Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.07 @ 13:50:18 Player: ILikeMonsters1890 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (65) 325 Value Destroyed (1931) 1931 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 8776 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 138/300 Energy 45/100 System Corruption 0% Temperature Cool (9) Movement Treading (145) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Advanced Medium Treads > --- UTILITY (7) ------ Small Storage Unit Enhanced Optical Array Seismic Detector Advanced Target Analyzer > --- WEAPON (3) ------- Heavy Gauss Cannon > --- INVENTORY (8) ---- Remote Datajack Peak State ------------ > --- POWER ------------ Backup Power III Backup Power III > --- PROPULSION ------- Improved Heavy Treads Impulse Thruster > --- UTILITY ---------- Enhanced Optical Array Advanced Melee Analysis Suite Advanced Target Analyzer Improved Transmission Jammer Cloaking Device > --- WEAPON ----------- Backup Laser III Flak Gun > --- INVENTORY -------- Antimatter Reactor Small Storage Unit Improved Light Armor Plating [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion VTOL Module Treads Improved Heavy Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Improved Signal Interpreter Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Micro-nuke Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Gar Fac Slots Evolved 12 | . . 2 . . . 2 2 2 2 2 . . Power 1 | . . . . . . . . 1 . . . . Propulsion 5 | . . 1 . . . 2 1 1 . . . . Utility 5 | . . 1 . . . . 1 . 2 1 . . Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 125 | 7 8 15 7 . 3 15 10 32 10 10 2 6 Power 18 | 1 1 2 1 . . 1 1 8 1 2 . . Engine 14 | 1 1 2 1 . . 1 . 6 1 1 . . Core 1 | . . . . . . . 1 . . . . . Reactor 3 | . . . . . . . . 2 . 1 . . Propulsion 31 | 2 2 8 1 . . 4 1 9 1 2 . 1 Treads 2 | . . . . . . . . . . 1 . 1 Leg . | . . . . . . . . . . . . . Wheel 10 | 2 2 3 . . . . . 2 1 . . . Hover 1 | . . . . . . . . 1 . . . . Flight 18 | . . 5 1 . . 4 1 6 . 1 . . Utility 35 | 2 2 2 . . 1 4 2 8 7 3 1 3 Device 13 | 1 1 1 . . . 1 1 4 1 1 . 2 Storage 11 | 1 1 1 . . . 1 . 1 4 1 . 1 Processor 4 | . . . . . . 1 . 3 . . . . Hackware . | . . . . . . . . . . . . . Protection 7 | . . . . . 1 1 1 . 2 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 41 | 2 3 3 5 . 2 6 6 7 1 3 1 2 Energy Gun 7 | . . 1 1 . 1 1 . 1 . . 1 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 15 | 2 2 2 2 . . 4 . 1 . 2 . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 9 | . 1 . 2 . 1 1 2 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . 4 1 . . . Slashing Weapon 4 | . . . . . . . 4 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . . . Corrupted Parts 1 | . . . . . . . . 1 . . . . System Corruption 9 | . . . . . . . . 9 . . . . Parts Lost 58 | . 4 3 2 . 2 3 . 24 9 8 1 2 Power 12 | . 1 . 1 . . 1 . 5 1 3 . . Propulsion 23 | . 2 2 1 . . 2 . 10 4 2 . . Utility 12 | . . . . . 2 . . 4 2 2 1 1 Weapon 11 | . 1 1 . . . . . 5 2 1 . 1 Highest Loss Streak 10 | . 4 3 2 . 2 3 . 10 6 7 1 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 99 97 99 100 88 97 99 69 64 39 13 24 Engine 7 | . 13 11 11 11 11 9 6 4 3 1 . . Wheel 4 | . 27 2 . . . . . 5 2 . . . Flight 22 | . . 29 32 33 33 45 46 18 13 4 . . Device 11 | . 14 22 22 22 3 . 7 6 . 8 . 4 Storage 6 | . 14 11 11 11 11 9 7 3 4 . . 1 Processor 8 | . . . . . . 6 7 14 21 14 10 10 Protection 1 | . . . . . 8 9 6 . 3 . 3 . Energy Gun 2 | . . 1 11 11 9 . . . . . . 3 Ballistic Gun 8 | . 27 19 10 11 11 16 8 . . 2 . . Impact Weapon 3 | . . . . . . . . 8 9 . . . Slashing Weapon 1 | . . . . . . . 5 2 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 44 | 15 30 30 20 17 20 25 23 44 20 17 3 21 Greatest Support 75 | 32 32 36 12 12 12 20 24 28 14 75 3 30 Greatest Overweight (x) 14 | . 1 4 1 1 1 1 . 14 3 5 . . Average Overweight (x) . | . . . 1 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 10 10 10 10 8 20 8 8 5 8 Average Capacity 8 | 7 11 10 10 10 10 9 8 7 7 5 5 6 Most Carried 10 | 8 9 10 10 9 10 10 8 8 5 5 4 5 Average Carried 6 | 4 8 9 9 9 9 8 7 5 3 3 3 2 Final Capacity 15 | 8 15 10 10 10 10 8 8 5 5 5 5 8 Final Carried 10 | 8 9 10 9 9 10 6 8 5 3 4 3 1 Class Distribution -------------------- 39% | Mutant 31% | Scavenger-Mutant 10% | Scavenger-Scout 9% | Assassin 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Sprinter | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Infiltrator-Mutant | -4/Factory Mutant | -4/Garrison Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Gar Fac Matter Collected 1547 | 347 79 184 137 . 19 255 70 360 96 . . . Remotely . | . . . . . . . . . . . . . Salvage Created 2024 | 144 102 160 116 . 19 115 129 727 512 . . . Parts 91 | 10 9 10 6 . 9 8 9 20 10 . . . Haulers Intercepted 1 | . . . . . . . . 1 . . . . Recyclers Shooed 3 | . 1 . . . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Gar Fac Combat Hostiles Destroyed 45 | . 5 3 4 . 3 4 3 11 10 2 . . Melee 11 | . . . . . . . . 8 3 . . . Guns 9 | . 3 3 3 . . . . . . . . . AOE 15 | . 2 . 1 . 3 4 3 . . 2 . . Classes Destroyed 12 | 2 2 1 2 . . . 1 4 . . . . Worker 2 | . . . . . . . . 2 . . . . Builder 1 | . . . 1 . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . Recycler 4 | 1 . . . . . 1 1 1 . . . . Operator 3 | . . . . . . . 1 1 1 . . . Watcher 5 | . . . . . . . . 3 2 . . . Swarmer 23 | . 3 . . . 3 4 3 6 4 . . . Grunt 13 | . 2 1 3 . . . . 4 3 . . . Sentry 3 | . . 2 . . . . . . 1 . . . Demolisher 1 | . . . 1 . . . . . . . . . Programmer 5 | . . . . . . . . 1 2 2 . . Best Kill Streak 5 | 4 3 2 2 . 3 5 3 3 5 2 . . Combat Bots Only 5 | . 3 2 2 . 3 4 3 3 5 2 . . Max Kills in Single Turn 4 | 1 2 1 2 . 2 4 2 1 1 2 . . Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 2 . 1 . 2 4 2 . . 2 . . Melee 1 | . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Gar Fac Damage Taken 7930 | . 571 255 217 . 135 216 232 2186 1335 1778 580 425 Core 2966 | . 175 30 91 . 11 20 41 710 729 585 468 106 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 109 | . . . . . . . . . 109 . . . Regen/Repaired (Parts) 24 | . . . . . . . . 24 . . . . Core Remaining (%) 61 | 100 30 . . . 67 96 94 16 27 . . . Volleys Fired 79 | 13 21 9 13 . 3 3 4 11 . 2 . . Largest 2 | 2 2 2 2 . 2 2 2 1 . 1 . . Hottest 70 | 40 50 43 70 . 53 59 56 63 . 49 . . Shots Fired 143 | 26 42 17 26 . 6 6 7 11 . 2 . . Gun 125 | 26 39 17 22 . 3 5 4 9 . . . . Cannon . | . . . . . . . . . . . . . Launcher 18 | . 3 . 4 . 3 1 3 2 . 2 . . Special . | . . . . . . . . . . . . . Kinetic 104 | 26 39 17 10 . 3 5 4 . . . . . Thermal 21 | . . . 12 . . . . 9 . . . . Explosive 18 | . 3 . 4 . 3 1 3 2 . 2 . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 9 | 8 9 8 6 . 2 3 4 5 . . . . Robot Miss Streak 7 | 2 7 1 2 . 4 3 2 2 . 1 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 162 | 16 21 15 16 . 2 3 6 54 29 . . . Core Hits 77 | 6 12 8 9 . 4 8 5 14 4 7 . . Critical Kills 5 | . . . . . . . . 5 . . . . Critical Parts Destroyed 16 | . . . . . . . . 7 9 . . . Critical Strikes 22 | . . . . . . . . 13 9 . . . Burn 1 | . . . . . . . . 1 . . . . Smash 21 | . . . . . . . . 12 9 . . . Melee Attacks 120 | . . . . . . . 4 71 45 . . . Impact 114 | . . . . . . . . 69 45 . . . Slashing 6 | . . . . . . . 4 2 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 2 5 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . 4 7 . . . Damage Inflicted 6245 | 199 569 125 271 . 161 266 435 2657 1170 392 . . Guns 914 | 199 286 125 126 . 7 45 21 105 . . . . Cannons . | . . . . . . . . . . . . . Explosions 1618 | . 283 . 145 . 154 221 226 206 . 383 . . Melee 3704 | . . . . . . . 188 2346 1170 . . . Ramming 9 | . . . . . . . . . . 9 . . Kinetic 756 | 199 286 125 73 . 7 45 21 . . . . . Thermal 158 | . . . 53 . . . . 105 . . . . Explosive 1618 | . 283 . 145 . 154 221 226 206 . 383 . . Electromagnetic . | . . . . . . . . . . . . . Impact 3453 | . . . . . . . . 2283 1170 . . . Slashing 251 | . . . . . . . 188 63 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 11 1 . . . Average Corruption 7 | . . . . . . . . 8 1 . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 28 | . . . . . . . . 27 1 . . . Message Errors 8 | . . . . . . . . 8 . . . . Matter Fused 4 | . . . . . . . . 4 . . . . Heat Flow Errors 3 | . . . . . . . . 2 1 . . . Energy Discharges 1 | . . . . . . . . 1 . . . . Data Loss (minor) 6 | . . . . . . . . 6 . . . . Alerts 1 | . . . . . . . . 1 . . . . Misdirections 5 | . . . . . . . . 5 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1278 | . 2 . . . 36 . 96 634 510 . . . Projectiles . | . . . . . . . . . . . . . Explosions 122 | . 2 . . . 36 . 62 22 . . . . Melee 1156 | . . . . . . . 34 612 510 . . . Knockbacks 25 | . . . . . . . . 12 13 . . . Impact 24 | . . . . . . . . 12 12 . . . Kinetic . | . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . Self-Inflicted Damage 385 | . 78 . 28 . 69 . 101 103 . 6 . . Shots 9 | . 2 . 1 . 2 . 2 2 . . . . Rammed 3 | . . . . . . . . . . 3 . . Targets Rammed 3 | . . . . . . . . . . 3 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 306 | 6 25 11 4 . 12 59 58 306 228 9 5 . Average Temperature 35 | 6 8 11 4 . 9 18 14 79 128 9 5 . Received Heat Transfer 1821 | . 144 123 27 . 18 63 45 618 222 249 109 203 Effects 1 | . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 28 | . . . . . . . . 16 12 . . . Impact Corruptions 42 | . . . . . . . . 21 21 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 421 | . . . 125 . . . . 296 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Gar Fac Peak Influence 382 | 25 275 202 205 . 125 282 334 283 359 382 244 128 Initial 239 | . 16 115 39 . . 48 128 163 99 97 239 128 Average 162 | 12 155 132 153 . 100 121 187 174 199 251 240 123 Maximum Alert Level 1 | . 1 1 1 . . 1 1 1 1 1 1 . Low Security (%) 69 | 100 68 90 83 . 100 66 67 60 66 30 . 100 Level 1 30 | . 31 9 16 . . 33 32 39 33 69 100 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . . 2 1 . . 1 1 5 3 2 . 1 Investigation 4 | . . . 1 . . . . . 1 1 . 1 Extermination 3 | . . . . . . . . 1 1 1 . . Reinforcement 7 | . . 2 . . . 1 1 2 1 . . . Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Gar Fac Distress Signals 7 | . . 2 . . . 1 . 3 . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 144 | . 9 13 5 . 6 14 8 32 22 21 10 4 Peak Tracking Total 10 | . 3 4 2 . 3 10 3 6 6 8 10 4 Tactical Retreats 19 | . 1 2 . . . . 1 10 1 4 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Gar Fac Traps Triggered 4 | . . . . . . . 1 2 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Gar Fac Machines Disabled 6 | . . . 1 . 2 . . 1 . 2 . . Max in Single Turn 2 | . . . 1 . 2 . . 1 . 2 . . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Gar Fac Machines Accessed 30 | . 3 2 1 1 . 2 2 6 5 5 . 3 Terminals 20 | . 3 2 . . . 2 2 3 4 2 . 2 Fabricators 3 | . . . . . . . . 1 1 1 . . Repair Stations 2 | . . . . . . . . 1 . 1 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . 1 . 1 Total Hacks 80 | . 11 10 1 1 . 8 8 16 9 9 . 7 Successful 38 | . 5 6 1 1 . 5 4 10 2 4 . . Failed 42 | . 6 4 . . . 3 4 6 7 5 . 7 Catastrophic 8 | . 1 . . . . . 2 . 1 3 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 25 | . 3 5 . 1 . 2 4 6 4 . . . Terminals 65 | . 11 10 . . . 8 8 11 8 4 . 5 Fabricators 4 | . . . . . . . . 1 1 2 . . Repair Stations 5 | . . . . . . . . 3 . 2 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . 1 . 2 Terminal Hacks 19 | . 3 5 1 1 . 3 2 2 1 1 . . Record 1 | . . . . . . . . . 1 . . . Prototype ID Bank 3 | . 1 2 . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . Emergency Access Points 3 | . . 1 . . . 1 1 . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . Zone Layout 6 | . 1 . . . . 1 1 2 . 1 . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 1 1 . . Build 3 | . . . . . . . . 1 1 1 . . Repair Station Hacks 4 | . . . . . . . . 3 . 1 . . Scan Component 1 | . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . 1 . . . . Refit 2 | . . . . . . . . 1 . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . . Unlock Access 1 | . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 10 | . 2 1 . . . 2 2 3 . . . . Terminals 10 | . 2 1 . . . 2 2 3 . . . . Assimilate 1 | . . . . . . . . 1 . . . . Botnet 9 | . 2 1 . . . 2 2 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . 1 . . . Used 1 | . . . . . . . 1 . . . . . Hacking Detections 24 | . 3 1 . . . 2 2 5 4 4 . 3 Full Trace Events 3 | . . . . . . . . . 1 1 . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 5 | . . . . . . . . 1 2 2 . . Authchips . | . . . . . . . . . . . . . Time 180 | . . . . . . . . 58 58 64 . . Total Part Build Rating 37 | . . . . . . . . 7 14 16 . . Parts Repaired 1 | . . . . . . . . 1 . . . . Time 32 | . . . . . . . . 32 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Gar Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Gar Fac Turns Passed 4881 | 202 332 501 452 512 148 169 370 1332 439 271 73 80 Spaces Moved 4658 | 143 241 310 362 466 117 399 546 1338 281 210 140 105 Core 407 | 6 . . . . . . . 43 92 39 140 87 Treads 27 | . . . . . . . . . . 9 . 18 Legs . | . . . . . . . . . . . . . Wheels 447 | 137 241 45 . . . . . 24 . . . . Hover . | . . . . . . . . . . . . . Flight 3777 | . . 265 362 466 117 399 546 1271 189 162 . . Fastest Speed 19 | 50 100 80 109 110 110 26 23 19 30 40 50 50 Average Speed 71 | 97 101 109 109 110 110 26 23 50 97 104 50 66 Slowest Speed 750 | 100 105 355 110 110 110 106 23 750 200 300 50 145 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 6 39 22 78 89 37 38 14 38 9 8 41 4 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 5 | . . 1 . . . 1 1 1 . 1 . . Unknown Exits Taken 6 | 1 1 . 1 1 1 . . . 1 . . . Scrap Searched 1 | . . . 1 . . . . . . . . . Spaces Dug 6 | . . . . . . . . 6 . . . . Terrain Destroyed 161 | . 25 . 21 . 37 11 25 19 . 23 . . Melee 6 | . . . . . . . . 6 . . . . Projectile . | . . . . . . . . . . . . . AOE 155 | . 25 . 21 . 37 11 25 13 . 23 . . Terrain Rammed 1 | . . . . . . . . . . 1 . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Gar Fac Total 5920 | 179 286 461 394 465 131 458 779 1868 384 258 142 115 Wait 754 | . 4 98 6 . 1 20 196 357 51 21 . . Move 4642 | 142 240 309 361 465 116 394 545 1337 280 209 139 105 Hop 2 | . . . . . . 2 . . . . . . Pick Up 137 | 16 9 18 4 . 5 15 13 43 5 5 . 4 Fast Attach . | . . . . . . . . . . . . . Attach 82 | 7 4 5 2 . 1 8 4 25 8 10 2 6 Detach 12 | . . . . . . . . 2 3 6 1 . Swap 43 | . 4 10 5 . 2 7 6 7 2 . . . Drop 64 | 1 4 12 3 . 3 9 7 22 2 1 . . Fire 79 | 13 21 9 13 . 3 3 4 11 . 2 . . Melee 101 | . . . . . . . 4 64 33 . . . Ram 4 | . . . . . . . . . . 4 . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Garrison -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 203 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 15) 428 | -10/Materials | Core integrity fell below 50% 466 | -10/Materials | Lost 4 parts (1p2n1w) 535 | -10/Materials | Entered another Materials area 535 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 715 | -9/Materials | Lost 3 parts (2n1w) 1020 | -9/Materials | Identified exit to Mines 1036 | -9/Materials | Entered Mines 1048 | -9/Mines | Discovered new exit (range 15) 1069 | -9/Mines | Met a Derelict shopkeep closing up shop 1156 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1226 | -9/Mines | Learned location of Storage (-7) 1316 | -9/Mines | Assembled infested the area 1317 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1355 | -9/Mines | Discovered new exit (range 12) 1483 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1484 | -9/Mines | Discovered new exit (range 5) 1488 | -9/Mines | Entered Exiles 1503 | -9/Exiles | Discovered new exit (range 15) 1518 | -9/Exiles | Met 8R-AWN 1538 | -9/Exiles | Met EX-HEX 1600 | -9/Exiles | Met EX-DEC 1629 | -9/Exiles | Visited The Gauntlet 1676 | -9/Exiles | Build established: Scavenger-Mutant 1784 | -9/Exiles | Discovered new exit (range 12) 1840 | -9/Exiles | Met EX-BIN 1856 | -9/Exiles | Aligned with FarCom system 1857 | -9/Exiles | Given EX-Vault access code 1882 | -9/Exiles | Opened EX-Vault 1910 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2000 | -9/Exiles | Entered Mines 2136 | -8/Mines | Discovered new exit (range 10) 2148 | -8/Mines | Entered Materials 2148 | -8/Materials | Evolved 2 slots: Propulsion x2 2311 | -8/Materials | Discovered new exit (range 16) 2315 | -8/Materials | Identified exit to Factory 2317 | -8/Materials | Entered Factory 2317 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2327 | -7/Factory | Lost 3 parts (1p2n) 2550 | -7/Factory | Build established: Scavenger-Scout 2552 | -7/Factory | Discovered new exit (range 15) 2555 | -7/Factory | Identified exit to Factory 2687 | -7/Factory | Entered another Factory area 2687 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2762 | -6/Factory | Spotted B-75 Beast 2817 | -6/Factory | Lost 4 parts (3n1u) 3033 | -6/Factory | Lost 3 parts (2p1n) 3073 | -6/Factory | Build established: Assassin 3253 | -6/Factory | Garrison activated, responded to threat 3300 | -6/Factory | Lost 3 parts (1p1n1w) 3337 | -6/Factory | Core integrity fell below 50% 3396 | -6/Factory | Lost 10 parts (1p2n3u4w) 3400 | -6/Factory | Core integrity fell below 20% 3427 | -6/Factory | System corruption reached 10% 3546 | -6/Factory | Fabricated Adv. Target Analyzer (x1) 3723 | -6/Factory | Build established: Scavenger-Mutant 3749 | -6/Factory | Repaired VTOL Module 3953 | -6/Factory | Lost 3 parts (1p2n) 4013 | -6/Factory | Discovered new exit (range 20) 4019 | -6/Factory | Identified exit to Factory 4019 | -6/Factory | Entered another Factory area 4019 | -5/Factory | Evolved 2 slots: Utility x2 4375 | -5/Factory | Fabricated Imp. Force Booster (x2) 4407 | -5/Factory | Lost 6 parts (1p3n2u) 4417 | -5/Factory | Core integrity fell below 50% 4448 | -5/Factory | Discovered new exit (range 19) 4458 | -5/Factory | Entered another Factory area 4458 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4610 | -4/Factory | Spotted B-86 Titan 4668 | -4/Factory | Fabricated Arm. Heavy Treads? 4727 | -4/Factory | Identified exit to Garrison 4729 | -4/Factory | Core integrity fell below 50% 4729 | -4/Factory | Entered Garrison 4748 | -4/Garrison | Triggered checkpoint 4755 | -4/Garrison | Lost 7 parts (3p2n2u) 4769 | -4/Garrison | Spotted B-86 Titan 4773 | -4/Garrison | Triggered checkpoint 4779 | -4/Garrison | Triggered checkpoint 4781 | -4/Garrison | Triggered checkpoint 4786 | -4/Garrison | Core integrity fell below 20% 4796 | -4/Garrison | Discovered new exit (range 12) 4802 | -4/Garrison | Entered Factory 4882 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 04802_ Receiving FarCom transmissions... 04819_ Connecting with Terminal... 04819_ Current location identified: Factory 04826_ Acquired Seismic Detector. 04828_ Connecting with Garrison Access... 04831_ Acquired Remote Datajack. 04833_ Acquired Hvy. Gauss Cannon. 04840_ K-01 Serf cleans the Construction Platform. 04847_ Connecting with Terminal... 04847_ ALERT: Suspicious activity at Terminal F010. Dispatching Investigation squad. 04851_ Acquired Adv. Medium Treads. 04864_ Cloaking Device destroyed. 04867_ Backup Laser III destroyed. 04871_ U-05 Engineer builds a Door. 04872_ U-05 Engineer destroyed. 04872_ Critical hit (Burn: +50). 04878_ R-10 Processor collects Structural Scanner. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##############????? | | ???????????????????????????????# #????? | | ???????????????????????????????# "" #????? | | ???????????????????????????????# """ ###### | | ???????????????????????????????# "T ## | | ???????????????????????????????# """ ##"" | | ???????????????????????????????# "" """" ##"" | | ???????????????????????????????#] """" ##"" | | ???????????????????????????????# """" ##G | | ???????????????????????????????# """" ##"" | | ???????????????????????????????# """" ##"" | | ???????????????????????????????# """" ##"" | | ???????????????????????????????# ## | | ?????????###############+#############+########### | | ???? k @ k |%g | | ???? =!gR | | ???? g | | ????? R g """"" | | ????? """"" | | ??????####+###################+########### """"" | | ???????????????????????????? ???????????# """"" | | ??????????????????????????? ????????????# | | ????????????????????????? ?????????????# | | ???????????????????????? ??????????????# | | ???????????????????????# ???????????????# | | ???????????????????????# ????????????????# | | ???????????????????????#?????????????????####+### | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 35 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Power Amplification 20 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 66 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Target Analyzer | x1 | -6/Factory | Preloaded Imp. Force Booster | x2 | -5/Factory | Preloaded Arm. Heavy Treads | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed TerrabombDerelictCarapace Manual? 0 Play Time 01:24:33 Cumulative 53.9 hours Start 2022.09.05 @ 19:26:06 End 2022.09.07 @ 13:50:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a036b39-9bd4-4624-afed-893b1ee8e971