 31 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 1 | . . . . . . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 46 | . . . . . . . 46 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 46 | . . . . . . . 46 Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 2008 | 2 235 72 331 85 406 419 458 Wait 41 | . . . 1 4 . 13 23 Move 1636 | . 171 49 270 81 376 368 321 Hop . | . . . . . . . . Pick Up 34 | . 5 . 5 . 3 6 15 Fast Attach 25 | . 4 2 5 . . . 14 Attach 14 | . 2 . 1 . . . 11 Detach 1 | . . . . . . . 1 Swap 25 | . 3 2 7 . 2 3 8 Drop 45 | 2 4 2 10 . 4 6 17 Fire 175 | . 46 17 32 . 9 23 48 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 12 | . . . . . 12 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Core integrity fell below 50% 107 | -10/Materials | Lost 3 parts (3w) 125 | -10/Materials | Discovered new exit (range 9) 163 | -10/Materials | Identified exit to Mines 236 | -10/Materials | Discovered new exit (range 15) 253 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Build established: Mutant 321 | -10/Materials | Lost 3 parts (1p1n1w) 328 | -10/Materials | Entered Mines 350 | -10/Mines | Discovered exit to Materials (range 15) 437 | -10/Mines | Entered Materials 437 | -9/Materials | Evolved 2 slots: Utility x2 832 | -9/Materials | Discovered new exit (range 14) 882 | -9/Materials | Identified exit to Mines 883 | -9/Materials | Entered Mines 935 | -9/Mines | Learned Materials stockpile data 975 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 975 | -9/Mines | Discovered new exit (range 5) 978 | -9/Mines | Identified exit to Exiles 985 | -9/Mines | Build established: Scavenger-Mutant 985 | -9/Mines | Entered Exiles 985 | -9/Exiles | Found Exiles lab destroyed 985 | -9/Exiles | Accompanied by 2 allies 1001 | -9/Exiles | Discovered new exit (range 15) 1015 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1021 | -9/Exiles | Identified exit to Mines 1241 | -9/Exiles | Learned location of Zion (-6) 1495 | -9/Exiles | Discovered exit to Mines (range 10) 1509 | -9/Exiles | Entered Mines 1509 | -8/Mines | Accompanied by 2 allies 1571 | -8/Mines | Discovered new exit (range 10) 1589 | -8/Mines | Identified exit to Materials 2133 | -8/Mines | Discovered exit to Materials (range 9) 2151 | -8/Mines | Entered Materials 2151 | -8/Materials | Evolved 2 slots: Utility x2 2449 | -8/Materials | Build established: Scavenger-Skirmisher 2631 | -8/Materials | Lost 9 parts (1p2n2u4w) 2822 | -8/Materials | Core integrity fell below 50% 2849 | -8/Materials | Core integrity fell below 20% 2858 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02835_ Aluminum Leg destroyed. 02835_ Destroyed Aluminum Leg. 02836_ Hvy. Assault Rifle destroyed. 02838_ G-47 Trooper misfires. 02841_ K-01 Serf collects debris. 02842_ Rocket Launcher destroyed. 02843_ Acquired Prototype Energy Gun. 02843_ Identified Adv. Beam Rifle. 02845_ K-01 Serf collects debris. 02846_ Acquired Prototype Ballistic Gun. 02846_ Identified Imp. Assault Rifle. 02846_ G-47 Trooper IFF system glitched. 02848_ The unstable cave ceiling collapses. 02849_ K-01 Serf collects debris. 02851_ Critical hit. 02851_ Aluminum Leg destroyed. 02853_ ALERT: Alarm triggered, dispatching investigation squad. 02856_ Visual Processing Unit destroyed. 02857_ Imp. Aluminum Leg destroyed. 02858_ K-01 Serf collects debris. 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[gg g +?????????? | | #??????? =[@ #?????????? | | #??????????###+####################+##+#?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreMatterKinecellerator Manual? 0 Play Time 00:20:16 Cumulative 241.9 hours Start 2020.03.27 @ 16:52:02 End 2020.03.27 @ 17:16:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 375 Rogue 374 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 65 Gallery% 78 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 26dde2f7-fbc8-4abe-baaa-29ef12fa16e3